Tekken8 Leroy Smith Frame Data Season2
Notes
This frame data chart for Leroy is designed for advanced TEKKEN 8 players.It provides clear values for startup, block, and hit frame advantages, helping you optimize decisions in high-level matches.With a layout focused on readability, this guide supports efficient practice and precise responses during fights.Perfect for players aiming to push Leroy’s competitive potential to the max.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Hermit / Nimble Shift / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Outcast Dark Deluge During Heat ![]() ![]() | M 20(4) | i12 | -9 | KND | LNC | |
| Lone Dragon Tempest > Hermit During sidestep ![]() | MM[JS],Sp 6,20 | i20 | +3 | +8 | +8 | |
| Tan Zhang Lian Zhao During Hermit ![]() ![]() | M[H&M Parry],H 17,17 | i24 | -3 | +28g | LNC | |
| Lone Dragon Tempest > Hermit During Nimble Shift ![]() | MM[JS],Sp 6,20 | i20 | +3 | +8 | +8 |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [or during Hermit] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
| Heat Burst After when Heat activation available Twin Dragon Gate [or Superior Twin Dragon Gate] succeeds ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
| Master's Lesson [only once per match] ![]() [or during Hermit ![]() ] | MMM 10,10,15(4,4,7) | i16 | -7 | LNC | LNC | |
| Master's Sermon [only once per match] ![]() [or during Hermit ![]() ] | LM 10,14(3,6) | i20 | -14 | TR | TR | TR |
| Pulsing Fist During Hermit ![]() [or ![]() or ![]() ] | H[H&M St.Parry] 17 | i16 | -9 | +5 | +5 | |
| Zhuan Shen Long Fang Quan During Hermit ![]() ![]() | M[JS] 25(7) | i24 | +1 | KND | KND | |
| Floating Kick During Hermit ![]() ![]() | M[JS] 25 | i20 | -8 | KND | KND | |
| Floating Axe Drop During Hermit ![]() ![]() | M[JS] 22 | i23 | -8 | LNC | LNC | |
| Biting Dragons During Hermit ![]() ![]() ![]() | M[JS]*2,M 8,10,17 | i14 | -13 | KND | KND | |
| Lone Dragon Slice During Nimble Shift ![]() | L 17 | i18 | -12c | +4 | +14 | |
| Lian Jin Xuan Feng Jiao Approach opponent ![]() [or during Hermit ![]() ] | High[Th] 40 | i12 | - | ±0 | Th |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
Chain Punch: Sheath [2]![]() ![]() | H,M 5,7 | i10 | -9 | +2 | +2 | |
Chain Punch: Sheath [3]![]() ![]() ![]() | H,M,H*4 5,7,3*4 | i10 | -9 | -2 | -2 | |
Chain Punch: Sheath![]() ![]() ![]() ![]() | H,M,H*4,M 5,7,3*4,15 | i10 | -16 | KND | KND | |
Chain Punch: Sheath [HS]![]() ![]() ![]() [Heat Status] | H,M,H*4,M 5,7,4*4,15(1,1,2*4,3) | i10 | -16 | KND | KND | |
Front Palm![]() ![]() | H,H 5,9 | i10 | -3 | +7 | +7 | |
Front Palm Pulsing Fist![]() ![]() ![]() | H,H,H[H&M St.Parry] 5,9,17 | i10 | -6 | +8 | +8 | |
Front Palm Xuan Feng Jiao![]() ![]() ![]() | H,H,H[JS] 5,9,21 | i10 | -6 | KND | KND | |
Front Palm Snap Kick > Hermit![]() ![]() ![]() | H,H,M,Sp 5,9,11 | i10 | -9 | +3 | +3 | |
Right Jab![]() | H 10 | i12 | ±0 | +9 | +9 | |
Needle Elbow![]() ![]() | H,H 10,20(4) | i12 | -7 | +7 | +7 | |
Claws of Fury [2]![]() ![]() | H,M 10,12 | i12 | -7 | +4 | +4 | |
Claws of Fury [3]![]() ![]() ![]() | H,M,H[H&M St.Parry] 10,12,17 | i12 | -7 | +4 | +4 | |
Claws of Fury![]() ![]() ![]() ![]() | H,M,H[H&M St.Parry],M 10,12,17,21 | i12 | -13 | KND | LNC | TR |
Hissing Snake [1]![]() | M 14 | i15 | -8 | +3 | +3 | |
Hissing Snake![]() ![]() | M,L 14,13 | i15 | -14c | +2 | KND | |
Falling Bamboo [1]![]() | H 15 | i12 | -11 | ±0 | ±0 | |
Falling Bamboo![]() ![]() | H,M 15,13 | i12 | -13 | +3 | +3 | |
Chain Punch: Stem [1]![]() | H*3 3*3 | i14 | -2 | +4 | +4 | |
Chain Punch: Stem [2]![]() ![]() | H*3,H*3 3*3,3*3 | i14 | -2 | +7 | +7 | |
Chain Punch: Stem [HE]![]() ![]() [Heat Engager] | H*3,H*3,M 3*3,3*3,20 | i14 | -17 | +9 | +9 | HA |
Chain Punch: Stem![]() ![]() ![]() | H*3,H*3,M 3*3,3*3,20 | i14 | -17 | KND | KND | |
Hermit![]() | Sp[Low St.At.Reversal] - | - | - | - | ||
| Hermit [Parry Successful] Time with opponent low attack ![]() | St.Parry[Low] 15 | i3 | - | +16 | +16 |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Lone Dragon Storm [1]![]() ![]() | H 15 | i14 | -9 | +2 | +2 | |
Lone Dragon Storm [2]![]() ![]() ![]() | H,M 15,15 | i14 | -10 | +2 | +2 | |
Lone Dragon Storm > Hermit![]() ![]() ![]() ![]() | H,M,M,Sp 15,15,20 | i14 | -9 | +8 | KND | |
Strike of the Five Precepts [1]![]() ![]() | M 14 | i14 | -7 | +7 | +7 | |
Strike of the Five Precepts [2]![]() ![]() ![]() | M,H*3 14,5*3 | i14 | -8 | -6 | -6 | |
Strike of the Five Precepts![]() ![]() ![]() ![]() | M,H*3,M 14,5*3,20 | i14 | -16 | KND | KND | TR |
Strike of the Five Precepts [HS]![]() ![]() ![]() [Heat Status] | M,H*3,M 14,6*3,20(2,4*3,4) | i14 | -16 | KND | KND | TR |
Lao Weng Xuan Feng Jiao [1]![]() ![]() | M 14 | i16 | -9 | +4 | +4 | |
Lao Weng Xuan Feng Jiao [HE]![]() ![]() [Heat Engager] | M,H[JS] 14,24 | i16 | -6 | +9 | +9 | HA |
Lao Weng Xuan Feng Jiao![]() ![]() ![]() | M,H[JS] 14,24 | i16 | -6 | KND | KND | |
Dragon Elbow Crash![]() ![]() | M[PC] 20 | i17 | -13 | KND | KND | PC |
Dragon Elbow Crash [PU]![]() [opponent absorb attack] | M[PC] 20(8) | i17 | -9 | KND | KND | PC |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Chopping Snap Kick [1]![]() ![]() | M 10 | i13 | -3 | +5 | +5 | |
Chopping Snap Kick![]() ![]() ![]() | M,M,Sp 10,16 | i13 | -9 | +3 | +3 | |
Admonishment Whirl [2]![]() ![]() ![]() | M,H*3 10,3*3 | i13 | -2 | +4 | +4 | |
Admonishment Whirl![]() ![]() ![]() ![]() | M,H*3,M[H&M Punch Parry] 10,3*3,17 | i13 | -10 | +3 | KND | |
Admonishment Whirl [HS]![]() ![]() ![]() [Heat Status] | M,H*3,M[H&M Punch Parry] 10,4*3,17(2,2*3,3) | i13 | -10 | +3 | KND | |
Rising Dragons [1]![]() ![]() | M 7 | i15 | -6 | +6 | +6 | |
Rising Dragons![]() ![]() ![]() | M,HM 7,5,10 | i15 | -18 | LNC | LNC | |
Poison Strike [1]![]() ![]() | M 14 | i16 | -11 | ±0 | ±0 | |
Poison Strike [2]![]() ![]() ![]() | H 14,12 | i16 | ±0 | +6 | +6 | |
Poison Strike![]() ![]() ![]() ![]() | M,H,M 14,12,25 | i16 | -13 | KND | KND | |
Snap Kick > Hermit![]() ![]() | M,Sp 14 | i13 | -6 | +6 | +6 | |
Snap Kick Knee![]() ![]() ![]() | M,M 14,14 | i13 | -9 | +7 | KND | |
Jawbreaker Bow Kick![]() ![]() | H[JS] 23(9) | i18 | -2 | TR | TR | TR |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Ru Huan Snap Kick [2]![]() ![]() ![]() | L-Sp[CS],M 5,8 | i10 | -10 | -1 | -1 | |
Ru Huan Snap Kick > Hermit![]() ![]() ![]() ![]() | L-Sp[CS],M,M,Sp 5,8,11 | i10 | -9 | +3 | +3 | |
Falling Fist Sweep [1]![]() ![]() | L[CS] 11 | i15 | -13c | -2 | +3c | |
Falling Fist Sweep![]() ![]() ![]() | L[CS],L[CS] 11,11 | i15 | -13c | -2c | KND | |
Twin Snake Strike [1]![]() ![]() | L 8 | i16 | -13c | -2 | -2 | |
Twin Snake Strike > Hermit![]() ![]() ![]() | L,H,Sp 10,10 | i16 | -3 | +8 | +8 | |
Razor Kick [1]![]() ![]() | L 9 | i14 | -12c | -1 | -1 | |
Razor Kick > Hermit![]() ![]() ![]() | L,M,Sp 9,16 | i14 | -11 | +1 | +1 | |
Chanhui Zhang [HE]![]() [Heat Engager] | M 21 | i17 | -4 | +9 | +9 | HA |
Chanhui Zhang![]() ![]() | M 21 | i17 | -4 | +6c | +6c |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Shadow Ram Punch [1]![]() ![]() | M 12 | i16 | -9 | +1 | +1 | |
Shadow Ram Punch![]() ![]() ![]() | M,M 12,20 | i16 | -12 | KND | KND | TR |
Shadow Raccoon Swing![]() ![]() ![]() | M,H 12,17 | i16 | ±0 | +8 | LNC | |
Shadow Double Fist Punch![]() ![]() ![]() | M,M 12,25 | i16 | -10 | KND | LNC | |
Right Low Jab![]() ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
Amputation Kick > Hermit![]() ![]() | L[CS],Sp 12 | i20 | -8c | +5 | +14 | |
Fan Sweep![]() ![]() | L[CS] 13 | i17 | -15c | -3c | LNC | |
Tan Sau Shui Yue Tu [HE]![]() [Heat Engager] | M[H&M Parry] 25(7) | i32 | -11 | +9 | +9 | HA |
Tan Sau Shui Yue Tu![]() ![]() | M[H&M Parry] 25(7) | i32 | -11 | KND | KND | |
| Tan Sau Shui Yue Tu [Parry Successful] [HE] Time with opponent low attack ![]() [Heat Engager] | Parry[H&M],M 25(7) | i4 | - | +17g | +17g | HA |
| Tan Sau Shui Yue Tu [Parry Successful] Time with opponent attack ![]() ![]() | Parry[H&M],M 25(7) | i4 | - | KND | KND |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hermit's Fist![]() ![]() | H 17 | i11 | -6 | +5 | HTh | |
Knee Snap![]() [Counter Hit] | H 20,25 | i11 | - | - | HTh | |
Beheading Back Kick > Hermit![]() ![]() | H,Sp 27(8) | i22 | +9 | +16c | +16c | HM |
Beheading Back Kick > cancel Hermit![]() ![]() ![]() | Sp - | - | - | - | ||
Twin Dragon Gate![]() ![]() | St.Reversal[H&M] - | i5 | - | - | - | |
Zhuan Shen Jiao![]() ![]() | M 16 | i17 | -9 | +4 | +4 | HM |
Outcast Arrow![]() ![]() | M 17 | i12 | -10 | +2 | LNC | |
Outcast Dark Deluge![]() [Heat Status] | M 20(4) | i12 | -9 | KND | LNC | |
Earth Sunder Chain![]() ![]() | M 21 | i18 | -8 | +7 | +7 |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Pulsing Fist![]() [or ![]() or ![]() ] | H[H&M St.Parry] 17 | i16 | -9 | +5 | +5 | |
| Pulsing Fist [At-Reversal Successful] Time with opponent attack ![]() [or ![]() or ![]() ] | St.Reversal[H&M] - | i6 | - | Par | Par | |
Zhuan Shen Long Fang Quan![]() [or ![]() ] | M[JS] 25(7) | i24 | +1 | KND | KND | |
Enter the Dragon![]() ![]() | M[H&M Punch Parry] 17 | i20 | -10 | +3 | KND | |
| Enter the Dragon [Parry Successful] Time with opponent punch ![]() ![]() | Parry[H&M Punch],M 20 | i4 | - | KND | KND | |
Floating Kick![]() ![]() | M[JS] 25 | i20 | -8 | KND | KND | |
Floating Kick![]() [or ![]() ] | M[JS] 21 | i20 | -8 | KND | KND | |
Floating Axe Drop![]() ![]() | M[JS] 22 | i23 | -8 | LNC | LNC | |
Floating Axe Drop![]() ![]() | M[JS] 20 | i23 | -8 | LNC | LNC | |
Floating Axe Drop![]() ![]() | M[JS] 16 | i23 | -8 | +1 | +1 | |
Biting Dragons [1]![]() ![]() | M[JS]*2 8,10 | i14 | -14 | KND | KND | |
Biting Dragons![]() ![]() ![]() | M[JS]*2,M 8,10,17 | i14 | -13 | KND | KND | |
Biting Dragons [Third Only]![]() ![]() ![]() | M[JS]*2,M 8,10,25 | i14 | -13 | KND | KND | |
Delayed Rising Toe Kick![]() ![]() ![]() | M[JS] 20 | i23 | -13 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Cleansing Arrow [1]![]() ![]() ![]() | M 8 | i14 | -11 | ±0 | ±0 | |
Cleansing Arrow![]() ![]() ![]() ![]() | M,M 8,13 | i14 | -15 | LNC | LNC | |
Viper Bow Kick![]() ![]() ![]() | H[JS] 20(6) | i18 | -2 | KND | KND | |
Sacrum Severance Snap Kick > Hermit![]() ![]() ![]() | M,Sp 16 | i16 | -4 | +9 | +9 | |
Sacrum Severance![]() ![]() ![]() ![]() | M,M 16,21 | i16 | -14 | KND | LNC | TR |
Chakra Elbow![]() ![]() ![]() ![]() | H 20(4) | i16 | -6 | LNC | LNC | |
Piercing![]() ![]() ![]() ![]() | St.Reversal[H&M] - | i20 | - | - | - | |
Piercing Charge![]() ![]() ![]() ![]() ![]() | St.Reversal[H&M],Mid[UB] 80 | i117 | - | KND | KND | |
| Piercing Charge [At-Reversal Successful] Time with opponent attack ![]() ![]() ![]() ![]() ![]() | St.Reversal[H&M] - | i20 | - | - | - | |
Dragon's Heel![]() ![]() ![]() ![]() | M[JS] 30(9) | i24 | +6 | QBC | QBC |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Elbow Slash Snap Kick [1] While rising ![]() | M 14 | i13 | -7 | +4 | +4 | |
| Elbow Slash Snap Kick > Hermit While rising ![]() ![]() | M,M,Sp 14,16 | i13 | -9 | +3 | +3 | |
| Arrow Shower While rising ![]() | M,MM 8,3,10 | i15 | -14 | LNC | LNC | |
| Strike of the Five Precepts [1] While rising ![]() | M 14 | i14 | -7 | +7 | +7 | |
| Strike of the Five Precepts [2] While rising ![]() ![]() | M,H*3 14,5*3 | i14 | -8 | -6 | -6 | |
| Strike of the Five Precepts While rising ![]() ![]() ![]() | M,H*3,M 14,5*3,20 | i14 | -16 | KND | KND | TR |
| Strike of the Five Precepts [HS] While rising ![]() ![]() [Heat Status] | M,H*3,M 14,6*3,20(2,4*3,4) | i14 | -16 | KND | KND | TR |
| Toe Smash While rising ![]() | M 16 | i11 | -6 | +5 | +5 |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Ru Huan Snap Kick [2] While crouching ![]() ![]() | L-Sp[CS],M 5,8 | i10 | -10 | -1 | -1 | |
| Ru Huan Snap Kick > Hermit While crouching ![]() ![]() ![]() | L-Sp[CS],M,M,Sp 5,8,11 | i10 | -9 | +3 | +3 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Left Spin Low Kick While crouching ![]() | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Right Low Kick While crouching ![]() [or ![]() ] | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Reverse Cross Kick [1] While crouching ![]() ![]() | L[CS] 14 | i15 | -13c | -2 | +3c | |
| Reverse Cross Kick While crouching ![]() ![]() ![]() | L[CS],M 14,15 | i15 | -13 | LNC | LNC |
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Lone Dragon Slice During sidestep ![]() | L 17 | i18 | -12c | +4 | +14 | |
| Chain Punch: Seed During sidestep ![]() | H*3 3,3,20(1,1,6) | i14 | +7 | +25cg | +25cg | |
| Chain Punch: Seed [HS] During sidestep [Heat Status] | H*3 4,4,21(2,2,8) | i14 | +7 | +25cg | +25cg | |
| Lone Dragon Tempest > Hermit During sidestep ![]() | MM[JS],Sp 6,20 | i20 | +3 | +8 | +8 |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Twist Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Right Jab Back facing opponent ![]() | H 15 | i8 | -3 | +8 | +8 | |
| Twist Left Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Right Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Twist Right Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Tremor Punch [1] [Opponent Down] While opponent is down ![]() ![]() | L[Down Attack] 4 | i17 | - | KND | KND | |
| Tremor Punch [Opponent Down] While opponent is down ![]() ![]() ![]() | L,L*3[Down Attack] 4,3,3,7 | i17 | - | KND | KND | |
| Tremor Punch [Opponent Down] [HS] While opponent is down ![]() ![]() [Heat Status] | L,L*3[Down Attack] 4,4,4,8 | i17 | - | KND | KND | |
| Tremor Punch [1] [Opponent Standing] While opponent is down ![]() ![]() | L[Down Attack] 5 | i17 | -16c | -5 | -5 | |
| Tremor Punch [Opponent Standing] While opponent is down ![]() ![]() ![]() | L,L*3[Down Attack] 5,5,5,15 | i17 | -16c | -5 | -5 | |
| Tremor Punch [Opponent Standing] [HS] While opponent is down ![]() ![]() [Heat Status] | L,L*3[Down Attack] 6,6,6,16(2,2,2,6) | i17 | -16c | -5 | -5 | |
Go Sugar [Sit]![]() | - - | - | - | - | - | |
Go Sugar [Tackle]![]() | L 16 | i100 | -26c | +16 | +16 | |
Go Sugar [Tackle] [HS] [Heat Status] | L 16,3(1) | i100 | -26c | LNC | LNC | |
| Master's Lesson [only once per match] ![]() [or during Hermit ![]() ] | MMM 10,10,15(4,4,7) | i16 | -7 | LNC | LNC | |
| Master's Sermon [only once per match] ![]() [or during Hermit ![]() ] | LM 10,14(3,6) | i20 | -14 | TR | TR | TR |
Taunt![]() | Sp[H&M St.Parry] - | i20 | - | - | - | |
| Taunt [At-Reversal Successful] Time with opponent attack ![]() | St.Reversal[H&M] - | i20 | - | Par | Par | |
Ki Charge![]() | Sp - | - | - | - | ||
| Wall climbing reversal attack [Kick] > BT With your back against the wall ![]() ![]() ![]() | M[JS] 21 | i35 | +1 | KND | KND |
Hermit
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Hermit , etc. | Sp[Low St.At.Reversal] - | - | - | - | ||
| Hermit [Parry Successful] Time with opponent low attack ![]() | St.Parry[Low] 15 | i3 | - | +16 | +16 | |
| Hermit > cancel During Hermit ![]() | Sp - | |||||
| Tan Zhang During Hermit ![]() | M[H&M Parry] 17 | i24 | -10 | ±0 | ±0 | |
| Tan Zhang [Parry Successful] Time with opponent low attack, During Hermit ![]() | Parry[H&M],M 17 | i3 | - | +28cg | +28cg | |
| Tan Zhang Lian Zhao During Hermit ![]() ![]() | M[H&M Parry],H 17,17 | i24 | -3 | +28g | LNC | |
| Double Jawbreaker [1] During Hermit ![]() | H 14 | i12 | -6 | +5 | +5 | |
| Double Jawbreaker During Hermit ![]() ![]() | H,H[JS] 14,23(9) | i12 | -9 | KND | KND | TR |
| Stampeding Dragon [1] During Hermit ![]() | L 8 | i16 | -13c | -2 | -2 | |
| Stampeding Dragon During Hermit ![]() ![]() | L,M 8,16 | i16 | -15 | +1 | +1 | |
| Cautious Dragon [1] > Hermit During Hermit ![]() | M,Sp 13 | i11 | -7 | +7 | +7 | |
| Cautious Dragon During Hermit ![]() ![]() | M,MM 13,5,20 | i11 | -14 | KND | KND | TR |
| Chain Punch: Root [1] During Hermit ![]() | MH*3 3*4 | i14 | -2 | +5 | +5 | |
| Chain Punch: Root [HE] During Hermit ![]() [Heat Engager] | MHHH,M 3*4,20 | i14 | -17 | +17g | +17g | HA |
| Chain Punch: Root During Hermit ![]() ![]() | MHHH,M 3*4,20 | i14 | -17 | KND | KND | |
| Villain Slayer During Hermit ![]() ![]() | H 17 | i14 | ±0 | +15g | +15g | |
| Duan Tou Xuan Feng Jiao During Hermit ![]() ![]() | M[JS] 21(8) | i26 | ±0 | LNC | LNC | |
| Prayer Fist During Hermit ![]() ![]() | M 21(6) | i20 | +4 | +7c | LNC | |
| Twin Dragon Gate During Hermit ![]() ![]() | St.Reversal[H&M] - | i5 | - | - | - | |
| Twin Dragon Acceptance [1] During Hermit ![]() ![]() | L 12 | i20 | -26c | -9 | -9 | |
| Twin Dragon Acceptance During Hermit ![]() ![]() ![]() | L,M 12,18 | i20 | -16 | KND | KND | |
| Twin Dragon Acceptance [Second Only] During Hermit ![]() ![]() ![]() | L,M 12,27 | i20 | -16 | KND | KND | |
| Razor Sweep During Hermit ![]() ![]() | L[CS] 17 | i20 | -13c | +4c | LNC | HM |
| Pulsing Fist During Hermit ![]() [or ![]() or ![]() ] | H[H&M St.Parry] 17 | i16 | -9 | +5 | +5 | |
| Zhuan Shen Long Fang Quan During Hermit ![]() ![]() | M[JS] 25(7) | i24 | +1 | KND | KND | |
| Floating Kick During Hermit ![]() ![]() | M[JS] 25 | i20 | -8 | KND | KND | |
| Floating Axe Drop During Hermit ![]() ![]() | M[JS] 22 | i23 | -8 | LNC | LNC | |
| Biting Dragons [1] During Hermit ![]() ![]() | M[JS]*2 8,10 | i14 | -14 | KND | KND | |
| Biting Dragons During Hermit ![]() ![]() ![]() | M[JS]*2,M 8,10,17 | i14 | -13 | KND | KND | |
| Biting Dragons [Third Only] During Hermit ![]() ![]() ![]() | M[JS]*2,M 8,10,25 | i14 | -13 | KND | KND |
Nimble Shift
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Nimble Shift During Hermit [or ] | Sp - | - | - | - | ||
| Lone Dragon Slice During Nimble Shift ![]() | L 17 | i18 | -12c | +4 | +14 | |
| Chain Punch: Seed During Nimble Shift ![]() | H*3 3,3,20(1,1,6) | i14 | +7 | +25cg | +25cg | |
| Chain Punch: Seed [HS] During Nimble Shift [Heat Status] | H*3 4,4,21(2,2,8) | i14 | +7 | +25cg | +25cg | |
| Lone Dragon Tempest > Hermit During Nimble Shift ![]() | MM[JS],Sp 6,20 | i20 | +3 | +8 | +8 |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
| Heat Burst When Heat activation available [or during Hermit] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
| Heat Burst After when Heat activation available Twin Dragon Gate [or Superior Twin Dragon Gate] succeeds ![]() | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Chain Punch: Stem [HE]![]() ![]() [Heat Engager] | H*3,H*3,M 3*3,3*3,20 | i14 | -17 | +9 | +9 | HA |
Chain Punch: Stem [HS]![]() ![]() [Heat Status] | H*3,H*3,M 4*3,4*3,20(2*3,2*3,4) | i14 | -17 | KND | KND | |
Chain Punch: Stem [HD]![]() ![]() ![]() [Heat Status] | H*3,H*3,M 4*3,4*3,20(2*3,2*3,6) | i14 | +5 | KND | KND | HD |
Lao Weng Xuan Feng Jiao [HE]![]() ![]() [Heat Engager] | M,H[JS] 14,24 | i16 | -6 | +9 | +9 | HA |
Lao Weng Xuan Feng Jiao [HS]![]() ![]() [Heat Status] | M,H[JS] 14,24(2,4) | i16 | -6 | KND | KND | |
Lao Weng Xuan Feng Jiao [HD]![]() ![]() ![]() [Heat Status] | M,H[JS] 14,24(2,6) | i16 | +5 | Scr | Scr | HD |
Chanhui Zhang [HE]![]() [Heat Engager] | M 21 | i17 | -4 | +9 | +9 | HA |
Chanhui Zhang [HS]![]() [Heat Status] | M 21(4) | i17 | -4 | +6c | +6c | |
Chanhui Zhang [HD]![]() ![]() [Heat Status] | M 21(6) | i17 | +5 | LNC | LNC | HD |
Tan Sau Shui Yue Tu [HE]![]() [Heat Engager] | M[H&M Parry] 25(7) | i32 | -11 | +9 | +9 | HA |
Tan Sau Shui Yue Tu [HS]![]() [Heat Status] | M[H&M Parry] 25(7) | i32 | -11 | KND | KND | |
Tan Sau Shui Yue Tu [HD]![]() ![]() [Heat Status] | M[H&M Parry] 25(9) | i32 | +5 | LNC | LNC | HD |
| Chain Punch: Root [HE] During Hermit ![]() [Heat Engager] | MHHH,M 3*4,20 | i14 | -17 | +17g | +17g | HA |
| Chain Punch: Root [HS] During Hermit ![]() [Heat Status] | MHHH,M 4*4,20(2*4,4) | i14 | -17 | KND | KND | |
| Chain Punch: Root [HD] During Hermit ![]() ![]() [Heat Status] | MHHH,M 4*4,20(2*4,6) | i14 | +5 | LNC | LNC | HD |
| Chain Punch: Sheath [HS] During Heat ![]() ![]() ![]() ![]() | H,M,H*4,M 5,7,4*4,15(1,1,2*4,3) | i10 | -16 | KND | KND | |
| Strike of the Five Precepts [HS] During Heat ![]() ![]() ![]() ![]() | M,H*3,M 14,6*3,20(2,4*3,4) | i14 | -16 | KND | KND | TR |
| Admonishment Whirl [HS] During Heat ![]() ![]() ![]() ![]() | M,H*3,M[H&M Punch Parry] 10,4*3,17(2,2*3,3) | i13 | -10 | +3 | KND | |
| Outcast Dark Deluge During Heat ![]() ![]() | M 20(4) | i12 | -9 | KND | LNC | |
| Strike of the Five Precepts [HS] During Heat, while rising ![]() ![]() ![]() | M,H*3,M 14,6*3,20(2,4*3,4) | i14 | -16 | KND | KND | TR |
| Chain Punch: Seed [HS] During Heat and sidestep ![]() | H*3 4,4,21(2,2,8) | i14 | +7 | +25cg | +25cg | |
| Chain Punch: Seed [HS] During Heat and Nimble Shift ![]() | H*3 4,4,21(2,2,8) | i14 | +7 | +25cg | +25cg | |
| Go Sugar [Tackle] [HS] During Heat ![]() | L 16,3(1) | i100 | -26c | LNC | LNC | |
| Tremor Punch [Opponent Down] [HS] During Heat, while opponent is down ![]() ![]() ![]() | L,L*3[Down Attack] 4,4,4,8 | i17 | - | KND | KND | |
| Tremor Punch [Opponent Standing] [HS] During Heat, while opponent is down ![]() ![]() ![]() | L,L*3[Down Attack] 6,6,6,16(2,2,2,6) | i17 | -16c | -5 | -5 | |
| Chain Punch: Branch [HS] After During Heat Twin Dragon Gate succeeds [or ] | MH*4 5,6*3,15(1,2*3,3) | i13 | -10 | +21g | +21g | |
| Superior Chain Punch: Branch [HS] After During Heat Superior Twin Dragon Gate succeeds [or ] | MH*5 5,6*3,5,20(1,2*3,1,4) | i13 | -10 | KND | KND | |
| Twin Dragon Thunderclap During Heat ![]() | M,HTh 10,40(2,1*6,4) | i15 | +6 | HTh | HTh | |
| Twin Dragon Thunderclap [Second] > Hermit During Heat ![]() | M*4 3*5,20(1*3,4) | i36 | +6 | +5 | +5 | |
| Twin Dragon Thunderclap During Heat and Hermit ![]() | M,HTh 10,40(2,1*6,4) | i15 | +6 | HTh | HTh | |
| Twin Dragon Thunderclap After During Heat Twin Dragon Gate [or Superior Twin Dragon Gate] succeeds ![]() | M,HTh 10,40(2,1*6,4) | i15 | +6 | HTh | HTh |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Dark Dragon Commandment During Rage ![]() ![]() | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Devastating Chain Punch Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -3F after throw escape, 11 degree clockwise rotation, 78 degree counterclockwise rotation if throw successful, floor destruction possible |
| Corkscrew Strike Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -3F after throw escape, rotates 173 degrees clockwise, rotates 168 degrees counterclockwise if throw is successful |
| Devastating Chain Punch Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 90 degrees counterclockwise if throw is successful, floor destruction possible |
| Corkscrew Strike Approach opponent from right side [or ] | High[Th] 40 | i12 | Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 168 degrees counterclockwise if throw is successful |
| Lone Dragon's Rage Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, does not swap if throw is successful, floor destruction possible |
| Lian Jin Xuan Feng Jiao Approach opponent ![]() [or during Hermit ![]() ] | High[Th] 40 | i12 | Throw escape 1+2, -2F after throw escape, no swap, rotates 48 degrees counterclockwise if throw is successful |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Twin Dragon Gate Time with opponent attack ![]() [or during Hermit ![]() ] | St.Reversal[H&M] - | i5 | High&Middle has strong attack reversal effect, counter acceptance 5-15F, if the counter is successful, 1 (or 2) will go to Chain Punch: Branch, recover 3 recovery gauges, and recover the remaining time of Heat state, 5-6F will be Superior Twin Dragon Gate |
| Chain Punch: Branch After Twin Dragon Gate succeeds [or ] | MH*4 5,5*3,15 | i13 | Additional punch attack, +6F facing forward when hit, wall strong, wall destruction possible, wall combo possible |
| Chain Punch: Branch [HS] After Twin Dragon Gate succeeds [or ] [Heat Status] | MH*4 5,6*3,15(1,2*3,3) | i13 | Additional punch attack, consumes remaining time in heat state, +6F when facing forward, strong wall when hitting a wall, wall destruction possible, wall combo possible |
| Superior Twin Dragon Gate Time with opponent attack ![]() [Perfect Input] [or during Hermit] | St.Reversal[H&M] - | i5 | High&Middle has strong attack reversal effect, counter acceptance 5-6F, if the counter is successful, press 1 or 2 to go to Chain Punch: Branch, Recovers 3 recovery gauges and recovers the remaining time in Heat state, 7-15F is Twin Dragon Gate |
| Superior Chain Punch: Branch After Superior Twin Dragon Gate succeeds [or ] | MH*5 5,5*3,5,20 | i13 | Additional punch attack, strong wall when hitting a wall, wall destruction possible, wall combo possible |
| Superior Chain Punch: Branch [HS] After Superior Twin Dragon Gate succeeds [or ] [Heat Status] | MH*5 5,6*3,5,20(1,2*3,1,4) | i13 | Additional punch attack, partially uses remaining Heat time, on hit wall hit, wall strength is applied, wall destruction is possible, and wall combos are possible |
| Tan Sau Shui Yue Tu [Parry Successful] [HE] Time with opponent low attack ![]() [Heat Engager] | Parry[H&M],M 25(7) | i4 | High&Middle parry effect, parry acceptance 4-20F, if parrying is successful, the attack will hit as is, heat activation +17 advantage, wall strength, wall destruction possible, wall combo possible |
| Tan Sau Shui Yue Tu [Parry Successful] Time with opponent attack ![]() ![]() | Parry[H&M],M 25(7) | i4 | High&Middle parry effect, parry acceptance 4-20F, if parrying is successful, the attack will hit as is, recovers the remaining time of heat state, wall strength, wall destruction possible, wall combo possible |
| Pulsing Fist [At-Reversal Successful] > Twin Dragon Gate Time with opponent attack ![]() [or ![]() or ![]() ] | St.Reversal[H&M] - | i6 | High&Middle has strong attack reversal effect, counter acceptance 6-13F, if the counter is successful it will go to Twin Dragon Gate, additional attacks will go to Chain Punch: Branch with 1 (or 2), recover 3 recovery gauges, and recover the remaining time of Heat state |
| Enter the Dragon [Parry Successful] Time with opponent punch ![]() ![]() | Parry[H&M Punch],M 20 | i4 | High&Middle punch parry effect, parry acceptance 4-12F, if parrying is successful, the attack will hit as is, partially restores remaining heat time, wall strong, wall destruction possible, wall combo possible |
| Piercing Charge [At-Reversal Successful] > Twin Dragon Gate Time with opponent attack ![]() ![]() ![]() ![]() ![]() | St.Reversal[H&M] - | i20 | High&Middle has strong attack reversal effect, counter acceptance 20-60F, if the counter is successful it will go to Twin Dragon Gate, additional attacks will go to Chain Punch: Branch with 1 (or 2), recover 3 recovery gauges, and recover the remaining time of Heat state |
| Taunt [At-Reversal Successful] > Twin Dragon Gate Time with opponent attack ![]() | St.Reversal[H&M] - | i20 | High&Middle has strong attack reversal effect, counter acceptance 20-100F, if the counter is successful it will go to Twin Dragon Gate, additional attacks will go to Chain Punch: Branch with 1 (or 2), recover 3 recovery gauges, and recover the remaining time of Heat state |
| Hermit [Parry Successful] Time with opponent low attack ![]() | St.Parry[Low] 15 | i3 | Has a strong parrying effect against low attacks, parry acceptance from 3F, parry acceptance is always available while in stance, when parrying is successful, automatic counterattack + 16F advantage, recovers remaining time in heat state |
| Tan Zhang [Parry Successful] Time with opponent low attack, During Hermit ![]() | Parry[H&M],M 17 | i3 | High&Middle parry effect, parry acceptance 3-12F, +28sgF advantage when parrying is successful, partially uses remaining Heat time |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Cross Chop While running [three steps or more] ![]() ![]() | M[JS] 24 | i18 | ±0 | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |






[or during Hermit]

















