Tekken8 Alisa Bosconovitch Frame Data Season2
Notes
This page provides the complete frame data for Alisa Bosconovitch in (Ver.2.01.00)TEKKEN 8. It includes startup frames, block/hit advantage, and system interactions like Heat and Power Crush moves. A valuable resource for both beginners and advanced players looking to improve their gameplay.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Destructive Form / Evasive Action / Boot / Dual Boot / Backup / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Emergency Hello World During Heat ![]() ![]() ![]() ![]() | M,M[JS]*5 18,3,3,3,3,16(3,1,1,1,1,3) | i16 | +3 | KND | KND | |
| Hello World During Dual Boot ![]() ![]() | M[JS]*5 3,3,3,3,16(1,1,1,1,4) | i17 | +4 | KND | KND |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Gigahertz Storm [2] [HS] > Dual Boot During Destructive Form ![]() ![]() ![]() [or ] [Heat Status] | MM,Sp 4,5,4,5(1,2,1,2) | i15 | -6 | +3c | +3c | |
Cyclone Hacker > Destructive Form![]() ![]() ![]() ![]() | M,M,Sp 10,17 | i13 | -11 | +3c | +13c | |
| Hertz Blade – Diablo [1] > Dual Boot During Destructive Form ![]() ![]() [or ] | M*8,Sp[JS] 3*7,8(2,2,1) | i23 | +4 | KND | KND | |
| Clock Boosting > Dual Boot During Destructive Form ![]() ![]() [or ] | L[CS]*3,Sp[JS] 3,3,17(5) | i22 | -26c | +4 | +4 | HM |
| Dual Boot During Evasive Action [or ] | Sp - | - | - | - | ||
| Shut Down [1] > Destructive Form During Dual Boot ![]() ![]() | L,Sp 13(3) | i19 | -12c | +6c | +6c | |
| Recovery Hook > Boot During Backup ![]() [or ] | H,Sp 21(6) | i11 | +6 | KND | KND | |
| Recovery Hook > Dual Boot During Backup ![]() ![]() [or ![]() ] | H,Sp 21(6) | i11 | +6 | KND | KND |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
Stop Bit![]() ![]() | H,H 5,18 | i10 | -3 | +5 | KND | |
Stop Bit > Destructive Form![]() ![]() ![]() | H,H,Sp 5,18 | i10 | -3 | +5 | KND | |
Typing Combo![]() ![]() | H,H 5,10 | i10 | -3 | +8 | +8 | |
Liftoff Combo![]() ![]() ![]() | H,H,H 5,10,20(6) | i10 | -9 | KND | KND | TR |
Coil Punch Combo![]() ![]() ![]() ![]() | H,H,L 5,10,17 | i10 | -11c | +2 | LNC | |
Coil Punch Combo [St]![]() ![]() ![]() hold | H,H,L 5,10,22 | i10 | -10c | LNC | LNC | |
Right Jab![]() | H 10 | i12 | -6 | +5 | +5 | |
Troubleshooting on hit or block ![]() | H,H 10,22 | i12 | -13 | KND | KND | |
Down Time [2]![]() ![]() | H,M 10,8 | i12 | -10 | +1 | +1 | |
Down Time![]() ![]() ![]() | H,M,M[JS] 10,8,25 | i12 | -11 | KND | Scr | |
Down Link![]() ![]() ![]() | H,M,L[JS] 10,8,20 | i12 | -13c | KND | KND | |
Left Middle Kick![]() | M 10 | i13 | -12 | -1 | -1 | |
Quick Trim [HE] > Destructive Form![]() [Heat Engager] | M,H,Sp 10,20(6) | i13 | -2 | +9 | +9 | HA HM |
Quick Trim > Destructive Form![]() ![]() | M,H,Sp 10,20(6) | i13 | -2 | KND | KND | HM |
Quick Access > Destructive Form![]() ![]() ![]() | M,M*5,Sp 10,4*5(1,1) | i13 | -12 | +5 | +5 | |
Accelerator![]() | H 24 | i13 | -5 | +14g | KND | HM |
Uninstall [HE] [Heat Engager] | M 22(6) | i19 | -4 | +9 | +9 | HA |
Uninstall![]() | M 22(6) | i19 | -4 | KND | KND |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Session![]() ![]() | M 12 | i17 | -4 | +7 | +7 | |
Session > Destructive Form![]() ![]() ![]() | M,Sp 12 | i17 | -4 | +7 | +7 | |
Dual Session [HE] > Destructive Form![]() ![]() [Heat Engager] | M,M,Sp 12,20(6) | i17 | -12 | +9 | +9 | HA |
Dual Session > Destructive Form![]() ![]() ![]() | M,M,Sp 12,20(6) | i17 | -12 | +14cg | +14cg | |
Triple Session [2]![]() ![]() ![]() | M,H[JS] 12,8 | i17 | -8 | +4 | +4 | |
Triple Session [2] > Destructive Form![]() ![]() ![]() ![]() | M,H[JS],Sp 12,8 | i17 | -8 | +4 | +4 | |
Triple Session![]() ![]() ![]() ![]() | M,H[JS],M 12,8,22 | i17 | -10 | KND | KND | |
Lost Access [1]![]() ![]() | H 10 | i14 | -14 | -3 | -3 | |
Lost Access > Destructive Form![]() ![]() ![]() | H,H,Sp 10,20(6) | i14 | -4 | KND | KND | |
Automatic Transmission > Destructive Form![]() ![]() ![]() | H,M,Sp 10.25(7) | i14 | -13 | +8 | +8 | |
Logic Bomb [1]![]() ![]() | M 14 | i16 | -9 | +1 | +1 | HM |
Logic Bomb [1] > Destructive Form![]() ![]() ![]() | M,Sp 14 | i16 | -9 | +1 | +1 | HM |
Logic Bomb [2]![]() ![]() ![]() | M,H 14,14 | i16 | -9 | KND | KND | HM |
Logic Bomb![]() ![]() ![]() ![]() | M,H,M 14,14,24 | i16 | -12 | KND | KND | HM |
Overflow![]() ![]() | M 25 | i14 | -12 | +14cg | +14cg | |
Overflow > Boot![]() ![]() [or ] | M,Sp[JS] 25 | i14 | -16 | +10g | +10g | |
Overflow > Dual Boot![]() ![]() ![]() [or ![]() ] | M,Sp[JS] 25 | i14 | -16 | +10g | +10g | |
Boot![]() ![]() | Sp[JS] - | - | - | - | ||
Emergency Dual Boot![]() [Heat Status] | Sp[JS] - | - | - | - |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Cyclone Mixer [1]![]() ![]() | M 10 | i13 | -6 | +5 | +8 | |
Cyclone Mixer [2]![]() ![]() ![]() | M,H 10,20 | i13 | +1 | +8 | +8 | |
Cyclone Mixer > Destructive Form![]() ![]() ![]() ![]() | M,H,H*7, Sp 10,20,4*7(1,1) | i13 | +6 | +8 | +8 | |
Cyclone Hacker![]() ![]() ![]() | M,M 10,17 | i13 | -11 | +3c | +13c | |
Cyclone Hacker > Destructive Form![]() ![]() ![]() ![]() | M,M,Sp 10,17 | i13 | -11 | +3c | +13c | |
Pickup![]() ![]() | M 16 | i16 | -9 | LNC | LNC | |
Pickup [opponent crouching]![]() ![]() | M 16 | i16 | - | +7 | LNC | |
Double Socket [1]![]() ![]() | M 14 | i16 | -9 | +1 | +1 | |
Double Socket![]() ![]() ![]() | M,L 14,17 | i16 | -12c | +1 | KND | |
Front Kick![]() ![]() | M 13 | i12 | -7 | +4 | +4 |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Deadlock [1]![]() ![]() | M 8 | i24 | -14 | +2c | +2c | |
Deadlock![]() ![]() ![]() | M,M 8,20 | i24 | -9 | KND | KND | |
Deadlock > Destructive Form![]() ![]() ![]() ![]() | M,M,Sp 8,20 | i24 | -9 | KND | KND | |
Quick Slider > Backup![]() ![]() | L[JS],Sp 17 | i23 | -10c | +8c | LNC | |
Quick Slider > Backup > crouching![]() ![]() ![]() | L[JS],Sp,Sp 17 | i23 | -19c | -1c | LNC | |
Optimizer [1]![]() ![]() | L 12 | i17 | -12c | -1 | +8 | |
Optimizer![]() ![]() ![]() | L,H 12,20 | i17 | ±0 | KND | KND | |
Destructive Form![]() ![]() | Sp - | - | - | - | ||
Emergency Destructive Form![]() [Heat Status] | Sp[PC] - | - | - | - | PC | |
Harpoon Sweep![]() ![]() | L[CS] 20 | i27 | -37c | TR | TR | HM |
Harpoon Sweep > Destructive Form![]() ![]() ![]() | L[CS],Sp 20 | i27 | -37c | TR | TR | HM |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Backup![]() ![]() | Sp[CS] - | - | - | - | ||
Daisy Chain [1]![]() ![]() | M 10 | i18 | -18 | -5 | -5 | |
Daisy Chain![]() ![]() ![]() | M,M 10,10 | i18 | -9 | +5 | +5 | |
Daisy Chain > Destructive Form![]() ![]() ![]() ![]() | M,M,Sp 10,10 | i18 | -9 | +5 | +5 | |
Deep Link![]() ![]() | L[CS] 11 | i16 | -13c | -2 | +3 | |
Deep Web![]() ![]() | L[CS] 17 | i20 | -14c | +2 | +12g |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Gadget Found [1]![]() ![]() | M[CS] 15 | i15 | -5 | +8 | +8 | |
Gadget Found![]() ![]() ![]() | M,L-SpM 15,1,30 | i15 | -16 | LNC | LNC | TR |
Trance Hammer [1]![]() ![]() | M 12 | i18 | -9 | +1 | +1 | |
Trance Hammer![]() ![]() ![]() | M,M 12,17 | i18 | -13 | +3c | LNC | |
Trance Generator![]() ![]() ![]() | M,M 12,22 | i18 | -15 | KND | KND | TR |
Trance Accelerator Kick![]() ![]() ![]() | M,H 12,20 | i18 | -7 | +12g | KND | |
Spinning Top![]() ![]() | M 22 | i20 | -8 | KND | KND | HM |
Double Threading [1]![]() ![]() | M 17 | i15 | -13 | -4 | LNC | |
Double Threading![]() ![]() ![]() | M,M[JS] 17,20 | i15 | -11 | +6c | KND | |
Double Threading > Destructive Form![]() ![]() ![]() ![]() | M,M[JS],Sp 17,20 | i15 | -11 | +6c | KND | |
Double Override![]() ![]() ![]() | M,M 17,17 | i15 | -37 | KND | KND | TR |
Double Override > Boot![]() ![]() ![]() [or ] | M,M,Sp[JS] 17,17 | i15 | -19 | KND | KND | |
Double Override > Dual Boot![]() ![]() ![]() ![]() [or ![]() ] | M,M,Sp[JS] 17,17 | i15 | -19 | KND | KND | |
Transmission > Destructive Form![]() ![]() | M[PC],Sp 25(7) | i19 | -13 | +8 | +8 | PC |
Transmission [PU] > Destructive Form![]() [opponent absorb attack] | M[PC],Sp 25(10) | i19 | -9 | +8 | +8 | PC |
Dynamic Range [1]![]() ![]() | M[JS] 22 | i18 | -17 | LNC | LNC | TR |
Dynamic Range![]() ![]() ![]() | M[JS],M[JS] 22,25 | i18 | +6c | KND | KND | TR |
Dynamic Range [Second Only]![]() ![]() ![]() | M[JS],M[JS] 22,37 | i18 | +6c | LNC | LNC | TR |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Brute Force Attack![]() [or ![]() or ![]() ] | MMM[JS] 19,13,10 | i19 | -13 | TR | TR | TR |
Brute Force Attack > Boot![]() on hit [or ] | MMM[JS],Sp[JS] 19,13,10 | i19 | -13 | TR | TR | TR |
Brute Force Attack > Dual Boot![]() on hit ![]() [or ![]() ] | MMM[JS],Sp[JS] 19,13,10 | i19 | -13 | TR | TR | TR |
Image Cutter [HE] > Destructive Form![]() [or ![]() ] [Heat Engager] | H,Sp 22(6) | i16 | -2 | +9 | +9 | HA HM |
Image Cutter > Destructive Form![]() [or ![]() ] | H,Sp 22(6) | i16 | -2 | KND | KND | HM |
Overload![]() ![]() | H[JS][PC] 23 | i16 | -9 | QBC | QBC | PC |
Overload [PU]![]() [opponent absorb attack] | H[JS][PC] 23(9) | i16 | ±0 | QBC | QBC | PC |
Cradle Kick![]() [or ![]() or ![]() ] | M[JS] 15 | i17 | -52 | -25 | -25 | |
Cradle Kick > Boot![]() ![]() [or ] | M[JS],Sp[JS] 15 | i17 | -29 | -2 | -2 | |
Cradle Kick > Dual Boot![]() ![]() ![]() [or ![]() ] | M[JS],Sp[JS] 15 | i17 | -29 | -2 | -2 | |
Cradle Star![]() ![]() [or ![]() ![]() or ![]() ![]() ] | M[JS],M[JS] 15,30 | i17 | -14 | KND | KND | |
Inbound Kick [1]![]() [or ![]() ] | M[JS] 8 | i15 | -15 | -4 | -4 | |
Inbound Kick![]() ![]() [or ![]() ![]() ] | M[JS],M[JS] 8,8 | i15 | -13 | LNC | LNC | |
Gigabyte Hammer![]() [or ![]() ] | M[JS] 21 | i33 | -5 | LNC | LNC | |
Downstream![]() [or ![]() ] | M[JS] 20 | i38 | ±0 | KND | KND | |
Docking Bay [1]![]() ![]() | M[JS] 25 | i37 | +2c | LNC | LNC | |
Docking Bay![]() ![]() ![]() | M[JS],M[JS] 25,20 | i37 | -14 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jumper Switch [1]![]() ![]() ![]() | M 18 | i16 | -18 | KND | KND | |
Jumper Switch![]() ![]() ![]() ![]() | M,M 18,25 | i16 | -13 | KND | KND | |
Emergency Hello World![]() ![]() ![]() [Heat Status] | M,M[JS]*5 18,3,3,3,3,16(3,1,1,1,1,3) | i16 | +3 | KND | KND | |
Double Cut [1]![]() ![]() ![]() | M[JS] 12 | i18 | -14 | -6 | -6 | |
Double Cut![]() ![]() ![]() ![]() | M[JS],H[JS] 12,15 | i18 | -10 | KND | KND | |
Double Cut > Destructive Form![]() ![]() ![]() ![]() ![]() | M[JS],H[JS],Sp 12,15 | i18 | -10 | KND | KND | |
Cutover![]() ![]() ![]() ![]() ![]() | M[JS],H[JS],M 12,15,25 | i18 | -10 | KND | KND | |
Cutover > Destructive Form![]() ![]() ![]() ![]() ![]() ![]() | M[JS],H[JS],M,Sp 12,15,25 | i18 | -10 | KND | KND | |
Sandbox![]() ![]() ![]() | M,HTh 14,22 | i22 | -9 | HTh | HTh | |
Sandbox [BS]![]() ![]() on hit [Just Input] | M,HTh 14,27 | i22 | -9 | HTh | HTh | |
Worm Virus![]() ![]() ![]() | MM 5,10 | i17 | -9 | +4 | - | |
Killer Worm Virus![]() ![]() [Counter Hit] | MM,M*6 6,10,2*6 | i17 | - | - | +13 | |
Double Rocket Punch![]() ![]() ![]() | High[UB][JS] 50 | i63 | - | KND | KND | |
Hang-Up![]() ![]() ![]() | Mid[UB] 50 | i75 | - | KND | KND | |
Linear Punch![]() ![]() ![]() ![]() | H[JS] 30(9) | i13 | +5 | KND | KND | |
Linear Punch > Destructive Form![]() ![]() ![]() ![]() ![]() | H[JS] 30(9) | i13 | +5 | KND | KND | |
Linear Dropkick [1]![]() ![]() ![]() ![]() | M[JS] 15 | i18 | -4 | +6 | +6 | |
Linear Dropkick![]() ![]() ![]() ![]() ![]() | M[JS],M[JS] 15,20 | i18 | -7 | KND | KND | |
| Thruster Double Punch While running ![]() ![]() | M[JS] 24 | i18 | -3 | KND | KND |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Spear Fishing [1] While rising ![]() | M 12 | i13 | -12 | -1 | -1 | |
| Spear Fishing [2] While rising ![]() ![]() | M,H 12,12 | i13 | -5 | +6 | +6 | |
| Spear Fishing [2] > Destructive Form While rising ![]() ![]() ![]() | M,H,Sp 12,12 | i13 | -5 | +6 | +6 | |
| Spear Fishing While rising ![]() ![]() ![]() | M,H,M 12,12,23 | i13 | -10 | LNC | LNC | |
| Spear Fishing > Destructive Form While rising ![]() ![]() ![]() ![]() | M,H,M,Sp 12,12,23 | i13 | -10 | KND | KND | |
| Digital Lift While rising ![]() | M 24 | i17 | -13 | LNC | LNC | TR |
| Digital Lift > Boot While rising ![]() [or ] | M,Sp[JS] 24 | i17 | -7 | LNC | LNC | |
| Digital Lift > Dual Boot While rising ![]() ![]() [or ![]() ] | M,Sp[JS] 24 | i17 | -5 | LNC | LNC | |
| Clockwork While rising ![]() | M,Sp 18 | i19 | +4 | +15 | +15 | |
| Clockwork > Rotation cancel During Clockwork ![]() ![]() | M 18 | i19 | -12 | -1 | -1 | |
| Clockwork Spring Middle During Clockwork ![]() | M 20 | i33 | -9 | +12g | KND | |
| Clockwork Spring Middle [Two Rotations-] During Clockwork ![]() | M 22(8) | i70 | ±0 | Scr | Scr | |
| Clockwork Spring Low During Clockwork ![]() ![]() | L[CS] 20 | i50 | -12c | TR | TR | |
| Key Smash While rising ![]() | M 15 | i11 | -5 | +6 | +6 | |
| Cute But Deadly While rising ![]() | M 20 | i20 | -8 | KND | KND | HM |
| Cute But Deadly [Two Rotations] While rising hold | M 24 | i28 | -4 | KND | KND | HM |
| Cute But Deadly [Three Rotations] While rising hold | M 28(11) | i39 | ±0 | KND | KND | HM |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Left Spin Low Kick While crouching ![]() | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Right Low Kick While crouching ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Sad Hound While crouching ![]() ![]() | L[CS]*2 10,16 | i21 | -11c | +5c | +5c | |
| Sad Hound > Destructive Form While crouching ![]() ![]() ![]() ![]() | L[CS]*2,Sp 10,16 | i21 | -11c | +5c | +5c |
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Happy Propeller [1] During sidestep ![]() | L[CS] 15 | i24 | -12c | +2 | +2 | |
| Happy Propeller During sidestep ![]() ![]() | L[CS],H[JS]*3,M 15,5*4 | i24 | -10 | +8 | +8 |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Twist Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Right Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Left Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Goody Two Shoes Back facing opponent ![]() | M[CS] 20 | i16 | -3 | KND | KND | |
| Docking Bay [1] Back facing opponent ![]() | M[JS] 25 | i37 | +2c | LNC | LNC | |
| Docking Bay Back facing opponent ![]() ![]() | M[JS],M[JS] 25,20 | i37 | -22 | -22 | ||
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Ground Rocket Punch [Opponent Down] While opponent is down ![]() ![]() | L[Down Attack] 20 | i25 | - | KND | KND | |
| Ground Rocket Punch [Opponent Standing] While opponent is down ![]() ![]() | L[Down Attack] 25 | i25 | -14c | KND | KND | |
| Reboot While down and facing up ![]() | Sp[JS] - | - | - | - | ||
| Reboot Meteor Kick While down and facing up ![]() ![]() | Sp[JS],M[JS] 35 | i42 | -10 | KND | KND | |
Taunt 1![]() | Sp[JS] - | - | - | - | ||
Taunt 1~chainsaw during hold | Sp[JS] - | - | - | - | ||
Taunt 2![]() | Sp[JS] - | - | - | - | ||
Ki Charge![]() | Sp[JS] - | - | - | - | ||
Ki Charge > Destructive Form![]() ![]() | Sp[JS],Sp - | - | - | - | ||
| Wall climbing inversion behavior With your back against the wall ![]() ![]() ![]() | Sp - | - | - | - |
Destructive Form
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Destructive Form![]() , etc. | Sp - | - | - | - | ||
Emergency Destructive Form![]() [Heat Status] | Sp[PC] - | - | - | - | PC | |
| Destructive Form > cancel During Destructive Form ![]() [or ] | Sp - | - | - | - | ||
| Retro Rockets During Destructive Form ![]() ![]() | Sp[JS],Sp - | - | - | - | ||
| Idling During Destructive Form [or ] | Sp - | - | - | - | ||
| Shredder During Destructive Form ![]() | MMHHHM,Sp 3*5,20(1,1,1) | i13 | -9 | KND | KND | |
| Shredding Uppercut During Destructive Form ![]() | MMM,Sp 5,5,5(1,1) | i20 | -8 | KND | KND | |
| Shredding Sky Punch During Destructive Form on hit ![]() | M*3,Air[UB] 5,5,5,14(1,1) | i20 | - | TR | TR | TR |
| Death Marionette During Destructive Form ![]() | HHH,Sp 7,7,20(6) | i16 | +4 | +15g | +15g | HM |
| Hertz Blade During Destructive Form ![]() ![]() | H*7,Sp 3*7(1) | i11 | +3 | +9 | +9 | |
| Gigahertz Storm [1] During Destructive Form ![]() ![]() | MM,Sp 4,5(2) | i15 | -9 | ±0c | ±0c | HA |
| Gigahertz Storm [2] During Destructive Form ![]() ![]() ![]() | MM*2,Sp 4,5,4,5(2,2) | i15 | -12 | -3c | -3c | HA |
| Gigahertz Storm [HE] During Destructive Form ![]() ![]() ![]() [Heat Engager] | MM*3 4,5,4,5,3,20(2,2,6) | i15 | -13 | +9 | +9 | HA |
| Gigahertz Storm During Destructive Form ![]() ![]() ![]() ![]() | MM*3 4,5,4,5,3,20(2,2,6) | i15 | -13 | KND | KND | |
| Hertz Blade – Diablo [1] During Destructive Form ![]() ![]() | M*8,Sp 3*7,8(2,2,1) | i23 | +1 | KND | KND | |
| Hertz Blade – Diablo [1] > Dual Boot During Destructive Form ![]() ![]() [or ] | M*8,Sp[JS] 3*7,8(2,2,1) | i23 | +4 | KND | KND | |
| Hertz Blade - Diablo During Destructive Form ![]() ![]() ![]() | M*8,M,Sp 3*7,8,20,3(2,2,1,6) | i23 | -53 | KND | KND | |
| Hertz Blade - Scud During Destructive Form ![]() ![]() | L*5[CS],Sp 3*4,5(1) | i20 | -13c | +4 | +4 | |
| Clock Boosting During Destructive Form ![]() ![]() | L[CS]*3 3,3,17(5) | i22 | -14c | ±0c | ±0c | HM |
| Clock Boosting > Dual Boot During Destructive Form ![]() ![]() [or ] | L[CS]*3,Sp[JS] 3,3,17(5) | i22 | -26c | +4 | +4 | HM |
| Hertz Blade – Tomahawk [1] During Destructive Form ![]() ![]() | M,Sp 17(5) | i18 | -12 | ±0 | KND | |
| Hertz Blade - Tomahawk During Destructive Form ![]() ![]() ![]() | M,M,L-Sp*4,Sp 17,8,3,2,2,1(5,2,1) | i18 | -3c | KND | KND | |
| Transmission > Destructive Form During Destructive Form ![]() ![]() | M[PC],Sp 25(7) | i19 | -13 | +8 | +8 | PC |
| Transmission [PU] > Destructive Form During Destructive Form ![]() [opponent absorb attack] | M[PC],Sp 25(10) | i19 | -9 | +8 | +8 | PC |
| Hertz Blade - Aegis During Destructive Form ![]() ![]() | Air[UB]*5,Sp 3,2,2,1,1 | i10 | ||||
| Spindle Slash During Destructive Form ![]() [or ![]() or ![]() ] | M[JS]MM,Sp 9*3(2) | i29 | -9c | KND | KND | |
| Spindle Slash > Destructive Form cancel During Destructive Form ![]() ![]() [or ![]() or ![]() ] | M[JS]MM 9*3(2) | i29 | -9c | LNC | LNC | |
| Hertz Blade - Flare During Destructive Form and back facing opponent [or ] | M*6,Sp 4*6(1) | i19 | -9 | KND | KND | |
| Dual Boot During Destructive Form ![]() [or ![]() ] | Sp[JS] - | - | - | - | ||
| Retro Rockets During Destructive Form ![]() [or ![]() ] | Sp[JS],Sp - | - | - | - | ||
| Move Forward During Destructive Form ![]() ![]() | Sp - | - | - | - | ||
| Move Back During Destructive Form ![]() ![]() | Sp - | - | - | - |
Evasive Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Evasive Slash [Front Side Step] During Destructive Form ![]() [or ![]() ] | Sp - | - | - | - | ||
| Evasive Slash [Back Side Step] During Destructive Form ![]() [or ![]() ] | Sp - | - | - | - | ||
| Evasive Slash During Evasive Action ![]() | M 25(7) | i45 | -13 | +14cg | +14cg | |
| Dual Boot During Evasive Action [or ] | Sp - | - | - | - |
Boot
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Boot![]() , etc. | Sp[JS] - | - | - | - | ||
| Abort > On the spot Backup During Boot ![]() | Sp[CS] - | - | - | - | ||
| Abort > backspace Backup During Boot ![]() | Sp[CS] - | - | - | - | ||
| Hard Reset [1] During Boot ![]() | M[JS] 12 | i13 | -15 | ±0 | ±0 | |
| Hard Reset [2] During Boot ![]() ![]() | M[JS]*2 12,13 | i13 | -9 | +2 | +7c | |
| Hard Reset [3] During Boot ![]() ![]() ![]() | M[JS]*3 12,13,7 | i13 | -20 | -12 | -12 | |
| Hard Reset During Boot ![]() ![]() ![]() ![]() | M[JS]*5 12,13,7,5,28 | i13 | -18 | KND | KND | |
| Hard Reset > Destructive Form During Boot ![]() ![]() ![]() ![]() ![]() | M[JS]*5,Sp 12,13,7,5,28 | i13 | -18 | KND | KND | |
| Linear Elbow During Boot ![]() | M[JS] 25 | i16 | -8 | KND | KND | |
| Linear Elbow > Destructive Form During Boot ![]() ![]() | M[JS],Sp 25 | i16 | -8 | KND | KND | |
| Eject Slider During Boot ![]() | L[CS] 17 | i16 | -14c | +4c | LNC | |
| Upstream During Boot ![]() | M[JS] 22,5 | i17 | -27 | LNC | LNC | |
| Wire Clipper > Destructive Form During Boot ![]() | High[UB][JS],Sp 20 | i27 | - | +8 | +8 |
Dual Boot
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Dual Boot During Destructive Form ![]() [or ![]() ] | Sp[JS] - | - | - | - | ||
Emergency Dual Boot![]() [Heat Status] | Sp[JS] - | - | - | - | ||
| Dual Boot > cancel During Dual Boot ![]() | Sp - | - | - | - | ||
| Dual Boot > Evasive Slash During Dual Boot [or ] | Sp - | - | - | - | ||
| Thruster Left During Dual Boot ![]() | H*6,Sp 5*6(1,1,1) | i24 | +9 | +11 | +11 | |
| Thruster Right During Dual Boot ![]() | MMHHH[JS],Sp 8,5,4,8,7(2) | i16 | -14 | KND | KND | |
| Thruster Right - Burst During Dual Boot ![]() ![]() | MMHH[JS],H[JS],Sp 8,5,4,8,7,13(2,13) | i16 | -11c | KND | KND | |
| Eject Slider During Dual Boot ![]() | L[CS] 17 | i16 | -14c | +4c | LNC | |
| Upstream During Dual Boot ![]() | M[JS] 22,5 | i17 | -27 | LNC | LNC | |
| Thruster Drill During Dual Boot ![]() | M[JS]*4,Sp 5,5,5,20(6) | i12 | ±0 | KND | KND | |
| Heartbeat Disabler During Dual Boot ![]() ![]() | M[JS],HTh 26,23(4) | i19 | -9 | HTh | HTh | |
| Shut Down [1] > Destructive Form During Dual Boot ![]() ![]() | L,Sp 13(3) | i19 | -12c | +6c | +6c | |
| Shut Down During Dual Boot ![]() ![]() ![]() | L,M 13,17(3,7) | i19 | -33 | KND | KND | |
| Shut Down [Second Only] During Dual Boot ![]() ![]() ![]() | L,M 13,25(3,7) | i19 | -33 | KND | KND | |
| Hello World During Dual Boot ![]() ![]() | M[JS]*5 3,3,3,3,16(1,1,1,1,4) | i17 | +4 | KND | KND |
Backup
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Backup![]() , etc. | Sp[CS] - | - | - | - | ||
| Recovery Hook During Backup ![]() | H 21(6) | i11 | +4 | KND | KND | |
| Recovery Hook > Boot During Backup ![]() [or ] | H,Sp 21(6) | i11 | +6 | KND | KND | |
| Recovery Hook > Dual Boot During Backup ![]() ![]() [or ![]() ] | H,Sp 21(6) | i11 | +6 | KND | KND | |
| Rapid Rocket Punch During Backup ![]() | H 34(6) | i11 | -9 | KND | KND | TR |
| Meteor Kick During Backup ![]() | M[JS] 30 | i24 | -9 | LNC | LNC | |
| Uplink Knee During Backup ![]() | M[JS] 30 | i18 | -9 | LNC | LNC | TR |
| Rocket Punch During Backup ![]() | High[UB] 20,3 | i34 | - | LNC | LNC |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Quick Trim [HE] > Destructive Form![]() [Heat Engager] | M,H,Sp 10,20(6) | i13 | -2 | +9 | +9 | HA HM |
Quick Trim [HS] > Destructive Form![]() [Heat Status] | M,H,Sp 10,20(2,10) | i13 | -2 | KND | KND | HM |
Quick Trim [HD]![]() ![]() [Heat Status] | M,H 10,20(2,12) | i13 | +5 | KND | KND | HD HM |
Uninstall [HE] [Heat Engager] | M 22(6) | i19 | -4 | +9 | +9 | HA |
Uninstall [HS] [Heat Status] | M 22(6) | i19 | -4 | KND | KND | |
Uninstall [HD] [Heat Status] | M 22(8) | i19 | +5 | LNC | LNC | HD |
Dual Session [HE] > Destructive Form![]() ![]() [Heat Engager] | M,M,Sp 12,20(6) | i17 | -12 | +9 | +9 | HA |
Dual Session [HS] > Destructive Form![]() ![]() [Heat Status] | M,M,Sp 12,20(2,10) | i17 | -12 | +14cg | +14cg | |
Dual Session [HD]![]() ![]() ![]() [Heat Status] | M,M 12,20(2,12) | i17 | +5 | Scr | Scr | HD |
Image Cutter [HE] > Destructive Form![]() [or ![]() ] [Heat Engager] | H,Sp 22(6) | i16 | -2 | +9 | +9 | HA HM |
Image Cutter [HS] > Destructive Form![]() [or ![]() ] [Heat Status] | H,Sp 22(11) | i16 | -2 | KND | KND | HM |
Image Cutter [HD]![]() ![]() [or ![]() ] [Heat Status] | H 22(13) | i16 | +5 | Scr | Scr | HD HM |
| Gigahertz Storm [HE] During Destructive Form ![]() ![]() ![]() [Heat Engager] | MM*3 4,5,4,5,3,20(2,2,6) | i15 | -13 | +9 | +9 | HA |
| Gigahertz Storm [HS] During Destructive Form ![]() ![]() ![]() [Heat Status] | MM*3 4,5,4,5,3,20(1,2,1,2,1,6) | i15 | -13 | KND | KND | |
| Gigahertz Storm [HD] During Destructive Form ![]() ![]() ![]() ![]() [Heat Status] | MM*3 4,5,4,5,3,20(1,2,1,2,1,8) | i15 | +5 | Scr | Scr | HD |
| Gigahertz Storm [2] [HS] > Dual Boot During Destructive Form ![]() ![]() ![]() [or ] [Heat Status] | MM,Sp 4,5,4,5(1,2,1,2) | i15 | -6 | +3c | +3c | |
| Emergency Dual Boot [HS] During Heat ![]() ![]() | Sp[JS] - | - | - | - | ||
| Emergency Destructive Form [HS] During Heat ![]() ![]() | Sp[PC] - | - | - | - | PC | |
| Emergency Hello World During Heat ![]() ![]() ![]() ![]() | M,M[JS]*5 18,3,3,3,3,16(3,1,1,1,1,3) | i16 | +3 | KND | KND | |
| Quick-fix Protocol During Heat [or During Destructive Form] | M[JS],HTh 50(1,1,1,5) | i20 | +8 | HTh | HTh | |
| Quick-fix Protocol > Boot During Heat ![]() [or ] | M[JS],HTh,Sp[JS] 50(1,1,1,5) | i20 | +10 | HTh | HTh | |
| Quick-fix Protocol > Dual Boot During Heat ![]() ![]() [or ![]() ] | M[JS],HTh,Sp[JS] 50(1,1,1,5) | i20 | +10 | HTh | HTh | |
| Quick-fix Protocol [Second] During Heat [or During Destructive Form] | M[JS]*3 5,3,13(1,1,5) | i22 | +8 | KND | KND | |
| Quick-fix Protocol [Fourth] During Heat [or During Destructive Form] | M[JS] 26(5) | i58 | +8 | KND | KND |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Radiant Pegasus Bomb During Rage ![]() [or During Destructive Form] | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Trigger Shuffle Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -7F after throw escape, rotate 90 degrees counterclockwise, rotate 120 degrees counterclockwise if throw successful |
| Back Door Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -5F after throw escape, swaps standing positions, swaps positions if throw is successful, floor destruction possible |
| Back Door > Destructive Form Approach opponent ![]() ![]() | High[Th],Sp 35 | i12 | Throw escape 1 or 2, homing attack, -5F after throw escape, positions swapped, if throw successful swapped, floor breakable, transition to Destroy Form *Does not transition if floor is broken |
| Compression Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, standing position does not change, if throw is successful, position does not change, if thrown with uf 1+2, 41 damage |
| Hat Trick Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, standing position does not change, rotates 30 degrees clockwise if throw is successful, floor destruction possible, 41 damage when thrown with uf 1+2 |
| Random Typing Approach opponent from behind [or ] | High[Th] 55 | i12 | Cannot throw escape, homing attack, rotates 100 degrees clockwise when thrown successfully, floor destruction possible, 56 damage when thrown with uf 1+2 |
| Spam Bomb Approach opponent ![]() ![]() | High[Th] 40 | i12 | Throw escape 1+2, -4F after throw escape, rotates 30 degrees clockwise, does not swap if throw is successful |
| Double Bull Shoot While crouching ![]() ![]() | High[Th] 45 | i11 | Throw escape 1+2, -4F after throw escape, rotate 165 degrees counterclockwise, rotate 135 degrees clockwise if throw successfu |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Model Change Time with opponent high attack ![]() [or ![]() ] | St.Reversal[High],Mid[UB] 25 | i3 | High has strong attack reversal effect, counter attack available from 3-15F, wall strong if counter attack is successful, wall destruction possible, wall combo possible |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |






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