Asuka Main Techniques Season2

Tekken8 Asuka Kazama Main Techniques Season2

Asuka Kazama is known for her counterattacks and defensive playstyle in TEKKEN8. Her main techniques are essential for both punishing opponents' mistakes and setting up attacks from a distance. Whether you’re closing the gap or applying pressure to a crouching opponent, mastering these techniques will give you the advantage. In Season 2, Asuka's moves are designed to control the pace of the match and punish your opponent’s openings.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Can approach from a distance / Effective on crouching opponents

Command Note
d2
Heat activation / Heat Dash can be activated / Can approach from a distance / Effective on crouching opponents

Heat activation / Heat Dash can be activated / Quick attack

Command Note
db1,2
Heat activation / Heat Dash can be activated / Quick attack

Combo starter / Effective on crouching opponents / Can move first on block

Command Note
During Heat d2,F Increased chip damage on block as effect of Heat Dash
Combo starter / Effective on crouching opponents / Can move first on block

Recommended combo

Command Note
During Heat d2,F[HD] → db1,4 T! → during Naniwa Gustou u1+2 → f2 Combos that use Heat Dash
Recommended combo

Effective on opponents using a low attack / Effective on opponents using Standing Block

Command Note
During Heat 2+3[Block] → d1+2 Heat Smash / Jump Status
Effective on opponents using a low attack / Effective on opponents using Standing Block

Effective on opponents using a low attack / Effective on crouching opponents after blocking

Command Note
During Heat 2+3[Block] → 1+2 Heat Smash / Jump Status
Effective on opponents using a low attack / Effective on crouching opponents after blocking

Combo starter / Few openings

Command Note
df2
Combo starter / Few openings

Recommended combo

Command Note
df2 → db1,4 T! → fF2,1
Recommended combo

Combo starter / Effective on crouching opponents

Command Note
1+2
Combo starter / Effective on crouching opponents

Recommended combo

Command Note
1+2 → b4,2,3
Recommended combo

Effective on opponents using a high or mid attack

Command Note
f1+2
Effective on opponents using a high or mid attack

Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Command Note
df3+4 T! → fF2,1+2
Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Combo starter / Effective on crouching opponents / Can move first on block

Command Note
During Naniwa Gusto fF1+2 Or during Heat ff1+2
Combo starter / Effective on crouching opponents / Can move first on block

Effective on opponents using Standing Block

Command Note
Approach oppnent f1+3,4
Effective on opponents using Standing Block

Effective on crouching opponents / Heat activation / Heat Dash can be activated

Command Note
Approach oppnent f1+3,2
Effective on crouching opponents / Heat activation / Heat Dash can be activated

Good for getting a counter hit on block

Command Note
f4[Block] → df1,2 f4 can move first on block
Good for getting a counter hit on block
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