Tekken8 Clive Rosfield Move List Season2
A complete command list for Clive Rosfield in Tekken 8. Includes all input commands and move variations—ideal for mastering his playstyle and combos.
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ff Command / 10Hit Combo / Zantetsuken / Attacks that increase the Zantetsuken gauge / While Rising / While Crouching / Sidestep / Wings of Light / Phoenix Shift / Updraft / While Down / Throws / Attack Reversal
New Move
59 Staff of Judgment | |
![]() | Staff of Judgment ![]() ![]() ![]() M/22(2) Chip damage on block |
60 Judgment Bolt | |
![]() | Judgment Bolt ![]() ![]() [Counter Hit]M,HTh/26,34 Throw when hit from the front on the ground |
62 Deadly Embrace | |
![]() | Deadly Embrace ![]() ![]() ![]() ![]() H,HTh/5,10(1,10) Chip damage on block, throw on long-range hit or block, can hold, ![]() ![]() ![]() ![]() [or ] to cancel and shift to Phoenix Shift |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Can use fiery Ifrit abilities ![]() ![]() , etc. |
5 5. What can be done during Heat [unique] | |
![]() | 5. What can be done during Heat [unique] Torgal's wave blast attack is powered up ![]() ![]() , etc. |
Heat Moves
6 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Partially uses remaining Heat time, ![]() ![]() to cancel attack |
7 Flame Bash | |
![]() | Flame Bash ![]() ![]() M/21 Or while rising , on hit regain recoverable health |
8 Burning Chain | |
![]() | Burning Chain ![]() ![]() ![]() ![]() ![]() M,M,M/10,17,20 ![]() ![]() [or ] to shift to Phoenix Shift |
9 Prominence | |
![]() | Prominence ![]() ![]() ![]() MM/10,18(5) Chip damage on block |
10 Slash Burst | |
![]() | Slash Burst ![]() During sidestep [ ![]() or ![]() ] ![]() ![]() M,M/12,23 Perfect Input to power up |
11 Scarlet Cyclone | |
![]() | Scarlet Cyclone ![]() During Phoenix Shift [ ![]() , etc.] ![]() MM/10,23(6) Chip damage on block, on hit regain recoverable health |
12 Lethal Ignition | |
![]() | Lethal Ignition During Heat ![]() ![]() ![]() ![]() M,M,M/10,7,25(2,1,5) Partially uses remaining Heat time, can hold at last step, during Heat ![]() ![]() [or ] to shift to Phoenix Shift |
13 Crimson Rush | |
![]() | Crimson Rush During Heat ![]() ![]() ![]() ![]() M,MM,MM/10,13,15,17,22(2,2,3,3,4) Partially uses remaining Heat time, during Heat ![]() ![]() [or ] to shift to Phoenix Shift |
14 Crimson Eruption | |
![]() | Crimson Eruption ![]() During Heat ![]() ![]() ![]() ![]() ![]() M,MM,HH,MM/10,13,15,10,12,10,16(2,2,3,2,2,2,3) Partially uses remaining Heat time, during Heat ![]() ![]() [or ] to shift to Phoenix Shift, ![]() ![]() ![]() [or ] to shift to Phoenix Shift |
15 Blazing Rush | |
![]() | Blazing Rush During Heat ![]() ![]() ![]() MM,MM/18,21,17,22(3,4,3,4) Partially uses remaining Heat time, during Heat ![]() ![]() [or ] to shift to Phoenix Shift |
16 Blazing Eruption | |
![]() | Blazing Eruption ![]() During Heat ![]() ![]() ![]() ![]() MM,HH,MM/18,21,10,12,10,16(3,4,2,2,2,3) Partially uses remaining Heat time, during Heat ![]() ![]() [or ] to shift to Phoenix Shift, ![]() ![]() [or ] to shift to Phoenix Shift |
17 Twin Flames | |
![]() | Twin Flames ![]() During Heat and Phoenix Shift ![]() ![]() M,M/12,32(3,6) Partially uses remaining Heat time |
18 Infernal Flames of Rebirth | |
![]() | Infernal Flames of Rebirth During Heat ![]() M[JS],HTh/55(3,1,1,1,1,1,2) Heat Smash, throw on hit [regain recoverable health] |
19 Dancing Steel | |
![]() | Dancing Steel During Heat and Phoenix Shift ![]() M,HTh/40(2,1,1,1,1) Heat Smash, throw on hit, increase Zantetsuken gauge on hit or block |
Rage Moves
20 Hellfire | |
![]() | Hellfire ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
21 Double Blow | |
![]() | Double Blow ![]() ![]() H,H/5,13 ![]() [or ] to shift to Phoenix Shift |
22 Finishing Steel | |
![]() | Finishing Steel ![]() ![]() H,M/5,20 Increase Zantetsuken gauge on hit or block |
23 Rapid Assault | |
![]() | Rapid Assault ![]() ![]() ![]() H,H/5,22(6) Chip damage on block |
24 Magic Burst | |
![]() | Magic Burst ![]() ![]() H,H/11,20 Perfect Input to power up |
25 Assault Burst | |
![]() | Assault Burst ![]() ![]() ![]() H,M,M/11,9,18 Perfect frame input to power up, ![]() [or ] to shift to Phoenix Shift |
26 Gleipnir-Cutter | |
![]() | Gleipnir-Cutter ![]() ![]() ![]() H,M,M/- ![]() [or ] to shift to Phoenix Shift |
27 Gleipnir-Cutter | |
![]() | Gleipnir-Cutter ![]() ![]() ![]() on hitH,M,MM,Sp/11,9,15,20 Power up during Heat, shift to Phoenix Shift [does not shift with ] |
28 Gungnir Dance | |
![]() | Gungnir Dance ![]() ![]() ![]() H,M,MM[JS]/11,9,10,18 Increase Zantetsuken gauge on hit or block, ![]() [or ] to shift to Phoenix Shift |
29 Fine Hound | |
![]() | Fine Hound ![]() ![]() M,MM/16,15,15 Power up during Heat |
30 Bright Wing | |
![]() | Bright Wing ![]() ![]() ![]() M,M,Sp[JS][Low St.At.Reversal]/16,20 Shift to Wings of Light |
31 Mercenary Cut | |
![]() | Mercenary Cut ![]() ![]() M,M/8,17 |
32 Roundabout | |
![]() | Roundabout ![]() ![]() M,H/8,13 ![]() [or ] to shift to Phoenix Shift |
33 Flame Bash | |
![]() | Flame Bash ![]() ![]() M/21 Or while rising , on hit regain recoverable health |
34 Wings of Light | |
![]() | Wings of Light ![]() Sp[Low St.At.Reversal]/- Shift to Wings of Light, has strong low parry effect |
f Command
35 Firewheel | |
![]() | Firewheel ![]() ![]() ![]() M,H/10,13 |
36 Burning Chain | |
![]() | Burning Chain ![]() ![]() ![]() ![]() ![]() M,M,M/10,17,20 ![]() ![]() [or ] to shift to Phoenix Shift |
37 Sanngetall | |
![]() | Sanngetall ![]() ![]() ![]() ![]() M,M,M[JS]/10,17,18 Increase Zantetsuken gauge on hit or block, ![]() ![]() [or ] to shift to Phoenix Shift |
38 Knight's Gambit | |
![]() | Knight's Gambit ![]() ![]() M[JS]/15(3) Chip damage on block |
39 Phoenix Shift | |
![]() | Phoenix Shift ![]() ![]() Sp/- Shift to Phoenix Shift |
40 Prominence | |
![]() | Prominence ![]() ![]() ![]() MM/10,18(5) Chip damage on block |
df Command
41 Outlaw Burst | |
![]() | Outlaw Burst ![]() ![]() ![]() ![]() M,H,M/10,13,15 Perfect frame input to power up, ![]() ![]() [or ] to shift to Phoenix Shift |
42 Outlaw Wing | |
![]() | Outlaw Wing ![]() ![]() ![]() ![]() ![]() M,M,M,Sp[JS][Low St.At.Reversal]/10,12,20 Shift to Wings of Light |
43 Wyrm Killer | |
![]() | Wyrm Killer ![]() ![]() MM/5,10 |
44 Aerial Combination | |
![]() | Aerial Combination ![]() ![]() hit on ground ![]() ![]() MM,M[JS],MM[JS],Sp/5,10,14,3,10 Shift to Phoenix Shift |
45 Hydro Blast | |
![]() | Hydro Blast ![]() ![]() on hit ![]() L[CS],M/20,10,8 Perfect Input to power up |
46 Door Knocker | |
![]() | Door Knocker ![]() ![]() M/13 |
d Command
47 Scorching Sweep | |
![]() | Scorching Sweep ![]() ![]() L[CS]/14 |
48 Pile Driver | |
![]() | Pile Driver ![]() ![]() ![]() M/23(6) Chip damage on block |
db Command
49 Tidal Surge | |
![]() | Tidal Surge ![]() ![]() ![]() on hit ![]() H,MM/10,7,20(5) at the right time to power up, chip damage on block |
50 Ice Spikes | |
![]() | Ice Spikes ![]() ![]() ![]() ![]() M,M/10,23 Hold at last step to power up [chip damage on block] |
51 Cold Cyclone | |
![]() | Cold Cyclone ![]() ![]() L/20 |
52 Gouge | |
![]() | Gouge ![]() ![]() ![]() MM,M/12,10,20(3,3,6) Shift to Updraft on airborne hit [does not shift with ], chip damage on block |
b Command
53 Blue Bolt | |
![]() | Blue Bolt ![]() ![]() ![]() M/18 |
54 Executioner | |
![]() | Executioner ![]() ![]() H/20 ![]() ![]() [or ] to shift to Phoenix Shift |
55 Mercenary Kick | |
![]() | Mercenary Kick ![]() ![]() M/20 |
56 Windup | |
![]() | Windup ![]() ![]() ![]() M[PC]/25 |
57 Windup Counter | |
![]() | Windup Counter ![]() Time with opponent attack ![]() ![]() MM[PC]/7,7,20(2,2,8) Chip damage on block, has reversal break effect |
ff Command
58 Soul Cleave | |
![]() | Soul Cleave ![]() ![]() ![]() M/21 Increase Zantetsuken gauge on hit or block |
59 Staff of Judgment | |
![]() | Staff of Judgment ![]() ![]() ![]() M/22(2) Chip damage on block |
60 Judgment Bolt | |
![]() | Judgment Bolt ![]() ![]() [Counter Hit]M,HTh/26,34 Throw when hit from the front on the ground |
61 Pulverize | |
![]() | Pulverize ![]() ![]() ![]() Mid[UB]/40 |
62 Deadly Embrace | |
![]() | Deadly Embrace ![]() ![]() ![]() ![]() H,HTh/5,10(1,10) Chip damage on block, throw on long-range hit or block, can hold, ![]() ![]() ![]() ![]() [or ] to cancel and shift to Phoenix Shift |
63 Lunge | |
![]() | Lunge ![]() ![]() ![]() ![]() M/20(4) Chip damage on block, ![]() ![]() ![]() ![]() [or ] to shift to Phoenix Shift |
10Hit Combo
64 10 Hit Combo | |
![]() | 10 Hit Combo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,H,M,H,M,M,M,M,M/8,17,7,7,7,6,7,6,7,20 Regain recoverable health on hit |
Special Move
65 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
66 Updraft | |
![]() | Updraft ![]() Sp[JS]/- Or or , shift to Updraft |
Zantetsuken
67 Arm of Darkness | |
![]() | Arm of Darkness ![]() M/10 Also possible during Phoenix Shift, increase Zantetsuken gauge on hit or block |
68 Zantetsuken | |
![]() | Zantetsuken With Level 2 or higher Zantetsuken gauge ![]() M,HTh/10,35 Also possible during Phoenix Shift, power up based on Zantetsuken gauge level, throw on hit [resets Zantetsuken gauge] |
69 Ultimate Zantetsuken | |
![]() | Ultimate Zantetsuken ![]() With Level 5 Zantetsuken gauge ![]() M,HTh/10,70 Also possible during Phoenix Shift, throw on hit [resets Zantetsuken gauge], erases opponent's recoverable heath on hit |
Attacks that increase the Zantetsuken gauge
70 Attacks that increase the Zantetsuken gauge | |
![]() | Attacks that increase the Zantetsuken gauge All attacks that increase the Zantetsuken gauge on hit or block deal damage as recoverable health Won't regain own health on hit or block |
While Rising
71 Wild Steel | |
![]() | Wild Steel While rising ![]() ![]() M,M/11,19 Increase Zantetsuken gauge on hit or block, while rising ![]() [or ] to shift to Phoenix Shift |
72 Echo Breaker | |
![]() | Echo Breaker While rising ![]() M/15 |
73 Fame Wolf | |
![]() | Fame Wolf ![]() While rising ![]() MM/20,15 Power up during Heat |
74 Sabaton Smash | |
![]() | Sabaton Smash While rising ![]() M/14 While rising ![]() [or ] to shift to Phoenix Shift |
While Crouching
75 Swift Edge | |
![]() | Swift Edge While crouching ![]() ![]() L[CS]/18 |
Sidestep
76 Slash Burst | |
![]() | Slash Burst ![]() During sidestep ![]() ![]() M,M/12,23 Perfect Input to power up |
77 Stone Smite | |
![]() | Stone Smite During sidestep ![]() M/21(6) Chip damage on block, during sidestep ![]() to directly shift to crouching state |
Wings of Light
78 Wings of Light | |
![]() | Wings of Light , etc.Sp[Low St.At.Reversal]/- Shift to Wings of Light, during Wings of Light or to move, has strong low parry effect |
79 Dia | |
![]() | Dia During Wings of Light ![]() M-Sp,Sp/23 Shift to Phoenix Shift on hit, shift to Wings of Light on block or miss |
80 Impulse | |
![]() | Impulse During Wings of Light ![]() M-Sp/30 |
81 Follow Up Flare | |
![]() | Follow Up Flare Approach airborne opponent during Wings of Light ![]() M-Sp,HTh/21,35 |
82 Radiant Backflip | |
![]() | Radiant Backflip ![]() During Wings of Light ![]() M[JS]/20 |
83 Phoenix Shift | |
![]() | Phoenix Shift During Wings of Light ![]() Sp/- Shift to Phoenix Shift |
Phoenix Shift
84 Phoenix Shift | |
![]() | Phoenix Shift ![]() , etc.Sp/- Shift to Phoenix Shift |
85 Heatwave | |
![]() | Heatwave ![]() During Phoenix Shift ![]() M[PC],HTh/16,25 Regain recoverable health on hit, throw during front hit on ground, absorb an attack to power up and add chip damage |
86 Shift Strike | |
![]() | Shift Strike During Phoenix Shift ![]() M/12(3) Chip damage on block |
87 Rising Flame | |
![]() | Rising Flame ![]() During Phoenix Shift ![]() ![]() M,M/12,23(3) Regain recoverable health on hit |
88 Steel Slash | |
![]() | Steel Slash During Phoenix Shift ![]() ![]() M,M,HTh/12,26(3) Throw on hit [does not shift with ], increase Zantetsuken gauge on hit or block |
89 Vanagandr | |
![]() | Vanagandr During Phoenix Shift on hit ![]() L,MM/8,12,10 Power up during Heat |
90 Dark Surge | |
![]() | Dark Surge During Phoenix Shift on hit ![]() L,MM[JS]/8,7,9 Increase Zantetsuken gauge |
91 Firestarter | |
![]() | Firestarter During Phoenix Shift ![]() L[CS]/15 |
92 Scarlet Cyclone | |
![]() | Scarlet Cyclone ![]() During Phoenix Shift ![]() MM/10,23(6) Chip damage on block, on hit regain recoverable health |
93 Bolt Boot | |
![]() | Bolt Boot ![]() During Phoenix Shift ![]() M[JS]/20(6) Chip damage on block, During Phoenix Shift ![]() to directly shift to crouching state |
Updraft
94 Updraft | |
![]() | Updraft , etc.Sp[JS]/- Shift to Updraft, attack after reaching highest point to deal bonus damage |
95 Griffin Hunter | |
![]() | Griffin Hunter During Updraft ![]() M[JS]/18(3) Or ![]() or ![]() or ![]() , chip damage on block |
96 Burning Rain | |
![]() | Burning Rain ![]() During Updraft ![]() ![]() M[JS],MM[JS]/20,6,20 Or ![]() or ![]() or ![]() ![]() |
97 Lift Kick | |
![]() | Lift Kick During Updraft ![]() H/12 Or ![]() or ![]() or ![]() ![]() |
98 Sky Kick | |
![]() | Sky Kick During Updraft ![]() H/10 Or ![]() or ![]() or ![]() ![]() |
While Down
99 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
100 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
101 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
102 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
103 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
104 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
105 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
106 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
107 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
Throws
108 Fangs of Ruin | |
![]() | Fangs of Ruin ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
109 Punisher | |
![]() | Punisher ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
110 Fangs of Ruin | |
![]() | Fangs of Ruin ![]() Approach opponent from left side [or ]High[Th]/40 Throw escape ![]() |
111 Punisher | |
![]() | Punisher ![]() Approach opponent from right side [or ]High[Th]/40 Throw escape ![]() |
112 Judgment Bolt | |
![]() | Judgment Bolt ![]() Approach opponent from behind [or ]High[Th]/50 Cannot throw escape |
113 Gigaflare | |
![]() | Gigaflare Approach opponent ![]() ![]() High[Th]/40 Throw escape ![]() |
Attack Reversal
114 Precision Dodge | |
![]() | Precision Dodge Time with opponent attack ![]() ![]() St.Parry[H&M]/- Or time with opponent attack ![]() , has strong parry effect |
115 Precision Counter | |
![]() | Precision Counter When Precision Dodge is successful ![]() M[JS]/35 Has reversal break effect |
116 Dash of Steel | |
![]() | Dash of Steel When Precision Dodge is successful ![]() M,HTh/17,18 Throw on hit, increases Zantetsuken gauge on hit or block, has reversal break effect |
117 Radiant Counter | |
![]() | Radiant Counter ![]() During Wings of Light, take low attack from opponent Reversal[Low,Per.Evasion],M/20 Completely evade low attacks |
118 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |











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to directly shift to crouching state












































