Zafina Move List Ver2.05.00

Move List

TEKKEN8 Zafina Move List

TEKKEN8 Zafina Move List
TEKKEN8 TOP


Command list for Zafina in Tekken 8. Includes all moves such as standard attacks, Rage Arts, Rage Drives, and throws—complete with input commands and notes.

・Move List



TEKKEN8 Zafina Move List

New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Scarecrow Stance / Tarantula Stance / Mantis Stance / Anathema Moves / While Down / Throws / Attack Reversal

New Move

028 Calamity Trifecta
Calamity Trifecta 
df1 2 on hit or block 1+2
M,M,Sp-M*3/10,16,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
041 Shulshaga
Shulshaga 
db2,1
M,M,Sp/17,16
Shift to Scarecrow Stance, db2 1 B to shift to standing state
042 Calamity Vortex
Calamity Vortex 
db2 on hit or block 1+2
M,Sp-M*3/17,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
051 Evil Razer
Evil Razer 
b1+2
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
087 Sinister Bite
Sinister Bite 
During Scarecrow Stance b1+2
L[TC]/20
On hit gain Anathema, deals self-damage[recoverable] when not in Heat
110 Anathematic Claw
Anathematic Claw 
With Anathema b1 during hit from front 1+2
M,Th/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
111 Anathematic Stomp
Anathematic Stomp 
With Anathema b3 on hit or block 1+2
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
112 Anathematic Razer
Anathematic Razer 
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
113 Anathematic Malice
Anathematic Malice 
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases

Heat System

001 1. What can be done during Heat[general]
1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
002 2. What can be done during Heat[general]
2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
003 3. What can be done during Heat[general]
3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
004 4. What can be done during Heat[unique]
4. What can be done during Heat[unique]
Can use Anathema moves
b1+2 1+2, etc.
005 5. What can be done during Heat[unique]
5. What can be done during Heat[unique]
When health reducing move is activated, health won’t be consumed
f1+2, df4 2, etc.

Heat Moves

006 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[PC]/12(2)
Also possible during Scarecrow Stance, gain Anathema, partially uses remaining Heat time, 2+3 bb to cancel attack
007 Malicious Nail
Malicious Nail 
f1+2
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
008 Miasma Bearer
Miasma Bearer 
df4,1
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, df4,1,D, to cancel and shift to crouching state
009 Binal Venom
Binal Venom 
During Scarecrow Stance[3+4,etc.]2,1
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
010 Primitive Grudge
Primitive Grudge 
During Tarantula Stance[d1+2,etc.]df1
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
011 Vicious Claw
Vicious Claw 
During Mantis Stance[d3+4,etc.]df1
M/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], df1 B to shift to standing state, deals self-damage[recoverable] when not in Heat
012 Curse of Azazel
Curse of Azazel 
During Heat 2+3
H,Th/15,36(1*2,2*4)
Also possible during Scarecrow Stance, Heat Smash, throw on hit

Rage Moves

013 Semper Avarus Eget
Semper Avarus Eget 
During Rage df1+2
M[PC],Th/55
Also possible during Scarecrow Stance, Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

014 Left Right Combo
Left Right Combo 
1,2
H,H/5,9
015 Left Right Scarecrow
Left Right Scarecrow 
1,2,3
H,H,H,Sp/5,9,12
Shift to Scarecrow Stance, 1,2,3,B to shift to standing state
016 Anzu
Anzu 
1,3
H,H,Sp/5,14
Shift to Scarecrow Stance, 1,3,B to shift to standing state
017 Ecdysis
Ecdysis 
1,4
H,M,Sp/5,17
Shift to Tarantula Stance
018 Kapara
Kapara 
2,1,3
H,M,L[TC],Sp/8,9,11
Shift to Mantis Stance, 2,1,3,D to cancel and shift to Mantis Stance
019 Anamalech
Anamalech 
2,2,1+2
H,M,MMM/8,12,7,11,14
020 Sharur
Sharur 
3
H,Sp/17
Shift to Scarecrow Stance, 3,B to shift to standing state
021 Manticore
Manticore 
1+2,4,4
M,M,M/17,10,20
022 Scarecrow Stance
Scarecrow Stance 
3+4
Sp/-
Or while rising 3+4, shift to Scarecrow Stance

f Command

023 Ettimu
Ettimu 
f2,3,4
M,H,M/17,12,25
f2,3 shift to Scarecrow Stance, f2,3,B to shift to standing state
024 Scarecrow Side Kick
Scarecrow Side Kick 
f3
H,Sp/28
Has good left sidestep tracking, shift to Scarecrow Stance, f3 B to shift to standing state
025 Aqrabuamelu
Aqrabuamelu 
f4
H/13
026 Malicious Nail
Malicious Nail 
f1+2
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat

df Command

027 Bloody Saif – Execution
Bloody Saif – Execution 
df1,2,1
M,M,M,Sp/10,16,16
Shift to Scarecrow Stance, df1 2 1 B to shift to standing state
028 Calamity Trifecta
Calamity Trifecta 
df1 2 on hit or block 1+2
M,M,Sp-M*3/10,16,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
029 Sharp Shamshir
Sharp Shamshir 
df1,4
M,H/10,18
030 Lamashtu Claw
Lamashtu Claw 
df2
M/13
031 Dueling Scimitars
Dueling Scimitars 
df3,4
M,H/15,17
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
032 Pukku
Pukku 
df3,d4
M,L[TC]/15,15
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
033 Miasma Bearer
Miasma Bearer 
df4,1
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, df4,1,D, to cancel and shift to crouching state
034 Cerberus Strike
Cerberus Strike 
df4,2
M,M/14,20

d Command

035 Ningishzida
Ningishzida 
d1,1
M,M/11,17
036 Poison Rosette
Poison Rosette 
d2,4,3
M,M,M/17,10,10
d2,4 to shift to Mantis Stance, d2,4,D to shift to Tarantula Stance
037 Earwig Pincer
Earwig Pincer 
d3
L[TC]/14
d3,D to shift to Mantis Stance
038 Iskur
Iskur 
d4,3
L,H[TJ]/8,10
039 Tarantula Stance
Tarantula Stance 
d1+2
Sp/-
Shift to Tarantula Stance
040 Mantis Stance
Mantis Stance 
d3+4
Sp/-
Or ub,b3+4, shift to Mantis Stance

db Command

041 Shulshaga
Shulshaga 
db2,1
M,M,Sp/17,16
Shift to Scarecrow Stance, db2 1 B to shift to standing state
042 Calamity Vortex
Calamity Vortex 
db2 on hit or block 1+2
M,Sp-M*3/17,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
043 Acinaces
Acinaces 
db3
L,Sp/13
Shift to Scarecrow Stance, db3,B to shift to standing state
044 Euphrates Cannon
Euphrates Cannon 
db4,2
L[TC],M/14,17
Or while crouching db4,2, db4,D to shift to Mantis Stance
045 Sirrush
Sirrush 
db1+2,1+2
L[TC],M/10,14
db1+2 to shift to Mantis Stance

b Command

046 Cursed Crow
Cursed Crow 
b1
M/14
047 Cursed Claw
Cursed Claw 
b1,during hit from front 1
M,Th/14,36
On hit gain Anathema, deals self-damage[recoverable] when not in Heat
048 Brisingamen Backfist
Brisingamen Backfist 
b2
H/22
049 Ereshkigal Stomp
Ereshkigal Stomp 
b3
M[PC]/23
Absorb an attack to power up and deal more chip damage on block
050 Tiamat’s Tail
Tiamat’s Tail 
b4,4
M,M/14,20
051 Evil Razer
Evil Razer 
b1+2
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat

ub u uf Command

052 Spear of Alu
Spear of Alu 
ub1+2
UA-M/40
053 Lapis Dagger
Lapis Dagger 
uf1
H/19
054 Kur
Kur 
uf2
M[TC]/20
055 Arali
Arali 
uf3
M[TJ]/19
Or ub3 or u3
056 Rahab
Rahab 
uf4
M[TJ]/18
Or ub4 or u4

ff Command

057 Gilgamesh Blast
Gilgamesh Blast 
ff2
H/20(6)
Chip damage on block
058 Sagaris Smash
Sagaris Smash 
ff3,1
M,M/20,24
ff3 to shift to Scarecrow Stance, ff3,B to shift to standing state
059 Roundhouse Kick
Roundhouse Kick 
ff4
M/16
060 Gallu
Gallu 
ff3+4
MM[TJ]/10,21
ff3+4,D to shift to Mantis Stance
061 Leaping Side Kick
Leaping Side Kick 
fff3
M[TJ],Sp/30(9)
Chip damage on block, shift to Scarecrow Stance, fff3,B to shift to standing state
062 Tiamat
Tiamat 
fff1+2
H[TJ],Sp/20(8)
Chip damage on block, shift to Tarantula Stance
063 Tarantula Dive
Tarantula Dive 
While running[two steps or more]F4
L[TC],Sp/21
While running[two steps or more]F4,U to shift to standing state, F4,D to shift to Tarantula Stance

10Hit Combo

064 10 Hit Combo 1
10 Hit Combo 1 
df1,4,2,3,4,1,3,2,4,2
/10,18,10,6,8,7,5,6,10,40
065 10 Hit Combo 2
10 Hit Combo 2 
df1,4,2,3,4,1,d3,3,2,2
/10,18,10,6,8,7,8,6,15,35

Special Move

066 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]

While Rising

067 Alraune
Alraune 
While rising 1,2
M,M/8,8
068 Rising Claw
Rising Claw 
While rising 2
M/20
While rising 2,D to shift to Mantis Stance
069 Shargaz
Shargaz 
While rising 3
M,Sp/16
Shift to Scarecrow Stance, while rising 3,B to shift to standing state
070 Bashmu
Bashmu 
While rising 4
M/14

While Crouching

071 Spinning Sweep
Spinning Sweep 
While crouching df3
L[TC]/15
While crouching df3,D to shift to Mantis Stance

Sidestep(u☆ or d☆)

072 Adramelech
Adramelech 
During sidestep 1+2
M/22

Stance

Scarecrow Stance

073 Scarecrow Stance
Scarecrow Stance 
3+4 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
074 Scarecrow Nightmare
Scarecrow Nightmare 
During Scarecrow Stance 1,4
H,M,Sp/12,18
Shift to Tarantula Stance, 1 to shift to Scarecrow Stance
075 Binal Venom
Binal Venom 
During Scarecrow Stance 2,1
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
076 Circling Cutlass
Circling Cutlass 
During Scarecrow Stance 2,2
M,M/17,17
During Scarecrow Stance 2 to shift to Scarecrow Stance
077 Gizal
Gizal 
During Scarecrow Stance 3,3
M,H,Sp/15,20
Shift to Scarecrow Stance, during Scarecrow Stance 3 to shift to Scarecrow Stance
078 Spinning Sappara
Spinning Sappara 
During Scarecrow Stance 4
M[PC]/20
Absorb an attack to power up and deal more chip damage on block
079 Huwawa
Huwawa 
During Scarecrow Stance 1+2
M/20
During Scarecrow Stance 1+2,D to shift to Tarantula Stance
080 Kigal
Kigal 
During Scarecrow Stance 3+4
MM[TJ]/10,20
081 Dark Rising
Dark Rising 
During Scarecrow Stance df1
MM/10,21(15)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
082 Double Abzu Abyss
Double Abzu Abyss 
During Scarecrow Stance df3,3
L[TC],L[TC],Sp/10,10
During Scarecrow Stance df3 to shift to crouching state
083 Scarecrow Scythe
Scarecrow Scythe 
During Scarecrow Stance df4
L[TC]/17
Shift to Mantis Stance
084 Sag-Giga Sickle
Sag-Giga Sickle 
During Scarecrow Stance d3,3
L,H,Sp/10,28
Shift to Scarecrow Stance, during Scarecrow Stance d3 to shift to Scarecrow Stance, d3,3,B to shift to standing state
085 Scarecrow Slide
Scarecrow Slide 
During Scarecrow Stance d4
L[TC]/20
During Scarecrow Stance d4,D to shift to Mantis Stance
086 Mantis Stance
Mantis Stance 
During Scarecrow Stance d3+4
Sp/-
Shift to Mantis Stance
087 Sinister Bite
Sinister Bite 
During Scarecrow Stance b1+2
L[TC]/20
On hit gain Anathema, deals self-damage[recoverable] when not in Heat

Tarantula Stance

088 Tarantula Stance
Tarantula Stance 
d1+2 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
089 Tarantula Shotel
Tarantula Shotel 
During Tarantula Stance 1
L,Sp/13
Shift to Tarantula Stance
090 Tarantula Cutlass
Tarantula Cutlass 
During Tarantula Stance 2
M[PC]/24
Absorb an attack to power up and deal more chip damage on block
091 Deathstalker
Deathstalker 
During Tarantula Stance 3
M,Sp/16
Shift to Tarantula Stance
092 Tarantula’s Bite
Tarantula’s Bite 
During Tarantula Stance 4,3
M,M/10,10
During Tarantula Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance
093 Tarantula Claw
Tarantula Claw 
During Tarantula Stance 1+2
M[TJ],M/7,20
094 Primitive Grudge
Primitive Grudge 
During Tarantula Stance df1
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
095 Tarantula Scimitar
Tarantula Scimitar 
During Tarantula Stance d1+2
L,Sp/20
Shift to Mantis Stance

Mantis Stance

096 Mantis Stance
Mantis Stance 
d3+4 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
097 Butterfly Capture Combo
Butterfly Capture Combo 
During Mantis Stance 1,3
M,H,Sp/12,12
Shift to Scarecrow Stance, 1,3,B to shift to standing state
098 Mantis Sting
Mantis Sting 
During Mantis Stance 2,1,4
M,M,M/19,10,25
During Mantis Stance 2[or 2,1] to shift to Mantis Stance
099 Sweeping Claw
Sweeping Claw 
During Mantis Stance 3,1
L[TC],M,Sp/12,16
Shift to Mantis Stance, during Mantis Stance 3 to shift to Mantis Stance
100 Neti
Neti 
During Mantis Stance 4,3
L,M,Sp/13,23
Shift to Mantis Stance, during Mantis Stance 4, to shift to Tarantula Stance, 4,D to Tarantula Stance
101 Scarecrow Strike
Scarecrow Strike 
During Mantis Stance 1+2
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
102 Paradox
Paradox 
During Mantis Stance 2+3
Sp/-
Shift to Mantis Stance
103 Vicious Claw
Vicious Claw 
During Mantis Stance df1
M/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], df1 B to shift to standing state, deals self-damage[recoverable] when not in Heat
104 Enlil
Enlil 
During Mantis Stance df2
M/10
105 Negal’s Lance
Negal’s Lance 
During Mantis Stance df3
M,Sp/20
Shift to Mantis Stance, during Mantis Stance df3,4 to shift to Paradox
106 Mantis Slash
Mantis Slash 
During Mantis Stance df4
M[TC],Sp/18
Shift to Tarantula Stance
107 Mantis Sickle
Mantis Sickle 
During Mantis Stance d1,4
L[TC],M/14,23
During Mantis Stance d1 to shift to Mantis Stance
108 Mantis Slide
Mantis Slide 
During Mantis Stance d4
L[TC],Sp/19
Shift to Mantis Stance
109 Enki
Enki 
During Mantis Stance uf3
M[TJ]/25
During Mantis Stance uf3,D to shift to Mantis Stance

Heat State

Anathema Moves

110 Anathematic Claw
Anathematic Claw 
With Anathema b1 during hit from front 1+2
M,Th/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
111 Anathematic Stomp
Anathematic Stomp 
With Anathema b3 on hit or block 1+2
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
112 Anathematic Razer
Anathematic Razer 
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
113 Anathematic Malice
Anathematic Malice 
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases

While Down

114 [Common Action] Side Roll
[Common Action] Side Roll 
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
115 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick 
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
116 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick 
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
117 [Common Action] Spring Attack
[Common Action] Spring Attack 
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
118 [Common Action] Recovery Kick
[Common Action] Recovery Kick 
While down and facing up d3
L[TC]/5
Or d4
119 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward] 
While down B
Sp/-
120 [Common Action] Stand Up
[Common Action] Stand Up 
While down U
Sp/-
Or DB
121 [Common Action] Forward Roll
[Common Action] Forward Roll 
While down and facing up F
Sp/-
122 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop 
While rolling forward 1+2
M[TJ]/15

Throws Moves

Throws

123 Diabolos
Diabolos 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
124 Akhazu
Akhazu 
Approach opponent 2+4
Throw-H/35
Throw escape 1[or 2], shift to Mantis Stance
125 Labasu
Labasu 
Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
126 Labartu
Labartu 
Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
127 Namtar
Namtar 
Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape
128 Dumuzi’s Fate
Dumuzi’s Fate 
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2

Attack Reversal

129 Revenge Hand
Revenge Hand 
Time with opponent attack b1+3[or b2+4]
Sp[PC,At-Reversal-High&Mid],MM[PC]/5,23(11)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
130 Low Parry
Low Parry 
Time with opponent low attack DF
Parry[Low]/-

TEKKEN8 TOP

コメント

タイトルとURLをコピーしました