Feng Frame Data Ver.2.05.00

Feng

TEKKEN8 Feng Wei Frame Data

TEKKEN8 Feng Wei Frame Data
TEKKEN8 TOP


Tekken 8 Feng Wei frame data list. Includes startup, block, hit, and counter hit frame advantage for every move. Essential for high-level play and precise spacing.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Feng Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Gulfing Sea Splitter
During Heat b4,3+4
N,M[TJ],Sp
10,23(2,4)
i12
+7c
KND
KND
Lapping Waves
b4,2
M,H
10,19
i12
-6
+3
+20cg
Lapping Waves > Lingering Shadow
b4,2 on hit or block DF
M,H,Sp
10,19
i12
-1
+8
+25cg

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Dancing Scorpion Sting[HA]
When Heat activation available, while rising 1,3
M,H
13,20
i13
-6
+9g
+9g
HA
Dancing Scorpion Sting[HS]
During Heat, while rising 1,3
M,H
13,20(2,4)
i13
-6
+4c
+4c
Dancing Scorpion Sting[HD]
During Heat, while rising 1,3,F
M,H
13,20(2,6)
i13
+5
KND
KND
HD
Chin Breaker > Lingering Shadow
b3 on hit or block DF
M,Sp
21(4)
i22
+6
+8
KND
Landslide > crouching to cancel
During Lingering Shadow 1,D
L[TC],Sp
18
i18
-14c
±0
+12g
Driller Hook Backhand > Lingering Shadow
During Shifting Clouds 2 on hit or block DF
H,Sp
18
i14
+1
+29g
+29g

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Jab Spear Fist
1,1
H,M
5,21
i10
-11
+2
LNC
Shun Lian Quan
1,2
H,H
5,9
i10
-3
+8
+8
Firestorm
1,2,2
H,H,H
5,9,12
i10
-13
+3
+3
Firestorm > BT
1,2,2,B
H,H,H,Sp
5,9,12
i10
-11
+5
+5
Jab Roundhouse Combo
1,3
H,H
5,19
i10
-5
+8
+8
Right Jab
2
H
8
i10
-3
+5
+5
San Lian Heng[2]
2,4
H,M
8,15
i10
-12
-1
-1
San Lian Heng
2,4,1
H,M,M
8,15,25
i10
-12
KND
KND
San Lian Heng > Cancel BT
2,4,1,B
H,M,Sp
8,15
i10
-13
-2
-2
Peacock Sweep[1]
3
H
15
i16
-11
±0
±0
Peacock Sweep[2]
3,3
H,H
15,10
i16
-9
+2
+2
Peacock Sweep > BT
3,3,4
H,H,L,Sp
15,10,23
i16
-12c
+7c
KND
Peacock Sweep > Cancel BT
3,3,4,b
H,H,Sp
15,10
i16
-13
-2
-2
Peacock Strike
3,1+2
H,M
15,30
i16
-12
KND
KND
Peacock Strike[St]
3,1+2 hold
H,M
15,35(14)
i16
+7
KND
KND
Leaping Whirlwind Combo[1]
3~4
M[TJ]
27
i34
-7c
KND
KND
Leaping Whirlwind Combo[1] > BT
3~4,B
M[TJ],Sp
27
i34
-2c
KND
KND
Leaping Whirlwind Combo
3~4,3
M[TJ],L[TC]
27,16
i34
-26c
KND
KND
High Kick
4
H
17
i11
-9
+2
+27g
Headspring
4~3
M[TJ]
25(7)
i28
-7
+1c
LNC
Iron Shield
1+2
M[Parry-Punch-High&Mid]
20
i21
-13
+8
(+20g)
+8
(+20g)
Iron Shield[Parry Successful]
Time with opponent punch 1+2
Parry[Punch-High&Mid],M
20
i5
+14
+14

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Boar’s Tusk[1]
f2
M
10
i15
-8
+3
+10g
Boar’s Tusk[2]
f2,1
M,M
10,10
i15
-8
+3
+3
Boar’s Tusk
f2,1,2
M,M,M
10,10,28
i15
-19
KND
KND
Piercing Dragon[1]
f3
M
10
i21
-3
+7
+7
Piercing Dragon
f3,2
M,H
10,17
i21
-3
+8
KND
Climbing Dragon
f3,4
M,M[TJ]
10,15
i21
-16
LNC
LNC
TR
Tornado Reverse
f4
H
19
i18
-9
LNC
LNC
Tornado Reverse > BT
f4,B
H,Sp
19
i18
-5
LNC
LNC
Tornado Open Palm
f4,2
H,M
19,16
i18
-14
KND
KND
TR
Tornado Stomp
f4,3
H,M
19,30
i18
-10
KND
KND
Tornado Sweep
f4,4
H,L[TC]
19,16
i18
-31c
KND
KND
Tiger’s Claw
f1+2
H[PC]
25
i19
-9
KND
KND
PC
Tiger’s Claw[PU]
f1+2, during opponent absorb attack
H[PC]
25(10)
i19
±0
KND
KND
PC
Shifting Clouds
f3+4
Sp[Parry-High&Mid]
Shifting Clouds > Falcon’s Beak Snare
Time with opponent attack f3+4
Parry[High&Mid],M
21
i3
LNC
LNC

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Stunning Palm
df1
M
11
i14
±0
+6
+36g
God Palm[1]
df2
M
15
i20
-9
+4
+4
God Palm
df2,2
M,M
15,21
i20
-6
KND
KND
Lift Kick
df3
M
17
i18
-7
TR
TR
TR
Front Kick
df4
M
13
i15
-6
+5
+5
Pau Lau Stinger[2]
df4,2
M,M
13,13
i15
-11
+1
+8
Pau Lau Stinger
df4,2,1+2
M,M,M
13,13,23
i15
-19
KND
KND
TR
Twin Dragon
df4,3
M,H
13,23
i15
-4
+15g
KND
Ruinous Halberd
df3+4
M
23
i23
-8
KND
KND
HM

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1
Sp-L[TC]
5
i10
-5
+6
+6
Heavy Hammer
d2
L[TC]
16
i20
-12c
-1
-1
Sit Side Kick
d3
L[TC]
10
i16
-17c
-6
-6
Parting Heavens[1]
d4
L
7
i14
-11c
±0
±0
Parting Heavens
d4,1+2
L,M
7,22
i14
-10
KND
KND
Mad Windmill[1]
d1+2
M
15
i24
-9
+8c
+8c
Mad Windmill
d1+2,1
M,M
15,20
i20
-12
KND
KND
TR
Right Low Kick
d3+4
L[TC]
6
i12
-17
-4
-4

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Spear Lu Bu[1]
db1
M
15
i16
-12
+4
+4
Spear Lu Bu
db1,2
M,M
15,15
i16
-11
+3
+3
Rampaging Lion[3]
db1,2,4
M,M,M[TJ]
15,15,30
i16
-7
KND
KND
Rampaging Lion
db1,2,4,3+4
M,M,M[TJ],M[TJ]
15,15,30,20
i16
-3
LNC
LNC
Spear Lu Bu[1] > Shifting Clouds
db1,F
M,Sp
15
i16
-16
±0
±0
Spear Lu Bu[1] > Deceptive Step
db1,B
M,Sp
15
i16
-9
+7
+7
Spinning Neck Strike
db1,4
M,H
15,23
i16
-2
KND
KND
Hellwinds[1]
db2
L[TC]
10
i20
-11c
±0
±0
Hellwinds[2]
db2,2
L[TC],L[TC]
10,10
i20
-17c
LNC
LNC
Hellwinds[2] > Cancel
db2,2,B
L[TC]
10
i20
-17c
-4
-4
Hellwinds
db2,2,2
L[TC],L[TC],M
10,10,25
i20
-8
KND
KND
Piercing Arrow
db3
L[TC]
14
i16
-15c
+4c
Th
Bullseye
db3[Counter Hit]
L[TC],Th
16,20
i16
Th
Mighty Sweep Kick
db4
L[TC]
23
i30
-26c
TR
TR
TR
HM
Dragon Slayer[1]
db1+2
M
13
i21
-4
+4
+4
Dragon Slayer
db1+2,2
M,L[TC]
13,10
i21
-12c
-1
+14g

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Iron Palm
b1
H
17
i10
-12
+1
KND
Essence of Iron Palm
During Heat b1
H
20(4)
i10
-8
KND
KND
Hungry Tiger[1]
b2
M
13
i17
-11
±0c
±0c
Hungry Tiger[2]
b2,3
M,L
13,6
i17
-11c
±0
+8c
Hungry Tiger[3]
b2,3,4
M,L,M
13,6,13
i17
-12
KND
KND
Hungry Tiger
b2,3,4,2
M,L,M,M
13,6,13,15
i17
-6c
KND
KND
Hungry Tiger[Fourth only]
b2,3,4,2
M,L,M,M
13,6,13,22
i17
-6c
+4c
+4c
Chin Breaker
b3
M
21(4)
i22
+4
+6
KND
Chin Breaker > Lingering Shadow
b3 on hit or block DF
M,Sp
21(4)
i22
+6
+8
KND
Zhuan Shen Huan Wu > BT
b3~4
Sp
Fish Hook
b4
M
10
i12
-10
+2
+2
Lapping Waves
b4,2
M,H
10,19
i12
-6
+3
+20cg
Lapping Waves > Lingering Shadow
b4,2 on hit or block DF
M,H,Sp
10,19
i12
-1
+8
+25cg
Gulfing Sea Splitter
During Heat b4,3+4
N,M[TJ],Sp
10,23(2,4)
i12
+7c
KND
KND
Iron Fortress[HA]
When Heat activation available b1+2
M
31
i13
-19
+9g
+9g
HA
Iron Fortress
b1+2
M
31
i13
-19
KND
KND
Deceptive Step
b3+4
Sp

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Eagle Claw
uf1[or u1]
M[TJ]
12
i18
-5
+4
+4
Eagle Claw[Opponent Crouching]
uf1[or u1]
M[TJ]
12
i18
+12
+12
Falcon’s Beak
ub1
M
20
i25
-15
KND
KND
Evading Palm Strike
uf2
M
18
i18
-10
+3
+3
Leaping Hammer Fist
u2
M[TJ]
25(7)
i38
+2
+10
+10
Throat Gouge
ub2
MH
8,20
i16
-10
+10
+10
Side Swipe
uf3[or u3]
M[TJ]
16
i22
-7
KND
KND
Side Swipe
ub3
M[TJ]
16
i22
-11
KND
KND
Soaring Eagle
uf4[or u4]
M[TJ]
13
i15
-13
LNC
LNC
Soaring Eagle
ub4
M[TJ]
13
i15
-13
KND
LNC
Death Palm
ub1+2
UA-M
70
i79
KND
KND
Assassin’s Bow[1]
uf3+4
M[TC]HH[TJ]
10,10,7
i24
-14
LNC
LNC
Assassin’s Bow
uf3+4,3
MHH[TJ],H[TJ]
10,10,7,11
i24
-6
TR
TR
TR
Assassin’s Bow[Fourth only]
uf3+4,3
MHH[TJ],H[TJ]
10,10,7,23
i53
-6
BQR
BQR
TR
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Exploding Dagger[HA]
When Heat activation available ff2
M
25
i18
-9
+9g
+9g
HA
Exploding Dagger
ff2
M
25
i18
-9
KND
KND
Tremor Stomp
ff3
M
33(9)
i32
+8c
+8c
+8c
Tremor Stomp > Shifting Clouds
ff3,F
M,Sp
33(9)
i32
+8c
+8c
+8c
Spreading Wings[1]
ff4
M
15
i19
-15
LNC
LNC
Spreading Wings
ff4,3
M,M[TJ]
15,14
i19
-14
LNC
LNC
Spreading Wings[Second Only]
ff4,3
M,M[TJ]
15,21
i40
-14
LNC
LNC
Spreading Wings[BS]
ff4,3[delay]
M,M[TJ]
15,25
i19
-14
LNC
LNC
Nian Zhang Mie Ba
ff1+2
M
25
i23
-9
KND
KND
Nian Zhang Mie Ba[St]
ff1+2 hold
M
30(12)
i39
+6
KND
KND
Essence of Nian Zhang Mie Ba
During Heat ff1+2 hold
M
30(12)
i39
+11
KND
KND
Severing Sword
fff3
M[TJ]
30(9)
i20
+6
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Dancing Dragon[1]
While rising 1
M
13
i13
-3
+3
+3
Dancing Dragon[2]
While rising 1,2
M,M
13,16
i13
-12
+1
+1
Dancing Dragon
While rising 1,2,1
M,M,M
13,16,20
i13
-14
KND
KND
Dancing Scorpion Sting[HA]
When Heat activation available, while rising 1,3
M,H
13,20
i13
-6
+9g
+9g
HA
Dancing Scorpion Sting
While rising 1,3
M,H
13,20
i13
-6
+4c
+4c
Adamantine Uppercut
While rising 2
M
17
i15
-7
+29g
TR
Bow Kick
While rising 3
M[TJ]
15
i15
-12
LNC
LNC
Rising Heel Kick
While rising 4
M
18
i11
-7
+7
+29g
Push Hands
While rising 1+2
M[Parry-Punch-High&Mid]
20
i23
-9
+3
+3
Push Hands[Parry Successful]
Time with opponent punch, While rising 1+2
Parry[Punch-High&Mid],M
20
i5
+14
+14

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching d1[or db1]
Sp-L[TC]
5
i10
-5
+6
+6
Silent Arrow
While crouching df1
L[TC]
19
i21
-13c
-2
+13g
Right Low Jab
While crouching d2[or db2]
Sp-L[TC]
8
i11
-4
+7
+7
Monkey Strike
While crouching df2
M[TC]
21
i18
-14
LNC
LNC
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Xuan Jiao Xiao Yan Shou[1] > BT
While crouching df4
L
10
i19
-8c
+3
+3
Xuan Jiao Xiao Yan Shou
While crouching df4,1
L,H
10,13
i19
-2
+6
+6

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hidden Intentions > BT
During sidestep 2
H
18
i15
+3
+9
+31g
HM
Swift Sweep Kick[Clean Hit]
During sidestep 4
L[TC]
20
i20
-31c
TR
TR
TR
Swift Sweep Kick[Tip]
During sidestep 4
L[TC]
19
i20
-31c
-3
TR
Enlightened Circle
During sidestep 1+2
M
24(7)
i22
+1
KND
KND

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Spring Up
While down and facing up b3+4
M[TJ]
20
i30
-3
LNC
LNC
Thunder Stomp[Opponent Down]
While opponent is down d3+4
L[Attack-Down]
19
i24
KND
KND
Thunder Stomp[Opponent Standing]
While opponent is down d3+4
L[Attack-Down]
24
i24
-13c
-2
-2
Taunt
1+3+4
Sp
Ki Charge
1+2+3+4
Sp
Ki Charge> Special Actions
1+2+3+4 hold
Sp
Wall climbing reversal attack[Punch]
With your back against the wall bb,ub
M[TJ]
21
i39
+4c
LNC
LNC

Stance

While Facing Backward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Zhuan Shen Huan Wu > BT
b3~4
Sp
Backfist
Back facing opponent 1
H
12
i12
-3
+14
+14
Slashing Tiger[HA]
When Heat activation available, Back facing opponent 2
M
27
i18
-9
+9g
+9g
HA
Slashing Tiger
Back facing opponent 2
M
27
i18
-13
KND
KND
Tremor Stomp
Back facing opponent 3
M
33(9)
i32
+8c
+8c
+8c
Tremor Stomp > Shifting Clouds
Back facing opponent 3,F
M,Sp
33(9)
i32
+8c
+8c
+8c
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Hustle Elbow > BT
Back facing opponent 1+2
M,Sp
20
i16
-3
+8
KND
Reverse Fractured Diamond
Back facing opponent d1
L[TC]
20
i20
-13c
+4c
KND
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Reverse Mighty Sweep Kick[Clean Hit]
Back facing opponent d3
L[TC]
20
i18
-26c
TR
TR
TR
Reverse Mighty Sweep Kick[Tip]
Back facing opponent d3
L[TC]
19
i18
-26c
-4
TR
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Lingering Shadow

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Lingering Shadow
qcf
Sp
Lingering Shadow > crouching to cancel
d,DF
Sp
Landslide
During Lingering Shadow 1
L[TC]
18
i18
-14c
±0
+12g
Landslide > crouching to cancel
During Lingering Shadow 1,D
L[TC],Sp
18
i18
-14c
±0
+12g
Mountain Crusher
During Lingering Shadow 2
M
25
i18
-14
TR
TR
TR
Bow Kick
During Lingering Shadow 3
M[TJ]
15
i15
-12
LNC
LNC
Rising Heel Kick
During Lingering Shadow 4
M
18
i11
-7
+7
+29g
Yan Wang’s Wrath
During Lingering Shadow 1+2
M
25
i16
±0c
+7c
+13
Shifting Clouds
During Lingering Shadow 3+4
Sp

Shifting Clouds

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Shifting Clouds
f3+4, etc.
Sp[Parry-High&Mid]
Shifting Clouds > Deceptive Step
During Shifting Clouds B
Sp
Shifting Clouds > Falcon’s Beak Snare
Time with opponent attack f3+4
Parry[High&Mid],M
21
i3
LNC
LNC
Bao Dan Po
During Shifting Clouds 1
M[PC]
20
i20
-15
LNC
LNC
PC
Bao Dan Po[PU]
During Shifting Clouds 1, during opponent absorb attack
M[PC]
20(8)
i20
-9
LNC
LNC
PC
Driller Hook Backhand
During Shifting Clouds 2
H
18
i14
-3
+25g
+25g
Driller Hook Backhand > Lingering Shadow
During Shifting Clouds 2 on hit or block DF
H,Sp
18
i14
+1
+29g
+29g
Driller Hook Backhand > BT
During Shifting Clouds 2,B
H,Sp
18
i14
±0
+28g
+28g
Spiraling Tiger Kick > BT
During Shifting Clouds 3
H,Sp
25(7)
i22
+3
KND
KND
HM
Jin Bu Zhen
During Shifting Clouds 4
L
20
i20
-13c
+3
+14
Pummeling Fists
During Shifting Clouds 1+2
M
20
i18
-9c
KND
KND

Deceptive Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Deceptive Step
b3+4, etc.
Sp
Deceptive Step > Shifting Clouds
During Deceptive Step F
Sp[Parry-High&Mid]
Fractured Diamond
During Deceptive Step 1
L[TC]
20
i20
-13c
+4c
KND
Fei He Zhang[HA]
When Heat activation available, during Deceptive Step 2
H
20
i14
-9
+9g
+9g
HA
Fei He Zhang
During Deceptive Step 2
H
20
i14
-9
KND
KND
Rising Swallow Kick
During Deceptive Step 3
M[TJ]
20
i22
-14
TR
TR
TR
Xuan Tui Strike[1]
During Deceptive Step 4
L
10
i18
-31c
-4
-4
Xuan Tui Strike
During Deceptive Step 4,1+2
L,H
10,24
i18
-6
KND
KND
Xuan Tui Strike[Second Only]
During Deceptive Step 4,1+2
L,H
10,35
i46
-6
KND
KND
Leaping Lion[1]
During Deceptive Step 3+4
M[TJ]
30
i31
-7
KND
KND
Leaping Lion
During Deceptive Step 3+4,3+4
M[TJ],M[TJ]
30,20
i40
-2
LNC
LNC

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Iron Fortress[HA]
When Heat activation available b1+2
M
31
i13
-19
+9g
+9g
HA
Iron Fortress[HS]
During Heat b1+2
M
31(6)
i13
-19
KND
KND
Iron Fortress[HD]
During Heat b1+2,F
M
31(8)
i13
+5
KND
KND
HD
Exploding Dagger[HA]
When Heat activation available ff2
M
25
i18
-9
+9g
+9g
HA
Exploding Dagger[HS]
During Heat ff2
M
25(5)
i18
-9
KND
KND
Exploding Dagger[HD]
During Heat ff2,F
M
25(7)
i18
+5
LNC
LNC
HD
Dancing Scorpion Sting[HA]
When Heat activation available, while rising 1,3
M,H
13,20
i13
-6
+9g
+9g
HA
Dancing Scorpion Sting[HS]
During Heat, while rising 1,3
M,H
13,20(2,4)
i13
-6
+4c
+4c
Dancing Scorpion Sting[HD]
During Heat, while rising 1,3,F
M,H
13,20(2,6)
i13
+5
KND
KND
HD
Slashing Tiger[HA]
When Heat activation available, Back facing opponent 2
M
27
i18
-9
+9g
+9g
HA
Slashing Tiger[HS]
During Heat, Back facing opponent 2
M
27(4)
i18
-9
KND
KND
Slashing Tiger[HD]
During Heat, Back facing opponent 2,F
M
27(6)
i18
+5
LNC
LNC
HD
Fei He Zhang[HA]
When Heat activation available, during Deceptive Step 2
H
20
i14
-9
+9g
+9g
HA
Fei He Zhang[HS]
During Heat and Deceptive Step 2
H
20(4)
i14
-9
KND
KND
Fei He Zhang[HD]
During Heat and Deceptive Step 2,F
H
20(6)
i14
+5
LNC
LNC
HD
Jiaolong Sea Splitter > BT
During Heat 3+4
M[TJ],Sp
23(4)
i30
+12c
KND
KND
Jiaolong Sea Splitter[shock wave] > BT
During Heat 3+4
UA-L[TJ],Sp
5
i32
+7c
+7c
Essence of Iron Palm
During Heat b1
H
20(4)
i10
-8
KND
KND
Gulfing Sea Splitter
During Heat b4,3+4
N,M[TJ],Sp
10,23(2,4)
i12
+7c
KND
KND
Essence of Nian Zhang Mie Ba
During Heat ff1+2 hold
M
30(12)
i39
+11
KND
KND
Yinglong Mountain Crusher > Shifting Clouds
During Heat 2+3
M,Th
20,35(2,5)
i20
+12
KND
KND
Yinglong Mountain Crusher > Standing State
During Heat 2+3,B
M,M
20,35(2,5)
i20
+7
KND
KND
Yinglong Mountain Crusher[Second Only]
During Heat 2+3
M,M
20,26(2,5)
i45
+7
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Enlightened Yellow Dragon Palm
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Neck Twister
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Serpent Slayer
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Jaws of Death
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Wandering Soul
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Violent Storm
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
Kunlun Avalanche
Approach opponent uf1+2
Throw-H
40
i12
Throw escape 1+2, Floor Break
Pao Lau Impaler
Back facing opponent 1+4[or 2+3]
Throw-H
45
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Attack Reversal
Time with opponent punch b1+3[or b2+4]
At-Reversal[High&Mid]
25
i5
High&Middle counter technique, counter technique reception [5F]-[12F]
Iron Shield[Parry Successful]
Time with opponent punch 1+2
Parry[Punch-High&Mid],M
20
i5
High&Middle punch parry effect, reception time [5F]-[9F], if the attack is successful, 20 damage and [+14F] advantage will be dealt
Shifting Clouds > Falcon’s Beak Snare
Time with opponent attack f3+4
Parry[High&Mid],M
21
i3
High&Middle parry, reception time [3F]-[18F], absorb two attacks to for a follow-up attack, 21 damage and LNC
Push Hands[Parry Successful]
Time with opponent punch, While rising 1+2
Parry[Punch-High&Mid],M
20
i5
High&Middle punch parry effect, reception time [5F]-[8F], if the attack is successful, 20 damage and [+14F] advantage will be dealt
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and F4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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