TEKKEN8 Steve Fox Main Techniques
・TEKKEN8 TOP
Steve uses a unique, punch-focused style that stands out in Tekken 8. This guide highlights beginner-friendly key moves, including safe pokes, counters, and step-based follow-ups—ideal for building your fundamentals.
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| 1+2 |

2.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| 3+4→during Quick Spin 2 |

3.Heavy damage / Effective on opponents using an attack after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Lion Heart 1 | Heat Smash / Attack sequence using Lion Heart |

4.Opens up the opponent’s block
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Lion Heart 1+2[Block]→2,2 | Heat Smash / Attack sequence using Lion Heart |

5.Can approach from a distance / Effective on opponents using Standing Block / Recommended combo
| Explanation | Note |
|---|---|
| During Heat df3+4→during Ducking in WL[Hit]→during Two-faced 1→1+2 | Effects during Heat[unique] |

6.Can approach from a distance / Effective on crouching opponents / Recommended combo
| Explanation | Note |
|---|---|
| During Heat df3+4→during Ducking in 1→ff2 | Effects during Heat[unique] |

7.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| 3+4→during Heat and Quick Spin 2,F | Increased chip damage on block as effect of Heat Dash |

8.Recommended combo
| Explanation | Note |
|---|---|
| 3+4→during Heat and Quick Spin 2,F[HD]→2,2 T!→1+2 | Combos that use Heat Dash |

9.Effective on opponents using Standing Block / Can approach from a distance
| Explanation | Note |
|---|---|
| 3+4→during Quick Spin d2 |

10.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| b2[Hit]→1+2 |

11.Can approach from a distance / Effective on crouching opponents / Recommended combo
| Explanation | Note |
|---|---|
| f3→during Ducking 2→ub2→during Lion Heart 2→1+2 |

12.Effective on opponents using Standing Block / Long reach
| Explanation | Note |
|---|---|
| db2 |

13.Effective on opponents using Standing Block / Quick attack
| Explanation | Note |
|---|---|
| db3,2 |

14.Heat activation / Heat Dash can be activated / Can approach from a distance / Can move first on block
| Explanation | Note |
|---|---|
| fff2 |

15.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| db1+2 |

16.Quick attack / Heavy damage on counter hit / Recommended combo
| Explanation | Note |
|---|---|
| b1,B[Counret Hit]→during Flicker Stance 1,2 T!→1+2 | Combo using Flicker Stance |

17.Effective on opponents using a high or mid attack after blocking
| Explanation | Note |
|---|---|
| b1,B[Block]→during Flicker Stance b2 | Attack sequence using Flicker Stance |




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