TEKKEN8 Heihachi Mishima Move List
・TEKKEN8 TOP
Looking to pick up Heihachi in TEKKEN 8?
This guide is tailored for beginners, featuring a clear list of essential moves with easy-to-read visuals.
Each technique is organized for quick reference, helping new players learn Heihachi’s fundamentals with confidence.
・Move List
TEKKEN8 Heihachi Mishima Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Wind God Step / Thunder God’s Kamae / Wind God’s Kamae / Warrior Instinct / While Down / Throws / Attack Reversal / While opponent down
New Move
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119 Ultimate Roaring Stonehead
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Ultimate Roaring Stonehead
![]() During Warrior Instinct fff1+2
H[TJ]/20(8)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block, erases opponent’s recoverable health on hit
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16 Hooking Battering Ram
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Hooking Battering Ram
![]() ![]() During Heat b4,4,2
H,M,Sp-M/14,25,20(2,5,10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
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75 Roaring Stonehead
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Roaring Stonehead
fff1+2
H[TJ]/20(4)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block
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Heat System
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1 1. What can be done during Heat(general)
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1. What can be done during Heat(general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat(general)
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2. What can be done during Heat(general)
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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3 3. What can be done during Heat(general)
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3. What can be done during Heat(general)
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB[or 2+3]
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4 4. What can be done during Heat(unique]
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4. What can be done during Heat(unique]
Allows the use of Electric Thunder God Fist and Electric Wind God Fist without Perfect Input
f,n,d,df1, f,n,d,df2
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5 5. What can be done during Heat(unique)
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5. What can be done during Heat(unique)
Allows use of formidable lightning-infused techniques
uf4 on hit or block 1, d3,2, etc.
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6 6. What can be done during Heat(unique)
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6. What can be done during Heat(unique)
Gives Wind God’s Kamae attack reversal effect against high and mid attacks
During Wind God’s Kamae, take high or mid attack from opponent
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7 Special actions related to Heat
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Special actions related to Heat
Able to enter powered up state: Mishima-Style Ultimate Technique: Warrior Instinct
Only effective during round activated, increases amount of recoverable health regained, reduces amount opponent’s recoverable health left after being hit
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Heat Moves
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8 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[Pw]/12(2)
Gain 1 Ultimate Count, partially uses remaining Heat time, 2+3,bb to cancel attack
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9 Heaven’s Merciless Wrath
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Heaven’s Merciless Wrath
![]() b1+2
M[Parry-High&Mid]/20
Has parry effect, gain 1 Ultimate Count upon Heat activation
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10 Kidney Crush Combo
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Kidney Crush Combo
![]() uf2,1
M,M/16,20(6)
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation
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11 Raoh Thrust
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Raoh Thrust
![]() ff1+2
M/22(4)
Chip damage on block, gain 1 Ultimate Count upon Heat activation
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12 Iron Hand
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Iron Hand
![]() qcf2
M/30
Gain 1 Ultimate Count upon Heat activation
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13 Wind God Hasai Rengeki
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Wind God Hasai Rengeki
![]() During Wind God’s Kamae [d1+2, etc.]1,1
H,H/13,20
Gain 1 Ultimate Count upon Heat activation
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14 Thunderous Battering Ram
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Thunderous Battering Ram
![]() ![]() During Heat db1+2
Sp-M[Pw]/25(10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
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15 Rending Battering Ram
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Rending Battering Ram
![]() During Heat d3,2
M,Sp-M/25,20(10,10)
Or during Heat and Thunder God’s Kamae 3,2, chip damage on block, has reversal break effect, partially uses remaining Heat time
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16 Hooking Battering Ram
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Hooking Battering Ram
![]() ![]() During Heat b4,4,2
H,M,Sp-M/14,25,20(2,5,10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
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17 Soaring Anvil Smasher
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Soaring Anvil Smasher
![]() During Heat uf4 on hit or block 1
MTJ,MTJ/17,30(3,6)
Chip damage on block, partially uses remaining Heat time
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18 Shadow Step
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Shadow Step
During Heat bb,n,3+4
Sp/-
Partially uses remaining Heat time
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19 Fire Starter
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Fire Starter
![]() During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp/15
Cannot throw escape, shift to Thunder God’s Kamae[partially uses remaining Heat time, does not shift with B]
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20 Charging Hard
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Charging Hard
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]/35
Regain health, partially uses remaining Heat time
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21 Enraged Tettsui Otoshi
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Enraged Tettsui Otoshi
During Heat 2+3
M,Th/15,35(3,4)
Heat Smash, shift to Thunder God’s Kamae on block [does not shift with B]
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22 Eight Thunder Kami Slayer
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Eight Thunder Kami Slayer
During Heat 2+3,F
M,Th/15,35(3,4)
Heat Smash, shift to Thunder God’s Kamae on block [does not shift with B]
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Rage Moves
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23 Mishima-Style Ultimate Technique: Tempest Demon God Fist
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Mishima-Style Ultimate Technique: Tempest Demon God Fist
![]() During Rage df1+2
M[Pw],Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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24 Flash Punch Combo
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Flash Punch Combo
1,1,2
H,H,M/5,6,16
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25 One Two Strike
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One Two Strike
1,2
H,H/5,8
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26 Back Fist Combo
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Back Fist Combo
1,2,2
H,H,H/5,8,12
1,1,2,D to shift to Wind God’s Kamae
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27 Demon Executioner Volley
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Demon Executioner Volley
1,2,2~1,1+2
H,H,M/5,8,20,24
1,2,2~1,D[or U]to cancel and shift to sidestep
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28 Wailing Demon Otoko Geri
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Wailing Demon Otoko Geri
![]() 1,2,4
H,H,H/5,8,21
Hold at last step to power up[chip damage on block]
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29 Demon Massacre
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Demon Massacre
1,b2,1
H,M,M/5,17,20
1,b4,D to shift to Wind God’s Kamae
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30 Demon Basara
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Demon Basara
1,b2,2
H,M,M/5,17,17
1,b4,D to shift to Wind God’s Kamae
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31 Demon Lair
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Demon Lair
1,b2,4
H,M,MTJ/5,17,30(12)
Chip damage on block, 1,b4,D to shift to Wind God’s Kamae
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32 Dogenkotsu
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Dogenkotsu
2,2
H,M/10,13
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33 Byakko Gekishin
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Byakko Gekishin
3,2
M,M/10,10
3,2,D to shift to Wind God’s Kamae
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34 Otoko Geri
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Otoko Geri
![]() 4
H/21
Hold to power up[chip damage on block]
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35 Demon Scissors
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Demon Scissors
4~3
MTJ/25
Or while rising 4~3
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36 Demon Breath
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Demon Breath
1+2
M/25
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f Command
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37 Tensu Gekishin
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Tensu Gekishin
f2,2
H,M/13,10
f2,2,D to shift to Wind God’s Kamae
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38 Demon Shout Volley
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Demon Shout Volley
f2~1,1+2
M,M/20,24
f2~1,D[or U]to cancel and shift to sidestep
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39 Lightning Crush
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Lightning Crush
f3
M/10
f3,D to shift to Wind God’s Kamae
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40 Right Splits Kick
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Right Splits Kick
f4
M/20
f4,D to shift to Wind God’s Kamae
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41 Chrome Dome
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Chrome Dome
f1+2
H/15
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42 Thunder God’s Kamae
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Thunder God’s Kamae
f3+4
Sp/-
Shift to Thunder God’s Kamae
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df Command
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43 Muso Palm Strike
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Muso Palm Strike
df1,1
M,H/10,8
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44 Muso Tekken
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Muso Tekken
df1,2
M,M/10,20
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45 True Muso Tekken
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True Muso Tekken
df1,2 hold
M,M/10,28(11)
Chip damage on block, has reversal break effect
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46 Zenith Muso Tekken
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Zenith Muso Tekken
![]() df1,2 hold[Perfect Input]
M,M/10,23(9)
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect
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47 Reverse Muso Renken
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Reverse Muso Renken
df2,1
M,M/8,20
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48 Gokotai Rampage
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Gokotai Rampage
df3,1+2,qcf1
M,HMM,M/10,3,3,3,25
df3,1+2,qcf1 to power up
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49 Rapid Crush Combo
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Rapid Crush Combo
df4,2
M,M/10,23
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d Command
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50 Hammer Punch
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Hammer Punch
d1
M/12
d1,D to directly shift to crouching state
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51 Hammer Beating
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Hammer Beating
d1,2
M,M/12,14
d1,2,F to directly shift to crouching state
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52 Jichinsai
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Jichinsai
d3
M/25(10)
Chip damage on block
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53 Wind God’s Kamae
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Wind God’s Kamae
d1+2
Sp/-
Shift to Wind God’s Kamae
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54 Lightning Hammer
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Lightning Hammer
d1+4
UA-M/50
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db Command
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55 Eishomon
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Eishomon
db2
LTC/25
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56 Sacred Tree Fell
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Sacred Tree Fell
db3
L/10
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b Command
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57 Oni Yarai
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Oni Yarai
![]() b1,4
M,M/12,24
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58 Rashomon
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Rashomon
b2
M/20(6)
Chip damage on block
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59 True Rashomon
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True Rashomon
b2 hold
M/30(12)
Chip damage on block, has reversal break effect, b2 hold F to shift to Thunder God’s Kamae
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60 Zenith Rashomon
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Zenith Rashomon
b2 hold[Perfect Input]
M/23(11)
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect
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61 Hooking Crescent Thrust
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Hooking Crescent Thrust
![]() b4,2
H,H/14,20
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62 Hooking Crescent Kick
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Hooking Crescent Kick
![]() b4,4
H,M/14,25
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63 Indra’s Kick
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Indra’s Kick
b4
M/23(6)
Chip damage on block , has good left sidestep tracking
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64 Heaven’s Merciless Wrath
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Heaven’s Merciless Wrath
![]() b1+2
M[Parry-High&Mid]/20
Has parry effect, gain 1 Ultimate Count upon Heat activation
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ub u uf Command
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65 Skull Rupture
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Skull Rupture
ub2
H[Parry-Punch-High&Mid]/25
Punch parry effect
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66 Demon’s Wings
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Demon’s Wings
![]() uf1
M[Pw]/25
Or ub1 or u1, absorb an attack to power up and deal more chip damage on block
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67 Kidney Crush Combo
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Kidney Crush Combo
![]() uf2,1
M,M/16,20(6)
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation
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68 Hell Axle
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Hell Axle
uf3 on hit or block 4
MTJ,MTJ/17,20(8)
Or ub3,4 or u3,4, chip damage on block
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69 Wind Slicer
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Wind Slicer
![]() uf4
MTJ/17
Or ub4 or u4
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ff Command
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70 Demon God Fist
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Demon God Fist
![]() ff2
M/22
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71 Left Splits Kick
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Left Splits Kick
ff3
M/21
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72 Raoh Thrust
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Raoh Thrust
![]() ff1+2
M/22(4)
Chip damage on block, gain 1 Ultimate Count upon Heat activation
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73 Iron Hand
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Iron Hand
![]() qcf2
M/30
Gain 1 Ultimate Count upon Heat activation
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74 Leaping Side kick
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Leaping Side kick
fff3
MTJ/30(12)
Chip damage on block
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75 Roaring Stonehead
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Roaring Stonehead
fff1+2
H[TJ]/20(4)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block
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10Hit Combo
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76 10 Hit Combo
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10 Hit Combo
ff,n,2,1,2,2,3,4,4,1,2,1
/10,8,6,7,6,11,5,5,8,30
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Special Move
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77 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]
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While Rising
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78 Quick Iron Fist
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Quick Iron Fist
While rising 1
M/17
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79 Dark Thrust
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Dark Thrust
While rising 2
MTC/20
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80 Holy Demon Cross
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Holy Demon Cross
While rising 3,1+2
M,M/10,20
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81 Tsunami Kick
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Tsunami Kick
While rising 4,4
M,M/13,16
While rising 4,4,D to shift to Wind God’s Kamae
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While Crouching
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82 Ascension Upper
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Ascension Upper
![]() While crouching df2
M/17
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83 Crouching Dragon Kick
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Crouching Dragon Kick
While crouching df4
LTC/20
Has clean hit effect
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Sidestep(u☆ or d☆)
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84 Nail Beating
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Nail Beating
During sidestep 2
M/20
During sidestep 2,F to shift to Thunder God’s Kamae
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Stance
Wind God Step
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85 Wind God Step
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Wind God Step
f,n,d,df
Sp/-
Shift to Wind God Step, f,n,d,df,uf to shift to Special Move
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86 Thunder God Fist
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Thunder God Fist
f,n,d,df1
M/30
While Heat is activated, changes to Electric Thunder God Fist[partially uses remaining Heat time], or during Wind God Step shifted from Wind God’s Kamae with DF, changes to Electric Thunder God Fist
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87 Electric Thunder God Fist
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Electric Thunder God Fist
f,n,d,df1[df+1 press simultaneously]
M/33(9)
Or f,n,df1[df+1 press simultaneously], chip damage on block
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88 Wind God Fist
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Wind God Fist
f,n,d,df2
H/20
While Heat is activated, changes to Electric Wind God Fist[partially uses remaining Heat time], or during Wind God Step shifted from Wind God’s Kamae with DF, changes to Electric Wind God Fist
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89 Electric Wind God Fist
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Electric Wind God Fist
f,n,d,df2[df+2 press simultaneously]
H/23(4)
Or f,n,df2[df+2 press simultaneously], chip damage on block
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90 Bone Splinter Kick
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Bone Splinter Kick
![]() f,n,d,df3
MTJ/30(12)
Chip damage on block
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91 Earth Scraper Kick
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Earth Scraper Kick
f,n,d,DF3
LTJ/24
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92 Spinning Demon
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Spinning Demon
f,n,d,DF4,4,4
L,L,L/15,10,8
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93 Spinning Demon Thunder God Fist
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Spinning Demon Thunder God Fist
During Spinning Demon 1
M/20
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94 Spinning Demon Bell-Ringer
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Spinning Demon Bell-Ringer
During Spinning Demon 3
HTJ/25(10)
Chip damage on block
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95 Spinning Demon Tsunami Kick
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Spinning Demon Tsunami Kick
During Spinning Demon n,4,4
M,M/10,20
During Spinning Demon n,4,4,D to shift to Wind God’s Kamae
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Thunder God’s Kamae
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96 Thunder God’s Kamae
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Thunder God’s Kamae
f3+4, etc.
Sp/-
Shift to Thunder God’s Kamae
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97 Hidden Thunder God Fist
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Hidden Thunder God Fist
During Thunder God’s Kamae 1
MTC/38
Has reversal break effect with Warrior Instinct
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98 Thunder Cutter
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Thunder Cutter
![]() During Thunder God’s Kamae 2
H/25(10)
Chip damage on block
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99 Jichinsai
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Jichinsai
During Thunder God’s Kamae 3
M/30(12)
Chip damage on block
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100 Spinning Demon
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Spinning Demon
During Thunder God’s Kamae 4,DF4,4
L,L,L/15,10,5
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101 Thunder Broken Toy
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Thunder Broken Toy
During Thunder God’s Kamae 1+3[or 2+4]
Throw-H/30
Cannot throw escape
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Wind God’s Kamae
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102 Wind God’s Kamae
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Wind God’s Kamae
d1+2, etc.
Sp/-
Shift to Wind God’s Kamae
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103 Wind God Hasai Rengeki
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Wind God Hasai Rengeki
![]() During Wind God’s Kamae[d1+2, etc.]1,1
H,H/13,20
Gain 1 Ultimate Count upon Heat activation
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104 Wind God Tettsui
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Wind God Tettsui
During Wind God’s Kamae 1,2
H,M/13,24
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105 Hidden Wind God Fist
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Hidden Wind God Fist
![]() During Wind God’s Kamae 2
MTC/20(6)
Chip damage on block
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106 Wind God Hell Axle
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Wind God Hell Axle
During Wind God’s Kamae uf3 on hit or block 4
MTJ,MTJ/17,14(8)
Chip damage on block
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107 Wind God Geta Stomp
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Wind God Geta Stomp
During Wind God’s Kamae 4
L/20
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108 Tengu’s Wings
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Tengu’s Wings
![]() ![]() During Wind God’s Kamae 1+2
M[Pw]/25
Absorb an attack to power up and deal more chip damage on block
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109 Fire Starter
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Fire Starter
![]() During Wind God’s Kamae 1+3[or 2+4]
Throw-H/15
Cannot throw escape
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110 Fire Starter
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Fire Starter
![]() During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp/15
Cannot throw escape, shift to Thunder God’s Kamae[partially uses remaining Heat time, does not shift with B]
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111 Wind God Step
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Wind God Step
During Wind God’s Kamae DF
Sp[Parry-Low]/-
Shift to Wind God Step, has low parry effect
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Warrior Instinct
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112 Mishima-Style Ultimate Technique: Warrior Instinct
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Mishima-Style Ultimate Technique: Warrior Instinct
[only once per match]During Technique count 3, 2+3
Sp-L/10
Also possible during Wind God’s Kamae, activates Warrior Instinct, creates recoverable health, has reversal break effect, cannot K.O.
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113 Ultimate Flash Punch Combo
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Ultimate Flash Punch Combo
During Warrior Instinct 1,1,2
H,H,M/5,6,20(6)
Chip damage on block
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114 Ultimate Demon Basara
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Ultimate Demon Basara
![]() During Warrior Instinct 1,b2,2
H,M,M/5,17,22(6)
Chip damage on block, has reversal break effect, erases opponent’s recoverable health on hit
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115 Ultimate Demon Breath
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Ultimate Demon Breath
During Warrior Instinct 1+2
M/31(9)
Chip damage on block
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116 Ultimate Muso Renken
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Ultimate Muso Renken
![]() During Warrior Instinct df2,1
M,M/8,20(6)
Chip damage on block
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117 Ultimate Demon God Fist
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Ultimate Demon God Fist
![]() During Warrior Instinct ff2
M/22(8)
Chip damage on block
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118 Ultimate Splits Kick
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Ultimate Splits Kick
During Warrior Instinct ff3
M/25(7)
Chip damage on block
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119 Ultimate Roaring Stonehead
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Ultimate Roaring Stonehead
![]() During Warrior Instinct fff1+2
H[TJ]/20(8)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block, erases opponent’s recoverable health on hit
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120 Ultimate Spinning Demon
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Ultimate Spinning Demon
During Warrior Instinct f,n,d,DF4,4,4
L,L,L/15,10,5(4)
Or with Warrior Instinct during Thunder God’s Kamae 4,df4,4, chip damage on block, can shift into moves from Spinning Demon
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121 Ultimate Hidden Thunder God Fist
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Ultimate Hidden Thunder God Fist
During Warrior Instinct and Wind God’s Kamae 1
MTC/38(11)
Chip damage on block, has reversal break effect
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122 Ultimate Hidden Wind God Fist
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Ultimate Hidden Wind God Fist
![]() During Warrior Instinct and Thunder God’s Kamae 2
MTC/20(10)
Chip damage on block, has reversal break effect
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While Down
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123 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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124 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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125 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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126 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
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127 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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128 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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129 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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130 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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131 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Throws
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132 Neck Breaker
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Neck Breaker
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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133 Jumping Powerbomb
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Jumping Powerbomb
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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134 Guillotine Chop
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Guillotine Chop
![]() Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
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135 Freefall
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Freefall
![]() Approach opponent from right side 1+3[or 2+4]
Throw-H/46
Throw escape 2
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136 Atomic Drop
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Atomic Drop
![]() Approach opponent from behind 1+3[or 2+4]
Throw-H/60
Cannot throw escape
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137 Stonehead
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Stonehead
Approach opponent uf1+2
Throw-H/35 or 14
Throw escape 1+2
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138 Headbutt Clash
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Headbutt Clash
Approach opponent uf1+2[Opponent character limited]
Throw-H,UA/30
Throw escape 1+2, both players repeatedly press 1,2,3, or 4 to decide the winner
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Attack Reversal
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139 Charging Hard
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Charging Hard
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]/35
Regain health, partially uses remaining Heat time
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140 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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While Opponentdown
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141 Geta Stomp
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Geta Stomp
While opponent is down d4
L[Attack-Down]/24
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