Tekken8 Marshall Law Move List Season2
New to TEKKEN 8 and want to learn Marshall Law? This beginner move list highlights the most useful basic attacks, including easy-to-understand inputs and descriptions.Perfect for practicing fundamentals, whether you're learning the game for the first time or brushing up your skills.Visually organized for clarity and beginner comfort—start your training here!
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Facing Backward / Dragon Charge / While Down / Throws / Attack Reversal
New Move
34 Brast Claw | |
![]() | Brast Claw ![]() ![]() ![]() M,H/10,24 Power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
62 Gale Claw | |
![]() | Gale Claw ![]() ![]() H/21(4) Chip damage on block, power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
72 Dragon Divide | |
![]() | Dragon Divide ![]() ![]() ![]() M[JS]/30(6) Chip damage on block |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Allows the use of the powered up versions of nunchuck moves , ![]() ![]() , ![]() , etc. |
5 5. What can be done during Heat [unique] | |
![]() | 5. What can be done during Heat [unique] Can parry punches with Dragon Charge Take punches from opponent during Dragon Charge |
Heat Moves
6 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Also possible during Dragon Charge, Partially uses remaining Heat time, ![]() ![]() to cancel attack |
7 Furious Rush | |
![]() | Furious Rush ![]() ![]() ![]() ![]() H,H,M/5,5,20 |
8 Dragon Storm | |
![]() | Dragon Storm ![]() ![]() ![]() ![]() ![]() M,M,M/12,12,22 ![]() ![]() , ![]() ![]() to shift to Dragon Charge |
9 Dragon's Fury | |
![]() | Dragon's Fury ![]() ![]() ![]() M[JS]/20 |
10 Dragon Roar | |
![]() | Dragon Roar ![]() During Dragon Charge [ ![]() , etc.] ![]() ![]() M/20(4) Chip damage on block, perfect frame input to power up |
11 Dragon Cannon | |
![]() | Dragon Cannon ![]() During Dragon Charge [ ![]() , etc.] ![]() ![]() M/27(8) Chip damage on block, perfect frame input to power up |
12 Heavenly Dragon | |
![]() | Heavenly Dragon During Heat ![]() M,HTh/24,16(2,1,1,1,1,2) Also possible during Dragon Charge, Heat Smash, shift to throw, on block shift to Dragon Charge |
Rage Moves
13 Fate of the Dragon | |
![]() | Fate of the Dragon ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
14 Furious Rush | |
![]() | Furious Rush ![]() ![]() ![]() ![]() H,H,M/5,5,20 |
15 Knuckle Barrage Combo | |
![]() | Knuckle Barrage Combo ![]() ![]() ![]() H,HH/5,5,12 ![]() ![]() to shift to Dragon Charge |
16 Left Right Combo | |
![]() | Left Right Combo ![]() ![]() H,H/5,8 |
17 Left Right Dragon Fist Combo | |
![]() | Left Right Dragon Fist Combo ![]() ![]() ![]() ![]() H,H,M,H/5,8,10,15 ![]() ![]() to shift to Dragon Charge |
18 Left Right Blazing Fist Combo | |
![]() | Left Right Blazing Fist Combo ![]() ![]() ![]() ![]() H,M,M,M/5,8,10,23 |
19 Left Right > Knee | |
![]() | Left Right > Knee ![]() ![]() ![]() H,H,M[JS]/5,8,10 |
20 Left Right Combo > Somersault Feint | |
![]() | Left Right Combo > Somersault Feint ![]() ![]() ![]() ![]() ![]() H,H,Sp[JS],M/5,8,20 ![]() ![]() ![]() to shift to Slide Step |
21 Rave War Combo | |
![]() | Rave War Combo ![]() ![]() ![]() H,M,H/8,10,15 ![]() ![]() to shift to Dragon Charge |
22 Blazing Fist Combo | |
![]() | Blazing Fist Combo ![]() ![]() ![]() H,M,M/8,10,23 |
23 Rage Dragon Combo | |
![]() | Rage Dragon Combo ![]() ![]() ![]() ![]() ![]() H,H,H,M/8,8,8,21 ![]() ![]() ![]() ![]() to shift to crouching state |
24 Feint > Middle Kick | |
![]() | Feint > Middle Kick ![]() ![]() H,M/12,17 |
25 High Kick > Bloody Cleaver | |
![]() | High Kick > Bloody Cleaver ![]() ![]() H,H/12,20 |
26 Shaolin Spin Kicks | |
![]() | Shaolin Spin Kicks ![]() ![]() ![]() H,H,H/15,12,14 ![]() , ![]() ![]() to shift to Dragon Charge |
27 Crescent Kick Combo | |
![]() | Crescent Kick Combo ![]() ![]() ![]() H,M[JS]/15,23 |
28 Tornado Claw | |
![]() | Tornado Claw ![]() ![]() M/20 Power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
29 Wild Dragon's Flight | |
![]() | Wild Dragon's Flight ![]() ![]() MM[JS],H[JS]/5,10,25(5) Or during Dragon Charge ![]() , chip damage on block |
f Command
30 Poison Arrow | |
![]() | Poison Arrow ![]() ~![]() M/24(4) Chip damage on block, ![]() ~![]() to shift to Dragon Charge |
31 Plunging Knock | |
![]() | Plunging Knock ![]() ![]() ![]() M,M/12,15 ![]() ![]() to shift to Dragon Charge |
32 Dragon Hammer | |
![]() | Dragon Hammer ![]() ![]() M/20 ![]() ![]() to shift to crouching state |
33 Dragon Killer | |
![]() | Dragon Killer ![]() ![]() M[JS]/20 Or during Dragon Charge ![]() ![]() |
df Command
34 Brast Claw | |
![]() | Brast Claw ![]() ![]() ![]() M,H/10,24 Power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
35 Dragon Raise | |
![]() | Dragon Raise ![]() ![]() M/12 |
36 Dragon Lance | |
![]() | Dragon Lance ![]() ![]() M[CS]/23 |
37 Right Middle Kick > Somersault Kick | |
![]() | Right Middle Kick > Somersault Kick ![]() ![]() ![]() ![]() M,M[JS]/15,23 |
38 Banana Peel | |
![]() | Banana Peel ![]() ![]() L[CS]/12 |
d Command
39 Low Backhand > High Kick | |
![]() | Low Backhand > High Kick ![]() ![]() ![]() L[CS],H/15,21 ![]() ![]() to shift to Slide Step |
40 Body Blow > Dragon Lift | |
![]() | Body Blow > Dragon Lift ![]() ![]() ![]() ![]() L-Sp[CS],M/8,21 Or while crouching ![]() ![]() |
41 Dragon Low > Hook Kick | |
![]() | Dragon Low > Hook Kick ![]() ![]() ![]() L,H/8,17 ![]() ![]() to shift to crouching state |
42 Construct Kick | |
![]() | Construct Kick ![]() ![]() ![]() L,H/7,12 |
43 Dragon Charge | |
![]() | Dragon Charge ![]() ![]() Sp/- Shift to Dragon Charge |
44 Low Kick > Somersault | |
![]() | Low Kick > Somersault ![]() ![]() ![]() L[CS],M[JS]/6,23 Or while crouching ![]() ![]() |
db Command
45 Elbow Spring Kick | |
![]() | Elbow Spring Kick ![]() ![]() ![]() M,M[JS]/15,25 ![]() ![]() to downed |
46 Shin Crusher | |
![]() | Shin Crusher ![]() ![]() L/15 |
47 Dragon's Tail > Somersault Kick | |
![]() | Dragon's Tail > Somersault Kick ![]() ![]() ![]() ![]() L[CS],M[JS]/20,18 |
48 Dragon Judgment | |
![]() | Dragon Judgment ![]() ![]() ![]() MHM,M/8,8,8,28 ![]() to shift to Dragon Charge |
b Command
49 Dragon Storm | |
![]() | Dragon Storm ![]() ![]() ![]() ![]() ![]() M,M,M/12,12,22 ![]() ![]() , ![]() ![]() to shift to Dragon Charge |
50 Vortex Rush | |
![]() | Vortex Rush ![]() ![]() ![]() ![]() M,M/12,16 |
51 Knuckle Rush | |
![]() | Knuckle Rush ![]() ![]() ![]() M,H/12,15 ![]() ![]() to shift to Dragon Charge |
52 Junkyard Kick | |
![]() | Junkyard Kick ![]() ![]() ![]() ![]() ![]() M,L,M/12,10,23 ![]() ![]() ![]() to shift to Dragon Charge |
53 Dragon Rush Combo | |
![]() | Dragon Rush Combo ![]() ![]() ![]() ![]() ![]() M,L,L/12,10,23 |
54 Dragon Spin Kick | |
![]() | Dragon Spin Kick ![]() ![]() ![]() M/27 ![]() ![]() to face backward |
55 Tiger Fang | |
![]() | Tiger Fang ![]() ![]() ![]() ![]() M,H/13,21 ![]() ![]() to face backward |
56 Dragon Stinger | |
![]() | Dragon Stinger ![]() ![]() ![]() M[PC]/21 Absorb an attack to power up and deal more chip damage on block |
57 Dragon Arrow | |
![]() | Dragon Arrow ![]() ![]() M/25 Or during Dragon Charge ![]() ![]() |
ub u uf Command
58 Fury Fist Rush | |
![]() | Fury Fist Rush ![]() ![]() ![]() ![]() H,H,H,M/3,3,3,25 |
59 Somersault | |
![]() | Somersault ![]() ![]() Sp[JS]/- Or ![]() , ![]() ![]() to shift to Slide Step |
60 Somersault Fake | |
![]() | Somersault Fake ![]() ![]() ![]() Sp[JS],M/20 Or ![]() ![]() ![]() |
61 Blackout > Muggin' | |
![]() | Blackout > Muggin' ![]() ![]() ![]() H,L/10,10 Or during Charge Power Punch ![]() or during Ki Charge ![]() |
62 Gale Claw | |
![]() | Gale Claw ![]() ![]() H/21(4) Chip damage on block, power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
63 Dragon's Fury | |
![]() | Dragon's Fury ![]() ![]() ![]() M[JS]/20 |
64 Dragon's Rising Kick | |
![]() | Dragon's Rising Kick ![]() ![]() M[JS]/14 |
65 Dragon's Descent | |
![]() | Dragon's Descent ![]() ![]() L[JS]/27 Or during Dragon Charge ![]() ![]() |
66 Dragon's Rising Cannon | |
![]() | Dragon's Rising Cannon ![]() ![]() ![]() M[JS]/20 |
67 Somersault Kick | |
![]() | Somersault Kick ![]() ![]() M[JS]/23 Or ![]() or ![]() or while crouching [or or ] ![]() |
68 Backflipper | |
![]() | Backflipper ![]() ![]() ![]() ![]() M[JS],M[JS]/23,23 Or ![]() ![]() or ![]() ![]() or while crouching [or or ] ![]() ![]() |
ff Command
69 Dragon Strike Combo | |
![]() | Dragon Strike Combo ![]() ![]() ![]() ![]() ![]() M,H,M/12,12,23 |
70 Dragon Dagger | |
![]() | Dragon Dagger ![]() ![]() ![]() ![]() ![]() M,H/12,20 |
71 Dragon's Poke > Poison Arrow | |
![]() | Dragon's Poke > Poison Arrow ![]() ![]() ![]() ![]() ![]() M,M/12,24(4) Chip damage on block, ![]() ![]() ![]() ![]() ![]() to shift to Dragon Charge |
72 Dragon Divide | |
![]() | Dragon Divide ![]() ![]() ![]() M[JS]/30(6) Chip damage on block |
73 Dragon's Leap Shot | |
![]() | Dragon's Leap Shot ![]() ![]() ![]() M[JS]/17 |
74 Running Side Kick | |
![]() | Running Side Kick ![]() ![]() ![]() ![]() M[JS]/30(6) Chip damage on block |
75 Charge Power Punch | |
![]() | Charge Power Punch ![]() ![]() ![]() Mid[UB]/60 ![]() ![]() ![]() ![]() to cancel and shift to Dragon Charge |
10Hit Combo
76 10 Hit Combo | |
![]() | 10 Hit Combo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,L,M,H,M,L,M,H,L[CS],M[JS]/10,6,6,8,6,6,6,8,15,25 |
Special Move
77 Taunt | |
![]() | Taunt ![]() Sp/- |
78 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
While Rising
79 Flash Fist | |
![]() | Flash Fist While rising ![]() ![]() M,H/10,25 While rising ![]() to shift to Dragon Charge |
80 Dragon Uppercut | |
![]() | Dragon Uppercut While rising ![]() M/20 |
81 Side Kick | |
![]() | Side Kick While rising ![]() H,Sp/16 Shift to Dragon Charge |
82 Front Kick Somersault Variation | |
![]() | Front Kick Somersault Variation ![]() While rising ![]() ![]() M,M[JS]/14,23 While rising ![]() to shift to Dragon Charge |
83 Catapult Kick | |
![]() | Catapult Kick While rising ![]() M[JS]/30 |
While Crouching
84 Double Impact | |
![]() | Double Impact While crouching ![]() ![]() L[CS],M[JS]/10,23 |
85 Rainbow Kick | |
![]() | Rainbow Kick While crouching ![]() ![]() MM[JS]/30,20 Or while crouching [or ] ![]() |
86 Slide Step | |
![]() | Slide Step While crouching ![]() ![]() ![]() Sp[CS]/- |
87 Slide Kick | |
![]() | Slide Kick While crouching ![]() ![]() ![]() ![]() L[CS]/17 |
Sidestep
88 Spinning Dragon Blow | |
![]() | Spinning Dragon Blow During sidestep ![]() M/23(4) Chip damage on block |
89 Low Crush | |
![]() | Low Crush During sidestep ![]() L,Sp/17 Shift to Dragon Charge on hit |
90 Double Dragon | |
![]() | Double Dragon During sidestep ![]() MH[JS]/9,10 |
While Facing Backward
91 Turning Knuckles | |
![]() | Turning Knuckles Back facing opponent ![]() H/7 Link to attack from while facing forward ![]() |
92 Blind Elbow Combo | |
![]() | Blind Elbow Combo Back facing opponent ![]() ![]() M,M/17,20 |
93 Wolf Fang | |
![]() | Wolf Fang Back facing opponent ![]() ![]() H,M/14,24 |
94 Dragon Back Blow | |
![]() | Dragon Back Blow ![]() Back facing opponent ![]() H/20 |
95 Reverse Low | |
![]() | Reverse Low Back facing opponent ![]() ![]() L/17 |
96 Frogman | |
![]() | Frogman Back facing opponent ![]() ![]() M[JS]/25 ![]() to downed |
Dragon Charge
97 Dragon Charge | |
![]() | Dragon Charge ![]() , etc.Sp/- Shift to Dragon Charge, during Dragon Charge to shift to Slide Step, absorb an attack during Heat state to shift to Dragon Parry |
98 Dragon Knuckle | |
![]() | Dragon Knuckle During Dragon Charge ![]() H,Sp/14(4) Chip damage on block, shift to Dragon Charge |
99 Cloud Gates | |
![]() | Cloud Gates During Dragon Charge ![]() H/20(6) Or hold , with chip damage on block |
100 Dragon Charge Spin Kick | |
![]() | Dragon Charge Spin Kick ![]() During Dragon Charge ![]() H/25(5) Chip damage on block |
101 Dragon Charge Kick | |
![]() | Dragon Charge Kick During Dragon Charge ![]() L/21 |
102 Tornado Claw | |
![]() | Tornado Claw ![]() During Dragon Charge ![]() M/20 Power up during Heat, partially uses remaining Heat Timer [recovers Heat Timer on hit] |
103 Dragon Roar | |
![]() | Dragon Roar ![]() During Dragon Charge ![]() ![]() M/20(4) Chip damage on block, perfect frame input to power up |
104 Poison Arrow | |
![]() | Poison Arrow During Dragon Charge ![]() ~![]() M/24(4) Chip damage on block, during Dragon Charge ![]() ~![]() to shift to Dragon Charge |
105 Dragon Cannon | |
![]() | Dragon Cannon ![]() During Dragon Charge ![]() ![]() M/27(8) Chip damage on block, perfect frame input to power up |
106 Dragon's Flight | |
![]() | Dragon's Flight During Dragon Charge ![]() ![]() H[JS]/36(7) Chip damage on block, perfect frame input to power up |
While Down
107 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
108 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
109 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
110 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
111 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
112 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
113 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
114 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
115 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
Throws
116 Dragon's Fire | |
![]() | Dragon's Fire ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
117 Hopping Frog | |
![]() | Hopping Frog ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ], ![]() to face backward |
118 Headlock Kick | |
![]() | Headlock Kick ![]() Approach opponent from left side [or ]High[Th]/40 Throw escape ![]() |
119 Ball Breaker | |
![]() | Ball Breaker ![]() Approach opponent from right side [or ]High[Th]/42 Throw escape ![]() |
120 Dragon Bites | |
![]() | Dragon Bites ![]() Approach opponent from behind [or ]High[Th]/50 Cannot throw escape |
121 Run Up > Drop | |
![]() | Run Up > Drop Approach opponent ![]() ![]() High[Th]/35 Throw escape ![]() |
122 Headlock Punch | |
![]() | Headlock Punch Approach opponent ![]() ![]() High[Th]/35 Throw escape ![]() |
123 Headlock Drop | |
![]() | Headlock Drop Approach opponent ![]() ![]() ![]() ![]() ![]() Follow-up Throw/40 Cannot throw escape |
124 Knee Lift | |
![]() | Knee Lift Approach opponent ![]() ![]() ![]() High[Th]/10 Throw escape ![]() |
125 Facelift | |
![]() | Facelift During Dragon Charge ![]() ![]() High[Th]/35 Throw escape ![]() |
Attack Reversal
126 Parry | |
![]() | Parry Time with opponent attack ![]() ![]() Parry[H&M]/- Or during Dragon Charge ![]() , to shift to Dragon Charge when successful |
127 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |
128 Dragon Parry | |
![]() | Dragon Parry Time with opponent punch ![]() ![]() Reversal[H&M Punch]/34 Or during Dragon Charge ![]() , remaining Heat timer when successful |














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, 





















to shift to Slide Step




















to shift to Slide Step
















to face backward















































































