Raven Move List Ver.2.08.00

Tekken8 Raven Move List Season2


Complete command list for Raven in Tekken 8!Covers all of Raven’s inputs including basic attacks, stance transitions, and special moves. This detailed command list helps players understand his full move set and combo possibilities.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

38 Crouch Step
Crouch Step
Sp[CS]/-
Or while crouching
92 Revenant Stad
Revenant Stad
Back facing opponent
L[CS]/20
Shift to Blind Fall on hit [standing state], on hit to shift to Blind Fall [crouching state], on hit to shift to Blind Labyrinth
114 Soulzone > Shadow Sprint
Soulzone > Shadow Sprint
During Soulzone
Sp/-

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Additional follow up attack triggered when attack using doppelganger is blocked
on hit or block , while rising on hit or block , etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
Partially restores remaining Heat time when attack using doppelganger hits
on hit or block , while rising on hit or block , etc.
6 6. What can be done during Heat [unique]
6. What can be done during Heat [unique]
Allows the use of Typhon Fang Phantom
on hit or block

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Also possible during Soulzone, Partially uses remaining Heat time, to cancel attack
8 Crusader
Crusader 
M/20
9 Shadow Spear
Shadow Spear 
M/26
10 Spinning Middle Kick
Spinning Middle Kick 
While rising
M/20
Or during Shadow Sprint , while rising to cancel and face backward
11 Chronos Lathe
Chronos Lathe 
Back facing opponent [, etc.]
M[JS]/21
12 Dual Thanatos
Dual Thanatos 
During Soulzone [, etc.]
M,M-Sp/20,10
Power up during Heat
13 Typhon Fang Phantom
Typhon Fang Phantom 
During Heat on hit or block
M[JS],M-Sp,Sp/20,14(6,6)
Partially uses remaining Heat time
14 Pandemonium
Pandemonium
During Heat
M,HTh/55(2,3,4)
Also possible during Soulzone, Heat Smash, throw on hit, shift to Soulzone on block

Rage Moves

15 Wild Hunt X-ecutor
Wild Hunt X-ecutor 
During Rage
M[PC],HTh/55
Rage Art, erases opponent's recoverable health on hit

n Command

16 Left Right Combo
Left Right Combo
H,H/5,12
[or ] to shift to Soulzone
17 Left Right Combo > Black Hole
Left Right Combo > Black Hole 
H,H,M[JS],Sp/5,12,20
[or ] to shift to Soulzone
18 PDK Combo
PDK Combo
H,L[CS]/9,10
19 PK Combo
PK Combo
H,H/9,16
Shift to Blind Fall on hit [standing state], on hit to shift to Blind Fall [crouching state], on hit to shift to Blind Labyrinth, on hit to shift to Shadow Sprint
20 Valkyrie Lance Combo
Valkyrie Lance Combo
M,H,H/10,16,20
to cancel and face backward
21 Brocken Connect
Brocken Connect
H,H,Sp/16,13
22 Chariot
Chariot
~
MM[JS],Sp/10,16
~ to shift to Blind Roll
23 Hydra Bite Low
Hydra Bite Low
~
MM[JS],L[CS]/8,10,15
24 Hydra Bite High
Hydra Bite High
~
MM[JS],H/8,10,12
25 Hydra Bite Mid
Hydra Bite Mid
~
MM[JS],M/8,10,14
26 Crusader
Crusader 
M/20
27 Soulzone
Soulzone
Sp/-
Or or while crouching , shift to Soulzone

f Command

28 Tartaros
Tartaros
M,M/10,13
[or ] to shift to Soulzone
29 Circling Winds
Circling Winds 
M,M/18,21
to face backward
30 Lance Kick
Lance Kick 
H/17
31 Minos Typhoon
Minos Typhoon 
HM[PC]/10,20
Absorb an attack to power up and deal more chip damage on block

df Command

32 Body Blow > Phantom Mace
Body Blow > Phantom Mace
on hit or block
M,M-Sp/13,25
Power up during Heat
33 Meat Hook
Meat Hook
M,H/15,11
to face backward
34 Bolt Stunner
Bolt Stunner
M,M/15,24
to face backward
35 Shadow Snap Kick
Shadow Snap Kick
H[CS]/17
36 Pendulum Kick
Pendulum Kick
M,M/15,16
37 Pendulum Shadow
Pendulum Shadow
M,M,M[JS]/15,16,17
38 Crouch Step
Crouch Step
Sp[CS]/-
Or while crouching

d Command

39 Stinging Low
Stinging Low
L/10
40 Basilisk Fang
Basilisk Fang
L[CS]/18

db Command

41 Assassin's Sting > Phantom Javelin
Assassin's Sting > Phantom Javelin
on hit or block
M,H,M-Sp/13,15,24
Power up during Heat, to face backward, [or ] to shift to Soulzone
42 Killer Bee
Killer Bee
L[JS][CS]/19
43 Shinobi Cyclone
Shinobi Cyclone
L[CS]/21

b Command

44 Elbow Strike
Elbow Strike
H,Sp/21(6)
Shift to Soulzone on hit or block, chip damage on block
45 Unicorn's Tail
Unicorn's Tail
H,M,M/12,17,20
to face backward
46 Deadly Talon
Deadly Talon
H,M,L[CS]/12,17,20
to face backward
47 Missing Worm > Phantom Halberd
Missing Worm > Phantom Halberd 
on hit or block
H,H,M-Sp/12,13,21
Power up during Heat
48 Hades Heel
Hades Heel
M/23(4)
Chip damage on block
49 Skull Smasher
Skull Smasher
M,M,Sp/13,20
50 Skull Smasher Feint
Skull Smasher Feint
M,M,Sp/13,24
51 Skull Spin
Skull Spin
M,L[CS],M/13,11,15
52 Alternating Smash
Alternating Smash
M/30
53 Labyrinth
Labyrinth
Sp/-
Back towards opponent

ub u uf Command

54 Gate Keeper
Gate Keeper
M,M/11,13
55 Deathbringer Low
Deathbringer Low
H[JS],L[CS],Sp/23,18(9)
Or , first attack deals chip damage on block, to face backward, on hit gain Ki Charge
56 Deathbringer Low > Shadow
Deathbringer Low > Shadow
H[JS],L[CS],M[JS]/23,18,15(9)
Or , first attack deals chip damage on block, to face backward
57 Shadow Scythe
Shadow Scythe
M[JS]/20
58 Stormbringer
Stormbringer
M[JS],M/14,14
Or or , to cancel and face backward
59 Chakram
Chakram
M[JS],L[CS],M/17,9,21
60 Spinning Chakram
Spinning Chakram
M[JS],M/17,15
61 Delayed Rising Toe Kick
Delayed Rising Toe Kick
M[JS]/20

ff Command

62 Shadow Spear
Shadow Spear 
M/26
63 Sudden Strike
Sudden Strike
M[JS]/20
64 Iron Maul
Iron Maul
M/21
65 Typhon Fang
Typhon Fang
M[JS],Sp/20(6)
Chip damage on block
66 War Hound
War Hound
MH[H&M At.Reversal]/15,21
Has attack reversal effect

10Hit Combo

67 10 Hit Combo
10 Hit Combo
M,M,M,H,H,M,M[JS],L[CS],M,Mid[UB][JS]/11,13,5,5,8,8,9,5,6,35

Special Move

68 Pandora Spin
Pandora Spin
Sp[JS],Mid[UB][JS]*3/20,14,10
to shift to Soulzone
69 Ki Charge
Ki Charge
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]
70 Dead End
Dead End
Sp,Mid[UB]/60

While Rising

71 Rising Uppercut
Rising Uppercut
While rising
M/14
72 Jackknife Elbow
Jackknife Elbow
While rising
M/17
73 Trident Kick > Phantom Halberd
Trident Kick > Phantom Halberd 
While rising on hit or block
M,M-Sp/18,14
Power up during Heat
74 Shadow Snap Kick
Shadow Snap Kick
While rising
M/18
75 Spinning Middle Kick
Spinning Middle Kick 
While rising
M/20
Or during Shadow Sprint , while rising to cancel and face backward

While Crouching

76 Aqua Spider
Aqua Spider
While crouching
L[CS],Sp/17
Or
77 Tornado Destruction
Tornado Destruction
While crouching
L[CS],M-Sp,Sp/17,17
Shift to Soulzone on hit, power up during Heat

While Facing Backward

78 Blind Lance
Blind Lance
Back facing opponent
H,H/7,23
79 Backfist > Straight
Backfist > Straight
Back facing opponent
H,H/9,10
Back facing opponent [or ] to face backward, back facing opponent to shift to Shadow Sprint
80 Blinding Knife > Phantom Javelin
Blinding Knife > Phantom Javelin
Back facing opponent on hit or block
H,M,M-Sp/9,12,24
Power up during Heat, back facing opponent to face backward, back facing opponent [or back facing opponent ] to shift to Soulzone
81 Crescent Mirage
Crescent Mirage
Back facing opponent
H,M,M[JS]/10,17,22
82 Fafnir
Fafnir
Back facing opponent
H,M,M[JS]/10,17,21
Back towards opponent, back facing opponent to shift to Blind Roll
83 Chronos Lathe
Chronos Lathe 
Back facing opponent
M[JS]/21
84 Crusader
Crusader 
Back facing opponent
M[PC]/23
Absorb an attack to power up and deal more chip damage on block
85 Spiral Cannon
Spiral Cannon
Back facing opponent
MM[JS]/5,16
86 Soul Steal
Soul Steal
Back facing opponent
M,HTh/18
Throw when hit from the front on the ground
87 Cold Massacre
Cold Massacre
Back facing opponent
M,M/13,15
88 Cold Worm > Phantom Halberd
Cold Worm > Phantom Halberd 
Back facing opponent on hit or block
M,H,M-Sp/13,17,21
Power up during Heat
89 Demon Knee
Demon Knee
Back facing opponent
M/17
Back facing opponent to face backward
90 Trick Bang
Trick Bang 
Back facing opponent
L,H/13,15
Back facing opponent to face backward, back facing opponent [or back facing opponent ] to shift to Soulzone
91 Reverse Chakram
Reverse Chakram
Back facing opponent
M[JS][CS]/24
Back facing opponent to shift to Blind Roll
92 Revenant Stad
Revenant Stad
Back facing opponent
L[CS]/20
Shift to Blind Fall on hit [standing state], on hit to shift to Blind Fall [crouching state], on hit to shift to Blind Labyrinth
93 Shinobi Cyclone
Shinobi Cyclone
Back facing opponent
L[CS]/20
Has clean hit effect
94 Abyss Cannon
Abyss Cannon
Back facing opponent
M,MM[JS]/14,5,16
Back facing opponent to face backward
95 Abyss Spear
Abyss Spear
Back facing opponent
M,H/14,17
Back facing opponent to face backward, on hit or block to shift to Blind Fall [standing state], on hit or block to switch to Blind Fall [crouching state], on hit or block to switch to Blind Labyrinth
96 Cannon Tail
Cannon Tail 
Back facing opponent
H,Sp/22(6)
Chip damage on block
97 Labyrinth
Labyrinth
Back facing opponent
Sp/-
Face forward
98 Gremlin Smasher
Gremlin Smasher
Back facing opponent
M[CS]/25
99 Vermillion
Vermillion
Back facing opponent
L[CS]/17
100 Blind Roll
Blind Roll
Back facing opponent
Sp[JS]/-
When close to opponent, transition behind opponent

Shadow Sprint

101 Shadow Sprint
Shadow Sprint
Sp/-
Or during Crouch Step , shift to Shadow Sprint, to cancel and directly shift to crouching state
102 Fatal Elbow > Phantom Halberd
Fatal Elbow > Phantom Halberd 
During Shadow Sprint on hit or block
M,M-Sp/15,21
Power up during Heat, during Shadow Sprint [or ] to shift to Soulzone
103 Buzzsaw
Buzzsaw
During Shadow Sprint
L[CS]/18
During Shadow Sprint to cancel and face backward
104 Laevateinn
Laevateinn
During Shadow Sprint ~
M/25(7)
Chip damage on block
105 Poison Needle > Nightmare
Poison Needle > Nightmare
During Shadow Sprint
H,HTh/16,14
Throw when hit from the front, power up during Heat
106 Black Hole
Black Hole 
During Shadow Sprint
M,Sp/15
107 Hellhound
Hellhound
During Shadow Sprint
MM[CS]/10,20

Soulzone

108 Soulzone
Soulzone
, etc.
Sp/-
Shift to Soulzone
109 Swift Blade > Phantom Mace
Swift Blade > Phantom Mace
During Soulzone on hit or block
H,M-Sp/12,25
Power up during Heat, during Soulzone to shift to Shadow Sprint
110 Dual Thanatos
Dual Thanatos 
During Soulzone
M,M-Sp/20,10
Power up during Heat
111 Radius Flail > Phantom Halberd
Radius Flail > Phantom Halberd 
During Soulzone on hit or block
M[JS],M-Sp/16,21
Power up during Heat, during Soulzone to face backward, on hit or block to shift to Blind Fall [standing state], on hit or block to switch to Blind Fall [crouching state], on hit or block to switch to Blind Labyrinth
112 Cocytus Glide
Cocytus Glide
During Soulzone
L[CS]/21
113 Oceanus Fissure
Oceanus Fissure 
During Soulzone
H/25(7)
Chip damage on block
114 Soulzone > Shadow Sprint
Soulzone > Shadow Sprint
During Soulzone
Sp/-
115 Blind Fall
Blind Fall
During Soulzone [or ]
Sp[JS]/-
During Soulzone to shift to crouching state, during Soulzone to shift to standing state
116 Blind Labyrinth
Blind Labyrinth
During Soulzone
Sp[JS]/-
Back towards opponent

While Down

117 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
118 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
119 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
120 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
121 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
122 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
123 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
124 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
125 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15

Throws

126 Grave Digger
Grave Digger 
Approach opponent
High[Th]/35
Throw escape [or ]
127 Salamander
Salamander 
Approach opponent
High[Th]/35
Throw escape [or ]
128 Neck Ringer
Neck Ringer 
Approach opponent from left side [or ]
High[Th]/40
Throw escape
129 Swift Assassin
Swift Assassin 
Approach opponent from right side [or ]
High[Th]/40
Throw escape
130 Dark Matter
Dark Matter 
Approach opponent from behind [or ]
High[Th]/50
Cannot throw escape
131 Orbiting Moon
Orbiting Moon
Approach opponent
High[Th]/35
Also possible during Shadow Sprint, throw escape
132 Undertaker
Undertaker
Approach opponent
High[Th]/40
Throw escape

Attack Reversal

133 Utsusemi Escape
Utsusemi Escape
Time with opponent attack [or ]
Per.Evasion[H&M]/0
Or back facing opponent and time with opponent attack [or ], completely evade attacks, on success deals self-damage [recoverable]
134 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-
135 Sixth Sense
Sixth Sense
Back facing opponent and time with opponent attack
Reversal[H&M]/25

タイトルとURLをコピーしました