TEKKEN8 Hwoarang Main Techniques
・TEKKEN8 TOP
Hwoarang is known for his fast-paced stance-based offense. This guide introduces beginner-friendly key moves that are easy to use and essential for learning his style. Get started with simple and practical attacks to build your confidence.
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| df3+4 |

2.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| ff4 |

3.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat ff4,F | Increased chip damage on block as effect of Heat Dash |

4.Recommended combo
| Explanation | Note |
|---|---|
| During Heat ff4,F[HD]→d4,4 T!→uf3,4,3 | Combos that use Heat Dash |

5.Good for getting a counter hit on block / Can move first on block
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Right Flamingo df4 | Heat Smash / Attack sequence using Right Flamingo |

6.Effective on opponents using Standing Block after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Right Flamingo f2+3 | Heat Smash / Attack sequence using Right Flamingo |

7.Effective on opponents using Standing Block / Heavy damage
| Explanation | Note |
|---|---|
| During Heat and Right Flamingo d4,3,4 | Effects during Heat[unique] |

8.Combo starter / Few openings
| Explanation | Note |
|---|---|
| df2 |

9.Recommended combo
| Explanation | Note |
|---|---|
| df2→4,4,4,4 T!→uf3,4,3 |

10.Combo starter / Effective on crouching opponents
| Explanation | Note |
|---|---|
| b3 |

11.Recommended combo
| Explanation | Note |
|---|---|
| b3→f4→during Right Flamingo uf4 T!→during Right Stance uf3,4,3 |

12.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| df3,4 |

13.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| df4 |

14.Effective on opponents using Standing Block / Effective on opponents using a high attack
| Explanation | Note |
|---|---|
| db3 |

15.Good for getting a counter hit on hit
| Explanation | Note |
|---|---|
| During sidestep 4[Hit]→during Right Stance f1+2 | Attack sequence using Right Stance |

16.Good for getting a counter hit on block
| Explanation | Note |
|---|---|
| ff3[Block]→during Right Stance f1+2 | Attack sequence using Right Stance |

17.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| f1+2[Counret Hit]→df3+4 |

18.Good for getting a counter hit on hit
| Explanation | Note |
|---|---|
| d3,4[Hit]→during Right Flamingo df4 | Attack sequence using Right Flamingo |

19.Effective on opponents using Standing Block after a hit
| Explanation | Note |
|---|---|
| d3,4[Hit]→during Right Flamingo d4 | Attack sequence using Right Flamingo |

20.Effective on crouching opponents after a hit / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| d3,4[Hit]→during Right Flamingo b3 | Attack sequence using Right Flamingo |




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