Yoshimitsu Frame Data Ver.2.05.00

Frame

TEKKEN8 Yoshimitsu Frame Data

TEKKEN8 Yoshimitsu Frame Data
TEKKEN8 TOP


Covers all of Yoshimitsu’s moves including stances, unique attacks, Tactical Heat moves, and Rage Arts with complete startup, block, hit, and counter hit frame info. Perfect for serious match-up prep and strategy building.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Yoshimitsu Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Kasane kaishaku[1]
uf1
M
10
i17
-10
+2c
+2c
Kasane kaishaku > Flea
uf1,1
M,M,Sp
10,17
i17
-9
+9c
+9c
Kasane kaishaku > Flea
uf1,1
M,M[Recovery],Sp
10,22(2,4)
i17
-9
+9c
+9c
Oyashiro Kuzushi > Flea
During Kincho f1+2
M,Sp
20
i24
+14c
+14c
LNC
Oyashiro Kuzushi > Flea
During Heat and Kincho f1+2
M[Recovery],Sp
23(4)
i24
+14c
+14c
LNC
Kasane kaishaku > Flea
During Mutou no Kiwami uf1,1
M,M[Recovery],Sp
10,22
i17
-9
+9c
+9c
Oyashiro Kuzushi > Flea
During Mutou no Kiwami and Kincho f1+2
M[Recovery],Sp
23
i24
+14c
+14c
LNC

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Yomi Kakenuke
ff2 during hit from front 2
M,Th
15,18
i15
Th
Th
Yomi Kakenuke > Indian Stance
ff2 during hit from front 2,d3+4
M,Th,Sp[TC]
15,18
i15
Th
Th
Shisetsu Genman
During Meditation 1
L[TC]
20
i17
-13c
+3
KND
Tsurubebi > Indian Stance
During Flea Step 4
L[TC],Sp
15
i23
-9c
+15cg
+15cg

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Naguri Kabuto Wari
1,1
H,M
5,19(3)
i10
-9
+4c
KND
Naguri Kabuto Wari[HS]
During Heat 1,1
H,M[Recovery]
5,22(1,8)
i10
-9
KND
LNC
Left Right Combo
1,2
H,M
7,12
i10
-9
-3
-3
Right Jab
2
H
10
i11
-1
+5
+8
Seiken Douharai
2,1
H,M
10,23
i11
-9
KND
KND
Seiken Douharai > Cancel
2,1,B
H
10
i11
-12
-6
-3
Mushibami > Mutou no Kiwami
2,2
H,H,Sp
10,18
i11
-1
+15g
+15g
TR
Mushibami > Kincho
2,2,1+2
H,H,Sp
10,18
i11
-1
+15g
+15g
TR
PK Combo
2,3
H,H
10,24
i11
-10
KND
KND
PDK Combo
2,d3
H,L[TC]
10,11
i11
-12c
-1
-1
Side High Kick
3
M
12
i15
-9
+5
+5
Enma’s Flame[HA]
When Heat activation available 3,1
M,H
12,20(4)
i15
+7
+9g
+9g
HA
Enma’s Flame
3,1
M,H
12,20(4)
i15
+7
+18g
+18g
Enma’s Cleansing Sword[2]
3,2
M,M
12,12
i15
-12
-1
-1
Enma’s Cleansing Sword[HS][Clean Hit]
During Heat 3,2,1+2
M,M,M[Recovery]
12,12,35(2,2,10)
i15
-14c
KND
KND
Enma’s Cleansing Sword[HS][Tip]
During Heat 3,2,1+2
M,M,M[Recovery]
12,12,27(2,2,10)
i15
-14c
KND
KND
Tobi Ushiwaka
3~4
MM[TJ]
6,22
i17
-6
+3
+3
Tobi Ushiwaka > Manji Dragonfly
3~4,U
MM[TJ],Sp[TJ]
6,22
i17
+5
+14g
+14g
Reverse Side Kick
4
H
16
i15
-11
±0
KND
Wheel of Arrows
4,4
H,H
16,16
i15
-4
+4
+4
Wheel of Arrows > Sword Stab[3] > BT
4,4,2
H,H,M,Sp
16,16,5
i15
-23
-12
-12
Wheel of Arrows > Sword Stab[4]
4,4,2,2
H,H,M,H
16,16,5,6
i15
-24
-13b
-13b
Wheel of Arrows > Sword Stab
4,4,2,2,1
H,H,M,H,UA-M
16,16,5,6,30
i15
KND
KND
Wheel of Arrows > Sword Poke Windmill
4,4,2,2,1~1
H,H,M,H,UA-M
16,16,5,6,22
i15
KND
KND
Wheel of Arrows > Sword Poke Windmill[Shorten]
4,4,2,2,1~1,B
H,H,M,H,UA-M
16,16,5,6,22
i15
KND
KND
Triple Roundhouse Combo
4,4,4
H,H,H
16,16,20
i15
-4
KND
KND
Kangaroo Kick
4~3
M[TJ][TC]
25
i25
-13
LNC
LNC
TR
Kincho
1+2
Sp[St.At-Reversal]
Guillotine Crow Trap
Time with opponent attack 1+2
St.At-Reversal[High&Mid],MM[TJ]
10,12
i3
+1c
KND
KND
Meditation
3+4
Sp(Recovery)
Soul Stealer
1+4
M
20
i6
-20
+14c
+14c
Soul Stealer[HS]
During Heat 1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC
Spirit Shield
1+2+3
M
0
i22
-8
±0
+16

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Manji Backfist
f2
H
18
i17
-4
+14g
KND
Manji Backfist Shredder
f2,1
H,M
18,21
i17
-12
KND
KND
TR
Backfist > Stone Fist[2]
f2,db2
H,M
18,8
i17
-5
+6
+6
Backfist > Stone Fist[3]
f2,db2*2
H,M*2
18,8,7
i17
-9
+2
+2
Backfist > Stone Fist[4]
f2,db2*3
H,M*3
18,8,7,6
i17
-9
+2
+2
Backfist > Stone Fist[5]
f2,db2*4
H,M*4
18,8,7,6,5
i17
-9
+2
+2
Backfist > Stone Fist[6]
f2,db2*5
H,M*5
18,8,7,6,5,4
i17
-9
+2
+2
Backfist > Stone Fist
f2,db2*6
H,M*6
18,8,7,6,5,4,3
i17
-49
-38
-38
Oni Kick
f3
H
24
i16
-9
KND
KND
HM
Zig Zag
f3,4
H,M[TJ],Sp
24,20
i16
-6
LNC
LNC
HM
Toita Daoshi
f4
M[PC]
20
i18
-13
KND
KND
PC
Toita Daoshi[PU]
f4, during opponent absorb attack
M[PC]
20(8)
i18
-9
KND
KND
PC
Kuzuryu[HA]
When Heat activation available f1+2
M
23(4)
i20
-12
+9g
+9g
HA
Kuzuryu
f1+2
M
23(4)
i20
-12
KND
KND
Kamikaze > Flea
f3+4
M,M[TJ]*4,Sp[TJ]
18,2,1,1,2
i21
-13
LNC
LNC
Kamikaze Feint > BT
f3+4,B
Sp

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Tsuka Atemi
df1
M
14
i13
-4
+5
+5
Tsuka Atemi > Back Knuckle
df1,2
M,H
14,16
i13
-4
+14g
KND
Tsuka Atemi Shredder
df1,2,1
M,H,M
14,16,19
i13
-12
KND
KND
TR
Tsuka Atemi > Slap U Crazy[3]
df1,2,db2
M,H,M
14,16,8
i13
-5
+6
+6
Tsuka Atemi > Slap U Crazy[4]
df1,2,db2*2
M,H,M*2
14,16,8,7
i13
-9
+2
+2
Tsuka Atemi > Slap U Crazy[5]
df1,2,db2*3
M,H,M*3
14,16,8,7,6
i13
-9
+2
+2
Tsuka Atemi > Slap U Crazy[6]
df1,2,db2*4
M,H,M*4
14,16,8,7,6,5
i13
-9
+2
+2
Tsuka Atemi > Slap U Crazy[7]
df1,2,db2*5
M,H,M*5
14,16,8,7,6,5,4
i13
-9
+2
+2
Tsuka Atemi > Slap U Crazy
df1,2,db2*6
M,H,M*6
14,16,8,7,6,5,4,3
i13
-49
-38
-38
Autumn Leaves
df1,4
M,M
14,17
i13
-12
+4
+4
Basic Uppercut
df2
M
13
i15
-7
LNC
LNC
Step In Upper[Opponent Crouching]
df2
M
13
i15
+4a
LNC
Wood Cutter[1]
df3
M
10
i17
-4
+4
+4
Wood Cutter
df3,1
M,M
10,20(4)
i17
-9
+4c
KND
Wood Cutter[HS]
During Heat df3,1
M,M[Recovery]
10,24(2,9)
i17
-9
KND
LNC
Wood Cutter Cancel > Death Slash
df3,1 hold,n
M,UA-M
10,20~180
i17
Middle Kick
df4
M
15
i12
-7
+4
+4
Gehosen
df1+4
M
20
i20
-17
LNC
LNC
Gehosen > Kincho
df1+4,1+2
M,Sp
20
i20
-6
LNC
LNC
Flashing Steel
df2+3
M[TC]
18
i17
-13
+6
Scr

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Quick Slash
d1
M
15(4)
i24
-9
+1c
KND
Quick Slash[HS]
During Heat d1
M[Recovery]
24(9)
i24
-9
KND
LNC
Death Slash[One Step]
d1 hold,n
UA-M
20
i55
+4c
KND
Death Slash[Two Step]
d1 hold,n
UA-M
25
i99
+4c
KND
Death Slash[Three Step]
d1 hold,n
UA-M
30
i130
+4c
KND
Death Slash[Four Step]
d1 hold,n
UA-M
40
i179
KND
LNC
Death Slash[Five Step]
d1 hold,n
UA-M
60
i214
KND
LNC
Death Slash[Six Step-]
d1 hold,n
UA-M
180
i249
KND
LNC
Death Slash > Cancel
d1 hold,bb
Sp
Heshikirigari[1]
d2
M
12
i16
-9
±0
±0
Heshikirigari
d2,1
M,H
12,23
i16
-9
KND
KND
Heshikiribarai[2]
d2,2
M,M
12,15
i16
-12
+7
LNC
Heshikiribarai
d2,2,1
M,M,H
12,15,20
i16
-9
KND
KND
Heshikirinagi
d2,2,d1
M,M,M
12,15,17
i16
-12
+2c
LNC
Heshikiriseibatsu
d2,2,2
M,M,M
12,15,19
i16
-13
KND
KND
TR
Heshikirimutou
d2,2,B
M,M,Sp
12,15
i16
-12
+7
LNC
Left Spin Low Kick
d3
L[TC]
12
i16
-17c
-3
-3
Right Low Kick
d4
L[TC]
6
i12
-15c
-4
-4
Flea
d1+2
Sp[TJ](UA-M)
7
i22
KND
KND
Indian Stance
d3+4
Sp[TC]
Harakiri
d1+4
Sp(UA-M)
60
i29
KND
KND
Harakiri > Manji Blood Dance[One Rotation]
d1+4,B1
Sp(UA-M),UA-M
60,18
i62
KND
KND
Harakiri > Manji Blood Dance[Two Rotations]
d1+4,B1*2
Sp(UA-M),UA-M*2
60,18,20
i62
KND
KND
Harakiri > Manji Blood Dance[Three Rotations]
d1+4,B1*3
Sp(UA-M),UA-M*3
60,18,20,21
i62
KND
KND
Harakiri > Manji Blood Dance[Four Rotations]
d1+4,B1*4
Sp(UA-M),UA-M*4
60,18,20,21,28
i62
KND
KND
Harakiri > Manji Blood Dance
d1+4,B1*5
Sp(UA-M),UA-M*5
60,18,20,21,28,30
i62
KND
KND

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Nebular Burst[1]
db1
L[TC]
12
i26
-11c
+4
+7
Nebular Burst
db1,2
L[TC],M
12,20
i26
-13
±0
+6g
Stone Fists[1]
db2
M
8
i15
-5
+6
+6
Stone Fists[2]
db2*2
M*2
8,7
i15
-9
+2
+2
Stone Fists[3]
db2*3
M*3
8,7,6
i15
-9
+2
+2
Stone Fists[4]
db2*4
M*4
8,7,6,5
i15
-9
+2
+2
Stone Fists[5]
db2*5
M*5
8,7,6,5,4
i15
-9
+2
+2
Stone Fists
db2*6
M*6
8,7,6,5,4,3
i15
-49
-38
-38
Manji Spin Low Kicks[1]
db3
L[TC]
8
i18
-25c
-14
-14
Manji Spin Low Kicks[2]
db3*2
L[TC]*2
8,7
i18
-19c
-7
-7
Manji Spin Low Kicks[3]
db3*3
L[TC]*3
8,7,7
i18
-19c
-7
-7
Manji Spin Low Kicks[4]
db3*4
L[TC]*4
8,7,7,5
i18
-19c
-7
-7
Manji Spin Low Kicks[5]
db3*5
L[TC]*5
8,7,7,5,5
i18
-19c
-7
-7
Manji Spin Low Kicks
db3*6
L[TC]*6
8,7,7,5,5,5
i18
-26c
-15
-15
Manji Spin Low Kicks Front Kick
During Manji Spin Low Kicks[two-Five]4
M
15
i18
-8
KND
KND
Manji Spin Low Kicks Front Kick > Kincho
During Manji Spin Low Kicks[two-Five]4,1+2
M,Sp
15
i18
-6
KND
KND
Manji Spin Low Kicks Front Kick > Mutou no Kiwami
During Manji Spin Low Kicks[two-Five]4,B
M,Sp
15
i18
-6
KND
KND
Manji Spin Low Kicks > Indian Stance
During Manji Spin Low Kicks[two-Five]d3+4
Sp[TC]
i18
-20
-8
-8
Nozuchi Fumi
db4
L
14
i17
-12c
-1
-1
Bad Stomach
db1+2 hold
Sp[TC]
Poison Breath
During Bad Stomach 1[or 2]
UA-H
25
i21
LNC
LNC
Backflip Kick
During Bad Stomach 3[or 4]
Sp(M[TJ])
23
i17
-15
-13
-13

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Slap U Silly[1]
b1
H
8
i17
+1
+7
+12
Slap U Silly[2]
b1*2
H*2
8,9
i17
+4
+5
+10
Slap U Silly[3]
b1*3
H*3
8,9,10
i17
+4
+5
+10
Slap U Silly[4]
b1*4
H*4
8,9,10,12
i17
+4
+5
+10
Slap U Silly[5]
b1*5
H*5
8,9,10,12,14
i17
+4
+5
+10
Slap U Silly
b1*6
H*6
8,9,10,12,14,16
i17
-73
-72
-67
Slap U Silly[1] > Side Spin
During Slap U silly, One Step B3[or B4]
Sp
i17
-6
±0
+5
Slap U Silly > Side Spin
During Slap U silly, One-Five Step B3[or B4]
Sp
i17
-7
-6
-1
Slap U Silly > Manji Spin Low Kicks
During Slap U silly db3
H,,,L[TC],,
,,,7,,
i17
-20c
-9
-9
Oma Gehosen[1]
b2
M
12
i14
-9
+2
+2
Oma Gehosen[1] > Kincho
b2,n,1+2
M,Sp
12
i14
-9
+2
+2
Oma Gehosen
b2,1
M,M[TJ]
12,20
i14
-17
LNC
LNC
Oma Gehosen > Kincho
b2,1,1+2
M,M[TJ],Sp
12,20
i14
-6
LNC
LNC
Oma Kugiuchi[HA]
When Heat activation available b2,2
M,H
12,21
i14
-9
+9g
+9g
HA
Oma Kugiuchi
b2,2
M,H
12,21
i14
-9
KND
KND
Spinning Evade
B3,3,3,3,3,3[or B4,4,4,4,4,4]
Sp
Mutou no Kiwami
b1+2
Sp

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Kasane kaishaku[1]
uf1
M
10
i17
-10
+2c
+2c
Kasane kaishaku > Flea
uf1,1
M,M,Sp
10,17
i17
-9
+9c
+9c
Kasane kaishaku > Flea
uf1,1
M,M[Recovery],Sp
10,22(2,4)
i17
-9
+9c
+9c
Helmet Strike
u1
M[TJ]
20
i24
-4
+5c
LNC
Helmet Strike
ub1
M[TJ]
17
i24
-4
+4c
+4c
Kurama Itto
uf2[or u2 or ub2]
L[TJ]
25
i35
-16c
+6g
LNC
Kurama Itto > crouching to cancel
uf2,D[or u2,D or ub2,D]
Sp
Rising Knee
uf3[or u3 or ub3]
M[TJ]
15
i15
-13
LNC
LNC
Avoiding the Puddle
uf4[or u4]
M[TJ]
21
i20
-9
KND
KND
HM
Avoiding the Puddle
ub4
M[TJ]
17
i20
-19
KND
KND
Manji Dragonfly
u1+2
Sp[TJ]
Cleansing Sword Yoshimitsu
ub1+2
M
25(5)
i24
-8c
KND
KND
Cleansing Sword Yoshimitsu[HS]
During Heat ub1+2
M[Recovery]
39(12)
i24
-8c
KND
KND
Poison Wind
uf3+4
M[TJ]
20
i31
-16
KND
KND
Poison Wind > Manji Dragonfly
uf3+4,1+2
Sp[TJ]
Poison Wind > Kangaroo Kick
uf3+4,3+4
M[TJ],M[TC][TJ]
20,25
i31
-13
LNC
LNC
TR
Poison Wind > Flea
uf3+4,d1+2
M[TJ],Sp[TJ](UA-M)
20,7
i31
-14
KND
KND
Poison Wind > Indian Stance
uf3+4,d3+4
M[TJ],Sp[TC]
20
i31
-13
KND
KND
Poison Wind Steel Smash[1]
uf3+4,1
M[TJ],H
20,8
i31
-1
-43
-43
Poison Wind Steel Smash
uf3+4,1,3+4
M[TJ],H,M[TJ]
20,8,21
i31
±0c
KND
KND
Poison Wind Silver Strike
uf3+4,1,4
M[TJ],H,M[TJ]
20,8,15
i31
-14
KND
KND
Poison Wind Gold Strike
uf3+4,1,4,1
M[TJ],H,M[TJ],M
20,8,15,15(4)
i31
-9
+1c
KND
Poison Wind Gold Strike[HS]
During Heat uf3+4,1,4,1
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24(4,1,3,9)
i31
-9
KND
LNC
Poison Wind Gold Strike > Death Slash
uf3+4,1,4,1 hold,n
M[TJ],H,M[TJ],UA-M
20,8,15,20~180
i31
Poison Wind Eclipse Kick
uf3+4,3
M[TJ],MM[TJ]
20,10,10
i31
-4
LNC
LNC
Guillotine Crow Kick
u3+4
MM[TJ]
10,12
i39
+1c
LNC
LNC
Death Copter
uf1+3
UA-M[TJ]
40
i113
LNC
LNC
Death Copter > Manji Dragonfly
uf1+3,1+2
Sp[TJ]
Death Copter Slice[First]
uf1+3,d
M[TJ]
25(10)
i55
-3
KND
KND
Death Copter Slice[Second]
uf1+3,d
M[TJ]
30(12)
i83
-1c
KND
KND
Death Copter Trick
uf1+3,b
UA-M[TJ]
35
i93
LNC
LNC
Death Copter Trick > Manji Dragonfly
uf1+3,b1+2
Sp[TJ]
Sword Stab
ub1+3
UA-M
40
i50
KND
KND
Face Splitter
ub1+3,1+2
UA-H
18
i37
+1
LNC
Sword Poke Windmill
ub1+3,n,1
UA-M
22
i34
KND
KND
Sword Poke Windmill[Shorten]
ub1+3,n,1,b
UA-M
22
i34
KND
KND

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sword Smash
ff2
M
15
i15
-9
+4
+4
Yomi Kakenuke[BS] > Indian Stance
ff2 during hit from front 2[perfect input],d3+4
M,Th,Sp[TC]
15,20
i15
Th
Th
Yomi Kakenuke[BS]
ff2 during hit from front 2[perfect input]
M,Th
15,20
i15
Th
Th
Yomi Kakenuke
ff2 during hit from front 2
M,Th
15,18
i15
Th
Th
Yomi Kakenuke > Indian Stance
ff2 during hit from front 2,d3+4
M,Th,Sp[TC]
15,18
i15
Th
Th
Iwatsubute
ff3
M
20
i23
-4
+5
+5
Iwatsubute > Kincho
ff3,1+2
M,Sp
20
i23
+3
+12g
+12g
Fubuki > BT
ff4
M[TJ],Sp
20
i15
-6
LNC
LNC
Solar Kick > BT
ff1+2
M[TJ],Sp
22
i22
-8
+3c
+3c
Reverse Cartwheel
ff3+4
M[TJ]
15
i22
-20
-9c
-9c
Solar Kick Shark Attack[2]
ff3+4,1+2
M[TJ],M[TJ]
15,15
i22
-31
KND
KND
Solar Kick Shark Attack
ff3+4,1+2,3+4
M[TJ],M[TJ],M[TC][TJ]
15,15,20
i22
-13
LNC
LNC
TR
Confusion > BT
ff1+4,n
Sp
Suicide
ff1+4
UA-M
60
i45
KND
KND
Double Suicide
ff1+4,F
UA-M*2
60,185
i45
KND
KND
Thunder Blade
bB1+4
UA-M
50
i59
KND
KND
Thunder Blade > Cancel Soul Stealer
bB1+4,B
M
21
i47
-20
+14c
+14c
Gehosen
f,n,d,df 1
M[TJ]
22
i17
-17
LNC
LNC
Gehosen > Kincho
f,n,d,df 1,1+2
M[TJ],Sp
22
i17
-6
LNC
LNC
Flashing Steel
f,n,d,df 2
M[TC]
20
i14
-13
+6
Scr
Moonsault Slayer
qcf1
M[TJ]
35(14)
i58
±0
KND
KND
Manji Kick
fff3
M[TJ]
30(9)
i22
+5
KND
KND
Manji Kick > Manji Dragonfly
fff3,U
M[TJ],Sp[TJ]
30(9)
i22
+7
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Door Knocker[1]
While rising 1
M
12
i13
-10
+1
+6
Door Knocker[2]
While rising 1,1
M,H
12,12
i13
-11
±0
±0
Door Knocker[2] > Spinning Evade
While rising 1,1,b3[or while rising 1,1,b4]
M,H,Sp
12,12
i13
-16
-5
-5
Door Knocker[3]
While rising 1,1,1
M,H,H
12,12,12
i13
-11
±0
±0
Door Knocker
While rising 1,1,1,1
M,H,H,M
12,12,12,21
i13
±0c
+6c
+6c
Door Knocker > Back Knuckle
While rising 1,2
M,H
12,18
i13
-4
+14g
KND
Door Knocker Shredder
While rising 1,2,1
M,H,M
12,18,21
i13
-12
KND
KND
TR
Door Knocker > Back Knuckle Slap U Crazy
While rising 1,2,db2*6
M,H,M*6
12,18,8,7,6,5,4,3
i13
-49
-38
-38
Scowling Moon God[1] > BT
While rising 2
M,Sp
13
i15
-4
+7
+7
Scowling Moon God > Manji Dragonfly
While rising 2,1
M,M,Sp
13,14
i15
-3
LNC
LNC
Kimon Matagi[1]
While rising 3
M
12
i16
-6
+3
+3
Kimon Matagi
While rising 3,2
M,M
12,20
i16
-12c
KND
LNC
Toe Smash
While rising 4
M
14
i11
-6
+5
+5
Toe Smash > Kincho
While rising 4,1+2
M,Sp
14
i11
-6
+5
+5
Toe Smash > Mutou no Kiwami
While rising 4,B
M,Sp
14
i11
-6
+5
+5
Kincho
While rising 1+2
Sp[At-Reversal]
Soul Stealer
While rising 1+4
M
20
i6
-20
+14c
+14c
Soul Stealer[HS]
During Heat, While rising 1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6g
+6g
Samurai Cutter
While crouching DF1[or while crouching dbb1]
UA-L[TC]
12
i26
TR
TR
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+5
+5
Left Spin Low Kick
While crouching d3[or df3]
L[TC]
10
i16
-17c
-6
-6
Manji Spin Low Kicks[1]
While crouching db3
L[TC]
8
i18
-25c
-14
-14
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Knee Cap
While crouching df4
L[TC]
18
i18
-26c
+4c
LNC
HM
Knee Cap > Indian Stance
While crouching df4,d3+4
L[TC],Sp[TC]
18
i18
-26c
+8c
LNC
HM
Kincho
While crouching d1+2[or db1+2]
Sp[At-Reversal]
Indian Stance
While crouching d3+4
Sp[TC]
Gehosen
While crouching df1+4
M
20
i20
-17
LNC
LNC
Gehosen > Kincho
While crouching df1+4,1+2
M,Sp
20
i20
-6
LNC
LNC
Soul Stealer
While crouching d1+4
M
20
i6
-20
+14c
+14c
Soul Stealer[HS]
During Heat, While crouching d1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC
Flashing Steel
While crouching df2+3
M[TC]
18
i17
-13
+6
Scr

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Inner Palm
During sidestep 1
M
21
i17
-9
+2
LNC
Shrine
During sidestep 2
M
22
i18
-13
LNC
LNC
TR
Whirlwind
During sidestep 4
H
23
i16
±0
KND
LNC
HM
Whirlwind > Kincho
During sidestep 4,1+2
H,Sp
23
i16
+3
KND
LNC
HM
Whirlwind > Meditation
During sidestep 4,3+4
H,Sp
23
i16
-1
KND
LNC
HM

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ki Charge
1+2+3+4
Sp
Indian Stance Healing
While down and facing up 3+4
Sp[TC]
Kaishaku[Opponent Down]
While opponent is down u1
M[Attack-Down]
19
i28
KND
KND
Kaishaku[Opponent Standing]
While opponent is down u1
M[Attack-Down]
24
i27
-13
-8c
-8c
Back Handspring
ub,b
Sp[TJ]
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
M[TJ]
21
i35
+1
KND
KND

Stance

While Facing Backward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Aratama[1] > BT
Back facing opponent 1
H,Sp
16
i15
-3
+8
+8
Aratama > BT
Back facing opponent 1,2
H,M,Sp
16,18
i15
-5
+5
LNC
Magatama
Back facing opponent 1,3
H,H
16,25
i15
-7
KND
KND
Manji Backfist
Back facing opponent 2
H
18
i16
-4
+14g
KND
Manji Backfist Shredder
Back facing opponent 2,1
H,M
18,21
i16
-12
KND
KND
TR
Backfist > Stone Fist[2]
Back facing opponent 2,db2
H,M
18,8
i16
-5
+6
+6
Backfist > Stone Fist[3]
Back facing opponent 2,db2*2
H,M*2
18,8,7
i16
-9
+2
+2
Backfist > Stone Fist[4]
Back facing opponent 2,db2*3
H,M*3
18,8,7,6
i16
-9
+2
+2
Backfist > Stone Fist[5]
Back facing opponent 2,db2*4
H,M*4
18,8,7,6,5
i16
-9
+2
+2
Backfist > Stone Fist[6]
Back facing opponent 2,db2*5
H,M*5
18,8,7,6,5,4
i16
-9
+2
+2
Backfist > Stone Fist
Back facing opponent 2,db2*6
H,M*6
18,8,7,6,5,4,3
i16
-49
-38
-38
Perilous Spirit > BT
Back facing opponent 3
M[TJ],Sp
20
i24
-3
KND
KND
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Shisetsu Genman
Back facing opponent d1
L[TC]
20
i17
-13c
+3
KND
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4
Meditation
Back facing opponent 3+4
Sp(Recovery)
Harakiri
Back facing opponent d1+4
Sp(UA-M)
60
i29
KND
KND
Harakiri > Manji Blood Dance
Back facing opponent d1+4,B1*5
Sp(UA-M),UA-M*5
60,18,20,21,28,30
i62
KND
KND
Mutou no Kiwami
Back facing opponent b1+2
Sp

Kincho

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Kincho
1+2, etc.
Sp[St.At-Reversal]
Guillotine Crow Trap
Time with opponent attack 1+2
St.At-Reversal[High&Mid],MM[TJ]
10,12
i3
+1c
KND
KND
Kincho > Move Forward
1+2,F
Sp[TC]
Kincho > Crouching Cancel
1+2,D
Sp
Doushi Kiri[1]
During Kincho 1
M
10
i17
-12
-1
-1
Doushi Kiri
During Kincho 1,1
M,MM
10,5,15
i17
-9
+7c
+7c
Doushi Kiri[HS]
During Heat and Kincho 1,1
M,MM[Recovery]
10,5,20(2,1,4)
i17
-1
KND
KND
Tenshu Kuzushi[1]
During Kincho 2
M
15
i21
-14
LNC
LNC
Tenshu Kuzushi
During Kincho 2,1+2
M,M
15,30(6)
i21
-15
KND
KND
Tenshu Kuzushi[HS]
During Heat and Kincho 2,1+2
M,M[Recovery]
15,30(3,9)
i21
-15
KND
KND
Tenshu Kuzushi[St]
During Kincho 2,1+2 hold
M,M
15,30(9)
i21
+2
KND
KND
Tenshu Kuzushi[St][HS]
During Heat and Kincho 2,1+2 hold
M,M[Recovery]
15,30(3,12)
i21
+11
LNC
LNC
Shibakari
During Kincho 3
L[TJ][TC]
17
i25
-16
KND
LNC
Whirlwind
During Kincho 4
H
23
i16
±0
KND
LNC
HM
Whirlwind > Kincho
During Kincho 4,1+2
H,Sp
23
i16
+3
KND
LNC
HM
Whirlwind > Meditation
During Kincho 4,3+4
H,Sp
23
i16
-1
KND
LNC
HM
Ashura Blade > BT
During Kincho 1+2
M*4[TJ],Sp
4,4,4,24
i12
-6
KND
KND
Soul Stealer
During Kincho 1+4
M
20
i10
-20
+14c
+14c
Soul Stealer[HS]
During Heat and Kincho 1+4
M[Recovery]
20(4)
i12
-20
LNC
LNC
Submission Chakram
During Kincho f1
M*3
6,6,10(2,2,4)
i19
-5
-2
-2
Submission Chakram[HS]
During Heat and Kincho f1
M*3[Recovery]
6,6,12(2,2,4)
i19
-5
-2
-2
Submission Chakram[St]
During Kincho f1 hold
M*6
6*5,10(2*5,4)
i19
-12
KND
KND
Submission Chakram[St][HS]
During Heat and Kincho f1 hold
M*6[Recovery]
6*5,12(2*5,4)
i19
-9
KND
KND
Ganto[HA]
When Heat activation available, during Kincho f2
H
25
i12
-1
+9g
+9g
HA
HM
Ganto
During Kincho f2
H
25
i12
-1
KND
KND
HM
Oyashiro Kuzushi > Flea
During Kincho f1+2
M,Sp
20
i24
+14c
+14c
LNC
Oyashiro Kuzushi > Flea
During Heat and Kincho f1+2
M[Recovery],Sp
23(4)
i24
+14c
+14c
LNC
Ishigaki Kuzushi
During Kincho d1
L
20
i23
-13c
+3
KND
Ishigaki Kuzushi > crouching to cancel
During Kincho d1,DB
Sp
Ikaruga[1]
During Kincho b2
M
15
i15
-9
+2
+2
Ikaruga
During Kincho b2,1
M,M
15,19
i15
-12
LNC
LNC
TR
Mumyo Juji Ken
During Kincho b1+2
UA-M
25
i46
KND
KND
Kincho Manji Dragonfly
During Kincho u1+2
Sp[TJ]

Meditation

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Meditation
3+4[or b3+4 or back facing opponent 3+4]
Sp(Recovery)
Meditation > Cancel BT
During Meditation 3+4
Sp
Meditation > Cancel Turn face forward
During Meditation b[or f]
Sp
Shisetsu Genman
During Meditation 1
L[TC]
20
i17
-13c
+3
KND
Back Handspring
During Meditation 3
M[TJ]
15
i33
+7
KND
KND
Back Handspring > Quick Slash
During Meditation 3,d1
M[TJ],M
15,15(4)
i33
-9
+1c
KND
Back Handspring > Death Slash
During Meditation 3,d1 hold,n
M[TJ],UA-M
15,20~180
i33
Meditation Healing
During Meditation 1+2
Sp(回復,UA-M)
10
i30
KND
KND

Flea

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Flea
d1+2, etc.
Sp[TJ](UA-M)
7
i22
KND
KND
Flea Digger > Flea
During Flea d
Sp[TC],Sp[TJ]
Flea > Cancel
During Flea db
Jumping Flea > Flea
During Flea uf[or u or ub]
M[TJ]
21(10)
i30
+17g
LNC
LNC
Running Flea > Flea
During Flea ff
M[TJ]*5,Sp[TJ]
3*5
i8
-52
+3
+3
Flea Roll
During Flea 1
Sp[TC]
Flea > Sliding Headbutt
During Flea 2
L[TC]
20
i24
-12c
KND
KND
Flea Dance > Flea
During Flea 3[or 4]
Sp[TJ]
Skull Splitter
During Flea 1+2
M[TC]
16
i18
-9
+4
LNC
TR
Flea > Kangaroo Kick
During Flea 3+4
M[TC][TJ]
25
i25
-13
LNC
LNC
TR
Dragonfly Slash > Manji Dragonfly
During Flea f2
H[TJ]
23
i20
+7
KND
Scr
HM
Flea > Indian Stance
During Flea d3+4
Sp[TC]
Flea > Manji Dragonfly > Manji Dragonfly
During Flea uf1+2[or u1+2 or ub1+2]
Sp[TJ]
Flea > Dragonfly Feint
During Flea uf3+4[u3+4 or ub3+4]
M[TJ]
30
i38
+4
KND
KND
Flea > Dragonfly Feint > Side ukemi
During Flea u3+4,ukemi button
M[TJ],Sp
30
i38
-9
KND
KND

Flea Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Flea Step
During Flea f[or b]
Sp[TJ]
Dragonfly Slash > Manji Dragonfly
During Flea Step 2
H[TJ]
23
i20
+7
KND
Scr
HM
Sakanobori[Clean Hit]
During Flea Step 3
M[TJ],Th
37,10,10
i17
-16
Th
Th
Sakanobori[Tip] > Flea
During Flea Step 3
M[TJ],Sp[TJ]
25
i17
-17
KND
KND
Tsurubebi > Indian Stance
During Flea Step 4
L[TC],Sp
15
i23
-9c
+15cg
+15cg

Indian Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Indian Stance
d3+4, etc.
Sp[TC]
Indian Stance Healing
d3+4,n
Sp[TC](Recovery)
Indian Stance > Cancel
During Indian Stance Healing d[or u]
Sp
Indian Stance Vacuum Dance
During Indian Stance Healing b[or f]
Sp[TC]
Indian Stance Storm
During Indian Stance Healing 1
UA-M[TJ]
15
i53
±0c
±0c
Indian Stance Stone Fists[1]
During Indian Stance Healing 2
M
7
i39
-9
+2
+2
Indian Stance Stone Fists[2]
During Indian Stance Healing 2*d
M*2
7,6
i39
-9
+2
+2
Indian Stance Stone Fists[3]
During Indian Stance Healing 2*df
M*3
7,6,5
i39
-9
+2
+2
Indian Stance Stone Fists[4]
During Indian Stance Healing 2*b
M*4
7,6,5,4
i39
-9
+2
+2
Indian Stance Stone Fists
During Indian Stance Healing 2*5
M*5
7,6,5,4,3
i39
-49
-38
-38
Indian Stance Cannon[1]
During Indian Stance Healing 3
M[TJ]
15
i32
-31
KND
KND
Indian Stance Cannon
During Indian Stance Healing 3,3+4
M[TJ],M[TC][TJ]
15,20
i32
-13
LNC
LNC
TR
Indian Stance Knee Cap
During Indian Stance Healing 4
L[TC]
18
i47
-26c
+4c
LNC
HM
Indian Stance Knee Cap > Indian Stance
During Indian Stance Healing 4,d3+4
L[TC],Sp[TC]
18
i47
-26c
+8c
LNC
HM
Indian Stance Flea
During Indian Stance Healing 1+2
Sp[TJ](UA-M)
Indian Tobi Ushiwaka > Manji Dragonfly
During Indian Stance Healing 3+4
MM[TJ]
6,22
i17
+5
+14g
+14g
HM
Indian Levitation
During Indian Stance Healing d3+4 hold
Sp[TC]
Indian Levitation
During Indian Levitation 3+4 hold,F[or B or D or U]
Sp[TC]
Indian Stance Manji Dragonfly
During Indian Stance Healing uf1+2[or u1+2 or ub1+2]
Sp[TJ]
Indian Stance Manji Dragonfly[Big Jump]
During Indian Stance Healing 1,u1+2[1F perfect input]
Sp[TJ]

Manji Dragonfly

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Manji Dragonfly
u1+2, etc.
Sp[TJ]
Manji Dragonfly > Move
During Manji Dragonfly b[or f]
Sp[TJ]
Manji Dragonfly > Cancel
During Manji Dragonfly df[or d or db]
Sp
Dragonfly Blade
During Manji Dragonfly 1
M
22(11)
i30
-2c
KND
LNC
Dragonfly Blade[HS]
During Heat and Manji Dragonfly 1
M
26(13)
i30
+2
LNC
LNC
Dragonfly Fist > Manji Dragonfly
During Manji Dragonfly 2
H[TJ]
15
i16
+4
+13a
+13a
Ubume
During Manji Dragonfly 2,4
H[TJ],M[TJ]
15,15
i16
-14
KND
KND
TR
Ubume > Mutou no Kiwami
During Manji Dragonfly 2,4,B
H[TJ],M[TJ],Sp
15,15
i16
-14
KND
KND
TR
Dragonfly Sweep
During Manji Dragonfly 3
L[TJ][TC]
18
i22
-13c
+6c
LNC
Dragonfly Twister[HA]
When Heat activation available, during Manji Dragonfly 4
M[TJ]
24
i18
-4
+9g
+9g
HA
Dragonfly Twister
During Manji Dragonfly 4
M[TJ]
24
i18
-4
+14g
+14g
Manji Dragonfly > Flea
During Manji Dragonfly 1+2
Sp[TJ](UA-M)
7
Spirited Away
During Manji Dragonfly 3+4
UA-H[TJ],Th
17,18
i20
Th
Th
Dragonfly Slash > Manji Dragonfly
During Manji Dragonfly f2
H[TJ]
23
i20
+7
KND
Scr
HM
Red Spider Lily
During Manji Dragonfly f1+2
H[TJ]*3
9,9,18(2,2,5)
i16
-2
KND
KND
HM
Red Spider Lily[HS]
During Heat and Manji Dragonfly f1+2
H[TJ]*3[Recovery]
10,10,20(4,4,8)
i16
+4
KND
KND
HM
Manji Dragonfly > Indian Stance
During Manji Dragonfly d3+4
Sp[TC]

Heat State

Mutou no Kiwami

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mutou no Kiwami
b1+2, etc.
Sp[TC]
Battou Kakugo
During Mutou no Kiwami b1+2
Sp[TC]
Naguri Kabuto Wari[PU]
During Mutou no Kiwami 1,1
H,M[Recovery]
5,22(8)
i10
-9
KND
LNC
Left Right Combo
During Mutou no Kiwami 1,2
H,M
7,8
i10
-13
-2
-2
Left Right Left Combo
During Mutou no Kiwami 1,2,1
H,M,M
7,8,6
i10
-12
-1
-1
Karakuri Uzumaki
During Mutou no Kiwami 2,1
H,HH
10,5,15
i11
-5
KND
KND
Enma’s Flame[PU][HA]
When Heat activation available, during Mutou no Kiwami 3,1
M,H[Recovery]
12,22(6)
i15
+7
+9g
+9g
HA
Enma’s Flame[PU] > Manji Dragonfly
During Mutou no Kiwami 3,1
M,H[Recovery],Sp
12,22(6)
i15
+7
+18g
+18g
Enma’s Soul Blade[PU][Clean Hit]
During Mutou no Kiwami 3,2,1+2
M,M,M[Recovery]
12,12,35(10)
i15
-14c
KND
KND
Enma’s Soul Blade[PU][Tip]
During Mutou no Kiwami 3,2,1+2
M,M,M[Recovery]
12,12,27(10)
i15
-14c
KND
KND
Wheel of Arrows > Sword Stab
During Mutou no Kiwami 4,4,2,2,1
H,H,M,H,M
12,12,5,6,30
i15
KND
KND
Wheel of Arrows > Sword Poke Windmill
During Mutou no Kiwami 4,4,2,2,1~1
H,H,M,H,UA-H
12,12,5,6,40
i15
KND
KND
Wheel of Arrows > Sword Poke Windmill[Shorten]
During Mutou no Kiwami 4,4,2,2,1~1,B
H,H,M,H,UA-H
12,12,5,6,40
i15
KND
KND
Soul Stealer[PU]
During Mutou no Kiwami 1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC
Spirit Shield
During Mutou no Kiwami 1+2+3
H
25
i22
-18
BQR
BQR
Kuzuryu[PU][HA]
When Heat activation available, during Mutou no Kiwami f1+2
M[Recovery]
29(8)
i20
-7
+9g
+9g
HA
Kuzuryu[PU]
During Mutou no Kiwami f1+2
M[Recovery]
29(8)
i20
-7
KND
KND
Kamikaze
During Mutou no Kiwami f3+4
M
18
i21
-13
KND
KND
Wood Cutter[PU]
During Mutou no Kiwami df3,1
M,M[Recovery]
10,24(9)
i17
-9
KND
LNC
Gehosen
During Mutou no Kiwami df1+4
M
19
i20
-17
LNC
LNC
Gehosen > Kincho
During Mutou no Kiwami df1+4,1+2
M,Sp
19
i20
-6
LNC
LNC
Quick Slash[PU]
During Mutou no Kiwami d1
M[Recovery]
24(9)
i24
-9
KND
LNC
Heshikirigari
During Mutou no Kiwami d2,1
M,H
12,18
i16
-9
+10g
+10g
Heshikirinagi
During Mutou no Kiwami d2,2,d1
M,M,M
12,17,17
i16
-12
+2c
LNC
Indian Stance
During Mutou no Kiwami d1+2[or d3+4]
Sp[TC]
Unfinished Business
During Mutou no Kiwami d1+4
Sp
Manji Shagapan
During Mutou no Kiwami db1
Sp-L[TC]
5
i11
-5
+6
+6
Oma Gehosen
During Mutou no Kiwami b2,1
M,M[TJ]
12,17
i14
-17
LNC
LNC
Oma Gehosen > Kincho
During Mutou no Kiwami b2,1,1+2
M,M[TJ],Sp
12,17
i14
-6
LNC
LNC
Oma Kugiuchi[HA]
When Heat activation available, during Mutou no Kiwami b2,2
M,H
12,18
i14
-9
+9g
+9g
HA
Oma Kugiuchi
During Mutou no Kiwami b2,2
M,H
12,18
i14
-9
±0
±0
Kasane kaishaku > Flea
During Mutou no Kiwami uf1,1
M,M[Recovery],Sp
10,22
i17
-9
+9c
+9c
Helmet Strike
During Mutou no Kiwami u1
M[TJ]
24
i25
-4
+5c
KND
Helmet Strike
During Mutou no Kiwami ub1
M[TJ]
21
i25
-5
+4c
+4c
Ishiusu Tsubushi > Indian Stance
During Mutou no Kiwami u1+2
L[TJ],Sp[TC]
18
i27
+4c
+20c
+20c
Soul Blade Yoshimitsu[PU][Clean Hit]
During Mutou no Kiwami ub1+2
M[Recovery]
39(12)
i24
-8c
KND
KND
Soul Blade Yoshimitsu[PU][Tip]
During Mutou no Kiwami ub1+2
M[Recovery]
30(12)
i24
-13c
KND
KND
Poison Wind Gold Strike[PU]
During Mutou no Kiwami uf3+4,1,4,1
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24(9)
i31
-9
KND
LNC
Safe Heron Jump
During Mutou no Kiwami uf1+3
Sp[TJ]
Sword Stab[PU]
During Mutou no Kiwami ub1+3
UA-M
50
i51
KND
KND
Face Splitter
During Mutou no Kiwami ub1+3,1+2
H
15
i37
-15
-4
LNC
Sword Poke Windmill
During Mutou no Kiwami ub1+3,n,1
UA-H
40
i20
KND
KND
Sword Poke Windmill[Shorten]
During Mutou no Kiwami ub1+3,n,1,B
UA-H
40
i20
KND
KND
Thunder Blade
During Mutou no Kiwami bB1+4
UA-M
40
i65
KND
KND
Thunder Blade > Cancel Soul Stealer[PU]
During Mutou no Kiwami bB1+4,B
M[Recovery]
20(4)
i47
-20
LNC
LNC
Confusion > BT
During Mutou no Kiwami ff1+4
Sp
Gehosen
During Mutou no Kiwami f,d,df1
M[TJ]
19
i17
-17
LNC
LNC
Gehosen > Kincho
During Mutou no Kiwami f,d,df1,1+2
M[TJ],Sp
19
i17
-6
LNC
LNC
Moonsault Slayer
During Mutou no Kiwami qcf1
M[TJ]
30
i53
-8c
KND
KND
Scowling Aratama[1]
During Mutou no Kiwami while rising 2
M
13
i15
-4
+7
+7
Scowling Aratama[2]
During Mutou no Kiwami while rising 2,1
M,H
13,16
i15
-6
+5
+5
Scowling Aratama
During Mutou no Kiwami while rising 2,1,2
M,H,M
13,16,18
i15
-5
+5
LNC
Scowling Spirit
During Mutou no Kiwami while rising 2,1,3
M,H,H
13,16,25
i15
-7
KND
KND
Soul Stealer[PU]
During Mutou no Kiwami while rising 1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC
Agonbaku[1]
During Mutou no Kiwami while crouching DF1
L[TC]
12
i25
-16c
LNC
LNC
Agonbaku
During Mutou no Kiwami while crouching DF1,2[or while crouching db,b1,2]
L[TC],L[TC]
12,20
i25
-14c
+14
+14
Spinning Cleave
During Mutou no Kiwami while crouching df3
L[TC]
12
i20
-26c
TR
TR
Soul Stealer[PU]
During Mutou no Kiwami while crouching d1+4
M[Recovery]
20(4)
i8
-20
LNC
LNC
Shisetsu Genman
Back facing opponent, During Mutou no Kiwami d1
L[TC]
15
i17
-13c
+3
KND
Doushi Kiri[1]
During Mutou no Kiwami and Kincho 1
M
10(2)
i17
-12
-1
-1
Doushi Kiri[PU]
During Mutou no Kiwami and Kincho 1,1
M,MM[Recovery]
10,5,20(2,0,4)
i17
-1
KND
KND
Tenshu Kuzushi[PU]
During Mutou no Kiwami and Kincho 2,1+2
M,M[Recovery]
15,30(9)
i21
-15
KND
KND
Tenshu Kuzushi[PU][St]
During Mutou no Kiwami and Kincho 2,1+2 hold
M,M[Recovery]
15,30(12)
i21
+11
LNC
LNC
Soul Stealer[PU]
During Mutou no Kiwami and Kincho 1+4
M[Recovery]
20(4)
i12
-20
LNC
LNC
Ishigaki Kuzushi
During Mutou no Kiwami and Kincho d1
L[TC]
17
i23
-13c
+3
KND
Submission Chakram[PU]
During Mutou no Kiwami and Kincho f1
M*3[Recovery]
6,6,12(2,2,4)
i19
-5
KND
KND
Submission Chakram[PU][St]
During Mutou no Kiwami and Kincho f1 hold
M*6[Recovery]
6*5,12(2*5,4)
i19
-9
KND
KND
Oyashiro Kuzushi > Flea
During Mutou no Kiwami and Kincho f1+2
M[Recovery],Sp
23
i24
+14c
+14c
LNC
Ikaruga
During Mutou no Kiwami and Kincho b2,1
M
15,16
i15
-12
LNC
LNC
TR
Indian Stance Storm
During Mutou no Kiwami and Indian Stance Healing 1
M[TJ]
15
i48
-8c
KND
KND

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Enma’s Flame[HA]
When Heat activation available 3,1
M,H
12,20(4)
i15
+7
+9g
+9g
HA
Enma’s Flame[HS] > Manji Dragonfly
During Heat 3,1
M,H[Recovery],Sp
12,22(2,6)
i15
+7
+18g
+18g
Enma’s Flame[HD]
During Heat 3,1,F
M,H[Recovery]
12,22(2,8)
i15
+5
Scr
Scr
HD
Enma’s Flame[Sheathe][HA]
When Heat activation available, during Mutou no Kiwami 3,1
M,H[Recovery]
12,22(6)
i15
+7
+9g
+9g
HA
Enma’s Flame[Sheathe][HS] > Manji Dragonfly
During Heat and Mutou no Kiwami 3,1
M,H[Recovery],Sp
12,22(2,6)
i15
+7
+18g
+18g
Enma’s Flame[Sheathe][HD]
During Heat and Mutou no Kiwami 3,1,F
M,H[Recovery]
12,22(2,8)
i15
+5
Scr
Scr
HD
Kuzuryu[HA]
When Heat activation available f1+2
M
23(4)
i20
-12
+9g
+9g
HA
Kuzuryu[HS]
During Heat f1+2
M[Recovery]
29(8)
i20
-7
KND
KND
Kuzuryu[HD]
During Heat f1+2,F
M[Recovery]
29(10)
i20
+5
Scr
Scr
HD
Kuzuryu[Sheathe][HA]
When Heat activation available, during Mutou no Kiwami f1+2
M[Recovery]
29(8)
i20
-7
+9g
+9g
HA
Kuzuryu[Sheathe][HS]
During Heat and Mutou no Kiwami f1+2
M[Recovery]
29(8)
i20
-7
KND
KND
Kuzuryu[Sheathe][HD]
During Heat and Mutou no Kiwami f1+2,F
M[Recovery]
29(10)
i20
+5
Scr
Scr
HD
Oma Kugiuchi[HA]
When Heat activation available b2,2
M,H
12,21
i14
-9
+9g
+9g
HA
Oma Kugiuchi[HS]
During Heat b2,2
M,H
12,21(2,4)
i14
-9
KND
KND
Oma Kugiuchi[HD]
During Heat b2,2,F
M,H
12,21(2,6)
i14
+5
LNC
LNC
HD
Oma Kugiuchi[Sheathe][HA]
When Heat activation available, during Mutou no Kiwami b2,2
M,H
12,18
i14
-9
+9g
+9g
HA
Oma Kugiuchi[Sheathe][HS]
During Heat and Mutou no Kiwami b2,2
M,H
12,18(2,3)
i14
-9
±0
±0
Oma Kugiuchi[Sheathe][HD]
During Heat and Mutou no Kiwami b2,2,F
M,H
12,18(2,5)
i14
+5
LNC
LNC
HD
Ganto[HA]
When Heat activation available, during Kincho f2
H
25
i12
-1
+9g
+9g
HA
HM
Ganto[HS]
During Heat and Kincho f2
H
25(5)
i12
-1
KND
KND
HM
Ganto[HD]
During Heat and Kincho f2,F
H
25(7)
i12
+5
KND
KND
HD
HM
Dragonfly Twister[HA]
When Heat activation available, during Manji Dragonfly 4
M[TJ]
24
i18
-4
+9g
+9g
HA
Dragonfly Twister[HS]
During Heat and Manji Dragonfly 4
M[TJ]
24(4)
i18
-4
+14g
+14g
Dragonfly Twister[HD]
During Heat and Manji Dragonfly 4,F
M[TJ]
24(6)
i18
+5
Scr
Scr
HD
Naguri Kabuto Wari[HS]
During Heat 1,1
H,M[Recovery]
7,22(1,8)
i10
-9
KND
LNC
Enma’s Cleansing Sword[HS][Clean Hit]
During Heat 3,2,1+2
M,M,M[Recovery]
12,12,35(2,2,10)
i15
-14c
KND
KND
Enma’s Cleansing Sword[HS][Tip]
During Heat 3,2,1+2
M,M,M[Recovery]
12,12,27(2,2,10)
i15
-14c
KND
KND
Soul Stealer[HS]
During Heat 1+4[or while rising 1+4 or while crouching d1+4]
M[Recovery]
20(4)
i8
-20
LNC
LNC
Wood Cutter[HS]
During Heat df3,1
M,M[Recovery]
10,24(2,9)
i17
-9
KND
LNC
Quick Slash[HS]
During Heat d1
M[Recovery]
24(9)
i24
-9
KND
LNC
Kasane kaishaku > Flea
uf1,1
M,M[Recovery],Sp
10,22(2,4)
i17
-9
+9c
+9c
Cleansing Sword Yoshimitsu[HS]
During Heat ub1+2
M[Recovery]
39(12)
i24
-8c
KND
KND
Poison Wind Gold Strike[HS]
During Heat uf3+4,1,4,1
M[TJ],H,M[TJ],M[Recovery]
20,8,15,24(4,1,3,9)
i31
-9
KND
LNC
Doushi Kiri[HS]
During Heat and Kincho 1,1
M,MM[Recovery]
10,5,20(2,1,4)
i17
-1
KND
KND
Tenshu Kuzushi[HS]
During Heat and Kincho 2,1+2
M,M[Recovery]
15,30(3,9)
i21
-15
KND
KND
Tenshu Kuzushi[HS][St]
During Heat and Kincho 2,1+2 hold
M,M[Recovery]
15,30(3,12)
i21
+11
LNC
LNC
Soul Stealer[HS]
During Heat and Kincho 1+4
M[Recovery]
20(4)
i12
-20
LNC
LNC
Submission Chakram[HS]
During Heat and Kincho f1
M*3[Recovery]
6,6,12(2,2,4)
i19
-5
KND
KND
Submission Chakram[HS][St]
During Heat and Kincho f1 hold
M*6[Recovery]
6*5,12(2*5,4)
i19
-9
KND
KND
Oyashiro Kuzushi > Flea
During Heat and Kincho f1+2
M[Recovery],Sp
23(4)
i24
+14c
+14c
LNC
Dragonfly Blade[HS]
During Heat and Manji Dragonfly 1
M
26(13)
i30
+2
LNC
LNC
Red Spider Lily[HS]
During Heat and Manji Dragonfly f1+2
H[TJ]*3[Recovery]
10,10,20(4,4,8)
i16
+4
KND
KND
HM
Divine Sword Kagekiyo
During Heat 2+3
M[Recovery],Th
13,38(2,1,2,4)
i18
+4
Th
Th
Divine Sword Kagekiyo > Manji Dragonfly
During Heat 2+3,U
M[Recovery],Th
13,38(2,1,2,4)
i18
+10
Th
Th
Divine Sword Kagekiyo[Second]
During Heat 2+3
MMM[TJ][Recovery]
8,10,23(1,2,4)
i30
+4
KND
KND
Divine Sword Kagekiyo[Second] > Manji Dragonfly
During Heat 2+3,U
MMM[TJ][Recovery]
8,10,23(1,2,4)
i30
+10
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Trailokya Pilgrimage
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Oni Killer
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Sword Face Smash
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2, Floor Break
Wheels of Hell
Approach opponent from left side 1+3[or 2+4]
Throw-H
45
i12
Throw escape 1
Neck Breaker
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Tornado Drop
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape, Floor Break
Rainbow Drop
Approach opponent uf1+2
Throw-H
40
i11
Throw escape 1+2, Floor Break
Soul Siphon
Approach opponent qcf 2
Throw-H[Recovery]
22
i15
Throw escape 1+2, absorbs opponent’s health[on successful throw escape, gives opponent health]
Soul Possession
Approach opponent qcb f2
Throw-H
-35
i15
Cannot throw escape
Oni Killer
During Meditation approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Sword Face Smash
During Meditation approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2, Floor Break

Attack Reversal

Name/Command Hit Range/Damage Start Note
Guillotine Crow Trap
Time with opponent attack 1+2
St.At-Reversal[High&Mid],MM[TJ]
10,12
i3
Upper-middle attacks are effective for strong counterattacks, Counterattacks accepted [3F]-[9F], if counterattack is successful, it will knock you down, guarding gives you [+1F] forced crouching advantage
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and F4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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