TEKKEN8 Bryan Fury Main Techniques
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Bryan is known for his powerful strikes and high damage potential. This article summarizes the essential core moves featured in the in-game guide, perfect for beginners looking to get familiar with Bryan’s tools.
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| ff2 |

2.Heat activation / Heat Dash can be activated / Heavy damage on counter hit
| Explanation | Note |
|---|---|
| 1,2,4 | Third attack hits when first attack is a counter hit |

3.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| qcf1+2 |

4.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat ff2,F | Increased chip damage on block as effect of Heat Dash |

5.Recommended combo
| Explanation | Note |
|---|---|
| During Heat ff2,F[HD]→uf3+4 T!→3,3,4 | Combos that use Heat Dash |

6.Effective on opponents using an attack after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Snake Eyes 3+4,2 | Heat Smash / Jump Status |

7.Will push opponent to the wall if they block / Effective on opponents using Standing Block
| Explanation | Note |
|---|---|
| During Heat 2+3[Block]→during Snake Eyes 3+4,2 hold | Heat Smash / Jump Status |

8.Heavy damage / Heavy chip damage on bock
| Explanation | Note |
|---|---|
| During Snake Eyes or Heat ff1+2 | Effects during Heat[unique] |

9.Effective on opponents using a low attack / Can gain Snake Eyes
| Explanation | Note |
|---|---|
| uf3+4 | Jump Status |

10.Can approach from a distance / Can move first on block
| Explanation | Note |
|---|---|
| b1 |

11.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
| Explanation | Note |
|---|---|
| uf4 | Jump Status |

12.Recommended combo
| Explanation | Note |
|---|---|
| uf4→d3+4,2 T!→ff2 |

13.Effective on opponents using Standing Block / Few openings / Can move first on hit
| Explanation | Note |
|---|---|
| qcb3 |

14.Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo
| Explanation | Note |
|---|---|
| df3 T!→uf3→3,3,4 |

15.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| uf1 |

16.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| uf3[Hit]→ff2 | Jump Status |

17.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| During sidestep 1[Counret Hit]→db1+2 |




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