Zafina Move List Ver.2.08.00

Tekken8 Zafina Move List Season2


Command list for Zafina in Tekken 8. Includes all moves such as standard attacks, Rage Arts, Rage Drives, and throws—complete with input commands and notes.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

28 Calamity Trifecta
Calamity Trifecta
on hit or block
M,M,M-Sp*3/10,16,10,7,10(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
41 Shulshaga
Shulshaga
M,M,Sp/17,16
Shift to Scarecrow Stance, to shift to standing state
42 Calamity Vortex
Calamity Vortex
on hit or block
M,M-Sp*3/17,10,7,10(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
51 Evil Razer
Evil Razer
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
87 Sinister Bite
Sinister Bite
During Scarecrow Stance
L[CS]/20
On hit gain Anathema, deals self-damage [recoverable] when not in Heat
110 Anathematic Claw
Anathematic Claw
With Anathema during hit from front
M,HTh/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
111 Anathematic Stomp
Anathematic Stomp 
With Anathema on hit or block
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
112 Anathematic Razer
Anathematic Razer
With Anathema on hit or block
M,M-Sp*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
113 Anathematic Malice
Anathematic Malice
With Anathema and Scarecrow Stance
L[CS],M[CS],M-Sp,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Can use Anathema moves
, etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
When health reducing move is activated, health won't be consume
, , etc.

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Also possible during Scarecrow Stance, gain Anathema, partially uses remaining Heat time, to cancel attack
7 Malicious Nail
Malicious Nail 
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
8 Miasma Bearer
Miasma Bearer 
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat, to cancel and shift to crouching state
9 Binal Venom
Binal Venom 
During Scarecrow Stance [, etc.]
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat, during Scarecrow Stance to shift to Scarecrow Stance
10 Primitive Grudge
Primitive Grudge 
During Tarantula Stance [, etc.]
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
11 Vicious Claw
Vicious Claw 
During Mantis Stance [, etc.]
M/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], to shift to standing state, deals self-damage [recoverable] when not in Heat
12 Curse of Azazel
Curse of Azazel
During Heat
H,HTh/15,36(1*2,2*4)
Also possible during Scarecrow Stance, Heat Smash, throw on hit

Rage Moves

13 Semper Avarus Eget
Semper Avarus Eget 
During Rage
M[PC],HTh/55
Also possible during Scarecrow Stance, Rage Art, erases opponent's recoverable health on hit

n Command

14 Left Right Combo
Left Right Combo
H,H/5,9
15 Left Right Scarecrow
Left Right Scarecrow
H,H,H,Sp/5,9,12
Shift to Scarecrow Stance, to shift to standing state
16 Anzu
Anzu
H,H,Sp/5,14
Shift to Scarecrow Stance, to shift to standing state
17 Ecdysis
Ecdysis 
H,M,Sp/5,17
Shift to Tarantula Stance
18 Kapara
Kapara
H,M,L[CS],Sp/8,9,11
Shift to Mantis Stance, to cancel and shift to Mantis Stance
19 Anamalech
Anamalech
H,M,MMM/8,12,7,11,14
20 Sharur
Sharur
H,Sp/17
Shift to Scarecrow Stance, to shift to standing state
21 Manticore
Manticore
M,M,M/17,10,20
22 Scarecrow Stance
Scarecrow Stance
Sp/-
Or while rising , shift to Scarecrow Stance

f Command

23 Ettimu
Ettimu
M,H,M/17,12,25
shift to Scarecrow Stance, to shift to standing state
24 Scarecrow Side Kick
Scarecrow Side Kick
H,Sp/28
Has good left sidestep tracking, shift to Scarecrow Stance, to shift to standing state
25 Aqrabuamelu
Aqrabuamelu
H/13
26 Malicious Nail
Malicious Nail 
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat

df Command

27 Bloody Saif - Execution
Bloody Saif - Execution
M,M,M,Sp/10,16,16
Shift to Scarecrow Stance, to shift to standing state
28 Calamity Trifecta
Calamity Trifecta
on hit or block
M,M,M-Sp*3/10,16,10,7,10(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
29 Sharp Shamshir
Sharp Shamshir
M,H/10,18
30 Lamashtu Claw
Lamashtu Claw
M/13
31 Dueling Scimitars
Dueling Scimitars
M,H/15,17
to shift to Scarecrow Stance, to shift to standing state
32 Pukku
Pukku
M,L[CS]/15,15
to shift to Scarecrow Stance, to shift to standing state
33 Miasma Bearer
Miasma Bearer 
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat, to cancel and shift to crouching state
34 Cerberus Strike
Cerberus Strike 
M,M/14,20

d Command

35 Ningishzida
Ningishzida
M,M/11,17
36 Poison Rosette
Poison Rosette
M,M,M/17,10,10
to shift to Mantis Stance, to shift to Tarantula Stance
37 Earwig Pincer
Earwig Pincer
L[CS]/14
to shift to Mantis Stance
38 Iskur
Iskur
L,H[JS]/8,10
39 Tarantula Stance
Tarantula Stance
Sp/-
Shift to Tarantula Stance
40 Mantis Stance
Mantis Stance
Sp/-
Or , shift to Mantis Stance

db Command

41 Shulshaga
Shulshaga
M,M,Sp/17,16
Shift to Scarecrow Stance, to shift to standing state
42 Calamity Vortex
Calamity Vortex
on hit or block
M,M-Sp*3/17,10,7,10(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
43 Acinaces
Acinaces
L,Sp/13
Shift to Scarecrow Stance, to shift to standing state
44 Euphrates Cannon
Euphrates Cannon
L[CS],M/14,17
Or while crouching , to shift to Mantis Stance
45 Sirrush
Sirrush 
L[CS],M/10,14
to shift to Mantis Stance

b Command

46 Cursed Crow
Cursed Crow
M/14
47 Cursed Claw
Cursed Claw
during hit from front
M,HTh/14,36
On hit gain Anathema, deals self-damage [recoverable] when not in Heat
48 Brisingamen Backfist
Brisingamen Backfist 
H/22
49 Ereshkigal Stomp
Ereshkigal Stomp 
M[PC]/23
Absorb an attack to power up and deal more chip damage on block
50 Tiamat's Tail
Tiamat's Tail
M,M/14,20
51 Evil Razer
Evil Razer
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat

ub u uf Command

52 Spear of Alu
Spear of Alu
Mid[UB]/40
53 Lapis Dagger
Lapis Dagger
H/19
54 Kur
Kur 
M[CS]/20
55 Arali
Arali
M[JS]/19
Or or
56 Rahab
Rahab
M[JS]/18
Or or

ff Command

57 Gilgamesh Blast
Gilgamesh Blast 
H/20(6)
Chip damage on block
58 Sagaris Smash
Sagaris Smash
M,M/20,24
to shift to Scarecrow Stance, to shift to standing state
59 Roundhouse Kick
Roundhouse Kick 
M/16
60 Gallu
Gallu
MM[JS]/10,21
to shift to Mantis Stance
61 Leaping Side Kick
Leaping Side Kick
M[JS],Sp/30(9)
Chip damage on block, shift to Scarecrow Stance, to shift to standing state
62 Tiamat
Tiamat 
H[JS],Sp/20(8)
Chip damage on block, shift to Tarantula Stance
63 Tarantula Dive
Tarantula Dive
While running [two steps or more]
L[CS],Sp/21
While running [two steps or more] to shift to standing state, to shift to Tarantula Stance

10Hit Combo

64 10 Hit Combo 1
10 Hit Combo 1
M,H,H,M,H,H,H,M,L[CS],H/10,18,10,6,8,7,5,6,10,40
65 10 Hit Combo 2
10 Hit Combo 2
M,H,H,M,H,H,L[CS],L[CS],M,M/10,18,10,6,8,7,8,6,15,35

Special Move

66 Ki Charge
Ki Charge
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]

While Rising

67 Alraune
Alraune
While rising
M,M/8,8
68 Rising Claw
Rising Claw 
While rising
M/20
While rising to shift to Mantis Stance
69 Shargaz
Shargaz
While rising
M,Sp/16
Shift to Scarecrow Stance, while rising to shift to standing state
70 Bashmu
Bashmu
While rising
M/14

While Crouching

71 Spinning Sweep
Spinning Sweep
While crouching
L[CS]/15
While crouching to shift to Mantis Stance

Sidestep

72 Adramelech
Adramelech
During sidestep
M/22

Scarecrow Stance

73 Scarecrow Stance
Scarecrow Stance
, etc.
Sp/-
[or or or ] to shift to standing state
74 Scarecrow Nightmare
Scarecrow Nightmare
During Scarecrow Stance
H,M,Sp/12,18
Shift to Tarantula Stance, to shift to Scarecrow Stance
75 Binal Venom
Binal Venom 
During Scarecrow Stance
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat, during Scarecrow Stance to shift to Scarecrow Stance
76 Circling Cutlass
Circling Cutlass
During Scarecrow Stance
M,M/17,17
During Scarecrow Stance to shift to Scarecrow Stance
77 Gizal
Gizal
During Scarecrow Stance
M,H,Sp/15,20
Shift to Scarecrow Stance, during Scarecrow Stance to shift to Scarecrow Stance
78 Spinning Sappara
Spinning Sappara 
During Scarecrow Stance
M[PC]/20
Absorb an attack to power up and deal more chip damage on block
79 Huwawa
Huwawa
During Scarecrow Stance
M/20
During Scarecrow Stance to shift to Tarantula Stance
80 Kigal
Kigal
During Scarecrow Stance
MM[JS]/10,20
81 Dark Rising
Dark Rising 
During Scarecrow Stance
MM/10,21(15)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
82 Double Abzu Abyss
Double Abzu Abyss 
During Scarecrow Stance
L[CS],L[CS],Sp/10,10
During Scarecrow Stance to shift to crouching state
83 Scarecrow Scythe
Scarecrow Scythe
During Scarecrow Stance
L[CS]/17
Shift to Mantis Stance
84 Sag-Giga Sickle
Sag-Giga Sickle
During Scarecrow Stance
L,H,Sp/10,28
Shift to Scarecrow Stance, during Scarecrow Stance to shift to Scarecrow Stance, to shift to standing state
85 Scarecrow Slide
Scarecrow Slide
During Scarecrow Stance
L[CS]/20
During Scarecrow Stance to shift to Mantis Stance
86 Mantis Stance
Mantis Stance
During Scarecrow Stance
Sp/-
Shift to Mantis Stance
87 Sinister Bite
Sinister Bite
During Scarecrow Stance
L[CS]/20
On hit gain Anathema, deals self-damage [recoverable] when not in Heat

Tarantula Stance

88 Tarantula Stance
Tarantula Stance
, etc.
Sp/-
[or or or ] to shift to standing state
89 Tarantula Shotel
Tarantula Shotel
During Tarantula Stance
L,Sp/13
Shift to Tarantula Stance
90 Tarantula Cutlass
Tarantula Cutlass 
During Tarantula Stance
M[PC]/24
Absorb an attack to power up and deal more chip damage on block
91 Deathstalker
Deathstalker
During Tarantula Stance
M,Sp/16
Shift to Tarantula Stance
92 Tarantula's Bite
Tarantula's Bite
During Tarantula Stance
M,M/10,10
During Tarantula Stance to shift to Mantis Stance, to shift to Tarantula Stance
93 Tarantula Claw
Tarantula Claw 
During Tarantula Stance
M[JS],M/7,20
94 Primitive Grudge
Primitive Grudge 
During Tarantula Stance
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
95 Tarantula Scimitar
Tarantula Scimitar
During Tarantula Stance
L,Sp/20
Shift to Mantis Stance

Mantis Stance

96 Mantis Stance
Mantis Stance
, etc.
Sp/-
[or or or ] to shift to standing state
97 Butterfly Capture Combo
Butterfly Capture Combo
During Mantis Stance
M,H,Sp/12,12
Shift to Scarecrow Stance, to shift to standing state
98 Mantis Sting
Mantis Sting
During Mantis Stance
M,M,M/19,10,25
During Mantis Stance [or ] to shift to Mantis Stance
99 Sweeping Claw
Sweeping Claw
During Mantis Stance
L[CS],M,Sp/12,16
Shift to Mantis Stance, during Mantis Stance to shift to Mantis Stance
100 Neti
Neti 
During Mantis Stance
L,M,Sp/13,23
Shift to Mantis Stance, during Mantis Stance , to shift to Tarantula Stance, to Tarantula Stance
101 Scarecrow Strike
Scarecrow Strike 
During Mantis Stance
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
102 Paradox
Paradox
During Mantis Stance
Sp/-
Shift to Mantis Stance
103 Vicious Claw
Vicious Claw 
During Mantis Stance
M,Sp/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], to shift to standing state, deals self-damage [recoverable] when not in Heat
104 Enlil
Enlil
During Mantis Stance
M/10
105 Negal's Lance
Negal's Lance
During Mantis Stance
M,Sp/20
Shift to Mantis Stance, during Mantis Stance to shift to Paradox
106 Mantis Slash
Mantis Slash 
During Mantis Stance
M[CS],Sp/18
Shift to Tarantula Stance
107 Mantis Sickle
Mantis Sickle
During Mantis Stance
L[CS],M/14,23
During Mantis Stance to shift to Mantis Stance
108 Mantis Slide
Mantis Slide
During Mantis Stance
L[CS],Sp/19
Shift to Mantis Stance
109 Enki
Enki
During Mantis Stance
M[JS]/25
During Mantis Stance to shift to Mantis Stance

Anathema Moves

110 Anathematic Claw
Anathematic Claw
With Anathema during hit from front
M,HTh/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
111 Anathematic Stomp
Anathematic Stomp 
With Anathema on hit or block
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
112 Anathematic Razer
Anathematic Razer
With Anathema on hit or block
M,M-Sp*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
113 Anathematic Malice
Anathematic Malice
With Anathema and Scarecrow Stance
L[CS],M[CS],M-Sp,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases

While Down

114 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
115 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
116 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
117 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
118 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
119 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
120 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
121 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
122 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15

Throws

123 Diabolos
Diabolos 
Approach opponent
High[Th]/35
Throw escape [or ]
124 Akhazu
Akhazu 
Approach opponent
High[Th],Sp/35
Throw escape [or ], shift to Mantis Stance
125 Labasu
Labasu 
Approach opponent from left side [or ]
High[Th]/40
Throw escape
126 Labartu
Labartu 
Approach opponent from right side [or ]
High[Th]/40
Throw escape
127 Namtar
Namtar 
Approach opponent from behind [or ]
High[Th]/50
Cannot throw escape
128 Dumuzi's Fate
Dumuzi's Fate
Approach opponent
High[Th]/40
Throw escape

Attack Reversal

129 Revenge Hand
Revenge Hand 
Time with opponent attack [or ]
Sp[PC,H&M At.Reversal],MM[PC]/5,23(11)
On hit gain Anathema, chip damage on block, deals self-damage [recoverable] when not in Heat
130 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-

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