Jack-8 Move List Ver.2.05.00

Jack-8

TEKKEN8 Jack-8 Move List

TEKKEN8 Jack-8 Move List
TEKKEN8 TOP


Command list for JACK-8 in Tekken 8. Covers all moves including basic attacks, throws, and Rage Arts with clear input notation. A helpful reference for both new and experienced players.

・Move List



TEKKEN8 Jack-8 Move List

New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / Sit Down / Gamma Howl / Gamma Charge / Throws / Low Throw / Wallstun Throw / Attack Reversal

New Move

013 Hyper Merkabah Headbutt
Hyper Merkabah Headbutt 
During Heat f3+4
M/30(6)
Partially uses remaining Heat time, f3+4 D to shift to Gamma Howl
014 Hyper Terrapulser
Hyper Terrapulser 
During Heat uf3
L[TC]/16(3)
Or ub3 or u3, shift to Gamma Howl on hit, partially uses remaining Heat time, cannot K.O.
021 Jab Elbow > Flying Fortress
Jab Elbow > Flying Fortress 
2,1,UF
H,M,Sp/10,12
022 Jab Elbow > Make Some Noise
Jab Elbow > Make Some Noise 
2,1,UF1+2
H,M,M[TJ],Sp/10,12,20(4)
Chip damage on block, shift to Gamma Howl on hit or block
064 Mad Dozer[St]
Mad Dozer[St] 
b3,2,2 hold
M,H,M/14,13,30(16)
Chip damage on block, gain Gamma Charge on hit or block
102 Atomic Shoulder Tackle > Flying Fortress
Atomic Shoulder Tackle > Flying Fortress 
While crouching df3+4,UF
M,Sp/28
103 Atomic Shoulder Tackle > Make Some Noise
Atomic Shoulder Tackle > Make Some Noise 
While crouching df3+4,UF1+2
M,M[TJ],Sp/28,20(4)
Chip damage on block, shift to Gamma Howl on hit or block
131 Walking Fortress
Walking Fortress 
During Gamma Howl f
Sp/-
Shift to Gamma Howl
134 Make Some Noise
Make Some Noise 
During Gamma Howl uf1+2
M[TJ],Sp/20(4)
Chip damage on block, shift to Gamma Howl on hit or block
138 Particle Barrier – Gamma
Particle Barrier – Gamma 
During Gamma Charge and Gamma Howl 3+4
Sp-M[PC]/24(7)
Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block

Heat System

001 1. What can be done during Heat[general]
1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
002 2. What can be done during Heat[general]
2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
003 3. What can be done during Heat[general]
3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB[or 2+3]
004 4. What can be done during Heat[unique]
4. What can be done during Heat[unique]
Allows the use of moves while Gamma Charge is activated
During Gamma Howl 2, during Gamma Howl 1, during Gamma Howl 3+4
005 5. What can be done during Heat[unique]
5. What can be done during Heat[unique]
Allows the use of Hyper Merkabah Headbutt
f3+4
006 6. What can be done during Heat[unique]
6. What can be done during Heat[unique]
Allows the use of Hyper Terrapulser
uf3

Heat Moves

007 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[PC]/12(2)
Also possible during Gamma Howl, partially uses remaining Heat time, 2+3,bb to cancel attack
008 Piston Gun Assault
Piston Gun Assault 
b2
M/27
Hold to power up [chip damage on block, gain Gamma Charge on hit or block], gain Gamma Charge on Heat activation
009 Tyulpan Blast
Tyulpan Blast 
b1+2
M/28
Gain Gamma Charge on Heat activation
010 Full Metal Deathblow
Full Metal Deathblow 
During Gamma Howl[3+4, etc.]4
H/30(9)
Chip damage on block, Gain Gamma Charge on Heat activation
011 Particle Barrier
Particle Barrier 
During Gamma Howl[3+4, etc.]3+4
Sp-M[PC]/20
Absorb an attack to power up and deal more chip damage on block, gain Gamma Charge on Heat activation
012 Iron Gunman
Iron Gunman 
Approach crouching opponent d2+4
Throw-M/25
Or during Gamma Howl 3+4, cannot throw escape, unable to Heat Dash [partially restores remaining Heat time], gain Gamma Charge on Heat activation
013 Hyper Merkabah Headbutt
Hyper Merkabah Headbutt 
During Heat f3+4
M/30(6)
Partially uses remaining Heat time, f3+4 D to shift to Gamma Howl
014 Hyper Terrapulser
Hyper Terrapulser 
During Heat uf3
L[TC]/16(3)
Or ub3 or u3, shift to Gamma Howl on hit, partially uses remaining Heat time, cannot K.O.
015 Meteor Raid
Meteor Raid 
During Heat 2+3
H,Th/12,40(2,3,3,2)
Also possible during Gamma Howl, Heat Smash, throw on hit

Rage Moves

016 Terraforming Cannon
Terraforming Cannon 
During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

017 Jab > Jackhammer
Jab > Jackhammer 
1,1
H,M/10,22
1,1,D to shift to Gamma Howl
018 Jab > Stunning Hook
Jab > Stunning Hook 
1,2
H,H/10,24
019 Jab Elbow Smash
Jab Elbow Smash 
2,1,2
H,M,M/10,12,20
020 Piston Gun Fusillade
Piston Gun Fusillade 
2,1,1+2
H,M,H*5/10,12,10,6,6,6,20(1*4,6)
Chip damage on block
021 Jab Elbow > Flying Fortress
Jab Elbow > Flying Fortress 
2,1,UF
H,M,Sp/10,12
022 Jab Elbow > Make Some Noise
Jab Elbow > Make Some Noise 
2,1,UF1+2
H,M,M[TJ],Sp/10,12,20(4)
Chip damage on block, shift to Gamma Howl on hit or block
023 Mimesis Savage Knee
Mimesis Savage Knee 
2,3
H,M/10,18
024 Two-Step Die
Two-Step Die 
3,2
M,H/18,20
Or while rising 3,2, f3,D to shift to Gamma Howl
025 Machine Press
Machine Press 
3,1+2
M,M/18,22
Or while rising 3,1+2, f3,D to shift to Gamma Howl
026 Tornado Punch
Tornado Punch 
1+2
MM/8,14
027 Gamma Howl
Gamma Howl 
3+4
Sp[PC]/-
Or while rising 3+4, shift to Gamma Howl, absorb an attack to activate Gamma Charge
028 Gigaton Punch
Gigaton Punch 
1+4,1
M/25(7)
hcf1 to power up, chip damage on block
029 Gigaton Punch
Gigaton Punch 
1+4 hold, then 1
UA-M/200
1+3 hold or hcf to increase rotation
030 Windup Uppercut
Windup Uppercut 
1+4,df1
M/21
031 Prime Windup Uppercut
Prime Windup Uppercut 
1+4,df1[quick input]
M/30
hcf,df1[quick input] to power up

f Command

032 Impact Driver
Impact Driver 
f1,1
M,H/13,25
033 Drilling Engine
Drilling Engine 
f1,2,1
M,H,M/13,12,20
034 Piston Gun Blaster
Piston Gun Blaster 
f1,2,2
M,H,M/13,12,22
Hold at last step to power up[chip damage on block, gain Gamma Charge on hit or block]
035 Pinpoint Assault
Pinpoint Assault 
f2
H/22
036 Dark Greeting
Dark Greeting 
f4~1
UA-H/80
037 Sudden Elbow
Sudden Elbow 
f4~1,2
M/30
038 Rolling Death Crusher
Rolling Death Crusher 
f1+2
MM[PC]/12,20
Absorb an attack to power up and deal more chip damage on block
039 Merkabah Headbutt
Merkabah Headbutt 
f3+4
M/24
f3+4,D to shift to Gamma Howl

df Command

040 Overheat
Overheat 
df1,1
M,M/12,20
041 Overdrive
Overdrive 
df1,2,1,2
M,H,H,HH/12,10,2,1,8
042 Programmed Uppercut
Programmed Uppercut 
df2
M/13
043 Cosmic Sweeper
Cosmic Sweeper 
df2,1
M,Air/13,16
Hold at last step to power up, df2,1,D to shift to Gamma Howl
044 Cosmic Sweeper
Cosmic Sweeper 
df2,1 hold
M,Air/13,22
df2,1 hold, then D to shift to Gamma Howl, gain Gamma Charge on hit
045 Combine Harvester
Combine Harvester 
df3,2
M,H/16,20
046 Mimesis Wrench Kick
Mimesis Wrench Kick 
df4
M/17
047 Dump Truck
Dump Truck 
df3+4
M/28
048 Body Press
Body Press 
df1+3
SpThrow-H[TJ]/25
Throw when hit from the front in close range
049 Hell Driller
Hell Driller 
df1+3,during hit 1+2
Derived Throw/25,10
Cannot throw escape
050 Debugger
Debugger 
df1+4
L[TC]/23
b,db,d,df1 to power up
051 Megaton Blast
Megaton Blast 
df2+3
M/26
b,db,d,df2 to power up

d Command

052 Double Axe
Double Axe 
d1+2
M[TC]/28
053 Sit Down
Sit Down 
d3+4
Sp[TJ]/-
Shift to Sit Down

db Command

054 Machinegun Blast
Machinegun Blast 
db1,1,1,2
L,L,L,M/13,5,5,21
055 Power Shovel
Power Shovel 
db2
L[TC]/24
Hold to power up [chip damage on block, gain Gamma Charge on hit or block]
056 Cossack Kicks
Cossack Kicks 
db3,4,3,4,3,4
L*6/15,12*5
057 Cossack Smash
Cossack Smash 
During Cossack Kicks1+2
H/21
058 Cossack Compactor
Cossack Compactor 
During Cossack Kicks approach[crouching opponent]d1+2
Throw-M/45
Cannot throw escape
059 Big Boot
Big Boot 
db4
L[TC]/14
060 Megaton Earthquake
Megaton Earthquake 
db1+2
LL/8,21

b Command

061 Double Biceps
Double Biceps 
b1,2
M,M/17,17
062 Piston Gun Assault
Piston Gun Assault 
b2
M/27
Hold to power up [chip damage on block, gain Gamma Charge on hit or block], gain Gamma Charge on Heat activation
063 Mad Dozer
Mad Dozer 
b3,2,2
M,H,H/14,13,20
b3,2,D to shift to Gamma Howl
064 Mad Dozer[St]
Mad Dozer[St] 
b3,2,2 hold
M,H,M/14,13,30(16)
Chip damage on block, gain Gamma Charge on hit or block
065 Sherman Stomp
Sherman Stomp 
b4,4
M,M/16,21
066 Tyulpan Blast
Tyulpan Blast 
b1+2
M/28
Gain Gamma Charge on Heat activation

ub u uf Command

067 Barrel Jacket Hammer
Barrel Jacket Hammer 
ub1+2
H[PC]/30
Absorb an attack to power up and deal more chip damage on block
068 Patriot Fist
Patriot Fist 
u1+2
H/23
069 Giant Foot Stomp
Giant Foot Stomp 
u3+4
UA-M/40
Or ub3+4, u3+4,3+4,3+4,3+4,3+4, to power up
070 Sky Sweeper
Sky Sweeper 
uf1
Air,Sp/14
Or ub1 or u2, hold to power up, hits airborne opponents only, uf1.D to shift to Gamma Howl
071 Sky Sweeper
Sky Sweeper 
uf1 hold
Air/22
Or ub1 hold or u1 hold, hits airborne opponents, gain Gamma Charge on hit, uf1 hold D to Gamma Howl
072 Reactor Elbow
Reactor Elbow 
uf2
M[TJ]/25
Or ub2 or u2
073 Terrapulser
Terrapulser 
uf3
L,Sp/
Or ub3 or u3, on hit shift to Gamma Howl, cannot K.O.
074 Pancake Press
Pancake Press 
uf3+4
M[TJ],Sp/23
Shift to Sit Down

ff Command

075 Jackhammer
Jackhammer 
ff1
M/22
ff1,D to shift to Gamma Howl
076 Rocket Uppercut
Rocket Uppercut 
ff2
M/23
Hold to power up [chip damage on block, gain Gamma Charge on hit or block]
077 Granite Stomping
Granite Stomping 
ff3
M/22
ff3,D to directly shift to crouching state
078 Rocket Kick
Rocket Kick 
ff4
M/32(12)
Chip damage on block
079 Cross Cut Blast
Cross Cut Blast 
ff1+2,2
M,M/20,16
080 High and Low Cross Cut
High and Low Cross Cut 
ff1+2,1+2
M,L[TC]/20,14
081 Sliding Attack
Sliding Attack 
ff1+4
M[TJ]/25
Low attack on landing
082 Cemaho Chop
Cemaho Chop 
fff2
M/25(7)
Chip damage on block
083 Mimesis Charging Tackle
Mimesis Charging Tackle 
fff1+2
M/34(10)
Chip damage on block

10Hit Combo

084 10 Hit Combo 1
10 Hit Combo 1 
d2,1,1,1,2,1,2,1,1+2,1+2
/8,6,5,7,7,6,6,8,21,25
Or while crouching 2,1,1,1,2,1,2,1,1+2,1+2
085 10 Hit Combo 2
10 Hit Combo 2 
d2,1,1,1,2,1,2,1,d1+2,1+2
/8,6,5,7,7,6,6,8,12,35
Or while crouching 2,1,1,1,2,1,2,1,d1+2,1+2

Special Move

086 Taunt
Taunt 
1+2+4
Sp/-
087 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]

While Rising

088 Killing Uppercut
Killing Uppercut 
While rising 1
M/14
089 V-Twin
V-Twin 
While rising 2,1
M,M/10,17
090 V-Deathblow
V-Deathblow 
While rising 2,4
M,H/10,26(7)
Chip damage on block
091 Toe Smash
Toe Smash 
While rising 4
M/20
092 Double Hammer Thrash
Double Hammer Thrash 
While rising 1+2,1+2,1+2
M,M,L/14,10,7

While Crouching

093 Double Low Hammer
Double Low Hammer 
While crouching d1,1
L[TC],L[TC]/10,14
094 Megaton Strike
Megaton Strike 
While crouching d1,2
L[TC],M/10,24
095 Low Cross Combo
Low Cross Combo 
While crouching 1+2,1+2
L[TC],M/21,16
096 Windmill Punches
Windmill Punches 
While crouching df1,2,1,1
M,M,M,H/5,8,11,30
097 Swing R Knuckle
Swing R Knuckle 
While crouching df2,1,2
M,M,M/12,10,10
098 Swing R Knuckle High
Swing R Knuckle High 
While crouching df2,f1
M,H/12,23
099 Swing R Knuckle Low
Swing R Knuckle Low 
While crouching df2,d1
M,L[TC]/12,8
100 Mimesis Spike Press
Mimesis Spike Press 
While crouching df4,2
M,M/10,17
101 Atomic Shoulder Tackle
Atomic Shoulder Tackle 
While crouching df3+4
M/28
Hold to power up [chip damage on block, gain Gamma Charge on hit or block]
102 Atomic Shoulder Tackle > Flying Fortress
Atomic Shoulder Tackle > Flying Fortress 
While crouching df3+4,UF
M,Sp/28
103 Atomic Shoulder Tackle > Make Some Noise
Atomic Shoulder Tackle > Make Some Noise 
While crouching df3+4,UF1+2
M,M[TJ],Sp/28,20(4)
Chip damage on block, shift to Gamma Howl on hit or block
104 Pulverizer
Pulverizer 
While crouching db1,1,1
L,M,M /14,10,20
Hold at last step to power up[chip damage on block, gain Gamma Charge on hit or block]

Sidestep(u☆ or d☆)

105 Discharger
Discharger 
During sidestep 1
M/23
106 Piston Gun Snipe
Piston Gun Snipe 
During sidestep 2
H/20(6)
During sidestep 2,D to shift to Gamma Howl, chip damage on block

While Down

107 [Common Action] Side Roll
[Common Action] Side Roll 
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
108 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick 
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
109 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick 
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
110 [Common Action] Spring Attack
[Common Action] Spring Attack 
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
111 [Common Action] Recovery Kick
[Common Action] Recovery Kick 
While down and facing up d3
L[TC]/5
Or d4
112 Get Up Punch
Get Up Punch 
While down and facing up d1+2
M,Sp/18
Shift to Sit Down
113 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward] 
While down B
Sp/-
114 [Common Action] Stand Up
[Common Action] Stand Up 
While down U
Sp/-
Or DB
115 [Common Action] Forward Roll
[Common Action] Forward Roll 
While down and facing up F
Sp/-
116 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop 
While rolling forward 1+2
M[TJ]/15

Stance

Sit Down

117 Sit Down
Sit Down 
d3+4, etc.
Sp/-
Shift to Sit Down
118 Sit Punches
Sit Punches 
During Sit Down 1,2,1,2
L*4/10,10,10,10
Or during Sit Down 2,1,2,1
119 Ground Assault
Ground Assault 
During Sit Down 1+2
M/21
120 Extra Pancake Press
Extra Pancake Press 
During Sit Down 3+4
M[TJ],Sp/35
Shift to Sit Down[can shift to moves other than Extra Pancake Press]
121 Forward Roll
Forward Roll 
During Sit Down f
Sp/-
122 Backward Roll
Backward Roll 
During Sit Down b
Sp/-

Gamma Howl

123 Gamma Howl
Gamma Howl 
3+4, etc.
Sp[PC]/-
To Gamma Howl, partially uses remaining Heat time
124 Juggernaut Hook
Juggernaut Hook 
During Gamma Howl 1
M/20
125 Exaton Blast
Exaton Blast 
During Gamma Howl 2
H/40(4)
Chip damage on block
126 Granite Stomping
Granite Stomping 
During Gamma Howl 3
M/28
During Gamma Howl 3,D to directly shift to crouching state
127 Full Metal Deathblow
Full Metal Deathblow 
During Gamma Howl 4
H/30(9)
Chip damage on block, Gain Gamma Charge on Heat activation
128 Particle Barrier
Particle Barrier 
During Gamma Howl 3+4
Sp-M[PC]/20
Absorb an attack to power up and deal more chip damage on block, gain Gamma Charge on Heat activation
129 Prime Windup Uppercut
Prime Windup Uppercut 
During Gamma Howl f1
M/26
130 Megalodriller
Megalodriller 
During Gamma Howl f2
M*4/34
131 Walking Fortress
Walking Fortress 
During Gamma Howl f
Sp/-
Shift to Gamma Howl
132 Breakout Fortress
Breakout Fortress 
During Gamma Howl ub
Sp[TJ]/-
133 Flying Fortress
Flying Fortress 
During Gamma Howl uf
Sp[TJ]/-
134 Make Some Noise
Make Some Noise 
During Gamma Howl uf1+2
M[TJ],Sp/20(4)
Chip damage on block, shift to Gamma Howl on hit or block

Heat State

Gamma Charge

135 Gamma Charge
Gamma Charge 
Time with opponent attack 3+4
Sp[PC]/-
Always active during Heat, absorb attack to regain recoverable health and partially restore remaining Heat time
136 Jaguar Hook – Gamma
Jaguar Hook – Gamma 
During Gamma Charge and Gamma Howl 1
M/22(4)
Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block
137 Exaton Blast – Gamma
Exaton Blast – Gamma 
During Gamma Charge and Gamma Howl 2
H/42(4)
Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect
138 Particle Barrier – Gamma
Particle Barrier – Gamma 
During Gamma Charge and Gamma Howl 3+4
Sp-M[PC]/24(7)
Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block

Throws Moves

Throws

139 Rotary Catapult
Rotary Catapult 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or2
140 Piston Gun Back Breaker
Piston Gun Back Breaker 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or2
141 Side Left Bomb
Side Left Bomb 
Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
142 Father’s Love
Father’s Love 
Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
143 Spinal Crush
Spinal Crush 
Approach opponent from behind 1+3
Throw-H/70
Cannot throw escape
144 Throw Away
Throw Away 
Approach opponent from behind 2+4
Throw-H/70
Cannot throw escape
145 Volcano
Volcano 
Approach opponent df2+4
Throw-H/10,5
Throw escape 2
146 Volcano Blaster
Volcano Blaster 
Approach opponent dfdf2+4
Throw-H/15,5
Throw escape 2
147 Body Smash
Body Smash 
Approach opponent db2+3
Throw-H/25
Throw escape 2
148 Ground Zero
Ground Zero 
Approach opponent uf1+2
Throw-H/35
Throw escape 1+2
149 Lift Up Megaton Hit
Lift Up Megaton Hit 
Approach opponent uf1+2,d,df2
Derived Throw/40 or 32
Cannot throw escape
150 Pile Driver
Pile Driver 
Approach opponent db,n,f1+2
Throw-H/50
Throw escape 1+2
151 Pyramid Driver
Pyramid Driver 
Approach opponent qcf 1
Throw-H/40
Throw escape 1
152 Back Breaker
Back Breaker 
Approach opponent qcb 2
Throw-H/45
Throw escape 2
153 Mimesis Overkill
Mimesis Overkill 
During Gamma Howl 1+2
Throw-H/45 or 36,21
Throw escape 1+2

Low Throw

154 Gun Bomb
Gun Bomb 
Approach crouching opponent d1+3
Throw-M/30
Or during Gamma Howl 1+3, cannot throw escape
155 Iron Gunman
Iron Gunman 
Approach crouching opponent d2+4
Throw-M/25
Or during Gamma Howl 3+4, cannot throw escape, unable to Heat Dash [partially restores remaining Heat time], gain Gamma Charge on Heat activation

Wallstun Throw

156 Twin Drivers
Twin Drivers 
During opponent wall stun 1+3[or 2+4]
Throw-H/33
Or[during opponent wall stun]uf1+2, cannot throw escape

Attack Reversal

157 Low Parry
Low Parry 
Time with opponent low attack DF
Parry[Low]/-

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