Devil Jin Frame Data Ver.2.05.00

Devil Jin

TEKKEN8 Devil Jin Frame Data

TEKKEN8 Devil Jin Frame Data
TEKKEN8 TOP


Frame data page for Devil Jin in Tekken 8. Includes startup, frame advantage on block, hit, and counter hit for all moves—perfect for optimizing play and building strong setups.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Devil Jin Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Spinning Demon Leviathan
During Heat f,n,d,DF4 on hit 3
L,Sp-M
7,18(1)
i16
-23c
TR
TR
TR
Dark Twin Apparition
df1,4
M,M
11,23
i13
-13
+16cg
KND
Dark Twin Apparition > Morning Crow
df1,4 on hit F
M,M,Sp
11,23
i13
-13
+16cg
KND
Forsaken Soul
During Fly 4,1
M[TJ],M
10,20
i20
+1
Scr
Scr
Cursed Starstorm[3]
During Fly 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,10
i20
-16
KND
KND
Cursed Starstorm[3][Third only]
During Fly 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,20
i66
-16
KND
KND
Cursed Starstorm
During Fly 4,2,1,UF
M[TJ],M[TJ],M[TJ],Th
10,14,10,6
i20
-16
Th
Th
Forsaken Soul
During Morning Crow 4,1
M[TJ],M
10,20
i20
+1
Scr
Scr
Cursed Starstorm[3]
During Morning Crow 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,10
i20
-16
KND
KND
Cursed Starstorm[3][Third only]
During Morning Crow 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,20
i66
-16
KND
KND
Cursed Starstorm
During Morning Crow 4,2,1,UF
M[TJ],M[TJ],M[TJ],Th
10,14,10,6
i20
-16
Th
Th
Inner Turmoil
During Morning Crow 1+2
UA-H
12
i20
±0
±0

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hellfire Cannon
u1+2(or ub1+2)
UA-A
18
i22
KND
KND
Laser Slice > Morning Crow
bf2,3 on hit F
M,H,Sp
12,21
i15
-5
+14cg
+14cg
Devil Starstorm[2][Second Only]
During Fly 4,2
M[TJ],M[TJ]
10,20
i43
-27
KND
KND
Cursed Starstorm[2][Second Only]
During Morning Crow 4,2
M[TJ],M[TJ]
10,20
i43
-27
KND
KND

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Flash Claw Combo[2]
1,1
H,H
5,6
i10
-1
+8
+8
Flash Claw Combo
1,1,2
H,H,M
5,6,14
i10
-17
KND
KND
One Two Strike
1,2
H,H
5,8
i10
-3
+8
+8
Back Fist Combo
1,2,2
H,H,H
5,8,12
i10
-12
+4
+4
Shoot the Works[3]
1,2,3
H,H,M
7,8,25
i10
+4
LNC
LNC
Shoot the Works
1,2,3,4
H,H,M,M
5,8,25,30
i10
±0
+11c
+11c
One Two Knee
1,2,4
H,H,M
5,8,10
i10
-10
+4
+4
Right Jab
2
H
9
i10
±0
+9
+9
Demon Backhand Spin
2,2
H,H
9,20
i10
-13
-2
-2
Hell Cyclone[1]
3
M
16
i17
-12
-6
-6
Hell Cyclone[2]
3,1
M,H
16,11
i17
+2
+8
+8
Hell Cyclone
3,1,2
M,H,M
16,11,20
i17
-11
TR
TR
TR
Hell Spiral
3,1,4
M,H,M
16,11,20
i17
-9
KND
LNC
Demon March
3,1,ff
M,H,Sp
16,11
i17
-2
+4
+4
Last Rites
4
H
24(7)
i17
-5
+10g
+10g
HM
Wheel of Pain
4~3
M[TJ]
21
i29
-7c
KND
KND
Wheel of Pain > Annihilation Beam
During Heat 4~3,1+2
M[TJ],Sp-M
21,10(4,3)
i16
+2
KND
KND
TR
Wheel of Pain > Annihilation Beam[Second Only]
During Heat 4~3,1+2
M[TJ],Sp-M
21,15(4,3)
i56
+2
BQR
BQR
TR
Tsujikaze
1+2
MM
12,25
i17
-12
+7
+7
HM
Fly
3+4
Sp[TJ]
Three Ring Alaya[1]
1+4
Sp-L,H
5,5
i16
-3
+4
+4
Three Ring Alaya
1+4,2
Sp-L,H,M
5,5,20(6)
i16
-12
TR
TR
TR

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
893P
f2
M
14
i17
-8
+3
+3
893P > Knee Kick
f2,4
M,M
14,17
i17
-11
±0
LNC
Mourning Crow
f3
Sp[TJ]
Twisted Samsara[1]
f4
M
10
i15
-12
-1
-1
Twisted Samsara
f4,3
M,M[TJ]
10,15
i15
-22
KND
KND
TR
Twisted Samsara > Fly
f4,3 during hit U
M,M[TJ],Sp[TJ]
10,15
i15
LNC
LNC
TR

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Dark Twin Lancer[1]
df1
M
11
i13
-6
+5
+9
Dark Twin Lancer
df1,2
M,H
11,20
i13
-9
KND
KND
Dark Twin Apparition
df1,4
M,M
11,23
i13
-13
+16cg
KND
Dark Twin Apparition > Morning Crow
df1,4 on hit F
M,M,Sp
11,23
i13
-13
+16cg
KND
Bloody Glaive
df2
M
17
i15
-9
+6
+9
Bloody Glaive > Morning Crow
df2 during hit F
M,Sp[TJ]
17
i15
+14g
+17
Rengoku[1]
df3
M
12
i16
-9
+2
+2
Rengoku[2]
df3,2
M,M
12,10
i16
-13
-7
-7
Rengoku
df3,2,4
M,M,M[TJ]
12,10,20
i16
-22
KND
KND
TR
Rengoku > Fly
df3,2,4 during hit U[or UB or UF]
M,M,M[TJ],Sp[TJ]
12,10,20
i16
LNC
LNC
Tsunami Kick[1]
df4
M
10
i13
-9
+2
+2
Tsunami Kick
df4,4
M,M
10,16
i13
-15
-4c
-4c

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Corpse Thrust
d1
M[PC]
25
i18
-14
KND
KND
PC
Corpse Thrust[PU]
d1 during opponent absorb attack
M[PC]
25(10)
i18
-9
KND
KND
PC
Right Low Jab
d2
Sp-L[TC]
8
i11
-4
+7
+7
Broken Plate
d3
L
12
i18
-12c
-1
+7c
Right Low Kick
d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Double Lift Kicks
d3+4
MM[TJ]
5,20
i15
-15
LNC
LNC

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
db1
Sp-L[TC]
5
i10
-5
+6
+6
Malicious Mace
db2
L[TC]
15(4)
i21
-13c
+3c
KND
Left Spin Low Kick
db3
L[TC]
10
i16
-17c
-6
-6
Demon’s Spear
db1+2
M
15
i23
-9
+4
+4
Demon’s Spear[St]
db1+2 hold
M
25(10)
i39
+5
+7
KND
Demon’s Lance
db1+2 hold
M
42(16)
i61
+10
KND
KND
Demon’s Spear > Cancel Morning Crow
db1+2 hold,F
Sp[TJ]
Hellfire Blast
db1+4
UA-H
40
i40
BQR
BQR

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Brimstone Strike[1]
b1
H
10
i12
-6
+5
+5
Brimstone Strike
b1,2
H,M
10,20
i12
-14
KND
KND
Brimstone Strike > Cancel
b1,2,B
H,Sp
10
i12
-18
-7
-7
Rakshasa’s Fury[1]
b2
H
11
i14
-13
-2
-2
Rakshasa’s Rampage
b2,1
H,M
11,21
i14
-16
KND
KND
TR
Rakshasa’s Fury[HA]
When Heat activation available b2,3
H,M[TJ]
11,23
i14
-14
+9g
+9g
HA
Rakshasa’s Fury
b2,3
H,M[TJ]
11,23
i14
-14
KND
KND
Wicked Jambu Spear[HA]
When Heat activation available b3
M[TJ]
24
i29
-18
+9g
+9g
HA
Wicked Jambu Spear
b3
M[TJ]
24
i29
-18
KND
KND
Demon Steel Pedal
b4
M
20
i17
-8
+6
LNC
Aratama Strike
b1+2
M
21(4)
i20
+3c
+7c
KND
Lightning Screw Uppercut
b1+4
UA-M[TJ]
60
i63
KND
KND

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Infernal Shackle > Morning Crow
uf1[or u1 or ub1]
H,Sp[TJ]
10(2)
i21
+11
+16
+16
Decapitating Sword
uf2[or u2 or ub2]
H
25
i20
-4
KND
KND
HM
Reaper’s Scythe
uf3[or u3 or ub3]
M[TJ]
21
i28
+3c
+7c
LNC
Wraith Kick[HA]
When Heat activation available uf4
M[TJ]
21
i18
-8
+9g
+9g
HA
Wraith Kick
uf4
M[TJ]
21
i18
-8
+11
+11
Samsara
u4[or ub4]
M[TJ]
22
i20
-25
KND
KND
TR
Samsara > Fly
u4[or ub4] during hit U[or UB or UF]
M[TJ],Sp[TJ]
22
i20
LNC
LNC
TR
Hellfire Cannon
u1+2(or ub1+2)
UA-A
18
i22
KND
KND
Hisou
uf3+4
MM[TJ]
8,20
i16
-16
BQR
BQR
Hisou > Annihilation Beam
During Heat uf3+4, on hit or block 1+2
MM[TJ],Sp-M[TJ],Th
8,20,20(1,4,4)
i16
-15
Th
Th

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Demon’s Paw[HA]
When Heat activation available ff2
M
24(7)
i15
-8
+9g
+9g
HA
Demon’s Paw
ff2
M
24(7)
i15
-8
KND
KND
Demon’s Shaft
ff4
M[TJ]
22
i20
-6
+16cg
LNC
Laser Cannon[1]
bf2
M
12
i15
-9
-1
-1
Laser Cannon[2]
bf2,1
M,M
12,12
i15
-10
+1
+1
Laser Cannon
bf2,1,2
M,M,M
12,12,24(7)
i15
-8
KND
KND
Laser Scraper
bf2,1,df2[or d2 or db2]
M,M,M
12,12,20
i15
-13
KND
KND
TR
Laser Crush
bf2,1,4
M,M,M[TJ]
12,12,21
i15
-7c
KND
KND
Laser Crush > Annihilation Beam
During Heat bf2,1,4,1+2
M,M,M[TJ],Sp-M
12,12,21,10(2,2,4,3)
i15
+2
KND
KND
TR
Laser Crush > Annihilation Beam[Fourth only]
During Heat bf2,1,4,1+2
M,M,M[TJ],Sp-M
12,12,21,15(2,2,4,3)
i85
+2
BQR
BQR
TR
Laser Slice
bf2,3
M,H
12,21
i15
-5
+16cg
+16cg
Laser Slice > Morning Crow
bf2,3 on hit F
M,H,Sp
12,21
i15
-5
+14cg
+14cg
Gates of Hades[1]
bf1+2
M[TJ]*6
17(1*6)
i25
-17
KND
KND
Gates of Hades
bf1+2,2
M[TJ]*6,M[TJ]
17,9(1*6)
i25
-31
KND
KND
Gates of Hades[seventh only]
bf1+2,2
M[TJ]*6,M[TJ]
17,30(1*6)
i83
-31
KND
KND
Leaping Side kick
fff3
M[TJ]
30(9)
i22
+6
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Solo Piston
While rising 1
M
12
i13
-6
+5
+9
Solo Piston Infernal Shackle > Morning Crow
While rising 1,1
M,H,Sp[TJ]
12,10(2)
i13
+11
+16
+16
Solo Piston > Bloody Glaive
While rising 1,2
M,M
12,15
i13
-11
+6
+9
Solo Piston > Bloody Glaive > Morning Crow
While rising 1,2 during hit F
M,M,Sp[TJ]
12,15
i13
+14
+17
Alaya
While rising 2
M
20(6)
i14
-12
TR
TR
TR
Organ Wrecker
While rising 3
M
16
i14
-11
+9
+14
Organ Wrecker > Morning Crow
While rising 3 during hit F
M,Sp[TJ]
16
i14
+14
+23
Wretched Heel[1]
While rising 4
M
10
i11
-3
+8
+8
Wretched Heel
While rising 4,4
M,M
10,20
i11
-16
+7c
+7c
Wheel of Pain
While rising 4~3
M[TJ]
21
i29
-7c
KND
KND
Wheel of Pain > Annihilation Beam
During Heat, While rising 4~3,1+2]
M[TJ],Sp-M
21,10(4,3)
i16
+2
KND
KND
TR
Wheel of Pain > Annihilation Beam[Second Only]
During Heat, While rising 4~3,1+2]
M[TJ],Sp-M
21,15(4,3)
i56
+2
BQR
BQR
TR

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching 4
L[TC]
6
i12
-15c
-4
-4

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Devil Twister
During sidestep 2
M
25
i17
-22
LNC
LNC
Hell’s Gate
During sidestep 2 during hit U
M,Th
25,24,20
i17
Th
Th

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hellfire Incinerator[Opponent Down]
While opponent is down d1+2
L[Attack-Down]
20
i26
KND
KND
Hellfire Incinerator[Opponent Standing]
While opponent is down d1+2
L[Attack-Down]
25
i25
-14c
KND
KND
Yomigaeri > Fly
While down and facing up u3+4
Sp[TJ]
Ki Charge
1+2+3+4
Sp[TJ]
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
M[TJ]
21
i39
±0c
KND
KND

Stance

Wind God Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wind God Step
f,n,d,df
Sp[TC]
Thunder God Fist
f,n,d,df1
M
30
i22
-16
KND
KND
Heaven’s Door
f,n,d,df1 during hit UF
M,Th
30,10
i22
Th
Th
Wind God Fist
f,n,d,df2
H
20
i11
-10
LNC
LNC
Electric Wind God Fist
During Heat f,n,d,df2
H
23(4)
i11
+5
LNC
LNC
Electric Wind God Fist
f,n,d,df2[df+2 press simultaneously]
H
23(4)
i11
+5
LNC
LNC
Demon’s Hoof
f,n,d,df3
M[TJ]
25(7)
i26
-8c
LNC
LNC
Demon’s Tail
f,n,d,DF3
L[TJ]
24
i33
-23c
KND
KND
Spinning Demon Scythe[1]
f,n,d,DF4
L
7
i16
-23c
-5c
-5c
Spinning Demon Scythe
f,n,d,df4,4
L,M
7,28
i16
-16
+4c
KND
Spinning Demon Leviathan
During Heat f,n,d,DF4 on hit 3
L,Sp-M
7,18(1)
i16
-23c
TR
TR
TR
Spinning Demon Hellfire Beam
f,n,d,df4 during hit 1+2
L,Sp-M
7,14
i16
TR
TR
TR
Spiral of Madness
f,n,d,df1+2
M
25(7)
i26
-9
KND
KND
HM
Spiral of Madness > Annihilation Beam
During Heat f,n,d,df1+2,1+2
M,Sp-M
25.14(7,4)
i26
+2
KND
KND
HM
Spiral of Madness > Annihilation Beam[Second Only]
During Heat f,n,d,df 1+2,1+2
M,Sp-M
25.2(7,4)
i52
+2
BQR
BQR
HM
Special Jump
f,n,d,df,UF
Sp[TJ]
Leaping Side kick
f,n,d,df,UF3
M[TJ]
30(9)
i22
+6
KND
KND

Fly

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Fly
3+4, etc.
Sp[TJ]
Near Death
During Fly 1
H[TJ]
20
i18
-3
Scr
Scr
Infernal Annihilation
During Fly 2
UA-H[TJ],Th
20,20
i36
Th
Th
Amara
During Fly 3
M[TJ]
30
i15
-15
KND
KND
Forsaken Soul[1]
During Fly 4
M[TJ]
10
i20
-29
-20
-20
Forsaken Soul
During Fly 4,1
M[TJ],M
10,20
i20
+1
Scr
Scr
Devil Starstorm[2]
During Fly 4,2
M[TJ],M[TJ]
10,14
i20
-27
KND
KND
Devil Starstorm[2][Second Only]
During Fly 4,2
M[TJ],M[TJ]
10,20
i43
-27
KND
KND
Cursed Starstorm[3]
During Fly 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,10
i20
-16
KND
KND
Cursed Starstorm[3][Third only]
During Fly 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,20
i66
-16
KND
KND
Cursed Starstorm
During Fly 4,2,1,UF
M[TJ],M[TJ],M[TJ],Th
10,14,10,6
i20
-16
Th
Th
Devil Starstorm
During Fly 4 during hit 2,1+2
M[TJ],M[TJ],UA-AHML[TJ]
10,14,7,8
i20
KND
KND
Infernal Destruction
During Fly 1+2
UA-AHML[TJ]
30
i50
BQR
BQR
Cross Infernal Destruction
During Fly f1+2
UA-AHML[TJ]
30
BQR
BQR

Mourning Crow

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mourning Crow
f3, etc.
Sp[TJ]
Tiger Thrush
During Morning Crow 1
M[TJ]
20(6)
i22
+8
KND
KND
Dark Arachnid Twister[1]
During Morning Crow 2
M[TJ]
12
i15
-13
-5
-5
Dark Arachnid Twister[HA]
When Heat activation available, during Morning Crow 2,2
M[TJ],M
12,20
i15
-14c
+9g
+9g
HA
HM
Dark Arachnid Twister
During Morning Crow 2,2
M[TJ],M
12,20
i15
-14c
KND
KND
Venomous Torment
During Morning Crow 3
Sp-M[TJ]
26(7)
i23
-7
KND
TR
TR
Forsaken Soul[1]
During Morning Crow 4
M[TJ]
10
i20
-29
-20
-20
Forsaken Soul
During Morning Crow 4,1
M[TJ],M
10,20
i20
+1
Scr
Scr
Cursed Starstorm[2]
During Morning Crow 4,2
M[TJ],M[TJ]
10,14
i20
-27
KND
KND
Cursed Starstorm[2][Second Only]
During Morning Crow 4,2
M[TJ],M[TJ]
10,20
i43
-27
KND
KND
Cursed Starstorm[3]
During Morning Crow 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,10
i20
-16
KND
KND
Cursed Starstorm[3][Third only]
During Morning Crow 4,2,1
M[TJ],M[TJ],M[TJ]
10,14,20
i66
-16
KND
KND
Cursed Starstorm
During Morning Crow 4,2,1,UF
M[TJ],M[TJ],M[TJ],Th
10,14,10,6
i20
-16
Th
Th
Devil Starstorm
During Morning Crow 4 during hit 2,1+2
M[TJ],M[TJ],UA-AHML[TJ]
10,14,7,8
i20
KND
KND
Inner Turmoil
During Morning Crow 1+2
UA-H
12
i20
±0
±0
Inner Purgatory
During Heat and Morning Crow 1+2
UA-H,Th
12,27
i20
Th
Th

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Rakshasa’s Fury[HA]
When Heat activation available b2,3
H,M[TJ]
11,23
i14
-14
+9g
+9g
HA
Rakshasa’s Fury[HS]
During Heat b2,3
H,M[TJ]
11,23(2,4)
i14
-14
KND
KND
Rakshasa’s Fury[HD]
During Heat b2,3,F
H,M[TJ]
11,23(2,6)
i14
+5
Scr
Scr
HD
Wicked Jambu Spear[HA]
When Heat activation available b3
M[TJ]
24
i29
-18
+9g
+9g
HA
Wicked Jambu Spear[HS]
During Heat b3
M[TJ]
24(4)
i29
-18
KND
KND
Wicked Jambu Spear[HD]
During Heat b3,F
M[TJ]
24(6)
i29
+5
KND
KND
HD
Wraith Kick[HA]
When Heat activation available uf4
M[TJ]
21
i18
-8
+9g
+9g
HA
Wraith Kick[HS]
During Heat uf4
M[TJ]
21(4)
i18
-8
+11
+11
Wraith Kick[HD]
During Heat uf4,F
M[TJ]
21(6)
i18
+5
Scr
Scr
HD
Demon’s Paw[HA]
When Heat activation available ff2
M
24(7)
i15
-8
+9g
+9g
HA
Demon’s Paw[HS]
During Heat ff2
M
24(7)
i15
-8
KND
KND
Demon’s Paw[HD]
During Heat ff2,F
M
24(9)
i15
+5
LNC
LNC
HD
Dark Arachnid Twister[HA]
When Heat activation available, during Morning Crow 2,2
M[TJ],M
12,20
i15
-14c
+9g
+9g
HA
HM
Dark Arachnid Twister[HS]
During Heat and Morning Crow 2,2
M[TJ],M
12,20(2,4)
i15
-14c
KND
KND
Dark Arachnid Twister[HD]
During Heat and Morning Crow 2,2,F
M[TJ],M
12,20(2,6)
i15
+5
LNC
LNC
HD
Wheel of Pain > Annihilation Beam
During Heat 4~3,1+2[or while rising 4~3,1+2]
M[TJ],Sp-M
21,10(4,3)
i16
+2
KND
KND
TR
Wheel of Pain > Annihilation Beam[Second Only]
During Heat 4~3,1+2[or while rising 4~3,1+2]
M[TJ],Sp-M
21,15(4,3)
i56
+2
BQR
BQR
TR
Hisou > Annihilation Beam
During Heat uf3+4, on hit or block 1+2
MM[TJ],Sp-M[TJ],Th
8,20,20(1,4,4)
i16
-15
Th
Th
Laser Crush > Annihilation Beam
During Heat bf2,1,4,1+2
M,M,M[TJ],Sp-M
12,12,21,10(2,2,4,3)
i15
+2
KND
KND
TR
Laser Crush > Annihilation Beam[Fourth only]
During Heat bf2,1,4,1+2
M,M,M[TJ],Sp-M
12,12,21,15(2,2,4,3)
i85
+2
BQR
BQR
TR
Electric Wind God Fist
During Heat f,n,d,df2
H
23(4)
i11
+5
LNC
LNC
Spinning Demon Leviathan
During Heat f,n,d,DF4 on hit 3
L,Sp-M
7,18(1)
i16
-23c
TR
TR
TR
Spiral of Madness > Annihilation Beam
During Heat f,n,d,df 1+2,1+2
M,Sp-M
25.14(7,4)
i26
+2
KND
KND
HM
Spiral of Madness > Annihilation Beam[Second Only]
During Heat f,n,d,df 1+2,1+2
M,Sp-M
25.2(7,4)
i52
+2
BQR
BQR
HM
Electric Wind God Fist
During Heat f,n,d,df 2
H
23(4)
i11
+5
LNC
LNC
Inner Purgatory
During Heat and Morning Crow 1+2
UA-H,Th
12,27
i20
Th
Th
Vindictive Helix > Morning Crow
During Heat 2+3
M[TJ],Th
20,32(4,1)
i18
+11
Th
Th
Vindictive Helix > Standing State
During Heat 2+3,B
M[TJ],Th
20,32(4)
i18
+2
Th
Th

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Devil Dimension: Tainted Chains
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Double High Sweep
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Judgment
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Shoulder Flip
Approach opponent from left side 1+3[or 2+4]
Throw-H
43
i12
Throw escape 1
Over the Limit
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Pivoting Hip Throw
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
White Mountain
Approach opponent df2+3
Throw-H
40
i12
Throw escape 2, Floor Break
Stonehead
Approach opponent uf1+2[or ff1+2]
Throw-H
35 or 14
i12
Throw escape 1+2, Floor Break
Complicated Wire
Approach opponent qcb1+3
Throw-H
40
i12
Throw escape 1
Obliteration
f,hcf1+2
Throw-H
45
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Imperial Wrath
Time with opponent attack b1+3[or b2+4]
Sp[PC,At-Reversal-High&Mid],M
30(12)
i4
Power crush High&Middle Attack Reversal, Reception time[4F]-[14F], can be guarded against some opponent’s attacks, chip damage on block
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and F4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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