Shaheen Frame Data Ver.2.08.00

Tekken8 Shaheen Frame Data Season2


Notes
Complete frame data for Shaheen in Tekken 8 (Season 2).Covers Heat Activation, Tornado, Homing attacks, Screw properties, and more. Ideal for advanced players looking to improve punish precision, frame traps, and high-level matchup strategies.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Hermit Needle
L[CS]
16
i20-13c+4+28g
Haboob
During sidestep
M
23(6)
i19+3+22gKND

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available [or during Stealth Step]
M[PC]
12(2)
i16+1+2c+2cHA
PC
Flash Deneb [HE]
During Stealth Step [Heat Engager]
M,M[JS]
12,28
i15-13+9+9HA
Rumh al-Muzaffar
During Heat [or during Stealth Step]
L[JS],HTh
10,6,24(1,4,3)
i20-14KNDKND
Spica Gut Punch > Stealth Step to cancel
H,H,Sp
5,9
i10-13-2-2
Crescent Moon > Stealth Step
M[JS],Sp
17
i20-3+8+15
Wezen
Approach opponent [or during Stealth Step]
High[Th]
40
i12-±0Th

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
Spica
H,H
5,9
i10-3+8+8
Spica Gut Punch
H,H,M
5,9,17
i10-11+3LNC
Spica Gut Punch > Stealth Step to cancel
H,H,Sp
5,9
i10-13-2-2
Spica Blinding Sands
H,H,H
5,9,18
i10-8+3+3
Spica Blinding Sands > Stealth Step
H,H,H,Sp
5,9,18
i10-1+10+10
Spica Wheel Spin
H,H,M
5,9,20
i10-13KNDKNDTR
Right Jab
H
10
i10±0+6+6
Cut In
H,M
10,7
i10-4+2+2
Porrima Blinding Sands
H,H
10,13
i10-8+3+3
Porrima Blinding Sands > Stealth Step
H,H,Sp
10,13
i10-1+10+10
Blinding Sands
H
18
i14-8+3+3
Blinding Sands > Stealth Step
H,Sp
18
i14-1+10+10
Hallux Kick
H
16
i13-10+1+1a
Hallux Kick > Algenib
H,H
16,14
i13-5+5+5
Hallux Kick > High Slashing Kick
H,H
16,21
i13-1KNDScr
Hallux Kick > Ra'd
H,M
16,25
i13-13KNDKND

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
Silent Sting [1]
H
10
i12-8-2-2
Silent Sting
H,H
10,23
i12-12KNDKNDTR
Silent Flow [2]
H,L
10,16
i12-13c+2LNC
Silent Flow [2] > Stealth Step
H,L,Sp
10,16
i12-11c+4LNC
Silent Flow
H,L,H
10,16,21
i12-7+10g+14c
Crescent Moon
M[JS]
17
i20-5+6+13
Crescent Moon > Stealth Step
M[JS],Sp
17
i20-3+8+15
Piercing Talon
H
24(7)
i15±0+13g+13gHM
Skyline > Stealth Step
MM[JS],Sp
10,10(3,3)
i22+3c+11c+11c

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Step In Upper
M
12
i13-1+5+5
Rising Falcon
M
13
i15-7LNCLNC
Rising Falcon [opponent crouching]
M
13
i15-+4aLNC
Whirlwind Kick
M
20
i17-13KNDKNDHM
Stinging Kick
M
13
i14-7±0±0
Al-Faras [2]
M,M
13,10
i14-9+2+2
Al-Faras [2] > Stealth Step
M,M,Sp
13,10
i14-2+9+9
Al-Faras
M,M,M[JS]
13,10,28
i14-13KNDKND
Al-Fard al-Shuja
M,H
13,23
i14-4KNDKND
Stealth Step
Sp
-
i3---

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Hermit Needle
L[CS]
16
i20-13c+4+28g
Gut Impact
M
15
i18-6+8+8
Silent Rigel
L[CS]
12
i16-14c±0±0
Silent Rigel > Stealth Step
L[CS],Sp
12
i16-10c+4+4
Vicious Stomp
L
10
i19-12c+1+1

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
L-Sp[CS]
5
i10-5+6+6
Rapid Strikes [1]
M
11
i14-10+1+1
Rapid Strikes [1] > Stealth Step
M,Sp
11
i14-3+8+8
Rapid Strikes [HE]
[Heat Engager]
M,H
11,24
i14-11+9+9HA
Rapid Strikes
M,H
11,24
i14-11QBCQBC
Snake's Bite
L
12
i20-17c-6-6
Snake's Bite > Rising Scimitar
L,H[CS]
12,20
i20-13TRTRTR
Rising Scimitar
H[CS]
23
i20-13LNCLNCTR
Shaula
Mid[UB]
40
i64-KNDKND

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Achernar [HE]
[Heat Engager]
M
20
i19±0+9+9HA
Achernar
M
20
i19±0+6c+6c
Achernar > crouching
M,Sp
20
i19±0+6c+6c
Dust Storm
M,HTh
12,14
i14-9HThHThER
Heel Strike
M
17(5)
i19+1c+3c+14c
Broken Mirage
M
23
i17-15+4LNC
Elnath
H[PC]
25
i16-9KNDKNDPC
Elnath [PU]
[opponent absorb attack]
H[PC]
25(10)
i16±0KNDKNDPC

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Vega [HE]
[Heat Engager]
M[JS]
25(10)
i24+1+9+9HA
Vega
M[JS]
25(10)
i24+1KNDKND
Vega > crouching to cancel
Sp
-
---
Hook
[or or ]
H
17
i15-12+9+9
Crescent Cleaver
M[JS]
22
i25-7LNCLNC
Crescent Cleaver
M[JS]
21
i25-7LNCLNC
Crescent Cleaver
M[JS]
16
i25-7+4+4
Altair
[or or ]
M[JS]
13
i15-13LNCLNC
Delayed Rising Toe Kick
M[JS]
20
i23-13LNCLNC

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Hunting Falcon Dive
M[JS],HTh
13,10
i17-12TRTRTR
Hunting Falcon Dive [Side or BT Hit]
M[JS]
13
i17-KNDKND
Rumh al-Dawla > Stealth Step
[Heat Status]
MM[JS],Sp
15,17(3,5)
i16+4cKNDKND
Rumh al-Dawla [Second] > Stealth Step
[Heat Status]
MM[JS],Sp
25(5)
i42+4cKNDKND
Hornet
H,HTh
17,25
i14-4HThHThTR
ER
Hornet [HS]
[Heat Status]
H,HTh
17,25(6)
i13-4HThHThTR
ER
Hornet [BS]
[Quick Input]
H,HTh
17,25(6)
i13-4HThHThTR
ER
Antares
M
30(9)
i17+5QBCQBC
Antares [HS]
[Heat Status]
M
30(9)
i17+5QBCQBC
Hunting Falcon Dive
M[JS],HTh
13,10
i17-12TRTRTR
Al-Ghul
[hold input]
H
30(12)
i18+6KNDKNDTR
Al-Ghul Master
[hold input] [Heat Status]
H
35(10)
i18+13TRTRTR

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Albireo
While rising
M
17
i14-2+4+14
Hawk Edge
While rising
M
21
i16-17LNCLNC
Double Scorpion [1]
While rising
M
9
i13-11±0±0
Double Scorpion [1] > Stealth Step
While rising
M,Sp
9
i13-7+4+4
Double Scorpion
While rising
M,M
9,25
i13-13KNDKNDTR
Jaw Smash
While rising
M
16
i11-6+5+5

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
While crouching [or ]
L-Sp[CS]
8
i11-4+7+7
Janbiya
While crouching
M
21
i18-9KNDKND
Janbiya [HS]
While crouching [Heat Status]
M
21(4)
i18-9KNDKND
Left Spin Low Kick
While crouching
L[CS]
10
i16-17c-6-6
Right Low Kick
While crouching [or ]
L[CS]
6
i12-15c-4-4
Serpens [1]
While crouching
L
16
i16-14c+1+1
Serpens [1] > Stealth Step
While crouching
L,Sp
16
i16-11c+4+4
Serpens
While crouching
L,H
16,20
i16-2KNDKND
Slide Step
While crouching
Sp
-
---
Sand Storm > Stealth Step
While crouching
L[CS][JS],Sp
17
i16-23cKNDKND

Sidestep

Name/CommandHit Range/DamageStartBloHitCouNote
Nisf Kamar
During sidestep
L[CS]
14
i20-12c+1c+1c
Haboob
During sidestep
M
23(6)
i19+3+22gKND

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Twist Jab
Back facing opponent
H
15
i8-3+8+8
Reverse Edge
Back facing opponent
M
20
i14-3KNDKND
Twist Left Kick
Back facing opponent
H
18
i10-8+8+8
Twist Right Kick
Back facing opponent
H
18
i10-8+8+8
Twist Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Left Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Ki Charge
Sp
-
---
Wall climbing reversal attack [Kick]
With your back against the wall
M[JS]
21
i35+1cKNDKND

Stealth Step

Name/CommandHit Range/DamageStartBloHitCouNote
Stealth Step
, etc.
Sp
-
i3---
Stealth Step > cancel
During Stealth Step
Sp
-
---
Blinding Snake
During Stealth Step
H
10
i12-1+5+14
Crimson Tempest
During Stealth Step
M
17
i15-9+8KND
Hunting Falcon Dive
During Stealth Step
M[JS],HTh
13,10
i20-12TRTRTR
Sliding Shave
During Stealth Step
L
20
i20-14c+3c+14c
Al-Sayf [HE]
During Stealth Step [Heat Engager]
M
21(6)
i19+4c+9+9HA
Al-Sayf
During Stealth Step
M
21(6)
i19+4c+8c+8c
Flash
During Stealth Step
M
12
i15-5+6+6
Flash Hornet
During Stealth Step
M,H,HTh
12,15,25
i15-4HThHThTR
ER
Flash Deneb [HE]
During Stealth Step [Heat Engager]
M,M[JS]
12,28
i15-13+9+9HA
Flash Deneb
During Stealth Step
M,M[JS]
12,28
i15-13KNDKND
Al-Ghul
During Stealth Step [hold input]
H
30(12)
i18+4KNDKNDTR
Al-Ghul Master
During Stealth Step [hold input] [Heat Status]
H
35(10)
i18+13TRTRTR

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available [or during Stealth Step]
M[PC]
12(2)
i16+1+2c+2cHA
PC
Rapid Strikes [HE]
[Heat Engager]
M,H
11,24
i14-11+9+9HA
Rapid Strikes [HS]
[Heat Status]
M,H
11,24(2,4)
i14-11QBCQBC
Rapid Strikes [HD]
[Heat Status]
M,H
11,24(2,6)
i14+5KNDKNDHD
Achernar [HE]
[Heat Engager]
M
20
i19±0+9+9HA
Achernar [HS]
[Heat Status]
M
20(4)
i19±0+6c+6c
Achernar [HD]
[Heat Status]
M
20(6)
i19+5LNCLNCHD
Vega [HE]
[Heat Engager]
M[JS]
25(10)
i24+1+9+9HA
Vega [HS]
[Heat Status]
M[JS]
25(10)
i24+1KNDKND
Vega [HD]
[Heat Status]
M[JS]
25(12)
i24+5LNCLNCHD
Al-Sayf [HE]
During Stealth Step [Heat Engager]
M
21(6)
i19+4c+9+9HA
Al-Sayf [HS]
During Stealth Step [Heat Status]
M
21(6)
i19+4c+8c+8c
Al-Sayf [HD]
During Stealth Step [Heat Status]
M
21(8)
i19+5LNCLNCHD
Flash Deneb [HE]
During Stealth Step [Heat Engager]
M,M[JS]
12,28
i15-13+9+9HA
Flash Deneb [HS]
During Stealth Step [Heat Status]
M,M[JS]
12,28(2,5)
i15-13KNDKND
Flash Deneb [HD]
During Stealth Step [Heat Status]
M,M[JS]
12,28(2,7)
i15+5KNDKNDHD
Rumh al-Dawla > Stealth Step
During Heat
MM[JS],Sp
15,17(3,5)
i16+4cKNDKND
Rumh al-Dawla [Second] > Stealth Step
During Heat
MM[JS],Sp
25(5)
i42+4cKNDKND
Hornet [HS]
During Heat
H,HTh
17,25(6)
i13-4HThHThTR
ER
Antares [HS]
During Heat
M
30(9)
i17+5QBCQBC
Al-Ghul Master
During Heat, [hold input]
H
35(10)
i18+13TRTRTR
Janbiya [HS]
During Heat, while crouching
M
21(4)
i18-9KNDKND
Rumh al-Muzaffar
During Heat [or during Stealth Step]
L[JS],HTh
10,6,24(1,4,3)
i20-14KNDKND
Rumh al-Muzaffar [Second]
During Heat [or during Stealth Step]
MM[JS]
20,32(4,3)
i44-14KNDKND
Rumh al-Muzaffar [Third]
During Heat [or during Stealth Step]
M[JS]
32(3)
i69-14KNDKND

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Najm Alshamal
During Rage
M[PC],HTh
55
i20-18HThHThPC
ER

Throws

Name/CommandHit Range/DamageStartNote
Desert Fang
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, no swap, no swap if throw successful
Aldebaran
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -6F after throw escape, No swap, Swaps if throw is successful, Floor destruction possible
Chasm Drop
Approach opponent from left side [or ]
High[Th]
40
i12Throw escape 1, homing attack, -3F after throw escape, no swap, moves forward a little when throw is successful
Axel Spinner
Approach opponent from right side [or ]
High[Th]
40
i12Throw escape 2, erases opponent's recoverable health, homing attack, -3F after throw escape, no swap, no swap if throw successful
Silent Death
Approach opponent from behind [or ]
High[Th]
50
i12Cannot throw escape, erases opponent's recoverable health, homing attack, does not swap if throw is successful
Wezen
Approach opponent [or during Stealth Step]
High[Th]
40
i12Throw escape 1+2, -3F after throw escape, rotates 18 degrees clockwise, rotates 120 degrees clockwise if throw is successful, floor destruction possible

Attack Reversal

Name/CommandHit Range/DamageStartNote
Silent Death Trap
Time with opponent punch [or ]
Reversal[H&M Punch]
15
i5High&Middle punch attack reversal, erases opponent's recoverable health, counter acceptance 5-12F, swaps if throw is successful
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Cross Chop
While running [three steps or more]
M[JS]
24
i18±0KNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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