TEKKEN8 Alisa Bosconovitch Move List
・TEKKEN8 TOP
This page features the complete move list and command guide for Alisa Bosconovitch in TEKKEN 8 (Season 2). Learn about each move, its input command, features, and practical usage tips. Great resource for both beginners and advanced players.
・Move List
TEKKEN8 Alisa Bosconovitch Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Facing Backward / While Down / Destructive Form / Evasive Action / Boot / Dual Boot / Backup / Throws / Attack Reversal / While opponent down
New Move
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138 Hello World
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Hello World
During Dual Boot f1+2
M[TJ]×5/3,3,3,3,16(1,1,1,1,4)
Shift to Destructive Form, chip damage on block
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15 Emergency Hello World
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Emergency Hello World
During Heat ff2,1+2
M,M[TJ]×5/18,3,3,3,3,16(3,1,1,1,1,3)
Shift to Destructive Form, partially uses remaining Heat time
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Heat System
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1 1. What can be done during Heat[general]
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1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat[general]
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2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked (after activation, Heat will end)
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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3 3. What can be done during Heat[general]
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3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated (after activation, Heat will end)
During Heat RB[or 2+3]
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4 4. What can be done during Heat[unique]
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4. What can be done during Heat[unique]
Increased chip damage when chainsaw attack blocked
3,2, during Destructive Form f1, etc.
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5 5. What can be done during Heat[unique]
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5. What can be done during Heat[unique]
A new Dual Boot shift move can be used
f1+4, or during Destructive Form f2,1,3[or f2,1,4]
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6 6. What can be done during Heat[unique]
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6. What can be done during Heat[unique]
A power-up Destructive Form shift move can be used
d1+2, ff2,1+2
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Heat Moves
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7 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, 2+3bb to cancel attack
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8 Quick Trim
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Quick Trim
![]() ![]() 3,2
M,H,Sp/10,20(6)
Chip damage on block, shift to Destructive Form[does not shift when using Heat Dash]
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9 Uninstall
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Uninstall
![]() 1+2
M/22(6)
Chip damage on block
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10 Dual Session
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Dual Session
![]() f2,1
M,M,Sp/12,20(6)
Chip damage on block, shift to Destructive Form[does not shift when using Heat Dash] f2,1+2 to shift to Destructive Form
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11 Image Cutter
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Image Cutter
![]() ![]() uf2
H,Sp/22(6)
Or u2, chip damage on block, shift to Destructive Form[does not shift when using Heat Dash]
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12 Gigahertz Storm
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Gigahertz Storm
![]() During Destructive Form[d1+2, etc.]f2,1,2
MM*3/4,5,4,5,3,20(2,2,6)
Chip damage on block, stop mid-move to shift to Destructive Form, during Heat f2,1,3[or f2,1,4] to shift to Destructive Form[partially uses remaining Heat time]
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13 Emergency Dual Boot
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Emergency Dual Boot
During Heat f1+4
Sp[TJ]/-
Shift to Dual Boot, partially uses remaining Heat time
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14 Emergency Destructive Form
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Emergency Destructive Form
![]() During Heat d1+2
Sp[PC]/-
Shift to Destructive Form, partially uses remaining Heat time
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15 Emergency Hello World
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Emergency Hello World
During Heat ff2,1+2
M,M[TJ]×5/18,3,3,3,3,16(3,1,1,1,1,3)
Shift to Destructive Form, partially uses remaining Heat time
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16 Quick-fix Protocol
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Quick-fix Protocol
During Heat 2+3
M[TJ],Th/50(1,1,1,5)
Or during Heat and Destructive Form 2+3, Heat Smash, on hit shift to throw, 2+3,3[or 2+3,4] or to shift to Boot, 2+3,f3[or 2+3,f4] to shift to Dual Boot
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Rage Moves
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17 Radiant Pegasus Bomb
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Radiant Pegasus Bomb
![]() ![]() During Rage df1+2
M[PC],Th/55
Or during Rage and Destructive Form df1+2, Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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18 Stop Bit
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Stop Bit
1,1
H,H/5,18
1,1,1+2 to shift to Destructive Form
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19 Typing Combo
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Typing Combo
1,2
H,H/5,10
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20 Liftoff Combo
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Liftoff Combo
![]() 1,2,2
H,H,H/5,10,20(6)
Chip damage on block
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21 Coil Punch Combo
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Coil Punch Combo
1,2,d2
H,H,L/5,10,17
Can hold at last step
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22 Troubleshooting
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Troubleshooting
2, on hit or block 2
H,H/10,22
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23 Down Time
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Down Time
2,3,3
H,M,M[TJ]/10,8,25
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24 Down Link
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Down Link
2,3,4
H,M,L[TJ]/10,8,20
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25 Quick Trim
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Quick Trim
![]() ![]() 3,2
M,H,Sp/10,20(6)
Chip damage on block, shift to Destructive Form[does not shift when using Heat Dash]
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26 Quick Access
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Quick Access
3,f2
M,M*5,Sp/10,4*5(1,1)
Shift to Destructive Form, chip damage on block
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27 Accelerator
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Accelerator
![]() 4
H/24
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28 Uninstall
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Uninstall
![]() 1+2
M/22(6)
Chip damage on block
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f Command
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29 Dual Session
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Dual Session
![]() f2,1
M,M,Sp/12,20(6)
Chip damage on block, shift to Destructive Form[does not shift when using Heat Dash] f2,1+2 to Shift to Destructive Form
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30 Triple Session
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Triple Session
f2,3,3
M,H[TJ],M/12,8,22
f2,3,1+2 to shift to Destructive Form
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31 Lost Access
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Lost Access
f3,2
H,H,Sp/10,20(6)
Shift to Destructive Form, chip damage on block
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32 Automatic Transmission
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Automatic Transmission
f3,1+2
H,M,Sp/10.25(7)
Shift to Destructive Form, chip damage on block
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33 Logic Bomb
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Logic Bomb
![]() f4,1,4
M,H,M/14,14,24
f4,1+2 to shift to Destructive Form
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34 Overflow
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Overflow
f1+2
M/25
f1+2,3[or f1+2,4] to shift to Boot, f1+2,f3[or f1+2,f4] to Shift to Dual Boot
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35 Boot
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Boot
f3+4
Sp[TJ]/-
Shift to Boot
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df Command
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36 Cyclone Mixer
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Cyclone Mixer
df1,1,2
M,H,H*7, Sp/10,20,4*7(1,1)
Shift to Destructive Form, chip damage on block
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37 Cyclone Hacker
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Cyclone Hacker
df1,4
M,M/10,17
df1,4,1+2 to shift to Destructive Form
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38 Pickup
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Pickup
df2
M/16
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39 Double Socket
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Double Socket
df3,3
M,L/14,17
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d Command
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40 Deadlock
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Deadlock
d2,4
M,M/8,20
d2,4,1+2 to shift to Destructive Form
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41 Quick Slider
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Quick Slider
d3
L[TJ],Sp/17
Shift to Backup
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42 Optimizer
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Optimizer
d4,1+2
L,H/12,20
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43 Destructive Form
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Destructive Form
d1+2
Sp/-
Shift to Destructive Form, d1+2 or DB to shift to standing state
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44 Harpoon Sweep
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Harpoon Sweep
![]() d3+4
L[TC]/20
d3+4,1+2 to shift to Destructive Form
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db Command
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45 Backup
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Backup
db1
Sp[TC]/-
Shift to Backup
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46 Daisy Chain
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Daisy Chain
db2,2
M,M/10,10
db2,2,1+2 to shift to Destructive Form
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47 Deep Link
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Deep Link
db3
L[TC]/11
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48 Deep Web
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Deep Web
db4
L[TC]/17
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b Command
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49 Gadget Found
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Gadget Found
![]() b1,1+2
M,Sp-LM/15,1,30
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50 Trance Hammer
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Trance Hammer
b2,1
M,M/12,17
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51 Trance Generator
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Trance Generator
![]() b2,3
M,M/12,22
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52 Trance Accelerator Kick
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Trance Accelerator Kick
b2,4
M,H/12,20
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53 Spinning Top
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Spinning Top
![]() b3
M/22
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54 Double Threading
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Double Threading
b4,3
M,M[TJ]/17,20
b4,3,1+2 to shift to Destructive Form
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55 Double Override
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Double Override
![]() b4,4
M,M/17,17
b4,4,3[or b4,4,4] to shift to Boot, b4,4,f3[or b4,4,f4] to shift to Dual Boot
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56 Transmission
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Transmission
![]() b1+2
M[PC],Sp/25(7)
Or during Destructive Form b1+2, chip damage on block, shift to Destructive Form, absorb an attack to power up and increase chip damage on block
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57 Dynamic Range
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Dynamic Range
![]() b3+4,3+4
M[TJ],M[TJ]/22,25
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ub u uf Command
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58 Overload
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Overload
![]() ub2
H[TJ][PC]/23
Absorb an attack to power up and deal more chip damage on block
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59 Docking Bay
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Docking Bay
ub3+4,1+2
M[TJ],M[TJ]/25,20
Or back facing opponent 3+4,1+2
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60 Gigabyte Hammer
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Gigabyte Hammer
u1+2
M[TJ]/21
Or ub1+2
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61 Brute Force Attack
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Brute Force Attack
![]() uf1
MMM[TJ]/19,13,10
Or ub1 or u1, uf1 on hit 3[or 4] shift to Boot, uf1 on hit f3[or f4] shift to Dual Boot
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62 Image Cutter
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Image Cutter
![]() ![]() uf2
H,Sp/22(6)
Or u2, chip damage on block, shift to Destructive Form[does not shift when using Heat Dash]
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63 Cradle Star
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Cradle Star
uf3, on hit or block 2
M[TJ],M[TJ]/15,30
Or ub3,2 or u3,2, uf3,3[or uf3,4] to shift to Boot, uf3,f3[or uf3,f4] to shift to Dual Boot
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64 Inbound Kick
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Inbound Kick
uf4,4
M[TJ],M[TJ]/8,8
Or u4,4
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65 Downstream
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Downstream
uf3+4
M[TJ]/20
Or u3+4
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ff Command
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66 Jumper Switch
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Jumper Switch
ff2,3
M,M/18,25
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67 Cutover
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Cutover
ff3,4,4
M[TJ],H[TJ],M/12,15,25
ff3,4,1+2 or ff3,4,4,1+2 to shift to Destructive Form
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68 Sandbox
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Sandbox
ff4
M,Th/14,22
Throw on front hit, on hit 1[Just Input] to power up
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69 Worm Virus
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Worm Virus
ff1+2
MM/5,10
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70 Killer Worm Virus
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Killer Worm Virus
ff1+2[Counter Hit]
MM,M*6/6,10,2*6
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71 Double Rocket Punch
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Double Rocket Punch
bb1+4
UA-H[TJ]/50
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72 Hang-Up
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Hang-Up
bb2+3
UA-M/50
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73 Linear Punch
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Linear Punch
fff2
H[TJ]/30(9)
Chip damage on block, fff2,1+2 to shift to Destructive Form
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74 Linear Dropkick
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Linear Dropkick
fff3,4
M[TJ],M[TJ]/15,20
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75 Thruster Double Punch
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Thruster Double Punch
While running F1+2
M[TJ]/24
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10Hit Combo
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76 10 Hit Combo
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10 Hit Combo
ub4,1,1,2,1,1,3+4,3,2,2
/10,12,9,5,9,3,3,3,7,15,20,2,1,1,8(1,1)
Shift to Destructive Form, chip damage on block
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Special Move
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77 Taunt 1
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Taunt 1
1+2+3
Sp[TJ]/-
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78 Taunt 2
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Taunt 2
1+2+4
Sp[TJ]/-
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79 Ki Charge
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Ki Charge
1+2+3+4
Sp[TJ]/-
1+2+3+4,1+2 shift to Destructive Form, increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]
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While Rising
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80 Spear Fishing
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Spear Fishing
While rising 1,2,3
M,H,M/12,12,23
While rising 1,2,1+2 or while rising 1,2,3,1+2 to shift to Destructive Form
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81 Digital Lift
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Digital Lift
![]() While rising 2
M/24
While rising 2,3[or 2,4] to shift to Boot, while rising 2,f3[or 2,f4] to shift to Dual Boot
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82 Clockwork
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Clockwork
While rising 3
M,Sp/18
While rising 3,B to cancel
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83 Clockwork Spring Middle
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Clockwork Spring Middle
During Clockwork 3
M/20
Power up after 2 or more rotations
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84 Clockwork Spring Low
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Clockwork Spring Low
During Clockwork d3
L[TC]/20
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85 Key Smash
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Key Smash
While rising 4
M/15
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86 Cute But Deadly
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Cute But Deadly
![]() While rising 1+2
M/20
Hold to power up
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While Crouching
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87 Sad Hound
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Sad Hound
While crouching 1+2
L[TC]*2/10,16
While crouching 1+2,n,1+2 to shift to Destructive Form
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Sidestep(u☆ or d☆)
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88 Happy Propeller
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Happy Propeller
During sidestep 4,1+2
L[TC],H[TJ]*3,M/15,5*4
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While Facingbackward
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89 Goody Two Shoes
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Goody Two Shoes
Back facing opponent 4
M[TC]/20
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While Down
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90 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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91 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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92 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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93 Reboot
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Reboot
While down and facing up 1+2
Sp[TJ]/-
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94 Reboot Meteor Kick
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Reboot Meteor Kick
While down and facing up 1+2,3
Sp[TJ],M[TJ]/35
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95 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
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96 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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97 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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98 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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99 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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100 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Stance
Destructive Form
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101 Destructive Form
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Destructive Form
d1+2, etc.
Sp/-
Shift to Destructive Form, d1+2 or DB to shift to standing state
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102 Shredder
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Shredder
During Destructive Form 1
MMHHHM,Sp/3*5,20(1,1,1)
Shift to Destructive Form, chip damage on block
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103 Shredding Uppercut
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Shredding Uppercut
During Destructive Form 2
MMM,Sp/5,5,5(1,1)
Shift to Destructive Form, chip damage on block
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104 Shredding Sky Punch
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Shredding Sky Punch
![]() During Destructive Form 2 on hit 1
M*3,UA-A/5,5,5,14(1,1)
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105 Death Marionette
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Death Marionette
![]() During Destructive Form 1+2
HHH,Sp/7,7,20(6)
Shift to Destructive Form, chip damage on block
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106 Hertz Blade
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Hertz Blade
During Destructive Form f1
H*7,Sp/3*7(1)
Shift to Destructive Form, chip damage on block
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107 Gigahertz Storm
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Gigahertz Storm
![]() During Destructive Form f2,1,2
MM*3/4,5,4,5,3,20(2,2,6)
Chip damage on block, stop mid-move to shift to Destructive Form, during Heat f2,1,3[or f2,1,4] to shift to Destructive Form[partially uses remaining Heat time]
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108 Hertz Blade – Diablo
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Hertz Blade – Diablo
During Destructive Form f1+2,1+2
M*8,M,Sp/3*7,8,20,3(2,2,1,6)
Shift to Destructive Form, chip damage on block, f1+2,3[or f1+2,4] to shift to Dual Boot
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109 Hertz Blade – Scud
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Hertz Blade – Scud
During Destructive Form d1
L*5[TC],Sp/3*4,5(1)
Shift to Destructive Form, chip damage on block
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110 Clock Boosting
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Clock Boosting
![]() During Destructive Form d2
L[TC]*3/3,3,17(5)
Chip damage on block, d2,3[or d2,4] to shift to Dual Boot
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111 Hertz Blade – Tomahawk
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Hertz Blade – Tomahawk
During Destructive Form b2,1
M,M,Sp-L*4,Sp/17,8,3,2,2,1(5,2,1)
Shift to Destructive Form, chip damage on block
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112 Hertz Blade – Aegis
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Hertz Blade – Aegis
During Destructive Form uf2
UA-A*5,Sp/3,2,2,1,1
Shift to Destructive Form, only hits airborne opponents
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113 Spindle Slash
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Spindle Slash
During Destructive Form uf1+2
M[TJ]MM,Sp/9*3(2)
Shift to Destructive Form, chip damage on block, during Destructive Form uf1+2,1+2 to shift to standing state
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114 Hertz Blade – Flare
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Hertz Blade – Flare
During Destructive Form with back facing opponent 1(or 2)
M*6,Sp/4*6(1)
Shift to Destructive Form, chip damage on block
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115 Idling
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Idling
During Destructive Form 3
Sp/-
Or during Destructive Form 4, shift to Destructive Form
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116 Dual Boot
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Dual Boot
During Destructive Form f3
Sp[TJ]/-
Or during Destructive Form f4, B to cancel, U[or D] to shift to Evasive Action
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117 Retro Rockets
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Retro Rockets
During Destructive Form b3
Sp[TJ],Sp/-
Or during Destructive Form d4 or during Destructive Form ub,b, shift to Destructive Form
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118 Move Forward
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Move Forward
During Destructive Form ff
Sp/-
Shift to Destructive Form
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119 Move Back
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Move Back
During Destructive Form bb
Sp/-
Shift to Destructive Form
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Evasive Action
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120 Evasive Action
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Evasive Action
During Destructive Form d3(or d4)
Sp/-
Or during Destructive Form u3[or u4], to shift to Destructive Form
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121 Evasive Slash
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Evasive Slash
During Evasive Action 1
M,Sp/25(7)
Shift to Destructive Form, chip damage on block
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122 Dual Boot
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Dual Boot
During Evasive Action 3(or 4)
Sp[TJ]/-
Shift to Dual Boot
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Boot
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123 Boot
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Boot
f3+4,etc.
Sp[TJ]/-
Shift to Boot
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124 Abort
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Abort
During Boot During Boot D(or B)
Sp[TC]/-
Shift to Backup
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125 Hard Reset
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Hard Reset
During Boot 1,2,1,3+4
M[TJ]*5/12,13,7,5,28
During Boot 1,2,1,3+4,1+2 to shift to Destructive Form
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126 Linear Elbow
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Linear Elbow
During Boot 2
M[TJ]/25
During Boot 2,1+2 to shift to Destructive Form
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127 Eject Slider
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Eject Slider
During Boot 3
L[TC]/17
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128 Upstream
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Upstream
During Boot 4
M[TJ]/22,5
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129 Wire Clipper
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Wire Clipper
During Boot 1+2
UA-H[TJ],Sp/20
Shift to Destructive Form
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Dual Boot
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130 Dual Boot
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Dual Boot
During Destructive Form f3, etc.
Sp[TJ]/-
B to cancel, U[or D] to shift to Evasive Action
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131 Thruster Left
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Thruster Left
During Dual Boot 1
H*6,Sp/5*6(1,1,1)
Shift to Destructive Form, chip damage on block
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132 Thruster Right – Burst
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Thruster Right – Burst
During Dual Boot 2,1
MMHH[TJ],H[TJ],Sp/8,5,4,8,7,13(2,13)
Shift to Destructive Form, chip damage on block
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133 Eject Slider
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Eject Slider
During Dual Boot 3
L[TC]/17
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134 Upstream
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Upstream
During Dual Boot 4
M[TJ]/22,5
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135 Thruster Drill
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Thruster Drill
During Dual Boot 1+2
M[TJ]*4,Sp/5,5,5,20(6)
Shift to Destructive Form, chip damage on block
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136 Heartbeat Disabler
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Heartbeat Disabler
During Dual Boot f1
M[TJ],Th/26,23(4)
Chip damage on block, throw on front hit
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137 Shut Down
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Shut Down
During Dual Boot f2,2
L,M/13,17(3,7)
Chip damage on block, during Dual Boot f2 to shift to Destructive Form
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138 Hello World
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Hello World
During Dual Boot f1+2
M[TJ]×5/3,3,3,3,16(1,1,1,1,4)
Shift to Destructive Form, chip damage on block
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Backup
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139 Backup
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Backup
db1,erc.
Sp[TC]/-
Shift to Backup
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140 Recovery Hook
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Recovery Hook
During Backup 1
H/21(6)
Chip damage on block, during Backup 1,3[or 1,4] to shift to Boot, 1,f3[or 1,f4] to shift to Dual Boot
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141 Rapid Rocket Punch
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Rapid Rocket Punch
![]() During Backup 2
H/34(6)
Chip damage on block
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142 Meteor Kick
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Meteor Kick
During Backup 3
M[TJ]/30
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143 Uplink Knee
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Uplink Knee
![]() During Backup 4
M[TJ]/30
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144 Rocket Punch
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Rocket Punch
During Backup 1+2
UA-H/20,3
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Throws
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145 Trigger Shuffle
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Trigger Shuffle
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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146 Back Door
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Back Door
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1[or 2], 2+4,1+2 to shft to Destructive Form
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147 Compression
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Compression
![]() Approach opponent from left side 1+3(or 2+4)
Throw-H/40
Throw escape 1
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148 Hat Trick
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Hat Trick
![]() Approach opponent from right side 1+3(or 2+4)
Throw-H/40
Throw escape 2
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149 Random Typing
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Random Typing
![]() Approach opponent from behind 1+3(or 2+4)
Throw-H/55
Cannot throw escape
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150 Spam Bomb
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Spam Bomb
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
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151 Double Bull Shoot
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Double Bull Shoot
While crouching db 1+2
Throw-H/45
Throw escape 1+2
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Attack Reversal
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152 Model Change
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Model Change
Time with opponent high attack b1+3(or b2+4)
St.At-Reversal[High],UA-M/25
Has strong attack reversal effect
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153 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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While Opponentdown
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154 Ground Rocket Punch
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Ground Rocket Punch
While opponent is down db1+2
L[Attack-Down]/20
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