TEKKEN8 Kuma Main Techniques
TEKKEN8 Kuma Main Techniques Season1
・TEKKEN8 TOP
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| b+1+2 |

2.Heat activation / Heat Dash can be activated / Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| b+1 |

3.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| 1+2 |

4.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat b+1+2,~f | Increased chip damage on block as effect of Heat Dash |

5.Recommended combo
| Explanation | Note |
|---|---|
| During Heat b+1+2,~f(HD)→b+2,2,1 T!→b+2,1,1+2 | Combos that use Heat Dash |

6.Quick attack / Heavy damage
| Explanation | Note |
|---|---|
| During Heat 2+3 | Heat Smash |

7.Heavy chip damage / Can move first on block
| Explanation | Note |
|---|---|
| During Heat db+1,2hold | Effects during Heat 〔unique〕 |

8.Opens up the opponent’s block
| Explanation | Note |
|---|---|
| During Heat ff+1+2,~f(HD)→during Bear Roll 1〔Block〕→f+2,1 | Effects during Heat 〔unique〕 / Attack sequence using Bear Roll |

9.Recommended combo
| Explanation | Note |
|---|---|
| During Heat df+2+3→f+1+2,1+2 T!→b+1+2 | Effects during Heat 〔unique〕 |

10.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
| Explanation | Note |
|---|---|
| uf+3 | Jump Status |

11.Recommended combo
| Explanation | Note |
|---|---|
| uf+3→b+2,2,1 T!→b+2,1,1+2 |

12.Combo starter / Can approach from a distance
| Explanation | Note |
|---|---|
| ff+2 |

13.Quick attack / Heavy chip damage
| Explanation | Note |
|---|---|
| 1,2 |

14.Effective on opponents using Standing Block / Quick attack
| Explanation | Note |
|---|---|
| db+2 |

15.Effective on opponents using Standing Block / Heavy damage
| Explanation | Note |
|---|---|
| db+2+3 |

16.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| uf+2 |

17.Effective on opponents using an attack after blocking
| Explanation | Note |
|---|---|
| fff+1+2,~d〔Block〕→during Hunting 1,2 | Attack sequence using Hunting |

18.Effective on opponents using Standing Block after blocking
| Explanation | Note |
|---|---|
| fff+1+2,~d〔Block〕→during Hunting f+1+2 | Attack sequence using Hunting |




コメント