Tekken8 Asuka Kazama Frame Data Season2
Notes
This page contains the complete frame data for Asuka Kazama in TEKKEN 8, updated for Season 2. Whether you're a beginner or an advanced player, this resource offers detailed information to support match strategy and combo development.You can check the frame startup, frame advantage on block, behavior on normal hit (NH), and counter hit (CH) for each move. Techniques are organized by category, allowing you to quickly find the best moves for specific situations or stances.It also includes updates, new moves, Heat/Rage related techniques, special stances, and other essential data. This is a must-have reference for anyone aiming to master Asuka Kazama in TEKKEN 8.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facingbackward / Special Move / Naniwa Gusto / Whiplash / Leg Cutter / Heat Moves / Rage Moves / Throws / Takedown / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Demon Slayer Vigil During Heat ![]() on hit or block ![]() | M,M 10,15(2,4) | i17 | -8 | TR | TR | |
| Ikutama Festival Bash During Heat ![]() ![]() ![]() | H,M 12,24(2,4) | i13 | ±0 | KND | KND | |
Ikutama Bash![]() ![]() ![]() | H,M 12,19 | i13 | -11 | +13g | +13g | |
| Demon Slayer Vigil During Naniwa Gusto ![]() on hit or block ![]() | M,M 10,15(4) | i17 | -8 | TR | TR | |
| Ikutama Festival Bash During Naniwa Gusto ![]() ![]() ![]() | H,M 12,24(4) | i13 | ±0 | KND | KND |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hiboko no Kagami [1] > crouching![]() ![]() ![]() ![]() | M 16 | i15 | -9 | +2 | +2 | |
Yata Kagami [St]![]() ![]() ![]() hold | M,M 16,26(10) | i15 | +7 | KND | KND | |
Spinning Heel Chop > Naniwa Gusto![]() ![]() | M 27(8) | i29 | -1 | KND | KND | |
| Minazuki [St] While crouching ![]() hold | M 30(12) | i26 | +8 | KND | KND |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | -2 | +9 | +9 | |
Whiplash![]() ![]() | H,M 5,15 | i10 | -7 | +4 | +4 | |
Jab Uppercut![]() ![]() | H,M 5,8 | i10 | -8 | +6 | +6 | |
Jab Uppercut > Spinning Heel Drop![]() ![]() ![]() | H,M,M 5,8,20(4) | i10 | -2 | KND | KND | |
Jab Uppercut > Spinning Heel Drop [Two Rotations]![]() ![]() hold | H,M,M 5,8,26(10) | i10 | +6 | KND | KND | |
Jab Uppercut > Spinning Heel Drop > cancel![]() ![]() ![]() ![]() | H,M 5,8 | i10 | -18 | -4 | -4 | |
Jab Uppercut > Front Kick![]() ![]() ![]() | H,M,M 5,8,18 | i10 | -12 | KND | KND | |
Jab Low Kick![]() ![]() | H,L 5,10 | i10 | -11c | ±0 | ±0 | |
Basho Cutter [1]![]() | H 9 | i12 | -7 | +2 | +2 | |
Basho Cutter [2]![]() ![]() | H,H 9,10 | i12 | -6 | +6 | +6 | |
Basho Cutter![]() ![]() ![]() | H,H,M 9,10,16 | i12 | -10 | KND | KND | TR |
Basho Oroshi![]() ![]() ![]() ![]() | H,H,M 9,10,23 | i12 | -9 | +3c | LNC | |
Basho Oroshi > crouching![]() ![]() ![]() ![]() ![]() | H,H,Sp 9,10 | i12 | -9 | +3c | LNC | |
Basho Oroshi > cancel![]() ![]() ![]() ![]() ![]() | H,H 9,10 | i12 | -18 | -6 | -6 | |
Mizu Basho![]() ![]() | H,M[JS] 9,20 | i12 | -17 | KND | KND | |
Hyakujitsuko [1]![]() | M 17 | i14 | -7 | +9 | +9 | |
Hyakujitsuko![]() ![]() | M,M 17,17 | i14 | -11 | +8 | KND | |
High Kick![]() | H 17 | i11 | -9 | +7 | KND | |
Sacred Blade ~![]() | L[CS] 22 | i28 | -26c | TR | TR | HM |
Sacred Blade > cancel ~![]() ![]() | Sp - | - | - | - | ||
Inner Strength![]() | M 21 | i16 | -9 | LNC | LNC | |
Ryuuntsui![]() | MM[JS] 10,21 | i23 | -6 | LNC | LNC | |
Ryuuntsui > crouching![]() ![]() | MM[JS],Sp 10,21 | i23 | -6 | LNC | LNC | |
White Heron Dance [1]![]() | L-SpH 5,8 | i14 | -3 (-19c) | -3 | +4 | |
White Heron Dance [2]![]() ![]() | L-SpH,H 5,8,10 | i14 | -2 | +9 | +9 | |
White Heron Dance![]() ![]() ![]() | L-SpH,H,M 5,8,10,26 | i14 | -9 | +4 | KND | |
White Heron Lower Dance![]() ![]() ![]() ![]() | L-SpH,H,L[CS] 5,8,10,15 | i14 | -23c | KND | KND | |
White Heron Spinning Heel Drop [One Rotation]![]() ![]() | L-SpH,M 5,8,20(4) | i14 | -2 | KND | KND | |
White Heron Spinning Heel Drop [Two Rotations]![]() hold | L-SpH,M 5,8,26(10) | i14 | +6 | KND | KND | |
White Heron Spinning Heel Drop > cancel![]() ![]() ![]() | L-SpH 5,8 | i14 | -21 | -21 | -14 |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Lunging Mist Thrust > Derived![]() ![]() | M 17 | i20 | -7 | +4 | +4 | |
Demon Slayer![]() ![]() | M 20 | i17 | -18 | LNC | LNC | |
Demon Slayer > crouching to cancel![]() ![]() ![]() | Sp - | - | - | - | ||
Demon Slayer > Naniwa Gusto![]() during hit ![]() | M,Sp 20 | i17 | -18 | LNC | LNC | |
Spinning Heel Drop [One Rotation]![]() ![]() | M 24(7) | i31 | -2 | KND | KND | |
Spinning Heel Drop [One Rotation]![]() ![]() hold | M 24(7) | i34 | -2 | KND | KND | |
Spinning Heel Drop [Two Rotations]![]() hold | M 26(10) | i52 | +6 | KND | KND | |
Spinning Heel Drop [Three Rotations]![]() hold | Mid[UB] 28 | i70 | - | KND | KND | |
Spinning Heel Drop > cancel![]() ![]() ![]() | Sp - | - | - | - | ||
Back Spin Kick![]() ![]() | H 21 | i19 | +3 | LNC | LNC | HM |
Exorcisor![]() ![]() | H[PC] 26 | i15 | -9 | KND | KND | PC |
Exorcisor [PU]![]() [opponent absorb attack] | H[PC] 26(10) | i15 | ±0 | KND | KND | PC |
Spinning Heel Chop > Naniwa Gusto![]() ![]() | M 27(8) | i29 | -1 | KND | KND | |
Wheel Kick![]() ![]() | H[H&M Punch Parry] 21 | i23 | ±0 | LNC | LNC | |
| Wheel Kick [Parry Successful] Time with opponent punch ![]() ![]() | Parry[H&M Punch],H 21 | i4 | - | LNC | LNC |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Falling Tower [1]![]() ![]() | M 10 | i13 | -3 | +8 | +8 | |
Falling Tower![]() ![]() ![]() | M,H,HTh 10,13,25 | i13 | -3 | HTh | HTh | |
Kyara Boku![]() ![]() ![]() | M,M 10,22 | i13 | -12 | KND | LNC | |
Rising Palm![]() ![]() | M 14 | i15 | -6 | LNC | LNC | |
Rising Palm [opponent crouching]![]() ![]() | M 14 | i15 | - | +5a | LNC | |
Kagamino![]() ![]() | M 23 | i20 | -8 | KND | KND | |
Front Kick![]() ![]() | M 16 | i12 | -9 | +2 | +2 | |
Sacred Blade![]() ![]() | L[CS] 22 | i28 | -26c | TR | TR | HM |
Sacred Blade > cancel![]() ![]() ![]() | Sp - | - | - | - |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Heaven's Hammer [HE]![]() [Heat Engager] | M 20 | i18 | -4c | +9 | +9 | HA |
Heaven's Hammer![]() ![]() | M 20 | i18 | -4c | KND | KND | |
Left Spin Low Kick![]() ![]() | L[CS] 10 | i16 | -17c | -6 | -6 | |
Right Low Kick![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
Sashiro![]() ![]() | L[CS] 20 | i20 | -18c | KND | KND | |
Double Lift Kicks![]() ![]() | LH[JS] 5,20 | i14 | -25c -8 | LNC | LNC |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Swallow Slice![]() ![]() | M[CS] 13 | i14 | -10 | +6 | +6 | |
Swallow Vortex [HE]![]() ![]() [Heat Engager] | M[CS],H 13,20 | i14 | -9 | +9 | +9 | HA |
Swallow Vortex![]() ![]() ![]() | M[CS],H 13,20 | i14 | -9 | KND | KND | |
Swallow Torrent![]() ![]() ![]() | M[CS],M 13,25 | i14 | -15 | KND | KND | TR |
Funeral Palm![]() ![]() | M[CS] 22 | i20 | -11 | LNC | LNC | TR |
Enchanted Circle![]() ![]() | L 17 | i20 | -12c | +4c | +14g | |
Leg Cutter > Derived![]() ![]() | L[CS] 14 | i21 | -11c | ±0 | +3 | |
Raging Storm![]() ![]() | MM[Low Parry] 10,20 | i42 | +10g | KND | KND | |
| Raging Storm [Parry Successful] Time with opponent low attack ![]() ![]() | Parry[Low],MM 10,20 | i5 | - | LNC | LNC |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Violet![]() ![]() | L[CS] 17 | i29 | -10c | +6 | HTh | |
Violet > cancel![]() ![]() ![]() | Sp - | - | - | - | ||
Sumiregari![]() [Counter Hit] | L[CS],HTh 20,22 | i29 | - | - | HTh | |
Swallow Mallet ![]() ![]() | M 12 | i15 | -4c | +1c | +1c | |
Swallow Mallet Lunging Mist Thrust![]() ![]() ![]() | M,M 12,14 | i15 | -7 | +4 | +4 | |
Swallow Mallet Leg Cutter![]() ![]() ![]() | M,L[CS] 12,14 | i15 | -11c | ±0 | +3 | |
Swallow Mallet Leg Cutter > crouching![]() ![]() ![]() ![]() | M,L[CS],Sp 12,14 | i15 | -11c | ±0 | +3 | |
Swallow Mallet Elbow![]() ![]() ![]() | M,H 12,7 | i15 | -9 | +2 | +1 | |
Swallow Mallet Elbow > crouching to cancel![]() ![]() ![]() ![]() | M,Sp 12 | i15 | -6c | -1c | -1c | |
Swallow Mallet Combo![]() ![]() ![]() ![]() | M,H,M 12,7,20 | i15 | -13 | KND | KND | |
Dragon Wheel Kick![]() ![]() | M[JS] 15 | i16 | -19 | LNC | LNC | |
Dragon Wheel Kick Demon Slayer![]() ![]() ![]() | M[JS],M 15,20 | i16 | -20 | LNC | LNC | |
Dragon Wheel Kick Demon Slayer > Naniwa Gusto![]() ![]() during hit ![]() | M[JS],M,Sp 15,20 | i16 | - | KND | KND | |
Dragon Wheel Kick Demon Slayer > crouching to cancel![]() ![]() ![]() ![]() | M[JS],Sp 15 | i16 | -33 | KND | KND | |
Dragon Wheel Leg Cutter![]() ![]() ![]() | M[JS],L[CS] 15,14 | i16 | -11c | ±0 | +3 | |
Dragon Wheel Leg Cutter > crouching![]() ![]() ![]() ![]() | M[JS],L[CS],Sp 15,14 | i16 | -11c | ±0 | +3 | |
Heart Stopper![]() ![]() | M 17 | i15 | -7 | +8 | LNC | |
Tsuwabuki![]() ![]() ![]() | M,M 17,12 | i15 | -12 | +4c | +4c | |
Tsuyababuki![]() ![]() ![]() ![]() | M,M,M 17,12,21 | i15 | -16 | KND | KND | |
Tsuyababuki > Naniwa Gusto![]() ![]() ![]() during hit ![]() | M,M,M,Sp 17,12,21 | i15 | -16 | KND | KND | |
Narcissus [1]![]() ![]() | HL 15,8 | i12 | -8c | +5 | +7 | |
Reverse Narcissus![]() ![]() ![]() | HL,L 15,8,18 | i12 | -13c | -2 | KND | |
Narcissus![]() ![]() ![]() | HL,M 15,8,23 | i12 | -14 | +5b | +5b | |
Azalea![]() ![]() | M[H&M Kick Parry] 23 | i24 | -9 | +6 | +6 | |
| Azalea [Parry Successful] Time with opponent kick ![]() ![]() | Parry[H&M Kick],M 23 | i4 | - | LNC | LNC |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Ikutama Bash [1]![]() ![]() | H 12 | i13 | -9 | +3 | +3 | |
Ikutama Bash![]() ![]() ![]() | H,M 12,19 | i13 | -11 | +13g | +13g | |
Ikutama Bash > crouching![]() ![]() ![]() ![]() | H,Sp 12 | i13 | -15 | -3 | -3 | |
Ikutama Festival Bash![]() ![]() [Heat Status] | H,M 12,24(2,4) | i13 | ±0 | KND | KND | |
Rangetsu![]() [or ![]() or ![]() ] | H,HTh 20,25 | i14 | -1 | HTh | HTh | |
Iwato![]() [or ![]() or ![]() ] | M[JS] 17 | i20 | -3 | +8 | LNC | |
Night Sky![]() [or ![]() ] | M[JS] 25 | i20 | -13 | LNC | LNC | |
Night Sky![]() ![]() | M[JS] 25 | i20 | -15 | KND | KND | |
Sumiyoshi Plunge![]() [or ![]() ] | M[JS] 20(6) | i31 | -13c | KND | KND | |
Sumiyoshi Festival Plunge![]() [or ![]() ] [Heat Status] | M[JS] 33(13) | i31 | +8 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Burning Lantern![]() ![]() ![]() | M 27(8) | i23 | +5 | +14c | +14c | |
Hiboko no Kagami [1]![]() ![]() ![]() | M 16 | i15 | -9 | +2 | +2 | |
Hiboko no Kagami [1] > crouching![]() ![]() ![]() ![]() | M 16 | i15 | -9 | +2 | +2 | |
Hiboko no Kagami [HE]![]() ![]() ![]() [Heat Engager] | M,H 16,21 | i15 | -5 | +9 | +9 | HA |
Hiboko no Kagami![]() ![]() ![]() ![]() | M,H 16,21 | i15 | -5 | QBC | QBC | |
Yata Kagami![]() ![]() ![]() ![]() | M,M 16,22 | i15 | -7 | KND | KND | |
Yata Kagami [St]![]() ![]() ![]() hold | M,M 16,26(10) | i15 | +7 | KND | KND | |
Higata no Kagami > Naniwa Gusto![]() ![]() ![]() ![]() | M,M,Sp 16,25 | i15 | -13 | KND | KND | |
Matoi Hiragi![]() ![]() ![]() | M 23 | i20 | -9 | +11g | KND | HM |
Leaping Spin Kick![]() ![]() ![]() | H[JS] 23 | i20 | -3 | Scr | Scr | |
Tenjin Upward Strike![]() ![]() ![]() | M 20(4) | i19 | -6 | KND | TR | TR |
Tenjin Festival Upward Strike![]() ![]() [Heat Status] | M 24(7) | i19 | +2 | TR | TR | TR |
Spinning Heel Chop > Naniwa Gusto![]() ![]() | M 27(8) | i29 | -1 | KND | KND | |
Ame-no-Uzume![]() ![]() ![]() ![]() | M[JS] 32(9) | i24 | +3 | KND | KND | |
Aizen Swing![]() ![]() ![]() ![]() | H 27(5) | i17 | +4 | KND | TR | TR HM |
Aizen Festival Swing![]() ![]() ![]() [Heat Status] | H 30(9) | i17 | +11g | TR | TR | TR HM |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Shikei While rising ![]() | M 12 | i14 | -7 | +4 | +4 | |
| Shikeitai While rising ![]() ![]() | M,H 12,20 | i14 | -4 | KND | KND | |
| Rising Elbow While rising ![]() | M 18 | i13 | -8 | +8 | +8 | |
| 10 Hit Combo [2] While rising ![]() ![]() | M,H 18,10 | i13 | -2 | +9 | +9 | |
| Kohaku > Destabilizer While rising ![]() ![]() | M,H[HTh] 18,12 | i13 | -5 | +17cg | +17cg | |
| Moon Scent While rising ![]() | M 20 | i18 | -16 | LNC | LNC | TR |
| Toe Smash While rising ![]() | M 15 | i11 | -3 | +8 | +8 | |
| Sudare Nagashi While rising ![]() | M 20 | i21 | -2 | +13g (+25g) | LNC | |
| Sudare Nagashi > cancel While rising ![]() ![]() | Sp - | - | - | - |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() [or ![]() ] | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Grace While crouching ![]() ![]() | L[CS] 10 | i16 | -11c | ±0 | +25g (+17) | |
| Left Spin Low Kick While crouching ![]() [or ![]() ] | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Minazuki While crouching ![]() ![]() | M 20 | i17 | -9 | KND | KND | |
| Minazuki [St] While crouching ![]() hold | M 30(12) | i26 | +8 | KND | KND | |
| Right Low Kick While crouching ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Sashiro While crouching ![]() ![]() | L[CS] 20 | i20 | -18c | KND | KND | |
| Twin Cloud Kicks [1] While crouching ![]() | MM[JS] 10,10 | i21 | -6 | +5c | +5c | |
| Twin Cloud Kicks [1] > crouching While crouching ![]() ![]() | MM[JS],Sp 10,10 | i21 | -6 | +5c | +5c | |
| Twin Cloud Kicks While crouching ![]() ![]() | MM[JS],MM[JS] 10,10,10,10 | i21 | ±0c | KND | KND | |
| Twin Cloud Kicks > crouching While crouching ![]() ![]() ![]() | MM[JS],MM[JS],Sp 10,10,10,10 | i21 | ±0c | KND | KND |
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Mist Palm Thrust [HE] During sidestep [Heat Engager] | M 21 | i13 | -13 | +9 | +9 | HA |
| Mist Palm Thrust During sidestep ![]() | M 21 | i13 | -13 | KND | KND | |
| Camellia During sidestep ![]() | H 18 | i17 | -6 | +7 | LNC |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Twist Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Right Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Left Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Right Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Naniwa Ultimate Tackle![]() ![]() | Sp,Mid[Th] 0 | i16 | - | - | HTh | |
| Eternal Punishment During Naniwa Ultimate Tackle ![]() ![]() ![]() ![]() | Follow-up Throw 0,5,5,5,15 | i16 | - | - | HTh | |
Back Handspring![]() ![]() | Sp[JS] - | - | - | - | ||
Back Handspring to Spinning Jump Kick![]() ![]() ![]() | M[JS] 32(9) | i64 | ±0 | KND | KND | |
Ki Charge![]() | Sp - | - | - | - | ||
| Wall climbing reversal attack [Punch] With your back against the wall ![]() ![]() ![]() | M[JS] 21 | i39 | +4c | LNC | LNC |
Naniwa Gusto
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Demon Slayer Vigil During Naniwa Gusto ![]() on hit or block ![]() | M,M 10,15(4) | i17 | -8 | TR | TR | |
| Sumiyoshi Festival Plunge During Naniwa Gusto ![]() [or ![]() ] | M[JS] 33(13) | i31 | +8 | LNC | LNC | |
| Ikutama Festival Bash During Naniwa Gusto ![]() ![]() ![]() | H,M 12,24(4) | i13 | ±0 | KND | KND | |
| Ikutama Festival Bash > crouching During Naniwa Gusto ![]() ![]() ![]() ![]() | H,Sp 12 | i13 | -15 | -3 | -3 | |
| Tenjin Festival Upward Strike During Naniwa Gusto ![]() ![]() ![]() | M 24(7) | i19 | +2 | TR | TR | TR |
| Aizen Festival Swing During Naniwa Gusto ![]() ![]() ![]() ![]() | H 30(9) | i17 | +11g | TR | TR | TR HM |
Whiplash
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Whiplash![]() ![]() | M 17 | i20 | -7 | +4 | +4 | |
Whiplash > Toe Kick![]() ![]() ![]() | M,M 17,17 | i20 | -5 | +6 | +14c | |
Whiplash Sacred Blade![]() ![]() ![]() | M,L[CS] 17,26 | i20 | -26c | KND | KND | HM |
Whiplash Sacred Blade > crouching to cancel![]() ![]() ![]() ![]() | M,Sp 17 | i20 | -24 | -13 | -13 |
Leg Cutter
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Leg Cutter [1]![]() ![]() | L[CS] 14 | i21 | -11c | ±0 | +3 | |
Leg Cutter [1] > crouching![]() ![]() ![]() | L[CS],Sp 14 | i21 | -11c | ±0 | +3 | |
Leg Cutter [2]![]() ![]() ![]() | L[CS]*2 14,15 | i21 | -7c | +4 | LNC | |
Leg Cutter [2] > crouching![]() ![]() ![]() ![]() | L[CS]*2,Sp 14,15 | i21 | -11c | ±0 | LNC | |
Leg Cutter![]() ![]() ![]() ![]() | L[CS]*3 14,15,16 | i22 | -7 | +4 | LNC | |
Leg Cutter > crouching![]() ![]() ![]() ![]() ![]() | L[CS]*3,Sp 14,15,16 | i21 | -11c | ±0 | LNC | |
| Kariashi Shiranui During Leg Cutter ![]() | H 21 | i21 | -3 | LNC | LNC | |
| Kariashi Hakuro During Leg Cutter ![]() | L-SpH 5,8 | i22 | -3 (-19c) | -3 | +9 |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Heaven's Hammer [HE]![]() [Heat Engager] | M 20 | i18 | -4c | +9 | +9 | HA |
Heaven's Hammer [HS]![]() [Heat Status] | M 20(4) | i18 | -4c | KND | KND | |
Heaven's Hammer [HD]![]() ![]() [Heat Status] | M 20(6) | i18 | +5 | LNC | LNC | HD |
Swallow Vortex [HE]![]() ![]() [Heat Engager] | M[CS],H 13,20 | i14 | -9 | +9 | +9 | HA |
Swallow Vortex [HS]![]() ![]() [Heat Status] | M[CS],H 13,20(2,4) | i14 | -9 | KND | KND | |
Swallow Vortex [HD]![]() ![]() ![]() [Heat Status] | M[CS],H 13,20(2,6) | i14 | +5 | KND | KND | HD |
Hiboko no Kagami [HE]![]() ![]() ![]() [Heat Engager] | M,H 16,21 | i15 | -5 | +9 | +9 | HA |
Hiboko no Kagami [HS]![]() ![]() ![]() [Heat Status] | M,H 16,21(3,4) | i15 | -5 | QBC | QBC | |
Hiboko no Kagami [HD]![]() ![]() ![]() ![]() [Heat Status] | M,H 16,21(3,6) | i15 | +5 | LNC | LNC | HD |
| Mist Palm Thrust [HE] During sidestep [Heat Engager] | M 21 | i13 | -13 | +9 | +9 | HA |
| Mist Palm Thrust [HS] During sidestep [Heat Status] | M 21(4) | i13 | -13 | KND | KND | |
| Mist Palm Thrust [HD] During sidestep ![]() [Heat Status] | M 21(6) | i13 | +5 | LNC | LNC | HD |
| Compulsory Reform [HE] Approach opponent ![]() during hit [or ![]() during hit ] [Heat Engager] | High[Th],M 0,20(6) | i19 | -3 | +9 | +9 | HA |
Compulsory Reform [HS]![]() during hit [or ![]() during hit ] [Heat Status] | High[Th],M 0,20(6) | i19 | -3 | KND | KND | |
Compulsory Reform [HD]![]() during hit ![]() [or ![]() during hit ![]() ] [Heat Status] | High[Th],M 0,20(8) | i19 | +5 | LNC | LNC | HD |
| Demon Slayer Vigil During Heat ![]() on hit or block ![]() | M,M 10,15(2,4) | i17 | -8 | TR | TR | |
| Ikutama Festival Bash During Heat ![]() ![]() ![]() | H,M 12,24(2,4) | i13 | ±0 | KND | KND | |
| Ikutama Festival Bash > crouching During Heat ![]() ![]() ![]() ![]() | H,Sp 12(2) | i13 | -15 | -3 | -3 | |
| Sumiyoshi Festival Plunge During Heat ![]() [or ![]() ] | M[JS] 33(13) | i31 | +8 | LNC | LNC | |
| Tenjin Festival Upward Strike During Heat ![]() ![]() ![]() | M 24(7) | i19 | +2 | TR | TR | TR |
| Aizen Festival Swing During Heat ![]() ![]() ![]() ![]() | H 30(9) | i17 | +11g | TR | TR | TR HM |
| Triple Ascension Kicks During Heat ![]() | M[JS],HTh 50(1,3,3) | i16 | +10g | HTh | HTh | |
| Triple Ascension Kicks [Second] During Heat ![]() | MM[JS] 39(3,3) | i23 | +10g | KND | KND | |
| Triple Ascension Kicks [Third] During Heat ![]() | M[JS] 30(3) | i45 | +10g | KND | KND |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Naniwa Peacemaker Knuckle During Rage ![]() ![]() | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
| Naniwa Peacemaker Knuckle [PU] During Rage ![]() hold | M[PC],HTh 60(7) | i56 | -13 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Aiki Nage Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -2F after throw escape, rotates 90 degrees counterclockwise, rotates 174 degrees clockwise if throw is successful, floor destruction possible |
| Katanuki Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -2F after throw escape, rotate 120 degrees counterclockwise, rotate 43 degrees counterclockwise if throw is successful |
| Cloud Taste Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, standing position does not change, if throw is successful, rotates 30 degrees clockwise |
| Wind Wheel Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, standing position does not change, if throw is successful, it changes |
| Twisted Limbs Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, swaps when throw is successful |
| Destabilizer Approach opponent ![]() [or ![]() ] | High[Th] 0 | i19 | Cannot throw escape, +17g advantage |
| Kohaku > Destabilizer While rising ![]() ![]() | M,H[HTh] 18,12 | i13 | Consecutive hits, -5F when guarded, cannot be thrown when hit, +17g advantage |
| Compulsory Reform [HE] During Destabilizer [Heat Engager] | Follow-up Throw,M 20(6) | i19 | Gain Naniwa Gusto on Heat activation, wall strength, wall destruction, combo possible, +9F forward on successful throw |
| Compulsory Reform During Destabilizer ![]() | Follow-up Throw,M 20(6) | i19 | -3F when guarded, strong wall when hit, wall destruction possible, combo possible |
| Inescapable Tirade During Destabilizer ![]() | Follow-up Throw,L 19 | i19 | -14cF when guarding, +11F when hitting |
| White Mountain Approach opponent ![]() ![]() | High[Th] 40 | i12 | Throw escape 2, -6F after throw escape, rotate 45 degrees counterclockwise, rotate 90 degrees counterclockwise if throw is successful, floor destruction possible |
| Cherry Blossom Approach opponent ![]() ![]() | High[Th] 40 | i12 | Throw escape 1+2, -3F after throw escape, rotates 170 degrees clockwise, does not swap if throw is successful |
| Falling Rain While crouching ![]() ![]() | High[Th] 15,30 | i14 | Throw escape 1+2, -6F after throw escape, rotates 45 degrees counterclockwise, swaps if throw is successful, combo possible |
Takedown
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Naniwa Ultimate Tackle During ![]() ![]() | Sp,Mid[Th] 0 | i16 | Throw escape 1+2, throw escape can be accepted once, after the throw escape the opponent will transition to a takedown, if it hits it will go into a takedown ※It is treated as a special mid-level punch so it can be countered with a counter acceptance or blocked with a technique that has a punch blocking effect |
| Eternal Punishment During Naniwa Ultimate Tackle ![]() ![]() ![]() ![]() | Follow-up Throw 0,5,5,5,15 | i16 | Cannot throw escape |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Attack Reversal Time with opponent punch ![]() [or ![]() ] | Reversal[H&M Punch] 25 | i5 | High&Middle attack reversal, counter attack accepted 5-12F, position swap when counter attack is successful, 25 damage (recoverable), small wall damage when wall hit |
| Attack Reversal Time with opponent left kick ![]() [or ![]() ] | Reversal[H&M Kick] 25 | i5 | High&Middle attack reversal, counter acceptance 5-12F, left kick counter does not change position when successful, 25 damage (recoverable) |
| Attack Reversal Time with opponent right kick ![]() [or ![]() ] | Reversal[H&M Kick] 25 | i5 | High&Middle attack reversal, counter acceptance 5-12F, right kick counter does not change position when successful, 25 damage (recoverable) |
| Attack Reversal Time with opponent attack ![]() [or ![]() ] hold | Reversal[H&M] 25 | i5 | High&Middle attack reversal, counter attack accepted 5-54F, 25 damage if counter attack is successful (recoverable) |
| Wheel Kick [Parry Successful] Time with opponent punch ![]() ![]() | Parry[H&M Punch],H 21 | i4 | High&Middle punch parry effect, parry acceptance 4-15F, if parrying is successful the opponent will collapse and go down, combos are possible |
| Raging Storm [Parry Successful] Time with opponent low attack ![]() ![]() | Parry[Low],MM 10,20 | i5 | Has low parry effect, parry acceptance 5-17F, if parrying is successful the opponent will collapse and go down, combos are possible |
| Azalea [Parry Successful] Time with opponent kick ![]() ![]() | Parry[H&M Kick],M 23 | i4 | High&Middle kick parry effect, parry acceptance 4-15F, if parrying is successful the opponent will collapse and go down, combos are possible, wall strong |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible, direct Tornado +51 (+35) |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |


on hit or block 




hold












during hit
during hit 
