Tekken8 Jun Kazama Move List Season2
This page features Kazama Jun’s complete move list in TEKKEN 8. From basic attacks to stance transitions and throws, every move is clearly listed for quick reference. Perfect for learning combos, building strategies, or improving execution.
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / Special Move / While Rising / While Crouching / 10Hit Combo / Sidestep / Izumo / Genjitsu / Miare / Moves available when Kazama Essence is fully charged / While Down / Throws / Attack Reversal
New Move
117 Yakumodachi | |
![]() | Yakumodachi ![]() During Miare ![]() M[CS],Sp/17 Shift to Izumo [regain health on hit], deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
119 Kamudo-no-Tsurugi | |
![]() | Kamudo-no-Tsurugi ![]() When Kazama Essence is fully charged ![]() ![]() M[CS]/32(12) Chip damage on block, deals self-damage [partially recoverable] |
120 Wakeikazuchi – Misogi | |
![]() | Wakeikazuchi – Misogi When Kazama Essence is fully charged, during Izumo on hit ![]() L[CS],M/10,30 Deals self-damage [partially recoverable] |
121 Ame-no-Nuboko | |
![]() | Ame-no-Nuboko ![]() When Kazama Essence is fully charged, during Miare ![]() M-Sp/38(11) Chip damage on block, deals self-damage [partially recoverable] |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Allows the use of Kazama's Power [health reducing move] with less health reduced ![]() on hit or block , ![]() on hit or block , etc. |
5 5. What can be done during Heat [unique] | |
![]() | 5. What can be done during Heat [unique] Allows the use of the powered up version of Inner Peace ![]() ![]() |
6 6. What can be done during Heat [unique] | |
![]() | 6. What can be done during Heat [unique] Allows the use of Yomotsu Mihashira During Genjitsu ![]() ![]() |
Heat Moves
7 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Also possible during Izumo, Partially uses remaining Heat time, ![]() ![]() to cancel attack |
8 Shunkei | |
![]() | Shunkei ![]() ![]() M/26 Kazama Essence charges on Heat activation |
9 Ame-no-Habakiri | |
![]() | Ame-no-Habakiri ![]() ![]() on hit or block ![]() M,M/16,20(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
10 Kagura | |
![]() | Kagura ![]() During sidestep [ ![]() or ![]() ] ![]() M/20 Kazama Essence charges on Heat activation |
11 Zuiun Renkyaku | |
![]() | Zuiun Renkyaku ![]() During Izumo [ ![]() , etc.] ![]() MH[JS]/10,16 Kazama Essence charges on Heat activation |
12 Ame-no-Nuboko | |
![]() | Ame-no-Nuboko ![]() During Miare [ ![]() , etc.] ![]() M-Sp/28(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
13 Yomotsu Ooyumi | |
![]() | Yomotsu Ooyumi During Heat ![]() M,HTh/20,30(4,6) Also possible during Izumo, Heat Smash, throw on hit, regain recoverable health on hit or block, Kazama Essence charges |
14 Yomotsu Mihashira | |
![]() | Yomotsu Mihashira During Heat and Genjitsu ![]() ![]() L[CS],M/14,24(2,7) Partially uses remaining Heat time, has good left sidestep tracking, regain recoverable health on hit or block, Kazama Essence charges |
Rage Moves
15 Amatsu Izanami | |
![]() | Amatsu Izanami ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
16 Suikei > Izumo Smash | |
![]() | Suikei > Izumo Smash ![]() ![]() H,M,Sp/5,15 Shift to Izumo [regain health on hit, Kazama Essence charges] |
17 Spear Step | |
![]() | Spear Step ![]() ![]() H,H/5,8 ![]() [or ] to shift to sidestep |
18 Spear Step > Izumo Strike | |
![]() | Spear Step > Izumo Strike ![]() ![]() ![]() ![]() H,H,H,Sp/5,8,12 Shift to Izumo [regain health on hit, Kazama Essence charges] |
19 Spear Step > Spin Kick | |
![]() | Spear Step > Spin Kick ![]() ![]() ![]() H,H,M/5,8,16 |
20 Suiren Leg Scythe | |
![]() | Suiren Leg Scythe ![]() ![]() H,L/5,12 |
21 Byakuren Tsukinuki | |
![]() | Byakuren Tsukinuki ![]() ![]() ![]() ![]() H,M,M,M/7,9,12,30(9) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
22 Byakuren Tamasudare | |
![]() | Byakuren Tamasudare ![]() ![]() ![]() ![]() H,M,M,H/7,9,12,21 |
23 Byakuren Misogi | |
![]() | Byakuren Misogi ![]() ![]() ![]() H,M,H/7,9,21 |
24 Shion | |
![]() | Shion ![]() M/20 |
25 Shunkei | |
![]() | Shunkei ![]() ![]() M/26 Kazama Essence charges on Heat activation |
26 Ryuuntsui - Misogi | |
![]() | Ryuuntsui - Misogi ![]() MM[JS]M/6,16,14 Use health reducing move on hit, Kazama Essence charges, ![]() to shift to crouching state on block |
27 White Heron Dance | |
![]() | White Heron Dance ![]() ![]() ![]() L-SpH,H,M/5,8,10,23 |
28 White Heron Lower Dance | |
![]() | White Heron Lower Dance ![]() ![]() ![]() ![]() L-SpH,H,L[CS]/5,8,10,15 |
29 White Heron Sun Palm | |
![]() | White Heron Sun Palm ![]() ![]() ![]() L-SpH,M,M/5,8,15,20 |
30 White Heron Moon Kick | |
![]() | White Heron Moon Kick ![]() ![]() ![]() L-SpH,M,L/5,8,15,17 |
f Command
31 Izumo Smash | |
![]() | Izumo Smash ![]() ![]() M,Sp/15 Shift to Izumo [regain health on hit, Kazama Essence charges] |
32 Demon Slayer | |
![]() | Demon Slayer ![]() ![]() M/20 ![]() ![]() to cancel and shift to crouching state |
33 Ame-no-Habakiri | |
![]() | Ame-no-Habakiri ![]() ![]() on hit or block ![]() M,M/16,20(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
34 Kanbashira > Izumo Strike | |
![]() | Kanbashira > Izumo Strike ![]() ![]() ![]() ![]() M,H,Sp/13,17 ![]() ![]() [or ] to shift to sidestep, shift to Izumo [regain health on hit, Kazama Essence charges] |
35 Double Kanbashira | |
![]() | Double Kanbashira ![]() ![]() ![]() ![]() M,M/13,22 ![]() ![]() [or ] to shift to sidestep |
36 Getsukankyaku | |
![]() | Getsukankyaku ![]() ![]() ![]() H/21 |
37 Inner Peace | |
![]() | Inner Peace ![]() ![]() H,Sp/0 Shift to Miare on hit, can parry during Heat [partially uses remaining Heat time], deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
38 Genjitsu | |
![]() | Genjitsu ![]() ![]() Sp[Low At.Reversal,Th.Reversal]/- Shift to Genjitsu, during Genjitsu to shift to crouching state |
39 Wheel Kick | |
![]() | Wheel Kick ![]() ![]() H[H&M Punch Parry]/21 Punch parry effect |
df Command
40 Habotan | |
![]() | Habotan ![]() ![]() ![]() M,M/10,17 |
41 Aya Stitch | |
![]() | Aya Stitch ![]() ![]() ![]() M,H/10,12 |
42 Mizuho | |
![]() | Mizuho ![]() ![]() M/14 |
43 Ame-no-Murakumo | |
![]() | Ame-no-Murakumo ![]() on hit or block ![]() M/8,12(4) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
44 Kazakiri | |
![]() | Kazakiri ![]() ![]() ![]() M/22 |
45 Katabami | |
![]() | Katabami ![]() ![]() ![]() M/22 |
46 Heavenly Sun Palm | |
![]() | Heavenly Sun Palm ![]() ![]() ![]() M,M/17,20 |
47 Heavenly Moon Kick | |
![]() | Heavenly Moon Kick ![]() ![]() ![]() M,L/17,17 |
d Command
48 Narumi | |
![]() | Narumi ![]() ![]() M/18 |
49 Suminagashi | |
![]() | Suminagashi ![]() ![]() ![]() L,H/10,20 |
50 Kamudo-no-Tsurugi | |
![]() | Kamudo-no-Tsurugi ![]() ![]() ![]() M[CS]/28(11) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
51 Double Lift Kicks | |
![]() | Double Lift Kicks ![]() ![]() LH[JS]/5,20 |
db Command
52 Hourai's Dance | |
![]() | Hourai's Dance ![]() ![]() ![]() ![]() M,M,MMM/7,8,5,5,20 Regain health on hit, Kazama Essence charges |
53 Ayame | |
![]() | Ayame ![]() ![]() L[CS]/15 |
54 Leg Scythe | |
![]() | Leg Scythe ![]() ![]() L/14 |
55 Kariashi | |
![]() | Kariashi ![]() ![]() ![]() ![]() L[CS]*3/14,15,16 ![]() ![]() , ![]() ![]() , ![]() ![]() ![]() to directly shift to crouching state |
56 Kariashi Hakuro | |
![]() | Kariashi Hakuro During Kariashi ![]() L-SpH/5,8 Link to attack from ![]() |
b Command
57 Violet | |
![]() | Violet ![]() ![]() L[CS]/19 ![]() ![]() to cancel and shift to crouching state |
58 Sumire Okuri | |
![]() | Sumire Okuri ![]() [Counter Hit]L[CS],HTh/22,22 Throw when hit from the front |
59 Ryuen Saika Shikei | |
![]() | Ryuen Saika Shikei ![]() ![]() ![]() ![]() M,H,M/10,7,20 ![]() ![]() to shift to Genjitsu, ![]() ![]() to shift to Miare |
60 Ryuen Saika Renken | |
![]() | Ryuen Saika Renken ![]() ![]() ![]() ![]() ![]() M,H,M/10,7,22(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
61 Ryuen Saika Renshuu | |
![]() | Ryuen Saika Renshuu ![]() ![]() ![]() ![]() M,H,H/10,7,24 |
62 Ryuen Magushi | |
![]() | Ryuen Magushi ![]() ![]() ![]() M,M/10,10 |
63 Dragon Wheel Kick | |
![]() | Dragon Wheel Kick ![]() ![]() M[JS]/20 |
64 Ryuusha Renken | |
![]() | Ryuusha Renken ![]() ![]() ![]() ![]() M[JS],M/20,15(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
65 Dragon Wheel Leg Cutter | |
![]() | Dragon Wheel Leg Cutter ![]() ![]() ![]() M[JS],L[CS]/20,14 Link to attack from ![]() , ![]() ![]() to directly shift to crouching state |
66 Shirabyoushi | |
![]() | Shirabyoushi ![]() ![]() ![]() M,M/14,17 |
67 Miare | |
![]() | Miare ![]() ![]() Sp[White Recovery]/- Shift to Miare, regain recoverable health, during Miare [or ] to shift to sidestep |
68 Omoikane | |
![]() | Omoikane ![]() ![]() ![]() M[PC]/25 Absorb an attack to power up and deal more chip damage on block |
ub u uf Command
69 Shinki | |
![]() | Shinki ![]() ![]() Mid[UB]/50 |
70 Izumo Strike | |
![]() | Izumo Strike ![]() ![]() ![]() H,Sp/17 Or ![]() , shift to Izumo [regain health on hit, Kazama Essence charges] |
71 Chikura | |
![]() | Chikura ![]() ![]() M[JS]/21 Or ![]() ![]() |
72 Divine Exile - Heaven | |
![]() | Divine Exile - Heaven ![]() ![]() HH/6,30 Use health reducing move on hit or block, Kazama Essence charges |
74 Iwato | |
![]() | Iwato ![]() ![]() M/17 Or ![]() or ![]() ![]() |
75 Housenka - Misogi | |
![]() | Housenka - Misogi ![]() ![]() ![]() ![]() M[JS],M[JS],M,Sp/10,8,14 Use health reducing move on hit, Kazama Essence charges, shift to Miare on hit |
76 Saiuntsui | |
![]() | Saiuntsui ![]() ![]() MM[JS]/5,21 Or ![]() or ![]() ![]() |
ff Command
77 Suiei Ura Saika | |
![]() | Suiei Ura Saika ![]() ![]() ![]() ![]() ![]() M,M/16,22 ![]() ![]() ![]() to shift to Genjitsu, ![]() ![]() ![]() to shift to Miare |
78 Suiei Kagetsu | |
![]() | Suiei Kagetsu ![]() ![]() ![]() ![]() M,H/16,22 ![]() ![]() ![]() to shift to Genjitsu, ![]() ![]() ![]() to shift to Miare |
79 Yukimiguruma | |
![]() | Yukimiguruma ![]() ![]() ![]() ![]() ![]() M,MM/23,12,15(3,4) Chip damage on block |
80 Tokkei - Misogi | |
![]() | Tokkei - Misogi ![]() ![]() ![]() M/32(6) ![]() ![]() ![]() to shift to Genjitsu, ![]() ![]() ![]() to shift to Miare, chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
81 Ame-no-Uzume | |
![]() | Ame-no-Uzume ![]() ![]() ![]() ![]() M[JS]/28(8) Or ![]() ![]() , chip damage on block |
Special Move
82 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
While Rising
83 Tenkan Saika Shikei | |
![]() | Tenkan Saika Shikei While rising ![]() ![]() ![]() H,H,M/14,7,20 While rising ![]() to shift to Genjitsu, while rising ![]() to shift to Miare |
84 Tenkan Saika Renken | |
![]() | Tenkan Saika Renken ![]() While rising ![]() ![]() ![]() H,H,M/14,7,22(8) While rising ![]() to shift to Genjitsu, while rising ![]() to shift to Miare, chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
85 Tenkan Saika Renshuu | |
![]() | Tenkan Saika Renshuu While rising ![]() ![]() ![]() H,H,H/14,7,24 While rising ![]() to shift to Genjitsu, while rising ![]() to shift to Miare |
86 Tomoezakura | |
![]() | Tomoezakura While rising ![]() ![]() ![]() H,M,L[CS]/14,16,17 |
87 Tomoefuji | |
![]() | Tomoefuji While rising ![]() ![]() ![]() H,M,M/14.16.28 |
88 Hyakkaou | |
![]() | Hyakkaou While rising ![]() ![]() M,M/12,20 |
89 Gioh | |
![]() | Gioh While rising ![]() M/16 |
90 Ichikaku | |
![]() | Ichikaku While rising ![]() M/21 |
91 Sudare Nagashi | |
![]() | Sudare Nagashi While rising ![]() M/20 While rising ![]() to cancel and shift to crouching state |
92 Flowing Moon Scent | |
![]() | Flowing Moon Scent ![]() While rising ![]() M/23 |
While Crouching
93 Twin Cloud Kicks | |
![]() | Twin Cloud Kicks While crouching ![]() ![]() MM[JS],MM[JS]/10,10,10,10 While crouching ![]() [or ![]() ] to directly shift to crouching state |
94 Divine Exile - Earth | |
![]() | Divine Exile - Earth While crouching ![]() ![]() L-SpM/6,30 Use health reducing move on hit, Kazama Essence charges, shift to Miare on hit |
95 Grace | |
![]() | Grace While crouching ![]() ![]() L[CS]/12 |
96 Kanamegaeshi | |
![]() | Kanamegaeshi While crouching ![]() ![]() L[CS]/15 Has clean hit effect |
10Hit Combo
97 10 Hit Combo | |
![]() | 10 Hit Combo While rising ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() H,H,L-Sp,H,H,M,H,L[CS],M[JS],M/14,7,5,8,6,6,7,10,13,21 |
Sidestep
98 Kasanegasumi | |
![]() | Kasanegasumi ![]() During sidestep ![]() M/27 Regain health on hit, Kazama Essence charges |
99 Kagura | |
![]() | Kagura ![]() During sidestep ![]() M/20 Kazama Essence charges on Heat activation |
100 Sankouchou | |
![]() | Sankouchou ![]() During sidestep ![]() HHM/7,9,18 |
Izumo
101 Izumo | |
![]() | Izumo ![]() ![]() , etc.H,Sp/17 Shift to Izumo [regain health on hit, Kazama Essence charges] |
102 Haraede Kannagi | |
![]() | Haraede Kannagi ![]() During Izumo ![]() ![]() H,H/7,26 Regain health on hit, Kazama Essence charges, during Izumo ![]() to shift to Genjitsu, ![]() to shift to Miare |
103 Haraede Musubi | |
![]() | Haraede Musubi During Izumo ![]() ![]() H,M/7,20 During Izumo ![]() to shift to Genjitsu, ![]() to shift to Miare |
104 Setsurinbu - Misogi | |
![]() | Setsurinbu - Misogi ![]() During Izumo ![]() M[CS]/24(9) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
105 Zuiun Renkyaku | |
![]() | Zuiun Renkyaku ![]() During Izumo ![]() MH[JS]/10,16 Kazama Essence charges on Heat activation |
106 Wakeikazuchi – Misogi | |
![]() | Wakeikazuchi – Misogi During Izumo on hit ![]() L,M/10,21 Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
107 Mihikarioroshi | |
![]() | Mihikarioroshi ![]() During Izumo ![]() M[PC]/24 Absorb an attack to power up and deal more chip damage on block |
108 Dianthus Garden | |
![]() | Dianthus Garden ![]() During Izumo ![]() ![]() M/21 Regain health on hit, Kazama Essence charges |
Genjitsu
109 Genjitsu | |
![]() | Genjitsu ![]() , etc.Sp[Low At.Reversal,Th.Reversal]/- Shift to Genjitsu, during Genjitsu to shift to crouching state |
110 Rurikoukai | |
![]() | Rurikoukai During Genjitsu ![]() L[CS]/22 Has good left sidestep tracking |
111 Kazama Style Spirit | |
![]() | Kazama Style Spirit ![]() During Genjitsu ![]() M[PC],HTh/16,32 Throw on front hit [Use health reducing move, Kazama Essence charges], absorb an attack to power up and deal more chip damage on block |
112 Getsuun Renken | |
![]() | Getsuun Renken During Genjitsu ![]() ![]() M,M/14,16(6) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block, during Genjitsu ![]() to shift to crouching state |
113 Nichiun | |
![]() | Nichiun ![]() During Genjitsu ![]() H[JS]/24 |
Miare
114 Miare | |
![]() | Miare ![]() , etc.Sp/- Shift to Miare, regain recoverable health, Kazama Essence charges, during Miare [or ] to shift to sidestep, to shift to standing state |
115 Ame-no-Sakahoko | |
![]() | Ame-no-Sakahoko ![]() During Miare ![]() M/30(12) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
116 Ame-no-Nuboko | |
![]() | Ame-no-Nuboko ![]() During Miare ![]() M-Sp/28(8) Chip damage on block, deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
117 Yakumodachi | |
![]() | Yakumodachi ![]() During Miare ![]() M[CS],Sp/17 Shift to Izumo [regain health on hit], deals self-damage [partially recoverable], Kazama Essence charges on hit or block |
118 Genjitsu | |
![]() | Genjitsu During Miare ![]() Sp[Low At.Reversal,Th.Reversal]/- Shift to Genjitsu |
Moves available when Kazama Essence is fully charged
119 Kamudo-no-Tsurugi | |
![]() | Kamudo-no-Tsurugi ![]() When Kazama Essence is fully charged ![]() ![]() M[CS]/32(12) Chip damage on block, deals self-damage [partially recoverable] |
120 Wakeikazuchi – Misogi | |
![]() | Wakeikazuchi – Misogi When Kazama Essence is fully charged, during Izumo on hit ![]() L[CS],M/10,30 Deals self-damage [partially recoverable] |
121 Ame-no-Nuboko | |
![]() | Ame-no-Nuboko ![]() When Kazama Essence is fully charged, during Miare ![]() M-Sp/38(11) Chip damage on block, deals self-damage [partially recoverable] |
While Down
122 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
123 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
124 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
125 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
126 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
127 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
128 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
129 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
130 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
Throws
131 Shiho Nage | |
![]() | Shiho Nage ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
132 Katanuki | |
![]() | Katanuki ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
133 Cloud Taste | |
![]() | Cloud Taste ![]() Approach opponent from left side [or ]High[Th]/40 Throw escape ![]() |
134 Wind Wheel | |
![]() | Wind Wheel ![]() Approach opponent from right side [or ]High[Th]/40 Throw escape ![]() |
135 Twisted Limbs | |
![]() | Twisted Limbs ![]() Approach opponent from behind [or ]High[Th]/50 Cannot throw escape |
136 White Mountain | |
![]() | White Mountain Approach opponent ![]() ![]() High[Th]/40 Throw escape ![]() |
137 Riai | |
![]() | Riai Approach opponent ![]() ![]() High[Th]/40 Throw escape ![]() |
138 Falling Rain | |
![]() | Falling Rain While crouching ![]() ![]() High[Th]/15,30 Throw escape ![]() |
139 Tsukuyomi | |
![]() | Tsukuyomi During Izumo [or ]High[Th]/35 Throw escape , regain health on hit, Kazama Essence charges |
Attack Reversal
140 Attack Reversal | |
![]() | Attack Reversal Time with opponent attack ![]() [or ![]() ]Reversal[H&M]/25 |
141 Amaterasu | |
![]() | Amaterasu Time with opponent low attack ![]() ![]() Reversal[Low]/20 Regain health on hit, Kazama Essence charges |
142 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |
143 Throw Reversal | |
![]() | Throw Reversal Time with opponent throw ![]() ![]() Reversal[[Th]]/40 Regain health on hit, Kazama Essence charges |








on hit 





[or RB], additional chip damage on block
]











or 








[or
] to shift to sidestep












































to shift to Miare
























































to shift to standing state


























