TEKKEN8 Nina Williams Frame Data
・TEKKEN8 TOP
This is the full frame data list for Nina Williams in Tekken 8. Check startup, block advantage, hit advantage, and counter hit values for every move.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Nina Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Ducking Step / Sway / Heat Moves / Rage Moves / Throws / Attack Reversal / Backhand Slap Combo / Crab Hold Combo / Betrayer Combo / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
|
M,M
12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Impact Palm Bomb[HS]
During Heat f3+4,1
|
M,M
12,22(2,4)
|
i14
|
-14
|
KND
|
KND
|
|
|
Impact Palm Bomb[HD]
During Heat f3+4,1,F
|
M,M
12,22(2,6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Impact Palm Bomb[1]
f3+4
|
M
12
|
i14
|
-6
|
+1
|
+6
|
|
|
Quick Kiss Shot
f3+4 on hit or block 2
|
M,Sp-M*2
12,12,12(2,2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
|
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
|
i14
|
-9
|
KND
|
KND
|
|
|
Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
|
M,Sp-M*2
22,8,8(3,3)
|
i19
|
-9
|
KND
|
KND
|
|
|
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
|
M,Sp-M*4
22,8*4(6,3*4)
|
i19
|
-9
|
KND
|
KND
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Left High Kick > Spiral Explosion > Spiral Kiss Shot
3,2 on hit or block 1+2
|
H,Sp,M,Sp-M*2
14,22,8*2(6,3*2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
|
i14
|
-9
|
KND
|
KND
|
|
|
Right High Kick > Spiral Explosion > Spiral Kiss Shot
4,2 on hit or block 1+2
|
H,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
|
i11
|
-9
|
KND
|
KND
|
|
|
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Ivory Cutter > Ducking Step
1+4,F
|
MM,Sp
4,20
|
i15
|
-2
|
+7c
|
+10c
|
|
|
Vertical Slitter[1] > Ducking Step
d2,F
|
L[TC],Sp
13
|
i20
|
-8c
|
+2
|
+7
|
|
|
Sunset Strike > Ducking Step
ff2,F
|
H,Sp
20
|
i14
|
+6
|
KND
|
KND
|
|
|
Toe Smash > Spiral Explosion > Spiral Kiss Shot
While rising 4,2 on hit or block 1+2
|
M,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
|
i11
|
-9
|
KND
|
KND
|
|
|
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
|
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Spiral Bombshell Blast[HA]
When Heat activation available, during Ducking Step F1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
+9g
|
+9g
|
HA
|
|
Spiral Bombshell Blast
During Ducking Step F1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
KND
|
KND
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Left Right Combo
1,2
|
H,H
5,10
|
i10
|
-3
|
+8
|
+8
|
|
|
Left Right Combo > Sidestep
1,2,D[or U]
|
H,H,Sp
5,10
|
i10
|
±0
|
+11
|
+11
|
|
|
Biting Kiss Shot[3]
1,2,1
|
H,H,H
5,10,17
|
i10
|
-3
|
+2
|
+2
|
|
|
Biting Kiss Shot
1,2,1,1+2
|
H,H,H,H*3
5,10,17,6*3(4*3)
|
i10
|
-9
|
BQR
|
BQR
|
|
|
Biting Kiss Shot[HS]
During Heat 1,2,1,1+2
|
H,H,H,H*5
5,10,17,6*3,10*2(1,3,5,3*3,5*2)
|
i10
|
-2
|
KND
|
KND
|
|
|
Bermuda Triangle
1,2,4
|
H,H,H
5,10,22
|
i10
|
-6
|
KND
|
LNC
|
|
|
Double Explosion
1,2,1+2
|
H,H,M
5,10,22
|
i10
|
-14
|
KND
|
KND
|
|
|
PK Combo
1,4
|
H,H
5,17
|
i10
|
-4
|
+1
|
LNC
|
|
|
PK Combo > Assassin’s Blade
1,4,1
|
H,H,M
5,17,21
|
i10
|
-11
|
+15g
|
KND
|
|
|
Right Jab
2
|
H
10
|
i10
|
+1
|
+7
|
+7
|
|
|
Right Jab > Spider Knee > Stomach Lock
2,3
|
H,M,Th
10,15,10
|
i10
|
-13
|
Th
|
Th
|
|
|
Left High Kick
3
|
H
14
|
i14
|
-16
|
-5
|
-5
|
|
|
Left High Kick > Spiral Explosion
3,2
|
H,Sp,M
14,22(6)
|
i14
|
-8
|
+3
|
LNC
|
|
|
Left High Kick > Spiral Explosion > Crouching Cancel
3,2,D
|
H,Sp
14
|
i14
|
-23
|
-12
|
-12
|
|
|
Left High Kick > Spiral Explosion > Spiral Kiss Shot
3,2 on hit or block 1+2
|
H,Sp,M,Sp-M*2
14,22,8*2(6,3*2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
|
i14
|
-9
|
KND
|
KND
|
|
|
Flash Kicks[2]
3,3
|
H,H
14,4
|
i14
|
-14
|
-3
|
-3
|
|
|
Flash Kicks[3]
3,3,3
|
H,H,H
14,4,6
|
i14
|
-14
|
-3
|
-3
|
|
|
Flash Kicks
3,3,3,4
|
H,H,H,H
14,4,6,20
|
i14
|
-6
|
KND
|
KND
|
|
|
Head Ringer
3,4
|
H,H
14,20
|
i14
|
-6
|
KND
|
KND
|
|
|
Right High Kick
4
|
H
15
|
i11
|
-9
|
+7
|
+7a
|
|
|
Right High Kick > Spiral Explosion
4,2
|
H,Sp,M
15,22(6)
|
i11
|
-8
|
+3
|
LNC
|
|
|
Right High Kick > Spiral Explosion > crouching to cancel
4,2,D
|
H,Sp
15
|
i11
|
-24
|
-13
|
-13
|
|
|
Right High Kick > Spiral Explosion > Spiral Kiss Shot
4,2 on hit or block 1+2
|
H,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
|
i11
|
-9
|
KND
|
KND
|
|
|
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Easy Prey Kick Combo
4,3
|
H,M
15,20
|
i11
|
-2c
|
+5c
|
LNC
|
|
|
High Kick > Deadly
4,4
|
H,H[TJ]
15,21
|
i11
|
-8
|
+3
|
+3
|
|
|
High Kick > Deadly Hunter
4,4,4
|
H,H[TJ],L
15,21,20
|
i11
|
-12c
|
+4c
|
LNC
|
|
|
High Kick > Deadly Assault
4,4,3+4
|
H,H[TJ],MM[TJ]
15,21,8,21
|
i11
|
-6
|
KND
|
KND
|
|
|
Ray Hands
1+2
|
MM
5,14
|
i16
|
-3
|
+8
|
+8
|
HM
|
|
Fatal Blow
3+4
|
M
20
|
i18
|
-10
|
+11g
|
+11g
|
HM
|
|
Fatal Blow > Ducking Step
3+4,F
|
M,Sp[TC]
20
|
i18
|
-6
|
+15g
|
+15g
|
HM
|
|
Ivory Cutter
1+4
|
MM
4,20
|
i15
|
-5
|
+4c
|
+6c
|
|
|
Ivory Cutter > Ducking Step
1+4,F
|
MM,Sp
4,20
|
i15
|
-2
|
+7c
|
+10c
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Swallowtail[1]
f2
|
H
12
|
i13
|
-3
|
+8
|
+8
|
|
|
Swallowtail[2]
f2,1
|
H,M
12,12
|
i13
|
-13
|
-6a
|
-6a
|
|
|
Swallowtail
f2,1,3
|
H,M,M
12,12,20
|
i13
|
-15
|
KND
|
KND
|
TR
|
|
Mimosa Combo
f2,1,4
|
H,M,H
12,12,22
|
i13
|
-3
|
KND
|
KND
|
|
|
Siren’s Kiss
f3
|
HH
10,20
|
i14
|
+3
|
KND
|
LNC
|
|
|
Aconite[1]
f4
|
M[TJ]
15
|
i21
|
-5
|
+5
|
+5
|
|
|
Aconite[1] > Sidestep
f4,D[or U]
|
M[TJ],Sp
15
|
i21
|
+2
|
+12
|
+12
|
|
|
Aconite[HA]
When Heat activation available f4,2
|
M[TJ],H
15,22(6)
|
i21
|
-9
|
+9g
|
+9g
|
HA
|
|
Aconite
f4,2
|
M[TJ],H
15,22(6)
|
i21
|
-9
|
BQR
|
BQR
|
|
|
Blonde Bomb
f1+2
|
M[PC]
24
|
i17
|
-14
|
KND
|
KND
|
PC
|
|
Blonde Bomb[PU]
f1+2, during opponent absorb attack
|
M[PC]
24(9)
|
i17
|
-8
|
KND
|
KND
|
PC
|
|
Impact Palm Bomb[1]
f3+4
|
M
12
|
i14
|
-6
|
+1
|
+6
|
|
|
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
|
M,M
12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Impact Palm Bomb
f3+4,1
|
M,M
12,22
|
i14
|
-14
|
KND
|
KND
|
|
|
Quick Kiss Shot
f3+4 on hit or block 2
|
M,Sp-M*2
12,12,12(2,2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
|
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
|
i14
|
-9
|
KND
|
KND
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Uppercut
df1
|
M
10
|
i13
|
-1
|
+5
|
+5
|
|
|
Uppercut > Jab
df1,2
|
M,H
10,10
|
i13
|
-5
|
+2
|
+9
|
|
|
Uppercut > Jab > Ducking Step
df1,2,F
|
M,H,Sp[TC]
10,10
|
i13
|
±0
|
+7
|
+14
|
|
|
Uppercut > Jab > Sidestep
df1,2,D[or U]
|
M,H,Sp
10,10
|
i13
|
-1
|
+4
|
+11
|
|
|
Uppercut > Jab > Blonde Bomb
df1,2,1+2
|
M,H,M
10,10,22
|
i13
|
-14
|
KND
|
KND
|
|
|
Silent Uppercut
df2
|
M
12
|
i15
|
-7
|
LNC
|
LNC
|
|
|
Silent Uppercut[Opponent Crouching]
df2
|
M
12
|
i15
|
–
|
+4a
|
LNC
|
|
|
Left Middle Kick
df3
|
M
13
|
i14
|
-11
|
±0
|
+1
|
|
|
Dead Drop Combo[2]
df3,1
|
M,H
13,10
|
i14
|
-8
|
+3
|
+3
|
|
|
Dead Drop Combo[2] > Cancel Side Step
df3,1,D[or U]
|
M,Sp
13
|
i14
|
-19
|
-8
|
-7
|
|
|
Dead Drop Combo
df3,1,2
|
M,H,M
13,10,20
|
i14
|
-12c
|
KND
|
LNC
|
|
|
Creeping Snake
df3,2
|
M,H
13,9
|
i14
|
+1
|
+5
|
+12
|
|
|
Creeping Snake > Ducking Step
df3,2,F
|
M,H,Sp[TC]
13,9
|
i14
|
-1
|
+3
|
+10
|
|
|
Creeping Snake > Sidestep
df3,2,D[or U]
|
M,H,Sp
13,9
|
i14
|
±0
|
+4
|
+11
|
|
|
Creeping Snake > Sway
df3,2,B
|
M,H,Sp
13,9
|
i14
|
+8
|
+12
|
+19
|
|
|
Creeping Snake > Jab
df3,2,1
|
M,H,H
13,9,6
|
i14
|
-3
|
+4
|
+4
|
|
|
Creeping Snake > Left Right Combo
df3,2,3,2
|
M,H,H,H
13,9,6,6
|
i14
|
-10
|
+1
|
+1
|
|
|
Creeping Snake > Double Explosion
df3,2,3,2,1+2
|
M,H,H,H,M
13,9,6,6,22
|
i14
|
-14
|
KND
|
KND
|
|
|
Creeping Snake
df3,2,1,4
|
M,H,H,L[TC]
13,9,6,12
|
i14
|
-13c
|
-2
|
-2
|
|
|
Creeping Snake > Geyser Cannon
df3,2,3
|
M,H,M
13,9,21
|
i14
|
-17
|
LNC
|
LNC
|
TR
|
|
Creeping Snake > Right High Kick
df3,2,4
|
M,H,H
13,9,22
|
i14
|
-6
|
KND
|
LNC
|
|
|
Bisection Combo
df3,3
|
M,M
13,14
|
i14
|
-10
|
+2c
|
+2c
|
|
|
Front Kick
df4
|
M
15
|
i12
|
-4
|
+7
|
+7
|
|
|
Wipe the Floor
df3+4
|
L[TC]
20
|
i31
|
-37c
|
KND
|
LNC
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
d1[or db1]
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Low Jab > Mid Kick
d1,4[or db1,4]
|
Sp-L[TC],M
5,10
|
i10
|
-11
|
±0
|
±0
|
|
|
Vertical Slitter[1]
d2
|
L[TC]
13
|
i20
|
-12c
|
±0
|
+5
|
|
|
Vertical Slitter[1] > Ducking Step
d2,F
|
L[TC],Sp
13
|
i20
|
-8c
|
+2
|
+7
|
|
|
Vertical Slitter
d2,2
|
L[TC],M
13,20
|
i20
|
-12
|
KND
|
TR
|
TR
|
|
Left Spin Low Kick
d3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Left Spin Low Kick > Right Upper
d3,2
|
L[TC],M
10,18
|
i16
|
-11
|
+12
|
+12
|
|
|
Left Spin Low Kick > Right High Kick
d3,4
|
L[TC],H
10,14
|
i16
|
-8
|
+1
|
+1
|
|
|
Easy Prey
d3,4,3
|
L[TC],H,M
10,14,20
|
i16
|
-7
|
KND
|
KND
|
|
|
Right Low Kick
d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Right Low Kick > Back Spin Chop
d4,1
|
L[TC],H
6,10
|
i12
|
±0
|
+6
|
+11
|
|
|
Right Low Kick > Back Spin Chop > Cancel Side Step
d4,1,D[or U]
|
L[TC],Sp
6
|
i12
|
-13
|
-2
|
-2
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Right Backhand Body Blow
db2
|
M[TC]
17
|
i24
|
-5
|
+8
(+20g) |
LNC
|
HM
|
|
Stiletto Heel
db3
|
L
17
|
i20
|
-13c
|
+4c
|
KND
|
|
|
Slicer
db4
|
L[TC][TJ]
5
|
i16
|
-9c
|
+2
|
+2
|
|
|
Geyser Cannon Combo
db4,3
|
L[TC][TJ],M
5,21
|
i16
|
-13
|
TR
|
TR
|
TR
|
|
Reverberation Palm Bomb[HA]
When Heat activation available db1+2
|
HM
5,22
|
i11
|
-14
|
+9g
|
+9g
|
HA
|
|
Reverberation Palm Bomb
db1+2
|
H,M
5,22
|
i11
|
-14
|
KND
|
KND
|
|
|
Geyser Cannon
db3+4
|
M
21
|
i18
|
-17
|
LNC
|
LNC
|
TR
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Throat Slasher
b1
|
H
10
|
i12
|
-7
|
+4
|
+4
|
|
|
Throat Slasher > Glass Jaw
b1,4
|
H,M
10,22
|
i12
|
-12
|
+7
|
TR
|
TR
|
|
Backhand
b2
|
H
12
|
i12
|
-14
|
-3
|
-3
|
|
|
DoubleBackhand
b2,2
|
H,H
12,16
|
i12
|
-6
|
+5
|
+5
|
|
|
Backhand Combo
b2,2,2
|
H,H,H
12,16,20
|
i12
|
-9
|
+9
|
LNC
|
HM
|
|
Backhand Combo > Cancel Side Step
b2,2,2,D[or U]
|
H,H,Sp
12,16
|
i12
|
-10
|
+1
|
+1
|
|
|
Stinger Heel Kick Combo[1]
b3
|
M
10
|
i18
|
-6
|
+6c
|
+6c
|
|
|
Stinger Heel Kick Combo
b3,4
|
M,H
10,17
|
i18
|
-8
|
+14c
|
LNC
|
|
|
Spear Kick
b4
|
H
15
|
i14
|
-9
|
+9
|
+15
|
|
|
Shockwave Palm
b1+2
|
MM
5,25
|
i16
|
-4
|
KND
|
KND
|
ER
|
|
Kiss Shot Penetrator
During Heat b1+2
|
MMH*4
5,20,5*4(3,6,2*4)
|
i16
|
+2
|
KND
|
KND
|
ER
|
|
Out of Sight
b3+4
|
H
16
|
i14
|
-5
|
+6
|
+6
|
|
|
Out of Sight > Assassin Somersault Kick
b3+4,3
|
H,M
16,20
|
i14
|
-15
|
KND
|
KND
|
TR
|
|
Out of Sight > Kiss Shot
b3+4,1+2
|
H,H*3
16,6*3(4*3)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Out of Sight > Kiss Shot[HS]
During Heat b3+4,1+2
|
H,H*5
16,6*3,10*2(3,3*3,4*2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Reverse Ivory Cutter
b1+4
|
MM
4,14
|
i15
|
-15
|
LNC
|
LNC
|
TR
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Skull Splitter
uf1[or u1]
|
M[TJ]
20
|
i26
|
-5
|
LNC
|
LNC
|
|
|
Left Backhand Body Blow
ub1
|
M
15
|
i20
|
-16
|
LNC
|
LNC
|
|
|
Binding Whip[1]
uf2[or u2 or ub2]
|
M
10
|
i18
|
-10
|
+1
|
+1
|
|
|
Binding Whip
uf2,1[or u2,1 or ub2,1]
|
M,M
10,10
|
i18
|
-13
|
LNC
|
LNC
|
|
|
Catapult Kick
uf3
|
M[TJ]
18
|
i14
|
-10
|
KND
|
KND
|
|
|
Catapult Kick
u3
|
M[TJ]
18
|
i14
|
-15
|
KND
|
KND
|
|
|
Catapult Kick
ub3
|
M[TJ]
15
|
i14
|
-15
|
-4
|
-4
|
|
|
Jump High Kick
uf4
|
H[TJ]
22
|
i18
|
-9
|
-1
|
-1
|
|
|
Can Opener[2]
uf4,3
|
H[TJ],L[TC]
22,10
|
i18
|
-19c
|
-8
|
-8
|
|
|
Can Opener
uf4,3,4
|
H[TJ],L[TC],H
22,10,14
|
i18
|
-6
|
+5
|
+5
|
|
|
Can Opener > Cancel Sidestep
uf4,3,4,d[or u]
|
H[TJ],L[TC],Sp
22,10
|
i18
|
-5
|
+6
|
+6
|
|
|
Leaping Axe Kick
u4[or ub4]
|
M[TJ]
21
|
i23
|
±0c
|
+5c
|
LNC
|
|
|
Running Jump Kick > Heel Hold
uf3+4
|
M[TJ],Th
20,13
|
i23
|
-23
|
Th
|
Th
|
|
|
Running Jump Kick(Distant or Opponent Crouching)
uf3+4
|
M[TJ]
20
|
i24
|
-23
|
KND
|
KND
|
|
|
Left Spin Low Kick
uf,n,D3
|
L[TC]
15
|
i43
|
-17c
|
-6
|
-6
|
|
|
Left Spin Low Kick > Right Upper
uf,n,D3,2
|
L[TC],M
15,18
|
i43
|
-13
|
+12
|
+12
|
|
|
Left Spin Low Kick > Right High Kick
uf,n,D3,4
|
L[TC],H
15,14
|
i43
|
-8
|
+1
|
+1
|
|
|
Easy Prey
uf,n,D3,4,3
|
L[TC],H,M
15,14,20
|
i43
|
-7
|
KND
|
KND
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Sunset Strike
ff2
|
H
20
|
i14
|
-4
|
KND
|
KND
|
|
|
Sunset Strike > Ducking Step
ff2,F
|
H,Sp
20
|
i14
|
+6
|
KND
|
KND
|
|
|
Bad Habit
ff3
|
M
24
|
i15
|
-14
|
+8
|
LNC
|
|
|
Kneel Kick[Clean Hit]
ff4
|
M[TJ]
30
|
i28
|
+16g
|
+9c
|
KND
|
|
|
Kneel Kick[Clean Hit] > Side ukemi
ff4,ukemi button
|
M[TJ],Sp
30
|
i28
|
+9
|
+2c
|
LNC
|
|
|
Kneel Kick[Tip]
ff4
|
M[TJ]
20
|
i28
|
-10
|
+9c
|
KND
|
|
|
Kneel Kick[Tip] > Side ukemi
ff4,ukemi button
|
M[TJ],Sp
20
|
i28
|
-17
|
+2c
|
LNC
|
|
|
Bombshell Blast
ff1+2
|
M
26(5)
|
i22
|
-5
|
KND
|
KND
|
|
|
Bombshell Blast[St]
ff1+2 hold
|
M
32(9)
|
i33
|
+8
|
KND
|
KND
|
|
|
Power Charge
bb2+3
|
UA-M
50
|
i65
|
–
|
LNC
|
LNC
|
|
|
Power Charge > Cancel
bb2+3,bb
|
Sp
–
|
–
|
–
|
–
|
||
|
Electric Ray[1]
fff3
|
M[TJ]
10
|
i20
|
-8
|
+1
|
+1
|
|
|
Electric Ray
fff3,3
|
M[TJ],M[TJ]
10,20(6)
|
i20
|
-4
|
KND
|
KND
|
|
|
Stingray
fff3,4
|
M[TJ],M
10,21
|
i20
|
-13
|
KND
|
KND
|
TR
|
|
Spiral Bombshell Blast[HA]
When Heat activation available fff1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
+9g
|
+9g
|
HA
|
|
Spiral Bombshell Blast
fff1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
KND
|
KND
|
|
|
Wipe the Floor
d,DF4
|
L[TC]
20
|
i22
|
-37c
|
KND
|
LNC
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Fluttering
While rising 1
|
M
17
|
i13
|
-6
|
+5
|
+5
|
|
|
Diving Hornet
While rising 1,4
|
M,M
17,20
|
i13
|
-3c
|
KND
|
KND
|
|
|
Fluttering Kiss Shot
While rising 1,1+2
|
M,H*3
17,6*3(4*3)
|
i13
|
-9
|
BQR
|
BQR
|
|
|
Fluttering Kiss Shot[HS]
During Heat, While rising 1,1+2
|
M,H*5
17,6*3,10*2(3,3*3,4*2)
|
i13
|
-7
|
KND
|
KND
|
|
|
Palm Uppercut
While rising 2
|
M
15
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Spider Knee > Stomach Lock
While rising 3
|
M,Th
15,10
|
i13
|
-13
|
Th
|
Th
|
|
|
Toe Smash
While rising 4
|
M
15
|
i11
|
-4
|
+7
|
+7
|
|
|
Toe Smash > Spiral Explosion
While rising 4,2
|
M,Sp,M
15,22(6)
|
i11
|
-8
|
+3
|
LNC
|
|
|
Toe Smash > Cancel Spiral Explosion Crouching
While rising 4,2,D
|
M,Sp
15
|
i11
|
-24
|
-13
|
-13
|
|
|
Toe Smash > Spiral Explosion > Spiral Kiss Shot
While rising 4,2 on hit or block 1+2
|
M,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
|
i11
|
-9
|
KND
|
KND
|
|
|
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
|
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Haematopus Kiss Shot[2]
While rising 4,3
|
M,H
15,23
|
i11
|
-10
|
KND
|
KND
|
|
|
Haematopus Kiss Shot
While rising 4,3,1+2
|
M,H,H*3
15,23,4,3,2(4*3)
|
i11
|
-9
|
KND
|
KND
|
|
|
Haematopus Kiss Shot[Third only]
While rising 4,3,1+2
|
M,H,H*3
15,23,6,6,6(4*3)
|
i11
|
-9
|
BQR
|
BQR
|
|
|
Haematopus Kiss Shot[HS]
During Heat, while rising 4,3,1+2
|
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
|
i11
|
-2
|
KND
|
KND
|
|
|
Haematopus Kiss Shot[HS][Third only]
During Heat, while rising 4,3,1+2
|
M,H,H*5
15,23,6,6,6,10,10(3,4,3*2,4*2)
|
i11
|
-2
|
KND
|
KND
|
|
|
Blonde Bomb
While rising 1+2
|
M[PC]
24
|
i17
|
-14
|
KND
|
KND
|
PC
|
|
Blonde Bomb[PU]
While rising 1+2, during opponent absorb attack
|
M[PC]
24(9)
|
i17
|
-8
|
KND
|
KND
|
PC
|
|
Geyser Cannon
While rising 3+4
|
M
21
|
i18
|
-17
|
LNC
|
LNC
|
TR
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Low Jab > Mid Kick
While crouching 1,4
|
Sp-L[TC],M
5,10
|
i10
|
-11
|
±0
|
±0
|
|
|
Right Low Jab
While crouching 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Left Spin Low Kick > Right Upper
While crouching 3,2
|
L[TC],M
10,18
|
i16
|
-11
|
+12
|
+12
|
|
|
Left Spin Low Kick > Right High Kick
While crouching 3,4
|
L[TC],H
10,14
|
i16
|
-8
|
+1
|
+1
|
|
|
Easy Prey
While crouching 3,4,3
|
L[TC],H,M
10,14,20
|
i16
|
-7
|
KND
|
KND
|
|
|
Right Low Kick
While crouching d4[or db4]
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Right Low Kick > Back Spin Chop
While crouching d4,1[or db4,1]
|
L[TC],H
6,10
|
i12
|
±0
|
+6
|
+11
|
|
|
Right Low Kick > Back Spin Chop > Cancel Side Step
While crouching d4,1,D[or U]
|
L[TC],Sp
6
|
i12
|
-13
|
-2
|
-2
|
|
|
Wipe the Floor
While crouching df4
|
L[TC]
20
|
i20
|
-37c
|
KND
|
LNC
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Snakeshot
During sidestep 1
|
M
15
|
i14
|
-10
|
+3
|
+3
|
|
|
Snakeshot > Ducking Step
During sidestep 1,F
|
M,Sp[TC]
15
|
i14
|
+10g
|
+23g
|
+23g
|
|
|
Snakeshot > Sway
During sidestep 1,B
|
M,Sp[TC]
15
|
i14
|
+10g
|
+23g
|
+23g
|
|
|
Double Shot
During sidestep 1,2
|
M,M
15,15
|
i14
|
-3
|
+3
|
+3
|
|
|
Lift Shot
During sidestep 2
|
M
15
|
i13
|
-14
|
LNC
|
LNC
|
|
|
Heel Slicer
During sidestep 4
|
L[TC]
14
|
i20
|
-14c
|
+6c
|
+6c
|
|
|
Tranquilizer
During sidestep 4,2
|
L[TC],H
14,22(6)
|
i20
|
-7
|
BQR
|
BQR
|
TR
|
|
Spiral Explosion
During sidestep 1+2
|
M
22(6)
|
i19
|
-8
|
+3
|
LNC
|
|
|
Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
|
M,Sp-M*2
22,8,8(3,3)
|
i19
|
-9
|
KND
|
KND
|
|
|
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
|
M,Sp-M*4
22,8*4(6,3*4)
|
i19
|
-9
|
KND
|
KND
|
While Facingbackward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twist Jab
Back facing opponent 1
|
H
15
|
i8
|
-8
|
+3
|
+3
|
|
|
Biting Kiss Shot
Back facing opponent 1,2,1,1+2
|
H,H,H,H*3
15,10,17,6*3(4*3)
|
i8
|
-9
|
BQR
|
BQR
|
|
|
Bermuda Triangle
Back facing opponent 1,2,4
|
H,H,H
15,10,22
|
i8
|
-6
|
KND
|
LNC
|
|
|
Double Explosion
Back facing opponent 1,2,1+2
|
H,H,M
15,10,22
|
i8
|
-14
|
KND
|
LNC
|
|
|
Twist Right Jab
Back facing opponent 2
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Right Kick
Back facing opponent 4
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twisted Mind[Opponent Down]
While opponent is down d3+4
|
L[Attack-Down]
24
|
i17
|
–
|
KND
|
KND
|
|
|
Twisted Mind[Opponent Standing]
While opponent is down d3+4
|
L[Attack-Down]
30
|
i17
|
-17c
|
-8c
|
-8c
|
|
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Back Handspring
ub,b
|
Sp[TJ]
–
|
|
–
|
–
|
–
|
|
|
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
|
M[TJ],Sp
21
|
i35
|
+1
|
KND
|
KND
|
Stance
Ducking Step
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Ducking Step
qcf
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Ducking Step > crouching to cancel
d,DF
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Hellbringer
During Ducking Step F1
|
H
19(5)
|
i14
|
+1
|
+3
|
LNC
|
|
|
Shut Up[HA]
When Heat activation available, during Ducking Step F2
|
M
25
|
i16
|
-8
|
+9g
|
+9g
|
HA
|
|
Shut Up
During Ducking Step F2
|
M
25
|
i16
|
-8
|
KND
|
KND
|
|
|
Sideslip
During Ducking Step F3
|
L[TC]
17
|
i19
|
-20c
|
±0c
|
LNC
|
|
|
Lapwing Kiss Shot[1]
During Ducking Step F4,3,1+2
|
M
15
|
i14
|
-8
|
+6a
|
+6a
|
|
|
Lapwing Kiss Shot[2]
During Ducking Step F4,3
|
M,H
15,23
|
i14
|
-10
|
KND
|
KND
|
|
|
Lapwing Kiss Shot
During Ducking Step F4,3,1+2
|
M,H,H*3
15,23,4,3,2(4*3)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Lapwing Kiss Shot[Third only]
During Ducking Step F4,3,1+2
|
M,H,H*3
15,23,6,6,6(4*3)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Lapwing Kiss Shot[HS]
During Heat and Ducking Step F4,3,1+2
|
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
|
i14
|
-2
|
KND
|
KND
|
|
|
Lapwing Kiss Shot[HS][Third only]
During Heat and Ducking Step F4,3,1+2
|
M,H,H*5
15,23,6*3,10*2(3,4,3*2,4*2)
|
i14
|
-2
|
KND
|
KND
|
|
|
Spiral Bombshell Blast[HA]
When Heat activation available, during Ducking Step F1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
+9g
|
+9g
|
HA
|
|
Spiral Bombshell Blast
During Ducking Step F1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
KND
|
KND
|
|
|
Evil Mist
During Ducking Step F2+3
|
UA-H[TC]
10
|
i24
|
–
|
+36g
|
+36g
|
Sway
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Sway
qcb
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Ice Pick
During Sway 4
|
M
20
|
i19
|
-12
|
TR
|
TR
|
TR
|
|
Out of Sight
During Sway 3+4
|
H
16
|
i14
|
-5
|
+6
|
+6
|
|
|
Out of Sight > Assassin Somersault Kick
During Sway 3+4,3
|
H,M
16,20
|
i14
|
-15
|
KND
|
KND
|
TR
|
|
Out of Sight > Kiss Shot
During Sway 3+4,1+2
|
H,H*3
16,6*3(4*3)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Out of Sight > Kiss Shot[HS]
During Heat and Sway 3+4,1+2
|
H,H*5
16,6*3,10*2(3,3*3,4*2)
|
i14
|
-9
|
KND
|
KND
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Aconite[HA]
When Heat activation available f4,2
|
M[TJ],H
15,22(6)
|
i21
|
-9
|
+9g
|
+9g
|
HA
|
|
Aconite[HS]
During Heat f4,2
|
M[TJ],H
15,22(3,6)
|
i21
|
-9
|
BQR
|
BQR
|
|
|
Aconite[HD]
During Heat f4,2,F
|
M[TJ],H
15,22(3,8)
|
i21
|
+5
|
LNC
|
LNC
|
HD
|
|
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
|
M,M
12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Impact Palm Bomb[HS]
During Heat f3+4,1
|
M,M
12,22(2,4)
|
i14
|
-14
|
KND
|
KND
|
|
|
Impact Palm Bomb[HD]
During Heat f3+4,1,F
|
M,M
12,22(2,6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Reverberation Palm Bomb[HA]
When Heat activation available db1+2
|
HM
5,22
|
i11
|
-14
|
+9g
|
+9g
|
HA
|
|
Reverberation Palm Bomb[HS]
During Heat db1+2
|
H,M
5,22(1,4)
|
i11
|
-14
|
KND
|
KND
|
|
|
Reverberation Palm Bomb[HD]
During Heat db1+2,F
|
H,M
5,22(1,6)
|
i11
|
+5
|
KND
|
KND
|
HD
|
|
Spiral Bombshell Blast[HA]
When Heat activation available fff1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
+9g
|
+9g
|
HA
|
|
Spiral Bombshell Blast[HS]
During Heat fff1+2
|
M[TJ]
30(9)
|
i20
|
+4
|
KND
|
KND
|
|
|
Spiral Bombshell Blast[HD]
During Heat fff1+2,F
|
M[TJ]
30(11)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Shut Up[HA]
When Heat activation available, during Ducking Step F2
|
M
25
|
i16
|
-8
|
+9g
|
+9g
|
HA
|
|
Shut Up[HS]
During Ducking Step F2
|
M
25(5)
|
i16
|
-8
|
KND
|
KND
|
|
|
Shut Up[HD]
During Ducking Step F2,F
|
M
25(7)
|
i16
|
+5
|
LNC
|
LNC
|
HD
|
|
Biting Kiss Shot[HS]
During Heat 1,2,1,1+2
|
H,H,H,H*5
5,10,17,6*3,10*2(1,3,5,3*3,5*2)
|
i10
|
-2
|
KND
|
KND
|
|
|
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
|
i14
|
-9
|
KND
|
KND
|
|
|
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
|
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
|
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
|
i14
|
-9
|
KND
|
KND
|
|
|
Kiss Shot Penetrator
During Heat b1+2
|
MMH*4
5,20,5*4(3,6,2*4)
|
i16
|
+2
|
KND
|
KND
|
ER
|
|
Out of Sight > Kiss Shot[HS]
During Heat b3+4,1+2
|
H,H*5
16,6*3,10*2(3,3*3,4*2)
|
i14
|
-9
|
KND
|
KND
|
|
|
Fluttering Kiss Shot[HS]
During Heat, While rising 1,1+2
|
M,H*5
17,6*3,10*2(3,3*3,4*2)
|
i13
|
-7
|
KND
|
KND
|
|
|
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
|
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
|
i11
|
-2
|
KND
|
KND
|
|
|
Haematopus Kiss Shot[HS]
During Heat, while rising 4,3,1+2
|
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
|
i11
|
-2
|
KND
|
KND
|
|
|
Haematopus Kiss Shot[HS][Third only]
During Heat, while rising 4,3,1+2
|
M,H,H*5
15,23,6,6,6,10,10(3,4,3*2,4*2)
|
i11
|
-2
|
KND
|
KND
|
|
|
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
|
M,Sp-M*4
22,8*4(6,3*4)
|
i19
|
-9
|
KND
|
KND
|
|
|
Lapwing Kiss Shot[HS]
During Heat and Ducking Step F4,3,1+2
|
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
|
i14
|
-2
|
KND
|
KND
|
|
|
Lapwing Kiss Shot[HS][Third only]
During Heat and Ducking Step F4,3,1+2
|
M,H,H*5
15,23,6*3,10*2(3,4,3*2,4*2)
|
i14
|
-2
|
KND
|
KND
|
|
|
Bullet Assassination
During Heat 2+3
|
M,Th
52(4,1*4,2)
|
i16
|
+5
|
Th
|
Th
|
|
|
Bullet Assassination > Ducking Step
During Heat 2+3,F
|
M,Sp
52(4,1*4,2)
|
i16
|
+7
|
Th
|
Th
|
|
|
Bullet Assassination[Second]
During Heat 2+3
|
H*4
9,8,7,5(1*4)
|
i44
|
+11
|
KND
|
KND
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Death by Degrees
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Arm Grab Flip
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Over the Back Toss
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Shoulder Through Buster
During Over the Back Toss 2
|
Throw-H
25
|
i12
|
Cannot throw escape
|
|
Shoulder Through Buster[BS]
During Over the Back Toss 1,2,1
|
Throw-H
30
|
i12
|
Cannot throw escape
|
|
Shoulder Through Arm Breaker
During Shoulder Through Buster 2
|
Derived Throw
5
|
i12
|
Cannot throw escape, erases opponent’s recoverable health
|
|
Shoulder Through Arm Breaker[BS]
During Shoulder Through Buster 2,1,3
|
Derived Throw
7
|
i12
|
Cannot throw escape, erases opponent’s recoverable health
|
|
Kneebar
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 1, erases opponent’s recoverable health
|
|
Hammer Throw
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
38
|
i12
|
Throw escape 2
|
|
Leaping Triangle Hold
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Cannot throw escape, erases opponent’s recoverable health
|
|
Elbow > Arm Grab Flip
Approach opponent df1+3
|
Throw-H
37
|
i11
|
Throw escape 1
|
|
Reverse Neck Breaker
Approach opponent df2+4
|
Throw-H
37
|
i11
|
Throw escape 2, erases opponent’s recoverable health
|
|
Jumping Flip
Approach opponent uf1+2
|
Throw-H
30,10 or 45
|
i12
|
Throw escape 1+2, opponent can reduce damage with side ukemi
|
|
Elbow Smash
Approach opponent dfdf1
|
Throw-H
43
|
i12
|
Throw escape 1+2
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Attack Reversal
Time with opponent attack b1+3[or b2+4]
|
At-Reversal[High&Mid]
25
|
i5
|
High&Middle counter technique, counter technique reception [5F]-[12F]
|
|
(Female characters only)Slap Reversal(1)
2 when opponent 2 hit
|
Sp-Reversal[H]
15
|
+28g
|
Only available when the player’s character is a female character and the opponent is Nina or Anna. 2 when the opponent’s b2 (slap) hits, -11F disadvantage on guard, +28g on normal hit/counter hit
|
|
(Female characters only)Slap Reversal
2,2 when opponent 2 hit
|
Sp-Reversal[H,H]
15,18
|
D
|
Only available when the player’s character is a female character and the opponent is Nina or Anna. When the opponent’s b2 (slap) hits, 2,2, -26F disadvantage on guard, knocked down on normal hit/counter hit.
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Reception time [1F]-[20F], when handling is successful to tornado starts
|
Backhand Slap Combo
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Backhand Slap
Approach opponent f2+4[or qcf 2+4]
|
Throw-H
15
|
i13
|
Throw escape 2
|
|
Arm Break
During Backhand Slap 1
|
Derived Throw
8
|
Throw escape 1
|
|
|
Arm Break[BS]
During Backhand Slap 1,3,1
|
Derived Throw
13
|
Throw escape 1
|
|
|
Double Arm Break
During Arm Break 1
|
Derived Throw
15
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Double Arm Break[BS]
During Arm Break 3,1,1+2
|
Derived Throw
20
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Falling Arm Break
During Arm Break 2
|
Derived Throw
15
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Falling Arm Break[BS]
During Arm Break 2,1,3,4,1+2
|
Derived Throw
20
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Stomach Lock
During Backhand Slap 2
|
Derived Throw
15
|
Throw escape 2
|
|
|
Stomach Lock[BS]
During Backhand Slap 2,3,4,2
|
Derived Throw
20
|
Throw escape 2
|
|
|
Neck Crusher
During Stomach Lock 1
|
Derived Throw
15
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Neck Crusher[BS]
During Stomach Lock 1,1,2,1+2
|
Derived Throw
20
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Leg Stretch Arm Lock
During Stomach Lock 2
|
Derived Throw
20
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Leg Stretch Arm Lock[BS]
During Stomach Lock 1,2,4,3,1+3
|
Derived Throw
25
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Seoi Gyaku Juji-gatame
During Backhand Slap 1+2
|
Derived Throw
20
|
Throw escape 1+2, erases opponent’s recoverable health
|
|
|
Seoi Gyaku Juji-gatame[BS]
During Backhand Slap 3,4,3,1+2
|
Derived Throw
25
|
Throw escape 1+2, erases opponent’s recoverable health
|
Crab Hold Combo
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Crab Hold
Approach opponent f1+3[or qcf 1+3]
|
Throw-H
15
|
i13
|
Throw escape 1
|
|
Commando Arm Lock
During Crab Hold 1
|
Derived Throw
25
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Commando Arm Lock[BS]
During Crab Hold 3,4,1+2
|
Derived Throw
30
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Heel Hold
During Crab Hold 2
|
Derived Throw
8
|
Throw escape 2
|
|
|
Heel Hold[BS]
During Crab Hold 4,2,1+2
|
Derived Throw
13
|
Throw escape 2
|
|
|
Kneebar
During Heel Hold 1
|
Derived Throw
20
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Kneebar[BS]
During Heel Hold 3,4,2+4
|
Derived Throw
25
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Double Heel Hold
During Heel Hold 2
|
Derived Throw
25
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Double Heel Hold[BS]
During Heel Hold 1,3,2+4,1+2
|
Derived Throw
30
|
Throw escape 2, erases opponent’s recoverable health
|
Betrayer Combo
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Betrayer
Approach opponent qcb 1+3[or qcb 2+4]
|
Throw-H
15
|
i12
|
Cannot throw escape
|
|
Arm Break
During Betrayer 1
|
Derived Throw
13
|
Throw escape 1
|
|
|
Arm Break[BS]
During Betrayer 1,3,1
|
Derived Throw
18
|
Throw escape 1
|
|
|
Double Arm Break
During Arm Break 1
|
Derived Throw
15
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Double Arm Break[BS]
During Arm Break 3,1,1+2
|
Derived Throw
20
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Falling Arm Break
During Arm Break 2
|
Derived Throw
15
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Falling Arm Break[BS]
During Arm Break 2,1,3,4,1+2
|
Derived Throw
20
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Twisted Nightmare
During Betrayer 2
|
Derived Throw
10
|
Throw escape 2
|
|
|
Twisted Nightmare[BS]
During Betrayer 2,1,1+2
|
Derived Throw
15
|
Throw escape 2
|
|
|
Neck Crusher
During Twisted Nightmare 1
|
Derived Throw
15
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Neck Crusher[BS]
During Twisted Nightmare 1,1,2,1+2
|
Derived Throw
20
|
Throw escape 1, erases opponent’s recoverable health
|
|
|
Leg Stretch Arm Lock
During Twisted Nightmare 2
|
Derived Throw
20
|
Throw escape 2, erases opponent’s recoverable health
|
|
|
Leg Stretch Arm Lock[BS]
During Twisted Nightmare 1,2,4,3,1+3
|
Derived Throw
25
|
Throw escape 2, erases opponent’s recoverable health
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and F4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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