Fahkumram Move List Ver.2.05.00

Fahkumram

TEKKEN8 Fahkumram Move List

TEKKEN8 Fahkumram Move List
TEKKEN8 TOP


Here you’ll find Fahkumram’s full command list in TEKKEN 8. The page organizes his moves by type—standing, crouching, throws, and more—making it easy to review and practice each input.

・Move List



TEKKEN8 Fahkumram Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Tornado Kick Convergence / Erupting Knee Convergence / Garuda Force / Rama Stance / While Down / Throws / Attack Reversal

New Move

005 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, enter Garuda Force, 2+3 bb to cancel attack
007 Aiyara Combination: High
Aiyara Combination: High 
df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
009 Erawan Tusk
Erawan Tusk 
uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
011 Hanuman Impact
Hanuman Impact 
During Heat 2+3
MM[TJ],Th/20,30(4,1)
Heat Smash, on hit shift to throw
020 Double Blast
Double Blast 
2,3
H,M/13,22
022 Ayutthaya Roaring Thunder
Ayutthaya Roaring Thunder 
3,1,4
M,H,M/11,12,23
035 Deadly Knee
Deadly Knee 
f3+4
M[PC]/22
Absorb an attack to power up and deal more chip damage on block, enter Garuda Force on hit
036 Aiyara Combination: Mid
Aiyara Combination: Mid 
df1,2
M,M[TJ]/12,20
Enter Garuda Force
038 Aiyara Night Thunder
Aiyara Night Thunder 
df1,【4,4】
M,H/12,20(6)
Chip damage on block, perfect frame input to power up
042 Thunderbolt
Thunderbolt 
df【3,3】
M/20(6)
Chip damage on block
043 Thunderbolt
Thunderbolt 
df【3,4】
M/20
Power up with quick input
044 Chao Suea Rush
Chao Suea Rush 
df4,1
M,H/15,25(7)
Chip damage on block
045 Chao Suea Raid
Chao Suea Raid 
df4,3
M,M[TJ]/15,23
046 Stomach Rupture
Stomach Rupture 
df3+4
MM/8,8
Has good right sidestep tracking
052 Murderous Sweep
Murderous Sweep 
d4[Counter Hit]
L,Th/21,20
Throw when hit from the front
054 Haang Jora Khee
Haang Jora Khee 
db4
H[TC]/23
060 Heavy Teep
Heavy Teep 
b3+4
M/22
065 Tyrant Teep
Tyrant Teep 
uf4
M[TJ]/22
Or ub4 or u4
067 Flash Channel
Flash Channel 
ff3
L/20
077 Demonbreaker
Demonbreaker 
While rising 2,4
M,M/13,20
Link to attack from ff4
078 Sumeru Knee
Sumeru Knee 
While rising 3
M/20
080 Slant Elbow
Slant Elbow 
While crouching df2
L[TC]/22
084 Tornado Feint
Tornado Feint 
During Tornado Kick Hold F
M,Sp/11
085 Tornado Maw
Tornado Maw 
During Tornado Kick Hold B
M,M/11,25
088 Eruption Feint
Eruption Feint 
During Erupting Knee Hold F
H,Sp/10
089 Eruption Maw
Eruption Maw 
During Erupting Knee Hold B
H,M/10,25
090 Charged Tornado Kick
Charged Tornado Kick 
With Garuda Force, Tornado Kick Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force [during Heat, partially uses remaining Heat time]
091 Surendrajit
Surendrajit 
With Garuda Force, during Tornado Kick Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
092 Fatal Erupting Knee
Fatal Erupting Knee 
With Garuda Force, Erupting Knee Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force[during Heat, partially uses remaining Heat time]
093 Surendrajit
Surendrajit 
With Garuda Force, during Erupting Knee Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
094 Garuda Pressure
Garuda Pressure 
With Garuda Force, time with opponent attack 1+2
Sp[PC],M,Sp/20
Chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
095 Naga Slaughter
Naga Slaughter 
With Garuda Force f2,1,2
M,M,M[TJ]/14,17,14(6)
Chip damage on block, removes Garuda Force [during Heat, partially uses remaining Heat time]
096 Naga Devourer
Naga Devourer 
With Garuda Force df3+4,3
MM,M,Sp/8,8,23(9)
Has good right sidestep tracking, chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
097 Fatal Ramasura
Fatal Ramasura 
With Garuda Force ff【4,3】,2
L,M,Th/15,20,10(6)
Or with Garuda Force and while rising 2 4~3 2, chip damage on block, throw on front hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
098 Nandaka
Nandaka 
During Rama Stance 1
M/20(6)
Chip damage on block
099 Sharnga
Sharnga 
During Rama Stance 2
UA-M/43
100 Brahmastra
Brahmastra 
During Rama Stance 3,4
M,H/20,25(10)
Chip damage on block
101 Varunapasha
Varunapasha 
During Rama Stance 4
L/31
117 Sudarshana Chakra
Sudarshana Chakra 
During Rama Stance 1+3[or 2+4]
Throw-H/40
Cannot throw escape, enter Garuda Force on hit, partially restores remaining Heat time
118 Force Interrupt
Force Interrupt 
Time with opponent punch b2+4
Parry[Punch-High&Mid],Sp/-
Enter Garuda Force, regain recoverable health

Heat System

001 1. What can be done during Heat[general]
1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
002 2. What can be done during Heat[general]
2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
003 3. What can be done during Heat[general]
3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
004 4. What can be done during Heat[unique]
4. What can be done during Heat[unique]
With Garuda Force f2 1 2, df3+4 3, ff4~3 2, etc.

Heat Moves

005 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, enter Garuda Force, 2+3 bb to cancel attack
006 Horizon Dash
Horizon Dash 
f1+2
M/25(7)
Chip damage on block, enter Garuda Force on Heat activation
007 Aiyara Combination: High
Aiyara Combination: High 
df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
008 Thundershock Kick
Thundershock Kick 
b3
H/27(5)
Chip damage on block, enter Garuda Force on Heat activation
009 Erawan Tusk
Erawan Tusk 
uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
010 Khorat Combination
Khorat Combination 
While rising 1,2
M,H/12,25
Enter Garuda Force on Heat activation
011 Hanuman Impact
Hanuman Impact 
During Heat 2+3
MM[TJ],Th/20,30(4,1)
Heat Smash, on hit shift to throw

Rage Moves

012 Avatar of Garuda
Avatar of Garuda 
During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

013 Jab > Elbow Scythe
Jab > Elbow Scythe 
1,1
H,M/5,20
014 Left Right Combo
Left Right Combo 
1,2
H,H/5,8
015 Ban Chiang Combination
Ban Chiang Combination 
1,2,1,4
H,H,M,M/5,8,15,23
016 Left Right Combo > Thunderstorm
Left Right Combo > Thunderstorm 
1,2,4,3
H,H,H,H/5,8,10,14
1 2 4 3~4 to cancel the fourth hit and shift to Erupting Knee Convergence
017 Left Right Combo > Twin Bolts
Left Right Combo > Twin Bolts 
1,2,4,4
H,H,H,L/5,8,10,15
Shift to Murderous Sweep on counter hit
018 Jab > High Kick
Jab > High Kick 
1,4
H,H/5,17
019 Double Elbow Strike
Double Elbow Strike 
2,1
H,H/13,20
020 Double Blast
Double Blast 
2,3
H,M/13,22
021 Ayutthaya Piercing Thunder
Ayutthaya Piercing Thunder 
3,1,2
M,H,H/11,12,20
022 Ayutthaya Roaring Thunder
Ayutthaya Roaring Thunder 
3,1,4
M,H,M/11,12,23
023 Ayutthaya Rumbling Thunder
Ayutthaya Rumbling Thunder 
3,1,d4
M,H,L/11,12,15
Shift to Murderous Sweep on counter hit
024 Ayutthaya Rush
Ayutthaya Rush 
3,4
M,M/11,18
3 4~3 to cancel and shift to Tornado Kick Convergence
025 Ayutthaya Night Thunder
Ayutthaya Night Thunder 
3,【4,4】
M,H/11,20(6)
Chip damage on block, perfect frame input to power up
026 Thunderstorm
Thunderstorm 
4,3
H,H/10,14
4 3~4 to cancel the second hit and shift to Erupting Knee Convergence
027 Twin Bolts
Twin Bolts 
4,4
H,L/10,15
Shift to Murderous Sweep on counter hit
028 Heavy Middle Kick
Heavy Middle Kick 
3+4
M/20
Has good right sidestep tracking

f Command

029 Berserker Combination: Hook
Berserker Combination: Hook 
f3,2,1
M,M,H/16,13,20
030 Berserker Combination: Knee
Berserker Combination: Knee 
f3,2,4
M,M,M/16,13,20
f3 2 4~3 to cancel the third hit and shift to Tornado Kick Convergence
031 Berserker Night Thunder
Berserker Night Thunder 
f3,2,【4,4】
M,M,H/16,13,20(6)
Chip damage on block, perfect frame input to power up
032 Cross Blitz
Cross Blitz 
f2,1
M,M/14,22
033 Heel Strike
Heel Strike 
f4
M/26
034 Horizon Dash
Horizon Dash 
f1+2
M/25(7)
Chip damage on block, enter Garuda Force on Heat activation
035 Deadly Knee
Deadly Knee 
f3+4
M[PC]/22
Absorb an attack to power up and deal more chip damage on block, enter Garuda Force on hit

df Command

036 Aiyara Combination: Mid
Aiyara Combination: Mid 
df1,2
M,M[TJ]/12,20
Enter Garuda Force
037 Aiyara Combination: High
Aiyara Combination: High 
df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
038 Aiyara Night Thunder
Aiyara Night Thunder 
df1,【4,4】
M,H/12,20(6)
Chip damage on block, perfect frame input to power up
039 Searing Elbow
Searing Elbow 
df2,1
M,M/10,22
040 Searing High Switch
Searing High Switch 
df2,3
M,H/10,11
041 Sweeping Thunder
Sweeping Thunder 
df3
L/15
042 Thunderbolt
Thunderbolt 
df【3,3】
M/20(6)
Chip damage on block
043 Thunderbolt
Thunderbolt 
df【3,4】
M/20
Power up with quick input
044 Chao Suea Rush
Chao Suea Rush 
df4,1
M,H/15,25(7)
Chip damage on block
045 Chao Suea Raid
Chao Suea Raid 
df4,3
M,M[TJ]/15,23
046 Stomach Rupture
Stomach Rupture 
df3+4
MM/8,8
Has good right sidestep tracking

d Command

047 Lightning Elbow
Lightning Elbow 
d1
M/20
048 Quick Low Elbow
Quick Low Elbow 
d2
Sp-L[TC]/13
049 Left Low Kick > Thunderstorm
Left Low Kick > Thunderstorm 
d3,4,3
L,H,H/11,10,14
d3 4 3~4 to cancel the third hit and shift to Erupting Knee Convergence
050 Left Low Kick> Twin Bolts
Left Low Kick> Twin Bolts 
d3,4,4
L,H,L/11,10,15
Shift to Murderous Sweep on counter hit
051 Rumbling Thunder
Rumbling Thunder 
d4
L/15
052 Murderous Sweep
Murderous Sweep 
d4[Counter Hit]
L,Th/21,20
Throw when hit from the front

db Command

053 Lightning Rod
Lightning Rod 
db2,2
M,M/16,16
054 Haang Jora Khee
Haang Jora Khee 
db4
H[TC]/23
055 Encroaching Storm
Encroaching Storm 
db3+4
M/25

b Command

056 Surging Elbow
Surging Elbow 
b1
M/20
057 Backhand Blow > Piercing Bolt
Backhand Blow > Piercing Bolt 
b2,1
H,H/17,25
058 Thundershock Kick
Thundershock Kick 
b3
H/27(5)
Chip damage on block, enter Garuda Force on Heat activation
059 Triple Crush
Triple Crush 
b4,3,2
M,M,M/14,14,21
Enter Garuda Force
060 Heavy Teep
Heavy Teep 
b3+4
M/22
061 Maximum Voltage
Maximum Voltage 
b1+4
UA-M/50

ub u uf Command

062 Thundercloud
Thundercloud 
uf1
M[TJ]/20(4)
Or ub1 or u1, chip damage on block
063 Beast Elbow
Beast Elbow 
uf2
H[PC]/20
Or ub2 or u2, absorb an attack to power up and deal more chip damage on block
064 Erawan Tusk
Erawan Tusk 
uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
065 Tyrant Teep
Tyrant Teep 
uf4
M[TJ]/22
Or ub4 or u4
066 Delayed Rising Toe Kick
Delayed Rising Toe Kick 
uf,n,4
M[TJ]/20

ff Command

067 Flash Channel
Flash Channel 
ff3
L/20
068 Stormbreaker
Stormbreaker 
ff4
M/25
069 Barbaric Elbow
Barbaric Elbow 
ff【4,1】
M/20(6)
Chip damage on block
070 Ramasura
Ramasura 
ff【4,3】,2
L,M/15,20(6)
Chip damage on block, power up during Heat or with Garuda Force
071 Vicious Uppercut
Vicious Uppercut 
ff1+2
M/22
Enter Garuda Force
072 Lashing Squall
Lashing Squall 
bf4
H/25(10)
Has good left sidestep tracking, chip damage on block, has reversal break effect
073 Gale Force
Gale Force 
fff3
M[TJ]/30(9)
Chip damage on block

10Hit Combo

074 10 Hit Combo
10 Hit Combo 
db2,2,3,4,3,4,3,2,3,2
M,M,L,H,H,M,M,M,L,M/16,16,7,8,8,10,10,15,10,20

Special Move

075 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]

While Rising

076 Khorat Combination
Khorat Combination 
While rising 1,2
M,H/12,25
Enter Garuda Force on Heat activation
077 Demonbreaker
Demonbreaker 
While rising 2,4
M,M/13,20
Link to attack from ff4
078 Sumeru Knee
Sumeru Knee 
While rising 3
M/20
079 Toe Smash
Toe Smash 
While rising 4
M/20

While Crouching

080 Slant Elbow
Slant Elbow 
While crouching df2
L[TC]/22

Sidestep(u☆ or d☆)

081 Sky Needle
Sky Needle 
During sidestep 4
M[TJ]/23

Stance

Tornado Kick Convergence

082 Tornado Kick
Tornado Kick 
3,【4,3】
M,M/11,20
083 Charged Tornado Kick
Charged Tornado Kick 
3,【4,3】 hold
M,M/11,23(9)
Chip damage on block, power up during Heat or with Garuda Force
084 Tornado Feint
Tornado Feint 
During Tornado Kick Hold F
M,Sp/11
085 Tornado Maw
Tornado Maw 
During Tornado Kick Hold B
M,M/11,25

Erupting Knee Convergence

086 Erupting Knee
Erupting Knee 
4,【3,4】
H,M/10,20
087 Charged Erupting Knee
Charged Erupting Knee 
4,【3,4】 hold
H,M/10,25(10)
Chip damage on block, power up during Heat or with Garuda Force
088 Eruption Feint
Eruption Feint 
During Erupting Knee Hold F
H,Sp/10
089 Eruption Maw
Eruption Maw 
During Erupting Knee Hold B
H,M/10,25

Garuda Force

090 Charged Tornado Kick
Charged Tornado Kick 
With Garuda Force, Tornado Kick Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force [during Heat, partially uses remaining Heat time]
091 Surendrajit
Surendrajit 
With Garuda Force, during Tornado Kick Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
092 Fatal Erupting Knee
Fatal Erupting Knee 
With Garuda Force, Erupting Knee Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force[during Heat, partially uses remaining Heat time]
093 Surendrajit
Surendrajit 
With Garuda Force, during Erupting Knee Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
094 Garuda Pressure
Garuda Pressure 
With Garuda Force, time with opponent attack 1+2
Sp[PC],M,Sp/20
Chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
095 Naga Slaughter
Naga Slaughter 
With Garuda Force f2,1,2
M,M,M[TJ]/14,17,14(6)
Chip damage on block, removes Garuda Force [during Heat, partially uses remaining Heat time]
096 Naga Devourer
Naga Devourer 
With Garuda Force df3+4,3
MM,M,Sp/8,8,23(9)
Has good right sidestep tracking, chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
097 Fatal Ramasura
Fatal Ramasura 
With Garuda Force ff【4,3】,2
L,M,Th/15,20,10(6)
Or with Garuda Force and while rising 2 4~3 2, chip damage on block, throw on front hit, removes Garuda Force [during Heat, partially uses remaining Heat time]

Rama Stance

098 Nandaka
Nandaka 
During Rama Stance 1
M/20(6)
Chip damage on block
099 Sharnga
Sharnga 
During Rama Stance 2
UA-M/43
100 Brahmastra
Brahmastra 
During Rama Stance 3,4
M,H/20,25(10)
Chip damage on block
101 Varunapasha
Varunapasha 
During Rama Stance 4
L/31

While Down

102 [Common Action] Side Roll
[Common Action] Side Roll 
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
103 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick 
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
104 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick 
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
105 [Common Action] Spring Attack
[Common Action] Spring Attack 
While down and facing up 3+4
M[TJ]/15
Or while rolling to side 3+4
106 [Common Action] Recovery Kick
[Common Action] Recovery Kick 
While down and facing up d3
L[TC]/5
Or d4
107 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward] 
While down B
Sp/-
108 [Common Action] Stand Up
[Common Action] Stand Up 
While down U
Sp/-
Or DB
109 [Common Action] Forward Roll
[Common Action] Forward Roll 
While down and facing up F
Sp/-
110 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop 
While rolling forward 1+2
M[TJ]/15

Throws Moves

Throws

111 Killer Sweep
Killer Sweep 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
112 Raging Knee
Raging Knee 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
113 Killer Sweep
Killer Sweep 
Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
114 Raging Knee
Raging Knee 
Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
115 Checkmate
Checkmate 
Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape
116 Genocidal Rush
Genocidal Rush 
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
117 Sudarshana Chakra
Sudarshana Chakra 
During Rama Stance 1+3[or 2+4]
Throw-H/40
Cannot throw escape, enter Garuda Force on hit, partially restores remaining Heat time

Attack Reversal

118 Force Interrupt
Force Interrupt 
Time with opponent punch b2+4
Parry[Punch-High&Mid],Sp/-
Enter Garuda Force, regain recoverable health
119 Triple Vengeance
Triple Vengeance 
Time with opponent kick b1+3
At-Reversal[Kick-High&Mid&Low],MMH/40
120 Low Parry
Low Parry 
Time with opponent low attack DF
Parry[Low]/-

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