Leroy Main Techniques Season2

Leroy

TEKKEN8 Leroy Smith Main Techniques

TEKKEN8 Leroy Smith Main Techniques
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This page features beginner-friendly moves for Leroy Smith in TEKKEN 8.It includes easy, practical options that are effective in real matches—from safe pokes to Heat-activating moves.Each move helps build a base for movement, pressure, and combos, making it easier to get started.Great for players who want to know what to try first without being overwhelmed.


Main Techniques video


Main Techniques Moves

1.Heat activation / Heat Dash can be activated / Few openings

Explanation Note
d1+2

2.Heat activation / Heat Dash can be activated / Long reach

Explanation Note
f4,4

3.Combo starter / Can move first on block

Explanation Note
d1+2,F Increased chip damage on block as effect of Heat Dash

4.Recommended combo

Explanation Note
During Heat d1+2,F[HD]→ff4,2 T!→uf3+4,1+2 Combos that use Heat Dash

5.Effective on opponents using Standing Block / Heavy damage

Explanation Note
During Heat 2+3[Block]→during Hermit b3,2 Heat Smash / Attack sequence using Hermit

6.Heavy damage / Heavy chip damage

Explanation Note
During Heat 1+2,1+2 Effects during Heat[unique]

7.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Explanation Note
uf4 Jump Status

8.Recommended combo

Explanation Note
uf4→db1,2 T!→ff4,2

9.Combo starter / Effective on crouching opponents

Explanation Note
df2,1+2

10.Recommended combo

Explanation Note
df2,1+2→db1,2 T!→df3,1→b3+4

11.Effective on opponents using Standing Block / Effective on opponents using a high attack

Explanation Note
db4

12.Effective on opponents using Standing Block / Recommended combo

Explanation Note
db2+3→b3→during Hermit 4,1+2

13.Effective on opponents using a high or mid attack

Explanation Note
f1+2

14.Effective on opponents using sidestep

Explanation Note
b4

15.Good for getting a counter hit on block

Explanation Note
uf2[Block]→1,1,1+2,1 uf2 can move first on block

16.Effective on opponents using an attack after a hit / Heat activation / Heat Dash can be activated

Explanation Note
d3,2[Hit]→during Hermit 1+2,1 Attack sequence using Hermit

17.Effective on opponents using Standing Block

Explanation Note
d3,2[Hit]→during Hermit b3,2 Attack sequence using Hermit


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