Tekken8 Jack-8 Move List Season2
Command list for JACK-8 in Tekken 8. Covers all moves including basic attacks, throws, and Rage Arts with clear input notation. A helpful reference for both new and experienced players.
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / Sit Down / Gamma Howl / Gamma Charge / Throws / Low Throw / Wallstun Throw / Attack Reversal
New Move
13 Hyper Merkabah Headbutt | |
![]() | Hyper Merkabah Headbutt During Heat ![]() ![]() M/30(6) Partially uses remaining Heat time, ![]() ![]() to shift to Gamma Howl |
14 Hyper Terrapulser | |
![]() | Hyper Terrapulser During Heat ![]() ![]() L[JS],Sp/16(3) Or ![]() or ![]() , shift to Gamma Howl on hit, partially uses remaining Heat time, cannot K.O. |
21 Jab Elbow > Flying Fortress | |
![]() | Jab Elbow > Flying Fortress ![]() ![]() ![]() H,M,Sp/10,12 |
22 Jab Elbow > Make Some Noise | |
![]() | Jab Elbow > Make Some Noise ![]() ![]() ![]() ![]() H,M,M[JS],Sp/10,12,20(4) Chip damage on block, shift to Gamma Howl on hit or block |
64 Mad Dozer | |
![]() | Mad Dozer ![]() ![]() ![]() holdM,H,M/14,13,30(16) Chip damage on block, gain Gamma Charge on hit or block |
102 Atomic Shoulder Tackle > Flying Fortress | |
![]() | Atomic Shoulder Tackle > Flying Fortress While crouching ![]() ![]() ![]() M,Sp/28 |
103 Atomic Shoulder Tackle > Make Some Noise | |
![]() | Atomic Shoulder Tackle > Make Some Noise While crouching ![]() ![]() ![]() ![]() M,M[JS],Sp/28,20(4) Chip damage on block, shift to Gamma Howl on hit or block |
131 Walking Fortress | |
![]() | Walking Fortress During Gamma Howl ![]() Sp/- Shift to Gamma Howl |
134 Make Some Noise | |
![]() | Make Some Noise During Gamma Howl ![]() ![]() M[JS],Sp/20(4) Chip damage on block, shift to Gamma Howl on hit or block |
138 Particle Barrier – Gamma | |
![]() | Particle Barrier – Gamma ![]() ![]() During Gamma Charge and Gamma Howl ![]() M-Sp[PC]/24(7) Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Allows the use of moves while Gamma Charge is activated During Gamma Howl , during Gamma Howl , during Gamma Howl ![]() |
5 5. What can be done during Heat [unique] | |
![]() | 5. What can be done during Heat [unique] Allows the use of Hyper Merkabah Headbutt ![]() ![]() |
6 6. What can be done during Heat [unique] | |
![]() | 6. What can be done during Heat [unique] Allows the use of Hyper Terrapulser ![]() ![]() |
Heat Moves
7 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Also possible during Gamma Howl, Partially uses remaining Heat time, ![]() ![]() to cancel attack |
8 Piston Gun Assault | |
![]() | Piston Gun Assault ![]() ![]() ![]() M/27 Hold to power up [chip damage on block, gain Gamma Charge on hit or block], gain Gamma Charge on Heat activation |
9 Tyulpan Blast | |
![]() | Tyulpan Blast ![]() ![]() ![]() M/28 Gain Gamma Charge on Heat activation |
10 Full Metal Deathblow | |
![]() | Full Metal Deathblow ![]() During Gamma Howl [ , etc.] ![]() H/30(9) Chip damage on block, Gain Gamma Charge on Heat activation |
11 Particle Barrier | |
![]() | Particle Barrier ![]() ![]() During Gamma Howl [ , etc.] ![]() M-Sp[PC]/20 Absorb an attack to power up and deal more chip damage on block, gain Gamma Charge on Heat activation |
12 Iron Gunman | |
![]() | Iron Gunman ![]() Approach crouching opponent ![]() ![]() Mid[Th]/25 Or during Gamma Howl , cannot throw escape, unable to Heat Dash [partially restores remaining Heat time], gain Gamma Charge on Heat activation |
13 Hyper Merkabah Headbutt | |
![]() | Hyper Merkabah Headbutt During Heat ![]() ![]() M/30(6) Partially uses remaining Heat time, ![]() ![]() to shift to Gamma Howl |
14 Hyper Terrapulser | |
![]() | Hyper Terrapulser During Heat ![]() ![]() L[JS],Sp/16(3) Or ![]() or ![]() , shift to Gamma Howl on hit, partially uses remaining Heat time, cannot K.O. |
15 Meteor Raid | |
![]() | Meteor Raid During Heat ![]() H,HTh/12,40(2,3,3,2) Also possible during Gamma Howl, Heat Smash, throw on hit |
Rage Moves
16 Terraforming Cannon | |
![]() | Terraforming Cannon ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
17 Jab > Jackhammer | |
![]() | Jab > Jackhammer ![]() ![]() H,M/10,22 ![]() to shift to Gamma Howl |
18 Jab > Stunning Hook | |
![]() | Jab > Stunning Hook ![]() ![]() H,H/10,24 |
19 Jab Elbow Smash | |
![]() | Jab Elbow Smash ![]() ![]() ![]() H,M,M/10,12,20 |
20 Piston Gun Fusillade | |
![]() | Piston Gun Fusillade ![]() ![]() ![]() H,M,H*5/10,12,10,6,6,6,20(1*4,6) Chip damage on block |
21 Jab Elbow > Flying Fortress | |
![]() | Jab Elbow > Flying Fortress ![]() ![]() ![]() H,M,Sp/10,12 |
22 Jab Elbow > Make Some Noise | |
![]() | Jab Elbow > Make Some Noise ![]() ![]() ![]() ![]() H,M,M[JS],Sp/10,12,20(4) Chip damage on block, shift to Gamma Howl on hit or block |
23 Mimesis Savage Knee | |
![]() | Mimesis Savage Knee ![]() ![]() H,M/10,18 |
24 Two-Step Die | |
![]() | Two-Step Die ![]() ![]() M,H/18,20 Or while rising ![]() , ![]() ![]() to shift to Gamma Howl |
25 Machine Press | |
![]() | Machine Press ![]() ![]() M,M/18,22 Or while rising ![]() , ![]() ![]() to shift to Gamma Howl |
26 Tornado Punch | |
![]() | Tornado Punch ![]() ![]() ![]() MM/8,14 |
27 Gamma Howl | |
![]() | Gamma Howl ![]() ![]() Sp[PC]/- Or while rising , shift to Gamma Howl, absorb an attack to activate Gamma Charge |
28 Gigaton Punch | |
![]() | Gigaton Punch ![]() ![]() M/25(7) ![]() ![]() ![]() ![]() ![]() to power up, chip damage on block |
29 Gigaton Punch | |
![]() | Gigaton Punch hold, then ![]() Mid[UB]/200 hold or ![]() ![]() ![]() ![]() to increase rotation |
30 Windup Uppercut | |
![]() | Windup Uppercut ![]() ![]() ![]() ![]() M/21 |
31 Prime Windup Uppercut | |
![]() | Prime Windup Uppercut ![]() ![]() ![]() [Quick Input]M/30 ![]() ![]() ![]() ![]() ![]() ![]() [quick input] to power up |
f Command
32 Impact Driver | |
![]() | Impact Driver ![]() ![]() ![]() M,H/13,25 |
33 Drilling Engine | |
![]() | Drilling Engine ![]() ![]() ![]() ![]() M,H,M/13,12,20 |
34 Piston Gun Blaster | |
![]() | Piston Gun Blaster ![]() ![]() ![]() ![]() M,H,M/13,12,22 Hold at last step to power up [chip damage on block, gain Gamma Charge on hit or block] |
35 Pinpoint Assault | |
![]() | Pinpoint Assault ![]() ![]() H/22 |
36 Dark Greeting | |
![]() | Dark Greeting ![]() ~![]() High[UB]/80 |
37 Sudden Elbow | |
![]() | Sudden Elbow ![]() ~![]() ![]() M/30 |
38 Rolling Death Crusher | |
![]() | Rolling Death Crusher ![]() ![]() ![]() MM[PC]/12,20 Absorb an attack to power up and deal more chip damage on block |
39 Merkabah Headbutt | |
![]() | Merkabah Headbutt ![]() ![]() M/24 ![]() ![]() to shift to Gamma Howl |
df Command
40 Overheat | |
![]() | Overheat ![]() ![]() ![]() ![]() M,M/12,20 |
41 Overdrive | |
![]() | Overdrive ![]() ![]() ![]() ![]() ![]() M,H,H,HH/12,10,2,1,8 |
42 Programmed Uppercut | |
![]() | Programmed Uppercut ![]() ![]() M/13 |
43 Cosmic Sweeper | |
![]() | Cosmic Sweeper ![]() ![]() ![]() M,H[Air]/13,16 Hold at last step to power up, ![]() ![]() to shift to Gamma Howl |
44 Cosmic Sweeper | |
![]() | Cosmic Sweeper ![]() ![]() ![]() holdM,H[Air]/13,22 ![]() ![]() hold, then to shift to Gamma Howl, gain Gamma Charge on hit |
45 Combine Harvester | |
![]() | Combine Harvester ![]() ![]() ![]() M,H/16,20 |
46 Mimesis Wrench Kick | |
![]() | Mimesis Wrench Kick ![]() ![]() M/17 |
47 Dump Truck | |
![]() | Dump Truck ![]() ![]() M/28 |
48 Body Press | |
![]() | Body Press ![]() ![]() H-Sp[JS],HTh/25 Throw when hit from the front in close range |
49 Hell Driller | |
![]() | Hell Driller ![]() during hit ![]() Follow-up Throw/25,10 Cannot throw escape |
50 Debugger | |
![]() | Debugger ![]() ![]() ![]() L[CS]/23 ![]() ![]() ![]() to power up |
51 Megaton Blast | |
![]() | Megaton Blast ![]() ![]() M/26 ![]() ![]() ![]() to power up |
d Command
52 Double Axe | |
![]() | Double Axe ![]() ![]() M[CS]/28 |
53 Sit Down | |
![]() | Sit Down ![]() ![]() Sp[JS]/- Shift to Sit Down |
db Command
54 Machinegun Blast | |
![]() | Machinegun Blast ![]() ![]() ![]() ![]() ![]() L,L,L,M/13,5,5,21 |
55 Power Shovel | |
![]() | Power Shovel ![]() ![]() L[CS]/24 Hold to power up [chip damage on block, gain Gamma Charge on hit or block] |
56 Cossack Kicks | |
![]() | Cossack Kicks ![]() ![]() ![]() ![]() ![]() ![]() ![]() L*6/15,12*5 |
57 Cossack Smash | |
![]() | Cossack Smash During Cossack Kicks ![]() H/21 |
58 Cossack Compactor | |
![]() | Cossack Compactor During Cossack Kicks approach [crouching opponent] ![]() ![]() Mid[Th]/45 Cannot throw escape |
59 Big Boot | |
![]() | Big Boot ![]() ![]() L[CS]/14 |
60 Megaton Earthquake | |
![]() | Megaton Earthquake ![]() ![]() LL/8,21 |
b Command
61 Double Biceps | |
![]() | Double Biceps ![]() ![]() ![]() M,M/17,17 |
62 Piston Gun Assault | |
![]() | Piston Gun Assault ![]() ![]() ![]() M/27 Hold to power up [chip damage on block, gain Gamma Charge on hit or block], gain Gamma Charge on Heat activation |
63 Mad Dozer | |
![]() | Mad Dozer ![]() ![]() ![]() ![]() M,H,H/14,13,20 ![]() ![]() to shift to Gamma Howl |
64 Mad Dozer | |
![]() | Mad Dozer ![]() ![]() ![]() holdM,H,M/14,13,30(16) Chip damage on block, gain Gamma Charge on hit or block |
65 Sherman Stomp | |
![]() | Sherman Stomp ![]() ![]() ![]() M,M/16,21 |
66 Tyulpan Blast | |
![]() | Tyulpan Blast ![]() ![]() ![]() M/28 Gain Gamma Charge on Heat activation |
ub u uf Command
67 Barrel Jacket Hammer | |
![]() | Barrel Jacket Hammer ![]() ![]() ![]() ![]() H[PC]/30 Absorb an attack to power up and deal more chip damage on block |
68 Patriot Fist | |
![]() | Patriot Fist ![]() ![]() H/23 |
69 Giant Foot Stomp | |
![]() | Giant Foot Stomp ![]() ![]() Mid[UB]/40 Or ![]() , ![]() ![]() ![]() to power up |
70 Sky Sweeper | |
![]() | Sky Sweeper ![]() ![]() ![]() H[Air]/14 Or ![]() or ![]() , hold to power up, hits airborne opponents only, ![]() ![]() to shift to Gamma Howl |
71 Sky Sweeper | |
![]() | Sky Sweeper ![]() ![]() holdH[Air]/22 Or ![]() hold or ![]() hold, hits airborne opponents, gain Gamma Charge on hit, ![]() hold to Gamma Howl |
72 Reactor Elbow | |
![]() | Reactor Elbow ![]() ![]() M[JS]/25 Or ![]() or ![]() ![]() |
73 Terrapulser | |
![]() | Terrapulser ![]() ![]() L[JS],Sp Or ![]() or ![]() , on hit shift to Gamma Howl, cannot K.O. |
74 Pancake Press | |
![]() | Pancake Press ![]() ![]() M[JS],Sp/23 Shift to Sit Down |
ff Command
75 Jackhammer | |
![]() | Jackhammer ![]() ![]() ![]() M/22 ![]() ![]() ![]() to shift to Gamma Howl |
76 Rocket Uppercut | |
![]() | Rocket Uppercut ![]() ![]() ![]() M/23 Hold to power up [chip damage on block, gain Gamma Charge on hit or block] |
77 Granite Stomping | |
![]() | Granite Stomping ![]() ![]() ![]() M/22 ![]() ![]() ![]() to directly shift to crouching state |
78 Rocket Kick | |
![]() | Rocket Kick ![]() ![]() ![]() ![]() M/32(12) Chip damage on block |
79 Cross Cut Blast | |
![]() | Cross Cut Blast ![]() ![]() ![]() ![]() ![]() M,M/20,16 |
80 High and Low Cross Cut | |
![]() | High and Low Cross Cut ![]() ![]() ![]() ![]() ![]() M,L[CS]/20,14 |
81 Sliding Attack | |
![]() | Sliding Attack ![]() ![]() ![]() M[JS]/25 Low attack on landing |
82 Cemaho Chop | |
![]() | Cemaho Chop ![]() ![]() ![]() ![]() M/25(7) Chip damage on block |
83 Mimesis Charging Tackle | |
![]() | Mimesis Charging Tackle ![]() ![]() ![]() ![]() M/34(10) Chip damage on block |
10Hit Combo
84 10 Hit Combo 1 | |
![]() | 10 Hit Combo 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M-Sp[CS],L[CS],L[CS],M,M,M,M,M,M,M/8,6,5,7,7,6,6,8,21,25 Or while crouching ![]() ![]() ![]() ![]() ![]() ![]() |
85 10 Hit Combo 2 | |
![]() | 10 Hit Combo 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M-Sp[CS],L[CS],L[CS],M,M,M,M,M,L,M/8,6,5,7,7,6,6,8,12,35 Or while crouching ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Special Move
86 Taunt | |
![]() | Taunt ![]() Sp/- |
87 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
While Rising
88 Killing Uppercut | |
![]() | Killing Uppercut While rising ![]() M/14 |
89 V-Twin | |
![]() | V-Twin While rising ![]() ![]() M,M/10,17 |
90 V-Deathblow | |
![]() | V-Deathblow While rising ![]() ![]() M,H/10,26(7) Chip damage on block |
91 Toe Smash | |
![]() | Toe Smash While rising ![]() M/20 |
92 Double Hammer Thrash | |
![]() | Double Hammer Thrash While rising ![]() ![]() ![]() M,M,L/14,10,7 |
While Crouching
93 Double Low Hammer | |
![]() | Double Low Hammer While crouching ![]() ![]() ![]() L[CS],L[CS]/10,14 |
94 Megaton Strike | |
![]() | Megaton Strike While crouching ![]() ![]() ![]() L[CS],M/10,24 |
95 Low Cross Combo | |
![]() | Low Cross Combo While crouching ![]() ![]() L[CS],M/21,16 |
96 Windmill Punches | |
![]() | Windmill Punches While crouching ![]() ![]() ![]() ![]() ![]() M,M,M,H/5,8,11,30 |
97 Swing R Knuckle | |
![]() | Swing R Knuckle While crouching ![]() ![]() ![]() ![]() M,M,M/12,10,10 |
98 Swing R Knuckle High | |
![]() | Swing R Knuckle High While crouching ![]() ![]() ![]() ![]() M,H/12,23 |
99 Swing R Knuckle Low | |
![]() | Swing R Knuckle Low While crouching ![]() ![]() ![]() ![]() M,L[CS]/12,8 |
100 Mimesis Spike Press | |
![]() | Mimesis Spike Press While crouching ![]() ![]() ![]() M,M/10,17 |
101 Atomic Shoulder Tackle | |
![]() | Atomic Shoulder Tackle While crouching ![]() ![]() M/28 Hold to power up [chip damage on block, gain Gamma Charge on hit or block] |
102 Atomic Shoulder Tackle > Flying Fortress | |
![]() | Atomic Shoulder Tackle > Flying Fortress While crouching ![]() ![]() ![]() M,Sp/28 |
103 Atomic Shoulder Tackle > Make Some Noise | |
![]() | Atomic Shoulder Tackle > Make Some Noise While crouching ![]() ![]() ![]() ![]() M,M[JS],Sp/28,20(4) Chip damage on block, shift to Gamma Howl on hit or block |
104 Pulverizer | |
![]() | Pulverizer While crouching ![]() ![]() ![]() ![]() L,M,M/14,10,20 Hold at last step to power up [chip damage on block, gain Gamma Charge on hit or block] |
Sidestep
105 Discharger | |
![]() | Discharger During sidestep ![]() M/23 |
106 Piston Gun Snipe | |
![]() | Piston Gun Snipe During sidestep ![]() H/20(6) During sidestep ![]() to shift to Gamma Howl, chip damage on block |
While Down
107 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
108 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
109 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
110 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
111 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
112 Get Up Punch | |
![]() | Get Up Punch While down and facing up ![]() ![]() M,Sp/18 Shift to Sit Down |
113 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
114 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
115 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
116 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
Sit Down
117 Sit Down | |
![]() | Sit Down ![]() , etc.Sp/- Shift to Sit Down |
118 Sit Punches | |
![]() | Sit Punches During Sit Down ![]() ![]() ![]() ![]() L*4/10,10,10,10 Or during Sit Down ![]() ![]() ![]() |
119 Ground Assault | |
![]() | Ground Assault During Sit Down ![]() M/21 |
120 Extra Pancake Press | |
![]() | Extra Pancake Press During Sit Down ![]() M[JS],Sp/35 Shift to Sit Down [can shift to moves other than Extra Pancake Press] |
121 Forward Roll | |
![]() | Forward Roll During Sit Down ![]() Sp/- |
122 Backward Roll | |
![]() | Backward Roll During Sit Down ![]() Sp/- |
Gamma Howl
123 Gamma Howl | |
![]() | Gamma Howl ![]() , etc.Sp[PC]/- To Gamma Howl, partially uses remaining Heat time |
124 Juggernaut Hook | |
![]() | Juggernaut Hook ![]() During Gamma Howl ![]() M/20 |
125 Exaton Blast | |
![]() | Exaton Blast ![]() During Gamma Howl ![]() H/40(4) Chip damage on block |
126 Granite Stomping | |
![]() | Granite Stomping During Gamma Howl ![]() M/28 During Gamma Howl ![]() to directly shift to crouching state |
127 Full Metal Deathblow | |
![]() | Full Metal Deathblow ![]() During Gamma Howl ![]() H/30(9) Chip damage on block, Gain Gamma Charge on Heat activation |
128 Particle Barrier | |
![]() | Particle Barrier ![]() ![]() During Gamma Howl ![]() M-Sp[PC]/20 Absorb an attack to power up and deal more chip damage on block, gain Gamma Charge on Heat activation |
129 Prime Windup Uppercut | |
![]() | Prime Windup Uppercut ![]() During Gamma Howl ![]() ![]() M/26 |
130 Megalodriller | |
![]() | Megalodriller During Gamma Howl ![]() ![]() M*4/34 |
131 Walking Fortress | |
![]() | Walking Fortress During Gamma Howl ![]() Sp/- Shift to Gamma Howl |
132 Breakout Fortress | |
![]() | Breakout Fortress During Gamma Howl ![]() Sp[JS]/- |
133 Flying Fortress | |
![]() | Flying Fortress During Gamma Howl ![]() Sp[JS]/- |
134 Make Some Noise | |
![]() | Make Some Noise During Gamma Howl ![]() ![]() M[JS],Sp/20(4) Chip damage on block, shift to Gamma Howl on hit or block |
Gamma Charge
135 Gamma Charge | |
![]() | Gamma Charge Time with opponent attack ![]() Sp[PC]/- Always active during Heat, absorb attack to regain recoverable health and partially restore remaining Heat time |
136 Jaguar Hook - Gamma | |
![]() | Jaguar Hook - Gamma ![]() During Gamma Charge and Gamma Howl ![]() M/22(4) Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block |
137 Exaton Blast - Gamma | |
![]() | Exaton Blast - Gamma ![]() ![]() During Gamma Charge and Gamma Howl ![]() H/42(4) Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect |
138 Particle Barrier – Gamma | |
![]() | Particle Barrier – Gamma ![]() ![]() During Gamma Charge and Gamma Howl ![]() M-Sp[PC]/24(7) Consumes Gamma Charge [during Heat, partially uses remaining Heat time], chip damage on block |
Throws
139 Rotary Catapult | |
![]() | Rotary Catapult ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
140 Piston Gun Back Breaker | |
![]() | Piston Gun Back Breaker ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
141 Side Left Bomb | |
![]() | Side Left Bomb ![]() Approach opponent from left side [or ]High[Th]/40 Throw escape ![]() |
142 Father's Love | |
![]() | Father's Love ![]() Approach opponent from right side [or ]High[Th]/40 Throw escape ![]() |
143 Spinal Crush | |
![]() | Spinal Crush ![]() Approach opponent from behind ![]() High[Th]/70 Cannot throw escape |
144 Throw Away | |
![]() | Throw Away ![]() Approach opponent from behind ![]() High[Th]/70 Cannot throw escape |
145 Volcano | |
![]() | Volcano Approach opponent ![]() ![]() High[Th]/10,5 Throw escape ![]() |
146 Volcano Blaster | |
![]() | Volcano Blaster Approach opponent ![]() ![]() ![]() High[Th]/15,5 Throw escape ![]() |
147 Body Smash | |
![]() | Body Smash Approach opponent ![]() ![]() High[Th]/25 Throw escape ![]() |
148 Ground Zero | |
![]() | Ground Zero Approach opponent ![]() ![]() High[Th]/35 Throw escape ![]() |
149 Lift Up Megaton Hit | |
![]() | Lift Up Megaton Hit Approach opponent ![]() ![]() ![]() ![]() ![]() Follow-up Throw/40 Cannot throw escape |
150 Pile Driver | |
![]() | Pile Driver Approach opponent ![]() ![]() ![]() ![]() High[Th]/50 Throw escape ![]() |
151 Pyramid Driver | |
![]() | Pyramid Driver Approach opponent ![]() ![]() ![]() ![]() High[Th]/40 Throw escape ![]() |
152 Back Breaker | |
![]() | Back Breaker Approach opponent ![]() ![]() ![]() ![]() High[Th]/45 Throw escape ![]() |
153 Mimesis Overkill | |
![]() | Mimesis Overkill During Gamma Howl ![]() High[Th]/45 Throw escape ![]() |
Low Throw
154 Gun Bomb | |
![]() | Gun Bomb Approach crouching opponent ![]() ![]() Mid[Th]/30 Or during Gamma Howl , cannot throw escape |
155 Iron Gunman | |
![]() | Iron Gunman ![]() Approach crouching opponent ![]() ![]() Mid[Th]/25 Or during Gamma Howl , cannot throw escape, unable to Heat Dash [partially restores remaining Heat time], gain Gamma Charge on Heat activation |
Wallstun Throw
156 Twin Drivers | |
![]() | Twin Drivers During opponent wall stun [or ]High[Th]/33 Or [during opponent wall stun] ![]() , cannot throw escape |
Attack Reversal
157 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |




to shift to Gamma Howl






















[or RB], additional chip damage on block
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