TEKKEN8 Zafina Move List
・TEKKEN8 TOP
Command list for Zafina in Tekken 8. Includes all moves such as standard attacks, Rage Arts, Rage Drives, and throws—complete with input commands and notes.
・Move List
TEKKEN8 Zafina Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Scarecrow Stance / Tarantula Stance / Mantis Stance / Anathema Moves / While Down / Throws / Attack Reversal
New Move
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028 Calamity Trifecta
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Calamity Trifecta
df1 2 on hit or block 1+2
M,M,Sp-M*3/10,16,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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041 Shulshaga
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Shulshaga
db2,1
M,M,Sp/17,16
Shift to Scarecrow Stance, db2 1 B to shift to standing state
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042 Calamity Vortex
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Calamity Vortex
db2 on hit or block 1+2
M,Sp-M*3/17,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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051 Evil Razer
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Evil Razer
b1+2
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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087 Sinister Bite
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Sinister Bite
During Scarecrow Stance b1+2
L[TC]/20
On hit gain Anathema, deals self-damage[recoverable] when not in Heat
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110 Anathematic Claw
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Anathematic Claw
With Anathema b1 during hit from front 1+2
M,Th/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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111 Anathematic Stomp
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Anathematic Stomp
![]() With Anathema b3 on hit or block 1+2
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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112 Anathematic Razer
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Anathematic Razer
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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113 Anathematic Malice
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Anathematic Malice
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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Heat System
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001 1. What can be done during Heat[general]
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1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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002 2. What can be done during Heat[general]
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2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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003 3. What can be done during Heat[general]
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3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
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004 4. What can be done during Heat[unique]
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4. What can be done during Heat[unique]
Can use Anathema moves
b1+2 1+2, etc.
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005 5. What can be done during Heat[unique]
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5. What can be done during Heat[unique]
When health reducing move is activated, health won’t be consumed
f1+2, df4 2, etc.
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Heat Moves
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006 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Also possible during Scarecrow Stance, gain Anathema, partially uses remaining Heat time, 2+3 bb to cancel attack
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007 Malicious Nail
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Malicious Nail
![]() f1+2
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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008 Miasma Bearer
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Miasma Bearer
![]() df4,1
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, df4,1,D, to cancel and shift to crouching state
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009 Binal Venom
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Binal Venom
![]() During Scarecrow Stance[3+4,etc.]2,1
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
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010 Primitive Grudge
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Primitive Grudge
![]() During Tarantula Stance[d1+2,etc.]df1
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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011 Vicious Claw
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Vicious Claw
![]() During Mantis Stance[d3+4,etc.]df1
M/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], df1 B to shift to standing state, deals self-damage[recoverable] when not in Heat
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012 Curse of Azazel
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Curse of Azazel
During Heat 2+3
H,Th/15,36(1*2,2*4)
Also possible during Scarecrow Stance, Heat Smash, throw on hit
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Rage Moves
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013 Semper Avarus Eget
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Semper Avarus Eget
![]() ![]() During Rage df1+2
M[PC],Th/55
Also possible during Scarecrow Stance, Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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014 Left Right Combo
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Left Right Combo
1,2
H,H/5,9
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015 Left Right Scarecrow
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Left Right Scarecrow
1,2,3
H,H,H,Sp/5,9,12
Shift to Scarecrow Stance, 1,2,3,B to shift to standing state
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016 Anzu
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Anzu
1,3
H,H,Sp/5,14
Shift to Scarecrow Stance, 1,3,B to shift to standing state
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017 Ecdysis
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Ecdysis
![]() 1,4
H,M,Sp/5,17
Shift to Tarantula Stance
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018 Kapara
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Kapara
2,1,3
H,M,L[TC],Sp/8,9,11
Shift to Mantis Stance, 2,1,3,D to cancel and shift to Mantis Stance
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019 Anamalech
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Anamalech
2,2,1+2
H,M,MMM/8,12,7,11,14
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020 Sharur
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Sharur
3
H,Sp/17
Shift to Scarecrow Stance, 3,B to shift to standing state
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021 Manticore
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Manticore
1+2,4,4
M,M,M/17,10,20
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022 Scarecrow Stance
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Scarecrow Stance
3+4
Sp/-
Or while rising 3+4, shift to Scarecrow Stance
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f Command
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023 Ettimu
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Ettimu
f2,3,4
M,H,M/17,12,25
f2,3 shift to Scarecrow Stance, f2,3,B to shift to standing state
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024 Scarecrow Side Kick
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Scarecrow Side Kick
f3
H,Sp/28
Has good left sidestep tracking, shift to Scarecrow Stance, f3 B to shift to standing state
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025 Aqrabuamelu
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Aqrabuamelu
f4
H/13
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026 Malicious Nail
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Malicious Nail
![]() f1+2
MM/16,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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df Command
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027 Bloody Saif – Execution
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Bloody Saif – Execution
df1,2,1
M,M,M,Sp/10,16,16
Shift to Scarecrow Stance, df1 2 1 B to shift to standing state
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028 Calamity Trifecta
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Calamity Trifecta
df1 2 on hit or block 1+2
M,M,Sp-M*3/10,16,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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029 Sharp Shamshir
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Sharp Shamshir
df1,4
M,H/10,18
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030 Lamashtu Claw
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Lamashtu Claw
df2
M/13
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031 Dueling Scimitars
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Dueling Scimitars
df3,4
M,H/15,17
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
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032 Pukku
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Pukku
df3,d4
M,L[TC]/15,15
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
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033 Miasma Bearer
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Miasma Bearer
![]() df4,1
M,M/14,22(8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, df4,1,D, to cancel and shift to crouching state
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034 Cerberus Strike
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Cerberus Strike
![]() df4,2
M,M/14,20
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d Command
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035 Ningishzida
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Ningishzida
d1,1
M,M/11,17
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036 Poison Rosette
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Poison Rosette
d2,4,3
M,M,M/17,10,10
d2,4 to shift to Mantis Stance, d2,4,D to shift to Tarantula Stance
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037 Earwig Pincer
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Earwig Pincer
d3
L[TC]/14
d3,D to shift to Mantis Stance
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038 Iskur
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Iskur
d4,3
L,H[TJ]/8,10
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039 Tarantula Stance
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Tarantula Stance
d1+2
Sp/-
Shift to Tarantula Stance
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040 Mantis Stance
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Mantis Stance
d3+4
Sp/-
Or ub,b3+4, shift to Mantis Stance
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db Command
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041 Shulshaga
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Shulshaga
db2,1
M,M,Sp/17,16
Shift to Scarecrow Stance, db2 1 B to shift to standing state
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042 Calamity Vortex
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Calamity Vortex
db2 on hit or block 1+2
M,Sp-M*3/17,10,710(4,4,8)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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043 Acinaces
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Acinaces
db3
L,Sp/13
Shift to Scarecrow Stance, db3,B to shift to standing state
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044 Euphrates Cannon
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Euphrates Cannon
db4,2
L[TC],M/14,17
Or while crouching db4,2, db4,D to shift to Mantis Stance
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045 Sirrush
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Sirrush
![]() db1+2,1+2
L[TC],M/10,14
db1+2 to shift to Mantis Stance
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b Command
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046 Cursed Crow
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Cursed Crow
b1
M/14
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047 Cursed Claw
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Cursed Claw
b1,during hit from front 1
M,Th/14,36
On hit gain Anathema, deals self-damage[recoverable] when not in Heat
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048 Brisingamen Backfist
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Brisingamen Backfist
![]() b2
H/22
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049 Ereshkigal Stomp
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Ereshkigal Stomp
![]() b3
M[PC]/23
Absorb an attack to power up and deal more chip damage on block
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050 Tiamat’s Tail
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Tiamat’s Tail
b4,4
M,M/14,20
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051 Evil Razer
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Evil Razer
b1+2
M/27(5)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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ub u uf Command
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052 Spear of Alu
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Spear of Alu
ub1+2
UA-M/40
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053 Lapis Dagger
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Lapis Dagger
uf1
H/19
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054 Kur
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Kur
![]() uf2
M[TC]/20
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055 Arali
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Arali
uf3
M[TJ]/19
Or ub3 or u3
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056 Rahab
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Rahab
uf4
M[TJ]/18
Or ub4 or u4
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ff Command
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057 Gilgamesh Blast
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Gilgamesh Blast
![]() ff2
H/20(6)
Chip damage on block
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058 Sagaris Smash
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Sagaris Smash
ff3,1
M,M/20,24
ff3 to shift to Scarecrow Stance, ff3,B to shift to standing state
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059 Roundhouse Kick
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Roundhouse Kick
![]() ff4
M/16
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060 Gallu
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Gallu
ff3+4
MM[TJ]/10,21
ff3+4,D to shift to Mantis Stance
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061 Leaping Side Kick
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Leaping Side Kick
fff3
M[TJ],Sp/30(9)
Chip damage on block, shift to Scarecrow Stance, fff3,B to shift to standing state
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062 Tiamat
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Tiamat
![]() fff1+2
H[TJ],Sp/20(8)
Chip damage on block, shift to Tarantula Stance
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063 Tarantula Dive
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Tarantula Dive
While running[two steps or more]F4
L[TC],Sp/21
While running[two steps or more]F4,U to shift to standing state, F4,D to shift to Tarantula Stance
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10Hit Combo
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064 10 Hit Combo 1
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10 Hit Combo 1
df1,4,2,3,4,1,3,2,4,2
/10,18,10,6,8,7,5,6,10,40
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065 10 Hit Combo 2
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10 Hit Combo 2
df1,4,2,3,4,1,d3,3,2,2
/10,18,10,6,8,7,8,6,15,35
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Special Move
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066 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]
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While Rising
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067 Alraune
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Alraune
While rising 1,2
M,M/8,8
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068 Rising Claw
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Rising Claw
![]() While rising 2
M/20
While rising 2,D to shift to Mantis Stance
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069 Shargaz
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Shargaz
While rising 3
M,Sp/16
Shift to Scarecrow Stance, while rising 3,B to shift to standing state
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070 Bashmu
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Bashmu
While rising 4
M/14
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While Crouching
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071 Spinning Sweep
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Spinning Sweep
While crouching df3
L[TC]/15
While crouching df3,D to shift to Mantis Stance
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Sidestep(u☆ or d☆)
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072 Adramelech
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Adramelech
During sidestep 1+2
M/22
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Stance
Scarecrow Stance
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073 Scarecrow Stance
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Scarecrow Stance
3+4 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
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074 Scarecrow Nightmare
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Scarecrow Nightmare
During Scarecrow Stance 1,4
H,M,Sp/12,18
Shift to Tarantula Stance, 1 to shift to Scarecrow Stance
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075 Binal Venom
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Binal Venom
![]() During Scarecrow Stance 2,1
M,M/17,25(10)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
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076 Circling Cutlass
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Circling Cutlass
During Scarecrow Stance 2,2
M,M/17,17
During Scarecrow Stance 2 to shift to Scarecrow Stance
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077 Gizal
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Gizal
During Scarecrow Stance 3,3
M,H,Sp/15,20
Shift to Scarecrow Stance, during Scarecrow Stance 3 to shift to Scarecrow Stance
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078 Spinning Sappara
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Spinning Sappara
![]() ![]() During Scarecrow Stance 4
M[PC]/20
Absorb an attack to power up and deal more chip damage on block
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079 Huwawa
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Huwawa
During Scarecrow Stance 1+2
M/20
During Scarecrow Stance 1+2,D to shift to Tarantula Stance
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080 Kigal
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Kigal
During Scarecrow Stance 3+4
MM[TJ]/10,20
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081 Dark Rising
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Dark Rising
![]() During Scarecrow Stance df1
MM/10,21(15)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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082 Double Abzu Abyss
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Double Abzu Abyss
![]() During Scarecrow Stance df3,3
L[TC],L[TC],Sp/10,10
During Scarecrow Stance df3 to shift to crouching state
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083 Scarecrow Scythe
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Scarecrow Scythe
During Scarecrow Stance df4
L[TC]/17
Shift to Mantis Stance
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084 Sag-Giga Sickle
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Sag-Giga Sickle
During Scarecrow Stance d3,3
L,H,Sp/10,28
Shift to Scarecrow Stance, during Scarecrow Stance d3 to shift to Scarecrow Stance, d3,3,B to shift to standing state
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085 Scarecrow Slide
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Scarecrow Slide
During Scarecrow Stance d4
L[TC]/20
During Scarecrow Stance d4,D to shift to Mantis Stance
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086 Mantis Stance
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Mantis Stance
During Scarecrow Stance d3+4
Sp/-
Shift to Mantis Stance
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087 Sinister Bite
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Sinister Bite
During Scarecrow Stance b1+2
L[TC]/20
On hit gain Anathema, deals self-damage[recoverable] when not in Heat
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Tarantula Stance
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088 Tarantula Stance
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Tarantula Stance
d1+2 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
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089 Tarantula Shotel
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Tarantula Shotel
During Tarantula Stance 1
L,Sp/13
Shift to Tarantula Stance
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090 Tarantula Cutlass
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Tarantula Cutlass
![]() ![]() During Tarantula Stance 2
M[PC]/24
Absorb an attack to power up and deal more chip damage on block
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091 Deathstalker
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Deathstalker
During Tarantula Stance 3
M,Sp/16
Shift to Tarantula Stance
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092 Tarantula’s Bite
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Tarantula’s Bite
During Tarantula Stance 4,3
M,M/10,10
During Tarantula Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance
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093 Tarantula Claw
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Tarantula Claw
![]() During Tarantula Stance 1+2
M[TJ],M/7,20
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094 Primitive Grudge
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Primitive Grudge
![]() During Tarantula Stance df1
M/30(12)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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095 Tarantula Scimitar
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Tarantula Scimitar
During Tarantula Stance d1+2
L,Sp/20
Shift to Mantis Stance
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Mantis Stance
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096 Mantis Stance
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Mantis Stance
d3+4 etc.
Sp/-
DB[or UB or U or UF]to shift to standing state
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097 Butterfly Capture Combo
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Butterfly Capture Combo
During Mantis Stance 1,3
M,H,Sp/12,12
Shift to Scarecrow Stance, 1,3,B to shift to standing state
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098 Mantis Sting
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Mantis Sting
During Mantis Stance 2,1,4
M,M,M/19,10,25
During Mantis Stance 2[or 2,1] to shift to Mantis Stance
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099 Sweeping Claw
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Sweeping Claw
During Mantis Stance 3,1
L[TC],M,Sp/12,16
Shift to Mantis Stance, during Mantis Stance 3 to shift to Mantis Stance
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100 Neti
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Neti
![]() During Mantis Stance 4,3
L,M,Sp/13,23
Shift to Mantis Stance, during Mantis Stance 4, to shift to Tarantula Stance, 4,D to Tarantula Stance
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101 Scarecrow Strike
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Scarecrow Strike
![]() During Mantis Stance 1+2
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
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102 Paradox
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Paradox
During Mantis Stance 2+3
Sp/-
Shift to Mantis Stance
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103 Vicious Claw
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Vicious Claw
![]() During Mantis Stance df1
M/30(12)
Gain Anathema on hit , chip damage on block, shift to Scarecrow Stance [does not shift on Heat activation or when using Heat Dash], df1 B to shift to standing state, deals self-damage[recoverable] when not in Heat
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104 Enlil
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Enlil
During Mantis Stance df2
M/10
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105 Negal’s Lance
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Negal’s Lance
During Mantis Stance df3
M,Sp/20
Shift to Mantis Stance, during Mantis Stance df3,4 to shift to Paradox
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106 Mantis Slash
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Mantis Slash
![]() During Mantis Stance df4
M[TC],Sp/18
Shift to Tarantula Stance
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107 Mantis Sickle
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Mantis Sickle
During Mantis Stance d1,4
L[TC],M/14,23
During Mantis Stance d1 to shift to Mantis Stance
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108 Mantis Slide
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Mantis Slide
During Mantis Stance d4
L[TC],Sp/19
Shift to Mantis Stance
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109 Enki
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Enki
During Mantis Stance uf3
M[TJ]/25
During Mantis Stance uf3,D to shift to Mantis Stance
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Heat State
Anathema Moves
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110 Anathematic Claw
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Anathematic Claw
With Anathema b1 during hit from front 1+2
M,Th/14,45
Removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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111 Anathematic Stomp
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Anathematic Stomp
![]() With Anathema b3 on hit or block 1+2
M[PC],MM/13,8,14(2,6)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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112 Anathematic Razer
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Anathematic Razer
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2/17,5,15(3,1,4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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113 Anathematic Malice
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Anathematic Malice
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M/6,15,3,10(4)
Chip damage on block, removes Anathema [during Heat, partially uses remaining Heat time], deals more damage as health decreases
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While Down
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114 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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115 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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116 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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117 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
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118 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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119 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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120 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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121 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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122 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Throws Moves
Throws
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123 Diabolos
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Diabolos
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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124 Akhazu
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Akhazu
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1[or 2], shift to Mantis Stance
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125 Labasu
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Labasu
![]() Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
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126 Labartu
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Labartu
![]() Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
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127 Namtar
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Namtar
![]() Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape
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128 Dumuzi’s Fate
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Dumuzi’s Fate
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
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Attack Reversal
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129 Revenge Hand
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Revenge Hand
![]() Time with opponent attack b1+3[or b2+4]
Sp[PC,At-Reversal-High&Mid],MM[PC]/5,23(11)
On hit gain Anathema, chip damage on block, deals self-damage[recoverable] when not in Heat
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130 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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