Tekken8 Raven Frame Data Season2
Notes
Comprehensive frame data for Raven in Tekken 8!This frame chart covers all of Raven’s moves including startup, block, hit, and counter-hit frame data. Ideal for matchup study, pressure optimization, and mastering Raven’s tricky stances and transitions.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Special Move / While Facing Backward / Shadow Sprint / Soulzone / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Revenant Stad > Standing State Back facing opponent ![]() ![]() | L[CS] 20 | i20 | -12c | +4 | KND | |
| Revenant Stad > crouching Back facing opponent ![]() on hit ![]() | L[CS],Sp 20 | i20 | -12c | +4 | KND | |
| Revenant Stad > BT Back facing opponent ![]() on hit ![]() | L[CS],Sp 20 | i20 | -12c | +4 | KND |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [or during Soulzone] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Shadow Spear [HE]![]() ![]() [Heat Engager] | M 26 | i15 | -12 | +9g | +9g | HA |
| Pandemonium > Soulzone During Heat [or during Soulzone] | M,HTh 55(2,3,4) | i18 | +14g | HTh | HTh | |
PK Combo > crouching![]() on hit ![]() | H,H,Sp 9,16 | i10 | -8 | +8 (+16g) | +8 (+16g) | |
PK Combo > BT![]() on hit ![]() | H,H,Sp 9,16 | i10 | -8 | +8 (+16g) | +8 (+16g) | |
Crouch Step![]() ![]() | Sp[CS] - | - | - | - | ||
| Abyss Spear > crouching Back facing opponent ![]() ![]() ![]() ![]() | M,H,Sp 14,17 | i16 | ±0 | +5 | +5 | |
| Abyss Spear > BT Back facing opponent ![]() ![]() ![]() ![]() | M,H,Sp 14,17 | i16 | ±0 | +5 | +5 | |
| Radius Flail > crouching During Soulzone ![]() ![]() | M[JS],Sp 16 | i16 | -1 | +5 | +5 | |
| Radius Flail > BT During Soulzone ![]() ![]() | M[JS],Sp 16 | i16 | -1 | +5 | +5 | |
| Soulzone > Shadow Sprint During Soulzone ![]() | Sp - | - | - | - |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
Left Right Combo![]() ![]() | H,H 5,12 | i10 | -3 | +7 | +7 | |
Left Right Combo > Black Hole > BT![]() ![]() ![]() | H,H,M[JS],Sp 5,12,20 | i10 | -14 | KND | KND | TR |
Left Right Combo > Soulzone![]() ![]() [or ![]() ![]() ] | H,H,Sp 5,12 | i10 | -4 | +6 | +6 | |
Right Jab![]() | H 9 | i10 | -1 | +8 | +8 | |
PDK Combo![]() ![]() | H,L[CS] 9,10 | i10 | -13c | -2 | -2 | |
PK Combo > Standing State![]() ![]() | H,H 9,16 | i10 | -8 | +8 (+16g) | +8 (+16g) | |
PK Combo > Shadow Sprint![]() on hit ![]() | H,H,Sp 9,16 | i10 | -8 | +10 (+18g) | +10 (+18g) | |
PK Combo > crouching![]() on hit ![]() | H,H,Sp 9,16 | i10 | -8 | +8 (+16g) | +8 (+16g) | |
PK Combo > BT![]() on hit ![]() | H,H,Sp 9,16 | i10 | -8 | +8 (+16g) | +8 (+16g) | |
Side Kick![]() | M 10 | i14 | -8 | +3 | +3 | |
Valkyrie Lance Combo [2]![]() ![]() | M,H 10,16 | i14 | -8 | +5 | +5 | |
Valkyrie Lance Combo![]() ![]() ![]() | M,H,H 10,16,20 | i14 | -9 | QBC | TR | |
Valkyrie Lance Combo > cancel BT![]() ![]() ![]() ![]() | M,H,Sp 10,16 | i14 | -16 | -3 | -3 | |
High Kick![]() | H 16 | i12 | -7 | +3 | +3 | |
Brocken Connect > BT![]() ![]() | H,H,Sp 16,13 | i12 | -3 | +7 | +7 | |
Chariot > BT ~![]() | MM[JS],Sp 10,16 | i25 | -9 | LNC | LNC | |
Chariot > Blind Roll ~![]() ![]() | MM[JS],Sp 10,16 | i25 | -38 | KND | KND | |
Hydra Bite ~![]() | MM[JS] 8,10 | i16 | -16 | LNC | LNC | |
Hydra Bite Low ~![]() ![]() | MM[JS],L[CS] 8,10,15 | i16 | -13 | +4 | +4 | |
Hydra Bite High ~![]() ![]() | MM[JS],H 8,10,12 | i16 | -3 | KND | KND | |
Hydra Bite High [Third Only] ~![]() ![]() | MM[JS],H 8,10,18 | i16 | -3 | KND | KND | |
Hydra Bite Mid ~![]() ![]() | MM[JS],M 8,10,14 | i16 | -14 | KND | KND | |
Hydra Bite Mid [Third Only] ~![]() ![]() | MM[JS],M 8,10,20 | i16 | -14 | KND | KND | |
Crusader [HE] [Heat Engager] | M 20 | i14 | -9 | +9g | +9g | HA |
Crusader![]() | M 20 | i14 | -9 | KND | KND | |
Soulzone![]() | Sp - | - | - | - |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Tartaros [1]![]() ![]() | M 10 | i15 | -12 | -1 | -1 | |
Tartaros![]() ![]() ![]() | M,M 10,13 | i15 | -9 | +6c | +6c | |
Tartaros > Soulzone![]() ![]() ![]() [or ![]() ![]() ![]() ] | M,M,Sp 10,13 | i15 | -9 | +6c | +6c | |
Circling Winds [1]![]() ![]() | M 18 | i17 | -9 | +3 | +3 | HM |
Circling Winds [1] > BT![]() ![]() ![]() | M,Sp 18 | i17 | -6 | +6 | +6 | HM |
Circling Winds![]() ![]() ![]() | M,M 18,21 | i17 | -14 | KND | KND | HM |
Lance Kick![]() ![]() | H 17 | i15 | -12 | TR | TR | TR |
Minos Typhoon![]() ![]() | HM[PC] 10,20 | i18 | -13 | KND | KND | PC |
Minos Typhoon [PU]![]() [opponent absorb attack] | HM[PC] 10,20(4,8) | i18 | -9 | KND | KND | PC |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Body Blow![]() ![]() | M 13 | i14 | -2 | +8 | +8 | |
Body Blow > Phantom Mace![]() on hit or block ![]() | M,M-Sp 13,25 | i14 | -13 | QBC | QBC | |
Body Blow > Phantom Mace [HS]![]() on hit or block [Heat Status] | M,M-Sp 13,25(2,5,6) | i14 | -3 | QBC | QBC | |
Short Uppercut > BT![]() ![]() | M,Sp 15 | i16 | -13 | LNC | LNC | |
Meat Hook![]() ![]() ![]() | M,H 15,11 | i16 | -8 | LNC | LNC | |
Meat Hook [Second Only]![]() ![]() ![]() | M,H 15,17 | i30 | -8 | KND | KND | |
Bolt Stunner![]() ![]() ![]() | M,M 15,24 | i16 | -15 | KND | KND | |
Shadow Snap Kick![]() ![]() | H[CS] 17 | i16 | -9 | KND | LNC | |
Pendulum Kick [1]![]() ![]() | M 15 | i15 | -9 | +2 | +2 | |
Pendulum Kick![]() ![]() ![]() | M,M 15,16 | i15 | -14 | KND | KND | |
Pendulum Shadow![]() ![]() ![]() ![]() | M,M,M[JS] 15,16,17 | i15 | -6 | KND | KND | |
Pendulum Shadow [Third Only]![]() ![]() ![]() ![]() | M,M,M[JS] 15,16,22 | i15 | -6 | LNC | LNC | |
Crouch Step![]() ![]() | Sp[CS] - | - | - | - |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() [or ![]() ] | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Right Low Jab![]() ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
Stinging Low![]() ![]() | L 10 | i15 | -11c | ±0 | ±0 | |
Basilisk Fang![]() ![]() | L[CS] 18 | i21 | -13c | -2 | +13g | |
Soulzone![]() ![]() | Sp - | - | - | - |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Assassin's Sting [1] > BT![]() ![]() | M,Sp 13 | i13 | -4 | +5 | +5 | |
Assassin's Sting![]() ![]() ![]() | M,H 13,15 | i13 | -1 | +8 | +8 | |
Assassin's Sting > Soulzone![]() ![]() ![]() [or ![]() ![]() ![]() ] | M,H,Sp 13,15 | i13 | -4 | +5 | +5 | |
Assassin's Sting > Phantom Javelin![]() ![]() on hit or block ![]() | M,H,M-Sp 13,15,24 | i13 | -13 | KND | KND | |
Assassin's Sting > Phantom Javelin [HS]![]() ![]() on hit or block [Heat Status] | M,H,M-Sp 13,15,24(2,3,4,6) | i13 | -3 | KND | KND | |
Killer Bee![]() ![]() | L[JS][CS] 19 | i28 | -12c | +5 | KND | |
Shinobi Cyclone![]() ![]() | L[CS] 21 | i24 | -14c | +4c | KND |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Elbow Strike > Soulzone![]() ![]() | H,Sp 21(6) | i16 | +7c | +10c | +10c | |
Unicorn's Tail [1]![]() ![]() | H 12 | i15 | -14 | -3 | -3 | |
Unicorn's Tail [2] > BT![]() ![]() ![]() | H,M 12,17 | i15 | -3 | +6 | +8 | |
Unicorn's Tail![]() ![]() ![]() ![]() | H,M,M 12,17,20 | i15 | -19 | KND | LNC | |
Deadly Talon![]() ![]() ![]() ![]() | H,M,L[CS] 12,17,20 | i15 | -30 | KND | KND | |
Missing Worm![]() ![]() ![]() | H,H 12,13 | i15 | -7 | +4 | +4 | |
Missing Worm > Phantom Halberd![]() ![]() on hit or block ![]() | H,H,M-Sp 12,13,21 | i15 | -13 | KND | KND | TR |
Missing Worm > Phantom Halberd [HS]![]() ![]() on hit or block [Heat Status] | H,H,M-Sp 12,13,21(2,2,4,6) | i15 | -3 | TR | TR | TR |
Hades Heel![]() ![]() | M 23(4) | i27 | +4 | KND | KND | |
Skull Smasher [1]![]() ![]() | M 13 | i14 | -9 | -1 | -1 | |
Skull Smasher > BT![]() ![]() ![]() | M,M,Sp 13,20 | i14 | -8 | +6c | +6c | |
Skull Smasher Feint > BT![]() ![]() ![]() ![]() | M,M,Sp 13,24 | i14 | +1c | +2c | KND | |
Skull Smasher Feint Low![]() ![]() ![]() ![]() ![]() | M,L[CS] 13,11 | i14 | -11c | ±0 | ±0 | |
Skull Spin![]() ![]() ![]() ![]() ![]() ![]() | M,L[CS],M 13,11,15 | i14 | -25 | KND | KND | |
Alternating Smash![]() ![]() | M 30 | i28 | -15 | KND | KND | |
Labyrinth![]() ![]() | Sp - | - | - | - |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Gate Keeper [1]![]() [or ![]() or ![]() ] | M 11 | i16 | -6 | +5 | +5 | |
Gate Keeper![]() ![]() [or ![]() or ![]() ] | M,M 11,13 | i16 | -13 | -2c | -2c | |
Hook![]() [or ![]() or ![]() ] | H 17 | i15 | -12 | +9 | +9 | |
Shadow Scythe![]() ![]() | M[JS] 20 | i29 | -9 | LNC | LNC | |
Deathbringer > BT![]() [or ![]() ] | H[JS],Sp 23(9) | i27 | +2 | +6 | +6 | |
Deathbringer Low > Ki Charge![]() ![]() [or ![]() ] | H[JS],L[CS],Sp 23,18(9) | i27 | -16c | KND | KND | |
Deathbringer Low > Shadow![]() ![]() ![]() [or ![]() ] | H[JS],L[CS],M[JS] 23,18,15(9) | i27 | -6 | KND | KND | |
Deathbringer Low > Shadow [Third Only]![]() ![]() ![]() [or ![]() ] | H[JS],L[CS],M[JS] 23,18,22(9) | i87 | -6 | LNC | LNC | |
Stormbringer [1]![]() ![]() | M[JS] 14 | i20 | -9 | KND | KND | |
Stormbringer![]() ![]() ![]() | M[JS],M 14,14 | i20 | -15 | KND | KND | |
Stormbringer [Second Only]![]() ![]() ![]() | M[JS],M 14,20 | i37 | -15 | +9 | KND | |
Stormbringer > cancel BT![]() ![]() ![]() ![]() | M[JS],Sp 14 | i20 | -16 | KND | KND | |
Stormbringer [1]![]() [or ![]() ] | M[JS] 11 | i20 | -9 | KND | KND | |
Stormbringer![]() ![]() [or ![]() ] | M[JS],M 11,14 | i20 | -15 | KND | KND | |
Stormbringer [Second Only]![]() ![]() [or ![]() ] | M[JS],M 11,20 | i37 | -15 | +9 | KND | |
Stormbringer > cancel BT![]() ![]() ![]() [or ![]() ] | M[JS],Sp 11 | i20 | -16 | KND | KND | |
Chakram [1]![]() ![]() | M[JS] 17 | i23 | -16 | KND | KND | |
Chakram [2]![]() ![]() ![]() | M[JS],L[CS] 17,6 | i23 | -11c | LNC | LNC | |
Chakram [Second Only]![]() ![]() ![]() | M[JS],L[CS] 17,9 | i23 | -11c | ±0 | ±0 | |
Chakram![]() ![]() ![]() ![]() | M[JS],L[CS],M 17,9,21 | i23 | -13 | KND | KND | |
Spinning Chakram![]() ![]() ![]() | M[JS],M 17,15 | i23 | -25 | KND | KND | |
Delayed Rising Toe Kick![]() ![]() ![]() | M[JS] 20 | i23 | -13 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Shadow Spear [HE]![]() ![]() [Heat Engager] | M 26 | i15 | -12 | +9g | +9g | HA |
Shadow Spear![]() ![]() ![]() | M 26 | i15 | -12 | KND | KND | |
Sudden Strike![]() ![]() ![]() | M[JS] 20 | i15 | -14 | LNC | LNC | |
Iron Maul![]() ![]() ![]() | M 21 | i15 | -10 | KND | KND | |
Typhon Fang > BT![]() ![]() ![]() ![]() | M[JS],Sp 20(6) | i22 | +4 | KND | KND | |
Typhon Fang Phantom > BT![]() ![]() ![]() on hit or block [Heat Status] | M[JS],M-Sp,Sp 20,14(6,6) | i22 | +7 | TR | TR | TR |
War Hound![]() ![]() ![]() | MH[H&M At.Reversal] 15,21 | i17 | -10 | +5 | +5 | |
| War Hound [At-Reversal Successful] Time with opponent attack ![]() ![]() ![]() | Reversal[H&M] 25 | i1 | - | HTh | HTh |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Rising Uppercut While rising ![]() | M 14 | i14 | -14 | LNC | LNC | |
| Jackknife Elbow While rising ![]() | M 17 | i13 | -8 | +8 | LNC | |
| Trident Kick While rising ![]() | M 18 | i16 | -8 | ±0a | ±0a | |
| Trident Kick > Phantom Halberd While rising on hit or block ![]() | M,M-Sp 18,14 | i16 | -13 | TR | TR | TR |
| Trident Kick > Phantom Halberd [HS] While rising on hit or block [Heat Status] | M,M-Sp 18,14(3,4,6) | i16 | -3 | TR | TR | TR |
| Shadow Snap Kick While rising ![]() | M 18 | i11 | -7 | +7 | +7 | |
| Spinning Middle Kick [HE] While rising [Heat Engager] | M 20 | i16 | -12 | +9g | +9g | HA HM |
| Spinning Middle Kick While rising ![]() | M 20 | i16 | -12 | +7g | +7g | HM |
| Spinning Middle Kick > cancel BT While rising ![]() ![]() | Sp - | - | - | - |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Left Spin Low Kick While crouching ![]() [or ![]() ] | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Aqua Spider > BT While crouching ![]() ![]() | L[CS],Sp 17 | i20 | -9c | +2 | KND | |
| Right Low Kick While crouching ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Soulzone While crouching ![]() [or ![]() ] | Sp - | - | - | - | ||
| Tornado Destruction > Soulzone While crouching ![]() ![]() | L[CS],M-Sp,Sp 17,17 | i18 | -23c | KND | KND | |
| Tornado Destruction [HS] > Soulzone While crouching ![]() [Heat Status] | L[CS],M-Sp,Sp 17,17(5) | i18 | -23c | KND | KND | |
| Crouch Step While crouching ![]() ![]() ![]() | Sp[CS] - | - | - | - | ||
| Crouch Step > Shadow Sprint While crouching ![]() ![]() ![]() ![]() | Sp[CS] - | - | - | - |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Ki Charge![]() | Sp - | - | - | - | ||
Dead End![]() ![]() ![]() ![]() | Sp,Mid[UB] 60 | i104 | - | - | KND | |
Back Handspring > Soulzone![]() ![]() | Sp[JS],Sp - | - | - | - | ||
Pandora Spin![]() ![]() ![]() | Sp[JS],Mid[UB][JS]*3 20,14,10 | i81 | - | KND | KND | |
| Wall climbing reversal attack [Kick] > BT With your back against the wall ![]() ![]() ![]() | M[JS],Sp 21 | i40 | +6 | LNC | LNC |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Labyrinth [Back Turn]![]() ![]() | Sp - | - | - | - | ||
| Labyrinth Back facing opponent ![]() ![]() | Sp - | - | - | - | ||
| Blind Whip Back facing opponent ![]() | H 7 | i8 | -1 | +5 | +5 | |
| Blind Lance Back facing opponent ![]() ![]() | H,H 7,23 | i8 | -8 | QBC | TR | |
| Backfist > BT Back facing opponent ![]() | H,Sp 9 | i10 | ±0 | +7 | +7 | |
| Backfist > Straight Back facing opponent ![]() ![]() | H,H 9,10 | i10 | -1 | +3 | +3 | |
| Backfist > Straight > Shadow Sprint Back facing opponent ![]() ![]() ![]() | H,H,Sp 9,10 | i10 | +3 | +7 | +7 | |
| Backfist > Straight > BT Back facing opponent ![]() ![]() ![]() | H,H,Sp 9,10 | i10 | -1 | +3 | +3 | |
| Blinding Knife Back facing opponent ![]() ![]() | H,M 9,12 | i10 | -9 | +6 | +6 | |
| Blinding Knife > Soulzone Back facing opponent ![]() ![]() [or ![]() ![]() ] | H,M,Sp 9,12 | i10 | -7 | +8 | +8 | |
| Blinding Knife > Phantom Javelin Back facing opponent ![]() on hit or block ![]() | H,M,M-Sp 9,12,24 | i10 | -13 | KND | KND | |
| Blinding Knife > Phantom Javelin [HS] Back facing opponent ![]() on hit or block [Heat Status] | H,M,M-Sp 9,12,24(1,2,4,6) | i10 | -3 | KND | KND | |
| Crescent Mirage [1] Back facing opponent ![]() | H 10 | i10 | -11 | ±0 | ±0 | |
| Crescent Mirage [2] Back facing opponent ![]() ![]() | H,M 10,17 | i10 | ±0 | +1 | +11c | |
| Crescent Mirage Back facing opponent ![]() ![]() ![]() | H,M,M[JS] 10,17,22 | i10 | -6 | KND | KND | |
| Fafnir Back facing opponent ![]() ![]() ![]() | H,M,M[JS] 10,17,21 | i10 | -9 | KND | KND | |
| Fafnir > Blind Roll Back facing opponent ![]() ![]() ![]() ![]() | H,M,M[JS],Sp 10,17,21 | i10 | -38 | KND | KND | |
| Chronos Lathe [HE] Back facing opponent [Heat Engager] | M[JS] 21 | i19 | -5 | +9g | +9g | HA |
| Chronos Lathe Back facing opponent ![]() | M[JS],Sp 21 | i19 | -5 | QBC | QBC | |
| Crusader Back facing opponent ![]() | M[PC] 23 | i15 | -13 | KND | KND | PC |
| Crusader [PU] Back facing opponent [opponent absorb attack] | M[PC] 23(9) | i15 | -7 | KND | KND | PC |
| Spiral Cannon Back facing opponent ![]() | MM[JS] 5,16 | i15 | -14 | LNC | LNC | |
| Soul Steal Back facing opponent ![]() ![]() | M,HTh 18 | i16 | -8 | +6b | +6b | |
| Soul Steal [off-axis hit] Back facing opponent ![]() ![]() | M 18 | i16 | - | +3 | +3 | |
| Cold Massacre [1] Back facing opponent ![]() ![]() | M 13 | i17 | -5 | +6 | +6 | |
| Cold Massacre Back facing opponent ![]() ![]() ![]() | M,M 13,15 | i17 | -7 | +14c | +14c | |
| Cold Worm Back facing opponent ![]() ![]() ![]() | M,H 13,17 | i17 | -7 | +4 | +4 | |
| Cold Worm > Phantom Halberd Back facing opponent ![]() ![]() on hit or block ![]() | M,H,M-Sp 13,17,21 | i17 | -13 | KND | KND | TR |
| Cold Worm > Phantom Halberd [HS] Back facing opponent ![]() ![]() on hit or block [Heat Status] | M,H,M-Sp 13,17,21(2,3,4,6) | i17 | -3 | KND | KND | TR |
| Demon Knee Back facing opponent ![]() ![]() | M 17 | i13 | -5 | +6 | +14 | |
| Demon Knee > BT Back facing opponent ![]() ![]() ![]() | M,Sp 17 | i13 | -8 | +3 | +11 | |
| Trick Bang [1] > BT Back facing opponent ![]() ![]() | L 13 | i16 | -9c | +4 | +4 | |
| Trick Bang Back facing opponent ![]() ![]() ![]() | L,H 13,15 | i16 | -9 | +5 | +5 | TR |
| Trick Bang > Soulzone Back facing opponent ![]() ![]() ![]() [or ![]() ![]() ![]() ] | L,H,Sp 13,15 | i16 | -6 | +8 | +8 | TR |
| Reverse Chakram Back facing opponent ![]() ![]() | M[JS][CS] 24 | i25 | -9 | KND | KND | |
| Reverse Chakram > Blind Roll Back facing opponent ![]() ![]() ![]() | M[JS],Sp[JS] 24 | i25 | -38 | KND | KND | |
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Revenant Stad > Standing State Back facing opponent ![]() ![]() | L[CS] 20 | i20 | -12c | +4 | KND | |
| Revenant Stad > crouching Back facing opponent ![]() on hit ![]() | L[CS],Sp 20 | i20 | -12c | +4 | KND | |
| Revenant Stad > BT Back facing opponent ![]() on hit ![]() | L[CS],Sp 20 | i20 | -12c | +4 | KND | |
| Shinobi Cyclone [Clean Hit] Back facing opponent ![]() ![]() | L[CS] 20 | i25 | -26c | TR | TR | |
| Shinobi Cyclone [Tip] Back facing opponent ![]() ![]() | L[CS] 16 | i25 | -26c | ±0 | ±0 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Abyss Cannon [1] > BT Back facing opponent ![]() ![]() | M,Sp 14 | i16 | -2 | +6 | +6 | |
| Abyss Cannon Back facing opponent ![]() ![]() ![]() | M,MM[JS] 14,5,16 | i16 | -14 | LNC | LNC | |
| Abyss Spear > Standing State Back facing opponent ![]() ![]() ![]() | M,H 14,17 | i16 | ±0 | +5 | +5 | |
| Abyss Spear > crouching Back facing opponent ![]() ![]() ![]() ![]() | M,H,Sp 14,17 | i16 | ±0 | +5 | +5 | |
| Abyss Spear > BT Back facing opponent ![]() ![]() ![]() ![]() | M,H,Sp 14,17 | i16 | ±0 | +5 | +5 | |
| Cannon Tail > BT Back facing opponent ![]() ![]() | H,Sp 22(6) | i18 | +4 | KND | KND | HM |
| Gremlin Smasher Back facing opponent ![]() ![]() ![]() | M[CS] 25 | i21 | -9 | KND | KND | |
| Vermillion Back facing opponent ![]() ![]() ![]() | L[CS] 17 | i23 | -18c | LNC | LNC | |
| Blind Roll Back facing opponent ![]() ![]() ![]() | Sp[JS] - | - | - | - |
Shadow Sprint
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Shadow Sprint![]() ![]() ![]() | Sp - | - | - | - | ||
Shadow Sprint > crouching to cancel![]() ![]() | Sp - | - | - | - | ||
Aqua Spider > BT![]() ![]() ![]() | L[CS],Sp 17 | i20 | -9c | +2 | KND | |
| Fatal Elbow During Shadow Sprint ![]() | M 15 | i16 | -9 | +4 | KND | |
| Fatal Elbow > Soulzone During Shadow Sprint ![]() [or ] | M,Sp 15 | i16 | ±0 | +13 | LNC | |
| Fatal Elbow > Phantom Halberd During Shadow Sprint on hit or block ![]() | M,M-Sp 15,21 | i16 | -13 | KND | TR | TR |
| Fatal Elbow > Phantom Halberd [HS] During Shadow Sprint on hit or block [Heat Status] | M,M-Sp 15,21(3,4,6) | i16 | -3 | KND | TR | TR |
| Buzzsaw During Shadow Sprint ![]() | L[CS] 18 | i22 | -12c | +5 | +14c | |
| Buzzsaw > cancel BT During Shadow Sprint ![]() ![]() | Sp - | - | - | - | ||
| Laevateinn During Shadow Sprint ~![]() | M 25(7) | i40 | -9 | KND | KND | |
| Poison Needle > Nightmare During Shadow Sprint ![]() | H,HTh 16,14 | i16 | -7 | HTh | HTh | |
| Poison Needle > Nightmare [HS] During Shadow Sprint [Heat Status] | H,HTh 16,14(3) | i16 | -7 | HTh | HTh | |
| Black Hole > BT During Shadow Sprint ![]() | M,Sp 15 | i18 | -14 | LNC | LNC | TR |
| Hellhound During Shadow Sprint ![]() | MM[CS] 10,20 | i24 | +2 | KND | KND | |
| Spinning Middle Kick [HE] During Shadow Sprint [Heat Engager] | M 20 | i16 | -12 | +9g | +9g | HA HM |
| Spinning Middle Kick During Shadow Sprint ![]() | M 20 | i16 | -12 | +7g | +7g | HM |
| Spinning Middle Kick > cancel BT During Shadow Sprint ![]() ![]() | Sp - | - | - | - |
Soulzone
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Soulzone , etc. | Sp - | - | - | - | ||
| Swift Blade During Soulzone ![]() | H 12 | i14 | +1 | +8 | +8 | |
| Swift Blade > Shadow Sprint During Soulzone ![]() ![]() | H,Sp 12 | i14 | +5 | +12 | +12 | |
| Swift Blade > Phantom Mace During Soulzone on hit or block ![]() | H,M-Sp 12,25 | i14 | -13 | QBC | QBC | |
| Swift Blade > Phantom Mace [HS] During Soulzone on hit or block [Heat Status] | H,M-Sp 12,25(2,5,6) | i14 | -3 | QBC | QBC | |
| Dual Thanatos [HE] During Soulzone [Heat Engager] | M,M-Sp 20,10 | i18 | -9 | +9g | +9g | HA |
| Dual Thanatos During Soulzone ![]() | M,M-Sp 20,10 | i18 | -9 | KND | KND | |
| Radius Flail During Soulzone ![]() | M[JS] 16 | i16 | -1 | +5 | +5 | |
| Radius Flail > crouching During Soulzone ![]() ![]() | M[JS],Sp 16 | i16 | -1 | +5 | +5 | |
| Radius Flail > BT During Soulzone ![]() ![]() | M[JS],Sp 16 | i16 | -1 | +5 | +5 | |
| Radius Flail > Phantom Halberd During Soulzone on hit or block ![]() | M[JS],M-Sp 16,21 | i16 | -13 | KND | KND | TR |
| Radius Flail > Phantom Halberd [HS] During Soulzone on hit or block [Heat Status] | M[JS],M-Sp 16,21(3,4,6) | i16 | -3 | KND | KND | TR |
| Cocytus Glide During Soulzone ![]() | L[CS] 21 | i17 | -14c | +4c | KND | |
| Oceanus Fissure During Soulzone ![]() | H 25(7) | i15 | ±0 | KND | TR | HM |
| Soulzone > Shadow Sprint During Soulzone ![]() | Sp - | - | - | - | ||
| Blind Fall > crouching During Soulzone ![]() | Sp[JS],Sp - | - | - | - | ||
| Blind Fall > Standing State During Soulzone ![]() | Sp[JS] - | - | - | - | ||
| Blind Labyrinth > BT During Soulzone ![]() | Sp[JS] - | - | - | - |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [or during Soulzone] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Crusader [HE] [Heat Engager] | M 20 | i14 | -9 | +9g | +9g | HA |
Crusader [HS] [Heat Status] | M 20(4) | i14 | -9 | KND | KND | |
Crusader [HD]![]() [Heat Status] | M 20(6) | i14 | +5 | LNC | LNC | HD |
Shadow Spear [HE]![]() ![]() [Heat Engager] | M 26 | i15 | -12 | +9g | +9g | HA |
Shadow Spear [HS]![]() ![]() [Heat Status] | M 26(5) | i15 | -12 | KND | KND | |
Shadow Spear [HD]![]() ![]() ![]() [Heat Status] | M 26(7) | i15 | +5 | LNC | LNC | HD |
| Spinning Middle Kick [HE] While rising [Heat Engager] | M 20 | i16 | -12 | +9g | +9g | HA HM |
| Spinning Middle Kick [HS] While rising [Heat Status] | M 20(4) | i16 | -12 | +7g | +7g | HM |
| Spinning Middle Kick [HD] While rising ![]() [Heat Status] | M 20(6) | i16 | +5 | Scr | Scr | HD HM |
| Chronos Lathe [HE] Back facing opponent [Heat Engager] | M[JS] 21 | i19 | -5 | +9g | +9g | HA |
| Chronos Lathe [HS] > BT Back facing opponent [Heat Status] | M[JS],Sp 21(4) | i19 | -5 | QBC | QBC | |
| Chronos Lathe [HD] Back facing opponent ![]() [Heat Status] | M[JS] 21(6) | i19 | +5 | LNC | LNC | HD |
| Dual Thanatos [HE] During Soulzone [Heat Engager] | M,M-Sp 20,10 | i18 | -9 | +9g | +9g | HA |
| Dual Thanatos [HS] During Soulzone [Heat Status] | M,M-Sp 20,10(4) | i18 | -9 | KND | KND | |
| Dual Thanatos [HD] During Soulzone ![]() [Heat Status] | M,M-Sp 20,10(6) | i18 | +5 | LNC | LNC | HD |
| Body Blow > Phantom Mace [HS] During Heat ![]() on hit or block ![]() | M,M-Sp 13,25(2,5,6) | i14 | -3 | QBC | QBC | |
| Assassin's Sting > Phantom Javelin [HS] During Heat ![]() ![]() on hit or block ![]() | M,H,M-Sp 13,15,21(2,3,4,6) | i13 | -3 | KND | KND | |
| Missing Worm > Phantom Halberd [HS] During Heat ![]() ![]() on hit or block ![]() | H,H,M-Sp 12,13,21(2,2,4,6) | i15 | -3 | TR | TR | TR |
| Typhon Fang Phantom > BT During Heat ![]() ![]() ![]() on hit or block ![]() | M[JS],M-Sp,Sp 20,14(6,6) | i22 | +7 | TR | TR | TR |
| Trident Kick > Phantom Halberd [HS] During Heat, while rising on hit or block ![]() | M,M-Sp 18,14(3,4,6) | i16 | -3 | TR | TR | TR |
| Tornado Destruction [HS] > Soulzone During Heat, while crouching ![]() ![]() | L[CS],M-Sp,Sp 17,17(3) | i18 | -23c | KND | KND | |
| Blinding Knife > Phantom Javelin [HS] During Heat, back facing opponent ![]() on hit or block ![]() | H,M,M-Sp 9,12,24(1,2,4,6) | i10 | -3 | KND | KND | |
| Cold Worm > Phantom Halberd [HS] During Heat, back facing opponent ![]() ![]() on hit or block ![]() | M,H,M-Sp 13,17,21(2,3,4,6) | i17 | -3 | KND | KND | TR |
| Fatal Elbow > Phantom Halberd [HS] During Heat and Shadow Sprint on hit or block ![]() | M,M-Sp 15,21(3,4,6) | i16 | -3 | KND | TR | TR |
| Poison Needle > Nightmare [HS] During Heat and Shadow Sprint ![]() | H,HTh 16,14(3) | i16 | -7 | HTh | HTh | |
| Swift Blade > Phantom Mace [HS] During Heat and Soulzone on hit or block ![]() | H,M-Sp 12,25(2,5,6) | i14 | -3 | QBC | QBC | |
| Radius Flail > Phantom Halberd [HS] During Heat and Soulzone on hit or block ![]() | M[JS],M-Sp 16,21(3,4,6) | i16 | -3 | KND | KND | TR |
| Pandemonium > Soulzone During Heat [or during Soulzone] | M,HTh 55(2,3,4) | i18 | +14g | HTh | HTh |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Wild Hunt X-ecutor During Rage ![]() ![]() | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Grave Digger Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -6F after throw escape, no swap, rotates 175 degrees clockwise if throw is successful |
| Salamander Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -3F after throw escape, rotate 90 degrees clockwise, rotate 11 degrees counterclockwise if throw is successful |
| Neck Ringer Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, no swap, 180 degree rotation if throw is successful, Raven's back is facing away, floor destruction possible |
| Swift Assassin Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, no swap, if throw is successful move parallel to the left side of Raven, floor destruction possible |
| Dark Matter Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, spins 90 degrees counterclockwise when thrown successfully, floor destruction possible |
| Orbiting Moon Approach opponent ![]() [or during Shadow Sprint] | High[Th] 35 | i11 | Throw escape 1, -2F after throw escape, rotates 43 degrees counterclockwise, rotates 78 degrees clockwise if throw is successful, deals 36 damage when hitting a wall, can destroy floors |
| Undertaker Approach opponent ![]() ![]() | High[Th] 40 | i12 | Throw escape 1+2, ±0F after throw escape, rotate 25 degrees clockwise, if throw successful rotate 25 degrees clockwise |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| War Hound [At-Reversal Successful] > Blind Ghost Time with opponent attack ![]() ![]() ![]() | Reversal[H&M],M,HTh,Sp 35 | i1 | High&Middle attack reversal, counters accepted from 1-8F, if counter is successful, counters with Blind Ghost, if blocked, Raven is at a -8 disadvantage if facing away from her, if hit, damage is 35 |
| Utsusemi Escape Time with opponent attack ![]() [or ![]() ] | Per.Evasion[H&M] 0 | i1 | Complete evasion effect, evasion accepted 1-10F, if evasion is successful, Raven will take 10 damage (recoverable), depending on the opponent's technique, you can move first, you can evade again before the stiffness after evasion wears off |
| Utsusemi Escape Back facing opponent and time with opponent attack ![]() [or ![]() ] | Per.Evasion[H&M] 0 | i1 | Complete evasion effect, evasion accepted 1-10F, if evasion is successful, Raven will take 10 damage (recoverable), switch places, move behind the opponent, depending on the opponent's technique, can move first, can evade again before the stiffness after evasion wears off |
| Sixth Sense Back facing opponent and time with opponent attack ![]() ![]() | Reversal[H&M] 25 | i1 | High&Middle attack reversal, counters are accepted from 1-8F, 25 damage if counter attack is successful, swap |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Cross Chop While running [three steps or more] ![]() ![]() | M[JS] 24 | i18 | ±0 | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |





[or during Soulzone]

on hit 




[Heat Engager]









[or during Shadow Sprint]