TEKKEN8 Marshall Law Frame Data
・TEKKEN8 TOP
This advanced frame data guide for Marshall Law in TEKKEN 8 is crafted for competitive players who value accuracy and readability. Each move is organized by category—normals, throws, stances, Heat mechanics—and includes startup frames, frame advantage on guard, hit, and counter hit.The layout is optimized for quick lookup and deep lab work.All data is updated for Season 2, making it a reliable resource for combo optimization and matchup strategy.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Marshall Law Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / Special Move / While Facing Backward / Dragon Charge / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Brast Claw
df1,2
|
M,H
10,24
|
i13
|
-8
|
+9
|
+9
|
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
Gale Claw
uf2[or u2 or ub2]
|
H
21(4)
|
i19
|
-1
|
+9
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon Divide
ff3
|
M[TJ]
30(6)
|
i23
|
±0c
|
KND
|
KND
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Furious Rush[2]
1,1
|
H,H
5,5
|
i10
|
-8
|
-6
|
+6
|
|
|
Furious Rush[HA]
When Heat activation available 1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
+9
|
+9
|
HA
|
|
Furious Rush
1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
BQR
|
BQR
|
|
|
Knuckle Barrage Combo
1,1,2
|
H,HH
5,5,12
|
i10
|
-6
|
+6
|
+6
|
|
|
Knuckle Barrage Combo > Dragon Charge
1,1,2,F
|
H,HH,Sp
5,5,12
|
i10
|
-6
|
+6
|
+6
|
|
|
Left Right Combo
1,2
|
H,H
5,8
|
i10
|
-3
|
+6
|
+6
|
|
|
Left Right Dragon Fist Combo[3]
1,2,2
|
H,H,M
5,8,10
|
i10
|
-8
|
+4
|
+4
|
|
|
Left Right Dragon Fist Combo
1,2,2,2
|
H,H,M,H
5,8,10,15
|
i10
|
-9
|
+4
|
KND
|
|
|
Left Right Dragon Fist Combo > Dragon Charge
1,2,2,2,F
|
H,H,M,H,Sp
5,8,10,15
|
i10
|
-4
|
+9
|
KND
|
|
|
Left Right Blazing Fist Combo
1,2,2,1+2
|
H,M,M,M
5,8,10,23
|
i10
|
-13
|
KND
|
KND
|
|
|
Left Right > Knee
1,2,3
|
H,H,M[TJ]
5,8,10
|
i10
|
-5
|
+13g
(+25g) |
+13g
(+25g) |
|
|
Left Right Combo > Somersault
1,2,uf3
|
H,H,Sp[TJ]
5,8
|
i10
|
-20
|
-11
|
-11
|
|
|
Left Right Combo > Somersault > Slide Step
1,2,uf3,DF
|
H,H,Sp[TJ],Sp[TC]
5,8
|
i10
|
–
|
–
|
–
|
|
|
Left Right Combo > Somersault Feint
1,2,uf3,4
|
H,H,Sp[TJ],M
5,8,20
|
i10
|
-12
|
LNC
|
LNC
|
|
|
Right Jab
2
|
H
8
|
i10
|
±0
|
+6
|
+6
|
|
|
Rave War Combo[2]
2,2
|
H,M
8,10
|
i10
|
-8
|
+4
|
+4
|
|
|
Rave War Combo
2,2,2
|
H,M,H
8,10,15
|
i10
|
-9
|
+4
|
KND
|
|
|
Rave War Combo > Dragon Charge
2,2,2,F
|
H,M,H,Sp
8,10,15
|
i10
|
-4
|
+9
|
KND
|
|
|
Blazing Fist Combo
2,2,1+2
|
H,M,M
8,10,23
|
i10
|
-13
|
KND
|
KND
|
|
|
Rage Dragon Combo[2] > BT
2,b2
|
H,H,Sp
8,8
|
i10
|
-4
|
+7
|
+7
|
|
|
Rage Dragon Combo[3]
2,b2,1
|
H,H,H
8,8,8
|
i10
|
-3
|
+3
|
+3
|
|
|
Rage Dragon Combo
2,b2,1,2
|
H,H,H,M
8,8,8,21
|
i10
|
-3c
|
KND
|
LNC
|
|
|
Rage Dragon Combo > Crouching
2,b2,1,2,D
|
H,H,H,M,Sp
8,8,8,21
|
i10
|
-3c
|
KND
|
LNC
|
|
|
Left High Kick
3
|
H
12
|
i12
|
-9
|
+2
|
+2
|
|
|
Feint > Middle Kick
3,3
|
H,M
12,17
|
i12
|
-14
|
-3
|
LNC
|
|
|
High Kick > Bloody Cleaver
3,4
|
H,H
12,20
|
i12
|
-10
|
KND
|
KND
|
|
|
Right High Kick
4
|
H
15
|
i13
|
-9
|
+7
|
+7a
|
|
|
Shaolin Spin Kicks[2]
4,3
|
H,H
15,12
|
i13
|
-8
|
+1
|
+1
|
|
|
Shaolin Spin Kicks[2] > Dragon Charge
4,3,F
|
H,H,Sp
15,12
|
i13
|
+7
|
+16g
|
+16g
|
|
|
Shaolin Spin Kicks
4,3,4
|
H,H,H
15,12,14
|
i13
|
-6
|
-1
|
LNC
|
|
|
Shaolin Spin Kicks > Dragon Charge
4,3,4,F
|
H,H,H,Sp
15,12,14
|
i13
|
+7
|
+12
|
浮き
|
|
|
Crescent Kick Combo
4,u3
|
H,M[TJ]
15,23
|
i13
|
-1
|
KND
|
KND
|
|
|
Tornado Claw
1+2
|
M
20
|
i16
|
-13
|
KND
|
TR
|
TR
|
|
Tornado Claw[HS]
During Heat 1+2
|
M
23(6)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Wild Dragon’s Flight[1]
3+4
|
MM[TJ]
5,10
|
i14
|
-13
|
+3
|
+3
|
|
|
Wild Dragon’s Flight
3+4,4
|
MM[TJ],H[TJ]
5,10,25(5)
|
i14
|
+7
|
BQR
|
BQR
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Poison Arrow
f2~1
|
M
24(4)
|
i19
|
+4
|
KND
|
LNC
|
|
|
Poison Arrow > Dragon Charge
f2~1,F
|
M,Sp
24(4)
|
i19
|
+6
|
KND
|
LNC
|
|
|
Plunging Knock[1]
f3
|
M
12
|
i18
|
-10
|
+1
|
+1
|
|
|
Plunging Knock
f3,1
|
M,M
12,15
|
i18
|
-2
|
+8
|
+8
|
|
|
Plunging Knock > Dragon Charge
f3,1,F
|
M,M,Sp
12,15
|
i18
|
+3
|
+13g
|
+13
|
|
|
Dragon Hammer
f1+2
|
M
20
|
i20
|
+3c
|
+8c
|
LNC
|
|
|
Dragon Hammer > Crouching
f1+2,D
|
M.Sp
20
|
i20
|
+3c
|
+8c
|
LNC
|
|
|
Dragon Killer
f3+4
|
M[TJ]
20
|
i25
|
-2
|
+7c
|
LNC
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Step In Upper
df1
|
M
10
|
i13
|
-1
|
+5
|
+5
|
|
|
Brast Claw
df1,2
|
M,H
10,24
|
i13
|
-8
|
+9
|
+9
|
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
10 Hit Combo[2]
df1,3
|
M,L
10,6
|
i13
|
-16c
|
-5
|
-5
|
|
|
10 Hit Combo[3]
df1,3,2
|
M,L,M
10,6,6
|
i13
|
-12
|
-1
|
-1
|
|
|
Dragon Raise
df2
|
M
12
|
i15
|
-7
|
LNC
|
LNC
|
|
|
Dragon Raise[Opponent Crouching]
df2
|
M
12
|
i15
|
–
|
+4a
|
LNC
|
|
|
Dragon Lance
df3
|
M[TC]
23
|
i21
|
-13
|
KND
|
KND
|
|
|
Right Middle Kick
df4
|
M
15
|
i13
|
-8
|
+3
|
+3
|
|
|
Right Middle Kick > Somersault Kick
df4,3
|
M,M[TJ]
15,23
|
i13
|
-14
|
TR
|
TR
|
TR
|
|
Banana Peel
df3+4
|
L[TC]
12
|
i18
|
-15c
|
+4c
|
KND
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Backhand
d1
|
L[TC]
15
|
i21
|
-12c
|
-1
|
+2c
|
|
|
Low Backhand > Slide Step
d1,DF
|
L[TC],Sp
15
|
i21
|
-12c
|
-1
|
+2c
|
|
|
Low Backhand > High Kick
d1,3
|
L[TC],H
15,21
|
i21
|
-9
|
KND
|
Scr
|
|
|
Right Low Jab
d2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Body Blow > Dragon Lift
d2,3
|
Sp-L[TC],M
8,21
|
i11
|
-15
|
LNC
|
LNC
|
TR
|
|
Dragon Low
d3
|
L
8
|
i16
|
-14c
|
-3
|
-3
|
|
|
Dragon Low > Crouching
d3,D
|
L
8
|
i16
|
-14c
|
-3
|
-3
|
|
|
Dragon Low > Hook Kick
d3,3
|
L,H
8,17
|
i16
|
-7
|
KND
|
LNC
|
|
|
Construct Kick[1]
d4
|
L
7
|
i15
|
-11c
|
±0
|
±0
|
|
|
Construct Kick
d4,3
|
L,H
7,12
|
i15
|
-12
|
±0
|
+5
|
|
|
Dragon Charge
d1+2
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Right Low Kick
d3+4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Low Kick > Somersault
d3+4,3
|
L[TC],M[TJ]
6,23
|
i12
|
-14
|
KND
|
KND
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
db1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Elbow Spring Kick[1] > BT
db2
|
M
15
|
i14
|
-4
|
+7
|
+7
|
|
|
Elbow Spring Kick
db2,4
|
M,M[TJ]
15,25
|
i14
|
-15
|
KND
|
KND
|
|
|
Elbow Spring Kick > downed
db2,4,D
|
M,M[TJ],Sp
15,25
|
i14
|
-2
|
KND
|
KND
|
|
|
Shin Crusher
db3
|
L
15
|
i17
|
-13c
|
+4c
|
+13g
|
|
|
Dragon’s Tail
db4
|
L[TC]
20
|
i26
|
-37c
|
KND
|
KND
|
HM
|
|
Dragon’s Tail > Somersault Kick
db4,4
|
L[TC],M[TJ]
20,18
|
i26
|
-9
|
KND
|
KND
|
HM
|
|
Dragon Judgment[1] > Dragon Charge
db1+2
|
MHM,Sp
8,8,8
|
i17
|
-4
|
+6
|
+6
|
|
|
Dragon Judgment
db1+2,1
|
MHM,M
8,8,8,28
|
i17
|
-16
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon Storm[1]
b1
|
M
12
|
i14
|
-9
|
+2
|
+2
|
|
|
Dragon Storm[1] > Dragon Charge
b1,F
|
M,Sp
12
|
i14
|
-4
|
+7
|
+7
|
|
|
Dragon Storm[2]
b1,2
|
M,M
12,12
|
i14
|
-12
|
+2
|
+2
|
|
|
Dragon Storm[2] > Dragon Charge
b1,2,F
|
M,M,Sp
12,12
|
i14
|
-10
|
+4
|
+4
|
|
|
Dragon Storm[HA]
When Heat activation available b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Dragon Storm
b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
KND
|
KND
|
|
|
Vortex Rush[1]
b2
|
M
12
|
i16
|
-8
|
+4
|
+4
|
|
|
Vortex Rush
b2,1
|
M,M
12,16
|
i16
|
-15
|
+4
|
+11c
|
TR
|
|
Knuckle Rush
b2,2
|
M,H
12,15
|
i16
|
-9
|
+4
|
KND
|
|
|
Knuckle Rush > Dragon Charge
b2,2,F
|
M,H,Sp
12,15
|
i16
|
-4
|
+9
|
KND
|
|
|
Junkyard Kick[2]
b2,3
|
M,L
12,10
|
i16
|
-12c
|
-1
|
-1
|
|
|
Junkyard Kick
b2,3,4
|
M,L,M
12,10,23
|
i16
|
-7
|
LNC
|
LNC
|
TR
|
|
Junkyard Kick > Dragon Charge
b2,3,4,F
|
M,L,M,Sp
12,10,23
|
i16
|
+6
|
LNC
|
LNC
|
TR
|
|
Dragon Rush Combo
b2,3,d4
|
M,L,L
12,10,23
|
i16
|
-37c
|
KND
|
KND
|
|
|
Dragon Spin Kick
b3
|
M
27
|
i23
|
-12
|
KND
|
KND
|
HM
|
|
Dragon Spin Kick > BT
b3,B
|
M
27
|
i23
|
-11
|
KND
|
KND
|
HM
|
|
Tiger Fang[1]
b4
|
M
13
|
i14
|
-7
|
+3
|
+3
|
HM
|
|
Tiger Fang[1] > BT
b4,B
|
M
13
|
i14
|
-4
|
+6
|
+6
|
HM
|
|
Tiger Fang
b4,3
|
M,H
13,21
|
i14
|
-5
|
KND
|
KND
|
HM
|
|
Dragon Stinger
b1+2
|
M[PC]
21
|
i20
|
-14
|
KND
|
KND
|
PC
|
|
Dragon Stinger[PU]
b1+2, during opponent absorb attack
|
M[PC]
21(8)
|
i20
|
-9
|
KND
|
KND
|
PC
|
|
Dragon Arrow
b3+4
|
M
25
|
i23
|
-18
|
KND
|
KND
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Blackout
uf1[or u1]
|
H
10
|
i12
|
-5
|
+6
|
+6
|
|
|
Blackout > Muggin’
uf1,3[or u1,3]
|
H,L
10,10
|
i12
|
-13c
|
-1
|
-1
|
|
|
Fury Fist Rush[1]
ub1
|
H
3
|
i12
|
-9
|
-3
|
-3
|
|
|
Fury Fist Rush[2]
ub1,1+2
|
H,H,H
3,3,3
|
i12
|
-9
|
-3
|
-3
|
|
|
Fury Fist Rush
ub1,1+2,2
|
H,H,H,M
3,3,3,25
|
i12
|
-14
|
KND
|
KND
|
|
|
Gale Claw
uf2[or u2 or ub2]
|
H
21(4)
|
i19
|
-1
|
+9
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon’s Fury[HA]
When Heat activation available uf3
|
M[TJ]
20
|
i18
|
-8
|
+9
|
+9
|
HA
|
|
Dragon’s Fury
uf3
|
M[TJ]
20
|
i18
|
-8
|
BQR
|
BQR
|
|
|
Somersault
u3[or ub3]
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Somersault > Slide Step
u3,DF[or ub3,,DF]
|
Sp[TJ],Sp[TC]
–
|
–
|
–
|
–
|
||
|
Somersault Fake
u3,4[or ub3,4]
|
Sp[TJ],M
20
|
i51
|
-12
|
LNC
|
LNC
|
|
|
Dragon’s Rising Kick
uf4[or u4]
|
M[TJ]
14
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Rising Toe Kick
ub4
|
M[TJ]
12
|
i15
|
-13
|
KND
|
LNC
|
|
|
Somersault Kick
UF4[or U4]
|
M[TJ]
23
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Somersault Kick
UB4
|
M[TJ]
18
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Backflipper
UF4,3[or U4,3]
|
M[TJ],M[TJ]
23,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Backflipper
UB4,3
|
M[TJ],M[TJ]
18,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Dragon’s Descent
uf3+4
|
L[TJ]
27
|
i29
|
-24c
|
+5
|
+5
|
|
|
Dragon’s Rising Cannon
uf,n,4
|
M[TJ]
20
|
i19
|
-15
|
LNC
|
LNC
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon’s Poke
ff2
|
M
12
|
i14
|
-6
|
+2
|
+7
|
|
|
Dragon Strike Combo[2]
ff2,1
|
M,H
12,12
|
i14
|
-4
|
+2
|
+2
|
|
|
Dragon Strike Combo
ff2,1,3
|
M,H,M
12,12,23
|
i14
|
-13
|
KND
|
KND
|
|
|
Dragon Dagger
ff2,3
|
M,H
12,20
|
i14
|
-14
|
BQR
|
BQR
|
TR
|
|
Dragon’s Poke > Poison Arrow
ff2,f1+2
|
M,M
12,24(4)
|
i14
|
+4
|
KND
|
LNC
|
|
|
Dragon’s Poke > Poison Arrow > Dragon Charge
ff2,f1+2,F
|
M,M,Sp
12,24(4)
|
i14
|
+6
|
KND
|
LNC
|
|
|
Dragon Divide
ff3
|
M[TJ]
30(6)
|
i23
|
±0c
|
KND
|
KND
|
|
|
Dragon’s Leap Shot
ff4
|
M[TJ]
17
|
i20
|
-9
|
+19cg
|
+19cg
|
|
|
Running Side Kick
fff3
|
M[TJ]
30(6)
|
i20
|
+6
|
BQR
|
BQR
|
|
|
Charge Power Punch
bb2+3
|
UA-M
60
|
i78
|
–
|
KND
|
KND
|
|
|
Charge Power Punch > Cancel Dragon Charge
bb2+3,bb
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Charge Power Punch > Cancel Blackout
bb2+3,1
|
Sp,H
10
|
i68
|
-5
|
+6
|
+6
|
|
|
Charge Power Punch > Cancel Blackout > Muggin’
bb2+3,1,3
|
Sp,H,L
10,10
|
i68
|
-13
|
-1
|
-1
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Flash Fist[1]
While rising 1
|
M
10
|
i13
|
-7
|
-1
|
+4
|
|
|
Flash Fist[1] > Dragon Charge
While rising 1,F
|
M,Sp
10
|
i13
|
-5
|
+2
|
+6
|
|
|
Flash Fist
While rising 1,2
|
M,H
10,25
|
i13
|
-9
|
BQR
|
BQR
|
|
|
Dragon Uppercut
While rising 2
|
M
20
|
i15
|
-18
|
LNC
|
LNC
|
|
|
Side Kick > Dragon Charge
While rising 3
|
H,Sp
16
|
i16
|
+16g
|
+18g
(+16) |
+18
|
|
|
Front Kick
While rising 4
|
M
14
|
i11
|
-4
|
+4
|
+5
|
|
|
Front Kick > Dragon Charge
While rising 4,F
|
M,Sp
14
|
i11
|
+4
|
+12g
|
+13
|
|
|
Front Kick Somersault Variation
While rising 4,3
|
M,M[TJ]
14,23
|
i11
|
-14
|
TR
|
TR
|
TR
|
|
Catapult Kick
While rising 3+4
|
M[TJ]
30
|
i14
|
-21
|
KND
|
KND
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
While crouching 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Body Blow > Dragon Lift
While crouching 2,3
|
Sp-L[TC],M
8,21
|
i11
|
-15
|
LNC
|
LNC
|
TR
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Double Impact
While crouching 3,4
|
L[TC],M[TJ]
10,23
|
i16
|
-14
|
KND
|
KND
|
|
|
Right Low Kick
While crouching 4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Low Kick > Somersault
While crouching 4,3
|
L[TC],M[TJ]
6,23
|
i12
|
-14
|
KND
|
KND
|
|
|
Somersault Kick
While crouching uf4[or u4]
|
M[TJ]
23
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Somersault Kick
While crouching ub4
|
M[TJ]
18
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Backflipper
While crouching uf4,3[or U4,3]
|
M[TJ],M[TJ]
23,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Backflipper
While crouching ub4,3
|
M[TJ],M[TJ]
18,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Rainbow Kick
While crouching UF3+4[or U3+4 or UB3+4]
|
MM[TJ]
30,20
|
i46
|
-4
|
KND
|
KND
|
|
|
Rainbow Kick[Second Only]
While crouching UF3+4[or U3+4 or UB3+4]
|
MM[TJ]
20
|
i52
|
-14
|
KND
|
KND
|
|
|
Slide Step
While crouching df,d,DF
|
Sp[TC]
–
|
–
|
–
|
–
|
||
|
Slide Kick
While crouching df,d,DF 3
|
L[TC]
17
|
i16
|
-23c
|
KND
|
KND
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Spinning Dragon Blow
During sidestep 2
|
M
23(4)
|
i18
|
±0
|
KND
|
KND
|
|
|
Low Crush > Dragon Charge
During sidestep 3
|
L,Sp
17
|
i18
|
-13c
|
+7
|
+16c
|
|
|
Double Dragon
During sidestep 3+4
|
MH[TJ]
9,10
|
i15
|
-12
|
Scr
|
Scr
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Taunt
2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Ki Charge > Blackout
1+2+3+4,1
|
H
12
|
i65
|
-5
|
–
|
+6
|
|
|
Ki Charge > Blackout > Muggin’
1+2+3+4,1,3
|
H,L
12,10
|
i65
|
-13
|
-1
|
-1
|
|
|
Ki Charge[Hold]
1+2+3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Ki Charge > Cloud Gates
During 1+2+3+4 hold 2
|
H
24(6)
|
i107
|
+1
|
–
|
LNC
|
|
|
Special get-up
While down and facing up 1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
|
M[TJ]
21
|
i29
|
+4c
|
KND
|
KND
|
Stance
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Turning Knuckles
Back facing opponent 1
|
H
7
|
i10
|
+1
|
+8
|
+8
|
|
|
Blind Elbow Combo[1]
Back facing opponent 2
|
M
17
|
i15
|
-14
|
-1
|
LNC
|
|
|
Blind Elbow Combo
Back facing opponent 2,2
|
M,M
17,20
|
i15
|
-17
|
BQR
|
BQR
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Wolf Fang[1]
Back facing opponent 4
|
H
14
|
i11
|
-9
|
+2
|
+2
|
|
|
Wolf Fang
Back facing opponent 4,3
|
H,M
14,24
|
i11
|
-12
|
KND
|
KND
|
|
|
Dragon Back Blow
Back facing opponent 1+2
|
H
20
|
i15
|
-1
|
+16g
|
+16g
|
HM
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Reverse Low
Back facing opponent d4
|
L
17
|
i23
|
-13c
|
+6c
|
KND
|
|
|
Frogman
Back facing opponent d3+4
|
M[TJ]
25
|
i26
|
-15
|
KND
|
KND
|
|
|
Frogman > downed
Back facing opponent d3+4,D
|
M[TJ],Sp
25
|
i26
|
-2
|
KND
|
KND
|
Dragon Charge
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon Charge
d1+2, etc.
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Dragon Charge > Slide Step
d1+2,DF
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Dragon Knuckle > Dragon Charge
During Dragon Charge 1
|
H,Sp
14(4)
|
i12
|
-1
|
+7
|
+17c
|
|
|
Cloud Gates
During Dragon Charge 2
|
H
20(6)
|
i14
|
-4
|
KND
|
LNC
|
|
|
Dragon Charge Spin Kick
During Dragon Charge 3
|
H
25(5)
|
i19
|
+3
|
KND
|
KND
|
HM
|
|
Dragon Charge Kick
During Dragon Charge 4
|
L
21
|
i21
|
-13c
|
+6c
|
LNC
|
|
|
Tornado Claw
During Dragon Charge 1+2
|
M
20
|
i16
|
-13
|
KND
|
TR
|
TR
|
|
Tornado Claw[HS]
During Dragon Charge 1+2
|
M
23(4)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Dragon Roar[HA]
When Heat activation available, During Dragon Charge f1
|
M
20(4)
|
i14
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Roar
During Dragon Charge f1
|
M
20(4)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Dragon Roar[BS][HA]
When Heat activation available, during Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Roar[BS]
During Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Right Jab
During Dragon Charge f2
|
H
10
|
i12
|
±0
|
+6
|
+6
|
|
|
Dragon Charge > Rave War Combo
During Dragon Charge f2,2,2
|
H,M,H
10,10,15
|
i12
|
-9
|
+4
|
KND
|
|
|
Dragon Charge > Rave War Combo > Dragon Charge
During Dragon Charge f2,2,2,F
|
H,M,H,Sp
10,10,15
|
i12
|
-4
|
+9
|
KND
|
|
|
Dragon Charge > Blazing Fist Combo
During Dragon Charge f2,2,1+2
|
H,M,M
10,10,23
|
i12
|
-13
|
KND
|
KND
|
|
|
Dragon Charge > Rage Dragon Combo
During Dragon Charge f2,b2,1,2
|
H,H,H,M
10,8,8,21
|
i12
|
-3c
|
KND
|
LNC
|
|
|
Dragon Charge > Rage Dragon Combo > Crouching
During Dragon Charge f2,b2,1,2,D
|
H,H,H,M,Sp
10,8,8,21
|
i12
|
-3c
|
KND
|
LNC
|
|
|
Poison Arrow
During Dragon Charge f2~1
|
M
24(4)
|
i19
|
+4
|
KND
|
LNC
|
|
|
Poison Arrow > Dragon Charge
During Dragon Charge f2~1,F
|
M,Sp
24(4)
|
i19
|
+6
|
KND
|
LNC
|
|
|
Dragon Cannon[HA]
When Heat activation available, During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon
During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[BS][HA]
When Heat activation available, During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[BS]
During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon’s Flight
During Dragon Charge f4
|
H[TJ]
36(7)
|
i19
|
+7
|
BQR
|
BQR
|
|
|
Dragon’s Flight[BS]
During Dragon Charge f4[perfect input]
|
H[TJ]
40(12)
|
i19
|
+7
|
BQR
|
BQR
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Furious Rush[HA]
When Heat activation available 1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
+9
|
+9
|
HA
|
|
Furious Rush[HS]
During Heat 1,1,1
|
H,H,M
5,5,20(1,1,4)
|
i10
|
-12
|
BQR
|
BQR
|
|
|
Furious Rush[HD]
During Heat 1,1,1,F
|
H,H,M
5,5,20(1,1,6)
|
i10
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Storm[HA]
When Heat activation available b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Dragon Storm[HS]
During Heat b1,2,2
|
M,M,M
12,12,22(2,2,4)
|
i14
|
-14
|
KND
|
KND
|
|
|
Dragon Storm[HD]
During Heat b1,2,2,F
|
M,M,M
12,12,22(2,2,6)
|
i14
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon’s Fury[HA]
When Heat activation available uf3
|
M[TJ]
20
|
i18
|
-8
|
+9
|
+9
|
HA
|
|
Dragon’s Fury[HS]
During Heat uf3
|
M[TJ]
20(4)
|
i18
|
-8
|
BQR
|
BQR
|
|
|
Dragon’s Fury[HD]
During Heat uf3,F
|
M[TJ]
20(6)
|
i18
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Roar[HA]
When Heat activation available, during Dragon Charge f1
|
M
20(4)
|
i14
|
-11
|
+9
|
+9
|
HA
|
|
Dragon Roar[HS]
During Heat and Dragon Charge f1
|
M
20(4)
|
i14
|
-11
|
BQR
|
BQR
|
|
|
Dragon Roar[HD]
During Heat and Dragon Charge f1,F
|
M
20(6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Dragon Roar[BS][HA]
When Heat activation available, during Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-11
|
+9
|
+9
|
HA
|
|
Dragon Roar[BS][HS]
During Heat and Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-11
|
BQR
|
BQR
|
|
|
Dragon Roar[BS][HD]
During Heat and Dragon Charge f1,F[perfect input]
|
M
24(9)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Dragon Cannon[HA]
When Heat activation available, During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[HS]
During Heat and Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[HD]
During Heat and Dragon Charge f3,F
|
M
27(10)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Cannon[BS][HA]
When Heat activation available, During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[BS]
During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[BS][HD]
During Dragon Charge f3,F[perfect input]
|
M
32(11)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Tornado Claw[HS]
During Heat 1+2
|
M
23(4)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon Parry[HS]
During Heat, Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
–
|
KND
|
KND
|
|
|
Heavenly Dragon
During Heat 2+3[during Dragon Charge 2+3]
|
M,Th
24,16(2,1,1,1,1,2)
|
i14
|
+11
|
Th
|
Th
|
|
|
Heavenly Dragon[Second Only]
During Heat 2+3[during Dragon Charge 2+3]
|
M
23(4)
|
i41
|
-8
|
KND
|
KND
|
TR
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Fate of the Dragon
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Dragon’s Fire
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2, wall strong, homing attack, -3F after throw escape, both facing each other, 1P and 2P do not switch positions, standing positions rotate 60 degrees counterclockwise, 1P and 2P do not switch positions if throw is successful, standing positions do not switch, knockback towards foot side, face down ±0F, wall breakable, small wall damage
|
|
Hopping Frog
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2, floor destruction possible, homing attack, -6F after throw escape, both facing each other, distance increases, 1P and 2P do not switch positions, positions do not switch, if throw is successful, 1P and 2P switch positions, head-facing prone down ±0F
|
|
Hopping Frog > BT
Approach opponent 2+4,D
|
Throw-H,Sp
35
|
i12
|
Throw escape 1 or 2, shift to face backward, floor destruction possible, homing attack, -6F after throw escape, both facing each other, distance increases, 1P and 2P do not switch positions, positions do not change, if throw is successful, 1P and 2P switch positions, low side turns away and opponent faces head-on, upright down +5F
|
|
Headlock Kick
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 1, Homing attack, -3F after throw escape, both facing forward, 1P and 2P sides do not switch, standing positions do not switch, if throw is successful 1P and 2P sides do not switch, standing positions rotate 30 degrees counterclockwise, right-facing, face-up down ±0F
|
|
Ball Breaker
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
42
|
i12
|
Throw escape 2, Homing attack, -3F after throw escape, both facing forward, 1P and 2P sides do not switch, positions do not switch, when throw is successful 1P and 2P sides sometimes do not switch, positions are switched, feet side facing up down ±0F
|
|
Dragon Bites
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Cannot throw escape, Homing attack, if throw is successful, 1P and 2P side do not switch, standing position does not switch, foot side prone down ±0F
|
|
Run Up > Drop
Approach opponent f2+3
|
Throw-H
35
|
i12
|
Throw escape 1, -2F after throw escape, both players facing each other, 1P and 2P do not switch positions, standing position rotates 48 degrees counterclockwise, when throw is successful, 1P and 2P sometimes do not switch positions, standing position rotates 90 degrees clockwise, left-facing, face-up, down -6F
|
|
Headlock Punch
Approach opponent uf1+2
|
Throw-H
35
|
i12
|
Throw escape 1+2, -6F after throw escape, both players facing each other, no swap between 1P and 2P, rotate 48 degrees counterclockwise, if throw is successful, no swap between 1P and 2P, rotate 10 degrees clockwise, foot-facing, face-up down +3F
|
|
Headlock Drop
Approach opponent uf1+2,1,2,1+2
|
Derived Throw
40
|
i12
|
Cannot throw escape, derivative throw, floor destruction possible, 1P and 2P do not switch sides when throw is successful, standing positions do not change, head-facing prone down -6F
|
|
Knee Lift
Approach opponent ff3+4
|
Throw-H
10
|
i12
|
Throw escape 1+2, -3F after throw escape, both players face each other, 1P and 2P do not switch positions, positions rotate 110 degrees counterclockwise, if throw is successful 1P and 2P do not switch positions, positions do not switch, combos allowed, wall cling, wall combos allowed
|
|
Facelift
During Dragon Charge uf1+2
|
Throw-H
35
|
i12
|
Throw escape 1+2, -2F after throw escape, both players facing each other, no swap between 1P and 2P, rotate 42 degrees counterclockwise, if throw is successful, no swap between 1P and 2P, rotate 82 degrees clockwise, ±0F prone down facing the feet
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Parry
Time with opponent attack b1+3[during Dragon Charge b1+3]
|
Parry[High&Mid]
–
|
i5
|
Upper and middle level parry, parry acceptance 5-12F, +7F advantage if parrying is successful, if successful press f to charge dragon
|
|
Parry > Dragon Charge
After Parry succeeds f
|
Parry[High&Mid],Sp
–
|
–
|
When successfully parrying upper and mid-level attacks, input f, and when transitioning to Charge Dragon, gain a +24gF advantage.
|
|
Dragon Parry
Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
34
|
i5
|
Counter upper-middle punch, counter accepted 5-15F, if counter is successful, 1P and 2P sides do not switch, standing positions do not switch, foot-facing, face-up down ±0F
|
|
Dragon Parry[HS]
During Heat, Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
Counters upper-mid punches, counters accepted 5-15F, if counter is successful, 1P and 2P do not switch sides, positions do not switch, remaining time in heat state is restored, feet-facing, face-up down ±0F
|
|
Dragon Parry[HS]
Take punches from opponent During Heat and Dragon Charge
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
Counters upper-mid punches, counters accepted 5-52F, if counter is successful, 1P and 2P do not switch sides, positions do not switch, remaining time in heat state is restored, feet-facing, face-up down ±0F
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Counterattack reception 1-20F, Tornado starts when counterattack is successful, combo possible, direct Tornado +51 (+35)
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and F4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
|
M[TJ]
24
|
i18
|
±0
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|
25.4月 鉄拳8 ロウ フレームS2 英語
目 次
通常技
通常技
通常技
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Brast Claw
df1,2
|
M,H
10,24
|
i13
|
-8
|
+9
|
+9
|
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
Gale Claw
uf2[or u2 or ub2]
|
H
21(4)
|
i19
|
-1
|
+9
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon Divide
ff3
|
M[TJ]
30(6)
|
i23
|
±0c
|
KND
|
KND
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Furious Rush[2]
1,1
|
H,H
5,5
|
i10
|
-8
|
-6
|
+6
|
|
|
Furious Rush[HA]
When Heat activation available 1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
+9
|
+9
|
HA
|
|
Furious Rush
1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
BQR
|
BQR
|
|
|
Knuckle Barrage Combo
1,1,2
|
H,HH
5,5,12
|
i10
|
-6
|
+6
|
+6
|
|
|
Knuckle Barrage Combo > Dragon Charge
1,1,2,F
|
H,HH,Sp
5,5,12
|
i10
|
-6
|
+6
|
+6
|
|
|
Left Right Combo
1,2
|
H,H
5,8
|
i10
|
-3
|
+6
|
+6
|
|
|
Left Right Dragon Fist Combo[3]
1,2,2
|
H,H,M
5,8,10
|
i10
|
-8
|
+4
|
+4
|
|
|
Left Right Dragon Fist Combo
1,2,2,2
|
H,H,M,H
5,8,10,15
|
i10
|
-9
|
+4
|
KND
|
|
|
Left Right Dragon Fist Combo > Dragon Charge
1,2,2,2,F
|
H,H,M,H,Sp
5,8,10,15
|
i10
|
-4
|
+9
|
KND
|
|
|
Left Right Blazing Fist Combo
1,2,2,1+2
|
H,M,M,M
5,8,10,23
|
i10
|
-13
|
KND
|
KND
|
|
|
Left Right > Knee
1,2,3
|
H,H,M[TJ]
5,8,10
|
i10
|
-5
|
+13g
(+25g) |
+13g
(+25g) |
|
|
Left Right Combo > Somersault
1,2,uf3
|
H,H,Sp[TJ]
5,8
|
i10
|
-20
|
-11
|
-11
|
|
|
Left Right Combo > Somersault > Slide Step
1,2,uf3,DF
|
H,H,Sp[TJ],Sp[TC]
5,8
|
i10
|
–
|
–
|
–
|
|
|
Left Right Combo > Somersault Feint
1,2,uf3,4
|
H,H,Sp[TJ],M
5,8,20
|
i10
|
-12
|
LNC
|
LNC
|
|
|
Right Jab
2
|
H
8
|
i10
|
±0
|
+6
|
+6
|
|
|
Rave War Combo[2]
2,2
|
H,M
8,10
|
i10
|
-8
|
+4
|
+4
|
|
|
Rave War Combo
2,2,2
|
H,M,H
8,10,15
|
i10
|
-9
|
+4
|
KND
|
|
|
Rave War Combo > Dragon Charge
2,2,2,F
|
H,M,H,Sp
8,10,15
|
i10
|
-4
|
+9
|
KND
|
|
|
Blazing Fist Combo
2,2,1+2
|
H,M,M
8,10,23
|
i10
|
-13
|
KND
|
KND
|
|
|
Rage Dragon Combo[2] > BT
2,b2
|
H,H,Sp
8,8
|
i10
|
-4
|
+7
|
+7
|
|
|
Rage Dragon Combo[3]
2,b2,1
|
H,H,H
8,8,8
|
i10
|
-3
|
+3
|
+3
|
|
|
Rage Dragon Combo
2,b2,1,2
|
H,H,H,M
8,8,8,21
|
i10
|
-3c
|
KND
|
LNC
|
|
|
Rage Dragon Combo > Crouching
2,b2,1,2,D
|
H,H,H,M,Sp
8,8,8,21
|
i10
|
-3c
|
KND
|
LNC
|
|
|
Left High Kick
3
|
H
12
|
i12
|
-9
|
+2
|
+2
|
|
|
Feint > Middle Kick
3,3
|
H,M
12,17
|
i12
|
-14
|
-3
|
LNC
|
|
|
High Kick > Bloody Cleaver
3,4
|
H,H
12,20
|
i12
|
-10
|
KND
|
KND
|
|
|
Right High Kick
4
|
H
15
|
i13
|
-9
|
+7
|
+7a
|
|
|
Shaolin Spin Kicks[2]
4,3
|
H,H
15,12
|
i13
|
-8
|
+1
|
+1
|
|
|
Shaolin Spin Kicks[2] > Dragon Charge
4,3,F
|
H,H,Sp
15,12
|
i13
|
+7
|
+16g
|
+16g
|
|
|
Shaolin Spin Kicks
4,3,4
|
H,H,H
15,12,14
|
i13
|
-6
|
-1
|
LNC
|
|
|
Shaolin Spin Kicks > Dragon Charge
4,3,4,F
|
H,H,H,Sp
15,12,14
|
i13
|
+7
|
+12
|
浮き
|
|
|
Crescent Kick Combo
4,u3
|
H,M[TJ]
15,23
|
i13
|
-1
|
KND
|
KND
|
|
|
Tornado Claw
1+2
|
M
20
|
i16
|
-13
|
KND
|
TR
|
TR
|
|
Tornado Claw[HS]
During Heat 1+2
|
M
23(6)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Wild Dragon’s Flight[1]
3+4
|
MM[TJ]
5,10
|
i14
|
-13
|
+3
|
+3
|
|
|
Wild Dragon’s Flight
3+4,4
|
MM[TJ],H[TJ]
5,10,25(5)
|
i14
|
+7
|
BQR
|
BQR
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Poison Arrow
f2~1
|
M
24(4)
|
i19
|
+4
|
KND
|
LNC
|
|
|
Poison Arrow > Dragon Charge
f2~1,F
|
M,Sp
24(4)
|
i19
|
+6
|
KND
|
LNC
|
|
|
Plunging Knock[1]
f3
|
M
12
|
i18
|
-10
|
+1
|
+1
|
|
|
Plunging Knock
f3,1
|
M,M
12,15
|
i18
|
-2
|
+8
|
+8
|
|
|
Plunging Knock > Dragon Charge
f3,1,F
|
M,M,Sp
12,15
|
i18
|
+3
|
+13g
|
+13
|
|
|
Dragon Hammer
f1+2
|
M
20
|
i20
|
+3c
|
+8c
|
LNC
|
|
|
Dragon Hammer > Crouching
f1+2,D
|
M.Sp
20
|
i20
|
+3c
|
+8c
|
LNC
|
|
|
Dragon Killer
f3+4
|
M[TJ]
20
|
i25
|
-2
|
+7c
|
LNC
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Step In Upper
df1
|
M
10
|
i13
|
-1
|
+5
|
+5
|
|
|
Brast Claw
df1,2
|
M,H
10,24
|
i13
|
-8
|
+9
|
+9
|
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
10 Hit Combo[2]
df1,3
|
M,L
10,6
|
i13
|
-16c
|
-5
|
-5
|
|
|
10 Hit Combo[3]
df1,3,2
|
M,L,M
10,6,6
|
i13
|
-12
|
-1
|
-1
|
|
|
Dragon Raise
df2
|
M
12
|
i15
|
-7
|
LNC
|
LNC
|
|
|
Dragon Raise[Opponent Crouching]
df2
|
M
12
|
i15
|
–
|
+4a
|
LNC
|
|
|
Dragon Lance
df3
|
M[TC]
23
|
i21
|
-13
|
KND
|
KND
|
|
|
Right Middle Kick
df4
|
M
15
|
i13
|
-8
|
+3
|
+3
|
|
|
Right Middle Kick > Somersault Kick
df4,3
|
M,M[TJ]
15,23
|
i13
|
-14
|
TR
|
TR
|
TR
|
|
Banana Peel
df3+4
|
L[TC]
12
|
i18
|
-15c
|
+4c
|
KND
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Backhand
d1
|
L[TC]
15
|
i21
|
-12c
|
-1
|
+2c
|
|
|
Low Backhand > Slide Step
d1,DF
|
L[TC],Sp
15
|
i21
|
-12c
|
-1
|
+2c
|
|
|
Low Backhand > High Kick
d1,3
|
L[TC],H
15,21
|
i21
|
-9
|
KND
|
Scr
|
|
|
Right Low Jab
d2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Body Blow > Dragon Lift
d2,3
|
Sp-L[TC],M
8,21
|
i11
|
-15
|
LNC
|
LNC
|
TR
|
|
Dragon Low
d3
|
L
8
|
i16
|
-14c
|
-3
|
-3
|
|
|
Dragon Low > Crouching
d3,D
|
L
8
|
i16
|
-14c
|
-3
|
-3
|
|
|
Dragon Low > Hook Kick
d3,3
|
L,H
8,17
|
i16
|
-7
|
KND
|
LNC
|
|
|
Construct Kick[1]
d4
|
L
7
|
i15
|
-11c
|
±0
|
±0
|
|
|
Construct Kick
d4,3
|
L,H
7,12
|
i15
|
-12
|
±0
|
+5
|
|
|
Dragon Charge
d1+2
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Right Low Kick
d3+4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Low Kick > Somersault
d3+4,3
|
L[TC],M[TJ]
6,23
|
i12
|
-14
|
KND
|
KND
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
db1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Elbow Spring Kick[1] > BT
db2
|
M
15
|
i14
|
-4
|
+7
|
+7
|
|
|
Elbow Spring Kick
db2,4
|
M,M[TJ]
15,25
|
i14
|
-15
|
KND
|
KND
|
|
|
Elbow Spring Kick > downed
db2,4,D
|
M,M[TJ],Sp
15,25
|
i14
|
-2
|
KND
|
KND
|
|
|
Shin Crusher
db3
|
L
15
|
i17
|
-13c
|
+4c
|
+13g
|
|
|
Dragon’s Tail
db4
|
L[TC]
20
|
i26
|
-37c
|
KND
|
KND
|
HM
|
|
Dragon’s Tail > Somersault Kick
db4,4
|
L[TC],M[TJ]
20,18
|
i26
|
-9
|
KND
|
KND
|
HM
|
|
Dragon Judgment[1] > Dragon Charge
db1+2
|
MHM,Sp
8,8,8
|
i17
|
-4
|
+6
|
+6
|
|
|
Dragon Judgment
db1+2,1
|
MHM,M
8,8,8,28
|
i17
|
-16
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon Storm[1]
b1
|
M
12
|
i14
|
-9
|
+2
|
+2
|
|
|
Dragon Storm[1] > Dragon Charge
b1,F
|
M,Sp
12
|
i14
|
-4
|
+7
|
+7
|
|
|
Dragon Storm[2]
b1,2
|
M,M
12,12
|
i14
|
-12
|
+2
|
+2
|
|
|
Dragon Storm[2] > Dragon Charge
b1,2,F
|
M,M,Sp
12,12
|
i14
|
-10
|
+4
|
+4
|
|
|
Dragon Storm[HA]
When Heat activation available b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Dragon Storm
b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
KND
|
KND
|
|
|
Vortex Rush[1]
b2
|
M
12
|
i16
|
-8
|
+4
|
+4
|
|
|
Vortex Rush
b2,1
|
M,M
12,16
|
i16
|
-15
|
+4
|
+11c
|
TR
|
|
Knuckle Rush
b2,2
|
M,H
12,15
|
i16
|
-9
|
+4
|
KND
|
|
|
Knuckle Rush > Dragon Charge
b2,2,F
|
M,H,Sp
12,15
|
i16
|
-4
|
+9
|
KND
|
|
|
Junkyard Kick[2]
b2,3
|
M,L
12,10
|
i16
|
-12c
|
-1
|
-1
|
|
|
Junkyard Kick
b2,3,4
|
M,L,M
12,10,23
|
i16
|
-7
|
LNC
|
LNC
|
TR
|
|
Junkyard Kick > Dragon Charge
b2,3,4,F
|
M,L,M,Sp
12,10,23
|
i16
|
+6
|
LNC
|
LNC
|
TR
|
|
Dragon Rush Combo
b2,3,d4
|
M,L,L
12,10,23
|
i16
|
-37c
|
KND
|
KND
|
|
|
Dragon Spin Kick
b3
|
M
27
|
i23
|
-12
|
KND
|
KND
|
HM
|
|
Dragon Spin Kick > BT
b3,B
|
M
27
|
i23
|
-11
|
KND
|
KND
|
HM
|
|
Tiger Fang[1]
b4
|
M
13
|
i14
|
-7
|
+3
|
+3
|
HM
|
|
Tiger Fang[1] > BT
b4,B
|
M
13
|
i14
|
-4
|
+6
|
+6
|
HM
|
|
Tiger Fang
b4,3
|
M,H
13,21
|
i14
|
-5
|
KND
|
KND
|
HM
|
|
Dragon Stinger
b1+2
|
M[PC]
21
|
i20
|
-14
|
KND
|
KND
|
PC
|
|
Dragon Stinger[PU]
b1+2, during opponent absorb attack
|
M[PC]
21(8)
|
i20
|
-9
|
KND
|
KND
|
PC
|
|
Dragon Arrow
b3+4
|
M
25
|
i23
|
-18
|
KND
|
KND
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Blackout
uf1[or u1]
|
H
10
|
i12
|
-5
|
+6
|
+6
|
|
|
Blackout > Muggin’
uf1,3[or u1,3]
|
H,L
10,10
|
i12
|
-13c
|
-1
|
-1
|
|
|
Fury Fist Rush[1]
ub1
|
H
3
|
i12
|
-9
|
-3
|
-3
|
|
|
Fury Fist Rush[2]
ub1,1+2
|
H,H,H
3,3,3
|
i12
|
-9
|
-3
|
-3
|
|
|
Fury Fist Rush
ub1,1+2,2
|
H,H,H,M
3,3,3,25
|
i12
|
-14
|
KND
|
KND
|
|
|
Gale Claw
uf2[or u2 or ub2]
|
H
21(4)
|
i19
|
-1
|
+9
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon’s Fury[HA]
When Heat activation available uf3
|
M[TJ]
20
|
i18
|
-8
|
+9
|
+9
|
HA
|
|
Dragon’s Fury
uf3
|
M[TJ]
20
|
i18
|
-8
|
BQR
|
BQR
|
|
|
Somersault
u3[or ub3]
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Somersault > Slide Step
u3,DF[or ub3,,DF]
|
Sp[TJ],Sp[TC]
–
|
–
|
–
|
–
|
||
|
Somersault Fake
u3,4[or ub3,4]
|
Sp[TJ],M
20
|
i51
|
-12
|
LNC
|
LNC
|
|
|
Dragon’s Rising Kick
uf4[or u4]
|
M[TJ]
14
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Rising Toe Kick
ub4
|
M[TJ]
12
|
i15
|
-13
|
KND
|
LNC
|
|
|
Somersault Kick
UF4[or U4]
|
M[TJ]
23
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Somersault Kick
UB4
|
M[TJ]
18
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Backflipper
UF4,3[or U4,3]
|
M[TJ],M[TJ]
23,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Backflipper
UB4,3
|
M[TJ],M[TJ]
18,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Dragon’s Descent
uf3+4
|
L[TJ]
27
|
i29
|
-24c
|
+5
|
+5
|
|
|
Dragon’s Rising Cannon
uf,n,4
|
M[TJ]
20
|
i19
|
-15
|
LNC
|
LNC
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon’s Poke
ff2
|
M
12
|
i14
|
-6
|
+2
|
+7
|
|
|
Dragon Strike Combo[2]
ff2,1
|
M,H
12,12
|
i14
|
-4
|
+2
|
+2
|
|
|
Dragon Strike Combo
ff2,1,3
|
M,H,M
12,12,23
|
i14
|
-13
|
KND
|
KND
|
|
|
Dragon Dagger
ff2,3
|
M,H
12,20
|
i14
|
-14
|
BQR
|
BQR
|
TR
|
|
Dragon’s Poke > Poison Arrow
ff2,f1+2
|
M,M
12,24(4)
|
i14
|
+4
|
KND
|
LNC
|
|
|
Dragon’s Poke > Poison Arrow > Dragon Charge
ff2,f1+2,F
|
M,M,Sp
12,24(4)
|
i14
|
+6
|
KND
|
LNC
|
|
|
Dragon Divide
ff3
|
M[TJ]
30(6)
|
i23
|
±0c
|
KND
|
KND
|
|
|
Dragon’s Leap Shot
ff4
|
M[TJ]
17
|
i20
|
-9
|
+19cg
|
+19cg
|
|
|
Running Side Kick
fff3
|
M[TJ]
30(6)
|
i20
|
+6
|
BQR
|
BQR
|
|
|
Charge Power Punch
bb2+3
|
UA-M
60
|
i78
|
–
|
KND
|
KND
|
|
|
Charge Power Punch > Cancel Dragon Charge
bb2+3,bb
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Charge Power Punch > Cancel Blackout
bb2+3,1
|
Sp,H
10
|
i68
|
-5
|
+6
|
+6
|
|
|
Charge Power Punch > Cancel Blackout > Muggin’
bb2+3,1,3
|
Sp,H,L
10,10
|
i68
|
-13
|
-1
|
-1
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Flash Fist[1]
While rising 1
|
M
10
|
i13
|
-7
|
-1
|
+4
|
|
|
Flash Fist[1] > Dragon Charge
While rising 1,F
|
M,Sp
10
|
i13
|
-5
|
+2
|
+6
|
|
|
Flash Fist
While rising 1,2
|
M,H
10,25
|
i13
|
-9
|
BQR
|
BQR
|
|
|
Dragon Uppercut
While rising 2
|
M
20
|
i15
|
-18
|
LNC
|
LNC
|
|
|
Side Kick > Dragon Charge
While rising 3
|
H,Sp
16
|
i16
|
+16g
|
+18g
(+16) |
+18
|
|
|
Front Kick
While rising 4
|
M
14
|
i11
|
-4
|
+4
|
+5
|
|
|
Front Kick > Dragon Charge
While rising 4,F
|
M,Sp
14
|
i11
|
+4
|
+12g
|
+13
|
|
|
Front Kick Somersault Variation
While rising 4,3
|
M,M[TJ]
14,23
|
i11
|
-14
|
TR
|
TR
|
TR
|
|
Catapult Kick
While rising 3+4
|
M[TJ]
30
|
i14
|
-21
|
KND
|
KND
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
While crouching 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Body Blow > Dragon Lift
While crouching 2,3
|
Sp-L[TC],M
8,21
|
i11
|
-15
|
LNC
|
LNC
|
TR
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Double Impact
While crouching 3,4
|
L[TC],M[TJ]
10,23
|
i16
|
-14
|
KND
|
KND
|
|
|
Right Low Kick
While crouching 4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Low Kick > Somersault
While crouching 4,3
|
L[TC],M[TJ]
6,23
|
i12
|
-14
|
KND
|
KND
|
|
|
Somersault Kick
While crouching uf4[or u4]
|
M[TJ]
23
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Somersault Kick
While crouching ub4
|
M[TJ]
18
|
i18
|
-17
|
LNC
|
LNC
|
|
|
Backflipper
While crouching uf4,3[or U4,3]
|
M[TJ],M[TJ]
23,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Backflipper
While crouching ub4,3
|
M[TJ],M[TJ]
18,23
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Rainbow Kick
While crouching UF3+4[or U3+4 or UB3+4]
|
MM[TJ]
30,20
|
i46
|
-4
|
KND
|
KND
|
|
|
Rainbow Kick[Second Only]
While crouching UF3+4[or U3+4 or UB3+4]
|
MM[TJ]
20
|
i52
|
-14
|
KND
|
KND
|
|
|
Slide Step
While crouching df,d,DF
|
Sp[TC]
–
|
–
|
–
|
–
|
||
|
Slide Kick
While crouching df,d,DF 3
|
L[TC]
17
|
i16
|
-23c
|
KND
|
KND
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Spinning Dragon Blow
During sidestep 2
|
M
23(4)
|
i18
|
±0
|
KND
|
KND
|
|
|
Low Crush > Dragon Charge
During sidestep 3
|
L,Sp
17
|
i18
|
-13c
|
+7
|
+16c
|
|
|
Double Dragon
During sidestep 3+4
|
MH[TJ]
9,10
|
i15
|
-12
|
Scr
|
Scr
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Taunt
2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Ki Charge > Blackout
1+2+3+4,1
|
H
12
|
i65
|
-5
|
–
|
+6
|
|
|
Ki Charge > Blackout > Muggin’
1+2+3+4,1,3
|
H,L
12,10
|
i65
|
-13
|
-1
|
-1
|
|
|
Ki Charge[Hold]
1+2+3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Ki Charge > Cloud Gates
During 1+2+3+4 hold 2
|
H
24(6)
|
i107
|
+1
|
–
|
LNC
|
|
|
Special get-up
While down and facing up 1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
|
M[TJ]
21
|
i29
|
+4c
|
KND
|
KND
|
Stance
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Turning Knuckles
Back facing opponent 1
|
H
7
|
i10
|
+1
|
+8
|
+8
|
|
|
Blind Elbow Combo[1]
Back facing opponent 2
|
M
17
|
i15
|
-14
|
-1
|
LNC
|
|
|
Blind Elbow Combo
Back facing opponent 2,2
|
M,M
17,20
|
i15
|
-17
|
BQR
|
BQR
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Wolf Fang[1]
Back facing opponent 4
|
H
14
|
i11
|
-9
|
+2
|
+2
|
|
|
Wolf Fang
Back facing opponent 4,3
|
H,M
14,24
|
i11
|
-12
|
KND
|
KND
|
|
|
Dragon Back Blow
Back facing opponent 1+2
|
H
20
|
i15
|
-1
|
+16g
|
+16g
|
HM
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Reverse Low
Back facing opponent d4
|
L
17
|
i23
|
-13c
|
+6c
|
KND
|
|
|
Frogman
Back facing opponent d3+4
|
M[TJ]
25
|
i26
|
-15
|
KND
|
KND
|
|
|
Frogman > downed
Back facing opponent d3+4,D
|
M[TJ],Sp
25
|
i26
|
-2
|
KND
|
KND
|
Dragon Charge
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Dragon Charge
d1+2, etc.
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Dragon Charge > Slide Step
d1+2,DF
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Dragon Knuckle > Dragon Charge
During Dragon Charge 1
|
H,Sp
14(4)
|
i12
|
-1
|
+7
|
+17c
|
|
|
Cloud Gates
During Dragon Charge 2
|
H
20(6)
|
i14
|
-4
|
KND
|
LNC
|
|
|
Dragon Charge Spin Kick
During Dragon Charge 3
|
H
25(5)
|
i19
|
+3
|
KND
|
KND
|
HM
|
|
Dragon Charge Kick
During Dragon Charge 4
|
L
21
|
i21
|
-13c
|
+6c
|
LNC
|
|
|
Tornado Claw
During Dragon Charge 1+2
|
M
20
|
i16
|
-13
|
KND
|
TR
|
TR
|
|
Tornado Claw[HS]
During Dragon Charge 1+2
|
M
23(4)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Dragon Roar[HA]
When Heat activation available, During Dragon Charge f1
|
M
20(4)
|
i14
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Roar
During Dragon Charge f1
|
M
20(4)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Dragon Roar[BS][HA]
When Heat activation available, during Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Roar[BS]
During Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-9
|
BQR
|
BQR
|
|
|
Right Jab
During Dragon Charge f2
|
H
10
|
i12
|
±0
|
+6
|
+6
|
|
|
Dragon Charge > Rave War Combo
During Dragon Charge f2,2,2
|
H,M,H
10,10,15
|
i12
|
-9
|
+4
|
KND
|
|
|
Dragon Charge > Rave War Combo > Dragon Charge
During Dragon Charge f2,2,2,F
|
H,M,H,Sp
10,10,15
|
i12
|
-4
|
+9
|
KND
|
|
|
Dragon Charge > Blazing Fist Combo
During Dragon Charge f2,2,1+2
|
H,M,M
10,10,23
|
i12
|
-13
|
KND
|
KND
|
|
|
Dragon Charge > Rage Dragon Combo
During Dragon Charge f2,b2,1,2
|
H,H,H,M
10,8,8,21
|
i12
|
-3c
|
KND
|
LNC
|
|
|
Dragon Charge > Rage Dragon Combo > Crouching
During Dragon Charge f2,b2,1,2,D
|
H,H,H,M,Sp
10,8,8,21
|
i12
|
-3c
|
KND
|
LNC
|
|
|
Poison Arrow
During Dragon Charge f2~1
|
M
24(4)
|
i19
|
+4
|
KND
|
LNC
|
|
|
Poison Arrow > Dragon Charge
During Dragon Charge f2~1,F
|
M,Sp
24(4)
|
i19
|
+6
|
KND
|
LNC
|
|
|
Dragon Cannon[HA]
When Heat activation available, During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon
During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[BS][HA]
When Heat activation available, During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[BS]
During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon’s Flight
During Dragon Charge f4
|
H[TJ]
36(7)
|
i19
|
+7
|
BQR
|
BQR
|
|
|
Dragon’s Flight[BS]
During Dragon Charge f4[perfect input]
|
H[TJ]
40(12)
|
i19
|
+7
|
BQR
|
BQR
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Furious Rush[HA]
When Heat activation available 1,1,1
|
H,H,M
5,5,20
|
i10
|
-12
|
+9
|
+9
|
HA
|
|
Furious Rush[HS]
During Heat 1,1,1
|
H,H,M
5,5,20(1,1,4)
|
i10
|
-12
|
BQR
|
BQR
|
|
|
Furious Rush[HD]
During Heat 1,1,1,F
|
H,H,M
5,5,20(1,1,6)
|
i10
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Storm[HA]
When Heat activation available b1,2,2
|
M,M,M
12,12,22
|
i14
|
-14
|
+9
|
+9
|
HA
|
|
Dragon Storm[HS]
During Heat b1,2,2
|
M,M,M
12,12,22(2,2,4)
|
i14
|
-14
|
KND
|
KND
|
|
|
Dragon Storm[HD]
During Heat b1,2,2,F
|
M,M,M
12,12,22(2,2,6)
|
i14
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon’s Fury[HA]
When Heat activation available uf3
|
M[TJ]
20
|
i18
|
-8
|
+9
|
+9
|
HA
|
|
Dragon’s Fury[HS]
During Heat uf3
|
M[TJ]
20(4)
|
i18
|
-8
|
BQR
|
BQR
|
|
|
Dragon’s Fury[HD]
During Heat uf3,F
|
M[TJ]
20(6)
|
i18
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Roar[HA]
When Heat activation available, during Dragon Charge f1
|
M
20(4)
|
i14
|
-11
|
+9
|
+9
|
HA
|
|
Dragon Roar[HS]
During Heat and Dragon Charge f1
|
M
20(4)
|
i14
|
-11
|
BQR
|
BQR
|
|
|
Dragon Roar[HD]
During Heat and Dragon Charge f1,F
|
M
20(6)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Dragon Roar[BS][HA]
When Heat activation available, during Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-11
|
+9
|
+9
|
HA
|
|
Dragon Roar[BS][HS]
During Heat and Dragon Charge f1[perfect input]
|
M
24(7)
|
i14
|
-11
|
BQR
|
BQR
|
|
|
Dragon Roar[BS][HD]
During Heat and Dragon Charge f1,F[perfect input]
|
M
24(9)
|
i14
|
+5
|
KND
|
KND
|
HD
|
|
Dragon Cannon[HA]
When Heat activation available, During Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[HS]
During Heat and Dragon Charge f3
|
M
27(8)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[HD]
During Heat and Dragon Charge f3,F
|
M
27(10)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Dragon Cannon[BS][HA]
When Heat activation available, During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
+9
|
+9
|
HA
|
|
Dragon Cannon[BS]
During Dragon Charge f3[perfect input]
|
M
32(9)
|
i20
|
-9
|
KND
|
KND
|
|
|
Dragon Cannon[BS][HD]
During Dragon Charge f3,F[perfect input]
|
M
32(11)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Tornado Claw[HS]
During Heat 1+2
|
M
23(4)
|
i16
|
-8
|
TR
|
TR
|
TR
|
|
Brast Claw[HS]
During Heat df1,2
|
M,H
10,27(2,5)
|
i13
|
-5
|
KND
|
KND
|
|
|
Gale Claw[HS]
During Heat uf2[or u2 or ub2]
|
H
24(4)
|
i19
|
+4
|
KND
|
KND
|
|
|
Dragon Parry[HS]
During Heat, Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
–
|
KND
|
KND
|
|
|
Heavenly Dragon
During Heat 2+3[during Dragon Charge 2+3]
|
M,Th
24,16(2,1,1,1,1,2)
|
i14
|
+11
|
Th
|
Th
|
|
|
Heavenly Dragon[Second Only]
During Heat 2+3[during Dragon Charge 2+3]
|
M
23(4)
|
i41
|
-8
|
KND
|
KND
|
TR
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Fate of the Dragon
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Dragon’s Fire
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2, wall strong, homing attack, -3F after throw escape, both facing each other, 1P and 2P do not switch positions, standing positions rotate 60 degrees counterclockwise, 1P and 2P do not switch positions if throw is successful, standing positions do not switch, knockback towards foot side, face down ±0F, wall breakable, small wall damage
|
|
Hopping Frog
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2, floor destruction possible, homing attack, -6F after throw escape, both facing each other, distance increases, 1P and 2P do not switch positions, positions do not switch, if throw is successful, 1P and 2P switch positions, head-facing prone down ±0F
|
|
Hopping Frog > BT
Approach opponent 2+4,D
|
Throw-H,Sp
35
|
i12
|
Throw escape 1 or 2, shift to face backward, floor destruction possible, homing attack, -6F after throw escape, both facing each other, distance increases, 1P and 2P do not switch positions, positions do not change, if throw is successful, 1P and 2P switch positions, low side turns away and opponent faces head-on, upright down +5F
|
|
Headlock Kick
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 1, Homing attack, -3F after throw escape, both facing forward, 1P and 2P sides do not switch, standing positions do not switch, if throw is successful 1P and 2P sides do not switch, standing positions rotate 30 degrees counterclockwise, right-facing, face-up down ±0F
|
|
Ball Breaker
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
42
|
i12
|
Throw escape 2, Homing attack, -3F after throw escape, both facing forward, 1P and 2P sides do not switch, positions do not switch, when throw is successful 1P and 2P sides sometimes do not switch, positions are switched, feet side facing up down ±0F
|
|
Dragon Bites
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Cannot throw escape, Homing attack, if throw is successful, 1P and 2P side do not switch, standing position does not switch, foot side prone down ±0F
|
|
Run Up > Drop
Approach opponent f2+3
|
Throw-H
35
|
i12
|
Throw escape 1, -2F after throw escape, both players facing each other, 1P and 2P do not switch positions, standing position rotates 48 degrees counterclockwise, when throw is successful, 1P and 2P sometimes do not switch positions, standing position rotates 90 degrees clockwise, left-facing, face-up, down -6F
|
|
Headlock Punch
Approach opponent uf1+2
|
Throw-H
35
|
i12
|
Throw escape 1+2, -6F after throw escape, both players facing each other, no swap between 1P and 2P, rotate 48 degrees counterclockwise, if throw is successful, no swap between 1P and 2P, rotate 10 degrees clockwise, foot-facing, face-up down +3F
|
|
Headlock Drop
Approach opponent uf1+2,1,2,1+2
|
Derived Throw
40
|
i12
|
Cannot throw escape, derivative throw, floor destruction possible, 1P and 2P do not switch sides when throw is successful, standing positions do not change, head-facing prone down -6F
|
|
Knee Lift
Approach opponent ff3+4
|
Throw-H
10
|
i12
|
Throw escape 1+2, -3F after throw escape, both players face each other, 1P and 2P do not switch positions, positions rotate 110 degrees counterclockwise, if throw is successful 1P and 2P do not switch positions, positions do not switch, combos allowed, wall cling, wall combos allowed
|
|
Facelift
During Dragon Charge uf1+2
|
Throw-H
35
|
i12
|
Throw escape 1+2, -2F after throw escape, both players facing each other, no swap between 1P and 2P, rotate 42 degrees counterclockwise, if throw is successful, no swap between 1P and 2P, rotate 82 degrees clockwise, ±0F prone down facing the feet
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Parry
Time with opponent attack b1+3[during Dragon Charge b1+3]
|
Parry[High&Mid]
–
|
i5
|
Upper and middle level parry, parry acceptance 5-12F, +7F advantage if parrying is successful, if successful press f to charge dragon
|
|
Parry > Dragon Charge
After Parry succeeds f
|
Parry[High&Mid],Sp
–
|
–
|
When successfully parrying upper and mid-level attacks, input f, and when transitioning to Charge Dragon, gain a +24gF advantage.
|
|
Dragon Parry
Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
34
|
i5
|
Counter upper-middle punch, counter accepted 5-15F, if counter is successful, 1P and 2P sides do not switch, standing positions do not switch, foot-facing, face-up down ±0F
|
|
Dragon Parry[HS]
During Heat, Time with opponent punch b2+4[during Dragon Charge b2+4]
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
Counters upper-mid punches, counters accepted 5-15F, if counter is successful, 1P and 2P do not switch sides, positions do not switch, remaining time in heat state is restored, feet-facing, face-up down ±0F
|
|
Dragon Parry[HS]
Take punches from opponent During Heat and Dragon Charge
|
At-Reversal[Punch-High&Mid]
38
|
i5
|
Counters upper-mid punches, counters accepted 5-52F, if counter is successful, 1P and 2P do not switch sides, positions do not switch, remaining time in heat state is restored, feet-facing, face-up down ±0F
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Counterattack reception 1-20F, Tornado starts when counterattack is successful, combo possible, direct Tornado +51 (+35)
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and F4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
|
M[TJ]
24
|
i18
|
±0
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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