Tekken8 Jin Kazama Main Techniques Season2
Here’s a beginner-friendly guide to Jin Kazama’s key moves in Tekken 8. These essential attacks are reliable, easy to use, and perfect for learning spacing, pressure, and the basics of his gameplay. A great place to start for new players!
Main Techniques Video
Main Techniques Commands
Heat activation / Heat Dash can be activated / Can approach from a distance
Heat activation / Heat Dash can be activated / Few openings
Heat activation / Heat Dash can be activated / Quick attack
Combo starter / Can move first on block
| Command |
Note |
| During Heat ff2,F |
Increased chip damage on block as effect of Heat Dash |
Recommended combo
| Command |
Note |
| During Heat ff2,F[HD] → b1,2 T! → db2,2,3 |
Combos that use Heat Dash |
Heavy damage / Can move first on block
| Command |
Note |
| During Heat 2+3 |
Heat Smash |
Effective on opponents using Standing Block
| Command |
Note |
| During Heat 2+3[Block] → during Breaking Step DF4,2 |
Heat Smash / Attack sequence using Breaking Step |
Good for getting a counter hit on block
| Command |
Note |
| During Heat 2+3[Block] → during Breaking Step 2 |
Heat Smash / Attack sequence using Breaking Step |
Effective on opponents using Standing Block
| Command |
Note |
| During Heat db1+2[Block] → during Wind God Step 4,4 |
Effects during Heat[unique] / Attack sequence using Wind God Step |
Good for getting a counter hit on block
| Command |
Note |
| During Heat db1+2[Block] → during Wind God Step 2 |
Effects during Heat[unique] / Attack sequence using Wind God Step |
Combo starter / Effective on crouching opponents
| Command |
Note |
| uf4 |
Jump Status |
Recommended combo
| Command |
Note |
| uf4 → b1,2 T! → db2,2,3 |
|
Combo starter / Few openings
Recommended combo
| Command |
Note |
| ff3 → b3,F → during Zenshin u1 T! → db2,2,3 |
|
Effective on opponents using Standing Block / Heavy damage on counter hit
Effective on opponents using a high or mid attack
Effective on opponents using sidestep
Effective on opponents using a high or mid attack after blocking
| Command |
Note |
| f4,F[Block] → during Zenshin 2 |
Attack sequence using Zenshin |
Effective on opponents using Standing Block / Can move first on block
| Command |
Note |
| f4,F[Block] → during Zenshin 3+4 |
Attack sequence using Zenshin |
Effective on crouching opponents after blocking
| Command |
Note |
| f4,F[Block] → during Zenshin 1,2 |
Attack sequence using Zenshin |