Clive Move List Ver.2.08.00

Tekken8 Clive Rosfield Move List Season2


A complete command list for Clive Rosfield in Tekken 8. Includes all input commands and move variations—ideal for mastering his playstyle and combos.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

59 Staff of Judgment
Staff of Judgment
M/22(2)
Chip damage on block
60 Judgment Bolt
Judgment Bolt
[Counter Hit]
M,HTh/26,34
Throw when hit from the front on the ground
62 Deadly Embrace
Deadly Embrace
H,HTh/5,10(1,10)
Chip damage on block, throw on long-range hit or block, can hold, [or ] to cancel and shift to Phoenix Shift

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Can use fiery Ifrit abilities
, etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
Torgal's wave blast attack is powered up
, etc.

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Partially uses remaining Heat time, to cancel attack
7 Flame Bash
Flame Bash 
M/21
Or while rising , on hit regain recoverable health
8 Burning Chain
Burning Chain 
M,M,M/10,17,20
[or ] to shift to Phoenix Shift
9 Prominence
Prominence 
MM/10,18(5)
Chip damage on block
10 Slash Burst
Slash Burst 
During sidestep [ or ]
M,M/12,23
Perfect Input to power up
11 Scarlet Cyclone
Scarlet Cyclone 
During Phoenix Shift [, etc.]
MM/10,23(6)
Chip damage on block, on hit regain recoverable health
12 Lethal Ignition
Lethal Ignition
During Heat
M,M,M/10,7,25(2,1,5)
Partially uses remaining Heat time, can hold at last step, during Heat [or ] to shift to Phoenix Shift
13 Crimson Rush
Crimson Rush
During Heat
M,MM,MM/10,13,15,17,22(2,2,3,3,4)
Partially uses remaining Heat time, during Heat [or ] to shift to Phoenix Shift
14 Crimson Eruption
Crimson Eruption 
During Heat
M,MM,HH,MM/10,13,15,10,12,10,16(2,2,3,2,2,2,3)
Partially uses remaining Heat time, during Heat [or ] to shift to Phoenix Shift, [or ] to shift to Phoenix Shift
15 Blazing Rush
Blazing Rush
During Heat
MM,MM/18,21,17,22(3,4,3,4)
Partially uses remaining Heat time, during Heat [or ] to shift to Phoenix Shift
16 Blazing Eruption
Blazing Eruption 
During Heat
MM,HH,MM/18,21,10,12,10,16(3,4,2,2,2,3)
Partially uses remaining Heat time, during Heat [or ] to shift to Phoenix Shift, [or ] to shift to Phoenix Shift
17 Twin Flames
Twin Flames 
During Heat and Phoenix Shift
M,M/12,32(3,6)
Partially uses remaining Heat time
18 Infernal Flames of Rebirth
Infernal Flames of Rebirth
During Heat
M[JS],HTh/55(3,1,1,1,1,1,2)
Heat Smash, throw on hit [regain recoverable health]
19 Dancing Steel
Dancing Steel
During Heat and Phoenix Shift
M,HTh/40(2,1,1,1,1)
Heat Smash, throw on hit, increase Zantetsuken gauge on hit or block

Rage Moves

20 Hellfire
Hellfire 
During Rage
M[PC],HTh/55
Rage Art, erases opponent's recoverable health on hit

n Command

21 Double Blow
Double Blow
H,H/5,13
[or ] to shift to Phoenix Shift
22 Finishing Steel
Finishing Steel
H,M/5,20
Increase Zantetsuken gauge on hit or block
23 Rapid Assault
Rapid Assault
H,H/5,22(6)
Chip damage on block
24 Magic Burst
Magic Burst
H,H/11,20
Perfect Input to power up
25 Assault Burst
Assault Burst
H,M,M/11,9,18
Perfect frame input to power up, [or ] to shift to Phoenix Shift
26 Gleipnir-Cutter
Gleipnir-Cutter
H,M,M/-
[or ] to shift to Phoenix Shift
27 Gleipnir-Cutter
Gleipnir-Cutter 
on hit
H,M,MM,Sp/11,9,15,20
Power up during Heat, shift to Phoenix Shift [does not shift with ]
28 Gungnir Dance
Gungnir Dance
H,M,MM[JS]/11,9,10,18
Increase Zantetsuken gauge on hit or block, [or ] to shift to Phoenix Shift
29 Fine Hound
Fine Hound
M,MM/16,15,15
Power up during Heat
30 Bright Wing
Bright Wing 
M,M,Sp[JS][Low St.At.Reversal]/16,20
Shift to Wings of Light
31 Mercenary Cut
Mercenary Cut
M,M/8,17
32 Roundabout
Roundabout
M,H/8,13
[or ] to shift to Phoenix Shift
33 Flame Bash
Flame Bash 
M/21
Or while rising , on hit regain recoverable health
34 Wings of Light
Wings of Light
Sp[Low St.At.Reversal]/-
Shift to Wings of Light, has strong low parry effect

f Command

35 Firewheel
Firewheel
M,H/10,13
36 Burning Chain
Burning Chain 
M,M,M/10,17,20
[or ] to shift to Phoenix Shift
37 Sanngetall
Sanngetall
M,M,M[JS]/10,17,18
Increase Zantetsuken gauge on hit or block, [or ] to shift to Phoenix Shift
38 Knight's Gambit
Knight's Gambit
M[JS]/15(3)
Chip damage on block
39 Phoenix Shift
Phoenix Shift
Sp/-
Shift to Phoenix Shift
40 Prominence
Prominence 
MM/10,18(5)
Chip damage on block

df Command

41 Outlaw Burst
Outlaw Burst
M,H,M/10,13,15
Perfect frame input to power up, [or ] to shift to Phoenix Shift
42 Outlaw Wing
Outlaw Wing 
M,M,M,Sp[JS][Low St.At.Reversal]/10,12,20
Shift to Wings of Light
43 Wyrm Killer
Wyrm Killer
MM/5,10
44 Aerial Combination
Aerial Combination 
hit on ground
MM,M[JS],MM[JS],Sp/5,10,14,3,10
Shift to Phoenix Shift
45 Hydro Blast
Hydro Blast 
on hit
L[CS],M/20,10,8
Perfect Input to power up
46 Door Knocker
Door Knocker
M/13

d Command

47 Scorching Sweep
Scorching Sweep
L[CS]/14
48 Pile Driver
Pile Driver 
M/23(6)
Chip damage on block

db Command

49 Tidal Surge
Tidal Surge 
on hit
H,MM/10,7,20(5)
at the right time to power up, chip damage on block
50 Ice Spikes
Ice Spikes 
M,M/10,23
Hold at last step to power up [chip damage on block]
51 Cold Cyclone
Cold Cyclone
L/20
52 Gouge
Gouge
MM,M/12,10,20(3,3,6)
Shift to Updraft on airborne hit [does not shift with ], chip damage on block

b Command

53 Blue Bolt
Blue Bolt 
M/18
54 Executioner
Executioner
H/20
[or ] to shift to Phoenix Shift
55 Mercenary Kick
Mercenary Kick
M/20
56 Windup
Windup 
M[PC]/25
57 Windup Counter
Windup Counter 
Time with opponent attack
MM[PC]/7,7,20(2,2,8)
Chip damage on block, has reversal break effect

ff Command

58 Soul Cleave
Soul Cleave
M/21
Increase Zantetsuken gauge on hit or block
59 Staff of Judgment
Staff of Judgment
M/22(2)
Chip damage on block
60 Judgment Bolt
Judgment Bolt
[Counter Hit]
M,HTh/26,34
Throw when hit from the front on the ground
61 Pulverize
Pulverize
Mid[UB]/40
62 Deadly Embrace
Deadly Embrace
H,HTh/5,10(1,10)
Chip damage on block, throw on long-range hit or block, can hold, [or ] to cancel and shift to Phoenix Shift
63 Lunge
Lunge
M/20(4)
Chip damage on block, [or ] to shift to Phoenix Shift

10Hit Combo

64 10 Hit Combo
10 Hit Combo 
M,M,H,M,H,M,M,M,M,M/8,17,7,7,7,6,7,6,7,20
Regain recoverable health on hit

Special Move

65 Ki Charge
Ki Charge
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]
66 Updraft
Updraft
Sp[JS]/-
Or or , shift to Updraft

Zantetsuken

67 Arm of Darkness
Arm of Darkness
M/10
Also possible during Phoenix Shift, increase Zantetsuken gauge on hit or block
68 Zantetsuken
Zantetsuken
With Level 2 or higher Zantetsuken gauge
M,HTh/10,35
Also possible during Phoenix Shift, power up based on Zantetsuken gauge level, throw on hit [resets Zantetsuken gauge]
69 Ultimate Zantetsuken
Ultimate Zantetsuken 
With Level 5 Zantetsuken gauge
M,HTh/10,70
Also possible during Phoenix Shift, throw on hit [resets Zantetsuken gauge], erases opponent's recoverable heath on hit

Attacks that increase the Zantetsuken gauge

70 Attacks that increase the Zantetsuken gauge
Attacks that increase the Zantetsuken gauge
All attacks that increase the Zantetsuken gauge on hit or block deal damage as recoverable health
Won't regain own health on hit or block

While Rising

71 Wild Steel
Wild Steel
While rising
M,M/11,19
Increase Zantetsuken gauge on hit or block, while rising [or ] to shift to Phoenix Shift
72 Echo Breaker
Echo Breaker
While rising
M/15
73 Fame Wolf
Fame Wolf 
While rising
MM/20,15
Power up during Heat
74 Sabaton Smash
Sabaton Smash
While rising
M/14
While rising [or ] to shift to Phoenix Shift

While Crouching

75 Swift Edge
Swift Edge
While crouching
L[CS]/18

Sidestep

76 Slash Burst
Slash Burst 
During sidestep
M,M/12,23
Perfect Input to power up
77 Stone Smite
Stone Smite
During sidestep
M/21(6)
Chip damage on block, during sidestep to directly shift to crouching state

Wings of Light

78 Wings of Light
Wings of Light
, etc.
Sp[Low St.At.Reversal]/-
Shift to Wings of Light, during Wings of Light or to move, has strong low parry effect
79 Dia
Dia
During Wings of Light
M-Sp,Sp/23
Shift to Phoenix Shift on hit, shift to Wings of Light on block or miss
80 Impulse
Impulse
During Wings of Light
M-Sp/30
81 Follow Up Flare
Follow Up Flare
Approach airborne opponent during Wings of Light
M-Sp,HTh/21,35
82 Radiant Backflip
Radiant Backflip 
During Wings of Light
M[JS]/20
83 Phoenix Shift
Phoenix Shift
During Wings of Light
Sp/-
Shift to Phoenix Shift

Phoenix Shift

84 Phoenix Shift
Phoenix Shift
, etc.
Sp/-
Shift to Phoenix Shift
85 Heatwave
Heatwave 
During Phoenix Shift
M[PC],HTh/16,25
Regain recoverable health on hit, throw during front hit on ground, absorb an attack to power up and add chip damage
86 Shift Strike
Shift Strike
During Phoenix Shift
M/12(3)
Chip damage on block
87 Rising Flame
Rising Flame 
During Phoenix Shift
M,M/12,23(3)
Regain recoverable health on hit
88 Steel Slash
Steel Slash
During Phoenix Shift
M,M,HTh/12,26(3)
Throw on hit [does not shift with ], increase Zantetsuken gauge on hit or block
89 Vanagandr
Vanagandr
During Phoenix Shift on hit
L,MM/8,12,10
Power up during Heat
90 Dark Surge
Dark Surge
During Phoenix Shift on hit
L,MM[JS]/8,7,9
Increase Zantetsuken gauge
91 Firestarter
Firestarter
During Phoenix Shift
L[CS]/15
92 Scarlet Cyclone
Scarlet Cyclone 
During Phoenix Shift
MM/10,23(6)
Chip damage on block, on hit regain recoverable health
93 Bolt Boot
Bolt Boot 
During Phoenix Shift
M[JS]/20(6)
Chip damage on block, During Phoenix Shift to directly shift to crouching state

Updraft

94 Updraft
Updraft
, etc.
Sp[JS]/-
Shift to Updraft, attack after reaching highest point to deal bonus damage
95 Griffin Hunter
Griffin Hunter
During Updraft
M[JS]/18(3)
Or or or , chip damage on block
96 Burning Rain
Burning Rain 
During Updraft
M[JS],MM[JS]/20,6,20
Or or or
97 Lift Kick
Lift Kick
During Updraft
H/12
Or or or
98 Sky Kick
Sky Kick
During Updraft
H/10
Or or or

While Down

99 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
100 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
101 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
102 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
103 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
104 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
105 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
106 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
107 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15

Throws

108 Fangs of Ruin
Fangs of Ruin 
Approach opponent
High[Th]/35
Throw escape [or ]
109 Punisher
Punisher 
Approach opponent
High[Th]/35
Throw escape [or ]
110 Fangs of Ruin
Fangs of Ruin 
Approach opponent from left side [or ]
High[Th]/40
Throw escape
111 Punisher
Punisher 
Approach opponent from right side [or ]
High[Th]/40
Throw escape
112 Judgment Bolt
Judgment Bolt 
Approach opponent from behind [or ]
High[Th]/50
Cannot throw escape
113 Gigaflare
Gigaflare
Approach opponent
High[Th]/40
Throw escape

Attack Reversal

114 Precision Dodge
Precision Dodge
Time with opponent attack
St.Parry[H&M]/-
Or time with opponent attack , has strong parry effect
115 Precision Counter
Precision Counter
When Precision Dodge is successful
M[JS]/35
Has reversal break effect
116 Dash of Steel
Dash of Steel
When Precision Dodge is successful
M,HTh/17,18
Throw on hit, increases Zantetsuken gauge on hit or block, has reversal break effect
117 Radiant Counter
Radiant Counter 
During Wings of Light, take low attack from opponent
Reversal[Low,Per.Evasion],M/20
Completely evade low attacks
118 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-

タイトルとURLをコピーしました