Kazuya Frame Data Ver.2.05.00

Frame

TEKKEN8 Kazuya Mishima Main Frame Data

TEKKEN8 Kazuya Mishima Main Frame Data
TEKKEN8 TOP


A full frame data table for Kazuya Mishima in Tekken 8. Includes startup, on-block, on-hit, and counter hit frame information—essential for serious match analysis.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Kazuya Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Impaling Knee Elbow Slash
df3,1
M,H
13,17
i18
-6
+15g
+13c
Raijin Uraken
uf1(or u1)
M
16
i19
-7
+3
+3
Hanetoguro[1]
During sidestep 4
M
14
i15
-6
+4
+4
Hanetoguro
During sidestep 4,1
M,M
14,23
i15
-13
D
D
Devil Trample[1]
During Devil Form uf1(or u1)
M
16(3)
i20
-7
+3
+3
Devil Trample
During Devil Form uf1 on hit or block 3
M,M[TJ]
16,20(3,4)
i20
-9
D
D

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Elkeid > Wind God Step
During sidestep 1+2,DF
H,Sp
25(7)
i19
+5
+26cg
+26cg

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Flash Punch Combo[2]
1,1
H,H
5,6
i10
-1
+6
+6
Flash Punch Combo
1,1,2
H,H,M
5,6,12
i10
-17
KND
KND
One Two Strike
1,2
H,H
5,8
i10
-3
+8
+8
Back Fist Combo
1,2,2
H,H,H
5,8,12
i10
-12
+4
+4
Twin Fang Shattered Spine
1,2,2~3
H,H,M
5,8,23
i10
-9
+6
+6
Twin Fang Stature Smash
1,2,4
H,H,L
5,8,18
i10
-14c
-3
±0c
Twin Fang Double Kick
1,2,4,3
H,H,L,M
5,8,18,25
i10
-2
KND
LNC
Right Jab
2
H
12
i12
-3
+8
+8
Double Back Fist
2,2
H,M
12,24
i12
-8
+7
LNC
Front Kick
3
H
12
i14
-8
+4
+4
Front Kick > Jab
3,1
H,H
12,10
i14
-1
+7
+7
Front Kick > Jab > Wind God Step
3,1,DF
H,H,Sp
12,10
i14
+2
+10
+10
Agony Spear
3,1,4
H,H,M
12,10,17
i14
-6
+8
KND
Roundhouse
4
H
18
i12
-9
+2
KND
Demon Scissors
4~3
MM[TJ]
18,17
i31
-10
KND
KND
Acute Pain
1+2
MM
5,20
i12
-13
KND
KND

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Soul Thrust
f2
M[PC]
23
i20
-12
KND
KND
PC
TR
Soul Thrust[PU]
f2
M[PC]
23(9)
i20
-8
KND
KND
PC
TR
Oni Front Kick
f3
M
22
i17
-13
+5
LNC
Right Splits Kick
f4
M
20
i19
+4c
+7c
KND
Glorious Demon God Fist
f1+2
M[Parry-Punch-High&Mid]
20
i25
-9
KND
KND
Glorious Demon God Fist[Parry Successful]
Time with opponent punch f1+2
Parry[Punch-High&Mid],M
25
i3
KND

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Entrails Smash
df1
M
11
i15
-7
+9
+9
Slaughter Hook[HA]
When Heat activation available df1,2
M,H
11,20(6)
i15
±0c
+9
+9
HA
Slaughter Hook
df1,2
M,H
11,20(6)
i15
±0c
+9c
+9c
Slaughter Uppercut
df1,DF2
M,M
11,20
i15
-8
+18cg
LNC
TR
Slaughter High Kick
df1,4
M,H
11,20
i15
-11
KND
KND
Abolishing Fist
df2
M
22
i14
-12
+5
LNC
HM
Impaling Knee
df3
M
13
i18
-7
+9
+9
Impaling Knee Elbow Slash
df3,1
M,H
13,17
i18
-6
+15g
+13c
Impaling Knee > Uppercut
df3,2
M,M
13,13
i18
-11
+5
+5
Impaling Knee Twin Thrust
df3,2,1
M,M,M
13,13,21
i18
-14
KND
+25
TR
Impaling Knee Twin Skewer
df3,2,1 hold
M,M,M
13,13,25(10)
i18
+11
KND
KND
TR
Tsunami Kick[1]
df4
M
10
i13
-9
+2
+2
Tsunami Kick
df4,4
M,M
10,16
i13
-15
±0c
±0c
Kyogeki Goutsuiken[1]
df3+4
MH
7,9
i18
-8
±0
±0
Kyogeki Goutsuiken[2]
df3+4,1
MH,M
7,9,15
i18
-11
+1
+1
Kyogeki Goutsuiken
df3+4,1,2
M,H,M,MM
7,9,15,14,25(7)
i18
-19
KND
KND

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
d2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
d3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
d4
L[TC]
6
i12
-15c
-4
-4
Nejiri Uraken
d1+2
L[TC]
20
i23
-14c
+3c
LNC
Nejiri Uraken > crouching to cancel
d1+2,B
Sp

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Goutsuiken[1]
db1
M
7
i13
-10
±0
±0
Goutsuiken[HA]
When Heat activation available db1,2
M,M,M
7,8,15(4)
i13
-19
+9
+9
HA
Goutsuiken
db1,2
M,M,M
7,8,15(4)
i13
-19
KND
KND
Lion Slayer
db2
M
23
i20
-9c
+7c
KND
Sliding Low Kick
db3
L[TC]
14
i19
-12c
-1
+7c
Stature Smash
db4
L
18
i20
-12c
+4
+17g

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sokushitsu Goda[1]
b1
H
10
i12
-10
+1
+1
Sokushitsu Goda
b1,2
H,M
10,20
i12
-14
KND
KND
Danzui Raizanba[1]
b2
M
12
i14
-8
+4
+4
Danzui Raizanba[2]
b2,2
M,M
12,14
i14
-10
+2
+2
Danzui Raizanba
b2,2,1+2
M,M,H
12,14,20(6)
i14
-8
BQR
BQR
Rampaging Demon[2]
b2,4
M,H
12,12
i14
-3
+8
+8
Rampaging Demon
b2,4,1
M,H,M
12,12,22
i14
-14
KND
KND
Demon’s Wrath[1]
b3
H
15
i18
-8
+3
+3
Demon’s Wrath[2]
b3,1
H,H
15,10
i18
±0
+6
+6
Demon’s Wrath[3]
b3,1,4
H,H,L
15,10,10
i18
-10c
+7
+7
Demon’s Wrath
b3,1,4,1
H,H,L,M
15,10,10,15
i18
-14
KND
KND
Reign of Terror
b3,1,4,3
H,H,L,L
15,10,10,12
i18
-13c
+1
+1
Flash Tornado[HA]
When Heat activation available b4
H
20(6)
i17
-5
+9
+9
HA
HM
Flash Tornado
b4
H
20(6)
i17
-5
+16g
+16g
HM
Kumo Kiri[HA]
When Heat activation available b1+2
M
21(6)
i22
-8
+9
+9
HA
Kumo Kiri
b1+2
M
21(6)
i22
-8
+5
+5
Lightning Screw Uppercut
b1+4
UA-M
60
i63
KND
KND

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jumping Knuckle
ub1
M[TJ]
12
i18
-12
-1
-1
Raijin Uraken
uf1(or u1)
M
16
i19
-7
+3
+3
Hook
uf2[or u2 or ub2]
H
17
i15
-12
+9
+9
Searing Edge
uf3[or u3 or ub3]
M[TJ]
25
i19
-9
KND
KND
Roundhouse
uf4[or u4 or ub4]
M[TJ]
16
i25
-12
-1
-1
Rising Sun
uf4,4[or u4, or ub4,]
M[TJ],L
16,12
i25
-23c
LNC
LNC
Roundhouse > Triple Spin Kick[2]
uf4,4,4[or u4,, or ub4,,]
M[TJ],L,L
16,12,10
i25
-23c
LNC
LNC
Roundhouse > Triple Spin Kick
uf4,4,4,4[or u4,,, or ub4,,,]
M[TJ],L,L,M
16,12,10,20
i25
-17
KND
KND
Inferno
ub1+2
H
32(9)
i41
-15
BQR
BQR
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Devil Fist[HA]
When Heat activation available ff2
M
20(6)
i16
-9
+9
+9
HA
Devil Fist
ff2
M
20(6)
i16
-9
BQR
BQR
Left Splits Kick
ff3
M
21
i20
-3c
LNC
LNC
Devil’s Steel Petal
ff4
M
22
i17
-9
+5
LNC
Leaping Side kick
fff3
M[TJ]
30(9)
i22
+6g
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twin Pistons[1]
While rising 1
M
10
i13
-5
+5
+5
Twin Pistons
While rising 1,2
M,M
10,12
i13
-12
TR
TR
TR
Demon God Fist
While rising 2
M
25
i16
-18
LNC
LNC
HM
Engetsusen
While rising 3
M
24
i21
-5
KND
KND
HM
Tsunami Kick[1]
While rising 4
M
13
i11
-3
+8
+8
Tsunami Kick
While rising 4,4
M,M
13,16
i11
-15
±0c
±0c
Demon Scissors
While rising 4~3
MM[TJ]
18,17
i31
-10
KND
KND
Fujin Uraken
While rising 1+2
M
25
i13
-9
+8
KND

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching 4
L[TC]
6
i12
-15c
-4
-4
Tombstone Crusher
While crouching df3+4
M[TC]
24
i23
-11c
KND
KND

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Shattered Spine
During sidestep 3
M
23
i23
-7
KND
LNC
Hanetoguro[1]
During sidestep 4
M
14
i15
-6
+4
+4
Hanetoguro
During sidestep 4,1
M,M
14,23
i15
-13
D
D
Elkeid
During sidestep 1+2
H
25(7)
i19
+5
+26cg
+26cg
Elkeid > Wind God Step
During sidestep 1+2,DF
H,Sp
25(7)
i19
+5
+26cg
+26cg

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Oni Stomp[Opponent Down]
While opponent is down d3+4
L[Attack-Down]
20
i23
KND
KND
Oni Stomp[Opponent Standing]
While opponent is down d3+4
L[Attack-Down]
25
i23
-12c
-1
-1
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
M[TJ]
25
i29
-1
KND
KND

Stance

Wind God Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wind God Step
f,n,d,df
Sp
Mist Step
f,n
Sp
Mist Step > Wind God Step
f,n,DF
Sp
Thunder God Fist
f,n,d,df1
M[TJ]
23
i20
-16
KND
KND
TR
Wind God Fist
f,n,d,df 2
H
20
i11
-10
LNC
LNC
Electric Wind God Fist
f,n,d,df2[df+2 press simultaneously]
H
23(4)
i11
+5
LNC
LNC
Hell Lancer
f,n,d,df3
H[TJ]
30(12)
i18
-9
KND
KND
Spinning Demon
f,n,d,df4
L
15
i16
-23c
-3c
KND
Spinning Demon > Left Hook
f,n,d,df4,1
L,M
15,16
i16
-16
KND
KND
Spinning Demon > Left Hook[Second Only]
f,n,d,df4,1
L,M
15,24
i42
-16
KND
KND
Illusive Demon
f,n,d,df4,4
L,H
15,18
i16
-14
KND
KND
Illusive Demon[Second Only]
f,n,d,df4,4
L,H
15,27
i46
-14
KND
KND
Parricide Fist
f,n,d,df1+2
M
33(9)
i24
+5
KND
KND
TR

Devil Form[During Heat]

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Devil Break
During Devil Form 1,1,2,F
H,H,M,Th
5,6,14,8(1,1,2)
i10
-17
Th
Th
Devil Blaster
During Devil Form 3+4
UA-M[TJ]
30
i64
BQR
BQR
Roar of the Devil
During Devil Form 1+4
M[PC]
27(5)
i21
-9
KND
KND
PC
TR
Roar of the Devil[PU]
During Devil Form 1+4 , during opponent absorb attack
M[PC]
27(10)
i21
-7
KND
KND
PC
TR
Devil Impact
During Devil Form db3+4
L
10(1)
i24
-19c
+2
+2
Devil Impact > Wind God Step
During Devil Form db3+4,DF
L,Sp
10(1)
i24
-10c
+11
+11
Inferno
During Devil Form ub1+2
UA-H
40
i41
BQR
BQR
Air Inferno
During Devil Form u1+2
UA-A
18
i21
KND
KND
Devil Trample[1]
During Devil Form uf1(or u1)
M
16(3)
i20
-7
+3
+3
Chaos Inferno
During Devil Form ff2
M,Th
20,20(6)
i16
-9
Th
Th
Devil Fist
During Devil Form ff2,B
M
20(6)
i16
-9
BQR
BQR
Roar of the Devil
During Devil From and while rising 1+4
M[PC]
27(5)
i21
-9
KND
KND
PC
TR
Damnation
During Devil Form f,n,d,df1
M[TJ],Th
23,15(4)
i20
-16
Th
Th
Devil Thunder God Fist
During Devil Form f,n,d,df1,B
M[TJ]
30(4)
i22
-16
KND
KND
TR
Devil Electric Wind God Fist
During Devil Form f,n,d,df2
H
23(4)
i11
+5
LNC
LNC
Tempest Blaster
During Devil Form f,n,d,df3
H,Th(or Sp-M)
30,20(12,4)
i18
+5
Th
Th
Hell Lancer
During Devil Form f,n,d,df3,B
H
30(12)
i18
-9
KND
KND
Abyss Damnation
During Devil Form f,n,d,df4,1,1
L,M,M,Th
15,16,8,7(3,4,3)
i16
-19
Th
Th
Spinning Demon > Left Hook > Thunder God Fist
During Devil Form f,n,d,df4,1,1,B
L,M,M
15,16,8(3,4,3)
i16
-19
KND
KND
Devil Twister
During Devil From and sidestep 2
M
25(5)
i17
-22
LNC
LNC
TR
Grand Inferno[Opponent Down]
While opponent is down during Devil From db1+2
L[Attack-Down]
16
i24
KND
KND
Grand Inferno[Opponent Standing]
While opponent is down during Devil From db1+2
L[Attack-Down]
20
i24
-13c
+6c
KND

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Slaughter Hook[HA]
When Heat activation available df1,2
M,H
11,20(6)
i15
±0c
+9
+9
HA
Slaughter Hook[HS]
During Devil Form df1,2
M,H
11,20(2,6)
i15
±0c
+9c
+9c
Slaughter Hook[HD]
During Devil Form df1,2,F
M,H
11,20(2,8)
i15
+5
LNC
LNC
HD
Goutsuiken[HA]
When Heat activation available db1,2
M,M,M
7,8,15(4)
i13
-19
+9
+9
HA
Goutsuiken[HS]
During Devil Form db1,2
M,M,M
7,8,15(1,1,4)
i13
-19
KND
KND
Goutsuiken[HD]
During Devil Form db1,2,F
M,M,M
7,8,15(1,1,6)
i13
+5
KND
KND
HD
Flash Tornado[HA]
When Heat activation available b4
H
20(6)
i17
-5
+9
+9
HA
HM
Flash Tornado[HS]
During Devil Form b4
H
20(6)
i17
-5
+16g
+16g
HM
Flash Tornado[HD]
During Devil Form b4,F
H
20(8)
i17
+5
Scr
Scr
HD
HM
Kumo Kiri[HA]
When Heat activation available b1+2
M
21(6)
i22
-8
+9
+9
HA
Kumo Kiri[HS]
During Devil Form b1+2
M
21(6)
i22
-8
+5
+5
Kumo Kiri[HD]
During Devil Form b1+2,F
M
21(8)
i22
+5
LNC
LNC
HD
Devil Fist[HA]
When Heat activation available ff2
M
20(6)
i16
-9
+9
+9
HA
Chaos Inferno[HS]
During Devil Form ff2
M,Th
20(6)
i16
-9
Th
Th
Chaos Inferno[HD]
During Devil Form ff2,F
M
20(8)
i16
+5
KND
KND
HD
Omega Crash
During Devil Form 2+3
L,M,Th
40(1,4,1,2)
i18
-14
Th
Th
Omega Crash[Second]
During Devil Form 2+3
M,Th
54(4,1,2)
i45
-14
Th
Th

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Demonic Catastrophe
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Double High Sweep
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Lightning Crash
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Steel Pedal Drop
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Skull Smash
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Reverse Neck Throw
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
Stonehead
Approach opponent uf1+2[or ff1+2]
Throw-H
35 or 14
i12
Throw escape 1+2
Gates of Hell
While crouching db1+2
Throw-H
40
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Glorious Demon God Fist[Parry Successful]
Time with opponent punch f1+2
Parry[Punch-High&Mid],M
25
i3
High&Middle punch parry effect, reception time [3F]-[10F]
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and F4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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