Tekken8 Lee Chaolan Frame Data Season2
Notes
This page provides a detailed frame data table for Lee Chaolan in TEKKEN 8. It includes startup frames, advantage/disadvantage on block, hit, and counter hit. A helpful tool for optimizing combos and pressure strategies.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / While Facing Backward / Special Move / Mist Step / Hitman / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Crimson Howl During Heat ![]() ![]() | M 35(7) | i16 | ±0 | KND | KND | HM |
| Crimson Howl > Mist Step During Heat ![]() ![]() ![]() | M,Sp 35(7) | i16 | ±0 | KND | KND | HM |
| Phantom Rose During Heat ![]() ![]() | M 30(6) | i18 | +6 | KND | KND | |
| Phantom Rose > Hitman During Heat ![]() ![]() ![]() | M,Sp 30(6) | i18 | +8 | KND | KND |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [or during Hitman] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Mercury Drive [HE]![]() ![]() ![]() [Heat Engager] | M,H,M 13,13,20 | i14 | -14 | +9 | +9 | HA |
| Amazing Swipe [HE] During Hitman ![]() ![]() [Heat Engager] | H,H,H 7,7,20 | i12 | -7 | +9 | +9 | HA |
Super High Combination > Mist Step![]() ![]() ![]() ![]() ![]() | H,H,H[JS],Sp 9,16,21 | i14 | -5 | KND | LNC |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
Left Right Combo![]() ![]() | H,H 5,9 | i10 | -3 | +7 | +7 | |
Left Right Combo > Mist Step![]() ![]() ![]() | H,H,Sp 5,9 | i10 | -2 | +8 | +8 | |
Left Right Combo > Revolution Zwei [1]![]() ![]() ![]() | H,H,M 5,9,14 | i10 | -13 | -2 | -2 | |
Left Right Combo > Revolution Zwei![]() ![]() ![]() ![]() | H,H,M,H 5,9,14,23 | i10 | -3 | KND | KND | |
Left Right Combo > Revolution Zwei > Hitman![]() ![]() ![]() ![]() ![]() | H,H,M,H,Sp 5,9,14,23 | i10 | -9 | KND | KND | |
Left Right Mid Kick![]() ![]() ![]() | H,H,M 5,9,10 | i10 | -12 | -1 | LNC | |
Left Right Mid Kick > Hitman![]() ![]() ![]() ![]() | H,H,M,Sp 5,9,10 | i10 | -14 | -3 | LNC | |
Left Right Mid Kick Cardinal![]() ![]() [Perfect Input] | H,H,M 5,9,12(4) | i10 | -12 | +5 | LNC | |
Left Right Mid Kick Cardinal > Hitman![]() ![]() [Perfect Input] ![]() | H,H,M,Sp 5,9,12(4) | i10 | -14 | +3 | LNC | |
Left Right Mid Kick Cardinal [HS]![]() ![]() [Heat Status] | H,H,M 5,9,12(1,2,4) | i10 | -12 | +5 | LNC | |
Left Right Mid Kick Cardinal [HS] > Hitman![]() ![]() ![]() [Heat Status] | H,H,M,Sp 5,9,12(1,2,4) | i10 | -12 | +3 | LNC | |
Acid Rain Kick Combination [2]![]() ![]() | H,H 5,5 | i10 | -11 | ±0 | ±0 | |
Acid Rain Kick Combination [3]![]() ![]() [Perfect: third hit] | H,H,M 5,5,4 | i10 | -11 | ±0 | ±0 | |
Acid Rain Kick Combination![]() ![]() ![]() [Perfect: third and fourth hit] | H,H,M,H[JS] 5,5,4,14(5) | i10 | -17 | KND | KND | |
Acid Rain Kick Combination [HS]![]() ![]() ![]() [Heat Status] | H,H,M,H[JS] 5,5,4,14(1,1,1,5) | i10 | -17 | KND | KND | |
Right Jab![]() | H 10 | i10 | +1 | +7 | +7 | |
Combination Drei [2]![]() ![]() | H,H 10,8 | i10 | -5 | +6 | +6 | |
Combination Drei [2] > Hitman![]() ![]() ![]() | H,H,Sp 10,8 | i10 | -5 | +6 | +6 | |
Combination Drei![]() ![]() ![]() | H,H,M 10,8,18 | i10 | -12 | +3 | LNC | |
Combination Fünf![]() ![]() ![]() | H,H,H 10,8,20 | i10 | -4 | KND | Scr | |
Combination Vier![]() ![]() ![]() | H,H,L[CS] 10,8,18 | i10 | -15c | +1 | +11 | |
Right Cross > Revolution Zwei [1]![]() ![]() | H,M 10,14 | i10 | -13 | -2 | -2 | |
Right Cross > Revolution Zwei![]() ![]() ![]() | H,M,H 10,14,23 | i10 | -3 | KND | KND | |
Right Cross > Revolution Zwei > Hitman![]() ![]() ![]() ![]() | H,M,H,Sp 10,14,23 | i10 | -9 | KND | KND | |
Mist Kick![]() | M 16 | i14 | -8 | +7 | +7 | |
Mist Kick > Hitman![]() ![]() | M,Sp 16 | i14 | -8 | +7 | +7 | |
Mist Wolf Combination![]() ![]() | M,H 16,18 | i14 | -10 | +1 | +1 | |
Trick Kick ~![]() | H 18 | i30 | -9 | +2 | +2 | |
Mist Trap Throw ~ when hit from front or on block [Perfect Input] | H,HTh 18,20 | i30 | - | HTh | HTh | |
Mist Trap Throw [HS] ~ when hit from front or on block [Heat Status] | H,HTh 18,20(3) | i30 | - | HTh | HTh | |
High Kick![]() | H 14 | i11 | -9 | +2 | +2a | |
Spinning Hammer Kick [2]![]() ![]() | H,H 14,14 | i11 | -14 | -3 | +2 | |
Spinning Hammer Kick![]() ![]() ![]() | H,H,M 14,14,20 | i11 | -13 | KND | KND | |
Spin Kick Somersault Combo![]() ![]() ![]() | H,H,M[JS] 14,14,25 | i11 | -9 | KND | KND | TR |
Lee Somersault![]() ![]() [or ![]() ![]() ] | H,M[JS] 14,23 | i11 | -1 | KND | KND | |
Lee Somersault > Mist Step![]() ![]() ![]() [or ![]() ![]() ![]() ] | H,M,Sp 14,23 | i11 | -9 | KND | KND | |
Machinegun Kicks [2]![]() ![]() | H,H 14,5 | i11 | -13 | -2 | -2 | |
Machinegun Kicks![]() ![]() ![]() | H,H,H 14,5,5 | i11 | -13 | -2 | -2 | |
Machinegun Kicks Cardinal [HE]![]() ![]() [Perfect Input] [Heat Engager] | H,H,H 14,5,12(4) | i11 | -9 | +9 | +9 | HA |
Machinegun Kicks Cardinal![]() ![]() [Perfect Input] | H,H,H 14,5,12(4) | i11 | -9 | KND | KND | |
Machinegun Kicks Cardinal [HS]![]() ![]() [Heat Status] | H,H,H 14,5,12(2,1,4) | i11 | -9 | KND | KND | |
Pirouette Punch![]() | M 20 | i21 | -1 | +3 | LNC | HM |
Pirouette Punch > Hitman![]() ![]() | M,Sp 20 | i21 | +2 | +6 | LNC | HM |
Hitman![]() | Sp - | - | - | - |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Double Signal [1]![]() ![]() | M 12 | i14 | -9 | +2 | +2 | |
Double Signal![]() ![]() ![]() | M,H 12,22 | i14 | -10 | QBC | QBC | |
Acid Storm [1]![]() ![]() | M 6 | i15 | -18 | -7 | -7 | |
Acid Storm [2]![]() ![]() ![]() | M,M 6,3 | i15 | -18 | -7 | -7 | |
Acid Storm [3]![]() ![]() ![]() ![]() | M,M,H 6,3,3 | i15 | -18 | -7 | -7 | |
Acid Storm [4]![]() ![]() ![]() ![]() ![]() | M,M,H,H 6,3,3,3 | i15 | -18 | -7 | -7 | |
Acid Storm [5]![]() ![]() ![]() ![]() ![]() ![]() | M,M,H,H,H 6,3,3,3,3 | i15 | -18 | KND | KND | |
Acid Storm![]() ![]() ![]() ![]() ![]() ![]() ![]() | M,M,H,H,H,H[JS] 6,3,3,3,3,17 | i15 | -9 | TR | TR | TR |
Acid Storm Cardinal![]() ![]() ![]() ![]() ![]() ![]() [Perfect Input] | M,M,H,H,H,H[JS] 6,3,3,3,3,18(10) | i15 | -9 | TR | TR | TR |
Acid Storm Cardinal [HS]![]() ![]() ![]() ![]() ![]() ![]() [Heat Status] | M,M,H,H,H,H[JS] 6,3,3,3,3,18(1,1,1,1,1,10) | i15 | -9 | TR | TR | TR |
Silver Whip![]() ![]() | H 13 | i11 | -7 | +4 | +4 | |
Deadly Revolution![]() ![]() ![]() | H,H 13,24 | i11 | -5 | KND | KND | TR |
Deadly Revolution Cardinal![]() ![]() [Perfect Input] | H,H 13,27(10) | i11 | +5 | KND | KND | TR |
Deadly Revolution Cardinal [HS]![]() ![]() [Heat Status] | H,H 13,27(2,10) | i11 | +5 | KND | KND | TR |
Deadly Arc![]() ![]() ![]() | H,M 13,18 | i11 | -8 | +6c | LNC | |
Deadly Arc > Hitman![]() ![]() ![]() ![]() | H,M,Sp 13,18 | i11 | -4 | +6c | LNC | |
Aggressive One-Two![]() ![]() | HH 12,20 | i13 | -13 | KND | KND | |
Feather Landing![]() ![]() | MM[JS] 10,20(3,6) | i30 | +4c | +8c | +8c |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Step In Upper![]() ![]() | M 10 | i13 | -1 | +5 | +5 | |
10 Hit Combo [2]![]() ![]() ![]() | M,H 10,5 | i13 | -10 | +1 | +1 | |
10 Hit Combo [3]![]() ![]() ![]() ![]() | M,H,H 10,5,6 | i13 | -18 | -7 | -7 | |
Silver Uppercut![]() ![]() | M 12 | i15 | -7 | LNC | LNC | |
Silver Uppercut [opponent crouching]![]() ![]() | M 12 | i15 | - | +4a | LNC | |
Left Middle Kick![]() ![]() | M 13 | i14 | -7 | +3 | +3 | |
Mercury Drive [2]![]() ![]() ![]() | M,H 13,13 | i14 | -10 | +5 | +5 | |
Mercury Drive [HE]![]() ![]() ![]() [Heat Engager] | M,H,M 13,13,20 | i14 | -14 | +9 | +9 | HA |
Mercury Drive![]() ![]() ![]() ![]() | M,H,M 13,13,20 | i14 | -14 | +13cg | +13cg | |
Front Kick![]() ![]() | M 13 | i13 | -9 | +5 | +5 | |
Front Kick > Hitman![]() ![]() ![]() | M,Sp 13 | i13 | -9 | +5 | +5 | |
Fabulous Whip [HE]![]() ![]() [Heat Engager] | M,H 13,20 | i13 | -9 | +9 | +9 | HA |
Fabulous Whip![]() ![]() ![]() | M,H 13,20 | i13 | -9 | +10g | +10g | |
Crimson Howl![]() [Heat Status] | M 35(7) | i16 | ±0 | KND | KND | HM |
Crimson Howl > Mist Step![]() ![]() [Heat Status] | M,Sp 35(7) | i16 | ±0 | KND | KND | HM |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() [or ![]() ] | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Gut Polisher![]() ![]() | M 17 | i18 | -6 | +8 | +13 | |
Silver Low![]() ![]() | L[CS] 17 | i16 | -15c | -1 | LNC | |
Silver Low > Hitman![]() ![]() ![]() | L,Sp 17 | i16 | -15c | -1 | LNC | |
Shin![]() ![]() | L 7 | i12 | -13 | -14 | -2 | |
Shin > Head Kick![]() ![]() ![]() ![]() | L,H 7,16 | i12 | -9 | +2 | KND | |
Shin > Spinning Hammer Kick![]() ![]() ![]() ![]() ![]() ![]() | L,H,H,M 7,16,14,20 | i11 | -13 | KND | KND | |
Shin > Spin Kick Somersault Combo![]() ![]() ![]() ![]() ![]() ![]() | L,H,H,M[JS] 7,16,14,25 | i11 | -9 | KND | KND | TR |
Shin > Lee Somersault![]() ![]() ![]() ![]() ![]() [or ![]() ![]() ] | L,H,M[JS] 7,16,23 | i11 | -1 | KND | KND | |
Shin > Lee Somersault > Mist Step![]() ![]() ![]() ![]() ![]() ![]() [or ![]() ![]() ![]() ] | L,H,M,Sp 7,16,23 | i11 | -9 | KND | KND | |
Shin > Machinegun Kicks![]() ![]() ![]() ![]() ![]() ![]() | L,H,H,H 7,16,5,5 | i11 | -13 | -2 | -2 | |
Shin > Machinegun Kicks Cardinal![]() ![]() ![]() ![]() ![]() [Perfect Input] | L,H,H,H 7,16,5,12(4) | i11 | -9 | +9 | +9 | HA |
Shin > Machinegun Kicks Cardinal [HS]![]() ![]() ![]() ![]() ![]() [Heat Status] | L,H,H,H 7,16,5,12(1,3,1,4) | i11 | -9 | KND | KND | |
Laser Edge Kick Combo [2]![]() ![]() ![]() | L,L 7,8 | i12 | -15c | -16 | -4 | |
Laser Edge Kick Combo [3]![]() ![]() ![]() ![]() | L,L,L 7,8,5 | i12 | -15c | -16 | -4 | |
Laser Edge Kick Combo![]() ![]() ![]() ![]() ![]() | L,L,L,M 7,8,5,21 | i12 | -20 | KND | KND | |
Laser Edge Kick Combo > Hitman![]() ![]() ![]() ![]() ![]() ![]() | L,L,L,M,Sp 7,8,5,21 | i12 | -11 | KND | KND | |
Phantom Rose![]() [Heat Status] | M 30(6) | i18 | +6 | KND | KND | |
Phantom Rose > Hitman![]() ![]() [Heat Status] | M,Sp 30(6) | i18 | +8 | KND | KND |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Right Low Jab![]() ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
Bump Kick![]() ![]() | L 12 | i20 | -12 | -1 | -1 | |
Right Low Kick![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
Grass Snake![]() ![]() | L 19 | i21 | -13c | +4 | KND |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Triple Fang [1]![]() ![]() | H 9 | i14 | ±0 | +6 | +6 | |
Triple Fang [2]![]() ![]() ![]() | H,M 9,6 | i14 | -5 | +6 | +6 | |
Triple Fang [2] > Mist Step![]() ![]() ![]() ![]() | H,Sp 9 | i14 | -5 | +1 | +1 | |
Triple Fang [2] > Hitman![]() ![]() ![]() ![]() | H,M,Sp 9,6 | i14 | -1 | +10 | +10 | |
Triple Fang![]() ![]() ![]() ![]() | H,M,H 9,6,18 | i14 | -11 | +1 | +1 | |
Triple Fang Cardinal [2]![]() ![]() [Perfect: second hit] | H,M 12,6 | i14 | -5 | +6 | +6 | |
Triple Fang Cardinal [2] > Mist Step![]() ![]() ![]() [Perfect: second hit] | H,Sp 12 | i14 | -5 | +1 | +1 | |
Triple Fang Cardinal [2] > Hitman![]() ![]() ![]() [Perfect: second hit] | H,M,Sp 12,6 | i14 | -1 | +10 | +10 | |
Triple Fang Cardinal![]() ![]() ![]() [Perfect: second hit] | H,M,H 12,6,23(9) | i14 | -6 | QBC | QBC | |
Triple Fang Cardinal [HS]![]() ![]() ![]() [Heat Status] | H,M,H 12,6,23(2,1,9) | i14 | -6 | QBC | QBC | |
Double Fang Cardinal![]() ![]() [Perfect Input] | H,H 12,25(10) | i14 | -6 | QBC | QBC | |
Double Fang Cardinal [HS]![]() ![]() [Heat Status] | H,H 12,25(2,10) | i14 | -6 | QBC | QBC | |
Rear Cross Punch![]() ![]() | H 9 | i14 | -5 | +1 | +1 | |
Rear Cross Punch > Mist Step![]() ![]() ![]() | H,Sp 9 | i14 | -1 | +5 | +5 | |
Super High Combination [2] > Hitman![]() ![]() ![]() | H,H,Sp 9,16 | i14 | -9 | +6 | +6 | |
Super High Combination![]() ![]() ![]() ![]() | H,H,H[JS] 9,16,21 | i14 | ±0 | KND | LNC | |
Super High Combination > Mist Step![]() ![]() ![]() ![]() ![]() | H,H,H[JS],Sp 9,16,21 | i14 | -5 | KND | LNC | |
Stinging Rush [1]![]() ![]() | L 9 | i15 | -14c | -3 | -3 | |
Stinging Rush![]() ![]() ![]() | L,H 9,12 | i15 | -12 | -1 | -1 | |
Stinging Rush > Mist Step![]() ![]() ![]() ![]() | L,H,Sp 9,12 | i15 | -7 | +4 | +4 | |
Silver Heel![]() ![]() | M 20 | i20 | -3 | +7c | LNC | |
Silver Heel [opponent crouching]![]() ![]() | M 20 | i20 | - | KND | LNC | |
Silver Heel > Hitman![]() ![]() ![]() | M,Sp 20 | i20 | -2 | +8c | LNC | |
Silver Heel [opponent crouching] > Hitman![]() ![]() ![]() | M,Sp 20 | i20 | - | KND | LNC | |
Silver Revolution![]() ![]() | H[PC] 23 | i20 | -9 | KND | KND | PC |
Silver Revolution [PU]![]() [opponent absorb attack] | H[PC] 23(9) | i20 | ±0 | KND | KND | PC |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jumping Knuckle![]() ![]() | M[JS] 12 | i18 | -12 | -1 | -1 | |
Jumping Knuckle![]() [or ![]() ] | M[JS] 12 | i18 | -8 | +3 | +3 | |
Hook![]() [or ![]() or ![]() ] | H 17 | i15 | -12 | +9 | +9 | |
Brilliant Rosé [1]![]() ![]() | M[JS] 12 | i25 | -9 | +2 | +2 | |
Brilliant Rosé![]() ![]() ![]() | M[JS],M 12,18 | i25 | -12 | +3 | LNC | |
Double Mazurek![]() ![]() ![]() | M[JS],H 12,23 | i25 | -3 | KND | KND | |
Fake![]() ![]() | Sp[JS] - | - | - | - | ||
Fake > crouching![]() ![]() ![]() | Sp[JS] - | - | - | - | ||
Fake > Hitman![]() ![]() ![]() | Sp[JS],Sp - | - | - | - | ||
Wheel of Fate![]() ![]() | M 20 | i18 | -13 | KND | TR | TR |
Silver Arrow![]() [or ![]() or ![]() ] | M[JS] 14 | i15 | -13 | LNC | LNC | |
Silver Bullet![]() ![]() | H[JS] 30(9) | i22 | +5 | KND | KND | |
Silver Bullet > Hitman![]() ![]() ![]() | H[JS],Sp 30(9) | i22 | +8 | KND | KND | |
Silver Cyclone![]() ![]() | High[UB][CS][JS] 60 | i60 | - | KND | KND | |
Silver Cyclone > cancel Hitman![]() ![]() ![]() | Sp - | - | - | - | ||
Delayed Rising Toe Kick![]() ![]() ![]() | M[JS] 20 | i23 | -13 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jostle Wolf![]() ![]() ![]() | H 23(6) | i15 | +2 | +18cg | TR | TR |
Jostle Wolf > Mist Step![]() ![]() ![]() ![]() | H,Sp 23(6) | i15 | +5 | +21cg | TR | TR |
Jostle Wolf Cardinal![]() ![]() [Quick Input] | H 26(10) | i15 | +2 | KND | TR | TR |
Jostle Wolf Cardinal > Mist Step![]() ![]() [Quick Input] ![]() | H,Sp 26(10) | i15 | +5 | +21cg | TR | TR |
Jostle Wolf Cardinal [HS]![]() ![]() [Heat Status] | H 26(10) | i15 | +2 | KND | TR | TR |
Jostle Wolf Cardinal [HS] > Mist Step![]() ![]() [Heat Status] ![]() | H,Sp 26(10) | i15 | +5 | +21cg | TR | TR |
Pulse Blast [HE]![]() ![]() [Heat Engager] | M 23 | i14 | -9 | +9 | +9 | HA |
Pulse Blast![]() ![]() ![]() | M 23 | i14 | -9 | KND | KND | |
Deadly Edge![]() ![]() ![]() | H[CS] 22 | i16 | -5 | LNC | LNC | |
Lee Cutter![]() ![]() ![]() | H 23(6) | i19 | +2 | LNC | LNC | HM |
Lee Cutter > Hitman![]() ![]() ![]() ![]() | H,Sp 23(6) | i19 | +5 | LNC | LNC | HM |
Waxing Crescent [1]![]() ![]() ![]() ![]() | M[JS] 14 | i14 | -9 | KND | KND | |
Waxing Crescent![]() ![]() ![]() ![]() ![]() | M[JS],M[JS] 14,18(7) | i14 | +3 | KND | KND | |
Waxing Crescent > Hitman![]() ![]() ![]() ![]() ![]() ![]() | M[JS],M[JS],Sp 14,18(7) | i14 | +6 | KND | KND | |
Blazing Kick![]() ![]() ![]() [or ![]() ![]() ] | M 24 | i22 | -17 | LNC | LNC | TR |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Wonderful Punch > Hitman While rising ![]() | M,Sp 12 | i13 | -2 | +7 | +7 | |
| Wonderful Spin Blow While rising ![]() ![]() | M,H 12,17 | i13 | -7 | +2 | +7 | |
| Wonderful Spin Blow > Mist Step While rising ![]() ![]() ![]() | M,H,Sp 12,17 | i13 | -3 | +6 | +11 | |
| Wonderful Combo While rising ![]() ![]() | M,H 12,20 | i13 | -5 | +4 | +4 | |
| Wonderful Combo > Hitman While rising ![]() ![]() ![]() | M,H,Sp 12,20 | i13 | -8 | +1 | +1 | |
| Rocket Heel [1] While rising ![]() | M 12 | i14 | -8 | +3 | +3 | |
| Rocket Heel While rising ![]() ![]() | M,M 12,16 | i14 | -13 | TR | TR | TR |
| Rocket Heel [Second Only] While rising ![]() ![]() | M,M 12,24 | i14 | -13 | TR | TR | TR |
| Twister Heel While rising ![]() ![]() | M,H 12,23 | i14 | -2 | +13g | KND | |
| Front Kick While rising ![]() | M 16 | i10 | -21 | -10 | -10 | |
| Infinite Kick Chain [2] While rising ![]() ![]() | M,M 16,11 | i10 | -15 | -4c | -4c | |
| Infinite Kick Chain [2] > Hitman While rising ![]() ![]() ![]() | M,M,Sp 16,11 | i10 | -15 | -4c | -4c | |
| Infinite Kick Chain: Low [3] While rising ![]() ![]() ![]() ![]() | M,M,L 16,11,8 | i10 | -19c | -8 | -8 | |
| Infinite Kick Chain: Low [4] While rising ![]() ![]() ![]() ![]() ![]() | M,M,L,H 16,11,8,10 | i10 | -16 | -5 | -5 | |
| Infinite Kick Chain: Low While rising ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ・・・ | M,M,L,M,H 16,11,8,10,10 | i10 | ||||
| Infinite Kick Chain: Middle [3] While rising ![]() ![]() ![]() ![]() | M,M,M 16,11,10 | i10 | -19 | -8 | -8 | |
| Infinite Kick Chain: Middle [4] While rising ![]() ![]() ![]() ![]() ![]() | M,M,M,H 16,11,10,10 | i10 | -16 | -5 | -5 | |
| Infinite Kick Chain: Middle While rising ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ・・・ | M,M,M,H,M 16,11,10,10,10 | i10 | ||||
| Toe Smash While rising ![]() | M 16 | i11 | -6 | +5 | +5 | |
| Toe Smash > Hitman While rising ![]() ![]() | M,Sp 16 | i11 | -9 | +2 | +2 |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Sit Side Kick While crouching ![]() [or ![]() ] | L[CS] 10 | i13 | -17c | -6 | -6 | |
| Left Spin Low Kick While crouching ![]() ![]() | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Right Low Kick While crouching ![]() [or ![]() ] | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Silver Tail While crouching ![]() ![]() | L[CS] 17 | i16 | -14c | +3c | KND | |
| Silver Tail > Hitman While crouching ![]() ![]() ![]() | L[CS],Sp 17 | i16 | -14c | +3c | LNC | |
| Hitman While crouching ![]() [or ![]() ] | Sp - | - | - | - | ||
| Catapult Kick While crouching ![]() ![]() | M[JS] 25 | i18 | -17 | LNC | LNC | |
| Catapult Kick > Hitman While crouching ![]() ![]() ![]() | M[JS],Sp 25 | i18 | -17 | LNC | LNC | |
| Catapult Kick While crouching ![]() ![]() | M[JS] 22 | i18 | -17 | LNC | LNC | |
| Catapult Kick > Hitman While crouching ![]() ![]() ![]() | M[JS],Sp 22 | i18 | -17 | LNC | LNC | |
| Catapult Kick While crouching ![]() ![]() | M[JS] 15 | i18 | -17 | -6 | -6 | |
| Catapult Kick > Hitman While crouching ![]() ![]() ![]() | M[JS],Sp 15 | i18 | -17 | -6 | -6 | |
| Catapult Drop While crouching ![]() [or ![]() or ![]() ] | MM[JS] 30,20 | i46 | -4 | KND | KND | |
| Slide Step While crouching ![]() ![]() ![]() | Sp[CS] - | - | - | - | ||
| Friction Spear While crouching ![]() ![]() ![]() ![]() | L[CS] 20 | i18 | -15c | +5c | KND | |
| Friction Spear Cardinal While crouching ![]() ![]() ![]() [ + press simultaneously] | L[CS] 26 | i18 | -15c | +5c | KND | |
| Friction Spear Cardinal [HS] While crouching ![]() ![]() ![]() [Heat Status] | L[CS] 26(5) | i18 | -15c | +5c | KND |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Twist Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Right Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Left Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Right Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Taunt![]() | Sp - | - | - | - | ||
Taunt Cardinal![]() [Perfect Input] | Sp - | - | - | - | ||
Taunt Cardinal [HS]![]() [Perfect Input] [Heat Status] | Sp - | - | - | - | ||
Ki Charge![]() | Sp - | - | - | - | ||
Back Handspring > Hitman![]() ![]() | Sp[JS],Sp - | - | - | - | ||
| Wall climbing reversal attack [Kick] With your back against the wall ![]() ![]() ![]() | M[JS],Sp 21 | i35 | +4c | KND | KND |
Mist Step
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Mist Step![]() [or during Hitman ![]() ] | Sp - | - | - | - | ||
| Inverted Axle [1] During Mist Step ![]() | M[JS] 10 | i15 | -12 | -1 | -1 | |
| Inverted Axle During Mist Step ![]() ![]() | M[JS],M[JS] 10,10 | i15 | -13 | LNC | LNC | |
| Friction Spear During Mist Step ![]() | L[CS] 20 | i25 | -15c | +5c | KND | |
| Sway During Mist Step ![]() ![]() | Sp - | - | - | - | ||
| Axe Sweep During Mist Step ![]() ![]() ![]() | L[CS] 20 | i21 | -13c | +5 | +12 |
Hitman
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hitman , etc. | Sp - | - | - | - | ||
| Hitman > Sidestep During Hitman [or ] | Sp - | - | - | - | ||
| Hitman > Mist Step During Hitman ![]() ![]() | Sp - | - | - | - | ||
| Hitman > crouching to cancel During Hitman [or or ] | Sp - | - | - | - | ||
| Hitman > cancel During Hitman ![]() | Sp - | - | - | - | ||
| Freaker Jab > Hitman During Hitman ![]() | H,Sp 7 | i12 | +2 | +9 | +9 | |
| Freaker Jab > Mist Step During Hitman ![]() ![]() | Sp - | - | - | - | ||
| Freaker Jab > cancel Scatter Kick During Hitman ![]() ![]() | H[PC],HTh 21,20(6) | i27 | -3 | HTh | HTh | PC HM |
| Freaker Jab > cancel Scatter Kick [PU] During Hitman ![]() [opponent absorb attack] | H[PC],HTh 21,20(8) | i27 | +1 | HTh | HTh | PC HM |
| Amazing Swipe [2] During Hitman ![]() ![]() | H,H 7,7 | i12 | -2 | +8 | +8 | |
| Amazing Swipe [2] > Mist Step During Hitman ![]() ![]() ![]() | H,Sp 7 | i12 | +1 | +8 | +8 | |
| Amazing Swipe [HE] During Hitman ![]() ![]() [Heat Engager] | H,H,H 7,7,20 | i12 | -7 | +9 | +9 | HA |
| Amazing Swipe During Hitman ![]() ![]() ![]() | H,H,H 7,7,20 | i12 | -7 | QBC | QBC | |
| Excellent Combo During Hitman ![]() ![]() | H,M 7,17 | i12 | -8 | +4 | LNC | |
| Excellent Combo > Hitman During Hitman ![]() ![]() ![]() | H,M,Sp 7,17 | i12 | -8 | +4 | LNC | |
| Scatter Blow During Hitman ![]() | M 23 | i19 | -13 | LNC | LNC | TR |
| Scatter Kick During Hitman ![]() | H[PC],HTh 21,20(6) | i18 | -3 | HTh | HTh | PC HM |
| Scatter Kick [PU] During Hitman [opponent absorb attack] | H[PC],HTh 21,20(8) | i18 | +1 | HTh | HTh | PC HM |
| Shin Slicer During Hitman ![]() | L[CS] 20 | i22 | -13c | +4c | TR | |
| Poison Touch During Hitman ![]() | MM 10,15 | i15 | -5 | +6 | KND | |
| Silver Slash During Hitman ![]() ![]() | M[JS] 32(9) | i20 | -9 | KND | KND | |
| Silver Circle During Hitman ![]() [or ![]() ] | M[JS] 20(6) | i26 | +5c | +8c | +13 |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
| Heat Burst When Heat activation available [or during Hitman] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Machinegun Kicks Cardinal [HE]![]() ![]() [Perfect Input] [Heat Engager] | H,H,H 14,5,12(4) | i11 | -9 | +9 | +9 | HA |
Machinegun Kicks Cardinal [HS]![]() ![]() [Heat Status] | H,H,H 14,5,12(2,1,4) | i11 | -9 | KND | KND | |
Machinegun Kicks Cardinal [HD]![]() ![]() ![]() [Heat Status] | H,H,H 14,5,12(2,1,6) | i11 | +5 | KND | KND | HD |
Mercury Drive [HE]![]() ![]() ![]() [Heat Engager] | M,H,M 13,13,20 | i14 | -14 | +9 | +9 | HA |
Mercury Drive [HS]![]() ![]() ![]() [Heat Status] | M,H,M 13,13,20(2,2,4) | i14 | -14 | +13cg | +13cg | |
Mercury Drive [HD]![]() ![]() ![]() ![]() [Heat Status] | M,H,M 13,13,20(2,2,6) | i14 | +5 | LNC | LNC | HD |
Fabulous Whip [HE]![]() ![]() [Heat Engager] | M,H 13,20 | i13 | -9 | +9 | +9 | HA |
Fabulous Whip [HS]![]() ![]() [Heat Status] | M,H 13,20(2,4) | i13 | -9 | +10g | +10g | |
Fabulous Whip [HD]![]() ![]() ![]() [Heat Status] | M,H 13,20(2,6) | i13 | +5 | KND | KND | HD |
Pulse Blast [HE]![]() ![]() [Heat Engager] | M 23 | i14 | -9 | +9 | +9 | HA |
Pulse Blast [HS]![]() ![]() [Heat Status] | M 23(4) | i14 | -9 | KND | KND | |
Pulse Blast [HD]![]() ![]() ![]() [Heat Status] | M 23(6) | i14 | +5 | LNC | LNC | HD |
| Amazing Swipe [HE] During Hitman ![]() ![]() [Heat Engager] | H,H,H 7,7,20 | i12 | -7 | +9 | +9 | HA |
| Amazing Swipe [HS] During Hitman ![]() ![]() [Heat Status] | H,H,H 7,7,20(1,1,4) | i12 | -7 | QBC | QBC | |
| Amazing Swipe [HD] During Hitman ![]() ![]() ![]() [Heat Status] | H,H,H 7,7,20(1,1,6) | i12 | +5 | LNC | LNC | HD |
| Left Right Mid Kick Cardinal [HS] During Heat ![]() ![]() ![]() | H,H,M 5,9,12(1,1,4) | i10 | -12 | +5 | LNC | |
| Left Right Mid Kick Cardinal [HS] > Hitman During Heat ![]() ![]() ![]() ![]() | H,H,M,Sp 5,9,12(1,1,4) | i10 | -12 | +3 | LNC | |
| Acid Rain Kick Combination [HS] During Heat ![]() ![]() ![]() ![]() | H,H,M,H[JS] 5,5,4,14(1,1,1,5) | i10 | -17 | KND | KND | |
| Mist Trap Throw [HS] During Heat ~ when hit from front or on block ![]() | H,HTh 18,20(3) | i30 | - | HTh | HTh | |
| Acid Storm Cardinal [HS] During Heat ![]() ![]() ![]() ![]() ![]() ![]() ![]() | M,M,H,H,H,H[JS] 6,3,3,3,3,18(1,1,1,1,1,10) | i15 | -9 | TR | TR | TR |
| Deadly Revolution Cardinal [HS] During Heat ![]() ![]() ![]() | H,H 13,27(2,10) | i11 | +5 | KND | KND | TR |
| Crimson Howl During Heat ![]() ![]() | M 35(7) | i16 | ±0 | KND | KND | HM |
| Crimson Howl > Mist Step During Heat ![]() ![]() ![]() | M,Sp 35(7) | i16 | ±0 | KND | KND | HM |
| Shin > Machinegun Kicks Cardinal [HS] During Heat ![]() ![]() ![]() ![]() ![]() ![]() | L,H,H,H 7,16,5,12(1,3,1,4) | i11 | -9 | KND | KND | |
| Phantom Rose During Heat ![]() ![]() | M 30(6) | i18 | +6 | KND | KND | |
| Phantom Rose > Hitman During Heat ![]() ![]() ![]() | M,Sp 30(6) | i18 | +8 | KND | KND | |
| Triple Fang Cardinal [HS] During Heat ![]() ![]() ![]() ![]() | H,M,H 12,6,23(2,1,9) | i14 | -6 | QBC | QBC | |
| Double Fang Cardinal [HS] During Heat ![]() ![]() ![]() | H,H 12,25(2,10) | i14 | -6 | QBC | QBC | |
| Jostle Wolf Cardinal [HS] During Heat ![]() ![]() ![]() | H 26(10) | i15 | +2 | KND | TR | TR |
| Jostle Wolf Cardinal [HS] > Mist Step During Heat ![]() ![]() ![]() ![]() | H,Sp 26(10) | i15 | +5 | +21cg | TR | TR |
| Friction Spear Cardinal [HS] During Heat, while crouching ![]() ![]() ![]() ![]() | L[CS] 26(5) | i18 | -15c | +5c | KND | |
| Taunt Cardinal [HS] During Heat ![]() [Perfect Frame Input] | Sp - | - | - | - | ||
| Paradigm Breaker During Heat ![]() | L,HTh 15,25(3,1,4) | i20 | -14 | HTh | HTh | |
| Paradigm Breaker [Second] During Heat ![]() | MM[JS] 7,20(1,4) | i47 | -14 | KND | KND | |
| Paradigm Breaker [Third] During Heat ![]() | M[JS] 20(4) | i73 | -14 | KND | KND |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| The Marvelous Rose During Rage ![]() [or during Hitman] | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Forearm Drop Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -3F after throw escape, rotate 55 degrees clockwise, rotate 97 degrees clockwise if throw is successful |
| Axle Throw Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -6F after throw escape, rotate 174 degrees clockwise, rotate 54 degrees clockwise if throw is successful |
| Lee Harassment Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 15 degrees counterclockwise if throw is successful |
| Lee Stunner Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, no swap, spins 110 degrees counterclockwise if throw is successful, floor destruction possible |
| Face Crusher Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, if successful, rotates 165 degrees counterclockwise, with Lee facing away |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Mist Illusion Time with opponent punch ![]() [or ![]() ] | Parry[H&M Punch] - | i5 | High&Middle punch parry effect, parry acceptance 5-15F, if parrying is successful +14F back advantage, 4 for follow-up attack |
| Illusion Edge After Mist Illusion succeeds ![]() | M 35 | i20 | 4 additional attack, on hit, wall strong when hitting a wall, wall destruction possible, wall combo possible |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Cross Chop While running [three steps or more] ![]() ![]() | M[JS] 24 | i18 | ±0 | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |






[or during Hitman]




















