TEKKEN8 Lidia Sobieska Frame Data
・TEKKEN8 TOP
This is an advanced frame data chart for Lidia in Tekken 8, updated for Season 2. Designed with clarity in mind, it allows experienced players to quickly reference move properties in real match situations. Perfect for studying punish windows, frame traps, and plus frames after combos.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Lidia Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Horse Stance / Cat Stance / Stalking Wolf Stance / Heaven and Earth / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Viola Mandshurica > Stalking Wolf Stance
f3,2
|
M[TJ],M,Sp
12,22
|
i17
|
-4
|
+24g
|
LNC
|
TR
|
|
Higekiri > Stalking Wolf Stance
During Horse Stance 3+4
|
H,Sp
28
|
i16
|
+6
|
KND
|
KND
|
HM
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jumping Mid Front Kick > Helm Splitter > Horse Stance
f3,4
|
M,H[TJ],Sp
12,21(6)
|
i17
|
+1
|
+17
|
+17
|
|
|
Jumping Mid Front Kick > Helm Splitter[BS] > Horse Stance
f3,qcf4
|
M,H[TJ],Sp
12,23(6)
|
i17
|
+1
|
+17
|
+17
|
|
|
Red Poppy[1]
db1+2
|
M
15
|
i16
|
-12
|
+2
|
+2
|
|
|
Red Poppy > Stalking Wolf Stance
db1+2,2
|
M,M,Sp
15,22
|
i16
|
-4
|
+24cg
|
LNC
|
TR
|
|
Red Poppy[St] > Stalking Wolf Stance
db1+2,2 hold
|
M,M,Sp
15,26(10)
|
i16
|
+8
|
KND
|
LNC
|
TR
|
|
Birds and Beasts[Level One]
During Heaven and Earth level one b3,4,1+2
|
M,H,M
16,16,14
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Two]
During Heaven and Earth level two b3,4,1+2
|
M,H,M
16,16,16
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Three]
During Heaven and Earth level Three b3,4,1+2
|
M,H,M
16,16,20
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level One][Third Only]
During Heaven and Earth level one b3,4,1+2
|
M,H,M
16,16,21
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Two][Third Only]
During Heaven and Earth level two b3,4,1+2
|
M,H,M
16,16,23
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Three][Third Only]
During Heaven and Earth level Three b3,4,1+2
|
M,H,M
16,16,29
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level One]
During Heaven and Earth level one b3,4,qcf1+2
|
M,H,M
16,16,16
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Two]
During Heaven and Earth level two b3,4,qcf1+2
|
M,H,M
16,16,17
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Three]
During Heaven and Earth level Three b3,4,qcf1+2
|
M,H,M
16,16,21
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level One][Third Only]
During Heaven and Earth level one b3,4,qcf1+2
|
M,H,M
16,16,23
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Two][Third Only]
During Heaven and Earth level two b3,4,qcf1+2
|
M,H,M
16,16,25
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Three][Third Only]
During Heaven and Earth level Three b3,4,qcf1+2
|
M,H,M
16,16,31
|
i17
|
-15
|
KND
|
KND
|
|
|
Helm Splitterr > Horse Stance
qcf4
|
H[TJ],Sp
27(8)
|
i17
|
+5
|
+17
|
+17
|
HM
|
|
Red Poppy[BS][St] > Stalking Wolf Stance
qcf1+2,2 hold
|
M,M,Sp
18,26(10)
|
i16
|
+8
|
KND
|
LNC
|
TR
|
|
Elbow Slam > Horse Stance
During sidestep 2
|
M,Sp
18
|
i18
|
±0c
|
+10c
|
+17c
|
|
|
Elbow Slam[Opponent Crouching] > Horse Stance
During sidestep 2
|
M,Sp
18
|
i18
|
±0c
|
+17c
|
+17c
|
|
|
Serpent Incision[Level One]
During Heaven and Earth level one and Stalking Wolf Stance 4
|
L,M
10,22
|
i20
|
-14c
|
+8c
|
+8c
|
|
|
Serpent Incision[Level Two]
During Heaven and Earth level two and Stalking Wolf Stance 4
|
L,M
10,24
|
i20
|
-14c
|
+8c
|
+8c
|
|
|
Serpent Incision[Level Three]
During Heaven and Earth level three and Stalking Wolf Stance 4
|
L,M
10,28
|
i20
|
-14c
|
KND
|
KND
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
High Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Flurry
1,2
|
H,H
5,8
|
i10
|
-3
|
+4
|
+4
|
|
|
Flurry > Mid Chaser > Stalking Wolf Stance
1,2,2
|
H,H,M,Sp
5,8,10
|
i10
|
-8
|
+8
|
+8
|
|
|
Flurry > Gale Kick
1,2,3
|
H,H,H[TJ]
5,8,27
|
i10
|
-6
|
KND
|
KND
|
|
|
Flurry Low Right Kick
1,2,4
|
H,H,L
5,8,15
|
i10
|
-13c
|
+3
|
KND
|
|
|
High Jab > High Right Kick
1,4
|
H,H
5.17
|
i10
|
-8
|
+1
|
+1
|
|
|
High Right Reverse Jab
2
|
H
8
|
i11
|
±0
|
+8
|
+8
|
|
|
Double Twisting Chop > Stalking Wolf Stance
2,2
|
H,H,Sp
8,20
|
i11
|
-4
|
+11g
|
+11g
|
|
|
High Right Reverse Jab > Mid Right Front Kick
2,4
|
H,M
8,13
|
i11
|
-8
|
+4
|
+4
|
|
|
Gankaku[1]
3
|
H
9
|
i15
|
-9
|
+7
|
+7
|
|
|
Gankaku
3,2
|
H,H
9,10
|
i15
|
-4
|
LNC
|
LNC
|
TR
|
|
Gankaku[BS]
3,2[Perfect Input]
|
H,H
9,12
|
i15
|
-4
|
LNC
|
LNC
|
TR
|
|
High Right Roundhouse Kick
4
|
H
14
|
i13
|
-8
|
+1
|
+1
|
|
|
High Right Roundhouse Kick > Jumping Back Spin Kick
4,3
|
H,M[TJ]
14,20
|
i13
|
-14
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki
1+2
|
M
20
|
i31
|
-9
|
+17cg
|
+17cg
|
|
|
Heian Shodan Seikenzuki[Me]
1+2 hold
|
M
25(5)
|
i42
|
-5
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki: Digress
1+2 hold[max]
|
M
30(9)
|
i65
|
+7
|
LNC
|
LNC
|
|
|
Heian Shodan Seikenzuki > Cancel Step Into
1+2 during hold ff
|
–
–
|
–
|
–
|
–
|
||
|
Heian Shodan Seikenzuki > Cancel Back Steps
1+2 during hold bb
|
–
–
|
–
|
–
|
–
|
||
|
Heian Shodan Seikenzuki > Heaven and Earth
During Heat 1+2
|
M,Sp[St-Parry]
25(5)
|
i31
|
+1
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[HS] > Standing State
During Heat 1+2,B
|
M
25(5)
|
i31
|
-5
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[Me][HS] > Heaven and Earth
During Heat 1+2 hold
|
M,Sp[St-Parry]
35(7)
|
i42
|
+10g
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[Me][HS] > Standing State
During Heat 1+2 hold,B
|
M
35(7)
|
i42
|
+4
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki: Digress[HS] > Heaven and Earth
During Heat 1+2 hold[max]
|
M,Sp[St-Parry]
55(16)
|
i65
|
+15g
|
LNC
|
LNC
|
|
|
Heian Shodan Seikenzuki: Digress[HS] > Standing State
During Heat 1+2 hold[max],B
|
M
55(16)
|
i65
|
+7
|
LNC
|
LNC
|
|
|
Floret Maelstrom > Stalking Wolf Stance
3+4
|
MM[TJ],Sp
6,20
|
i20
|
±0
|
+23cg
|
+23cg
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Horned Lark[1]
f2
|
H
10
|
i12
|
-7
|
+4
|
+4
|
|
|
Horned Lark
f2,4
|
H,H
10,23
|
i12
|
-13
|
KND
|
KND
|
|
|
Jumping Mid Front Kick
f3
|
M[TJ]
12
|
i17
|
-11
|
-4
|
+6
|
|
|
Viola Mandshurica > Stalking Wolf Stance
f3,2
|
M[TJ],M,Sp
12,22
|
i17
|
-4
|
+24g
|
LNC
|
TR
|
|
Jumping Mid Front Kick > Helm Splitter > Horse Stance
f3,4
|
M,H[TJ],Sp
12,21(6)
|
i17
|
+1
|
+17
|
+17
|
|
|
Jumping Mid Front Kick > Helm Splitter[BS] > Horse Stance
f3,qcf4
|
M,H[TJ],Sp
12,23(6)
|
i17
|
+1
|
+17
|
+17
|
|
|
Kusanku Double Kick[1]
f4
|
M
8
|
i17
|
-4
|
+1
|
+1
|
|
|
Kusanku Double Kick
f4,3
|
M,M[TJ]
8,10
|
i17
|
-10
|
±0
|
±0
|
|
|
Kusanku Double Kick > Uraken-uchi
f4,3,1
|
M,M[TJ],M
8,10,24
|
i17
|
-12
|
KND
|
KND
|
|
|
Kusanku Triple Kick
f4,3,4
|
M,M[TJ],M
8,10,23
|
i17
|
-10
|
KND
|
LNC
|
TR
|
|
Political Storm[1]
f1+2
|
HM
5,4
|
i14
|
-10
|
+1
|
+1
|
|
|
Political Storm[2]
f1+2,3
|
HM,M
5,4,5
|
i14
|
-13
|
-2
|
-2
|
|
|
Political Storm[HA]
When Heat activation available, f1+2,3,1+2
|
HM,M,MM
5,4,5,4,20
|
i14
|
-15
|
+9
|
+9
|
HA
|
|
Political Storm
f1+2,3,1+2
|
HM,M,MM
5,4,5,4,20
|
i14
|
-15
|
KND
|
KND
|
|
|
Political Storm[BS][HA]
When Heat activation available, f1+2,3,qcf 1+2
|
HM,M,MM
5,4,5,4,25
|
i14
|
-15
|
+9
|
+9
|
HA
|
|
Political Storm[BS]
f1+2,3,qcf 1+2
|
HM,M,MM
5,4,5,4,25
|
i14
|
-15
|
KND
|
KND
|
|
|
Horse Stance
f3+4
|
Sp
–
|
–
|
–
|
–
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Mid Left Hook Thrust
df1
|
M
13
|
i13
|
-5
|
+2
|
+2
|
|
|
Mid Left Hook Thrust > Reverse Chop
df1,2
|
M,H
13,10
|
i13
|
-3
|
+4
|
+4
|
|
|
Mid Left Hook Thrust > Mid Left Sidekick
df1,3
|
M,M
13,17
|
i13
|
-13
|
KND
|
LNC
|
|
|
Coiled Elbow Slam > Stalking Wolf Stance
df2
|
M,Sp
17
|
i15
|
±0
|
+11
|
+24g
(+14) |
|
|
Mid Left Knee
df3
|
M
15
|
i14
|
-8
|
+5
|
+5
|
|
|
Mid Left Knee > Mid Right Sidekick
df3,4
|
M,M
15,20
|
i14
|
-12
|
KND
|
KND
|
|
|
Crescent Kick
df4
|
M
12
|
i15
|
-4
|
+6
|
+6
|
|
|
Crescent Kick > High Elbow Strike
df4,2
|
M,H
12,20
|
i15
|
-8
|
KND
|
KND
|
TR
|
|
Rapture
df4~3
|
H
24(7)
|
i20
|
+8
|
LNC
|
LNC
|
|
|
Triangle Kick
df4~4
|
H
27
|
i22
|
+6c
|
KND
|
KND
|
|
|
Tourbillion
df3+4
|
M
25
|
i22
|
-9
|
+12g
|
+12g
|
HM
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Chop
d1
|
M
20
|
i19
|
-7c
|
+6c
|
KND
|
|
|
Lame Duck
d2
|
L[TC]
12
|
i18
|
-14c
|
-4
|
+12
|
|
|
Kansetsu-geri
d3
|
L
9
|
i15
|
-16c
|
-5
|
+5
|
|
|
Kansetsu-geri > Majority Rules[1]
d3,1
|
L,H
9,8
|
i15
|
-3
|
+4
|
+4
|
|
|
Kansetsu-geri > Majority Rules
d3,1,2
|
L,H,H
9,8,20
|
i15
|
-6
|
BQR
|
BQR
|
TR
|
|
Right Low Kick
d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
db1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Valley Breeze
db2
|
M
14
|
i16
|
-7
|
+7
|
+7
|
|
|
Adjourning Sweep > Horse Stance
db3
|
L,Sp
20 or 17
|
i16
|
-11c
|
+7
|
Th
|
HM
|
|
Red Tape
db3[Counter Hit]
|
L,Th
24,17 or 20,17
|
i16
|
–
|
–
|
Th
|
HM
|
|
Red Tape[Level One]
While at Heaven and Earth Level One,db3[Counter Hit]
|
L,Th
24,19 or 20,19
|
i16
|
–
|
–
|
Th
|
HM
|
|
Red Tape[Level Two]
While at Heaven and Earth Level Two,db3[Counter Hit]
|
L,Th
24,21 or 20,21
|
i16
|
–
|
–
|
Th
|
HM
|
|
Red Tape[Level Three]
While at Heaven and Earth Level Three,db3[Counter Hit]
|
L,Th
24,27 or 20,27
|
i16
|
–
|
–
|
Th
|
HM
ER |
|
Shin Splinter
db4
|
L
15
|
i22
|
-13c
|
±0
|
±0
|
|
|
Red Poppy[1]
db1+2
|
M
15
|
i16
|
-12
|
+2
|
+2
|
|
|
Red Poppy > Stalking Wolf Stance
db1+2,2
|
M,M,Sp
15,22
|
i16
|
-4
|
+24cg
|
LNC
|
TR
|
|
Red Poppy[St] > Stalking Wolf Stance
db1+2,2 hold
|
M,M,Sp
15,26(10)
|
i16
|
+8
|
KND
|
LNC
|
TR
|
|
For the People
db3+4
|
M[Parry-Low]
21
|
i22
|
-3
|
+5
|
+5
|
|
|
For the Nation
Time with opponent low attack db3+4
|
Parry[Low],M,H
21,21
|
i5
|
–
|
KND
|
KND
|
|
|
For the Nation[BS]
db3+4 when the low paryy is successful 1 at the right time
|
Parry[Low],M,H
21,23
|
i5
|
–
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Stalwart Governance[HA]
When Heat activation available b1
|
M
24(4)
|
i18
|
+2
|
+9
|
+9
|
HA
|
|
Stalwart Governance
b1
|
M
24(4)
|
i18
|
+2
|
BQR
|
BQR
|
|
|
Ruling Party
b2
|
H
14
|
i13
|
-9
|
+1
|
+1
|
|
|
Ruling Party > Crushing Left Knee
b2,3
|
H,M
14,14
|
i13
|
-10
|
+6
|
LNC
|
|
|
Ruling Party > Crushing Left Knee[BS]
b2,3[Perfect Input]
|
H,M
14,17
|
i13
|
-10
|
+6
|
LNC
|
|
|
Birds of Prey[1]
b3
|
M
16
|
i17
|
-7
|
+4
|
+4
|
|
|
Birds of Prey
b3,1
|
M,M
16,10
|
i17
|
-11
|
+5
|
+14
|
|
|
Birds and Beasts[2]
b3,4
|
M,H
16,16
|
i17
|
-11
|
±0a
|
±0a
|
|
|
Birds and Beasts
b3,4,1+2
|
M,H,M
16,16,13
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level One]
During Heaven and Earth level one b3,4,1+2
|
M,H,M
16,16,14
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Two]
During Heaven and Earth level two b3,4,1+2
|
M,H,M
16,16,16
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Three]
During Heaven and Earth level Three b3,4,1+2
|
M,H,M
16,16,20
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Third Only]
b3,4,1+2
|
M,H,M
16,16,19
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level One][Third Only]
During Heaven and Earth level one b3,4,1+2
|
M,H,M
16,16,21
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Two][Third Only]
During Heaven and Earth level two b3,4,1+2
|
M,H,M
16,16,23
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[Level Three][Third Only]
During Heaven and Earth level Three b3,4,1+2
|
M,H,M
16,16,29
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS]
b3,4,qcf1+2
|
M,H,M
16,16,14
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level One]
During Heaven and Earth level one b3,4,qcf1+2
|
M,H,M
16,16,16
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Two]
During Heaven and Earth level two b3,4,qcf1+2
|
M,H,M
16,16,17
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Three]
During Heaven and Earth level Three b3,4,qcf1+2
|
M,H,M
16,16,21
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Third Only]
b3,4,qcf 1+2
|
M,H,M
16,16,21
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level One][Third Only]
During Heaven and Earth level one b3,4,qcf1+2
|
M,H,M
16,16,23
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Two][Third Only]
During Heaven and Earth level two b3,4,qcf1+2
|
M,H,M
16,16,25
|
i17
|
-15
|
KND
|
KND
|
|
|
Birds and Beasts[BS][Level Three][Third Only]
During Heaven and Earth level Three b3,4,qcf1+2
|
M,H,M
16,16,31
|
i17
|
-15
|
KND
|
KND
|
|
|
Back Spin Kick
b4
|
H
21
|
i16
|
-3
|
+6
|
KND
|
HM
|
|
Iron Lady
b1+2
|
M[PC]
25
|
i20
|
-13
|
KND
|
KND
|
PC
|
|
Iron Lady[PU]
b1+2, during opponent absorb attack
|
M[PC]
25(10)
|
i20
|
-8
|
KND
|
KND
|
PC
|
|
Cat Stance
b3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Gekisai Ura-uchi
b1+4
|
UA-M
35
|
i60
|
–
|
KND
|
KND
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Gyre
uf1
|
M[Parry-High]
18
|
i23
|
-6
|
+3
|
+3
|
|
|
Vortex > Stalking Wolf Stance
Time with opponent high attack uf1
|
Parry[High],MH,Sp
18,20
|
i5
|
–
|
+11g
|
+11g
|
|
|
Vortex[BS] > Stalking Wolf Stance
uf1 when the high paryy is successful 2 at the right time
|
Parry[High],MH,Sp
18,23
|
i5
|
–
|
+11g
|
+11g
|
|
|
Hook
uf2[or u2 or ub2]
|
H
17
|
i15
|
-12
|
+9
|
+9
|
|
|
Willow Branch
uf3[or u3 or ub3]
|
M[TJ]
28
|
i25
|
-9
|
BQR
|
BQR
|
|
|
Cleaving Spirit > Stalking Wolf Stance
uf4[or u4 or ub4]
|
MH[TJ],Sp
10,16
|
i15
|
-5
|
TR
|
TR
|
TR
|
|
Delayed Rising Toe Kick
uf,n,4
|
M[TJ]
20
|
i23
|
-13
|
LNC
|
LNC
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Lightning Seikenzuki > Horse Stance
ff2
|
M,Sp
20
|
i13
|
+5
|
+15g
|
+17
|
|
|
Lightning Seikenzuki[HS] > Horse Stance
During Heat ff2
|
M,Sp
22(4)
|
i13
|
+5
|
+17
|
+17
|
|
|
Flying Forward Kick
ff3
|
M[TJ]
21
|
i19
|
-14
|
LNC
|
LNC
|
TR
|
|
Hazy Moon Double Kick[1]
ff4
|
M
12
|
i18
|
-13
|
-2
|
-2
|
|
|
Hazy Moon Double Kick
ff4,3
|
M,M
12,16
|
i18
|
-27
|
KND
|
KND
|
|
|
Celestial Comet Punch
Approach airborne opponent ff4,3
|
M,M,Th
8,8,8
|
i18
|
–
|
Th
|
Th
|
|
|
Celestial Comet Punch[Level One]
During Heaven and Earth level one, Approach airborne opponent ff4,3
|
M,M,Th
8,8,10
|
i18
|
–
|
Th
|
Th
|
|
|
Celestial Comet Punch[Level Two]
During Heaven and Earth level two, Approach airborne opponent ff4,3
|
M,M,Th
8,8,14
|
i18
|
–
|
Th
|
Th
|
|
|
Celestial Comet Punch[Level Three]
During Heaven and Earth level three, Approach airborne opponent ff4,3
|
M,M,Th
8,8,19
|
i18
|
–
|
Th
|
Th
|
ER
|
|
White Whale[Clean Hit]
ff1+2
|
M
33
|
i15
|
-13
|
KND
|
KND
|
|
|
White Whale
ff1+2
|
M
26
|
i15
|
-13
|
KND
|
KND
|
|
|
Swift High Seikenzuki
fff1
|
H
24(7)
|
i13
|
+6
|
KND
|
KND
|
TR
|
|
Swift High Seikenzuki[HS] > Heaven and Earth
During Heat fff1
|
H,Sp[St-Parry]
27(8)
|
i13
|
+5
|
KND
|
KND
|
TR
|
|
Swift High Seikenzuki[HS] > Standing State
During Heat fff1,B
|
H
27(8)
|
i13
|
-3
|
KND
|
KND
|
TR
|
|
Lightning Seikenzuki[BS] > Horse Stance
fff2
|
M,Sp
24
|
i13
|
+5
|
+15g
|
+17
|
|
|
Lightning Seikenzuki[BS][HS] > Horse Stance
During Heat fff2
|
M,Sp
26(5)
|
i13
|
+5
|
+17
|
+17
|
|
|
Flying Blade
fff3
|
M[TJ]
30(9)
|
i23
|
+6
|
BQR
|
BQR
|
|
|
Blossom Fury[1]
qcf2
|
M
14
|
i16
|
-8
|
±0
|
±0
|
|
|
Blossom Fury[2]
qcf2,2
|
M,M
14,17
|
i16
|
-14
|
-1
|
-1
|
|
|
Blossom Fury
qcf2,2,1+2
|
M,M,M
14,17,25
|
i16
|
-17
|
KND
|
KND
|
|
|
Blossom Fury[BS][1]
qcf,qcf2
|
M
18
|
i16
|
-8
|
±0
|
±0
|
|
|
Blossom Fury[BS][2]
qcf,qcf2,2
|
M,M
18,17
|
i16
|
-14
|
-1
|
-1
|
|
|
Blossom Fury[BS]
qcf,qcf2,2,bff1+2
|
M,M,M
18,17,30
|
i16
|
-17
|
KND
|
KND
|
|
|
Helm Splitterr > Horse Stance
qcf4
|
H[TJ],Sp
27(8)
|
i17
|
+5
|
+17
|
+17
|
HM
|
|
Red Poppy[BS][1]
qcf1+2
|
M
18
|
i16
|
-12
|
+2
|
+2
|
|
|
Red Poppy[BS] > Stalking Wolf Stance
qcf1+2,2
|
M,M,Sp
18,22
|
i16
|
-4
|
+24cg
|
LNC
|
TR
|
|
Red Poppy[BS][St] > Stalking Wolf Stance
qcf1+2,2 hold
|
M,M,Sp
18,26(10)
|
i16
|
+8
|
KND
|
LNC
|
TR
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
White-tailed Eagle[1]
While rising 1
|
M
12
|
i13
|
-3
|
+4
|
+4
|
|
|
White-tailed Eagle > Stalking Wolf Stance
While rising 1,2
|
M,H,Sp
12,18
|
i13
|
±0
|
+11g
|
+11g
|
|
|
Wild Eagle
While rising 1,4
|
M,M
12,20
|
i13
|
-13
|
KND
|
KND
|
|
|
Upward Thrust
While rising 2
|
M
15
|
i15
|
-12
|
LNC
|
LNC
|
TR
|
|
Bridging the Gap
While rising 3
|
M
20
|
i14
|
-12
|
KND
|
TR
|
TR
|
|
Forward Kick
While rising 4
|
M
13
|
i11
|
-4
|
+7
|
+7
|
|
|
Caustic Retort > Stalking Wolf Stance
While rising 4,2
|
M,H,Sp
13,12
|
i11
|
±0
|
+8
|
+8
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
While crouching d2[or db2]
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Flash Elbow[HA]
When Heat activation available, While crouching df2
|
M
22
|
i12
|
-14
|
+9
|
+9
|
HA
|
|
Flash Elbow
While crouching df2
|
M
22
|
i12
|
-14
|
KND
|
KND
|
|
|
Left Spin Low Kick
While crouching d3[or db3]
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Odd-tooth Snake[Clean Hit]
While crouching df3
|
L[TC]
20
|
i20
|
-26c
|
KND
|
KND
|
|
|
Odd-tooth Snake[Tip]
While crouching df3
|
L[TC]
16
|
i20
|
-26c
|
+2
|
+2
|
|
|
Right Low Kick
While crouching 4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Elbow Slam > Horse Stance
During sidestep 2
|
M,Sp
18
|
i18
|
±0c
|
+10c
|
+17c
|
|
|
Elbow Slam[Opponent Crouching] > Horse Stance
During sidestep 2
|
M,Sp
18
|
i18
|
±0c
|
+17c
|
+17c
|
|
|
Evasive High Right Back Kick
During sidestep 4
|
H
21
|
i16
|
-6
|
+16g
|
+14
|
While Facingbackward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twist Jab
Back facing opponent 1
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Right Jab
Back facing opponent 2
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Right Kick
Back facing opponent 4
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Veto[Opponent Down]
While opponent is down d2
|
L[Attack-Down]
19
|
i18
|
–
|
KND
|
KND
|
|
|
Veto[Opponent Down][Level One]
While opponent is down, During Heaven and Earth level one d2
|
L[Attack-Down]
21
|
i18
|
–
|
KND
|
KND
|
|
|
Veto[Opponent Down][Level Two]
While opponent is down, During Heaven and Earth level two d2
|
L[Attack-Down]
24
|
i18
|
–
|
KND
|
KND
|
|
|
Veto[Opponent Down][Level Three]
While opponent is down, During Heaven and Earth level three d2
|
L[Attack-Down]
26
|
i18
|
–
|
KND
|
KND
|
|
|
Veto[Opponent Standing]
While opponent is down d2
|
L[Attack-Down]
24
|
i18
|
-13c
|
+6c
|
+6c
|
|
|
Veto[Opponent Standing][Level One]
While opponent is down, During Heaven and Earth level one d2
|
L[Attack-Down]
27
|
i18
|
-13c
|
+6c
|
+6c
|
|
|
Veto[Opponent Standing][Level Two]
While opponent is down, During Heaven and Earth level two d2
|
L[Attack-Down]
30
|
i18
|
-13c
|
+6c
|
+6c
|
|
|
Veto[Opponent Standing][Level Three]
While opponent is down, During Heaven and Earth level three d2
|
L[Attack-Down]
33
|
i18
|
-13c
|
+6c
|
+6c
|
|
|
Bow
1+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
|
M[TJ]
21
|
i36
|
±0c
|
KND
|
KND
|
Stance
Horse Stance
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Horse Stance
f3+4, etc.
|
Sp
–
|
–
|
–
|
–
|
||
|
Hachi-wari > Stalking Wolf Stance
During Horse Stance 1
|
H[PC],Sp
22
|
i17
|
+1
|
+16g
|
+16g
|
PC
HM |
|
Hachi-wari[PU] > Stalking Wolf Stance
During Horse Stance 1, during opponent absorb attack
|
H[PC],Sp
22(8)
|
i17
|
+8
|
+16g
|
+16g
|
PC
HM |
|
Unanimous Consent[HA] > Heaven and Earth
When Heat activation available, Horse Stance 2
|
M,Th,Sp[St-Parry]
18,2,8
|
i16
|
-10
|
+8
|
+8
|
HA
|
|
Unanimous Consent[HA] > Standing State
When Heat activation available, Horse Stance 2,B
|
M,Th
18,2,8
|
i16
|
-10
|
+6
|
+6
|
HA
|
|
Unanimous Consent
During Horse Stance 2
|
M,Th
18,2,8
|
i16
|
-10
|
+6
|
+6
|
|
|
Kumo-geri
During Horse Stance 3
|
M[TJ]
21(4)
|
i22
|
-4
|
+14
|
+14
|
HM
|
|
Muramasa
During Horse Stance 4
|
M,Sp
20(6)
|
i28
|
+8
|
KND
|
LNC
|
|
|
Muramasa > Stalking Wolf Stance
During Horse Stance 4
|
M,Sp
20(6)
|
i28
|
+8
|
KND
|
LNC
|
|
|
Low Chop
During Horse Stance 1+2
|
L[TC]
17
|
i20
|
-18c
|
-1c
|
TR
|
|
|
Higekiri > Stalking Wolf Stance
During Horse Stance 3+4
|
H,Sp
28
|
i16
|
+6
|
KND
|
KND
|
HM
|
|
Horse Stance > Stalking Wolf Stance
During Horse Stance F
|
Sp
–
|
–
|
–
|
–
|
||
|
Horse Stance> Heaven and Earth
During Heat and Horse Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Horse Stance> Vacuity
During Horse Stance bb
|
Sp[TJ]
–
|
–
|
–
|
–
|
Cat Stance
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Cat Stance
b3+4, etc.
|
Sp
–
|
–
|
–
|
–
|
||
|
Mid Left Thrust
During Cat Stance 1
|
M
26
|
i17
|
-4
|
KND
|
KND
|
|
|
Rising Carp[1]
During Cat Stance 2
|
H
12
|
i14
|
-10
|
+1
|
+1
|
|
|
Rising Carp
During Cat Stance 2,2
|
H,M
12,18
|
i14
|
-10
|
KND
|
TR
|
TR
|
|
Rising Carp[BS]
During Cat Stance 2,2[Perfect Input]
|
H,M
12,20
|
i14
|
-10
|
KND
|
TR
|
TR
|
|
Enlightenment[2]
During Cat Stance 2,3
|
H,M
12,13
|
i14
|
-10
|
+1
|
+1
|
|
|
Enlightenment
During Cat Stance 2,3,1
|
H,M,M
12,13,22
|
i14
|
-10
|
KND
|
KND
|
|
|
High Left Reverse Hook Kick[HA]
When Heat activation available, During Cat Stance 3
|
H
20
|
i13
|
-4
|
+9
|
+9
|
HA
|
|
High Left Reverse Hook Kick
During Cat Stance 3
|
H
20
|
i13
|
-4
|
+11g
|
+11g
|
|
|
Crouching Tiger, Rising Dragon[1] > Stalking Wolf Stance
During Cat Stance 4
|
L[TC],Sp
14
|
i19
|
-6c
|
+8c
|
LNC
|
|
|
Crouching Tiger, Rising Dragon
During Cat Stance 4,3+4
|
L[TC],M[TJ]
14,25
|
i19
|
-14
|
KND
|
KND
|
|
|
Gojushiho > Stalking Wolf Stance
During Cat Stance 1+2
|
M,Sp
25
|
i16
|
-1
|
+27cg
|
KND
|
TR
|
|
Cat Stance > Stalking Wolf Stance
During Cat Stance F
|
Sp
–
|
–
|
–
|
–
|
||
|
Cat Stance Heaven and Earth
During Heat and During Cat Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Cat Stance > Vacuity
During Cat Stance bb
|
Sp[TJ]
–
|
–
|
–
|
–
|
Stalking Wolf Stance
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Stalking Wolf Stance
During Horse Stance F, etc.
|
Sp
–
|
–
|
–
|
–
|
||
|
Bassai-zuki
During Stalking Wolf Stance 1
|
M
24(9)
|
i23
|
+2
|
KND
|
KND
|
TR
|
|
Bassai-zuki[St]
During Stalking Wolf Stance 1 hold
|
M
34(17)
|
i36
|
+7
|
LNC
|
LNC
|
TR
|
|
Bassai-zuki > Cancel Step Into
During Stalking Wolf Stance 1,ff
|
Sp
–
|
|||||
|
Bassai-zuki > Cancel Back Steps
During Stalking Wolf Stance 1,bb
|
Sp
–
|
|||||
|
Bassai-zuki[HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1
|
M,Sp[St-Parry]
24(9)
|
i22
|
+10g
|
KND
|
KND
|
TR
|
|
Bassai-zuki[HS] > Standing State
During Heat and Stalking Wolf Stance 1,B
|
M
24(9)
|
i22
|
+2
|
KND
|
KND
|
TR
|
|
Bassai-zuki[St][HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1 hold
|
M,Sp[St-Parry]
34(17)
|
i36
|
+15g
|
LNC
|
LNC
|
TR
|
|
Bassai-zuki[St][HS] > Standing State
During Heat and Stalking Wolf Stance 1 hold,B
|
M
34(17)
|
i36
|
+7
|
LNC
|
LNC
|
TR
|
|
Jion Upward Thrust
During Stalking Wolf Stance 2
|
M
21
|
i15
|
-7
|
KND
|
KND
|
|
|
Mid Left Kick
During Stalking Wolf Stance 3
|
M
10
|
i17
|
-6
|
+4
|
+4
|
|
|
Mid Left Kick > Nimble Thrust
During Stalking Wolf Stance 3,1
|
M,M
10,21
|
i17
|
-6
|
KND
|
KND
|
|
|
Serpent Incision
During Stalking Wolf Stance 4
|
L,M
10,20
|
i20
|
-14c
|
+8c
|
+8c
|
|
|
Serpent Incision[Level One]
During Heaven and Earth level one and Stalking Wolf Stance 4
|
L,M
10,22
|
i20
|
-14c
|
+8c
|
+8c
|
|
|
Serpent Incision[Level Two]
During Heaven and Earth level two and Stalking Wolf Stance 4
|
L,M
10,24
|
i20
|
-14c
|
+8c
|
+8c
|
|
|
Serpent Incision[Level Three]
During Heaven and Earth level three and Stalking Wolf Stance 4
|
L,M
10,28
|
i20
|
-14c
|
KND
|
KND
|
|
|
Stalking Wolf Stance> Heaven and Earth
During Heat and Stalking Wolf Stance U
|
Sp
–
|
–
|
–
|
–
|
||
|
Stalking Wolf Stance > Vacuity
During Stalking Wolf Stance bb
|
Sp[TJ]
–
|
–
|
–
|
–
|
Heaven and Earth
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heaven and Earth
During Heat and Horse Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Heaven and Earth
During Heat and During Cat Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Heaven and Earth
During Heat and Stalking Wolf Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Heaven’s Gavel: Injustice Banish[Level One]
While at Heaven and Earth Level One, During HAE 1
|
M[PC]
21(4)
|
i18
|
-11
|
LNC
|
LNC
|
PC
|
|
Heaven’s Gavel: Injustice Banish[Level Two]
While at Heaven and Earth Level Two, During HAE 1
|
M[PC]
23(6)
|
i18
|
-11
|
LNC
|
LNC
|
PC
|
|
Heaven’s Gavel: Injustice Banish[Level Three]
While at Heaven and Earth Level Three, During HAE 1
|
M[PC]
25(7)
|
i18
|
-11
|
LNC
|
LNC
|
PC
|
|
Heaven’s Gavel: Injustice Banish[Level One][PU]
While at Heaven and Earth Level One, During HAE 1, during opponent absorb attack
|
M[PC]
21(4)
|
i18
|
-7
|
LNC
|
LNC
|
PC
|
|
Heaven’s Gavel: Injustice Banish[Level Two][PU]
While at Heaven and Earth Level Two, During HAE 1, during opponent absorb attack
|
M[PC]
23(6)
|
i18
|
-7
|
LNC
|
LNC
|
PC
|
|
Heaven’s Gavel: Injustice Banish[Level Three][PU]
While at Heaven and Earth Level Three, During HAE 1, during opponent absorb attack
|
M[PC]
25(7)
|
i18
|
-7
|
LNC
|
LNC
|
PC
|
|
Heaven’s Sword: Wreath Puncture[Level One]
While at Heaven and Earth Level One, During HAE 2
|
MM
10,26(2,5)
|
i13
|
+6
|
KND
|
KND
|
|
|
Heaven’s Sword: Wreath Puncture[Level Two]
While at Heaven and Earth Level Two, During HAE 2
|
MM
10,30(2,9)
|
i13
|
+6
|
KND
|
KND
|
|
|
Heaven’s Sword: Wreath Puncture[Level Three]
While at Heaven and Earth Level Three, During HAE 2
|
MM
10,34(2,10)
|
i13
|
+6
|
KND
|
KND
|
|
|
Heaven’s Cannon: Crushing Defamation[Level One]
While at Heaven and Earth Level One, During HAE 1+2
|
UA-H
35
|
i16
|
–
|
KND
|
KND
|
TR
|
|
Heaven’s Cannon: Crushing Defamation[Level Two]
While at Heaven and Earth Level Two, During HAE 1+2
|
UA-H
38
|
i16
|
–
|
KND
|
KND
|
TR
|
|
Heaven’s Cannon: Crushing Defamation[Level Three]
While at Heaven and Earth Level Three, During HAE 1+2
|
UA-H
41
|
i16
|
–
|
KND
|
KND
|
TR
|
|
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
|
Sp[St-Parry]
–
|
i5
|
–
|
+12g
|
+12g
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Political Storm[HA]
When Heat activation available f1+2,3,1+2
|
HM,M,MM
5,4,5,4,20
|
i14
|
-15
|
+9
|
+9
|
HA
|
|
Political Storm[HS]
During Heat f1+2,3,1+2
|
HM,M,MM
5,4,5,4,20(1,1,1,1,4)
|
i14
|
-15
|
KND
|
KND
|
|
|
Political Storm[HD]
During Heat f1+2,3,1+2,F
|
HM,M,MM
5,4,5,4,20(1,1,1,1,6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Political Storm[BS][HA]
When Heat activation available f1+2,3,qcf 1+2
|
HM,M,MM
5,4,5,4,25
|
i14
|
-15
|
+9
|
+9
|
HA
|
|
Political Storm[BS][HS]
During Heat f1+2,3,qcf 1+2
|
HM,M,MM
5,4,5,4,25(1,1,1,1,5)
|
i14
|
-15
|
KND
|
KND
|
|
|
Political Storm[BS][HD]
During Heat f1+2,3,qcf 1+2,F
|
HM,M,MM
5,4,5,4,25(1,1,1,1,7)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Stalwart Governance[HA]
When Heat activation available b1
|
M
24(4)
|
i18
|
+2
|
+9
|
+9
|
HA
|
|
Stalwart Governance[HS]
During Heat b1
|
M
24(4)
|
i18
|
+2
|
BQR
|
BQR
|
|
|
Stalwart Governance[HD]
During Heat b1,F
|
M
24(6)
|
i18
|
+5
|
LNC
|
LNC
|
HD
|
|
Flash Elbow[HA]
When Heat activation available, While crouching df2
|
M
22
|
i12
|
-14
|
+9
|
+9
|
HA
|
|
Flash Elbow[HS]
During Heat, While crouching df2
|
M
22(4)
|
i12
|
-14
|
KND
|
KND
|
|
|
Flash Elbow[HD]
During Heat, While crouching df2,F
|
M
22(6)
|
i12
|
+5
|
KND
|
KND
|
HD
|
|
Unanimous Consent[HA] > Heaven and Earth
When Heat activation available, Horse Stance 2
|
M,Th,Sp[St-Parry]
18,2,8
|
i16
|
-10
|
+8
|
+8
|
HA
|
|
Unanimous Consent[HA] > Standing State
When Heat activation available, Horse Stance 2,B
|
M,Th
18,2,8
|
i16
|
-10
|
+6
|
+6
|
HA
|
|
Unanimous Consent[HS] > Heaven and Earth
During Heat and Horse Stance 2
|
M,Th,Sp[St-Parry]
18,2,8(3)
|
i16
|
-10
|
+8
|
+8
|
|
|
Unanimous Consent[HS] > Standing State
During Heat and Horse Stance 2,B
|
M,Th
18,2,8(3)
|
i16
|
-10
|
+6
|
+6
|
|
|
Unanimous Consent[HD]
During Heat and Horse Stance 2,F
|
M
18(5)
|
i16
|
+5
|
LNC
|
LNC
|
HD
|
|
High Left Reverse Hook Kick[HA]
When Heat activation available, During Cat Stance 3
|
H
20
|
i13
|
-4
|
+9
|
+9
|
HA
|
|
High Left Reverse Hook Kick[HS]
During Heat and During Cat Stance 3
|
H
20(4)
|
i13
|
-4
|
+11g
|
+11g
|
|
|
High Left Reverse Hook Kick[HD]
During Heat and During Cat Stance 3,F
|
H
20(6)
|
i13
|
+5
|
Scr
|
Scr
|
HD
|
|
Horse Stance > Heaven and Earth
During Heat and Horse Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Cat Stance > Heaven and Earth
During Heat and During Cat Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Stalking Wolf Stance > Heaven and Earth
During Heat and Stalking Wolf Stance U
|
Sp[St-Parry]
–
|
–
|
–
|
–
|
||
|
Heian Shodan Seikenzuki[HS] > Heaven and Earth
During Heat 1+2
|
M,Sp[St-Parry]
25(5)
|
i31
|
+1
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[HS] > Standing State
During Heat 1+2,B
|
M
25(5)
|
i31
|
-5
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[Me][HS] > Heaven and Earth
During Heat 1+2 hold
|
M,Sp[St-Parry]
35(7)
|
i42
|
+10g
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki[Me][HS] > Standing State
During Heat 1+2 hold,B
|
M
35(7)
|
i42
|
+4
|
KND
|
KND
|
|
|
Heian Shodan Seikenzuki: Digress[HS] > Heaven and Earth
During Heat 1+2 hold[max]
|
M,Sp[St-Parry]
55(16)
|
i65
|
+15g
|
LNC
|
LNC
|
|
|
Heian Shodan Seikenzuki: Digress[HS] > Standing State
During Heat 1+2 hold[max],B
|
M
55(16)
|
i65
|
+7
|
LNC
|
LNC
|
|
|
Lightning Seikenzuki[HS]
During Heat ff2
|
M,Sp
22(4)
|
i13
|
+5
|
+17
|
+17
|
|
|
Lightning Seikenzuki[BS][HS] > Horse Stance
During Heat fff2
|
M,Sp
26(5)
|
i13
|
+5
|
+17
|
+17
|
|
|
Swift High Seikenzuki[HS] > Heaven and Earth
During Heat fff1
|
H,Sp[St-Parry]
27(8)
|
i13
|
+5
|
KND
|
KND
|
TR
|
|
Swift High Seikenzuki[HS] > Standing State
During Heat fff1,B
|
H
27(8)
|
i13
|
-3
|
KND
|
KND
|
TR
|
|
Bassai-zuki[HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1
|
M,Sp[St-Parry]
24(9)
|
i22
|
+10g
|
KND
|
KND
|
TR
|
|
Bassai-zuki[HS] > Standing State
During Heat and Stalking Wolf Stance 1,B
|
M
24(9)
|
i22
|
+2
|
KND
|
KND
|
TR
|
|
Bassai-zuki[St][HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1 hold
|
M,Sp[St-Parry]
34(17)
|
i36
|
+15g
|
LNC
|
LNC
|
TR
|
|
Bassai-zuki[St][HS]
During Heat and Stalking Wolf Stance 1 hold,B
|
M
34(17)
|
i36
|
+7
|
LNC
|
LNC
|
TR
|
|
Heaven’s Gavel: Injustice Banish
During Heat and Heaven and Earth1
|
M
21(4)
|
i18
|
-11
|
LNC
|
LNC
|
PC
|
|
Heaven’s Sword: Wreath Puncture
During Heat and Heaven and Earth2
|
MM
10,26(2,5)
|
i13
|
+6
|
KND
|
KND
|
|
|
Heaven’s Cannon: Crushing Defamation
During Heat and Heaven and Earth1+2
|
UA-H
35
|
i16
|
–
|
KND
|
KND
|
TR
|
|
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
|
Sp[St-Parry]
–
|
i5
|
–
|
+12g
|
+12g
|
|
|
Efflorescent Blizzard > Heaven and Earth
During Heat 2+3
|
M,Th,Sp[St-Parry]
55(3,1,1,3)
|
i18
|
+10g
|
Th
|
Th
|
|
|
Efflorescent Blizzard > Standing State
During Heat 2+3,B
|
M,Th
55(3,1,1,3)
|
i18
|
+10g
|
Th
|
Th
|
|
|
Efflorescent Blizzard[Second] > Heaven and Earth
During Heat 2+3
|
MMH[TJ],Sp[St-Parry]
5,5,30(1,1,3)
|
i42
|
+10g
|
KND
|
KND
|
|
|
Efflorescent Blizzard[Second] > Standing State
During Heat 2+3,B
|
MMH[TJ]
5,5,30(1,1,3)
|
i42
|
+10g
|
KND
|
KND
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Scarlet Valor: Martial Devotion
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Moonlit Frost
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Parched Valley
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Moonlit Frost
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 1
|
|
Parched Valley
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 2
|
|
Smear Campaign
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Cannot throw escape
|
|
Trifecta
Approach opponent uf1+2
|
Throw-H
40
|
i12
|
Throw escape 1+2
|
|
Trifecta[Level One]
During Heaven and Earth level one, Approach opponent uf1+2
|
Throw-H
42
|
i12
|
Throw escape 1+2
|
|
Trifecta[Level Two]
During Heaven and Earth level two, Approach opponent uf1+2
|
Throw-H
44
|
i12
|
Throw escape 1+2
|
|
Trifecta[Level Three]
During Heaven and Earth level three, Approach opponent uf1+2
|
Throw-H
50
|
i12
|
Throw escape 1+2
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
For the Nation
Time with opponent low attack db3+4
|
Parry[Low],M,H
21,21
|
i22
|
Low parry effect, reception time [5F]-[13F], automatic counterattack
|
|
For the Nation[BS]
db3+4 when the low paryy is successful 1 at the right time
|
Parry[Low],M,H
21,23
|
i22
|
Low parry effect, reception time [5F]-[13F], automatic counterattack, first 1 perfect input
|
|
Law of the Land
Time with opponent punch b1+3[or b2+4]
|
Parry[Punch-High&Mid],H,H,H
5,5,20
|
i5
|
High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, first 1 perfect input, KDN
|
|
Law of the Land[BS]
b1+3[or b2+4]when the paryy is successful 2 at the right time
|
Parry[Punch-High&Mid],H,H,H
5,5,22
|
i5
|
High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, KDN, second 2 perfect input
|
|
Vortex > Stalking Wolf Stance
Time with opponent high attack uf1
|
Parry[High],MH,Sp
18,20
|
i5
|
High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan
|
|
Vortex[BS] > Stalking Wolf Stance
uf1 when the high paryy is successful 2 at the right time
|
Parry[High],MH,Sp
18,23
|
i5
|
High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan, first 1 perfect input
|
|
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
|
Sp[St-Parry]
–
|
i5
|
High&Middle strong parry effect, reception time [5F]-[39F], [+12gF] advantage, you can only cut it once, you can’t cut it continuously
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Reception time [1F]-[20F], when handling is successful to tornado starts
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and 4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
|
M[TJ]
24
|
i18
|
±0
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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