Heihachi Main Techniques Season2

Heihachi

TEKKEN8 Heihachi Mishima Main Techniques

TEKKEN8 Heihachi Mishima Main Techniques
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Heihachi is a no-nonsense character with sharp strikes and straightforward pressure. This article lists his essential core moves as introduced in the game, making it easy for beginners to get started with his toolkit.


Main Techniques video


Main Techniques Moves

1.Heat activation / Heat Dash can be activated / Can approach from a distance

Explanation Note
ff1+2

2.Heat activation / Heat Dash can be activated / Effective on opponents using a high or mid attack

Explanation Note
b1+2

3.Combo starter / Can move first on block

Explanation Note
During Heat ff1+2,F Increased chip damage on block as effect of Heat Dash

4.Recommended combo

Explanation Note
During Heat ff1+2,F[HD]→b1,4 T!→uf1 Combos that use Heat Dash

5.Heavy damage / Effective on opponents using an attack after blocking

Explanation Note
During Heat 2+3[Block]→during Thunder God’s Kamae 1 Heat Smash / Attack sequence using Thunder God’s Kamae

6.Opens up the opponent’s block

Explanation Note
During Heat 2+3[Block]→during Thunder God’s Kamae 2[Block]→1,1,2 Heat Smash / Attack sequence using Thunder God’s Kamae

7.Effective on opponents using sidestep / Heavy damage

Explanation Note
During Heat uf4 on hit or block 1

8.Combo starter / Effective on crouching opponents / Long reach

Explanation Note
ff2

9.Combo starter / Effective on crouching opponents / unpunishable on block

Explanation Note
ff3

10.Recommended combo

Explanation Note
ff3→4 T!→uf1

11.Combo starter / Few openings

Explanation Note
f,n,d,df2

12.Recommended combo

Explanation Note
f,n,d,df2→f3→b1,4 T!→f,n,d,DF4,4,3

13.Effective on opponents using Standing Block / Long reach / Can move first on hit

Explanation Note
db2

14.Effective on opponents using a high or mid attack

Explanation Note
uf1

15.Quick attack / Heavy chip damage on block / Can move first on block

Explanation Note
df1,2 hold

16.Multi-hit sequence / Heat activation / Heat Dash can be activated

Explanation Note
f3,D[Hit]→during Wind God’s Kamae 1,1 Combo using Wind God’s Kamae

17.Effective on opponents using a high attack after blocking

Explanation Note
f3,D[Block]→during Wind God’s Kamae 1+2 Attack sequence using Wind God’s Kamae

18.Can move first on block / Shifts to powered up state

Explanation Note
[Only once per match]With 3 Ultimate Count 1+4 Activates Warrior Instinct, creates recoverable health, has reversal break effect, cannot K.O.

19.Combo starter / Effective on crouching opponents / Can move first on block

Explanation Note
With Warrior Instinct ff3

20.Quick attack / Heavy damage

Explanation Note
With Warrior Instinct 1,b2,2 Third attack hits when first attack is a counter hit


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