Lee Frame Data Ver.2.05.00

Frame

TEKKEN8 Lee Chaolan Frame Data

TEKKEN8 Lee Chaolan Frame Data
TEKKEN8 TOP


This page provides a detailed frame data table for Lee Chaolan in TEKKEN 8. It includes startup frames, advantage/disadvantage on block, hit, and counter hit. A helpful tool for optimizing combos and pressure strategies.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Lee Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Crimson Howl
During Heat df3+4
M
35(7)
i16
±0
KND
KND
HM
Crimson Howl > Mist Step
During Heat df3+4,F
M,Sp
35(7)
i16
±0
KND
KND
HM
Phantom Rose
During Heat d1+2
M
30(6)
i18
+6
KND
KND
Phantom Rose > Hitman
During Heat d1+2,3+4
M,Sp
30(6)
i18
+8
KND
KND

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Hitman 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Mercury Drive[HA]
When Heat activation available df3,2,3
M,H,M
13,13,20
i14
-14
+9
+9
HA
Mercury Drive[HD]
During Heat df3,2,3,F
M,H,M
13,13,20(2,2,6)
i14
+5
LNC
LNC
HD
Amazing Swipe[HA]
When Heat activation available, during Hitman 1,1,1
H,H,H
7,7,20
i12
-7
+9
+9
HA
Amazing Swipe[HD]
During Hitman 1,1,1,F
H,H,H
7,7,20(1,1,6)
i12
+5
LNC
LNC
HD
Mercury Drive[HA]
When Heat activation available df3,2,3
M,H,M
13,13,20
i14
-14
+9
+9
HA
Super High Combination > Mist Step
b2,4,3,F
H,H,H[TJ],Sp
9,16,21
i14
-5
KND
LNC
Amazing Swipe[HA]
When Heat activation available, during Hitman 1,1,1
H,H,H
7,7,20
i12
-7
+9
+9
HA

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Left Right Combo
1,2
H,H
5,9
i10
-3
+7
+7
Left Right Combo > Mist Step
1,2,F
H,H,Sp
5,9
i10
-2
+8
+8
Left Right Combo > Revolution Zwei[1]
1,2,2
H,H,M
5,9,14
i10
-13
-2
-2
Left Right Combo > Revolution Zwei
1,2,2,3
H,H,M,H
5,9,14,23
i10
-3
KND
KND
Left Right Combo > Revolution Zwei > Hitman
1,2,2,3,4
H,H,M,H,Sp
5,9,14,23
i10
-9
KND
KND
Left Right Mid Kick
1,2,4
H,H,M
5,9,10
i10
-12
-1
LNC
Left Right Mid Kick > Hitman
1,2,4,3
H,H,M,Sp
5,9,10
i10
-14
-3
LNC
Left Right Mid Kick Cardinal
1,2,4[Perfect Input]
H,H,M
5,9,12(4)
i10
-12
+5
LNC
Left Right Mid Kick Cardinal > Hitman
1,2,4[Perfect Input],3
H,H,M,Sp
5,9,12(4)
i10
-14
+3
LNC
Left Right Mid Kick Cardinal[HS]
During Heat 1,2,4
H,H,M
5,9,12(1,2,4)
i10
-12
+5
LNC
Left Right Mid Kick Cardinal[HS] > Hitman
During Heat 1,2,4,3
H,H,M,Sp
5,9,12(1,2,4)
i10
-12
+3
LNC
Acid Rain Kick Combination[2]
1,3
H,H
5,5
i10
-11
±0
±0
Acid Rain Kick Combination[3]
1,3,3[Perfect: third hit]
H,H,M
5,5,4
i10
-11
±0
±0
Acid Rain Kick Combination
1,3,3,3[Perfect: third and fourth hit]
H,H,M,H[TJ]
5,5,4,14(5)
i10
-17
KND
KND
Acid Rain Kick Combination[HS]
During Heat 1,3,3,3
H,H,M,H[TJ]
5,5,4,14(1,1,1,5)
i10
-17
KND
KND
Right Jab
2
H
10
i10
+1
+7
+7
Combination Drei[2]
2,1
H,H
10,8
i10
-5
+6
+6
Combination Drei[2] > Hitman
2,1,3+4
H,H,Sp
10,8
i10
-5
+6
+6
Combination Drei
2,1,1
H,H,M
10,8,18
i10
-12
+3
LNC
Combination Fünf
2,1,3
H,H,H
10,8,20
i10
-4
KND
Scr
Combination Vier
2,1,4
H,H,L[TC]
10,8,18
i10
-15c
+1
+11
Right Cross > Revolution Zwei[1]
2,2
H,M
10,14
i10
-13
-2
-2
Right Cross > Revolution Zwei
2,2,3
H,M,H
10,14,23
i10
-3
KND
KND
Right Cross > Revolution Zwei > Hitman
2,2,3,4
H,M,H,Sp
10,14,23
i10
-9
KND
KND
Mist Kick
3
M
16
i14
-8
+7
+7
Mist Kick > Hitman
3,4
M,Sp
16
i14
-8
+7
+7
Mist Wolf Combination
3,3
M,H
16,18
i14
-10
+1
+1
Trick Kick
3~3
H
18
i30
-9
+2
+2
Mist Trap Throw
3~3 when hit from front or on block 4[Perfect Input]
H,Th
18,20
i30
Th
Th
Mist Trap Throw[HS]
During Heat 3~3 when hit from front or on block 4
H,Th
18,20(3)
i30
Th
Th
High Kick
4
H
14
i11
-9
+2
+2a
Spinning Hammer Kick[2]
4,3
H,H
14,14
i11
-14
-3
+2
Spinning Hammer Kick
4,3,3
H,H,M
14,14,20
i11
-13
KND
KND
Spin Kick Somersault Combo
4,3,4
H,H,M[TJ]
14,14,25
i11
-9
KND
KND
TR
Lee Somersault
4,u3[or 4,uf3]
H,M[TJ]
14,23
i11
-1
KND
KND
Lee Somersault > Mist Step
4,u3,F[or 4,uf3,F]
H,M,Sp
14,23
i11
-9
KND
KND
Machinegun Kicks[2]
4,4
H,H
14,5
i11
-13
-2
-2
Machinegun Kicks
4,4,4
H,H,H
14,5,5
i11
-13
-2
-2
Machinegun Kicks Cardinal[HA]
When Heat activation available 4,4,4[Perfect Input]
H,H,H
14,5,12(4)
i11
-9
+9
+9
HA
Machinegun Kicks Cardinal
4,4,4[Perfect Input]
H,H,H
14,5,12(4)
i11
-9
KND
KND
Pirouette Punch
1+2
M
20
i21
-1
+3
LNC
HM
Pirouette Punch > Hitman
1+2,3+4
M,Sp
20
i21
+2
+6
LNC
HM
Hitman
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Double Signal[1]
f2
M
12
i14
-9
+2
+2
Double Signal
f2,1
M,H
12,22
i14
-10
BQR
BQR
Acid Storm[1]
f3
M
6
i15
-18
-7
-7
Acid Storm[2]
f3,3
M,M
6,3
i15
-18
-7
-7
Acid Storm[3]
f3,3,3
M,M,H
6,3,3
i15
-18
-7
-7
Acid Storm[4]
f3,3,3,3
M,M,H,H
6,3,3,3
i15
-18
-7
-7
Acid Storm[5]
f3,3,3,3,3
M,M,H,H,H
6,3,3,3,3
i15
-18
KND
KND
Acid Storm
f3,3,3,3,3,4
M,M,H,H,H,H[TJ]
6,3,3,3,3,17
i15
-9
TR
TR
TR
Acid Storm Cardinal
f3,3,3,3,3,4[Perfect Input]
M,M,H,H,H,H[TJ]
6,3,3,3,3,18(10)
i15
-9
TR
TR
TR
Acid Storm Cardinal[HS]
During Heat f3,3,3,3,3,4
M,M,H,H,H,H[TJ]
6,3,3,3,3,18(1,1,1,1,1,10)
i15
-9
TR
TR
TR
Silver Whip
f4
H
13
i11
-7
+4
+4
Deadly Revolution
f4,1
H,H
13,24
i11
-5
KND
KND
TR
Deadly Revolution Cardinal
f4,1[Perfect Input]
H,H
13,27(10)
i11
+5
KND
KND
TR
Deadly Revolution Cardinal[HS]
During Heat f4,1
H,H
13,27(2,10)
i11
+5
KND
KND
TR
Deadly Arc
f4,3
H,M
13,18
i11
-8
+6c
LNC
Deadly Arc > Hitman
f4,3,3+4
H,M,Sp
13,18
i11
-4
+6c
LNC
Aggressive One-Two
f1+2
HH
12,20
i13
-13
KND
KND
Feather Landing
f3+4
MM[TJ]
10,20(3,6)
i30
+4c
+8c
+8c

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Step In Upper
df1
M
10
i13
-1
+5
+5
Silver Uppercut
df2
M
12
i15
-7
LNC
LNC
Silver Uppercut
df2
M
12
i15
-7
+4a
LNC
Left Middle Kick
df3
M
13
i14
-7
+3
+3
Mercury Drive[2]
df3,2
M,H
13,13
i14
-10
+5
+5
Mercury Drive[HA]
When Heat activation available df3,2,3
M,H,M
13,13,20
i14
-14
+9
+9
HA
Mercury Drive
df3,2,3
M,H,M
13,13,20
i14
-14
+13cg
+13cg
Front Kick
df4
M
13
i13
-9
+5
+5
Front Kick > Hitman
df4,3
M,Sp
16
i13
-9
+5
+5
Fabulous Whip[HA]
When Heat activation available df4,4
M,H
13,20
i13
-9
+9
+9
HA
Fabulous Whip
df4,4
M,H
13,20
i13
-9
+10g
+10g

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1[or db1]
Sp-L[TC]
5
i10
-5
+6
+6
Gut Polisher
d2
M
17
i18
-6
+8
+13
Silver Low
d3
L[TC]
17
i16
-15c
-1
LNC
Silver Low > Hitman
d3,4
L,Sp
17
i16
-15c
-1
LNC
Shin
d4
L
7
i12
-13
-14
-2
Shin > Head Kick
d4,n,4
L,H
7,16
i12
-9
+2
KND
Shin > Spinning Hammer Kick
d4,n,4,3,3
L,H,H,M
7,16,14,20
i11
-13
KND
KND
Shin > Spin Kick Somersault Combo
d4,n,4,3,4
L,H,H,M[TJ]
7,16,14,25
i11
-9
KND
KND
TR
Shin > Lee Somersault
d4,n,4,u3[or 4,uf3]
L,H,M[TJ]
7,16,23
i11
-1
KND
KND
Shin > Lee Somersault > Mist Step
d4,n,4,u3,F[or 4,uf3,F]
L,H,M,Sp
7,16,23
i11
-9
KND
KND
Shin > Machinegun Kicks
d4,n,4,4,4
L,H,H,H
7,16,5,5
i11
-13
-2
-2
Shin > Machinegun Kicks Cardinal
d4,n,4,4,4[Perfect Input]
L,H,H,H
7,16,5,12(4)
i11
-9
+9
+9
HA
Shin > Machinegun Kicks Cardinal[HS]
During Heat d4,n,4,4,4
L,H,H,H
7,16,5,12(1,3,1,4)
i11
-9
KND
KND
Laser Edge Kick Combo[2]
D4,4
L,L
7,8
i12
-15c
-16
-4
Laser Edge Kick Combo[3]
D4,4,4
L,L,L
7,8,5
i12
-15c
-16
-4
Laser Edge Kick Combo
D4,4,4,4
L,L,L,M
7,8,5,21
i12
-20
KND
KND
Laser Edge Kick Combo > Hitman
D4,4,4,4,3
L,L,L,M,Sp
7,8,5,21
i12
-11
KND
KND

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Right Low Jab
db2
Sp-L[TC]
8
i11
-4
+7
+7
Bump Kick
db3
L
12
i20
-12
-1
-1
Right Low Kick
db4
L[TC]
6
i12
-15c
-4
-4
Grass Snake
db3+4
L
19
i21
-13c
+4
KND

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Triple Fang[1]
b1
H
9
i14
±0
+6
+6
Triple Fang[2]
b1,1
H,M
9,6
i14
-5
+6
+6
Triple Fang[2] > Mist Step
b1,1,F
H,Sp
9
i14
-5
+1
+1
Triple Fang[2] > Hitman
b1,1,3+4
H,M,Sp
9,6
i14
-1
+10
+10
Triple Fang
b1,1,2
H,M,H
9,6,18
i14
-11
+1
+1
Triple Fang Cardinal[2]
b1,1[Perfect: second hit]
H,M
12,6
i14
-5
+6
+6
Triple Fang Cardinal[2] > Mist Step
b1,1,F[Perfect: second hit]
H,Sp
12
i14
-5
+1
+1
Triple Fang Cardinal[2] > Hitman
b1,1,3+4[Perfect: second hit]
H,M,Sp
12,6
i14
-1
+10
+10
Triple Fang Cardinal
b1,1,2[Perfect: second hit]
H,M,H
12,6,23(9)
i14
-6
BQR
BQR
Triple Fang Cardinal[HS]
During Heat b1,1,2
H,M,H
12,6,23(2,1,9)
i14
-6
BQR
BQR
Double Fang Cardinal
b1,1+2[Perfect Input]
H,H
12,25(10)
i14
-6
BQR
BQR
Double Fang Cardinal[HS]
During Heat b1,1+2
H,H
12,25(2,10)
i14
-6
BQR
BQR
Rear Cross Punch
b2
H
9
i14
-5
+1
+1
Rear Cross Punch > Mist Step
b2,F
H,Sp
9
i14
-1
+5
+5
Super High Combination[2] > Hitman
b2,4
H,H,Sp
9,16
i14
-9
+6
+6
Super High Combination
b2,4,3
H,H,H[TJ]
9,16,21
i14
±0
KND
LNC
Super High Combination > Mist Step
b2,4,3,F
H,H,H[TJ],Sp
9,16,21
i14
-5
KND
LNC
Stinging Rush[1]
b3
L
9
i15
-14c
-3
-3
Stinging Rush
b3,3
L,H
9,12
i15
-12
-1
-1
Stinging Rush > Mist Step
b3,3,F
L,H,Sp
9,12
i15
-7
+4
+4
Silver Heel
b4
M
20
i20
-3
+7c
LNC
Silver Heel[Opponent Crouching]
b4
M
20
i20
KND
LNC
Silver Heel > Hitman
b4,3
M,Sp
20
i20
-2
+8c
LNC
Silver Heel[Opponent Crouching] > Hitman
b4,3
M,Sp
20
i20
KND
LNC
Silver Revolution
b3+4
H[PC]
23
i20
-9
KND
KND
PC
Silver Revolution[PU]
b3+4, during opponent absorb attack
H[PC]
23(9)
i20
±0
KND
KND
PC

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jumping Knuckle
uf1
M[TJ]
12
i18
-12
-1
-1
Jumping Knuckle
u1[or ub1]
M[TJ]
12
i18
-8
+3
+3
Hook
uf2[or u2 or ub2]
H
17
i15
-12
+9
+9
Brilliant Rosé[1]
uf3
M[TJ]
12
i25
-9
+2
+2
Brilliant Rosé
uf3,1
M[TJ],M
12,18
i25
-12
+3
LNC
Double Mazurek
uf3,4
M[TJ],H
12,23
i25
-3
KND
KND
Fake
u3
Sp[TJ]
Fake > Crouching
u3,D
Sp[TJ]
Fake > Hitman
u3,3+4
Sp[TJ],Sp
Wheel of Fate
ub3
M
20
i18
-13
KND
TR
TR
Silver Arrow
uf4[or u4 or ub4]
M[TJ]
14
i15
-13
LNC
LNC
Silver Bullet
uf3+4
H[TJ]
30(9)
i22
+5
KND
KND
Silver Bullet > Hitman
uf3+4,D
H[TJ],Sp
30(9)
i22
+8
KND
KND
Silver Cyclone
ub3+4
UA-H[TC][TJ]
60
i60
KND
KND
Silver Cyclone > Cancel Hitman
ub3+4,3+4
Sp
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jostle Wolf
ff2
H
23(6)
i15
+2
+18cg
TR
TR
Jostle Wolf > Mist Step
ff2,F
H,Sp
23(6)
i15
+5
+21cg
TR
TR
Jostle Wolf Cardinal
ff2[quick input]
H
26(10)
i15
+2
KND
TR
TR
Jostle Wolf Cardinal > Mist Step
ff2[quick input],F
H,Sp
26(10)
i15
+5
+21cg
TR
TR
Jostle Wolf Cardinal[HS]
During Heat ff2
H
26(10)
i15
+2
KND
TR
TR
Jostle Wolf Cardinal[HS] > Mist Step
During Heat ff2,F
H,Sp
26(10)
i15
+5
+21cg
TR
TR
Pulse Blast[HA]
When Heat activation available ff3
M
23
i14
-9
+9
+9
HA
Pulse Blast
ff3
M
23
i14
-9
KND
KND
Deadly Edge
ff4
H[TC]
22
i16
-5
LNC
LNC
Lee Cutter
bb4
H
23(6)
i19
+2
LNC
LNC
HM
Lee Cutter > Hitman
bb4,3
H,Sp
23(6)
i19
+5
LNC
LNC
HM
Waxing Crescent[1]
fff3
M[TJ]
14
i14
-9
KND
KND
Waxing Crescent
fff3,4
M[TJ],M[TJ]
14,18(7)
i14
+3
KND
KND
Waxing Crescent > Hitman
fff3,4,3+4
M[TJ],M[TJ],Sp
14,18(7)
i14
+6
KND
KND
Blazing Kick
qcf4
M
24
i22
-17
LNC
LNC
TR

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wonderful Punch > Hitman
While rising 1
M,Sp
12
i13
-2
+7
+7
Wonderful Spin Blow
While rising 1,2
M,H
12,17
i13
-7
+2
+7
Wonderful Spin Blow > Mist Step
While rising 1,2,F
M,H,Sp
12,17
i13
-3
+6
+11
Wonderful Combo
While rising 1,4
M,H
12,20
i13
-5
+4
+4
Wonderful Combo > Hitman
While rising 1,4,3
M,H,Sp
12,20
i13
-8
+1
+1
Rocket Heel[1]
While rising 2
M
12
i14
-8
+3
+3
Rocket Heel
While rising 2,3
M,M
12,16
i14
-13
TR
TR
TR
Rocket Heel[Second Only]
While rising 2,3
M,M
12,24
i14
-13
TR
TR
TR
Twister Heel
While rising 2,4
M,H
12,23
i14
-2
+13g
KND
Front Kick
While rising 3
M
16
i10
-21
-10
-10
Infinite Kick Chain[2]
While rising 3,3
M,M
16,11
i10
-15
-4c
-4c
Infinite Kick Chain[2] > Hitman
While rising 3,3,4
M,M,Sp
16,11
i10
-15
-4c
-4c
Infinite Kick Chain: Low[3]
While rising 3,3,D3
M,M,L
16,11,8
i10
-19c
-8
-8
Infinite Kick Chain: Low[4]
While rising 3,3,D3,3
M,M,L,H
16,11,8,10
i10
-16
-5
-5
Infinite Kick Chain: Low
While rising 3,3,D3,3,D3,3,D3,3・・・
M,M,L,M,H
16,11,8,10,10
i10
Infinite Kick Chain: Middle[3]
While rising 3,3,DF3
M,M,M
16,11,10
i10
-19
-8
-8
Infinite Kick Chain: Middle[4]
While rising 3,3,DF3,3
M,M,M,H
16,11,10,10
i10
-16
-5
-5
Infinite Kick Chain: Middle
While rising 3,3,DF3,3,n,3,3,n,3,3・・・
M,M,M,H,M
16,11,10,10,10
i10
Toe Smash
While rising 4
M
16
i11
-6
+5
+5
Toe Smash > Hitman
While rising 4,3
M,Sp
16
i11
-9
+2
+2

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Sit Side Kick
While crouching d3[or db3]
L[TC]
10
i13
-17c
-6
-6
Left Spin Low Kick
While crouching df3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Silver Tail
While crouching df4
L[TC]
17
i16
-14c
+3c
KND
Silver Tail > Hitman
While crouching df4,3
L[TC],Sp
17
i16
-14c
+3c
LNC
Hitman
While crouching d3+4[or db3+4]
Sp
Catapult Kick
While crouching UF4
M[TJ]
25
i18
-17
LNC
LNC
Catapult Kick > Hitman
While crouching UF4,3
M[TJ],Sp
25
i18
-17
LNC
LNC
Catapult Kick
While crouching U4
M[TJ]
22
i18
-17
LNC
LNC
Catapult Kick > Hitman
While crouching U4,3
M[TJ],Sp
22
i18
-17
LNC
LNC
Catapult Kick
While crouching UB4
M[TJ]
15
i18
-17
-6
-6
Catapult Kick > Hitman
While crouching UB4,3
M[TJ],Sp
15
i18
-17
-6
-6
Catapult Drop
While crouching UF3+4[or U3+4 or UB3+4]
MM[TJ]
30,20
i46
-4
KND
KND
Slide Step
While crouching df,d,DF
Sp[TC]
Friction Spear
While crouching df,d,DF3
L[TC]
20
i18
-15c
+5c
KND
Friction Spear Cardinal
While crouching df,d,df3[df+3 press simultaneously]
L[TC]
26
i18
-15c
+5c
KND
Friction Spear Cardinal[HS]
During Heat, While crouching df,d,DF3
L[TC]
26(5)
i18
-15c
+5c
KND

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Taunt
2+3+4
Sp
Taunt Cardinal
2+3+4,2[Perfect Input]
Sp
Ki Charge
1+2+3+4
Sp
Back Handspring > Hitman
ub,b
Sp[TJ],Sp
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
M[TJ],Sp
21
i35
+4c
KND
KND

Stance

Mist Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mist Step
f,n[or during Hitman f,n]
Sp
Inverted Axle[1]
During Mist Step 3
M[TJ]
10
i15
-12
-1
-1
Inverted Axle
During Mist Step 3,4
M[TJ],M[TJ]
10,10
i15
-13
LNC
LNC
Friction Spear
During Mist Step 3+4
L[TC]
20
i25
-15c
+5c
KND
Sway
During Mist Step b,n
Sp
Axe Sweep
During Mist Step b,n,4
L[TC]
20
i21
-13c
+5
+12

Hitman

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hitman
3+4, etc.
Sp
Hitman > Sidestep
During Hitman d[or u]
Sp
Hitman > Mist Step
During Hitman f,n
Sp
Hitman > crouching to cancel
During Hitman DF[or D or DB]
Sp
Hitman > Cancel
During Hitman b
Sp
Freaker Jab > Hitman
During Hitman 1
H,Sp
7
i12
+2
+9
+9
Freaker Jab > Mist Step
During Hitman 1,F
Sp
Freaker Jab > Cancel Scatter Kick
During Hitman 1,3
H[PC],Th
21,20(6)
i27
-3
Th
Th
PC
HM
Scatter Kick[PU]
During Hitman 1,3, during opponent absorb attack
H[PC],Th
21,20(8)
i27
+1
Th
Th
PC
HM
Amazing Swipe[2]
During Hitman 1,1
H,H
7,7
i12
-2
+8
+8
Amazing Swipe[2] > Mist Step
During Hitman 1,1,F
H,Sp
7
i12
+1
+8
+8
Amazing Swipe[HA]
When Heat activation available, during Hitman 1,1,1
H,H,H
7,7,20
i12
-7
+9
+9
HA
Amazing Swipe
During Hitman 1,1,1
H,H,H
7,7,20
i12
-7
BQR
BQR
Excellent Combo
During Hitman 1,4
H,M
7,17
i12
-8
+4
LNC
Excellent Combo > Hitman
During Hitman 1,4,3
H,M,Sp
7,17
i12
-8
+4
LNC
Scatter Blow
During Hitman 2
M
23
i19
-13
LNC
LNC
TR
Scatter Kick
During Hitman 3
H[PC],Th
21,20(6)
i18
-3
Th
Th
PC
HM
Scatter Kick[PU]
During Hitman 3, during opponent absorb attack
H[PC],Th
21,20(8)
i18
+1
Th
Th
PC
HM
Shin Slicer
During Hitman 4
L[TC]
20
i22
-13c
+4c
TR
Poison Touch
During Hitman 1+2
MM
10,15
i15
-5
+6
KND
Silver Slash
During Hitman u3
M[TJ]
32(9)
i20
-9
KND
KND
Silver Circle
During Hitman u4[or uf4]
M[TJ]
20(6)
i26
+5c
+8c
+13

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Heat Burst
When Heat activation available 2+3(or during Hitman 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Machinegun Kicks Cardinal[HA]
When Heat activation available 4,4,4[Perfect Input]
H,H,H
14,5,12(4)
i11
-9
+9
+9
HA
Machinegun Kicks Cardinal[HS]
During Heat 4,4,4
H,H,H
14,5,12(2,1,4)
i11
-9
KND
KND
Machinegun Kicks Cardinal[HD]
During Heat 4,4,4,F
H,H,H
14,5,12(2,1,6)
i11
+5
KND
KND
HD
Mercury Drive[HA]
When Heat activation available df3,2,3
M,H,M
13,13,20
i14
-14
+9
+9
HA
Mercury Drive[HS]
During Heat df3,2,3
M,H,M
13,13,20(2,2,4)
i14
-14
+13cg
+13cg
Mercury Drive[HD]
During Heat df3,2,3,F
M,H,M
13,13,20(2,2,6)
i14
+5
LNC
LNC
HD
Fabulous Whip[HA]
When Heat activation available df4,4
M,H
13,20
i13
-9
+9
+9
HA
Fabulous Whip[HS]
During Heat df4,4
M,H
13,20(2,4)
i13
-9
+10g
+10g
Fabulous Whip[HD]
During Heat df4,4,F
M,H
13,20(2,6)
i13
+5
KND
KND
HD
Pulse Blast[HA]
When Heat activation available ff3
M
23
i14
-9
+9
+9
HA
Pulse Blast[HS]
During Heat ff3
M
23(4)
i14
-9
KND
KND
Pulse Blast[HD]
During Heat ff3,F
M
23(6)
i14
+5
LNC
LNC
HD
Amazing Swipe[HA]
When Heat activation available, during Hitman 1,1,1
H,H,H
7,7,20
i12
-7
+9
+9
HA
Amazing Swipe[HS]
During Heat and Hitman 1,1,1
H,H,H
7,7,20(1,1,4)
i12
-7
BQR
BQR
Amazing Swipe[HD]
During Hitman 1,1,1,F
H,H,H
7,7,20(1,1,6)
i12
+5
LNC
LNC
HD
Left Right Mid Kick Cardinal[HS]
During Heat 1,2,4
H,H,M
5,9,12(1,1,4)
i10
-12
+5
LNC
Left Right Mid Kick Cardinal[HS] > Hitman
During Heat 1,2,4,3
H,H,M,Sp
5,9,12(1,1,4)
i10
-12
+3
LNC
Acid Rain Kick Combination[HS]
During Heat 1,3,3,3
H,H,M,H[TJ]
5,5,4,14(1,1,1,5)
i10
-17
KND
KND
Mist Trap Throw[HS]
During Heat 3~3 when hit from front or on block 4
H,Th
18,20(3)
i30
Th
Th
Acid Storm Cardinal[HS]
During Heat f3,3,3,3,3,4
M,M,H,H,H,H[TJ]
6,3,3,3,3,18(1,1,1,1,1,10)
i15
-9
TR
TR
TR
Deadly Revolution Cardinal[HS]
During Heat f4,1
H,H
13,27(2,10)
i11
+5
KND
KND
TR
Crimson Howl
During Heat df3+4
M
35(7)
i16
±0
KND
KND
HM
Crimson Howl > Mist Step
During Heat df3+4,F
M,Sp
35(7)
i16
±0
KND
KND
HM
Shin > Machinegun Kicks Cardinal[HS]
During Heat d4,n,4,4,4
L,H,H,H
7,16,5,12(1,3,1,4)
i11
-9
KND
KND
Phantom Rose
During Heat d1+2
M
30(6)
i18
+6
KND
KND
Phantom Rose > Hitman
During Heat d1+2,3+4
M,Sp
30(6)
i18
+8
KND
KND
Triple Fang Cardinal[HS]
During Heat b1,1,2
H,M,H
12,6,23(2,1,9)
i14
-6
BQR
BQR
Double Fang Cardinal[HS]
During Heat b1,1+2
H,H
12,25(2,10)
i14
-6
BQR
BQR
Jostle Wolf Cardinal[HS]
During Heat ff2
H
26(10)
i15
+2
KND
TR
TR
Jostle Wolf Cardinal[HS] > Mist Step
During Heat ff2,F
H,Sp
26(10)
i15
+5
+21cg
TR
TR
Friction Spear Cardinal[HS]
During Heat, While crouching df,d,DF3
L[TC]
26(5)
i18
-15c
+5c
KND
Taunt Cardinal[HS]
During Heat 2+3+4,2[Perfect Input]
Sp
Paradigm Breaker
During Heat 2+3
L,Th
15,25(3,1,4)
i20
-14
Th
Th
Paradigm Breaker[Second]
During Heat 2+3
MM[TJ]
7,20(1,4)
i47
-14
KND
KND
Paradigm Breaker[Third]
During Heat 2+3
M[TJ]
20(4)
i73
-14
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
The Marvelous Rose
During Rage df1+2[or during Hitman df1+2]
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Forearm Drop
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Axle Throw
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Lee Harassment
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Lee Stunner
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Face Crusher
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape

Attack Reversal

Name/Command Hit Range/Damage Start Note
Mist Illusion
Time with opponent punch b1+3[or b2+4]
Parry[Punch-High&Mid]
i5
High&Middle punch parry, reception time [5F]-[15F], [+14F] BT advantage if successful, 4 for follow-up attack
Illusion Edge
After Mist Illusion succeeds 4
M
35
i20
4 for follow-up attack
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and 4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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