Hwoarang Frame Data Ver.2.05.00

Frame

TEKKEN8 Hwoarang Frame Data

TEKKEN8 Hwoarang Frame Data
TEKKEN8 TOP


Tekken 8 Hwoarang frame data table. Includes move startup, block, hit, and counter frame info for each stance—Left Flamingo, Right Flamingo, and more.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Hwoarang Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Dark Halberd > Left Flamingo
d3+4
L[TC],Sp
18
i21
-14c
+6
+6
HM
Right Back Elbow
b2
H
18
i14
-4
+6
+14c
Twin Mustang[1]
While rising 1
M
12
i12
-3
+8
+8
Twin Mustang > Right Flamingo
While rising 1,4
M,M,Sp
12,18
i12
±0
+8
+8
Left Back Elbow > Right Stance
During Right Stance b1
H,Sp
18
i14
-4
+6
+14c
Double Phalanx > Left Flamingo
During Right Flamingo 4,3
M,M,Sp
17,21
i14
+4
KND
KND
TR

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Right Stance 2+3 or during Left Flamingo 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Double Jab
1,1
H,H
5,8
i10
-3
+8
+8
Double Jab > Low Kick
1,1,3
H,H,L
5,8,10
i10
-12c
-1
-1
Home Surgery
1,1,3,3
H,H,L,H
5,8,10,14
i10
-14
+4
+4
Left Right Combo
1,2
H,H
5,10
i10
-3
+6
+6
Left Right Combo > Left Flamingo
1,2,3
H,H,Sp
5,10
i10
+3
+12g
+12
Left Right Combo > Right Flamingo
1,2,4
H,H,Sp
5,10
i10
+3
+12g
+12
Rejector
1,2,f3
H,H,M
5,10,14
i10
-8
+9
(+21g)
+9
(+21g)
Rejection
1,2,f4
H,H,H[TJ]
5,10,20
i10
-2
KND
KND
Right Jab
2
H
9
i10
±0
+8
+9
Right Jab > Left Flamingo
2,3
H,Sp
9
i10
+3
+11g
+12
Right Jab > Right Flamingo
2,4
H,Sp
9
i10
+3
+11g
+12
Right Jab Side Kick
2,f3
H,M
9,14
i10
-8
+9
(+21g)
+9
(+21g)
Right Jab > Spinning Back Kick
2,f4
H,H[TJ]
9,20
i10
-2
KND
KND
Left Kick
3
H
15
i14
-7
+4
+4
Left Kicks[2]
3,3
H,M
15,12
i14
-13
-7
-2
Left Kicks[2]
3,3
H,M
15,12
i14
-7c
-2c
Left Kicks[2] > Left Flamingo
3,3,F
H,M,Sp
15,12
i14
+2
+8
+13
Left Kicks[2] > Left Flamingo
3,3,F
H,M,Sp
15,12
i14
+8c
+13c
Siege Mortar Combo
3,3,2
H,M,M
15,12,20
i14
-11
+1c
+1c
Left Kicks
3,3,3
H,M,M
15,12,15
i14
-14
KND
KND
Left Kicks[2] > Right Hook Kick > Right Flamingo
3,3,4
H,M,H,Sp
15,12,15
i14
+8
+19g
+19
Left Kicks[2] > Backlash
3,3,f4
H,M,H
15,12,20
i14
-1y
KND
KND
Flying Eagle
3~4
MM[TJ]
11,21
i22
-3
KND
KND
Flying Eagle[BS]
3~4[quick input]
MM[TJ]
14,23
i22
+1
KND
KND
High Kick
4
H
14
i11
-6
+5
+5
Right Left Kick Combo
4,3
H,M
14,16
i11
-6
+5
KND
Right Left Kick Combo > Cancel Left Flamingo
4,3,F
H,Sp
14
i11
-6
+5
+5
Right Kicks[2] > Right Flamingo
4,4
H,H,Sp
14,13
i11
-1
+10g
+10
Right Kicks[2] > Chainsaw Heel > Right Stance
4,4,3
H,H,M,Sp
14,13,20
i11
-14c
KND
KND
Right Kicks[3] > Right Stance
4,4,4
H,H,H[TJ],Sp
14,13,17
i11
-2
+8
+8
Right Kicks[3] > Cancel Right Flamingo
4,4,4,F
H,H,Sp
14,13
i11
-17
-6
-6
Right Kicks > Raptor Combo
4,4,4,4
H,H,H[TJ],H[TJ]
14,13,17,20(6)
i11
±0
BQR
BQR
TR
Disrespect Left Stance > BT Right Stance
1+2
Sp
Motion Switch Left Stance > Right Stance
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Rusty Knife > Right Stance
f2
M,Sp
15
i16
-2
+9
+9
Left Flamingo Feint
f3
Sp
Cheap Shot Snap Kick
f3~3
M
25
i20
-16
KND
KND
Right Hook Kick > Right Flamingo
f4
H,Sp
21
i17
+7
+18g
+18g
Right Flamingo Feint
f,n,4
Sp
Push Hands
f1+2
M
17
i15
-9
+2
+14

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Left Uppercut
df1
M
10
i13
-1
+6
+6
Left Uppercut & Middle Kick > Left Flamingo
df1,3
M,M,Sp
10,15
i13
-2
+6
+6
Right Uppercut
df2
M
13
i15
-7
LNC
LNC
Right Uppercut[Opponent Crouching]
df2
M
13
i15
+4a
LNC
Double Claymore[1]
df3
M[PC]
12
i22
-14
-4
-4
PC
Double Claymore[1][PU]
df3, during opponent absorb attack
M[PC]
12(2)
i22
-9
-4
-4
PC
Double Claymore[1] > Cancel Left Flamingo
df3,F[or U or D]
Sp[PC]
i22
PC
Double Claymore
df3,4
M[PC],M
12,20
i22
-14
KND
KND
PC
Double Claymore[PU]
df3,4, during opponent absorb attack
M[PC],M
12,20(2,4)
i22
-9
KND
KND
PC
Middle Claymore > Right Stance
df4
M,Sp
20
i16
-8
+8
KND
HM
Ignition Barrage[HA]
When Heat activation available df3+4
MHM[TJ]
7,4,17(5)
i13
-14
+9g
+9g
HA
Ignition Barrage
df3+4
MHM[TJ]
7,4,17(5)
i13
-14
+4c
+4c

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1[or db1]
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
d2[or db2]
Sp-L[TC]
8
i11
-4
+7
+7
Smash Low
d3
L
7
i17
-13c
-2
-2
Smash Low Right > Right Flamingo
d3,4
L,H,Sp
7,13
i17
+8g
+14g
+19
Firecracker[1]
d4
L[TC]
7
i19
-17c
-6
+4
Firecracker
d4,4
L[TC],H
7,22
i19
-13
TR
TR
TR
Dark Halberd > Left Flamingo
d3+4
L[TC],Sp
18
i21
-14c
+6
+6
HM

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sweep Kick
db3
L[TC]
12
i19
-13c
-1
+17g
Ankle Biter
db4
L
14
i16
-12c
-8
-1
Ankle Biter > Right Flamingo
db4,F
L,Sp
14
i16
-1c
+3
+10
Ankle Biter > Crescent Kick
db4,4
L,H
14,21
i16
-1
KND
KND
Dynamite Heel
db3+4
UA-M
40
i61
KND
KND
Dynamite Heel > Cancel Left Flamingo
db3+4,bb
Sp

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Stealth Needle
b1
M
15
i15
-14
-1
-1
Right Back Elbow
b2
H
18
i14
-4
+6
+14c
Left Plasma Blade
b3
M
17
i16
-19
LNC
LNC
TR
Nose Bleeder > Right Stance
b4
H,Sp
17
i13
-10
+1
LNC

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jumping Knuckle
uf1[or u1 or ub1]
M[TJ]
12
i18
-12
-1
-1
Bone Stinger
uf2
M[TJ]
22
i26
+5c
+6c
KND
Knife Hand Strike
u2[or ub2]
H
18
i13
-9
+15g
+15g
HM
Hunting Hawk[1]
uf3
M[TJ]
11
i28
-6
-7
-7
Hunting Hawk[2] > Right Flamingo
uf3, on hit or block 4
M[TJ]*2Sp
11,12
i28
+2
+13g
+13g
Hunting Hawk
uf3,4,3
M[TJ]*3
11,12,20
i28
-14
±0c
±0c
Jump Kick > Left Flamingo
u3(or ub3)
H[TJ],Sp
25
i20
+5
LNC
LNC
Air Raid[1] > Right Flamingo
uf4
H[TJ],Sp
12
i22
-2
+4
+4
Air Raid[2] > Right Flamingo
uf4,4
H[TJ],M[TJ],Sp
12,12
i22
±0
+6
+6
Air Raid
uf4,4,4
H[TJ],M[TJ],L,Sp
12,12,12
i22
+1
+7
+7
Scorpion Side Kick > Right Flamingo
u4
M[TJ],Sp
18
i16
+3
+11g
+11
Fade-Away Kick
ub4
M[TJ]
18
i17
-8
+10
+10
Flashing Trident[1]
uf3+4
M[TJ]H[TJ]
10,8
i14
-10
+1
+1
Flashing Trident[1] > Left Flamingo
uf3+4,F
M[TJ]H[TJ],Sp
10,8
i14
-2
+9
+9
Flashing Trident > Right Stance
uf3+4,4
M[TJ]H[TJ],M[TJ]
10,8,13
i14
-10
+7
+7
Bloody Guillotine
u3+4
M[TJ]
20
i25
-7
LNC
LNC
Overhead Kick[hit on ground]
ub3+4
M
8
i15
-11
±0
±0
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Spinning Axe Kick > Right Stance
ff3
M,Sp
24
i20
+6
+6c
+6c
Peacekeeper[HA] > Right Stance
When Heat activation available ff4
M,Sp
22
i17
-7
+9g
+9g
HA
Peacekeeper > Right Stance
ff4
M,Sp
22
i17
-7
KND
KND
Flying Nerichagi
fff3
M[TJ]
30(9)
i22
+6
KND
KND
Torpedo Kick[Close]
fff4
H[TJ]
28(11)
i18
+5
+8b
+8b
Torpedo Kick[Distant] > BT
fff4
H[TJ],Sp
28(11)
i18
+6
+8
+8

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twin Mustang[1]
While rising 1
M
12
i12
-3
+8
+8
Twin Mustang > Right Flamingo
While rising 1,4
M,M,Sp
12,18
i12
±0
+8
+8
Rising Upper
While rising 2
M
8
i15
-7
+4
+4
Chonsan Spin > Left Flamingo
While rising 2,3
M,H[TJ],Sp
8,10
i15
+3
TR
TR
TR
Chonsan Spin[Second Only] > Left Flamingo
While rising 2,3
M,H[TJ],Sp
8,15
i15
+3
+10
+10
TR
Iron Heel
While rising 3
M
22
i14
-12
+14c
+14c
Tsunami Kick[1]
While rising 4
M
12
i11
-3
+8
+8
Tsunami Kick > Right Stance
While rising 4,4
M,M,Sp
12,16
i11
-9
+4c
+4c
Spinning Scythe > BT Right Stance
While rising 3+4
M,Sp
16
i20
-9
+2
+2
Spinning Scythe > Axe Heel
While rising 3+4,3
M,M
16,20
i20
-6
+5c
KND

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching 4
L[TC]
6
i12
-15c
-4
-4

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Eruption[1]
During sidestep 3
M
13
i18
-12
-1
+5
Eruption > Left Flamingo
During sidestep 3,3
M,H,Sp
13,16
i18
+3
+14g
+14
Spinning Trip Kick > Right Stance
During sidestep 4
L,Sp
18
i19
-13c
+5c
LNC

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Disrespect BT Left Stance > Front Right Stance
Back facing opponent 1+2
Sp
Motion Switch BT Left Stance > BT Right Stance
Back facing opponent 3+4
Sp
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Left Plasma Blade
Back facing opponent 3
M
20
i14
-13
LNC
LNC
Plasma Blade > Front Right Stance
Back facing opponent 4
M,Sp
20
i14
-13
LNC
LNC
Twist Left Kick
Back facing opponent uf3+4[or u4 or ub3+4]
H
18
i10
-8
KND
KND
Flashing Trident > BT Right Stance
Back facing opponent UF3+4,4
M[TJ]H[TJ],M[TJ]
i14
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Spinning Low Kick
Back facing opponent d3
L[TC]
20
i18
-13c
-2
LNC
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4
Twist Left Low Kick
Back facing opponent d3+4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
M[TJ]
21
i36
±0c
KND
KND

Stance

Shark Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Shark Step
f,n,d,df
Sp
Phalanx > Left Flamingo
f,n,d,df3
M,Sp
27(8)
i18
+4
KND
KND
TR
Sky Rocket
f,n,d,df4
M
18
i16
-18
LNC
LNC
TR
Lethal Sky Rocket
f,n,df4[df+4 press simultaneously]
M
18(3)
i16
-8
LNC
LNC
TR
Spinning Scythe > BT Right Stance
f,n,d,df3+4
M,Sp
16
i20
-9
+2
+2
Spinning Scythe > Axe Heel
f,n,d,df3+4,3
M,M
16,20
i20
-6
+5c
KND

Right Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Right Stance
3+4, etc.
Sp
Step In
During Right Stance f
Sp
Step In[Long]
During Right Stance ff
Sp
Back Step
During Right Stance bb
Sp
Front Right Stance
Back facing opponent, During Right Stance f[or b]
Sp
Jab > Right Stance
During Right Stance 1
H,Sp
10
i10
±0
+6
+6
Migraine
During Right Stance 1,1
H,M
10,12
i10
-8
+3
+3
Right Jab > Right Stance
During Right Stance 2
H,Sp
6
i10
+2
+8
+8
Big Fists[2] > Right Stance
During Right Stance 2,1
H,H,Sp
6,10
i10
±0
+6
+6
Big Fists
During Right Stance 2,1,1
H,H,M
6,10,12
i10
-8
+3
+3
Hawk Strike
During Right Stance 2,3
H,H
6,24
i10
-9
+20cg
+20cg
TR
Chainsaw Kick Combo[2] > Right Stance
During Right Stance 2,4
H,H,Sp
6,9
i10
-8
+3
+3
Chainsaw Kick Combo[2] > Right Flamingo
During Right Stance 2,4,F
H,H,Sp
6,9
i10
+3
+15g
+15g
Chainsaw Kick Combo[2] > Right Flamingo
During Right Stance 2,4,B[ or D or U]
H,H,Sp
6,9
i10
+5
+16g
+16g
Chainsaw Kick Combo > Right Stance
During Right Stance 2,4,3
H,H,M,Sp
6,9,20
i10
-14c
KND
KND
Volcannon[1]
During Right Stance 3
M
13
i16
-4
+7
+7
Volcannon > Right Flamingo
During Right Stance 3,4
M,H,Sp
13,16
i16
+10g
+21g
+11
Volcannon > Cancel Right Flamingo
During Right Stance 3,4,F
M,Sp
13
i16
-12
-1
-1
Backlash[Clean Hit]
During Right Stance 3~4
H[PC]
35(10)
i27
+4y
KND
KND
PC
HM
Backlash[Tip]
During Right Stance 3~4
H[PC]
27(10)
i27
+4y
KND
KND
PC
HM
Backlash[PU][Clean Hit]
During Right Stance 3~4, during opponent absorb attack
H[PC]
35(10)
i27
+4y
KND
KND
PC
HM
Backlash[PU][Tip]
During Right Stance 3~4, during opponent absorb attack
H[PC]
27(10)
i27
+4y
KND
KND
PC
HM
Right Kick > Right Stance
During Right Stance 4
H
9
i12
-8
+3
+3
Right Kick > Right Flamingo
During Right Stance 4,F
H,Sp
9
i12
+4
+15g
+15g
Right Kick > Right Flamingo
During Right Stance 4,[B or D or U]
H,Sp
9
i12
+5
+16g
+16g
Chainsaw Kick > Right Stance
During Right Stance 4,3
H,M,Sp
9,20
i12
-14c
KND
KND
Right Reverse Kick
During Right Stance 4,4
H,H
9,23
i12
-5
KND
KND
Disrespect Right Stance > BT Left Stance
During Right Stance 1+2
Sp
Motion Switch Right Stance > Left Stance
During Right Stance 3+4
Sp
Jab
During Right Stance f1
H
5
i10
+1
+8
+8
Left Right Combo
During Right Stance f1,2
H,H
5,10
i10
-3
+6
+6
Cheap Shot > Left Flamingo
During Right Stance f3
H,Sp
21
i14
+6g
+9g
+9g
Cheap Shot > BT Right Stance
During Right Stance f3,B
H,Sp
21
i14
-11
±0
±0
Right Flamingo Feint
During Right Stance f4
Sp
Plasma Blade > Right Stance
During Right Stance f4~4
M,Sp
20
i18
-13
LNC
LNC
TR
Push Hands
During Right Stance f1+2
M
17
i15
-9
+2
+14
Left Uppercut
During Right Stance df1
M
10
i13
-1
+6
+6
Left Uppercut & Middle Kick > Left Flamingo
During Right Stance df1,3
M,M,Sp
10,15
i13
-2
+6
+6
Right Uppercut
During Right Stance df2
M
13
i15
-7
LNC
LNC
Right Uppercut[Opponent Crouching]
During Right Stance df2
M
13
i15
+4a
LNC
Black Kite[HA] > Right Stance
When Heat activation available, during Right Stance df3
M[TJ],Sp
21
i22
+1
+9g
+9g
HA
HM
Black Kite > Right Stance
During Right Stance df3
M[TJ],Sp
21
i22
+1
+6
+6
HM
Right Sidekick > Right Stance
During Right Stance df4
M,Sp
12
i13
-7
+1
+1
Right Sidekick > Right Flamingo
During Right Stance df4,F
M,Sp
12
i13
+4
+13g
+13
Right Sidekick > Right Flamingo
During Right Stance df4,B[or d or u]
M,Sp
12
i13
+7
+15g
+15
Ignition Barrage[HA]
During Right Stance df3+4
MHM[TJ]
7,4,17(5)
i13
-14
+9g
+9g
HA
Ignition Barrage
During Heat and Right Stance df3+4
MHM[TJ]
7,4,17(5)
i13
-14
+4c
+4c
Double Claymore[1]
During Right Stance df2+3
M[PC]
12
i22
-14
-4
-4
PC
Double Claymore[1][PU]
During Right Stance df2+3, during opponent absorb attack
M[PC]
12(2)
i22
-9
-4
-4
PC
Double Claymore[1] > Cancel Left Flamingo
During Right Stance df2+3,F[or U or D]
Sp[PC]
i22
PC
Double Claymore
During Right Stance df2+3,4
M[PC],M
12,20
i22
-14
KND
KND
PC
Double Claymore[PU]
During Right Stance df2+3,4, during opponent absorb attack
M[PC],M
12,20(2,4)
i22
-9
KND
KND
PC
Triumph Low > BT Left Stance
During Right Stance d3
L,Sp
10
i18
-11c
±0
±0
Triumph Low Right > Right Flamingo
During Right Stance d3,4
L,H,Sp
10,13
i18
+8g
+14g
+19
Firecracker[1]
During Right Stance d4
L[TC]
7
i19
-17c
-6
+4
Firecracker
During Right Stance d4,4
L[TC],H
7,22
i19
-13
TR
TR
TR
Heel Screw > Right Stance
During Right Stance d3+4
L,Sp
19
i19
-11c
+5
+15g
Sweep Kick
During Right Stance db3
L[TC]
12
i19
-13c
-1
+17g
Ankle Biter
During Right Stance db4
L
14
i16
-12c
-8
-1
Ankle Biter > Right Flamingo
During Right Stance db4,F
L,Sp
14
i16
-1c
+3
+10
Ankle Biter > Crescent Kick
During Right Stance db4,4
L,H
14,21
i16
-1
KND
KND
Dynamite Heel
During Right Stance db3+4
UA-M
40
i61
KND
KND
Dynamite Heel > Cancel Left Flamingo
During Right Stance db3+4,bb
Sp
Left Back Elbow > Right Stance
During Right Stance b1
H,Sp
18
i14
-4
+6
+14c
Blast Fist > Right Stance
During Right Stance b2
M,Sp
17(5)
i16
+4
+6c
KND
Nose Bleeder
During Right Stance b3
H
17
i13
-10
+1
LNC
Spin Kick
During Right Stance b4
H[TC]
21
i18
-9
+12g
+13c
Hunting Heel
During Right Stance ff3
M[TJ]
22
i22
-7
KND
KND
Peacekeeper[HA] > Right Stance
During Right Stance ff4
M,Sp
22
i17
-7
+9g
+9g
HA
Peacekeeper > Right Stance
During Heat and Right Stance ff4
M,Sp
22
i17
-7
KND
KND
Flying Nerichagi
During Right Stance fff3
M[TJ]
30(9)
i22
+6
KND
KND
Torpedo Kick[Close]
During Right Stance fff4
H[TJ]
28(11)
i18
+5
+8b
+8b
Torpedo Kick[Distant] > BT
During Right Stance fff4
H[TJ],Sp
28(11)
i18
+6
+8
+8
Twist Jab > Front Right Stance
Back facing opponent, During Right Stance 1
H,Sp
15
i8
-3
+8
+8
Twist Right Jab > Front Right Stance
Back facing opponent, During Right Stance 2
H,Sp
15
i8
-3
+8
+8
Left Plasma Blade
Back facing opponent, During Right Stance 3
M
20
i14
-13
LNC
LNC
Plasma Blade > Front Right Stance
Back facing opponent, During Right Stance 4
M,Sp
20
i14
-13
LNC
LNC
Twist Left Kick
Back facing opponent, During Right Stance ub3+4
H
18
i10
-8
KND
KND
Twist Right Kick > Front Right Stance
Back facing opponent, During Right Stance f4[or b4 or f3 or b3]
H,Sp
18
i10
-8
KND
KND
Twist Low Jab
Back facing opponent, During Right Stance d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent, During Right Stance d2
Sp-L[TC]
5
i10
-5
+6
+6
Spinning Low Kick
Back facing opponent, During Right Stance d3
L[TC]
20
i18
-13c
-2
LNC
Twist Right Low Kick
Back facing opponent, During Right Stance d4
L[TC]
6
i12
-15c
-4
-4
Twist Left Low Kick
Back facing opponent, During Right Stance df3+4[or db3+4]
L[TC]
6
i12
-15c
-4
-4
Disrespect BT Right Stance > Front Left Stance
Back facing opponent, During Right Stance 1+2
Sp
Motion Switch BT Right Stance > BT Left Stance
Back facing opponent, During Right Stance 3+4
Sp

Left Flamingo

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Left Flamingo
f3, etc.
Sp
Left Flamingo > Back Hand
During Left Flamingo 1
H
6
i13
+5
+7
+7
Right Backhand > Right Stance
During Left Flamingo 2
M,Sp
15
i16
-2
+9
+9
Flamingo Side Kick
During Left Flamingo 3
M
10
i14
-13
-7
-2
Flamingo Side Kick
During Left Flamingo 3
M
10
i14
-7c
-2c
Flamingo Side Kick > Left Flamingo
During Left Flamingo 3,F
M,Sp
10
i14
+2
+8
+13
Flamingo Side Kick > Left Flamingo
During Left Flamingo 3,F
M,Sp
10
i14
+8c
+13c
Flamingo Siege Combo
During Left Flamingo 3,2
M,M
10,20
i14
-11
+1c
+1c
Flamingo Kick Combo Middle
During Left Flamingo 3,3
M,M
10,15
i14
-14
KND
KND
Flamingo Side Kick > Right Hook Kick > Right Flamingo
During Left Flamingo 3,4
M,H,Sp
10,15
i14
+8
+19g
+19
Flamingo Side Kick > Backlash
During Left Flamingo 3,f4[or 3,df4]
M,H
10,20
i14
-1y
KND
KND
Right Step Kick > Right Flamingo
During Left Flamingo 4
H[TJ],Sp
24
i14
+4
KND
KND
Lightning Halberd
During Left Flamingo 4~3
HH[TJ]
17,26(7)
i15
+6
KND
KND
Lightning Halberd[BS]
During Left Flamingo 4~3[quick input]
HH[TJ]
17,28(8)
i15
+6
KND
KND
Flamingo Switch > Right Flamingo
During Left Flamingo 3+4
Sp
Power Blast
During Left Flamingo 1+4
UA-M[TJ]
80
i67
KND
KND
Power Blast > Cancel Left Stance
During Left Flamingo 1+4,bb
Sp
Flamingo Rocket[HA] > Left Flamingo
When Heat activation available, during Left Flamingo f3
M,Sp
23
i19
+4
+9g
+9g
HA
Flamingo Rocket > Left Flamingo
During Left Flamingo f3
M,Sp
23
i19
+4
KND
KND
Spinning Hook Kick
During Left Flamingo f4
M
18
i17
-10
+6
KND
HM
Flamingo Double Claymore[1]
During Left Flamingo df3
M[PC]
12
i22
-14
-4
-4
PC
Flamingo Double Claymore[1][PU]
During Left Flamingo df3, during opponent absorb attack
M[PC]
12(2)
i22
-9
-4
-4
PC
Flamingo Double Claymore[1] > Cancel Left Flamingo
During Left Flamingo df3,F[or D or U]
Sp[PC]
i22
PC
Flamingo Double Claymore
During Left Flamingo df3,4
M[PC],M
12,20
i22
-14
KND
KND
PC
Flamingo Double Claymore[PU]
During Left Flamingo df3,4, during opponent absorb attack
M[PC],M
12,20(2,4)
i22
-9
KND
KND
PC
Flamingo Low
During Left Flamingo d3
L
7
i16
-17c
-6
-6
Flamingo Low Right > Right Flamingo
During Left Flamingo d3,4
L,H,Sp
7,13
i16
+8g
+14g
+19
Combat Low > Right Stance
During Left Flamingo d4[or db4 or df4]
L,Sp
17
i20
-12c
+4
KND
Stealth Needle
During Left Flamingo b1
M
15
i15
-14
-1
-1
Left Thunderbolt > Right Stance
During Left Flamingo b3
M[TJ][PC],Sp
23
i20
-12
+14g
+14g
PC
Left Thunderbolt[PU] > Right Stance
During Left Flamingo b3, during opponent absorb attack
M[TJ][PC],Sp
23(9)
i20
-8
+14g
+14g
PC
Flamingo Screw Kick[1]
During Left Flamingo b4
M
15
i16
-8
±0
±0
Flamingo Screw Kick > Right Stance
During Left Flamingo b4,3
M,H[TJ],Sp
15,20(6)
i16
±0
KND
KND
Flamingo Hunting Hawk[1]
During Left Flamingo uf3
M[TJ]
11
i28
-6
-7
-7
Flamingo Hunting Hawk[2]
During Left Flamingo uf3, on hit or block 4
M[TJ]*2,Sp
11,12
i28
+2
+13g
+13g
Flamingo Hunting Hawk
During Left Flamingo uf3, on hit or block 4,3
M[TJ]*3
11,12,20
i28
-14
±0c
±0c
Switch Plasma Blade
During Left Flamingo uf4
M[TJ]
20
i19
-14
LNC
LNC
TR
Flamingo Flashing Trident[1]
During Left Flamingo uf3+4
M[TJ]H[TJ]
10,8
i14
-10
+1
+1
Flamingo Flashing Trident[1] > Left Flamingo
During Left Flamingo uf3+4,F
M[TJ]H[TJ],Sp
10,8
i14
-2
+9
+9
Flamingo Flashing Trident > Right Stance
During Left Flamingo uf3+4,4
M[TJ]H[TJ],M,Sp
10,8,13
i14
-10
+7
+7

Right Flamingo

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Right Flamingo
f,n,4, etc.
Sp
Right Flamingo Move
During Right Flamingo F[or B or D or U]
Sp
Right Stance > Right Flamingo Feint
During Right Stance f4
Sp
Left Punch
During Right Flamingo 1
M
15
i16
-2
+9
+9
Right Flamingo > Back Hand > Right Stance
During Right Flamingo 2
H,Sp
6
i13
+5
+7
+7
Left Step Kick > Left Flamingo
During Right Flamingo 3
H[TJ],Sp
24(10)
i14
+4
KND
KND
Right Kick > Right Stance
During Right Flamingo 4
M,Sp
17
i14
-9
+3
+3
Double Phalanx > Left Flamingo
During Right Flamingo 4,3
M,M,Sp
17,21
i14
+4
KND
KND
TR
Flamingo Switch > Left Flamingo
During Right Flamingo 3+4
Sp
Screw Kick
During Right Flamingo f3
M
18(7)
i20
-10
+5
KND
HM
Right Viper Combo > Right Flamingo
During Right Flamingo f4
HH,Sp
8,8
i8
±0
+2
+5
Right Viper Combo[HS] > Right Flamingo
During Heat and Right Flamingo f4
HH,Sp
8,10(1,1)
i8
±0
+2
+5
Right Viper Combo > Right Sword > Right Stance
During Right Flamingo f4,4
HH,H,Sp
8,8,9
i8
-6
TR
TR
TR
Right Viper Combo > Right Sword > Right Stance
During Heat and Right Flamingo f4,4
HH,H,Sp
8,10,9(1,1,2)
i8
-6
TR
TR
TR
Snap Kick
During Right Flamingo df4
M
17
i17
+1
+8c
LNC
Teaser[1] > Right Stance
During Right Flamingo d3
L[TC],Sp
13
i15
-13c
-5
+2
Teaser
During Right Flamingo d3,3
L[TC],H
13,28(11)
i15
-2y
KND
KND
Predator Bardiche[1] > Right Stance
During Right Flamingo d4
L,Sp
15
i20
-23c
+7c
+7c
Predator Bardiche[2]
During Right Flamingo d4,3
L,H
15,12
i20
-9
-1
-1
Predator Bardiche
During Right Flamingo d4,3,4
L,H,H[TJ]
15,12,20
i20
-9
KND
KND
Predator Bardiche[1][HS] > Right Stance
During Heat and Right Flamingo d4
L,Sp
15(4)
i20
-23c
+7c
+7c
Predator Bardiche[2][HS]
During Heat and Right Flamingo d4,3
L,H
15,8(4,3)
i20
-9
KND
KND
Predator Bardiche[HS]
During Heat and Right Flamingo d4,3,4
L,H,H[TJ]
15,8,15(4,3,9)
i20
-9
KND
KND
Predator Bardiche[2][Second Only][HS]
During Heat and Right Flamingo d4,3
L,H
15,12(4,3)
i20
-9
-1
-1
Predator Bardiche[HS][Third only]
During Heat and Right Flamingo d4,3,4
L,H,H[TJ]
15,12,30(4,3,9)
i20
-9
KND
KND
Left Heel Lance[HA]
When Heat activation available, during Right Flamingo b3
M
21
i16
-9
+9g
+9g
HA
Left Heel Lance
During Right Flamingo b3
M
21
i16
-9
+7
+7
Right Thunderbolt
During Right Flamingo b4
M[TJ][PC]
23
i20
-12
+14g
+14g
PC
Right Thunderbolt[PU]
During Right Flamingo b4, during opponent absorb attack
M[TJ][PC]
23(9)
i20
-8
+14g
+14g
PC
Raptor Claw > Right Stance
During Right Flamingo u4
H[TJ],Sp
17
i25
-2
+8
+8
HM
Raptor Claw > Cancel Right Flamingo
During Right Flamingo u4,F
Sp
Raptor Claw > Right Kicks
During Right Flamingo u4,4
H[TJ],H[TJ]
17,20(6)
i25
±0
BQR
BQR
TR
Flamingo Hunting Heel
During Right Flamingo uf3
M[TJ]
22
i24
-7
KND
KND
Air Blade > Right Stance
During Right Flamingo uf4
M[TJ],Sp
20
i17
-13
LNC
LNC
TR
Flying Eagle
During Right Flamingo 3~4
MM[TJ]
11,21
i16
-3
KND
KND
Flying Eagle[BS]
During Right Flamingo 3~4[quick input]
MM[TJ]
14,23
i16
+1
KND
KND

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Right Stance 2+3 or during Left Flamingo 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Ignition Barrage[HA]
When Heat activation available df3+4[or during Right Stance df3+4]
MHM[TJ]
7,4,17(5)
i13
-14
+9g
+9g
HA
Ignition Barrage[HS]
During Heat df3+4[or during Right Stance df3+4]
MHM[TJ]
7,4,17(1,1,5)
i13
-14
+4c
+4c
Ignition Barrage[HD]
During Heat df3+4,F[or during Right Stance df3+4,F]
MHM[TJ]
7,4,17(1,1,7)
i13
+5
KND
KND
HD
Peacekeeper[HA] > Right Stance
When Heat activation available ff4[or during Right Stance ff4]
M,Sp
22
i17
-7
+9g
+9g
HA
Peacekeeper[HS] > Right Stance
During Heat ff4[or during Right Stance ff4]
M,Sp
22(4)
i17
-7
KND
KND
Peacekeeper[HD]
During Heat ff4,F[or during Right Stance ff4,F]
M
22(6)
i17
+5
LNC
LNC
HD
Black Kite[HA] > Right Stance
When Heat activation available, during Right Stance df3
M[TJ],Sp
21
i22
+1
+9g
+9g
HA
HM
Black Kite[HS] > Right Stance
During Heat and Right Stance
M[TJ],Sp
21(4)
i22
+1
+6
+6
HM
Black Kite[HD]
During Heat and Right Stance df3,F
M[TJ]
21(6)
i22
+5
LNC
LNC
HD
HM
Flamingo Rocket[HA] > Left Flamingo
When Heat activation available, during Left Flamingo f3
M,Sp
23
i19
+4
+9g
+9g
HA
Flamingo Rocket[HS] > Left Flamingo
During Heat and Left Flamingo f3
M,Sp
23(4)
i19
+4
KND
KND
Flamingo Rocket[HD]
During Heat and Left Flamingo f3,F
M
23(6)
i19
+5
LNC
LNC
HD
Left Heel Lance[HA]
When Heat activation available, during Right Flamingo b3
M
21
i16
-9
+9g
+9g
HA
Left Heel Lance[HS]
During Heat and Right Flamingo b3
M
21(6)
i16
-9
+7
+7
Left Heel Lance[HD]
During Heat and Right Flamingo b3,F
M
21(8)
i16
+5
LNC
LNC
HD
Right Viper Combo[HS] > Right Flamingo
During Heat and Right Flamingo f4
HH,Sp
8,10(1,1)
i8
±0
+2
+5
Right Viper Combo > Right Sword > Right Stance
During Heat and Right Flamingo f4,4
HH,H,Sp
8,10,9(1,1,2)
i8
-6
TR
TR
TR
Predator Bardiche[1][HS] > Right Stance
During Heat and Right Flamingo d4
L,Sp
15(4)
i20
-23c
+7c
+7c
Predator Bardiche[2][HS]
During Heat and Right Flamingo d4,3
L,H
15,8(4,3)
i20
-9
KND
KND
Predator Bardiche[HS]
During Heat and Right Flamingo d4,3,4
L,H,H[TJ]
15,8,15(4,3,9)
i20
-9
KND
KND
Predator Bardiche[2][Second Only][HS]
During Heat and Right Flamingo d4,3
L,H
15,12(4,3)
i20
-9
-1
-1
Predator Bardiche[HS][Third only]
During Heat and Right Flamingo d4,3,4
L,H,H[TJ]
15,12,30(4,3,9)
i20
-9
KND
KND
Trinity Claymore > Right Flamingo
During Heat 2+3[or during Right Stance 2+3 or during Left Flamingo 2+3]
M,Th,Sp
13,14,25(1,1,3)
i17
+11g
Th
Th
Trinity Claymore[Second] > Right Flamingo
During Heat 2+3[or during Right Stance 2+3 or during Left Flamingo 2+3]
MH,Sp
12,25(1,3)
i17
+11g
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sky Burial
During Rage df1+2[or during Right Stance df1+2 or during Left Flamingo df1+2]
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Pickpocket
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Falcon Dice Kick
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2, Floor Break
Bring It On
Approach opponent from left side 1+3[or 2+4]
Throw-H
45
i12
Also possible during Right Stance, throw escape 1
Dead-End
Approach opponent from right side 1+3[or 2+4]
Throw-H
44
i12
Also possible during Right Stance, throw escape 2
Slaughterhouse
Approach opponent from behind 1+3[or 2+4]
Throw-H
60
i12
Also possible during Right Stance, cannot throw escape
Roll and Choke
Approach opponent 2+4,B
Throw-H
40
i12
Throw escape 2
Human Cannonball
Approach opponent f2+3
Throw-H
35
i12
Also possible during Right Stance, Left Flamingo, and Right Flamingo, throw escape 1+2
Leg Hook Throw
Approach opponent uf1+2
Throw-H
40
i12
Also possible during Right Stance, throw escape 1+2
Door Mat
Approach opponent qcb 3
Throw-H
45
i11
Throw escape 1, Floor Break
Overhead Kick
Approach airborne opponent ub3
M,Air-Th
5,21
i15
Also possible during Right Stance, cannot throw escape
Jackknife
During Right Stance approach opponent 1+3[or 2+4]
Throw-H
45
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Parry
Time with opponent punch b1+3[or b2+4]
Parry[Punch-High&Mid]
i5
High&Middle punch parry effect, reception time [5F]-[12F], [+9F] advantage when parrying successfully, 4 for a follow-up attack
Shotgun Shuffle
After successful parry 4
MHH
10,8,10
i15
Floor Break
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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