TEKKEN8 Fahkumram Move List
・TEKKEN8 TOP
Here you’ll find Fahkumram’s full command list in TEKKEN 8. The page organizes his moves by type—standing, crouching, throws, and more—making it easy to review and practice each input.
・Move List
TEKKEN8 Fahkumram Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Tornado Kick Convergence / Erupting Knee Convergence / Garuda Force / Rama Stance / While Down / Throws / Attack Reversal
New Move
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005 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, enter Garuda Force, 2+3 bb to cancel attack
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007 Aiyara Combination: High
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Aiyara Combination: High
![]() df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
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009 Erawan Tusk
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Erawan Tusk
![]() uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
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011 Hanuman Impact
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Hanuman Impact
During Heat 2+3
MM[TJ],Th/20,30(4,1)
Heat Smash, on hit shift to throw
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020 Double Blast
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Double Blast
2,3
H,M/13,22
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022 Ayutthaya Roaring Thunder
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Ayutthaya Roaring Thunder
3,1,4
M,H,M/11,12,23
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035 Deadly Knee
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Deadly Knee
![]() f3+4
M[PC]/22
Absorb an attack to power up and deal more chip damage on block, enter Garuda Force on hit
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036 Aiyara Combination: Mid
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Aiyara Combination: Mid
df1,2
M,M[TJ]/12,20
Enter Garuda Force
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038 Aiyara Night Thunder
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Aiyara Night Thunder
![]() df1,【4,4】
M,H/12,20(6)
Chip damage on block, perfect frame input to power up
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042 Thunderbolt
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Thunderbolt
df【3,3】
M/20(6)
Chip damage on block
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043 Thunderbolt
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Thunderbolt
df【3,4】
M/20
Power up with quick input
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044 Chao Suea Rush
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Chao Suea Rush
df4,1
M,H/15,25(7)
Chip damage on block
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045 Chao Suea Raid
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Chao Suea Raid
![]() df4,3
M,M[TJ]/15,23
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046 Stomach Rupture
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Stomach Rupture
df3+4
MM/8,8
Has good right sidestep tracking
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052 Murderous Sweep
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Murderous Sweep
d4[Counter Hit]
L,Th/21,20
Throw when hit from the front
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054 Haang Jora Khee
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Haang Jora Khee
db4
H[TC]/23
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060 Heavy Teep
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Heavy Teep
b3+4
M/22
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065 Tyrant Teep
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Tyrant Teep
![]() uf4
M[TJ]/22
Or ub4 or u4
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067 Flash Channel
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Flash Channel
ff3
L/20
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077 Demonbreaker
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Demonbreaker
![]() While rising 2,4
M,M/13,20
Link to attack from ff4
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078 Sumeru Knee
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Sumeru Knee
While rising 3
M/20
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080 Slant Elbow
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Slant Elbow
While crouching df2
L[TC]/22
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084 Tornado Feint
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Tornado Feint
During Tornado Kick Hold F
M,Sp/11
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085 Tornado Maw
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Tornado Maw
![]() During Tornado Kick Hold B
M,M/11,25
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088 Eruption Feint
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Eruption Feint
During Erupting Knee Hold F
H,Sp/10
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089 Eruption Maw
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Eruption Maw
![]() During Erupting Knee Hold B
H,M/10,25
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090 Charged Tornado Kick
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Charged Tornado Kick
![]() With Garuda Force, Tornado Kick Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force [during Heat, partially uses remaining Heat time]
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091 Surendrajit
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Surendrajit
With Garuda Force, during Tornado Kick Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
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092 Fatal Erupting Knee
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Fatal Erupting Knee
With Garuda Force, Erupting Knee Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force[during Heat, partially uses remaining Heat time]
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093 Surendrajit
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Surendrajit
With Garuda Force, during Erupting Knee Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
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094 Garuda Pressure
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Garuda Pressure
![]() With Garuda Force, time with opponent attack 1+2
Sp[PC],M,Sp/20
Chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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095 Naga Slaughter
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Naga Slaughter
With Garuda Force f2,1,2
M,M,M[TJ]/14,17,14(6)
Chip damage on block, removes Garuda Force [during Heat, partially uses remaining Heat time]
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096 Naga Devourer
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Naga Devourer
With Garuda Force df3+4,3
MM,M,Sp/8,8,23(9)
Has good right sidestep tracking, chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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097 Fatal Ramasura
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Fatal Ramasura
With Garuda Force ff【4,3】,2
L,M,Th/15,20,10(6)
Or with Garuda Force and while rising 2 4~3 2, chip damage on block, throw on front hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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098 Nandaka
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Nandaka
During Rama Stance 1
M/20(6)
Chip damage on block
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099 Sharnga
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Sharnga
During Rama Stance 2
UA-M/43
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100 Brahmastra
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Brahmastra
During Rama Stance 3,4
M,H/20,25(10)
Chip damage on block
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101 Varunapasha
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Varunapasha
During Rama Stance 4
L/31
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117 Sudarshana Chakra
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Sudarshana Chakra
![]() During Rama Stance 1+3[or 2+4]
Throw-H/40
Cannot throw escape, enter Garuda Force on hit, partially restores remaining Heat time
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118 Force Interrupt
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Force Interrupt
Time with opponent punch b2+4
Parry[Punch-High&Mid],Sp/-
Enter Garuda Force, regain recoverable health
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Heat System
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001 1. What can be done during Heat[general]
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1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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002 2. What can be done during Heat[general]
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2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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003 3. What can be done during Heat[general]
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3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
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004 4. What can be done during Heat[unique]
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4. What can be done during Heat[unique]
With Garuda Force f2 1 2, df3+4 3, ff4~3 2, etc.
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Heat Moves
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005 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, enter Garuda Force, 2+3 bb to cancel attack
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006 Horizon Dash
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Horizon Dash
![]() f1+2
M/25(7)
Chip damage on block, enter Garuda Force on Heat activation
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007 Aiyara Combination: High
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Aiyara Combination: High
![]() df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
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008 Thundershock Kick
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Thundershock Kick
![]() ![]() b3
H/27(5)
Chip damage on block, enter Garuda Force on Heat activation
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009 Erawan Tusk
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Erawan Tusk
![]() uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
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010 Khorat Combination
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Khorat Combination
![]() While rising 1,2
M,H/12,25
Enter Garuda Force on Heat activation
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011 Hanuman Impact
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Hanuman Impact
During Heat 2+3
MM[TJ],Th/20,30(4,1)
Heat Smash, on hit shift to throw
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Rage Moves
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012 Avatar of Garuda
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Avatar of Garuda
![]() ![]() During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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013 Jab > Elbow Scythe
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Jab > Elbow Scythe
1,1
H,M/5,20
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014 Left Right Combo
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Left Right Combo
1,2
H,H/5,8
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015 Ban Chiang Combination
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Ban Chiang Combination
1,2,1,4
H,H,M,M/5,8,15,23
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016 Left Right Combo > Thunderstorm
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Left Right Combo > Thunderstorm
1,2,4,3
H,H,H,H/5,8,10,14
1 2 4 3~4 to cancel the fourth hit and shift to Erupting Knee Convergence
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017 Left Right Combo > Twin Bolts
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Left Right Combo > Twin Bolts
1,2,4,4
H,H,H,L/5,8,10,15
Shift to Murderous Sweep on counter hit
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018 Jab > High Kick
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Jab > High Kick
1,4
H,H/5,17
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019 Double Elbow Strike
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Double Elbow Strike
2,1
H,H/13,20
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020 Double Blast
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Double Blast
2,3
H,M/13,22
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021 Ayutthaya Piercing Thunder
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Ayutthaya Piercing Thunder
![]() 3,1,2
M,H,H/11,12,20
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022 Ayutthaya Roaring Thunder
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Ayutthaya Roaring Thunder
3,1,4
M,H,M/11,12,23
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023 Ayutthaya Rumbling Thunder
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Ayutthaya Rumbling Thunder
3,1,d4
M,H,L/11,12,15
Shift to Murderous Sweep on counter hit
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024 Ayutthaya Rush
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Ayutthaya Rush
3,4
M,M/11,18
3 4~3 to cancel and shift to Tornado Kick Convergence
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025 Ayutthaya Night Thunder
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Ayutthaya Night Thunder
![]() 3,【4,4】
M,H/11,20(6)
Chip damage on block, perfect frame input to power up
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026 Thunderstorm
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Thunderstorm
4,3
H,H/10,14
4 3~4 to cancel the second hit and shift to Erupting Knee Convergence
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027 Twin Bolts
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Twin Bolts
4,4
H,L/10,15
Shift to Murderous Sweep on counter hit
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028 Heavy Middle Kick
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Heavy Middle Kick
3+4
M/20
Has good right sidestep tracking
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f Command
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029 Berserker Combination: Hook
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Berserker Combination: Hook
f3,2,1
M,M,H/16,13,20
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030 Berserker Combination: Knee
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Berserker Combination: Knee
f3,2,4
M,M,M/16,13,20
f3 2 4~3 to cancel the third hit and shift to Tornado Kick Convergence
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031 Berserker Night Thunder
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Berserker Night Thunder
![]() f3,2,【4,4】
M,M,H/16,13,20(6)
Chip damage on block, perfect frame input to power up
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032 Cross Blitz
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Cross Blitz
f2,1
M,M/14,22
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033 Heel Strike
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Heel Strike
f4
M/26
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034 Horizon Dash
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Horizon Dash
![]() f1+2
M/25(7)
Chip damage on block, enter Garuda Force on Heat activation
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035 Deadly Knee
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Deadly Knee
![]() f3+4
M[PC]/22
Absorb an attack to power up and deal more chip damage on block, enter Garuda Force on hit
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df Command
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036 Aiyara Combination: Mid
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Aiyara Combination: Mid
df1,2
M,M[TJ]/12,20
Enter Garuda Force
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037 Aiyara Combination: High
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Aiyara Combination: High
![]() df1,4
M,H/12,23(4)
Chip damage on block, enter Garuda Force on Heat activation, df1 4~3 to cancel the second hit and shift to Tornado Kick Convergence
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038 Aiyara Night Thunder
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Aiyara Night Thunder
![]() df1,【4,4】
M,H/12,20(6)
Chip damage on block, perfect frame input to power up
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039 Searing Elbow
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Searing Elbow
df2,1
M,M/10,22
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040 Searing High Switch
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Searing High Switch
df2,3
M,H/10,11
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041 Sweeping Thunder
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Sweeping Thunder
df3
L/15
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042 Thunderbolt
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Thunderbolt
df【3,3】
M/20(6)
Chip damage on block
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043 Thunderbolt
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Thunderbolt
df【3,4】
M/20
Power up with quick input
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044 Chao Suea Rush
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Chao Suea Rush
df4,1
M,H/15,25(7)
Chip damage on block
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045 Chao Suea Raid
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Chao Suea Raid
![]() df4,3
M,M[TJ]/15,23
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046 Stomach Rupture
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Stomach Rupture
df3+4
MM/8,8
Has good right sidestep tracking
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d Command
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047 Lightning Elbow
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Lightning Elbow
d1
M/20
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048 Quick Low Elbow
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Quick Low Elbow
d2
Sp-L[TC]/13
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049 Left Low Kick > Thunderstorm
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Left Low Kick > Thunderstorm
d3,4,3
L,H,H/11,10,14
d3 4 3~4 to cancel the third hit and shift to Erupting Knee Convergence
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050 Left Low Kick> Twin Bolts
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Left Low Kick> Twin Bolts
d3,4,4
L,H,L/11,10,15
Shift to Murderous Sweep on counter hit
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051 Rumbling Thunder
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Rumbling Thunder
d4
L/15
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052 Murderous Sweep
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Murderous Sweep
d4[Counter Hit]
L,Th/21,20
Throw when hit from the front
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db Command
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053 Lightning Rod
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Lightning Rod
db2,2
M,M/16,16
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054 Haang Jora Khee
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Haang Jora Khee
db4
H[TC]/23
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055 Encroaching Storm
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Encroaching Storm
db3+4
M/25
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b Command
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056 Surging Elbow
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Surging Elbow
b1
M/20
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057 Backhand Blow > Piercing Bolt
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Backhand Blow > Piercing Bolt
b2,1
H,H/17,25
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058 Thundershock Kick
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Thundershock Kick
![]() ![]() b3
H/27(5)
Chip damage on block, enter Garuda Force on Heat activation
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059 Triple Crush
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Triple Crush
b4,3,2
M,M,M/14,14,21
Enter Garuda Force
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060 Heavy Teep
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Heavy Teep
b3+4
M/22
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061 Maximum Voltage
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Maximum Voltage
b1+4
UA-M/50
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ub u uf Command
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062 Thundercloud
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Thundercloud
uf1
M[TJ]/20(4)
Or ub1 or u1, chip damage on block
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063 Beast Elbow
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Beast Elbow
![]() uf2
H[PC]/20
Or ub2 or u2, absorb an attack to power up and deal more chip damage on block
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064 Erawan Tusk
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Erawan Tusk
![]() uf3
M[TJ]/23
Or ub2 or u2, enter Garuda Force on Heat activation
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065 Tyrant Teep
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Tyrant Teep
![]() uf4
M[TJ]/22
Or ub4 or u4
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066 Delayed Rising Toe Kick
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Delayed Rising Toe Kick
uf,n,4
M[TJ]/20
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ff Command
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067 Flash Channel
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Flash Channel
ff3
L/20
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068 Stormbreaker
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Stormbreaker
![]() ff4
M/25
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069 Barbaric Elbow
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Barbaric Elbow
ff【4,1】
M/20(6)
Chip damage on block
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070 Ramasura
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Ramasura
ff【4,3】,2
L,M/15,20(6)
Chip damage on block, power up during Heat or with Garuda Force
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071 Vicious Uppercut
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Vicious Uppercut
ff1+2
M/22
Enter Garuda Force
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072 Lashing Squall
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Lashing Squall
bf4
H/25(10)
Has good left sidestep tracking, chip damage on block, has reversal break effect
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073 Gale Force
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Gale Force
fff3
M[TJ]/30(9)
Chip damage on block
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10Hit Combo
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074 10 Hit Combo
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10 Hit Combo
db2,2,3,4,3,4,3,2,3,2
M,M,L,H,H,M,M,M,L,M/16,16,7,8,8,10,10,15,10,20
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Special Move
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075 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]
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While Rising
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076 Khorat Combination
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Khorat Combination
![]() While rising 1,2
M,H/12,25
Enter Garuda Force on Heat activation
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077 Demonbreaker
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Demonbreaker
![]() While rising 2,4
M,M/13,20
Link to attack from ff4
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078 Sumeru Knee
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Sumeru Knee
While rising 3
M/20
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079 Toe Smash
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Toe Smash
While rising 4
M/20
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While Crouching
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080 Slant Elbow
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Slant Elbow
While crouching df2
L[TC]/22
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Sidestep(u☆ or d☆)
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081 Sky Needle
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Sky Needle
![]() During sidestep 4
M[TJ]/23
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Stance
Tornado Kick Convergence
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082 Tornado Kick
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Tornado Kick
![]() 3,【4,3】
M,M/11,20
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083 Charged Tornado Kick
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Charged Tornado Kick
![]() 3,【4,3】 hold
M,M/11,23(9)
Chip damage on block, power up during Heat or with Garuda Force
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084 Tornado Feint
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Tornado Feint
During Tornado Kick Hold F
M,Sp/11
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085 Tornado Maw
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Tornado Maw
![]() During Tornado Kick Hold B
M,M/11,25
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Erupting Knee Convergence
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086 Erupting Knee
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Erupting Knee
4,【3,4】
H,M/10,20
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087 Charged Erupting Knee
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Charged Erupting Knee
4,【3,4】 hold
H,M/10,25(10)
Chip damage on block, power up during Heat or with Garuda Force
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088 Eruption Feint
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Eruption Feint
During Erupting Knee Hold F
H,Sp/10
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089 Eruption Maw
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Eruption Maw
![]() During Erupting Knee Hold B
H,M/10,25
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Garuda Force
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090 Charged Tornado Kick
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Charged Tornado Kick
![]() With Garuda Force, Tornado Kick Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force [during Heat, partially uses remaining Heat time]
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091 Surendrajit
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Surendrajit
With Garuda Force, during Tornado Kick Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
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092 Fatal Erupting Knee
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Fatal Erupting Knee
With Garuda Force, Erupting Knee Hold
M,Sp/25(10)
Chip damage on block, shift to Rama Stance on block, has reversal break effect, removes Garuda Force[during Heat, partially uses remaining Heat time]
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093 Surendrajit
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Surendrajit
With Garuda Force, during Erupting Knee Hold D
L,H/15,17
Removes Garuda Force [during Heat, partially uses remaining Heat time]
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094 Garuda Pressure
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Garuda Pressure
![]() With Garuda Force, time with opponent attack 1+2
Sp[PC],M,Sp/20
Chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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095 Naga Slaughter
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Naga Slaughter
With Garuda Force f2,1,2
M,M,M[TJ]/14,17,14(6)
Chip damage on block, removes Garuda Force [during Heat, partially uses remaining Heat time]
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096 Naga Devourer
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Naga Devourer
With Garuda Force df3+4,3
MM,M,Sp/8,8,23(9)
Has good right sidestep tracking, chip damage on block, shift to Rama Stance on hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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097 Fatal Ramasura
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Fatal Ramasura
With Garuda Force ff【4,3】,2
L,M,Th/15,20,10(6)
Or with Garuda Force and while rising 2 4~3 2, chip damage on block, throw on front hit, removes Garuda Force [during Heat, partially uses remaining Heat time]
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Rama Stance
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098 Nandaka
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Nandaka
During Rama Stance 1
M/20(6)
Chip damage on block
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099 Sharnga
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Sharnga
During Rama Stance 2
UA-M/43
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100 Brahmastra
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Brahmastra
During Rama Stance 3,4
M,H/20,25(10)
Chip damage on block
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101 Varunapasha
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Varunapasha
During Rama Stance 4
L/31
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While Down
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102 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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103 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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104 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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105 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
M[TJ]/15
Or while rolling to side 3+4
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106 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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107 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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108 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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109 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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110 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Throws Moves
Throws
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111 Killer Sweep
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Killer Sweep
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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112 Raging Knee
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Raging Knee
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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113 Killer Sweep
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Killer Sweep
![]() Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
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114 Raging Knee
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Raging Knee
![]() Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
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115 Checkmate
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Checkmate
![]() Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape
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116 Genocidal Rush
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Genocidal Rush
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
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117 Sudarshana Chakra
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Sudarshana Chakra
![]() During Rama Stance 1+3[or 2+4]
Throw-H/40
Cannot throw escape, enter Garuda Force on hit, partially restores remaining Heat time
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Attack Reversal
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118 Force Interrupt
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Force Interrupt
Time with opponent punch b2+4
Parry[Punch-High&Mid],Sp/-
Enter Garuda Force, regain recoverable health
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119 Triple Vengeance
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Triple Vengeance
Time with opponent kick b1+3
At-Reversal[Kick-High&Mid&Low],MMH/40
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120 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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