Tekken8 Azucena Milagros Ortiz Castillo Frame Data Season2
Notes
Curious about Azucena's frame data in TEKKEN8?This page covers her detailed frame data for Season 2, including startup speed, frame advantage on block and hit, and other key properties like Power Crush (PC), Heat Activation (HA), and Tornado (TR).Understanding frame data is essential for improving your defense, punishing unsafe moves, and optimizing combos. Whether you're a beginner learning the basics or a competitive player looking to level up, this guide will help you master Azucena’s unique rhythm and tricky pressure tools.
Explore the list below and take your gameplay to the next level!
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Special Move / While Facing Backward / Libertador / Heat Moves / Rage Moves / Throws / Takedown / Low Throw / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Sumatra Patadas![]() ![]() ![]() | M,M 15,21 | i18 | -11 | +8 | LNC | |
| Etching Blade While crouching ![]() ![]() | L[CS],Sp 23 | i17 | -15c | +5 | KND | |
| Pedalada Tron During Libertador ![]() ![]() | M[CS] 25(7) | i24 | +2 | KND | LNC |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Groovy Punalada [HE]![]() [Heat Engager] | M,H 13,23 | i14 | -1 | +9 | +9 | HA |
| One Drip Cielo > crouching During Heat and Libertador ![]() ![]() ![]() | M[JS],Sp 27(5) | i16 | +4 | TR | TR | TR |
Espresso Agresión > Libertador![]() ![]() ![]() on hit or block ![]() ![]() | M[JS],H[JS],Sp 10,20(8) | i15 | +3 | KND | KND | |
| Combo de Cantuta [2] > Libertador While rising ![]() ![]() ![]() | M,H,Sp 13,10 | i11 | ±0 | +8 | +8 | |
| Daylight Disk During Libertador ![]() ![]() [or ![]() ![]() or ![]() ![]() ] | H[JS],M 20,11 | i21 | -14 | LNC | LNC | |
| Tacones Drip During Libertador ![]() ![]() | M[JS] 22 | i24 | -8 | LNC | LNC | |
| Ortiz Molino > Libertador During Libertador ![]() ![]() | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c | |
| Ortiz Molino > BT During Libertador ![]() ![]() ![]() | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c | |
| UFO Roll > Libertador Approach opponent ![]() [or during Libertador] | L,HTh 21 | i25 | - | Th | Th |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
High Mountain Combo > Libertador![]() ![]() | H,M,Sp 5,15 | i10 | -10 | +8 | KND | |
High Roast Combo![]() ![]() | H,H 5,23 | i10 | -14 | +8 | +8 | |
High Roast Combo > BT![]() ![]() ![]() | H,H,Sp 5,23 | i10 | -14 | +8 | +8 | |
Right Jab![]() | H 9 | i10 | ±0 | +9 | +9 | |
Andes Mountain Uppercut Combo [2]![]() ![]() | H,M 9,11 | i10 | -7 | +3 | +3 | |
Andes Mountain Uppercut Combo![]() ![]() ![]() | H,M,H 9,11,21 | i10 | -5 | KND | KND | TR |
Left Front Kick![]() | M 13 | i14 | -7 | +4 | +4 | |
Groovy Strike![]() ![]() | M,M 13,20 | i14 | -12 | +23cg | KND | |
Groovy Strike > cancel Libertador![]() ![]() ![]() | M,Sp 13 | i14 | -18 | -7 | -7 | |
Groovy Strike > cancel Libertador Revolución![]() ![]() [Heat Status] | M,Sp 13 | i14 | -18 | -7 | -7 | |
Groovy Punalada [HE]![]() [Heat Engager] | M,H 13,23 | i14 | -1 | +9 | +9 | HA |
Groovy Punalada![]() ![]() | M,H 13,23 | i14 | -1 | QBC | QBC | |
High Kick > BT![]() | H,Sp 15 | i12 | -8 | +3 | +8 | |
Guapuño > BT![]() ![]() | H,H,Sp 15,14 | i12 | -2 | +4 | +6 | |
Delfin Patadas![]() ![]() | H,M 15,20 | i12 | -11 | KND | KND | |
Boomerang Scythe![]() | H 17 | i15 | -8 | +13g | LNC |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Danza del Cóndor [1]![]() ![]() | H 14 | i17 | -10 | +1 | +1 | |
Danza del Cóndor [2]![]() ![]() ![]() | H,M 14,17 | i17 | -10 | +5 | +5 | |
Danza del Cóndor![]() ![]() ![]() ![]() | H,M,M[JS] 14,17,23 | i17 | -14 | KND | KND | |
Sumatra Back Knuckle [1] > Libertador![]() ![]() | M,Sp 15 | i18 | -4 | +5 | +5 | |
Sumatra Back Knuckle![]() ![]() ![]() | M,H 15,20 | i18 | -5 | KND | KND | |
Sumatra Patadas![]() ![]() ![]() | M,M 15,21 | i18 | -11 | +8 | LNC | |
Tifón Patear [1]![]() ![]() | M 16 | i17 | -8 | +1 | +1 | HM |
Tifón Patear [HE]![]() ![]() [Heat Engager] | M,H[JS] 16,21 | i17 | -7 | +9 | +9 | HA HM |
Tifón Patear![]() ![]() ![]() | M,H[JS] 16,21 | i17 | -7 | KND | KND | HM |
Tifón Patear > cancel BT![]() ![]() ![]() ![]() | M,Sp 16 | i17 | -19 | -10 | -10 | HM |
Tifón Trueno![]() ![]() ~![]() | M,H[JS] 16,23(6) | i17 | +1 | LNC | LNC | HM |
Tifón Cañón![]() ![]() ~![]() | M,M[JS] 16,24 | i17 | -9 | KND | TR | HM |
Aero Press Pegar![]() ![]() | H[PC] 25 | i16 | -9 | QBC | QBC | PC |
Aero Press Pegar [PU]![]() [opponent absorb attack] | H[PC] 25(10) | i16 | ±0 | QBC | QBC | PC |
Libertador![]() ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Grande Combo [1]![]() ![]() | M 11 | i13 | -3 | +8 | +8 | |
Grande Combo [2]![]() ![]() ![]() | M,H 11,13 | i13 | -7 | +4 | +4 | |
Grande Combo [2] > BT![]() ![]() ![]() ![]() | M,H,Sp 11,13 | i13 | -5 | +6 | +6 | |
Grande Combo![]() ![]() ![]() ![]() | M,H,H 11,13,20 | i13 | -5 | QBC | LNC | |
Grande Combo > cancel Libertador![]() ![]() ![]() ![]() ![]() | M,H 11,13 | i13 | -17 | -6 | -6 | |
Full Body Grande Combo![]() ![]() ![]() ~![]() | M,H,M 11,13,23 | i13 | -10 | KND | KND | |
Mount Rainier![]() ![]() | M 12 | i15 | -13 | LNC | LNC | |
Rodilla Shot![]() ![]() | M 17 | i17 | -5 | +5 | LNC | |
Blue Mountain Combo [1]![]() ![]() | M 15 | i16 | -7 | +2 | +2 | |
Blue Mountain Combo![]() ![]() ![]() | M,H 15,23 | i16 | -5 | KND | KND | TR |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hand Drip Hammer![]() ![]() | M 20 | i20 | +4 | +7c | LNC | |
La Niña Kick Combo [1]![]() ![]() | M 15 | i17 | -9 | +5 | +5 | |
La Niña Kick Combo > Libertador![]() ![]() ![]() | M,H,Sp 15,20 | i17 | +1 | +16g | +16g | |
Passionate Kick Combo [1]![]() ![]() | L 10 | i15 | -14c | -3 | -3 | |
Passionate Kick Combo [2]![]() ![]() ![]() | L,M 10,14 | i15 | -13 | +1 | +1 | |
Passionate Kick Combo![]() ![]() ![]() ![]() | L,M,M 10,14,21 | i15 | -14 | KND | KND | TR |
Roast Knuckle Combo [1]![]() ![]() | L 13 | i15 | -13c | -2 | -2 | |
Roast Knuckle Combo![]() ![]() ![]() | L,H 13,5 | i15 | -1 | +3 | +3 | |
Roast Knuckle Combo > cancel Libertador![]() ![]() ![]() ![]() | L,Sp 13 | i15 | -20 | -9 | -9 | |
Full City Roast Knuckle Combo![]() ![]() ~![]() | L,M 13,20 | i15 | -8 | KND | LNC |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Right Low Jab![]() ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
Borrasca Kick Combo [1] > BT![]() ![]() | L,Sp 14 | i16 | -7c | +4 | +4 | |
Borrasca Kick Combo![]() ![]() ![]() | L,H 14,20 | i16 | -13 | TR | TR | TR |
Bitter Low Kick![]() ![]() | L[CS] 13 | i19 | -14c | -3 | +12g | |
Kilimanjaro Uppercut![]() ![]() | M[CS] 23 | i20 | -21 | LNC | LNC | |
El Cóndor Pasa![]() ![]() | M[JS] 30 | i26 | -16 | KND | KND |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Double Blend Tempestad [1]![]() ![]() | H 10 | i14 | -3 | +3 | +3 | |
Double Blend Tempestad [2] > Libertador![]() ![]() ![]() | H,H,Sp 10,14(4) | i14 | -8 | +3 | +3 | |
Double Blend Tempestad![]() ![]() ![]() ![]() | H,H,H 10,14,20(4,6) | i14 | -5 | KND | KND | |
Double Blend Tempestad > cancel BT![]() ![]() ![]() ![]() ![]() | H,H,Sp 10,14(4) | i14 | -21 | -10 | -10 | |
Mil Nudillo![]() ![]() | H 21(6) | i18 | +2 | KND | KND | HM |
Tacón Plunger [HE]![]() [Heat Engager] | M 21(6) | i19 | +2c | +9 | +9 | HA |
Tacón Plunger![]() ![]() | M 21(6) | i19 | +2c | +8c | +8c | |
Seattle Skipper [1]![]() ![]() | M 10 | i15 | -9 | +2 | +2 | |
Seattle Skipper [2]![]() ![]() ![]() | M,M 10,10 | i15 | -10 | +4 | +4 | |
Seattle Skipper [3]![]() ![]() ![]() ![]() | M,M,M 10,10,16 | i15 | -10 | -2 | -2 | |
Seattle Skipper![]() ![]() ![]() ![]() ![]() | M,M,M,H 10,10,16,23 | i15 | -7 | QBC | QBC | |
Hopping Turn > BT![]() ![]() | Sp[JS] - | - | - | - |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Eye Opener![]() [or ![]() or ![]() ] | H[H&M Punch Parry] 18 | i18 | -9 | +7 (+15g) | +7 (+15g) | |
| Close Encounter Time with opponent punch ![]() [or ![]() or ![]() ] | Parry[H&M Punch],H 25 | i3 | - | HTh | HTh | |
Rhythmic Hook![]() [or ![]() or ![]() ] | H 20 | i17 | -5 | +14c | +14c | |
Daylight Disk [1]![]() ![]() | H[JS] 20 | i21 | -16 | KND | KND | |
Daylight Disk [1]![]() [or ![]() or ![]() ] | H[JS] 20 | i21 | -16 | KND | KND | |
Daylight Disk![]() ![]() [or ![]() ![]() or ![]() ![]() ] | H[JS],M 20,11 | i21 | -14 | LNC | LNC | |
Daylight Disk [Second Only]![]() ![]() [or ![]() ![]() or ![]() ![]() ] | H[JS],M 20,17 | i21 | -14 | KND | LNC | |
Tacones Drip![]() ![]() | M[JS] 22 | i24 | -8 | LNC | LNC | |
Tacones Drip![]() [or ![]() ] | M[JS] 20 | i24 | -8 | LNC | LNC | |
Ortiz Molino > Libertador![]() [or ![]() or ![]() ] | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c | |
Ortiz Molino > BT![]() ![]() [or ![]() ![]() or ![]() ![]() ] | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Luna Llena![]() ![]() ![]() | M[JS] 20 | i15 | -14 | LNC | LNC | TR |
Demitasse Molino![]() ![]() ![]() | M 21(6) | i25 | ±0 | +13c | +13c | |
Espresso Agresión [1]![]() ![]() ![]() ![]() | M[JS] 10 | i15 | -14 | -9 | -9 | |
Espresso Agresión![]() ![]() ![]() on hit or block ![]() | M[JS],H[JS] 10,20(8) | i15 | +2 | KND | KND | |
Espresso Agresión > Libertador![]() ![]() ![]() on hit or block ![]() ![]() | M[JS],H[JS],Sp 10,20(8) | i15 | +3 | KND | KND |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Gold Mountain Fist While rising ![]() | M 17 | i13 | -8 | +6 | LNC | |
| Rainbow Mountain Swing While rising ![]() | M 14 | i15 | -13 | LNC | LNC | |
| Viento Fuerte > Libertador While rising ![]() | M 23(6) | i20 | +4 | +16cg | +16cg | |
| Combo de Cantuta [1] While rising ![]() | M 13 | i11 | -6 | +5 | +5 | |
| Combo de Cantuta [2] While rising ![]() ![]() | M,H 13,10 | i11 | -2 | +6 | +6 | |
| Combo de Cantuta [2] > Libertador While rising ![]() ![]() ![]() | M,H,Sp 13,10 | i11 | ±0 | +8 | +8 | |
| Combo de Cantuta While rising ![]() ![]() ![]() | M,H,M 13,10,28 | i11 | -13 | KND | KND | |
| Combo de Cantuta > cancel BT While rising ![]() ![]() ![]() ![]() | M,H,Sp 13,10 | i11 | -16 | -8 | -8 | |
| Libertador While rising ![]() ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Hopping Turn While rising ![]() ![]() | Sp[JS] - | - | - | - | ||
| Hopping Turn > BT While rising ![]() ![]() | Sp[JS] - | - | - | - |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Left Spin Low Kick While crouching ![]() [or ![]() ] | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Cosecha Látigo While crouching ![]() ![]() | L[CS] 17 | i18 | -13c | +3c | +13c | |
| Right Low Kick While crouching ![]() [or ![]() ] | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Etching Blade While crouching ![]() ![]() | L[CS],Sp 23 | i17 | -15c | +5 | KND |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Taunt![]() | Sp - | - | - | - | ||
Shuffle Recital hold | Sp - | - | - | - | ||
Shuffle Recital [HS] hold [Heat Status] | Sp - | - | - | - | ||
Coffee Break![]() | High[UB] 0 | i45 | - | -1 | -1 | |
Coffee Break [HS] [Heat Status] | High[UB] 0 | i45 | - | LNC | LNC | |
Ki Charge![]() | Sp - | - | - | - | ||
Black Ivory Talon![]() ![]() | Sp,Mid[UB] 54 | i135 | - | KND | KND | |
Shuffle Jamboree > Libertador![]() hold | Sp - | - | - | - | ||
Shuffle Jamboree [HS] > Libertador![]() hold [Heat Status] | Sp - | - | - | - | ||
Shuffle Carnival > BT![]() hold | Sp - | - | - | - | ||
Shuffle Carnival [HS] > BT![]() hold [Heat Status] | Sp - | - | - | - | ||
Volterador![]() ![]() | Sp[JS] - | - | - | - | ||
Volterador > Libertador![]() ![]() ![]() | Sp[JS] - | - | - | - | ||
Volterador > Libertador Revolución![]() ![]() [Heat Status] | Sp[JS] - | - | - | - | ||
| Wall climbing reversal attack [Punch] With your back against the wall ![]() ![]() ![]() | M[JS] 25 | i27 | +1 | KND | KND |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hopping Turn > BT![]() ![]() | Sp[JS] - | - | - | - | ||
Shuffle Carnival > BT![]() hold | Sp[JS] - | - | - | - | ||
| Mocha Attaque Back facing opponent ![]() | H 9 | i10 | +2 | +6 | +8 | |
| Mocha Attaque Matari Back facing opponent ![]() ![]() | H,H 9,23(6) | i10 | -1 | KND | KND | |
| Mocha Attaque Matari > cancel Libertador Back facing opponent ![]() ![]() ![]() | H,Sp 9 | i10 | -17 | -13 | -11 | |
| Mocha Attaque Sidamo Back facing opponent ![]() ![]() | H,M 9,21 | i10 | -11 | +8 | LNC | |
| Qhapaq Ñan [1] Back facing opponent ![]() | M 15 | i17 | -8 | +3 | +3 | |
| Qhapaq Ñan Back facing opponent during hit [Just Input] | M,HTh 15,23 | i17 | - | HTh | HTh | |
| Calf Reaper > Libertador Back facing opponent ![]() | L,Sp 23 | i19 | -13c | +4 | +14c | |
| Upbeat Patadas [1] Back facing opponent ![]() | M 15 | i15 | -3 | +6 | +6 | |
| Upbeat Patadas Back facing opponent ![]() ![]() | M,M 15,21 | i15 | -14 | KND | TR | TR |
| Golpe Affogato Back facing opponent ![]() | M 17 | i14 | -11 | +3 | LNC | |
| Foo Fighter > BT Back facing opponent ![]() | M[JS],Sp 23(6) | i27 | -5c | LNC | LNC | |
| Libertador [Regreso] Back facing opponent ![]() ![]() | Sp[JS],Sp - | - | - | - | ||
| Shuffle Jamboree > Libertador Back facing opponent ![]() hold | Sp[JS],Sp - | - | - | - | ||
| Shuffle Jamboree [HS] > Libertador Back facing opponent ![]() hold [Heat Status] | Sp[JS],Sp - | - | - | - | ||
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Shuffle Walk > BT Back facing opponent ![]() [or ![]() ] | Sp - | - | - | - | ||
| Runaway Back facing opponent ![]() ![]() | Evasion[Mid] - | i2 | - | - | - | |
| Hide Turn > BT Back facing opponent ![]() ![]() | Sp[JS] - | - | - | - |
Libertador
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Libertador![]() , etc. | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
Shuffle Jamboree > Libertador![]() hold | Sp - | - | - | - | ||
| Blend Tempestad [1] > Libertador During Libertador ![]() | H 14(4) | i13 | +3 | +8 | +8 | |
| Blend Tempestad During Libertador ![]() ![]() | H,H 14,20(4,6) | i13 | -5 | KND | KND | |
| Blend Tempestad > cancel BT During Libertador ![]() ![]() ![]() | H,Sp 14(4) | i13 | -15 | -10 | -10 | |
| Golpe Cappuccino [HE] During Libertador [Heat Engager] | M 21 | i14 | -8 | +9 | +9 | HA |
| Golpe Cappuccino During Libertador ![]() | M 21 | i14 | -8 | +21cg | +21cg | |
| Acerbic Low Kick > BT During Libertador ![]() | L,Sp 15 | i16 | -9c | +2 | +2 | |
| Blend Asaltar > BT During Libertador ![]() ![]() | L,M,Sp 15,20 | i16 | -10 | KND | KND | |
| Blend Asaltar [1] > Libertador During Libertador ![]() | M,Sp 14 | i15 | -3 | +10 | +7a | |
| Blend Asaltar [2] During Libertador ![]() ![]() | M,H 14,10 | i15 | -1 | +5 | +10 | |
| Blend Asaltar During Libertador ![]() ![]() ![]() | M,H,M 14,10,23 | i15 | -10 | TR | TR | TR |
| Blend Martillo During Libertador ![]() ![]() | M,M 14,21 | i15 | -13 | KND | KND | |
| Rana Barista During Libertador ![]() | M[JS] 23 | i18 | -14 | LNC | LNC | TR |
| Rana Barista > cancel BT During Libertador ![]() ![]() | Sp - | - | - | - | ||
| El Niño High Kick During Libertador ![]() | H[PC] 25(7) | i16 | -2 | KND | KND | PC HM |
| El Niño High Kick [PU] During Libertador [opponent absorb attack] | H[PC] 25(10) | i16 | +3 | KND | KND | PC HM |
| Pedalada Tron During Libertador ![]() ![]() | M[CS] 25(7) | i24 | +2 | KND | LNC | |
| Blend Cortar [1] During Libertador ![]() ![]() | L 14 | i19 | -31c | -2 | -2 | |
| Blend Cortar During Libertador ![]() ![]() ![]() | L,H 14,27 | i19 | -7 | KND | KND | |
| Hopping Turn > BT During Libertador ![]() ![]() | Sp[JS] - | - | - | - | ||
| Shuffle Carnival > BT During Libertador ![]() hold | Sp - | - | - | - | ||
| Shuffle Carnival [HS] > BT During Libertador ![]() hold [Heat Status] | Sp - | - | - | - | ||
| Eye Opener During Libertador ![]() ![]() | H[H&M Punch Parry] 18 | i18 | -9 | +7 (+15g) | +7 (+15g) | |
| Close Encounter Time with opponent punch ![]() [or ![]() or ![]() ] | Parry[H&M Punch],H 25 | i3 | - | HTh | HTh | |
| Rhythmic Hook During Libertador ![]() ![]() | H 23 | i17 | -7 | KND | LNC | |
| Daylight Disk [1] During Libertador ![]() [or ![]() or ![]() ] | H[JS] 20 | i21 | -16 | KND | KND | |
| Daylight Disk During Libertador ![]() ![]() [or ![]() ![]() or ![]() ![]() ] | H[JS],M 20,11 | i21 | -14 | LNC | LNC | |
| Daylight Disk [Second Only] During Libertador ![]() ![]() [or ![]() ![]() or ![]() ![]() ] | H[JS],M 20,17 | i21 | -14 | KND | LNC | |
| Tacones Drip During Libertador ![]() ![]() | M[JS] 22 | i24 | -8 | LNC | LNC | |
| Ortiz Molino > Libertador During Libertador ![]() ![]() | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c | |
| Ortiz Molino > BT During Libertador ![]() ![]() ![]() | MM[JS],Sp 10,18(3,5) | i21 | +4 | +8c | +8c | |
| Libertador [Varios] > Libertador During Libertador ![]() ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Caer Back Funnel > Libertador During Libertador ![]() ![]() | Sp - | - | - | - | ||
| Caer Back Funnel > Eye Opener During Libertador ![]() ![]() ![]() | H[H&M Punch Parry] 18 | i18 | - | +7 (+15g) | +7 (+15g) | |
| Azucena Admission During Libertador ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Azucena Admission [HS] During Libertador [Heat Status] | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Milagros Show During Libertador [or ] | Sp[High At.Evasion,Low At.Reversal] - | |||||
| Milagros Show [HS] During Libertador [or ] [Heat Status] | Sp[High At.Evasion,Low At.Reversal] - | |||||
| Salida Castillo During Libertador ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Crema Petalo > Libertador During Libertador, take high attack from opponent | Per.Evasion[High] - | i16 | - | - | - | |
| Flush Valve Gracia > Libertador During Libertador, take low attack from opponent | Per.Evasion[Low],MM[JS] 15,20 | i18 | - | +8 | +8 | |
| Puño de Fuego Evitacion During Libertador, take high attack from opponent [Heat Status] | Per.Evasion[High],M 25 | i18 | - | KND | KND | |
| One Drip Cielo Evitacion During Libertador, take low attack from opponent [Heat Status] | Per.Evasion[Low],M[JS] 20 | i15 | - | TR | TR | TR |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Groovy Punalada [HE]![]() [Heat Engager] | M,H 13,23 | i14 | -1 | +9 | +9 | HA |
Groovy Punalada [HS]![]() [Heat Status] | M,H 13,23(2,4) | i14 | -1 | QBC | QBC | |
Groovy Punalada [HD]![]() ![]() [Heat Status] | M,H 13,23(2,6) | i14 | +5 | KND | KND | HD |
Tifón Patear [HE]![]() ![]() [Heat Engager] | M,H[JS] 16,21 | i17 | -7 | +9 | +9 | HA HM |
Tifón Patear [HS]![]() ![]() [Heat Status] | M,H[JS] 16,21(3,4) | i17 | -7 | KND | KND | HM |
Tifón Patear [HD]![]() ![]() ![]() [Heat Status] | M,H[JS] 16,21(3,6) | i17 | +5 | Scr | Scr | HD HM |
Tacón Plunger [HE]![]() [Heat Engager] | M 21(6) | i19 | +2c | +9 | +9 | HA |
Tacón Plunger [HS]![]() [Heat Status] | M 21(6) | i19 | +2c | +8c | +8c | |
Tacón Plunger [HD]![]() ![]() [Heat Status] | M 21(8) | i19 | +5 | LNC | LNC | HD |
| Golpe Cappuccino [HE] During Libertador [Heat Engager] | M 21 | i14 | -8 | +9 | +9 | HA |
| Golpe Cappuccino [HS] During Libertador [Heat Status] | M 21(4) | i14 | -8 | +21cg | +21cg | |
| Golpe Cappuccino [HD] During Libertador ![]() [Heat Status] | M 21(6) | i14 | +5 | LNC | LNC | HD |
| Smell the Coffee [HE] Approach crouching opponent ![]() [or ![]() ] [Heat Engager] | Mid[Th] 30 | i12 | - | KND | KND | HA |
| Libertador Revolución During Heat ![]() ![]() | Sp[H&L At.Reversal] - | - | - | - | ||
| Libertador Revolución During Heat, while rising ![]() ![]() | Sp[H&L At.Reversal] - | - | - | - | ||
| Groovy Strike > cancel Libertador Revolución During Heat ![]() ![]() ![]() | M,Sp 13(2) | i14 | -18 | -7 | -7 | |
| Volterador > Libertador Revolución During Heat ![]() ![]() ![]() | Sp[JS] - | - | - | - | ||
| Coffee Break During Heat ![]() | High[UB] 0 | i45 | - | LNC | LNC | |
| Shuffle Recital During Heat hold | Sp - | - | - | - | ||
| Shuffle Jamboree > Libertador During Heat ![]() hold | Sp - | - | - | - | ||
| Shuffle Carnival > BT During Heat ![]() hold | Sp - | - | - | - | ||
| Shuffle Jamboree > Libertador During Heat and back facing opponent ![]() hold | Sp - | - | - | - | ||
| Shuffle Carnival > BT During Heat and Libertador ![]() hold | Sp - | - | - | - | ||
| Azucena Admission During Heat and Libertador ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Milagros Show During Heat and Libertador [or ] | Sp[High At.Evasion,Low At.Reversal] - | |||||
| Double Blend Tempestad > Nuevo Libertador During Heat ![]() ![]() ![]() on hit or block ![]() | H,H,H,Sp 10,14,20(2,4,6) | i14 | +7 | Scr | Scr | |
| Mil Nudillo > Nuevo Libertador During Heat ![]() on hit or block ![]() | H,Sp 21(6) | i18 | +7 | Scr | Scr | HM |
| Blend Tempestad > Nuevo Libertador During Heat and Libertador ![]() on hit or block ![]() | H,H,Sp 14,20(4,6) | i13 | +7 | Scr | Scr | |
| Azucena Admission [HS] During Heat and Libertador ![]() | Sp[High At.Evasion,Low At.Reversal] - | - | - | - | ||
| Milagros Show [HS] During Heat and Libertador [or ] | Sp[High At.Evasion,Low At.Reversal] - | |||||
| One Drip Cielo During Heat and Libertador ![]() ![]() | M[JS] 27(5) | i16 | +4 | TR | TR | TR |
| One Drip Cielo > crouching During Heat and Libertador ![]() ![]() ![]() | M[JS],Sp 27(5) | i16 | +4 | TR | TR | TR |
| Puño de Fuego Evitacion With Heat activated during Libertador, take high attack from opponent | Per.Evasion[High],M 25 | i18 | - | KND | KND | |
| One Drip Cielo Evitacion With Heat activated during Libertador, take low attack from opponent | Per.Evasion[Low],M[JS] 20 | i15 | - | TR | TR | TR |
| Azucena Specialty During Heat [or during Libertador] | M,HTh 15,9,29(1,3,3) | i15 | +6 | HTh | HTh | |
| Azucena Specialty [Third] During Heat [or during Libertador] | M[JS] 30(3) | i52 | +6 | KND | KND |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Alegría del Café During Rage ![]() [or during Libertador] | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Amaru Head Squeeze Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -2F after throw escape, rotates 16 degrees counterclockwise, rotates 2 degrees counterclockwise if throw is successful |
| El Dorado Neck Snap Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -3F after throw escape, rotate 164 degrees clockwise, rotate 172 degrees clockwise if throw is successful |
| Urubamba Neck Lock Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, no swap, no swap if throw successful |
| Giratorio Sleeper Throw Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 90 degrees clockwise when throw is successful |
| Caffeine Abduction Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, Swaps when throw is successful |
| Inti Raymi Necklace Approach opponent ![]() [or during Libertador] | High[Th] 40 | i11 | Throw escape 1+2, ±0F after throw escape, no swap, rotates 176 degrees clockwise when throw is successful |
| UFO Roll > Libertador Approach opponent ![]() [or during Libertador] | L,HTh 21 | i25 | Cannot throw escape, *If you crouch with 2 before the hit, you cannot throw, If the throw fails, it will take -4F, rotate 35 degrees clockwise, and deal 18 damage (recoverable) to Azucena, If the throw is successful, it will take 10 degrees counterclockwise, deal 21 damage (recoverable), and transition to Libertador |
Takedown
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Ultimate Tackle While crouching ![]() | Mid[Th] 0 | i32 | Throw escape 1+2, throw escape acceptance is 2 times, after throw escape -5F, Azucena turns away, rotates 110 degrees clockwise, after throw escape just before falling, opponent transitions to takedown, on hit goes to takedown |
| Ultimate Punch During takedown ![]() ![]() ![]() [or ![]() ![]() ![]() ] | Follow-up Throw 5,5,5,15 | - | Throw escape 1 or 2, throw escape possible on the 1st and 4th hits, ±0F after throw escape, does not swap, does not swap if throw is successful |
| Armbar During takedown ![]() | Follow-up Throw 25 | - | Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2, -9F after throw escape, rotates 170 degrees counterclockwise, rotates 114 degrees clockwise if throw is successful |
Low Throw
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Smell the Coffee [HE] Approach crouching opponent ![]() [or ![]() ] [or during Libertador] [Heat Engager] | Mid[Th] 30 | i12 | Cannot throw escape, activates heat, cannot heat dash, does not switch if throw is successful |
| Smell the Coffee Approach crouching opponent ![]() [or ![]() ] [or during Libertador] | Mid[Th] 30 | i12 | Cannot throw escape, cannot heat dash, recovers remaining heat time while in heat state, does not switch if throw is successful |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Close Encounter Time with opponent punch ![]() [or ![]() or ![]() ] | Parry[H&M Punch],H 25 | i3 | High&Middle punch parry effect, party reception 3-12F |
| Runaway Back facing opponent and time with opponent mid attack ![]() ![]() | Evasion[Mid] - | i2 | Has mid parry effect, evade reception 2-8F, 9-10F is with your back turned |
| Crema Petalo > Libertador During Libertador, take high attack from opponent | Per.Evasion[High] - | i16 | High completely evade attacks, evade reception starts from "16F", recovers HP if there is recovery gauge, advantageous frames differ depending on the technique * Acceptance frames differ from derivative techniques |
| Crema Petalo [Derived] > Libertador During Libertador from a derived move, take high attack from opponent | Per.Evasion[High] - | -i5 | High completely evade attacks, evade reception starts at "-5F", recovers HP if there is a recovery gauge, advantageous frames vary depending on the technique |
| Flush Valve Gracia > Libertador During Libertador, take low attack from opponent | Per.Evasion[Low],MM[JS] 15,20 | i18 | Low completely evade attacks, evade reception "18F~", recovers health if there is recovery gauge, automatically attacks after dodge + 8F advantage, to Libertador * Acceptance frame is different from derivative techniques |
| Flush Valve Gracia [Derived] > Libertador During Libertador from a derived move, take low attack from opponent | Per.Evasion[Low],MM[JS] 15,20 | -i5 | Low completely evade attacks, accepts dodge from "-5F", recovers health if there is a recovery gauge, automatically attacks after dodge +8F advantage, goes to Libertador |
| Puño de Fuego Evitacion With Heat activated during Libertador, take high attack from opponent | Per.Evasion[High],M 25 | i18 | High completely evade attacks, evade reception "18F" and up, recovers health if there is recovery gauge, attacks automatically after dodge, *Acceptance frame is different from derivative techniques |
| Puño de Fuego Evitacion [Derived] With Heat activated during Libertador from a derived move, take high attack from opponent | Per.Evasion[High],M 25 | -i3 | High completely evade attacks, evasion acceptance "-3F" and up, recovers the remaining time of heat state, recovers stamina if there is a recovery gauge, automatically attacks after dodge |
| One Drip Cielo Evitacion With Heat activated during Libertador, take low attack from opponent | Per.Evasion[Low],M[JS] 20 | i15 | Low completely evade attacks, evasion acceptance from 15F, recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed, *Acceptance frame is different from derivative techniques |
| One Drip Cielo Evitacion [Derived] With Heat activated during Libertador from a derived move, take low attack from opponent | Per.Evasion[Low],M[JS] 20 | -i3 | Low completely evade attacks, evasion acceptance from "-3F", recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Cross Chop While running [three steps or more] ![]() ![]() | M[JS] 24 | i18 | ±0 | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |
















[or during Libertador]




]
[or
] [Heat Engager]