Tekken8 Miary zo Main Techniques Season2
This page provides an organized overview of Miary zo main techniques in TEKKEN 8. Each move is presented with its input command and essential traits, allowing you to easily grasp the character’s core options. It serves as a helpful reference for learning her primary tools.
Main Techniques Video
Main Techniques Commands
Heat activation / Heat Dash can be activated / Quick attack / Few openings
Heat activation / Heat Dash can be activated / Few openings
Combo starter / Can move first on block
| Command |
Note |
| During Heat 1+2,F |
Increased chip damage on block as effect of Heat Dash |
Recommended combo
| Command |
Note |
| During Heat 1+2,F → b1,4 T! → f4,4,4 |
Combos using Heat Dash |
Effective on opponents using Standing Block after blocking
| Command |
Note |
| During Heat 2+3 [Block] → during Baobab Mihira 4 |
Heat Smash |
Combo starter / Effective on crouching opponents
| Command |
Note |
| During Heat u3 on hit or block 2 |
Effects during Heat [unique] |
Can approach from a distance / Can move first on block
| Command |
Note |
| During Heat uf3,2 |
Effects during Heat [unique] |
Combo starter / Effective on crouching opponents
| Command |
Note |
| uf4,4 T! |
Jump Status |
Recommended combo
| Command |
Note |
| uf4,4 T! → f4,4,4 |
|
Combo starter / Few openings
Recommended combo
| Command |
Note |
| df2 → 2,2 T! → f2 |
|
Effective on crouching opponents / Effective on opponents using a low attack
| Command |
Note |
| b4 |
Jump Status |
Effective on opponents using Standing Block / Effective on opponents using a high attack
Can approach from a distance
| Command |
Note |
| fF2 on hit or block 2 |
|
Effective on opponents using sidestep
| Command |
Note |
| df3,3 |
Homing Attack |
Effective on opponents using a high or mid attack
| Command |
Note |
| b1+2 |
Power Crush |
Heavy damage on counter hit / Can move first on block
| Command |
Note |
| While rising 3 |
|
Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
| Command |
Note |
| During sidestep 2,F → during Morengy Miroso 1,2 |
Attack sequence using Morengy Miroso |
Effective on opponents using Standing Block after blocking
| Command |
Note |
| During sidestep 2,F → during Morengy Miroso 4,3 |
Attack sequence using Morengy Miroso |
Multi-hit sequence / Heat activation / Heat Dash can be activated
| Command |
Note |
| u1+2 → while rising 1,4 |
|
Effective when wall is present in foreground
Effective when wall is present in background