Tekken8 Yoshimitsu Move List Season2
Complete command list for Yoshimitsu in Tekken 8!Covers all of Yoshimitsu’s moves including normals, stance transitions, special moves, Heat techniques, and Rage Arts. Great for move reference, combo planning, and match-up study.
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / While Facing Backward / Kincho / Meditation / Flea / Flea Step / Indian Stance / Mutou no Kiwami / Manji Dragonfly / Throws / Attack Reversal / While opponent down
New Move
73 Kasane kaishaku | |
![]() | Kasane kaishaku ![]() ![]() ![]() M,M,Sp/10,17 Has good right sidestep tracking, shift to Flea on hit, power up during Mutou no Kiwami or Heat [recovers health on hit, partially uses remaining Heat time] |
136 Oyashiro Kuzushi | |
![]() | Oyashiro Kuzushi During Kincho ![]() ![]() M,Sp/20 Shift to Flea on hit or block, power up during Mutou no Kiwami or Heat [recovers health on hit, partially uses remaining Heat time] |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Powered up versions of sword moves that can only be performed during Mutou no Kiwami can be used from the normal stance ![]() , ![]() , , etc. |
5 5. What can be done during Heat [unique] | |
![]() | 5. What can be done during Heat [unique] Some sword moves during Manji Dragonfly are powered up During Manji Dragonfly , during Manji Dragonfly ![]() ![]() |
Heat Moves
6 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Partially uses remaining Heat time, ![]() ![]() to cancel attack |
7 Enma's Flame | |
![]() | Enma's Flame ![]() ![]() ![]() M,H/12,20(4) Chip damage on block, shift to Manji Dragonfly [does not shift when using Heat Dash], power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
8 Kuzuryu | |
![]() | Kuzuryu ![]() ![]() ![]() M/23(4) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
9 Oma Kugiuchi | |
![]() | Oma Kugiuchi ![]() ![]() ![]() ![]() M,H/12,21 ![]() ![]() to shift to Kincho |
10 Ganto | |
![]() | Ganto ![]() ![]() During Kincho [ , etc.] ![]() ![]() H/25 |
11 Dragonfly Twister | |
![]() | Dragonfly Twister ![]() During Manji Dragonfly [ ![]() , etc.] ![]() M[JS]/24 |
12 Divine Sword Kagekiyo | |
![]() | Divine Sword Kagekiyo During Heat ![]() M[Recovery],HTh/13,38(2,1,2,4) Heat Smash, throw on hit, recover health on hit, on block ![]() to shift to Manji Dragonfly |
Rage Moves
13 Trailokya Pilgrimage | |
![]() | Trailokya Pilgrimage ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
14 Naguri Kabuto Wari | |
![]() | Naguri Kabuto Wari ![]() ![]() H,M/5,19(3) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
15 Seiken Douharai | |
![]() | Seiken Douharai ![]() ![]() H,M/10,23 Becomes Karakuri Uzumaki during Mutou no Kiwami, ![]() to cancel |
16 Mushibami | |
![]() | Mushibami ![]() ![]() ![]() H,H,Sp/10,18 Shift to Mutou no Kiwami on hit or block, ![]() to shift to Kincho |
17 PK Combo | |
![]() | PK Combo ![]() ![]() H,H/10,24 |
18 PDK Combo | |
![]() | PDK Combo ![]() ![]() ![]() H,L[CS]/10,11 |
19 Enma's Flame | |
![]() | Enma's Flame ![]() ![]() ![]() M,H/12,20(4) Chip damage on block, shift to Manji Dragonfly [does not shift when using Heat Dash], power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
20 Enma's Cleansing Sword | |
![]() | Enma's Cleansing Sword ![]() ![]() ![]() M,M,M[Recovery]/12,12,26(5) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
21 Tobi Ushiwaka | |
![]() | Tobi Ushiwaka ~![]() MM[JS]/6,22 ~![]() to shift to Manji Dragonfly [cannot shift during Mutou no Kiwami] |
22 Kangaroo Kick | |
![]() | Kangaroo Kick ![]() ~![]() M[JS][CS]/25 |
23 Wheel of Arrows > Sword Stab | |
![]() | Wheel of Arrows > Sword Stab ![]() ![]() ![]() ![]() ![]() H,H,M,H,Mid[UB]/16,16,5,6,30 ![]() ![]() ~ to shift to Sword Poke Windmill |
24 Triple Roundhouse Combo | |
![]() | Triple Roundhouse Combo ![]() ![]() ![]() H,H,H/16,16,20 |
25 Kincho | |
![]() | Kincho ![]() Sp[St.Reversal]/- Or while crouching , to shift to Kincho, ![]() to move forward, ![]() to shift to crouching state, has strong attack reversal effect |
26 Meditation | |
![]() | Meditation ![]() Sp[White Recovery]/- Or ![]() or back facing opponent , shift to Meditation, regain recoverable health, or to shift to back throw, to face backward |
27 Soul Stealer | |
![]() | Soul Stealer ![]() M/20 Or while crouching , power up during Mutou no Kiwami or during Heat [increased chip damage on block, recovers health on hit, partially uses remaining Heat time] |
28 Spirit Shield | |
![]() | Spirit Shield ![]() M/0 Power up during Mutou no Kiwami |
f Command
29 Manji Backfist Shredder | |
![]() | Manji Backfist Shredder ![]() ![]() ![]() ![]() H,M/18,21 Or back facing opponent ![]() ![]() |
30 Backfist > Stone Fist | |
![]() | Backfist > Stone Fist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M*6/18,8,7,6,5,4,3 |
31 Oni Kick | |
![]() | Oni Kick ![]() ![]() ![]() H/24 |
32 Zig Zag | |
![]() | Zig Zag ![]() ![]() ![]() ![]() H,M[JS],Sp/24,20 |
33 Toita Daoshi | |
![]() | Toita Daoshi ![]() ![]() ![]() M[PC]/20 Absorb an attack to power up and deal more chip damage on block |
34 Kuzuryu | |
![]() | Kuzuryu ![]() ![]() ![]() M/23(4) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
35 Kamikaze | |
![]() | Kamikaze ![]() ![]() M,M[JS]*4,Sp[JS]/18,2,1,1,2 ![]() ![]() to cancel and face backward, to shift to Running Flea on hit [cannot shift during Mutou no Kiwami] |
df Command
36 Tsuka Atemi Shredder | |
![]() | Tsuka Atemi Shredder ![]() ![]() ![]() ![]() ![]() M,H,M/14,16,19 |
37 Tsuka Atemi > Slap U Crazy | |
![]() | Tsuka Atemi > Slap U Crazy ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,M*6/14,16,8,7,6,5,4,3 |
38 Autumn Leaves | |
![]() | Autumn Leaves ![]() ![]() ![]() M,M/14,17 |
39 Basic Uppercut | |
![]() | Basic Uppercut ![]() ![]() M/13 |
40 Wood Cutter | |
![]() | Wood Cutter ![]() ![]() ![]() M,M/10,20(4) Chip damage, hold at last step to Death Slash, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
41 Gehosen | |
![]() | Gehosen ![]() ![]() M/20 ![]() ![]() to shift to Kincho, ![]() ![]() to power up |
42 Flashing Steel | |
![]() | Flashing Steel ![]() ![]() M[CS]/18 ![]() ![]() to power up |
d Command
43 Quick Slash | |
![]() | Quick Slash ![]() ![]() M/15(4) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
44 Death Slash | |
![]() | Death Slash ![]() hold![]() Mid[UB]/180 ![]() hold, then to cancel |
45 Heshikirigari | |
![]() | Heshikirigari ![]() ![]() ![]() M,H/12,23 |
46 Heshikiribarai | |
![]() | Heshikiribarai ![]() ![]() ![]() ![]() M,M,H/12,15,20 ![]() ![]() to shift to Mutou no Kiwami |
47 Heshikiriseibatsu | |
![]() | Heshikiriseibatsu ![]() ![]() ![]() ![]() ![]() M,M,M/12,15,19 ![]() ![]() to shift to Mutou no Kiwami |
48 Heshikirinagi | |
![]() | Heshikirinagi ![]() ![]() ![]() ![]() ![]() M,M,M/12,15,17 ![]() ![]() to shift to Mutou no Kiwami |
49 Flea | |
![]() | Flea ![]() ![]() Sp[JS][Mid]/7 Shift to Flea, shift to Indian Stance during Mutou no Kiwami |
50 Indian Stance | |
![]() | Indian Stance ![]() ![]() Sp[CS]/- Shift to Indian Stance |
51 Harakiri | |
![]() | Harakiri ![]() ![]() Sp[Mid[UB]]/60 Deals self-damage |
52 Harakiri > Manji Blood Dance | |
![]() | Harakiri > Manji Blood Dance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sp[Mid[UB]],Mid[UB]*5/60,18,20,21,28,30 Deals self-damage |
db Command
53 Nebular Burst | |
![]() | Nebular Burst ![]() ![]() ![]() L[CS],M/12,20 Cannot use during Mutou no Kiwami |
54 Stone Fists | |
![]() | Stone Fists ![]() ![]() ![]() ![]() ![]() ![]() ![]() M*6/8,7,6,5,4,3 |
55 Manji Spin Low Kicks | |
![]() | Manji Spin Low Kicks ![]() ![]() ![]() ![]() ![]() ![]() ![]() L[CS]*6/8,7,7,5,5,5 During second to fifth hit ![]() to shift to Indian Stance |
56 Manji Spin Low Kicks Front Kick | |
![]() | Manji Spin Low Kicks Front Kick During Manji Spin Low Kicks [two-five] ![]() M/15 ![]() to shift to Kincho, ![]() to shift to Mutou no Kiwami |
57 Nozuchi Fumi | |
![]() | Nozuchi Fumi ![]() ![]() L/14 |
58 Bad Stomach | |
![]() | Bad Stomach ![]() holdSp[CS]/- |
59 Poison Breath | |
![]() | Poison Breath During Bad Stomach ![]() High[UB]/25 Or during Bad Stomach ![]() |
60 Backflip Kick | |
![]() | Backflip Kick During Bad Stomach ![]() Sp[M[JS]]/23 Or during Bad Stomach ![]() |
b Command
61 Slap U Silly | |
![]() | Slap U Silly ![]() ![]() ![]() ![]() ![]() ![]() ![]() H*6/8,9,10,12,14,16 During first to third hit ![]() to shift to Manji Spin Low Kicks |
62 Oma Gehosen | |
![]() | Oma Gehosen ![]() ![]() ![]() M,M[JS]/12,20 ![]() ![]() to shift to Kincho, ![]() ![]() to shift to Kincho |
63 Oma Kugiuchi | |
![]() | Oma Kugiuchi ![]() ![]() ![]() ![]() M,H/12,21 ![]() ![]() to shift to Kincho |
64 Spinning Evade | |
![]() | Spinning Evade ![]() ![]() ![]() ![]() ![]() ![]() [or ![]() ![]() ![]() ![]() ![]() ![]() ]Sp Or during Slap U Silly, ![]() [or ![]() ]or while rising ![]() ![]() [or ![]() ], deals self-damage |
65 Mutou no Kiwami | |
![]() | Mutou no Kiwami ![]() ![]() Sp/- Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami |
ub u uf Command
66 Cleansing Sword Yoshimitsu | |
![]() | Cleansing Sword Yoshimitsu ![]() ![]() M/25(5) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
67 Sword Stab | |
![]() | Sword Stab ![]() ![]() Mid[UB]/40 |
68 Face Splitter | |
![]() | Face Splitter ![]() ![]() ![]() High[UB]/18 |
69 Sword Poke Windmill | |
![]() | Sword Poke Windmill ![]() ![]() ![]() ![]() Mid[UB]/22 ![]() ![]() ![]() to shorten |
70 Helmet Strike | |
![]() | Helmet Strike ![]() ![]() M[JS]/20 Or ![]() ![]() |
71 Manji Dragonfly | |
![]() | Manji Dragonfly ![]() ![]() Sp[JS]/- Shift to Manji Dragonfly, becomes Ishiusu Tsubushi during Mutou no Kiwami |
72 Guillotine Crow Kick | |
![]() | Guillotine Crow Kick ![]() ![]() MM[JS]/10,12 |
73 Kasane kaishaku | |
![]() | Kasane kaishaku ![]() ![]() ![]() M,M,Sp/10,17 Has good right sidestep tracking, shift to Flea on hit, power up during Mutou no Kiwami or Heat [recovers health on hit, partially uses remaining Heat time] |
74 Kurama Itto | |
![]() | Kurama Itto ![]() ![]() L[JS]/25 ![]() ![]() to cancel and shift to crouching state |
75 Rising Knee | |
![]() | Rising Knee ![]() ![]() M[JS]/15 |
76 Avoiding the Puddle | |
![]() | Avoiding the Puddle ![]() ![]() ![]() M[JS]/21 Or ![]() or ![]() ![]() |
77 Poison Wind | |
![]() | Poison Wind ![]() ![]() M[JS]/20 ![]() ![]() to cancel and shift to Manji [cannot shift during Mutou no Kiwami], ![]() ![]() ![]() to shift to Flea [cannot shift during Mutou no Kiwami], ![]() ![]() ![]() to shift to Indian Stance |
78 Poison Wind Gold Strike | |
![]() | Poison Wind Gold Strike ![]() ![]() ![]() ![]() ![]() M[JS],H,M[JS],M/20,8,15,15(4) Chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time], hold at last step to shift to Death Slash |
79 Poison Wind Steel Smash | |
![]() | Poison Wind Steel Smash ![]() ![]() ![]() ![]() M[JS],H,M[JS]/20,8,21 |
80 Poison Wind Eclipse Kick | |
![]() | Poison Wind Eclipse Kick ![]() ![]() ![]() M[JS],MM[JS]/20,10,10 |
81 Poison Wind > Kangaroo Kick | |
![]() | Poison Wind > Kangaroo Kick ![]() ![]() ![]() ![]() M[JS],M[CS][JS]/20,25 |
82 Death Copter | |
![]() | Death Copter ![]() ![]() Mid[UB][JS]/40 ![]() ![]() to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no Kiwami |
83 Death Copter Slice | |
![]() | Death Copter Slice ![]() ![]() ![]() M[JS]/25(10) Chip damage on block, becomes Safe Heron Jump during Mutou no Kiwami |
84 Death Copter Trick | |
![]() | Death Copter Trick ![]() ![]() ![]() Mid[UB][JS]/35 ![]() ![]() ![]() to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no Kiwami |
ff Command
85 Sword Smash | |
![]() | Sword Smash ![]() ![]() ![]() M/15 |
86 Yomi Kakenuke | |
![]() | Yomi Kakenuke ![]() ![]() during hit from front ![]() M,HTh/15,20 Throw on front hit, on hit [Perfect Input] to power up, during throw ![]() to shift to Indian Stance |
87 Iwatsubute | |
![]() | Iwatsubute ![]() ![]() ![]() M/20 ![]() ![]() ![]() to shift to Kincho |
88 Fubuki | |
![]() | Fubuki ![]() ![]() ![]() M[JS],Sp/20 |
89 Solar Kick | |
![]() | Solar Kick ![]() ![]() ![]() M[JS],Sp/22 |
90 Reverse Cartwheel | |
![]() | Reverse Cartwheel ![]() ![]() ![]() M[JS]/15 |
91 Solar Kick Shark Attack | |
![]() | Solar Kick Shark Attack ![]() ![]() ![]() ![]() ![]() ![]() M[JS],M[JS],M[CS][JS]/15,15,20 Shift to Indian Stance when hit into a wall [deals self-damage] |
92 Suicide | |
![]() | Suicide ![]() ![]() ![]() Mid[UB]/60 Deals self-damage, cannot use during Mutou no Kiwami |
93 Confusion | |
![]() | Confusion ![]() ![]() ![]() ![]() Sp/- |
94 Double Suicide | |
![]() | Double Suicide ![]() ![]() ![]() ![]() Mid[UB]*2/60,185 Deals self-damage, cannot use during Mutou no Kiwami |
95 Thunder Blade | |
![]() | Thunder Blade ![]() ![]() ![]() Mid[UB]/50 ![]() ![]() to shift to Soul Stealer |
96 Moonsault Slayer | |
![]() | Moonsault Slayer ![]() ![]() ![]() ![]() M[JS]/35(14) Chip damage on block |
97 Manji Kick | |
![]() | Manji Kick ![]() ![]() ![]() ![]() M[JS]/30(9) Chip damage on block, ![]() ![]() ![]() ![]() to shift to Manji Dragonfly [cannot shift during Mutou no Kiwami] |
10Hit Combo
98 10 Hit Combo 1 | |
![]() | 10 Hit Combo 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,H,L[CS],M,Mid[UB]*3/7,12,15,9,9,5,5,8,8,25 |
99 10 Hit Combo 2 | |
![]() | 10 Hit Combo 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,M,H,H,M,M,M,M[JS],Mid[UB],Low[UB]/7,12,15,9,3,3,3,7,8,20 |
Special Move
100 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
While Rising
101 Door Knocker | |
![]() | Door Knocker While rising ![]() ![]() ![]() ![]() M,H,H,M/12,12,12,21 |
102 Door Knocker Shredder | |
![]() | Door Knocker Shredder ![]() While rising ![]() ![]() ![]() M,H,M/12,18,21 |
103 Door Knocker > Back Knuckle Slap U Crazy | |
![]() | Door Knocker > Back Knuckle Slap U Crazy While rising ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,M*6/12,18,8,7,6,5,4,3 |
104 Scowling Moon God | |
![]() | Scowling Moon God While rising ![]() ![]() M,M,Sp/13,14 Shift to Manji Dragonfly, becomes Scowling Aratama during Mutou no Kiwami |
105 Kimon Matagi | |
![]() | Kimon Matagi While rising ![]() ![]() M,M/12,20 |
106 Toe Smash | |
![]() | Toe Smash While rising ![]() M/14 While rising ![]() to shift to Kincho, while rising ![]() to shift to Mutou no Kiwami |
While Crouching
107 Knee Cap | |
![]() | Knee Cap ![]() While crouching ![]() ![]() L[CS]/18 While crouching ![]() ![]() ![]() to shift to Indian Stance |
108 Samurai Cutter | |
![]() | Samurai Cutter While crouching ![]() ![]() Low[UB][CS]/12 Or while crouching ![]() ![]() ![]() |
Sidestep
109 Inner Palm | |
![]() | Inner Palm During sidestep ![]() M/21 |
110 Shrine | |
![]() | Shrine ![]() During sidestep ![]() M/22 |
While Down
111 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
112 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
113 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
114 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
115 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
116 Indian Stance Healing | |
![]() | Indian Stance Healing While down and facing up ![]() Sp[CS]/- Shift to Indian Stance |
117 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
118 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
119 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
120 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
While Facing Backward
121 Aratama | |
![]() | Aratama Back facing opponent ![]() ![]() H,M,Sp/16,18 |
122 Magatama | |
![]() | Magatama Back facing opponent ![]() ![]() H,H/16,25 |
123 Perilous Spirit | |
![]() | Perilous Spirit Back facing opponent ![]() M[JS],Sp/20 |
124 Shisetsu Genman | |
![]() | Shisetsu Genman Back facing opponent ![]() ![]() L[CS]/20 Or during Meditation ![]() |
125 Mutou no Kiwami | |
![]() | Mutou no Kiwami Back facing opponent ![]() ![]() Sp/- Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami |
Kincho
126 Kincho | |
![]() | Kincho , etc.Sp[St.Reversal]/- Shift to Kincho, to move forward, to shift to crouching state, has strong attack reversal effect |
127 Doushi Kiri | |
![]() | Doushi Kiri During Kincho ![]() ![]() M,MM/10,5,15 Power up during Mutou no Kiwami or during Heat [add chip damage on block, recover health on hit, partially uses remaining Heat time] |
128 Tenshu Kuzushi | |
![]() | Tenshu Kuzushi During Kincho ![]() ![]() M,M/15,30(6) Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
129 Shibakari | |
![]() | Shibakari During Kincho ![]() L[JS][CS]/17 |
130 Whirlwind | |
![]() | Whirlwind ![]() During Kincho ![]() H/23 Or during sidestep , during Kincho ![]() to shift to Kincho, during Kincho ![]() to shift to Meditation |
131 Ashura Blade | |
![]() | Ashura Blade During Kincho ![]() M*4[JS],Sp/4,4,4,24 |
132 Soul Stealer | |
![]() | Soul Stealer During Kincho ![]() M/20 Power up during Mutou no Kiwami or during Heat [add chip damage on block, recover health on hit, partially uses remaining Heat time] |
133 Ishigaki Kuzushi | |
![]() | Ishigaki Kuzushi During Kincho ![]() ![]() L/20 During Kincho ![]() ![]() to cancel and shift to crouching state |
134 Submission Chakram | |
![]() | Submission Chakram During Kincho ![]() ![]() M*3/6,6,10(2,2,4) Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat [recovers health on hit, partially uses remaining Heat time] |
135 Ganto | |
![]() | Ganto ![]() ![]() During Kincho ![]() ![]() H/25 |
136 Oyashiro Kuzushi | |
![]() | Oyashiro Kuzushi During Kincho ![]() ![]() M,Sp/20 Shift to Flea on hit or block, power up during Mutou no Kiwami or Heat [recovers health on hit, partially uses remaining Heat time] |
137 Ikaruga | |
![]() | Ikaruga ![]() During Kincho ![]() ![]() ![]() M,M/15,19 |
138 Mumyo Juji Ken | |
![]() | Mumyo Juji Ken During Kincho ![]() ![]() Mid[UB]/25 Cannot use during Mutou no Kiwami |
139 Kincho Manji Dragonfly | |
![]() | Kincho Manji Dragonfly During Kincho ![]() ![]() Sp[JS]/- Shift to Manji Dragonfly, cannot use during Mutou no Kiwami |
Meditation
140 Meditation | |
![]() | Meditation , etc.Sp[White Recovery]/- Or ![]() or back facing opponent , shift to Meditation, regain recoverable health, or to shift to back throw, to face backward |
141 Back Handspring | |
![]() | Back Handspring During Meditation ![]() M[JS]/15 |
142 Meditation Healing | |
![]() | Meditation Healing During Meditation ![]() Sp[Recovery,Mid[UB]]/10 Recover health |
Flea
143 Flea | |
![]() | Flea ![]() , etc.Sp[JS][Mid[UB]]/7 Shift to Flea, to cancel, cannot use during Mutou no Kiwami |
144 Flea Roll | |
![]() | Flea Roll During Flea ![]() Sp[CS]/- |
145 Flea > Sliding Headbutt | |
![]() | Flea > Sliding Headbutt During Flea ![]() L[CS]/20 |
146 Flea Dance | |
![]() | Flea Dance During Flea [or ]Sp[JS]/- Shift to Flea |
147 Skull Splitter | |
![]() | Skull Splitter ![]() During Flea ![]() M[CS]/16 |
148 Flea > Kangaroo Kick | |
![]() | Flea > Kangaroo Kick ![]() During Flea ![]() M[CS][JS]/25 |
149 Running Flea | |
![]() | Running Flea During Flea ![]() ![]() M[JS]*5,Sp[JS]/3*5 Shift to Flea, shift to Indian Stance when hit into a wall [deals self-damage] |
150 Flea Digger | |
![]() | Flea Digger During Flea ![]() Sp[CS],Sp[JS]/- Shift to Flea |
151 Flea > Indian Stance | |
![]() | Flea > Indian Stance During Flea ![]() ![]() Sp[CS]/- Shift to Indian Stance |
152 Flea > Manji Dragonfly | |
![]() | Flea > Manji Dragonfly During Flea ![]() ![]() Sp[JS]/- Shift to Manji Dragonfly |
153 Flea > Dragonfly Feint | |
![]() | Flea > Dragonfly Feint During Flea ![]() ![]() M[JS]/30 Side ukemi can be used |
154 Jumping Flea | |
![]() | Jumping Flea During Flea ![]() M[JS]/21(10) Or during Flea or during Flea , chip damage on block |
Flea Step
155 Flea Step | |
![]() | Flea Step During Flea [or ]Sp[JS]/- |
156 Dragonfly Slash | |
![]() | Dragonfly Slash ![]() During Flea Step ![]() H[JS]/23 |
157 Sakanobori | |
![]() | Sakanobori During Flea Step ![]() M[JS],HTh/37,10,10 Has clean hit effect, throw during front hit on ground |
158 Tsurubebi | |
![]() | Tsurubebi During Flea Step ![]() L[CS],Sp/15 Shift to Indian Stance on hit |
Indian Stance
159 Indian Stance | |
![]() | Indian Stance ![]() , etc.Sp[CS]/- Shift to Indian Stance |
160 Indian Stance Healing | |
![]() | Indian Stance Healing ![]() ![]() ![]() Sp[CS][White Recovery]/- Regain recoverable health |
161 Indian Stance Storm | |
![]() | Indian Stance Storm During Indian Stance Healing ![]() Mid[UB][JS]/15 |
162 Indian Stance Stone Fists | |
![]() | Indian Stance Stone Fists During Indian Stance Healing ![]() ![]() ![]() ![]() ![]() M*5/7,6,5,4,3 |
163 Indian Stance Cannon | |
![]() | Indian Stance Cannon ![]() During Indian Stance Healing ![]() ![]() M[JS],M[CS][JS]/15,20 Shift to Indian Stance when hit into a wall [deals self-damage] |
164 Indian Stance Knee Cap | |
![]() | Indian Stance Knee Cap ![]() During Indian Stance Healing ![]() L[CS]/18 During Indian Stance Healing ![]() ![]() to shift to Indian Stance |
165 Indian Stance Flea | |
![]() | Indian Stance Flea During Indian Stance Healing ![]() Sp[JS][Mid[UB]]/- Shift to Flea, cannot use during Mutou no Kiwami |
166 Indian Tobi Ushiwaka | |
![]() | Indian Tobi Ushiwaka ![]() During Indian Stance Healing ![]() MM[JS]/6,22 During Indian Stance Healing ![]() to shift to Manji Dragonfly [cannot shift during Mutou no Kiwami] |
167 Indian Stance Vacuum Dance | |
![]() | Indian Stance Vacuum Dance During Indian Stance Healing [or ]Sp[CS]/- |
168 Indian Levitation | |
![]() | Indian Levitation During Indian Stance Healing ![]() holdSp[CS]/- Can move while holding [or or or ] |
169 Indian Stance Manji Dragonfly | |
![]() | Indian Stance Manji Dragonfly During Indian Stance Healing ![]() ![]() Sp[JS]/- Shift to Manji Dragonfly, cannot use during Mutou no Kiwami |
Mutou no Kiwami
170 Mutou no Kiwami | |
![]() | Mutou no Kiwami ![]() , etc.Sp[CS]/- Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami |
171 Karakuri Uzumaki | |
![]() | Karakuri Uzumaki During Mutou no Kiwami ![]() ![]() H,HH/10,5,15 |
172 Enma's Soul Blade | |
![]() | Enma's Soul Blade During Mutou no Kiwami ![]() ![]() ![]() M,M,M[Recovery]/12,12,35(10) Or during Heat ![]() , chip damage on block, has clean hit effect, recovers health on hit |
173 Soul Stealer | |
![]() | Soul Stealer During Mutou no Kiwami ![]() M[Recovery]/20(4) Or while crouching during Mutou no Kiwami , increased chip damage on block, recovers health on hit |
174 Indian Stance | |
![]() | Indian Stance During Mutou no Kiwami ![]() ![]() Sp[CS]/- Shift to Indian Stance |
175 Unfinished Business | |
![]() | Unfinished Business During Mutou no Kiwami ![]() ![]() Sp/- |
176 Manji Shagapan | |
![]() | Manji Shagapan During Mutou no Kiwami ![]() ![]() L-Sp[CS]/5 |
177 Battou Kakugo | |
![]() | Battou Kakugo During Mutou no Kiwami ![]() ![]() Sp[CS]/- Remove Mutou no Kiwami |
178 Soul Blade Yoshimitsu | |
![]() | Soul Blade Yoshimitsu During Mutou no Kiwami ![]() ![]() M[Recovery]/39(12) Or during Heat ![]() , chip damage, has clean hit effect, recover health on hit |
179 Ishiusu Tsubushi | |
![]() | Ishiusu Tsubushi During Mutou no Kiwami ![]() ![]() L[JS],Sp[CS]/18 Shift to Indian Stance |
180 Safe Heron Jump | |
![]() | Safe Heron Jump During Mutou no Kiwami ![]() ![]() Sp[JS]/- |
181 Scowling Aratama | |
![]() | Scowling Aratama During Mutou no Kiwami while rising ![]() ![]() ![]() M,H,M/13,16,18 |
182 Scowling Spirit | |
![]() | Scowling Spirit During Mutou no Kiwami while rising ![]() ![]() ![]() M,H,H/13,16,25 |
183 Agonbaku | |
![]() | Agonbaku During Mutou no Kiwami while crouching ![]() ![]() ![]() L[CS],L[CS]/12,20 Or during Mutou no Kiwami while crouching ![]() ![]() ![]() ![]() |
184 Spinning Cleave | |
![]() | Spinning Cleave During Mutou no Kiwami while crouching ![]() ![]() L[CS]/12 |
Manji Dragonfly
185 Manji Dragonfly | |
![]() | Manji Dragonfly ![]() , etc.Sp[JS]/- Shift to Manji Dragonfly, cannot use during Mutou no Kiwami |
186 Dragonfly Blade | |
![]() | Dragonfly Blade During Manji Dragonfly ![]() M/22(11) Chip damage on block, power up during Heat [recovers health on hit, partially uses remaining Heat time] |
187 Ubume | |
![]() | Ubume ![]() During Manji Dragonfly ![]() ![]() H[JS],M[JS]/15,15 During Manji Dragonfly to shift to Manji Dragonfly, ![]() to shift to Mutou no Kiwami |
188 Dragonfly Sweep | |
![]() | Dragonfly Sweep During Manji Dragonfly ![]() L[JS][CS]/18 |
189 Dragonfly Twister | |
![]() | Dragonfly Twister ![]() During Manji Dragonfly ![]() M[JS]/24 |
190 Manji Dragonfly > Flea | |
![]() | Manji Dragonfly > Flea During Manji Dragonfly ![]() Sp[JS][Mid[UB]]/7 Shift to Flea |
191 Spirited Away | |
![]() | Spirited Away During Manji Dragonfly ![]() High[UB][JS],HTh/17,18 Throw when hit from the front |
192 Dragonfly Slash | |
![]() | Dragonfly Slash ![]() During Manji Dragonfly ![]() ![]() H[JS]/23 Shift to Manji Dragonfly |
193 Red Spider Lily | |
![]() | Red Spider Lily ![]() During Manji Dragonfly ![]() ![]() H[JS]*3/9,9,18(2,2,5) Chip damage on block, power up during Heat [recovers health on hit, partially uses remaining Heat time] |
194 Manji Dragonfly > Indian Stance | |
![]() | Manji Dragonfly > Indian Stance During Manji Dragonfly ![]() ![]() Sp[CS]/- Shift to Indian Stance |
Throws
195 Oni Killer | |
![]() | Oni Killer ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
196 Sword Face Smash | |
![]() | Sword Face Smash ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
197 Wheels of Hell | |
![]() | Wheels of Hell ![]() Approach opponent from left side [or ]High[Th]/45 Throw escape ![]() |
198 Neck Breaker | |
![]() | Neck Breaker ![]() Approach opponent from right side [or ]High[Th]/40 Throw escape ![]() |
199 Tornado Drop | |
![]() | Tornado Drop ![]() Approach opponent from behind [or ]High[Th]/50 Cannot throw escape |
200 Rainbow Drop | |
![]() | Rainbow Drop Approach opponent ![]() ![]() High[Th]/40 Throw escape ![]() |
201 Soul Siphon | |
![]() | Soul Siphon Approach opponent ![]() ![]() ![]() ![]() High[Th][Recovery]/22 Throw escape , absorbs opponent's health [on successful throw escape, gives opponent health] |
202 Soul Possession | |
![]() | Soul Possession Approach opponent ![]() ![]() ![]() ![]() ![]() High[Th]/-35 Cannot throw escape |
Attack Reversal
203 Guillotine Crow Trap | |
![]() | Guillotine Crow Trap Time with opponent attack ![]() St.Reversal[H&M],MM[JS]/10,12 |
204 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |
While opponent down
205 Kaishaku | |
![]() | Kaishaku While opponent is down ![]() ![]() M[Down Attack]/19 Cannot use during Mutou no Kiwami |









[or RB], additional chip damage on block
]

, etc.















to shift to Manji Dragonfly




to cancel











to shift to crouching state, has strong attack reversal effect

or
to shift to back throw, 




















































































































































































