TEKKEN8 Leroy Smith Frame Data
・TEKKEN8 TOP
This frame data chart for Leroy is designed for advanced TEKKEN 8 players.It provides clear values for startup, block, and hit frame advantages, helping you optimize decisions in high-level matches.With a layout focused on readability, this guide supports efficient practice and precise responses during fights.Perfect for players aiming to push Leroy’s competitive potential to the max.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Leroy Smith Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Hermit / Nimble Shift / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Outcast Dark Deluge
During Heat b1+2
|
M
20(4)
|
i12
|
-9
|
KND
|
LNC
|
|
|
Lone Dragon Tempest > Hermit
During sidestep 3+4
|
MM[TJ]
6,20
|
i20
|
+3
|
+8
|
+8
|
|
|
Tan Zhang Lian Zhao
During Hermit 1,2
|
M[Parry-High&Mid],H
17,17
|
i24
|
-3
|
+28g
|
LNC
|
|
|
Lone Dragon Tempest > Hermit
During Nimble Shift 3+4
|
MM[TJ]
6,20
|
i20
|
+3
|
+8
|
+8
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3(or during Hermit 2+3)
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Heat Burst
After when Heat activation available Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Master’s Lesson
[only once per match]f2+3(or during Hermit f2+3)
|
MMM
10,10,15(4,4,7)
|
i16
|
-7
|
LNC
|
LNC
|
|
|
Master’s Sermon
[only once per match]db2+3(or during Hermit db2+3)
|
LM
10,14(3,6)
|
i20
|
-14
|
TR
|
TR
|
TR
|
|
Pulsing Fist
During Hermit uf1[or u1 or ub1]
|
H[St.Parry-High&Mid]
17
|
i16
|
-9
|
+5
|
+5
|
|
|
Zhuan Shen Long Fang Quan
During Hermit uf2
|
M[TJ]
25(7)
|
i24
|
+1
|
KND
|
KND
|
|
|
Floating Kick
During Hermit uf3
|
M[TJ]
25
|
i20
|
-8
|
KND
|
KND
|
|
|
Floating Axe Drop
During Hermit uf4
|
M[TJ]
22
|
i23
|
-8
|
LNC
|
LNC
|
|
|
Biting Dragons[1]
During Hermituf 3+4
|
M[TJ]*2
8,10
|
i14
|
-14
|
KND
|
KND
|
|
|
Biting Dragons
During Hermit uf3+4,1+2
|
M[TJ]*2,M
8,10,17
|
i14
|
-13
|
KND
|
KND
|
|
|
Biting Dragons[Third Only]
During Hermit uf3+4,1+2
|
M[TJ]*2,M
8,10,25
|
i14
|
-13
|
KND
|
KND
|
|
|
Lone Dragon Slice
During Nimble Shift 4
|
L
17
|
i18
|
-12c
|
+4
|
+14
|
|
|
Lian Jin Xuan Feng Jiao
Approach opponent uf1+2(or during Hermit uf1+2)
|
Throw-H
40
|
i12
|
–
|
Th
|
Th
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Chain Punch: Sheath[2]
1,1
|
H,M
5,7
|
i10
|
-9
|
+2
|
+2
|
|
|
Chain Punch: Sheath[3]
1,1,1+2
|
H,M,H*4
5,7,3*4
|
i10
|
-9
|
-2
|
-2
|
|
|
Chain Punch: Sheath
1,1,1+2,1
|
H,M,H*4,M
5,7,3*4,15
|
i10
|
-16
|
KND
|
KND
|
|
|
Chain Punch: Sheath[HS]
During Heat 1,1,1+2,1
|
H,M,H*4,M
5,7,4*4,15(1,1,2*4,3)
|
i10
|
-16
|
KND
|
KND
|
|
|
Front Palm
1,2
|
H,H
5,9
|
i10
|
-3
|
+7
|
+7
|
|
|
Front Palm Pulsing Fist
1,2,1
|
H,H,H[St.Parry-High&Mid]
5,9,17
|
i10
|
-6
|
+8
|
+8
|
|
|
Front Palm Xuan Feng Jiao
1,2,3
|
H,H,H[TJ]
5,9,21
|
i10
|
-6
|
KND
|
KND
|
|
|
Front Palm Snap Kick > Hermit
1,2,4
|
H,H,M,Sp
5,9,11
|
i10
|
-9
|
+3
|
+3
|
|
|
Right Jab
2
|
H
10
|
i12
|
±0
|
+9
|
+9
|
|
|
Needle Elbow
2,2
|
H,H
10,20(4)
|
i12
|
-7
|
+7
|
+7
|
|
|
Claws of Fury[2]
2,1
|
H,M
10,12
|
i12
|
-7
|
+4
|
+4
|
|
|
Claws of Fury[3]
2,1,2
|
H,M,H[St.Parry-High&Mid]
10,12,17
|
i12
|
-7
|
+4
|
+4
|
|
|
Claws of Fury
2,1,2,1
|
H,M,H[St.Parry-High&Mid],M
10,12,17,21
|
i12
|
-13
|
KND
|
LNC
|
TR
|
|
Hissing Snake[1]
3
|
M
14
|
i15
|
-8
|
+3
|
+3
|
|
|
Hissing Snake
3,3
|
M,L
14,13
|
i15
|
-14c
|
+2
|
KND
|
|
|
Falling Bamboo[1]
4
|
H
15
|
i12
|
-11
|
±0
|
±0
|
|
|
Falling Bamboo
4,4
|
H,M
15,13
|
i12
|
-13
|
+3
|
+3
|
|
|
Chain Punch: Stem[1]
1+2
|
H*3
3*3
|
i14
|
-2
|
+4
|
+4
|
|
|
Chain Punch: Stem[2]
1+2,1+2
|
H*3,H*3
3*3,3*3
|
i14
|
-2
|
+7
|
+7
|
|
|
Chain Punch: Stem[HA]
When Heat activation available 1+2,1+2,1
|
H*3,H*3,M
3*3,3*3,20
|
i14
|
-17
|
+9
|
+9
|
HA
|
|
Chain Punch: Stem
1+2,1+2,1
|
H*3,H*3,M
3*3,3*3,20
|
i14
|
-17
|
KND
|
KND
|
|
|
Hermit
3+4
|
Sp[St.At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Hermit[Parry Successful]
Time with opponent low attack 3+4
|
St-Parry[Low]
15
|
i3
|
–
|
+16
|
+16
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Lone Dragon Storm[1]
f2
|
H
15
|
i14
|
-9
|
+2
|
+2
|
|
|
Lone Dragon Storm[2]
f2,3
|
H,M
15,15
|
i14
|
-10
|
+2
|
+2
|
|
|
Lone Dragon Storm > Hermit
f2,3,4
|
H,M,M,Sp
15,15,20
|
i14
|
-9
|
+8
|
KND
|
|
|
Strike of the Five Precepts[1]
f3
|
M
14
|
i14
|
-7
|
+7
|
+7
|
|
|
Strike of the Five Precepts[2]
f3,1+2
|
M,H*3
14,5*3
|
i14
|
-8
|
-6
|
-6
|
|
|
Strike of the Five Precepts
f3,1+2,4
|
M,H*3,M
14,5*3,20
|
i14
|
-16
|
KND
|
KND
|
TR
|
|
Strike of the Five Precepts[HS]
During Heat f3,1+2,4
|
M,H*3,M
14,6*3,20(2,4*3,4)
|
i14
|
-16
|
KND
|
KND
|
TR
|
|
Lao Weng Xuan Feng Jiao[1]
f4
|
M
14
|
i16
|
-9
|
+4
|
+4
|
|
|
Lao Weng Xuan Feng Jiao[HA]
When Heat activation available f4,4
|
M,H[TJ]
14,24
|
i16
|
-6
|
+9
|
+9
|
HA
|
|
Lao Weng Xuan Feng Jiao
f4,4
|
M,H[TJ]
14,24
|
i16
|
-6
|
KND
|
KND
|
|
|
Dragon Elbow Crash
f1+2
|
M[PC]
20
|
i17
|
-13
|
KND
|
KND
|
PC
|
|
Dragon Elbow Crash[PU]
f1+2, during opponent absorb attack
|
M[PC]
20(8)
|
i17
|
-9
|
KND
|
KND
|
PC
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Chopping Snap Kick[1]
df1
|
M
10
|
i13
|
-3
|
+5
|
+5
|
|
|
Chopping Snap Kick
df1,4
|
M,M,Sp
10,16
|
i13
|
-9
|
+3
|
+3
|
|
|
Admonishment Whirl[2]
df1,1+2
|
M,H*3
10,3*3
|
i13
|
-2
|
+4
|
+4
|
|
|
Admonishment Whirl
df1,1+2,2
|
M,H*3,M[Parry-Punch-High&Mid]
10,3*3,17
|
i13
|
-10
|
+3
|
KND
|
|
|
Admonishment Whirl[HS]
During Heat df1,1+2,2
|
M,H*3,M[Parry-Punch-High&Mid]
10,4*3,17(2,2*3,3)
|
i13
|
-10
|
+3
|
KND
|
|
|
Rising Dragons[1]
df2
|
M
7
|
i15
|
-6
|
+6
|
+6
|
|
|
Rising Dragons
df2,1+2
|
M,HM
7,5,10
|
i15
|
-18
|
LNC
|
LNC
|
|
|
Poison Strike[1]
df3
|
M
14
|
i16
|
-11
|
±0
|
±0
|
|
|
Poison Strike[2]
df3,1
|
H
14,12
|
i16
|
±0
|
+6
|
+6
|
|
|
Poison Strike
df3,1,1+2
|
M,H,M
14,12,25
|
i16
|
-13
|
KND
|
KND
|
|
|
Snap Kick > Hermit
df4
|
M,Sp
14
|
i13
|
-6
|
+6
|
+6
|
|
|
Snap Kick Knee
df4,3
|
M,M
14,14
|
i13
|
-9
|
+7
|
KND
|
|
|
Jawbreaker Bow Kick
df3+4
|
H[TJ]
23(9)
|
i18
|
-2
|
TR
|
TR
|
TR
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Ru Huan Snap Kick[2]
d1,2
|
Sp-L[TC],M
5,8
|
i10
|
-10
|
-1
|
-1
|
|
|
Ru Huan Snap Kick > Hermit
d1,2,4
|
Sp-L[TC],M,M,Sp
5,8,11
|
i10
|
-9
|
+3
|
+3
|
|
|
Falling Fist Sweep[1]
d2
|
L[TC]
11
|
i15
|
-13c
|
-2
|
+3c
|
|
|
Falling Fist Sweep
d2,4
|
L[TC],L[TC]
11,11
|
i15
|
-13c
|
-2c
|
KND
|
|
|
Twin Snake Strike[1]
d3
|
L
8
|
i16
|
-13c
|
-2
|
-2
|
|
|
Twin Snake Strike > Hermit
d3,2
|
L,H,Sp
10,10
|
i16
|
-3
|
+8
|
+8
|
|
|
Razor Kick[1]
d4
|
L
9
|
i14
|
-12c
|
-1
|
-1
|
|
|
Razor Kick > Hermit
d4,4
|
L,M,Sp
9,16
|
i14
|
-11
|
+1
|
+1
|
|
|
Chanhui Zhang[HA]
When Heat activation available d1+2
|
M
21
|
i17
|
-4
|
+9
|
+9
|
HA
|
|
Chanhui Zhang
d1+2
|
M
21
|
i17
|
-4
|
+6c
|
+6c
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Shadow Ram Punch[1]
db1
|
M
12
|
i16
|
-9
|
+1
|
+1
|
|
|
Shadow Ram Punch
db1,2
|
M,M
12,20
|
i16
|
-12
|
KND
|
KND
|
TR
|
|
Shadow Raccoon Swing
db1,3
|
M,H
12,17
|
i16
|
±0
|
+8
|
LNC
|
|
|
Shadow Double Fist Punch
db1,1+2
|
M,M
12,25
|
i16
|
-10
|
KND
|
LNC
|
|
|
Right Low Jab
db2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Amputation Kick > Hermit
db3
|
L[TC],Sp
12
|
i20
|
-8c
|
+5
|
+14
|
|
|
Fan Sweep
db4
|
L[TC]
13
|
i17
|
-15c
|
-3c
|
LNC
|
|
|
Tan Sau Shui Yue Tu[HA]
When Heat activation available db1+2
|
M[Parry-High&Mid]
25(7)
|
i32
|
-11
|
+9
|
+9
|
HA
|
|
Tan Sau Shui Yue Tu
db1+2
|
M[Parry-High&Mid]
25(7)
|
i32
|
-11
|
KND
|
KND
|
|
|
Tan Sau Shui Yue Tu[Parry Successful][HA]
When Heat activation available, Time with opponent low attack db1+2
|
Parry[High&Mid],M
25(7)
|
i4
|
–
|
+17g
|
+17g
|
HA
|
|
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
|
Parry[High&Mid],M
25(7)
|
i4
|
–
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hermit’s Fist
b1
|
H
17
|
i11
|
-6
|
+5
|
Th
|
|
|
Knee Snap
b1[Counter Hit]
|
H
20,25
|
i11
|
–
|
–
|
Th
|
|
|
Beheading Back Kick > Hermit
b3
|
H,Sp
27(8)
|
i22
|
+9
|
+16c
|
+16c
|
HM
|
|
Beheading Back Kick > Cancel Hermit
b3,3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Twin Dragon Gate
b2
|
St.At-Reversal[High&Mid]
–
|
i5
|
–
|
–
|
–
|
|
|
Zhuan Shen Jiao
b4
|
M
16
|
i17
|
-9
|
+4
|
+4
|
HM
|
|
Outcast Arrow
b1+2
|
M
17
|
i12
|
-10
|
+2
|
LNC
|
|
|
Earth Sunder Chain
b3+4
|
M
21
|
i18
|
-8
|
+7
|
+7
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Pulsing Fist
uf1[or u1 or ub1]
|
H[St.Parry-High&Mid]
17
|
i16
|
-9
|
+5
|
+5
|
|
|
Pulsing Fist[At-Reversal Successful]
Time with opponent attack uf1[or u1 or ub1]
|
St.At-Reversal[High&Mid]
–
|
i6
|
–
|
Par
|
Par
|
|
|
Zhuan Shen Long Fang Quan
uf2[or u2]
|
M[TJ]
25(7)
|
i24
|
+1
|
KND
|
KND
|
|
|
Enter the Dragon
ub2
|
M[Parry-Punch-High&Mid]
17
|
i20
|
-10
|
+3
|
KND
|
|
|
Enter the Dragon[Parry Successful]
Time with opponent punch ub2
|
Parry[Punch-High&Mid],M
20
|
i4
|
–
|
KND
|
KND
|
|
|
Floating Kick
uf3
|
M[TJ]
25
|
i20
|
-8
|
KND
|
KND
|
|
|
Floating Kick
u3[or ub3]
|
M[TJ]
21
|
i20
|
-8
|
KND
|
KND
|
|
|
Floating Axe Drop
uf4
|
M[TJ]
22
|
i23
|
-8
|
LNC
|
LNC
|
|
|
Floating Axe Drop
u4
|
M[TJ]
20
|
i23
|
-8
|
LNC
|
LNC
|
|
|
Floating Axe Drop
ub4
|
M[TJ]
16
|
i23
|
-8
|
+1
|
+1
|
|
|
Biting Dragons[1]
uf3+4
|
M[TJ]*2
8,10
|
i14
|
-14
|
KND
|
KND
|
|
|
Biting Dragons
uf3+4,1+2
|
M[TJ]*2,M
8,10,17
|
i14
|
-13
|
KND
|
KND
|
|
|
Biting Dragons[Third Only]
uf3+4,1+2
|
M[TJ]*2,M
8,10,25
|
i14
|
-13
|
KND
|
KND
|
|
|
Delayed Rising Toe Kick
uf,n,4
|
M[TJ]
20
|
i23
|
-13
|
LNC
|
LNC
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Cleansing Arrow[1]
ff2
|
M
8
|
i14
|
-11
|
±0
|
±0
|
|
|
Cleansing Arrow
ff2,2
|
M,M
8,13
|
i14
|
-15
|
LNC
|
LNC
|
|
|
Viper Bow Kick
ff3
|
H[TJ]
20(6)
|
i18
|
-2
|
KND
|
KND
|
|
|
Sacrum Severance Snap Kick > Hermit
ff4
|
M,Sp
16
|
i16
|
-4
|
+9
|
+9
|
|
|
Sacrum Severance
ff4,2
|
M,M
16,21
|
i16
|
-14
|
KND
|
LNC
|
TR
|
|
Chakra Elbow
qcf2
|
H
20(4)
|
i16
|
-6
|
LNC
|
LNC
|
|
|
Piercing
qcf3+4
|
St.At-Reversal[High&Mid]
–
|
i20
|
–
|
–
|
–
|
|
|
Piercing Charge
qcf3+4,F
|
St.At-Reversal[High&Mid],UA-M
80
|
i117
|
–
|
KND
|
KND
|
|
|
Piercing Charge[At-Reversal Successful]
Time with opponent attack qcf3+4,F
|
St.At-Reversal[High&Mid]
–
|
i20
|
–
|
–
|
–
|
|
|
Dragon’s Heel
fff3
|
M[TJ]
30(9)
|
i24
|
+6
|
BQR
|
BQR
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Elbow Slash Snap Kick[1]
While rising 1
|
M
14
|
i13
|
-7
|
+4
|
+4
|
|
|
Elbow Slash Snap Kick > Hermit
While rising 1,4
|
M,M,Sp
14,16
|
i13
|
-9
|
+3
|
+3
|
|
|
Arrow Shower
While rising 2
|
M,MM
8,3,10
|
i15
|
-14
|
LNC
|
LNC
|
|
|
Strike of the Five Precepts[1]
While rising 3
|
M
14
|
i14
|
-7
|
+7
|
+7
|
|
|
Strike of the Five Precepts[2]
While rising 3,1+2
|
M,H*3
14,5*3
|
i14
|
-8
|
-6
|
-6
|
|
|
Strike of the Five Precepts
While rising 3,1+2,4
|
M,H*3,M
14,5*3,20
|
i14
|
-16
|
KND
|
KND
|
TR
|
|
Strike of the Five Precepts[HS]
During Heat and while rising 3,1+2,4
|
M,H*3,M
14,6*3,20(2,4*3,4)
|
i14
|
-16
|
KND
|
KND
|
TR
|
|
Toe Smash
While rising 4
|
M
16
|
i11
|
-6
|
+5
|
+5
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Ru Huan Snap Kick[2]
While crouching 1,2
|
Sp-L[TC],M
5,8
|
i10
|
-10
|
-1
|
-1
|
|
|
Ru Huan Snap Kick > Hermit
While crouching 1,2,4
|
Sp-L[TC],M,M,Sp
5,8,11
|
i10
|
-9
|
+3
|
+3
|
|
|
Right Low Jab
While crouching 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Right Low Kick
While crouching d4[or db4]
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Reverse Cross Kick[1]
While crouching df4
|
L[TC]
14
|
i15
|
-13c
|
-2
|
+3c
|
|
|
Reverse Cross Kick
While crouching df4,1
|
L[TC],M
14,15
|
i15
|
-13
|
LNC
|
LNC
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Lone Dragon Slice
During sidestep 4
|
L
17
|
i18
|
-12c
|
+4
|
+14
|
|
|
Chain Punch: Seed
During sidestep 1+2
|
H*3
3,3,20(1,1,6)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Chain Punch: Seed[HS]
During Heat and sidestep 1+2
|
H*3
4,4,21(2,2,8)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Lone Dragon Tempest > Hermit
During sidestep 3+4
|
MM[TJ]
6,20
|
i20
|
+3
|
+8
|
+8
|
While Facingbackward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twist Jab
Back facing opponent 1
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Right Jab
Back facing opponent 2
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Right Kick
Back facing opponent 4
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Tremor Punch[1][Opponent Down]
While opponent is down db2
|
L[Attack-Down]
4
|
i17
|
–
|
KND
|
KND
|
|
|
Tremor Punch[Opponent Down]
While opponent is down db2,1+2
|
L,L*3[Attack-Down]
4,3,3,7
|
i17
|
–
|
KND
|
KND
|
|
|
Tremor Punch[Opponent Down][HS]
While opponent is down During Heat db2,1+2
|
L,L*3[Attack-Down]
4,4,4,8
|
i17
|
–
|
KND
|
KND
|
|
|
Tremor Punch[1][Opponent Standing]
While opponent is down db2
|
L[Attack-Down]
5
|
i17
|
-16c
|
-5
|
-5
|
|
|
Tremor Punch[Opponent Standing]
While opponent is down db2,1+2
|
L,L*3[Attack-Down]
5,5,5,15
|
i17
|
-16c
|
-5
|
-5
|
|
|
Tremor Punch[Opponent Standing][HS]
While opponent is down During Heat db2,1+2
|
L,L*3[Attack-Down]
6,6,6,16(2,2,2,6)
|
i17
|
-16c
|
-5
|
-5
|
|
|
Go Sugar[Sit]
1+4
|
–
–
|
–
|
–
|
–
|
–
|
|
|
Go Sugar[Tackle]
1+4
|
L
16
|
i100
|
-26c
|
+16
|
+16
|
|
|
Go Sugar[Tackle][HS]
During Heat 1+4
|
L
16,3(1)
|
i100
|
-26c
|
LNC
|
LNC
|
|
|
Master’s Lesson
[only once per match]f2+3(or during Hermit f2+3)
|
MMM
10,10,15(4,4,7)
|
i16
|
-7
|
LNC
|
LNC
|
|
|
Master’s Sermon
[only once per match]db2+3(or during Hermit db2+3)
|
LM
10,14(3,6)
|
i20
|
-14
|
TR
|
TR
|
TR
|
|
Taunt
1+3+4
|
Sp[St.Parry-High&Mid]
–
|
i20
|
–
|
–
|
–
|
|
|
Taunt[At-Reversal Successful]
Time with opponent attack 1+3+4
|
St.At-Reversal[High&Mid]
–
|
i20
|
–
|
Par
|
Par
|
|
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
|
M[TJ]
21
|
i35
|
+1
|
KND
|
KND
|
Stance
Hermit
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hermit
3+4, etc.
|
Sp[St.At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Hermit[Parry Successful]
Time with opponent low attack 3+4
|
St-Parry[Low]
15
|
i3
|
–
|
+16
|
+16
|
|
|
Hermit > Cancel
During Hermit 3+4
|
Sp
–
|
|||||
|
Tan Zhang
During Hermit 1
|
M[Parry-High&Mid]
17
|
i24
|
-10
|
±0
|
±0
|
|
|
Tan Zhang[Parry Successful]
Time with opponent low attack, During Hermit 1
|
Parry[High&Mid],M
17
|
i3
|
–
|
+28cg
|
+28cg
|
|
|
Tan Zhang Lian Zhao
During Hermit 1,2
|
M[Parry-High&Mid],H
17,17
|
i24
|
-3
|
+28g
|
LNC
|
|
|
Double Jawbreaker[1]
During Hermit 2
|
H
14
|
i12
|
-6
|
+5
|
+5
|
|
|
Double Jawbreaker
During Hermit 2,3
|
H,H[TJ]
14,23(9)
|
i12
|
-9
|
KND
|
KND
|
TR
|
|
Stampeding Dragon[1]
During Hermit 3
|
L
8
|
i16
|
-13c
|
-2
|
-2
|
|
|
Stampeding Dragon
During Hermit 3,4
|
L,M
8,16
|
i16
|
-15
|
+1
|
+1
|
|
|
Cautious Dragon[1] > Hermit
During Hermit 4
|
M,Sp
13
|
i11
|
-7
|
+7
|
+7
|
|
|
Cautious Dragon
During Hermit 4,1+2
|
M,MM
13,5,20
|
i11
|
-14
|
KND
|
KND
|
TR
|
|
Chain Punch: Root[1]
During Hermit 1+2
|
MH*3
3*4
|
i14
|
-2
|
+5
|
+5
|
|
|
Chain Punch: Root[HA]
When Heat activation available, During Hermit 1+2,1
|
MHHH,M
3*4,20
|
i14
|
-17
|
+17g
|
+17g
|
HA
|
|
Chain Punch: Root
During Hermit 1+2,1
|
MHHH,M
3*4,20
|
i14
|
-17
|
KND
|
KND
|
|
|
Villain Slayer
During Hermit f1
|
H
17
|
i14
|
±0
|
+15g
|
+15g
|
|
|
Duan Tou Xuan Feng Jiao
During Hermit f4
|
M[TJ]
21(8)
|
i26
|
±0
|
LNC
|
LNC
|
|
|
Prayer Fist
During Hermit b1
|
M
21(6)
|
i20
|
+4
|
+7c
|
LNC
|
|
|
Twin Dragon Gate
During Hermit b2
|
St.At-Reversal[High&Mid]
–
|
i5
|
–
|
–
|
–
|
|
|
Twin Dragon Acceptance[1]
During Hermit b3
|
L
12
|
i20
|
-26c
|
-9
|
-9
|
|
|
Twin Dragon Acceptance
During Hermit b3,2
|
L,M
12,18
|
i20
|
-16
|
KND
|
KND
|
|
|
Twin Dragon Acceptance[Second Only]
During Hermit b3,2
|
L,M
12,27
|
i20
|
-16
|
KND
|
KND
|
|
|
Razor Sweep
During Hermit b4
|
L[TC]
17
|
i20
|
-13c
|
+4c
|
LNC
|
HM
|
|
Pulsing Fist
During Hermit uf1[or u1 or ub1]
|
H[St.Parry-High&Mid]
17
|
i16
|
-9
|
+5
|
+5
|
|
|
Zhuan Shen Long Fang Quan
During Hermit uf2
|
M[TJ]
25(7)
|
i24
|
+1
|
KND
|
KND
|
|
|
Floating Kick
During Hermit uf3
|
M[TJ]
25
|
i20
|
-8
|
KND
|
KND
|
|
|
Floating Axe Drop
During Hermit uf4
|
M[TJ]
22
|
i23
|
-8
|
LNC
|
LNC
|
|
|
Biting Dragons[1]
During Hermituf 3+4
|
M[TJ]*2
8,10
|
i14
|
-14
|
KND
|
KND
|
|
|
Biting Dragons
During Hermit uf3+4,1+2
|
M[TJ]*2,M
8,10,17
|
i14
|
-13
|
KND
|
KND
|
|
|
Biting Dragons[Third Only]
During Hermit uf3+4,1+2
|
M[TJ]*2,M
8,10,25
|
i14
|
-13
|
KND
|
KND
|
Nimble Shift
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Nimble Shift
During Hermit d[or u]
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Lone Dragon Slice
During Nimble Shift 4
|
L
17
|
i18
|
-12c
|
+4
|
+14
|
|
|
Chain Punch: Seed
During Nimble Shift 1+2
|
H*3
3,3,20(1,1,6)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Chain Punch: Seed[HS]
During Heat and Nimble Shift 1+2
|
H*3
4,4,21(2,2,8)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Lone Dragon Tempest > Hermit
During Nimble Shift 3+4
|
MM[TJ]
6,20
|
i20
|
+3
|
+8
|
+8
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Heat Burst
When Heat activation available 2+3(or during Hermit 2+3)
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Heat Burst
After when Heat activation available Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Chain Punch: Stem[HA]
When Heat activation available 1+2,1+2,1
|
H*3,H*3,M
3*3,3*3,20
|
i14
|
-17
|
+9
|
+9
|
HA
|
|
Chain Punch: Stem[HS]
During Heat 1+2,1+2,1
|
H*3,H*3,M
4*3,4*3,20(2*3,2*3,4)
|
i14
|
-17
|
KND
|
KND
|
|
|
Chain Punch: Stem[HD]
During Heat 1+2,1+2,1,F
|
H*3,H*3,M
4*3,4*3,20(2*3,2*3,6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Lao Weng Xuan Feng Jiao[HA]
When Heat activation available f4,4
|
M,H[TJ]
14,24
|
i16
|
-6
|
+9
|
+9
|
HA
|
|
Lao Weng Xuan Feng Jiao[HS]
During Heat f4,4
|
M,H[TJ]
14,24(2,4)
|
i16
|
-6
|
KND
|
KND
|
|
|
Lao Weng Xuan Feng Jiao[HD]
During Heat f4,4,F
|
M,H[TJ]
14,24(2,6)
|
i16
|
+5
|
Scr
|
Scr
|
HD
|
|
Chanhui Zhang[HA]
When Heat activation available d1+2
|
M
21
|
i17
|
-4
|
+9
|
+9
|
HA
|
|
Chanhui Zhang[HS]
During Heat d1+2
|
M
21(4)
|
i17
|
-4
|
+6c
|
+6c
|
|
|
Chanhui Zhang[HD]
During Heat d1+2,F
|
M
21(6)
|
i17
|
+5
|
LNC
|
LNC
|
HD
|
|
Tan Sau Shui Yue Tu[HA]
When Heat activation available db1+2
|
M[Parry-High&Mid]
25(7)
|
i32
|
-11
|
+9
|
+9
|
HA
|
|
Tan Sau Shui Yue Tu[HS]
During Heat db1+2
|
M[Parry-High&Mid]
25(7)
|
i32
|
-11
|
KND
|
KND
|
|
|
Tan Sau Shui Yue Tu[HD]
During Heat db1+2,F
|
M[Parry-High&Mid]
25(9)
|
i32
|
+5
|
LNC
|
LNC
|
HD
|
|
Chain Punch: Root[HA]
When Heat activation available, During Hermit 1+2,1
|
MHHH,M
3*4,20
|
i14
|
-17
|
+17g
|
+17g
|
HA
|
|
Chain Punch: Root[HS]
During Heat and Hermit 1+2,1
|
MHHH,M
4*4,20(2*4,4)
|
i14
|
-17
|
KND
|
KND
|
|
|
Chain Punch: Root[HD]
During Heat and Hermit 1+2,1,F
|
MHHH,M
4*4,20(2*4,6)
|
i14
|
+5
|
LNC
|
LNC
|
HD
|
|
Chain Punch: Sheath[HS]
During Heat 1,1,1+2,1
|
H,M,H*4,M
5,7,4*4,15(1,1,2*4,3)
|
i10
|
-16
|
KND
|
KND
|
|
|
Strike of the Five Precepts[HS]
During Heat f3,1+2,4[or while rising 3,1+2,4]
|
M,H*3,M
14,6*3,20(2,4*3,4)
|
i14
|
-16
|
KND
|
KND
|
TR
|
|
Admonishment Whirl[HS]
During Heat df1,1+2,2
|
M,H*3,M[Parry-Punch-High&Mid]
10,4*3,17(2,2*3,3)
|
i13
|
-10
|
+3
|
KND
|
|
|
Chain Punch: Seed[HS]
During Heat and sidestep 1+2
|
H*3
4,4,21(2,2,8)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Chain Punch: Seed[HS]
During Heat and Nimble Shift 1+2
|
H*3
4,4,21(2,2,8)
|
i14
|
+7
|
+25cg
|
+25cg
|
|
|
Go Sugar[Tackle][HS]
During Heat 1+4
|
L
16,3(1)
|
i100
|
-26c
|
LNC
|
LNC
|
|
|
Chain Punch: Branch[HS]
After During Heat Twin Dragon Gate succeeds 1[or 2]
|
MH*4
5,6*3,15(1,2*3,3)
|
i13
|
-10
|
+21g
|
+21g
|
|
|
Superior Chain Punch: Branch[HS]
After During Heat Superior Twin Dragon Gate succeeds 1[or 2]
|
MH*5
5,6*3,5,20(1,2*3,1,4)
|
i13
|
-10
|
KND
|
KND
|
|
|
Outcast Dark Deluge
During Heat b1+2
|
M
20(4)
|
i12
|
-9
|
KND
|
LNC
|
|
|
Twin Dragon Thunderclap
During Heat 2+3
|
M,Th
10,40(2,1*6,4)
|
i15
|
+6
|
Th
|
Th
|
|
|
Twin Dragon Thunderclap[Second] > Hermit
During Heat 2+3
|
M*4
3*5,20(1*3,4)
|
i36
|
+6
|
+5
|
+5
|
|
|
Twin Dragon Thunderclap
During Heat and Hermit 2+3
|
M,Th
10,40(2,1*6,4)
|
i15
|
+6
|
Th
|
Th
|
|
|
Twin Dragon Thunderclap
After During Heat Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
|
M,Th
10,40(2,1*6,4)
|
i15
|
+6
|
Th
|
Th
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dark Dragon Commandment
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Devastating Chain Punch
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2, Floor Break
|
|
Corkscrew Strike
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Devastating Chain Punch
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 1, Floor Break
|
|
Corkscrew Strike
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 2
|
|
Lone Dragon’s Rage
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Cannot throw escape, Floor Break
|
|
Lian Jin Xuan Feng Jiao
Approach opponent uf1+2(or during Hermit uf1+2)
|
Throw-H
40
|
i12
|
Throw escape 1+2
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Twin Dragon Gate
Time with opponent attack b2[or during Hermit b2]
|
St.At-Reversal[High&Mid]
–
|
i5
|
High&Middle strong parry effect, reception time [5F]-[15F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time, [5F]-[6F] is Superior Twin Dragon Gate
|
|
Chain Punch: Branch
After Twin Dragon Gate succeeds 1[or 2]
|
MH*4
5,5*3,15
|
i13
|
|
|
Chain Punch: Branch[HS]
After During Heat Twin Dragon Gate succeeds 1[or 2]
|
MH*4
5,6*3,15(1,2*3,3)
|
i13
|
partially uses remaining Heat time
|
|
Superior Twin Dragon Gate
Time with opponent attack b2[Perfect][or during Hermit b2[Perfect]]
|
St.At-Reversal[High&Mid]
–
|
i5
|
High&Middle strong parry effect, reception time [5F]-[6F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time, [7F]-[15F] is Twin Dragon Gate
|
|
Superior Chain Punch: Branch
After Superior Twin Dragon Gate succeeds 1[or 2]
|
MH*5
5,5*3,5,20
|
i13
|
|
|
Superior Chain Punch: Branch[HS]
After During Heat Superior Twin Dragon Gate succeeds 1[or 2]
|
MH*5
5,6*3,5,20(1,2*3,1,4)
|
i13
|
partially uses remaining Heat time
|
|
Tan Sau Shui Yue Tu[Parry Successful][HA]
When Heat activation available, Time with opponent low attack db1+2
|
Parry[High&Mid],M
25(7)
|
i4
|
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, Heat activation [+17] advantage
|
|
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
|
Parry[High&Mid],M
25(7)
|
i4
|
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, KND, partially restore remaining Heat time
|
|
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
|
Parry[High&Mid],M
25(7)
|
i4
|
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, partially restore remaining Heat time
|
|
Pulsing Fist[At-Reversal Successful]
Time with opponent attack uf1[or u1 or ub1]
|
St.At-Reversal[High&Mid]
–
|
i6
|
High&Middle strong parry effect, reception time [6F]-[13F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
|
|
Enter the Dragon[Parry Successful]
Time with opponent punch ub2
|
Parry[Punch-High&Mid],M
20
|
i4
|
High&Middle punch parry effect, reception time [4F]-[12F], if the parry is successful, the attack will hit, partially restore remaining Heat time
|
|
Piercing Charge[At-Reversal Successful]
Time with opponent attack qcf3+4,F
|
St.At-Reversal[High&Mid]
–
|
i20
|
High&Middle strong parry effect, reception time [20F]-[60F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
|
|
Taunt[At-Reversal Successful]
Time with opponent attack 1+3+4
|
St.At-Reversal[High&Mid]
–
|
i20
|
High&Middle strong parry effect, reception time [20F]-[100F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
|
|
Tan Zhang[Parry Successful]
Time with opponent low attack, During Hermit 1
|
Parry[High&Mid],M
17
|
i3
|
High&Middle parry effect, reception time [3F]-[12F], if the attack is successful, the [+28cgF] advantage is gained, partially restore remaining Heat time
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Reception time [1F]-[20F], when handling is successful to tornado starts
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and 4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
|
M[TJ]
24
|
i18
|
±0
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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