Panda Move List Ver.1.11.00

TEKKEN8 Panda Move List

TEKKEN8 Panda Move List
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・Move List


TEKKEN8 Panda Move List

Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / Special Move / While Rising / While Crouching / 10Hit Combo / Sidestep / Hunting / Bear Sit / Bear Roll / While Down / Throws / Attack Reversal / While opponent down

Heat System

1 1. What can be done during Heat〔general〕
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat〔general〕
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3 3. What can be done during Heat〔general〕
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4 4. What can be done during Heat〔unique〕
4. What can be done during Heat〔unique〕
Some hold moves can have shortened max level holds
db1,2 hold, etc.
5 5. What can be done during Heat〔unique〕
5. What can be done during Heat〔unique〕
Allows the use of the powered up version of Bear Roll
While crouching 1+2, during Bear Roll 1, etc.
6 6. What can be done during Heat〔unique〕
6. What can be done during Heat〔unique〕
Allows the use of Panda Shooting Star
uf3+4

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
8 Demon Bear Breath
Demon Bear Breath 
1+2
M/25
9 Bear Slash
Bear Slash 
b1
M〔PC〕/24
b1,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕, absorb an attack to power up and deal more chip damage on block
10 Bear X
Bear X 
b1+2
HM/10,20(4,8)
Chip damage on block, b1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
11 Rabid Bear
Rabid Bear 
fff1+2
M〔TJ〕/30(9)
Chip damage on block, fff1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
12 Frolicking Bear
Frolicking Bear 
During Hunting〔3+4,etc.〕d1+2
M〔TJ〕,Sp〔TC〕/22
Shift to Hunting〔does not shift when using Heat Dash〕
13 Panda Shooting Star
Panda Shooting Star 
During Heat uf3+4
M〔TJ〕*3,Sp/13,14,13(3,6,7)
Also possible during Bear Roll, shift to Bear Sit, partially uses remaining Heat time
14 Panda Super Attack
Panda Super Attack 
During Heat 2+3
MM〔TJ〕/22,28(6,12)
Or with Heat activated during Hunting 2+3, Heat Smash, 2+3,F to shift to Bear Roll, 2+3,D〔or 3+4〕to shift to Hunting

Rage Moves

15 Close Call! Panda Storming Flower
Close Call! Panda Storming Flower 
During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

16 G-Clef Cannon
G-Clef Cannon 
1,1,1
H,M,M/5,8,14
17 Angry Lumberjack
Angry Lumberjack 
1,2
H,H/5,25(10)
Chip damage on block
18 Bear Combo Middle
Bear Combo Middle 
2,1,2
H,M,M/10,11,22
19 Bear Combo Low
Bear Combo Low 
2,1,3
H,M,L/10,11,13
20 Demon Bear Breath
Demon Bear Breath 
1+2
M/25
21 Hunting
Hunting 
3+4
Sp〔TC〕/-
Or while down and facing down 3+4, to shift to Hunting

f Command

22 Wild Lumberjack
Wild Lumberjack 
f2,1
H,H/11,20
23 Bear Claw Cross
Bear Claw Cross 
f1+2,1+2
M,M/16,20
24 Shape-Up Kick
Shape-Up Kick 
f3+4
L〔TC〕/20
25 Shape-Up Hip
Shape-Up Hip 
f3+4,1+2
L〔TC〕,M〔TC〕/20,30

df Command

26 Grizzly Rampage
Grizzly Rampage 
df1,2,1+2
M,M,M/6,9,20
27 Kuma Musou
Kuma Musou 
df2,1
M,M/10,12
28 Honey Trap
Honey Trap 
df3,2
M,H/13,24(9)
Chip damage on block

d Command

29 Hip Smash
Hip Smash 
d1+2
M/28
30 Bear Sit
Bear Sit 
d3+4
Sp〔TJ〕〔TC〕/-
Or db3+4, d3+4,F to shift to Bear Roll, d3+4,B to shift to California Roll

db Command

31 Double Wild Slap
Double Wild Slap 
db1,2
H,M/11,20
Can hold, db1,2,D〔or 3+4〕 to shift to Hunting
32 Double Wild Slap
Double Wild Slap 
db1,2 hold
H,M/11,20(8)
Chip damage on block, df1,2 hold D〔or 3+4〕 to shift to Hunting
33 Fresh Wild Slap
Fresh Wild Slap 
db1,2 hold〔max〕
H,M/11,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕, df1,2 hold,D〔or 3+4〕 to shift to Hunting
34 Bear Lariat
Bear Lariat 
db2
L〔TC〕/10
db2,D〔or 3+4〕 to shift to Hunting
35 Bear Pump in Pedal
Bear Pump in Pedal 
db3
L/12
36 Spinning Kuma
Spinning Kuma 
db4
L〔TC〕/20
37 Drum Roll
Drum Roll 
db1+2,1+2,2
MM*2,M/4,4,4,4,18
38 Salmon Hunter
Salmon Hunter 
db2+3
L/30
Hold to power up and deal more chip damage on block
39 Salmon Hunter
Salmon Hunter 
db2+3 hold
L/40(12)
Chip damage on block
40 Fresh Salmon Hunter
Fresh Salmon Hunter 
db2+3 hold〔max〕
L/60(18)
Chip damage on block

b Command

41 Bear Slash
Bear Slash 
b1
M〔PC〕/24
b1,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕, absorb an attack to power up and deal more chip damage on block
42 Howling Bear
Howling Bear 
b2,1,1+2
M,H,M/12,14,20
d2,1,D〔or 3+4〕 to shift to Hunting, b2,1,F to shift to Bear Roll
43 Salmon Massacre
Salmon Massacre 
b2,2,1
M,M,M/12,15,25
44 Bear X
Bear X 
b1+2
HM/10,20(4,8)
Chip damage on block, b1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
45 High Jinks
High Jinks 
b3+4
M/20,3
Or while rising 3+4
46 Deadly Claw
Deadly Claw 
b1+4
UA-M/25
b1+4,D〔or 3+4〕 to shift to Hunting
47 Rolling Bear
Rolling Bear 
b1+4,ff
Sp-M/40,3
b1+4,ff to extend

ub u uf Command

48 Bear Skip
Bear Skip 
ub1+2
L〔TJ〕/25
ub1+2,D〔or 3+4〕 to cancel and shift to Hunting
49 Big Bear Attack
Big Bear Attack 
u1+2
M〔TJ〕/24
u1+2,D〔or 3+4〕 to shift to Hunting
50 Pancake Press
Pancake Press 
u3+4
M〔TJ〕,Sp〔TC〕/21
Shift to Bear Sit
51 Hornet Sweep
Hornet Sweep 
uf1
M〔TJ〕/20(8)
Or ub1 or u1, chip damage on block
52 Ultra Kuma
Ultra Kuma 
uf2
M/27
Or ub2 or u2
53 Bear Double Hop Kick Combo
Bear Double Hop Kick Combo 
uf3,4,1+2
M〔TJ〕,M〔TJ〕,M/13,9,11
uf3,4,1+2,D〔or 3+4〕 to shift to Hunting
54 Kuma Hell Axle
Kuma Hell Axle 
uf4, on hit or block 3
M〔TJ〕,M〔TJ〕/20,17

ff Command

55 Demon Uppercut
Demon Uppercut 
ff2
M/23
56 Falling Bear
Falling Bear 
ff1+2
M〔TJ〕,Sp〔TC〕/30(9)
Chip damage on block, to shift to Hunting, ff1+2,F to shift to Bear Roll
57 Anger Hook
Anger Hook 
bf2
H/26(10)
Chip damage on block
58 Grizzly Claws
Grizzly Claws 
qcf2,1
M,M/15,25
59 Grizzly Claw Smash
Grizzly Claw Smash 
qcf2,2
M,L/15,22(6)
Chip damage on block
60 Leaping Side kick
Leaping Side kick 
fff3
M〔TJ〕/30(9)
Chip damage on block
61 Rabid Bear
Rabid Bear 
fff1+2
M〔TJ〕/30(9)
Chip damage on block, fff1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕

Special Move

62 You’re Welcome
You’re Welcome 
1+3+4
Sp/-
63 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit

While Rising

64 Killing Claws
Killing Claws 
While rising 1,2
M,M/13,20
Can hold at last step, while rising 1,2,D〔or 3+4〕 to shift to Hunting
65 Killing Claws
Killing Claws 
While rising 1,2 hold
M,M/13,28(11)
Chip damage on block, while rising 1,2 hold D〔or 3+4〕 to shift to Hunting
66 Fresh Killing Claws
Fresh Killing Claws 
While rising 1,2 hold〔max〕
M,M/13,38(15)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕, while rising 1,2 hold,D〔or 3+4〕 to shift to Hunting
67 Mad Angler
Mad Angler 
While rising 2
M/20
68 Spinning Bear Kick
Spinning Bear Kick 
While rising 3
M/21
69 Paw Smash
Paw Smash 
While rising 4
M/20

While Crouching

70 Watch Your Feet
Watch Your Feet 
While crouching 1
L〔TC〕/12
71 Bear Roll
Bear Roll 
While crouching 1+2
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

10Hit Combo

72 10 Hit Combo
10 Hit Combo 
While crouching df2,1,1+2,3,1+2,3+4,1+2,2,3,1
/12,12,6,5,6,7,7,6,21,35

Sidestep(u☆ or d☆)

73 Salmon Swipe
Salmon Swipe 
During sidestep 1+2
M/23

Stance

Hunting

74 Hunting
Hunting 
3+4, etc.
Sp〔TC〕/-
Shift to Hunting, DB to shift to crouching state, ub〔or u or uf〕 to shift to standing state
75 Honeycomb Spike
Honeycomb Spike 
During Hunting 1,2
M,M/10,20
Can hold at last step
76 Honeycomb Spike
Honeycomb Spike 
During Hunting 1,2 hold
M,M/10,20(8)
Chip damage on block
77 Fresh Honeycomb Spike
Fresh Honeycomb Spike 
During Hunting 1,2 hold〔max〕
M,M/10,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕
78 Bear Claw
Bear Claw 
During Hunting 2
L〔TC〕,Sp〔TC〕/16
Shift to Hunting
79 Bear Fling
Bear Fling 
During Hunting 1+2
M〔TC〕/24,3
80 Bear Tackle
Bear Tackle 
During Hunting 3+4
M〔TC〕〔PC〕/21
Absorb an attack to power up and deal more chip damage on block
81 Hunting Hip Smash
Hunting Hip Smash 
During Hunting f3+4
L〔TJ〕,Sp〔TC〕/25
Or during Hunting b3+4, shift to Bear Sit
82 Big Tree
Big Tree 
During Hunting df2
M/20
83 Frolicking Bear
Frolicking Bear 
During Hunting d1+2
M〔TJ〕,Sp〔TC〕/22
Shift to Hunting〔does not shift when using Heat Dash〕
84 Break’n
Break’n 
During Hunting b1+2,1+2
L〔TC〕,L〔TC〕/16,23
During Hunting b1+2,D〔or 3+4〕 to shift to Hunting
85 Hunting to Roll Over
Hunting to Roll Over 
During Hunting 3〔or 4〕
Sp/-
86 Hunting to Play Dead
Hunting to Play Dead 
During Hunting d3+4
Sp/-
87 Bear Roll
Bear Roll 
During Hunting ff
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕
88 Backward Roll
Backward Roll 
During Hunting bb
Sp/-
Or during Bear Sit B, during Hunting bbD〔or 3+4〕 to shift to Hunting

Bear Sit

89 Bear Sit
Bear Sit 
d3+4, etc.
Sp/-
Shift to Bear Sit
90 Double Trout Sweep
Double Trout Sweep 
During Bear Sit 1,1
L〔TC〕,L〔TC〕/15,14
91 Trout Smash
Trout Smash 
During Bear Sit 2
M/18
92 Rebound
Rebound 
During Bear Sit 3+4
M〔TJ〕,Sp/20
During Bear Sit 3+4,F to shift to Bear Roll
93 Bear Roll
Bear Roll 
During Bear Sit F
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

Bear Roll

96 Bear Backhand
Bear Backhand 
During Bear Roll 2
M/21
97 Bear Slide
Bear Slide 
During Bear Roll 3
L〔TC〕/20
98 Bear Rolling Kick
Bear Rolling Kick 
During Bear Roll 4
M〔TJ〕/20
99 Giant Roll
Giant Roll 
During Bear Roll 1+2
Sp-M/22,3
100 Hunting
Hunting 
During Bear Roll D〔or 3+4〕
Sp〔TC〕/-
Shift to Hunting

While Down

101 Bear Backstroke
Bear Backstroke 
While down and facing up 1+2
M,Sp〔TC〕/15
Shift to Hunting
102 Get Up Punch
Get Up Punch 
While down and facing up d1+2
M,Sp〔TC〕/21
Shift to Bear Sit
103 Bear Butterfly
Bear Butterfly 
While down and facing down 1+2
L,Sp〔TC〕/10
Shift to Hunting
104 Bear Roll
Bear Roll 
While down and facing down F
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

Throws Moves

Throws

105 Bear’s Bite
Bear’s Bite 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
106 Bear Hug
Bear Hug 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
107 Bear Slam
Bear Slam 
Approach opponent from left side 1+3〔or 2+4〕
Throw-H/50
Throw escape 1
108 Choke Slam
Choke Slam 
Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
109 Swing Swung
Swing Swung 
Approach opponent from behind 1+3〔or 2+4〕
Throw-H/70
Cannot throw escape
110 Headbutt
Headbutt 
Approach opponent uf1+2
Throw-H/35(or 14)
Throw escape 1+2
111 Rock’n Roll Circus
Rock’n Roll Circus 
Approach opponent hcb,f 1+2
Throw-H/50(or 60)
Throw escape 1+2
112 Bear Toss
Bear Toss 
During Hunting f1+2
Throw-H/35
Cannot throw escape, erases opponent’s recoverable health

Attack Reversal

113 Low Parry
Low Parry 
Time with opponent low attack DF
Parry〔Low〕/-
114 Low Parry
Low Parry 
Time with opponent low attack during Hunting F
Parry〔Low〕/-

While Opponentdown

115 Dance With Me
Dance With Me 
While opponent is down d1+4
〔Attack-Down〕L,UA-L/16,48
〔While opponent is down〕d1+4,3+4 to cancel and face backward

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