Dragunov Move List Ver.1.11.00

TEKKEN8 Sergei Dragunov Move List

TEKKEN8 Sergei Dragunov Move List
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・Move List


TEKKEN8 Dragunov Move List

Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / While Facing Backward / Pigeon Roll / Sneak / Throws / Low Throw / Attack Reversal / While opponent down

Heat System

1 1. What can be done during Heat〔general〕
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat〔general〕
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3 3. What can be done during Heat〔general〕
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4 4. What can be done during Heat〔unique〕
4. What can be done during Heat〔unique〕
Cannot throw escape Feint & Catch or Ambush Tackle
ff2,1+2, during sidestep 2,1+2,1+2, etc.
5 5. What can be done during Heat〔unique〕
5. What can be done during Heat〔unique〕
Ambush Tackle can be used from some attack sequences
fff2,1+2, ,while crouching df1,1+2

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
7 Salvo
Salvo 
1,2,1
H,M,M/5,8,20
8 Crushing Blizzard
Crushing Blizzard 
f3,1+2
M,M/11,27(8)
Chip damage on block, f3,DF to shift to Sneak
9 Tundra Slash
Tundra Slash 
b4,3
M,H/15,16
10 Ignition Switch
Ignition Switch 
During Sneak〔qcf〕4
M/22(4)
Chip damage on block
11 Cold Fate
Cold Fate 
Approach crouching opponent d1+3〔or d2+4〕
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
12 Feint & Low Catch
Feint & Low Catch 
Approach crouching opponent db3,1+2
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
13 Russian Hook Special > Ambush Tackle
Russian Hook Special > Ambush Tackle 
During Heat fff2,1+2
M,Sp/26(10),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
14 Hail Slicer > Ambush Tackle
Hail Slicer > Ambush Tackle 
During Heat, While crouching df1,1+2
L,Throw-M/8,0(1)
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
15 Ultra Russian Sickle
Ultra Russian Sickle 
During Heat 2+3
M,Th/25,10,15(7,4,6)
Heat Smash, on hit shift to throw
16 Ultra Russian Sickle > Ambush Tackle
Ultra Russian Sickle > Ambush Tackle 
During Heat 2+3,db1+2
M,Throw-M/25,10,15,0(7,4,6)
Heat Smash, cannot throw escape, to shift to takedown on hit

Rage Moves

17 White Angel of Death
White Angel of Death 
During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

18 Eye Gouge > Hilt
Eye Gouge > Hilt 
1,1,3
H,H,M/5,8,22
19 Salvo
Salvo 
1,2,1
H,M,M/5,8,20
20 Hammer and Sickle
Hammer and Sickle 
1,3,2
H,H,M/5,14,20
1,3,2,1+2 to shift to Feint & Catch
21 One Two Scud Kick
One Two Scud Kick 
2,1,3
H,H,H/10,10,24
2,1,DF to shift to Sneak
22 One Two Mine Kick
One Two Mine Kick 
2,1,4
H,H,L/10,10,14
2,1,DF to shift to Sneak
23 Disconnector Combo Middle
Disconnector Combo Middle 
3,1,2
M,H,M/10,8,24
3,1,DF to shift to Sneak
24 Disconnector Combo High
Disconnector Combo High 
3,1,4
M,H,H/10,8,24
3,1,DF to shift to Sneak
25 Karnov Hook
Karnov Hook 
4,1
H,H/10,17
26 Karnov Kick
Karnov Kick 
4,3
H,M/10,18
27 Karnov Avalanche
Karnov Avalanche 
4,4
H,M〔TJ〕/10,23(6)
Chip damage on block
28 Bloodhound Strike
Bloodhound Strike 
1+2
M〔PC〕/25
Absorb an attack to power up and deal more chip damage on block
29 Iron Flail
Iron Flail 
3+4
H〔TJ〕/25
Side ukemi can be used

f Command

30 Stun Gun
Stun Gun 
f2,4
H,M/16,24
31 Step-in Mantis
Step-in Mantis 
f3,3
M,M,Th/11,14,20
Throw when hit from the front in close range, f3,DF to shift to Sneak
32 Crushing Blizzard
Crushing Blizzard 
f3,1+2
M,M/11,27(8)
Chip damage on block, f3,DF to shift to Sneak
33 Falcon Combination
Falcon Combination 
f4,3
H,H/16,22
34 Cougar Combination
Cougar Combination 
f4,4,3
H,H,H/16,11,17
35 Orca Combination
Orca Combination 
f4,d4
H,L/16,12
36 Scabbard
Scabbard 
f1+2
H/27

df Command

37 Switchblade Ripper
Switchblade Ripper 
df1,4
M,H/13,23
38 Scimitar
Scimitar 
df2
M/14
39 Mantis Heel
Mantis Heel 
df3
M,Th/16,20
Throw when hit from the front in close range
40 Reaper Kick
Reaper Kick 
df3+4
M/19

d Command

41 Bunker-buster Elbow
Bunker-buster Elbow 
d1
M/18
42 Razer
Razer 
d2
L〔TC〕/17
43 Avalanche Hammer Rush
Avalanche Hammer Rush 
d3,2,1+2
L,H,M/13,18,24(7)
Chip damage on block
44 Detached Kick
Detached Kick 
d3,4
L,M/13,18
45 Separator
Separator 
d4,1,3
L,H,H/12,8,21
46 Stiletto
Stiletto 
d4,4
L,H/12,23

db Command

47 Death’s Door
Death’s Door 
db2,1,2
M,M,M/12,10,20
48 Clipping Sweep
Clipping Sweep 
db3
L〔TC〕/22
Has clean hit effect
49 Feint & Low Catch
Feint & Low Catch 
Approach crouching opponent db3,1+2
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
50 Deadly Scorpion
Deadly Scorpion 
db3+4
L/23

b Command

51 Pommel Fling
Pommel Fling 
b1,2
M,M/14,18
52 Eye Gouge > Stingray
Eye Gouge > Stingray 
b2,1,3
M,H,L〔TC〕/14,11,22
Has clean hit effect, shift to Clipping Heel Hook on close range counter hit, b2,1,3,1+2 to shift to Clipping Sweep to Feint & Catch
53 Serrated Edge
Serrated Edge 
b3
H/17
54 Tundra Strike> Ear Grab
Tundra Strike> Ear Grab 
b4,2,1
M,M,H/15,10,17
b4,2,D to directly shift to crouching state, b4,2,DF to shift to Sneak
55 Tundra Strike> Ambush Tackle
Tundra Strike> Ambush Tackle 
b4,2,1+2
M,M,MTh/15,10,0
b4,2,D to directly shift to crouching, b4,2,DF to shift to Sneak, throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
56 Tundra Slash
Tundra Slash 
b4,3
M,H/15,16
57 Blizzard Hammer
Blizzard Hammer 
b1+2
M/26
58 Inertia Kick
Inertia Kick 
b3+4
H〔Parry-Punch-High&Mid〕/22
Punch parry effect

ub u uf Command

59 Counterstrike
Counterstrike 
ub2
H/18
60 Sub-Zero
Sub-Zero 
ub1+2
UA-M/60
61 Eye Blast
Eye Blast 
uf1
H/20
62 Under Pressure
Under Pressure 
uf2
M〔TJ〕/20
Or u2
63 Breaching Charge Kick
Breaching Charge Kick 
uf3
M〔TJ〕/16
64 Slicing Sobat
Slicing Sobat 
uf4
M〔TJ〕/21
Or ub4 or u4
65 Delayed Rising Toe Kick
Delayed Rising Toe Kick 
uf,n,4
M〔TJ〕/20

ff Command

66 Russian Sickle
Russian Sickle 
ff2
M/20
67 Feint & Catch
Feint & Catch 
ff2,1+2
Throw-H/40
Throw escape 1+2〔cannot throw escape during Heat〕, ff2,1+2,B to cancel, partially uses remaining Heat time
68 Stinger Kick
Stinger Kick 
ff3
H/35(14)
Chip damage on block
69 Rolling Thunder
Rolling Thunder 
ff4
M/21
70 Russian Hook Special
Russian Hook Special 
fff2
M/22(4)
Chip damage on block, power up with quick input
71 Snap Knee Assault
Snap Knee Assault 
fff4
M,Th/20,25
Throw when hit from the front on the ground
72 Death’s Fragrance
Death’s Fragrance 
During opponent wall stun fff4
M,Th/11,18
Cannot throw escape
73 Chernobog Sweep
Chernobog Sweep 
While running〔two steps or more〕F3
L〔TC〕,Th/20,20
Throw when hit from the front on the ground
74 Mass Elbow
Mass Elbow 
qcb2
M/23

10Hit Combo

75 10 Hit Combo 1
10 Hit Combo 1 
1,3,1,2,1,1,4,1,3,2
/5,14,10,12,6,14,5,8,14,25
76 10 Hit Combo 2
10 Hit Combo 2 
1,3,1,2,4,1+2
/5,14,10,12,15,24

Special Move

77 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit

While Rising

78 Qullion
Qullion 
While rising 1,2
M,H/11,14
While rising 1,DF to shift to Sneak
79 Double Hilt
Double Hilt 
While rising 1,3
M,M/11,17
While rising 1,DF to shift to Sneak
80 Ballistic Upper
Ballistic Upper 
While rising 2
M/15
81 Glacial Hilt
Glacial Hilt 
While rising 3
M/21
82 Gelid Smash
Gelid Smash 
While rising 4
M/15
83 Frost Tackle
Frost Tackle 
While rising 1+2
M/28

While Crouching

84 Hail Slicer
Hail Slicer 
While crouching df1,during hit 4
L,M,Sp/8,10
Just Input to power up, shift to Sneak
85 Hail Slicer > Ambush Tackle
Hail Slicer > Ambush Tackle 
During Heat, while crouching df1,1+2
L,Throw-M/8(2),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time

Sidestep(u☆ or d☆)

86 Integral Slicer Clutch
Integral Slicer Clutch 
During sidestep 2,3
M,H,Th/16,20,20
Throw when hit from the front on the ground
87 Integral Blitz
Integral Blitz 
During sidestep 2,1+2,4
M,MM,H/16,8,12,28
88 Integral Blitz > Ambush Tackle
Integral Blitz > Ambush Tackle 
During sidestep 2,1+2,1+2
M,MM,MTh/16,8,12,0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
89 Pigeon Roll
Pigeon Roll 
During sidestep 3+4
Sp〔TC〕/-

While Down

90 Clipping Heel Hook
Clipping Heel Hook 
〔By opponent’s feet〕while down and facing down 3
L,Th/8,30
Throw when hit from the front in close range
91 Living Dead
Living Dead 
While down and facing down 1+2
Sp/-
92 Living Dead > Ambush Tackle
Living Dead > Ambush Tackle 
While down and facing down 1+2,1+2
Sp,MTh/0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat

While Facingbackward

93 Cane Stab
Cane Stab 
Back facing opponent d3
L/20

Stance

Pigeon Roll

100 Snap Knee
Snap Knee 
qcf3+4
M〔PC〕/20
Absorb an attack to shift to Snap Knee Assault
94 Sneak
Sneak 
qcf
Sp/-
d,DF to shift to crouching state
95 Cocked Hammer
Cocked Hammer 
qcf1
H/20
96 Stinger Elbow
Stinger Elbow 
qcf2
M/25
97 Slay Ride
Slay Ride 
qcf3
L〔TC〕/17
98 Needle Hold
Needle Hold 
qcf3〔Counter Hit〕
L〔TC〕,Th/20,20
Throw when hit from the front in close range
99 Ignition Switch
Ignition Switch 
qcf4
M/22(4)
Chip damage on block

Sneak


Throws Moves

Throws

101 Volk Clutch
Volk Clutch 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
102 Purge Slam
Purge Slam 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
103 Tarantula Sting
Tarantula Sting 
Approach opponent from left side 1+3〔or 2+4〕
Throw-H/40
Throw escape 1
104 Reverse Fracture
Reverse Fracture 
Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
105 Absolute Silence
Absolute Silence 
Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
106 Reverse Victor Clutch
Reverse Victor Clutch 
Approach opponent f1+4
Throw-H/40
Throw escape 1
107 Victor Clutch
Victor Clutch 
Approach opponent f2+3
Throw-H/40
Throw escape 2
108 Blizzard Rush
Blizzard Rush 
Approach opponent uf1+2
Throw-H/45
Throw escape 1+2
109 Scorpion Scissors
Scorpion Scissors 
Approach opponent uf3+4
Throw-H/35
Cannot throw escape, throw when hit from the front in close range
110 Cold Fate
Cold Fate 
Approach crouching opponent d1+3〔or d2+4〕
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
111 Pigeon Roll > Ambush Tackle
Pigeon Roll > Ambush Tackle 
During sidestep 3+4,1+2
Sp,Throw-M/0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
112 Frost Bite
Frost Bite 
During takedown 1
Derived Throw/35
Throw escape 1
113 Achilles’ Hold
Achilles’ Hold 
During takedown 2
Derived Throw/40
Throw escape 2
114 Iron Curtain
Iron Curtain 
During takedown 1+2
Derived Throw/45
Throw escape 1+2

Low Throw


Attack Reversal

115 Red Alert
Red Alert 
Time with opponent attack b1+3〔or b2+4〕
At-Reversal〔High&Mid〕/25
116 Pit Fall
Pit Fall 
Time with opponent low attack d1+2
At-Reversal〔Low〕/40
117 Low Parry
Low Parry 
Time with opponent low attack DF
Parry〔Low〕/-

While Opponentdown

118 Six Feet Under
Six Feet Under 
While opponent is down d3+4
L〔Attack-Down〕/19

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