TEKKEN8 Sergei Dragunov Move List
・TEKKEN8 TOP
・Move List
TEKKEN8 Dragunov Move List
Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / While Facing Backward / Pigeon Roll / Sneak / Throws / Low Throw / Attack Reversal / While opponent down
Heat System
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1 1. What can be done during Heat〔general〕
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1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat〔general〕
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2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
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3 3. What can be done during Heat〔general〕
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3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
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4 4. What can be done during Heat〔unique〕
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4. What can be done during Heat〔unique〕
Cannot throw escape Feint & Catch or Ambush Tackle
ff2,1+2, during sidestep 2,1+2,1+2, etc.
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5 5. What can be done during Heat〔unique〕
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5. What can be done during Heat〔unique〕
Ambush Tackle can be used from some attack sequences
fff2,1+2, ,while crouching df1,1+2
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Heat Moves
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6 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
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7 Salvo
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Salvo
![]() 1,2,1
H,M,M/5,8,20
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8 Crushing Blizzard
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Crushing Blizzard
![]() f3,1+2
M,M/11,27(8)
Chip damage on block, f3,DF to shift to Sneak
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9 Tundra Slash
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Tundra Slash
![]() b4,3
M,H/15,16
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10 Ignition Switch
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Ignition Switch
![]() During Sneak〔qcf〕4
M/22(4)
Chip damage on block
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11 Cold Fate
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Cold Fate
![]() Approach crouching opponent d1+3〔or d2+4〕
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
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12 Feint & Low Catch
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Feint & Low Catch
![]() Approach crouching opponent db3,1+2
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
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13 Russian Hook Special > Ambush Tackle
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Russian Hook Special > Ambush Tackle
During Heat fff2,1+2
M,Sp/26(10),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
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14 Hail Slicer > Ambush Tackle
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Hail Slicer > Ambush Tackle
During Heat, While crouching df1,1+2
L,Throw-M/8,0(1)
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
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15 Ultra Russian Sickle
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Ultra Russian Sickle
During Heat 2+3
M,Th/25,10,15(7,4,6)
Heat Smash, on hit shift to throw
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16 Ultra Russian Sickle > Ambush Tackle
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Ultra Russian Sickle > Ambush Tackle
During Heat 2+3,db1+2
M,Throw-M/25,10,15,0(7,4,6)
Heat Smash, cannot throw escape, to shift to takedown on hit
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Rage Moves
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17 White Angel of Death
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White Angel of Death
![]() ![]() During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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18 Eye Gouge > Hilt
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Eye Gouge > Hilt
1,1,3
H,H,M/5,8,22
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19 Salvo
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Salvo
![]() 1,2,1
H,M,M/5,8,20
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20 Hammer and Sickle
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Hammer and Sickle
1,3,2
H,H,M/5,14,20
1,3,2,1+2 to shift to Feint & Catch
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21 One Two Scud Kick
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One Two Scud Kick
2,1,3
H,H,H/10,10,24
2,1,DF to shift to Sneak
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22 One Two Mine Kick
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One Two Mine Kick
2,1,4
H,H,L/10,10,14
2,1,DF to shift to Sneak
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23 Disconnector Combo Middle
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Disconnector Combo Middle
3,1,2
M,H,M/10,8,24
3,1,DF to shift to Sneak
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24 Disconnector Combo High
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Disconnector Combo High
3,1,4
M,H,H/10,8,24
3,1,DF to shift to Sneak
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25 Karnov Hook
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Karnov Hook
4,1
H,H/10,17
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26 Karnov Kick
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Karnov Kick
4,3
H,M/10,18
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27 Karnov Avalanche
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Karnov Avalanche
4,4
H,M〔TJ〕/10,23(6)
Chip damage on block
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28 Bloodhound Strike
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Bloodhound Strike
![]() 1+2
M〔PC〕/25
Absorb an attack to power up and deal more chip damage on block
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29 Iron Flail
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Iron Flail
3+4
H〔TJ〕/25
Side ukemi can be used
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f Command
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30 Stun Gun
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Stun Gun
f2,4
H,M/16,24
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31 Step-in Mantis
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Step-in Mantis
f3,3
M,M,Th/11,14,20
Throw when hit from the front in close range, f3,DF to shift to Sneak
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32 Crushing Blizzard
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Crushing Blizzard
![]() f3,1+2
M,M/11,27(8)
Chip damage on block, f3,DF to shift to Sneak
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33 Falcon Combination
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Falcon Combination
![]() f4,3
H,H/16,22
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34 Cougar Combination
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Cougar Combination
f4,4,3
H,H,H/16,11,17
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35 Orca Combination
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Orca Combination
f4,d4
H,L/16,12
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36 Scabbard
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Scabbard
f1+2
H/27
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df Command
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37 Switchblade Ripper
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Switchblade Ripper
df1,4
M,H/13,23
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38 Scimitar
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Scimitar
df2
M/14
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39 Mantis Heel
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Mantis Heel
df3
M,Th/16,20
Throw when hit from the front in close range
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40 Reaper Kick
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Reaper Kick
![]() df3+4
M/19
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d Command
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41 Bunker-buster Elbow
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Bunker-buster Elbow
d1
M/18
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42 Razer
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Razer
d2
L〔TC〕/17
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43 Avalanche Hammer Rush
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Avalanche Hammer Rush
d3,2,1+2
L,H,M/13,18,24(7)
Chip damage on block
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44 Detached Kick
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Detached Kick
d3,4
L,M/13,18
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45 Separator
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Separator
d4,1,3
L,H,H/12,8,21
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46 Stiletto
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Stiletto
d4,4
L,H/12,23
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db Command
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47 Death’s Door
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Death’s Door
db2,1,2
M,M,M/12,10,20
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48 Clipping Sweep
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Clipping Sweep
db3
L〔TC〕/22
Has clean hit effect
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49 Feint & Low Catch
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Feint & Low Catch
![]() Approach crouching opponent db3,1+2
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕0, db3,1+2,D to cancel and shift to crouching state
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50 Deadly Scorpion
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Deadly Scorpion
db3+4
L/23
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b Command
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51 Pommel Fling
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Pommel Fling
![]() b1,2
M,M/14,18
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52 Eye Gouge > Stingray
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Eye Gouge > Stingray
b2,1,3
M,H,L〔TC〕/14,11,22
Has clean hit effect, shift to Clipping Heel Hook on close range counter hit, b2,1,3,1+2 to shift to Clipping Sweep to Feint & Catch
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53 Serrated Edge
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Serrated Edge
![]() b3
H/17
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54 Tundra Strike> Ear Grab
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Tundra Strike> Ear Grab
b4,2,1
M,M,H/15,10,17
b4,2,D to directly shift to crouching state, b4,2,DF to shift to Sneak
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55 Tundra Strike> Ambush Tackle
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Tundra Strike> Ambush Tackle
b4,2,1+2
M,M,MTh/15,10,0
b4,2,D to directly shift to crouching, b4,2,DF to shift to Sneak, throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
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56 Tundra Slash
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Tundra Slash
![]() b4,3
M,H/15,16
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57 Blizzard Hammer
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Blizzard Hammer
b1+2
M/26
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58 Inertia Kick
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Inertia Kick
b3+4
H〔Parry-Punch-High&Mid〕/22
Punch parry effect
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ub u uf Command
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59 Counterstrike
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Counterstrike
ub2
H/18
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60 Sub-Zero
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Sub-Zero
ub1+2
UA-M/60
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61 Eye Blast
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Eye Blast
![]() uf1
H/20
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62 Under Pressure
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Under Pressure
uf2
M〔TJ〕/20
Or u2
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63 Breaching Charge Kick
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Breaching Charge Kick
uf3
M〔TJ〕/16
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64 Slicing Sobat
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Slicing Sobat
uf4
M〔TJ〕/21
Or ub4 or u4
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65 Delayed Rising Toe Kick
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Delayed Rising Toe Kick
uf,n,4
M〔TJ〕/20
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ff Command
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66 Russian Sickle
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Russian Sickle
ff2
M/20
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67 Feint & Catch
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Feint & Catch
ff2,1+2
Throw-H/40
Throw escape 1+2〔cannot throw escape during Heat〕, ff2,1+2,B to cancel, partially uses remaining Heat time
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68 Stinger Kick
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Stinger Kick
![]() ff3
H/35(14)
Chip damage on block
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69 Rolling Thunder
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Rolling Thunder
ff4
M/21
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70 Russian Hook Special
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Russian Hook Special
fff2
M/22(4)
Chip damage on block, power up with quick input
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71 Snap Knee Assault
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Snap Knee Assault
fff4
M,Th/20,25
Throw when hit from the front on the ground
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72 Death’s Fragrance
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Death’s Fragrance
![]() During opponent wall stun fff4
M,Th/11,18
Cannot throw escape
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73 Chernobog Sweep
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Chernobog Sweep
While running〔two steps or more〕F3
L〔TC〕,Th/20,20
Throw when hit from the front on the ground
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74 Mass Elbow
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Mass Elbow
![]() qcb2
M/23
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10Hit Combo
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75 10 Hit Combo 1
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10 Hit Combo 1
1,3,1,2,1,1,4,1,3,2
/5,14,10,12,6,14,5,8,14,25
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76 10 Hit Combo 2
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10 Hit Combo 2
1,3,1,2,4,1+2
/5,14,10,12,15,24
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Special Move
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77 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
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While Rising
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78 Qullion
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Qullion
While rising 1,2
M,H/11,14
While rising 1,DF to shift to Sneak
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79 Double Hilt
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Double Hilt
While rising 1,3
M,M/11,17
While rising 1,DF to shift to Sneak
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80 Ballistic Upper
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Ballistic Upper
While rising 2
M/15
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81 Glacial Hilt
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Glacial Hilt
While rising 3
M/21
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82 Gelid Smash
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Gelid Smash
While rising 4
M/15
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83 Frost Tackle
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Frost Tackle
While rising 1+2
M/28
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While Crouching
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84 Hail Slicer
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Hail Slicer
While crouching df1,during hit 4
L,M,Sp/8,10
Just Input to power up, shift to Sneak
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85 Hail Slicer > Ambush Tackle
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Hail Slicer > Ambush Tackle
During Heat, while crouching df1,1+2
L,Throw-M/8(2),0
Cannot throw escape, to shift to takedown on hit, partially uses remaining Heat time
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Sidestep(u☆ or d☆)
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86 Integral Slicer Clutch
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Integral Slicer Clutch
During sidestep 2,3
M,H,Th/16,20,20
Throw when hit from the front on the ground
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87 Integral Blitz
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Integral Blitz
During sidestep 2,1+2,4
M,MM,H/16,8,12,28
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88 Integral Blitz > Ambush Tackle
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Integral Blitz > Ambush Tackle
During sidestep 2,1+2,1+2
M,MM,MTh/16,8,12,0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
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89 Pigeon Roll
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Pigeon Roll
During sidestep 3+4
Sp〔TC〕/-
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While Down
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90 Clipping Heel Hook
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Clipping Heel Hook
〔By opponent’s feet〕while down and facing down 3
L,Th/8,30
Throw when hit from the front in close range
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91 Living Dead
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Living Dead
While down and facing down 1+2
Sp/-
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92 Living Dead > Ambush Tackle
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Living Dead > Ambush Tackle
While down and facing down 1+2,1+2
Sp,MTh/0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
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While Facingbackward
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93 Cane Stab
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Cane Stab
Back facing opponent d3
L/20
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Stance
Pigeon Roll
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100 Snap Knee
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Snap Knee
![]() qcf3+4
M〔PC〕/20
Absorb an attack to shift to Snap Knee Assault
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94 Sneak
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Sneak
qcf
Sp/-
d,DF to shift to crouching state
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95 Cocked Hammer
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Cocked Hammer
qcf1
H/20
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96 Stinger Elbow
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Stinger Elbow
![]() qcf2
M/25
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97 Slay Ride
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Slay Ride
qcf3
L〔TC〕/17
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98 Needle Hold
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Needle Hold
qcf3〔Counter Hit〕
L〔TC〕,Th/20,20
Throw when hit from the front in close range
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99 Ignition Switch
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Ignition Switch
![]() qcf4
M/22(4)
Chip damage on block
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Sneak
Throws Moves
Throws
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101 Volk Clutch
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Volk Clutch
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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102 Purge Slam
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Purge Slam
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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103 Tarantula Sting
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Tarantula Sting
![]() Approach opponent from left side 1+3〔or 2+4〕
Throw-H/40
Throw escape 1
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104 Reverse Fracture
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Reverse Fracture
![]() Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
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105 Absolute Silence
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Absolute Silence
![]() Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
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106 Reverse Victor Clutch
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Reverse Victor Clutch
Approach opponent f1+4
Throw-H/40
Throw escape 1
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107 Victor Clutch
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Victor Clutch
Approach opponent f2+3
Throw-H/40
Throw escape 2
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108 Blizzard Rush
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Blizzard Rush
Approach opponent uf1+2
Throw-H/45
Throw escape 1+2
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109 Scorpion Scissors
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Scorpion Scissors
Approach opponent uf3+4
Throw-H/35
Cannot throw escape, throw when hit from the front in close range
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110 Cold Fate
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Cold Fate
![]() Approach crouching opponent d1+3〔or d2+4〕
Throw-M/30
Cannot throw escape, unable to Heat Dash〔partially restores remaining Heat time〕
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111 Pigeon Roll > Ambush Tackle
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Pigeon Roll > Ambush Tackle
During sidestep 3+4,1+2
Sp,Throw-M/0
Throw escape 1+2〔cannot throw escape during Heat〕, to shift to takedown on hit, consumes remaining Heat
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112 Frost Bite
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Frost Bite
During takedown 1
Derived Throw/35
Throw escape 1
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113 Achilles’ Hold
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Achilles’ Hold
During takedown 2
Derived Throw/40
Throw escape 2
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114 Iron Curtain
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Iron Curtain
During takedown 1+2
Derived Throw/45
Throw escape 1+2
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Low Throw
Attack Reversal
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115 Red Alert
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Red Alert
Time with opponent attack b1+3〔or b2+4〕
At-Reversal〔High&Mid〕/25
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116 Pit Fall
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Pit Fall
Time with opponent low attack d1+2
At-Reversal〔Low〕/40
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117 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry〔Low〕/-
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While Opponentdown
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118 Six Feet Under
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Six Feet Under
While opponent is down d3+4
L〔Attack-Down〕/19
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