Heihachi Frame Data Ver.2.08.00

Tekken8 Heihachi Mishima Frame Data Season2


Notes
Advanced frame data chart for Heihachi in Tekken 8. Lists detailed startup, block, and hit frame values to support in-depth analysis. Prioritizes readability and utility for players who need accurate in-game data.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Hooking Battering Ram
During Heat
H,M,M-Sp
14,25,20(2,5,10)
i14±0KNDKNDTR
HM
Roaring Stonehead
H[JS]
20(4)
i15+3KNDKND
Roaring Stonehead > Thunder God's Kamae
H[JS],Sp
20(4)
i15+6KNDKND
Ultimate Roaring Stonehead
During Warrior Instinct
H[JS]
20(8)
i15+6KNDKNDER
Ultimate Roaring Stonehead > Thunder God's Kamae
During Warrior Instinct
H[JS],Sp
20(8)
i15+9KNDKNDER

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Wailing Demon Otoko Geri [St]
hold
H,H,H
5,8,27(8)
i10+6TRTRTR
Otoko Geri [St]
hold
H
27(8)
i15+6TRTRTR
Mishima-Style Ultimate Technique: Warrior Instinct
[only once per match] With 3 Ultimate count [or during Wind God's Kamae]
L-Sp
10
i17+2+21cg+21cg

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
Flash Punch Combo [2]
H,H
5,6
i10-5+6+6
Flash Punch Combo
H,H,M
5,6,16
i10-17KNDKND
One Two Strike
H,H
5,8
i10-3+8+8
Back Fist Combo
H,H,H
5,8,12
i10-12+4+4
Back Fist Combo > Wind God's Kamae
H,H,H,Sp
5,8,12
i10-9+4+4
Demon Executioner
~
H,H,M
5,8,20
i10-11+6+6
Demon Executioner Feint
~ [or ]
H,H,Sp
5,8
i10-16-5-5
Demon Executioner Volley
~
H,H,M
5,8,20,24
i10-13KNDKND
Wailing Demon Otoko Geri
H,H,H
5,8,21
i10-9+16cgLNCTR
Wailing Demon Otoko Geri [St]
hold
H,H,H
5,8,27(8)
i10+6TRTRTR
Tamonsatsu
H,M
5,17
i10-2+8+8
Tamonsatsu > Wind God's Kamae
H,M,Sp
5,17
i10-2+8+8
Demon Massacre
H,M,M
5,17,20
i10-15KNDKND
Demon Basara
H,M,M
5,17,17
i10-13c+6c+6c
Demon Lair
H,M,M[JS]
5,17,30(12)
i10+5KNDKND
Right Jab
H
10
i11±0+9+9
Dogenkotsu
H,M
10,13
i11-8c+3c+3c
Byakko Gekishin [1]
M
10
i15-4+1+1
Byakko Gekishin
M,M
10,10
i15-13-2-2
Byakko Gekishin > Wind God's Kamae
M,M,Sp
10,10
i15-2+9+9
Otoko Geri
H
21
i15-9+16cg+16cgTR
Otoko Geri [St]
hold
H
27(8)
i15+6TRTRTR
Demon Scissors
~
M[JS]
25
i35-11KNDKND
Demon Scissors [Strikeout]
~
M[JS],Sp
-5
i35---
Demon Breath
M
25
i12-10KNDKND

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
Tensu Gekishin [1]
H
13
i15-9+2+2
Tensu Gekishin
H,M
13,10
i15-13-2-2
Tensu Gekishin > Wind God's Kamae
H,M,Sp
13,10
i15-2+9+9
Demon Shout
~
M
20
i21-11+6+6
Demon Shout Feint
~ [or ]
Sp
-
---
Demon Shout Volley
~
M,M
20,24
i21-13KNDKND
Lightning Crush
M
10
i18-5+9+9
Lightning Crush > Wind God's Kamae
M,Sp
10
i18-2+12+12
Right Splits Kick
M
20
i19+4+7cKND
Right Splits Kick > Wind God's Kamae
M,Sp
20
i19+4+7cKND
Right Splits Kick [opponent crouching]
M
20
i19-+15cKND
Right Splits Kick [opponent crouching] > Wind God's Kamae
M,Sp
20
i19-+15cKND
Chrome Dome
H
15
i12-14+14c+14c
Thunder God's Kamae
Sp
-
---

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Muso Palm Strike [1]
M
10
i13-5+7+7
Muso Palm Strike
M,H
10,8
i13-2+4+4
Muso Tekken
M,M
10,20
i13-13+3+3
True Muso Tekken
hold [Max]
M,M
10,28(11)
i13+1KNDKND
Zenith Muso Tekken [BS]
hold [Perfect Input]
M,M
10,23(9)
i13-9KNDKNDTR
Zenith Muso Tekken [RS]
hold [Perfect Frame Input]
M,M
10,28(11)
i13-9KNDKNDTR
Reverse Muso Renken [1]
M
8
i13-7+4+4
Reverse Muso Renken
M,M
8,20
i13-17KNDKND
Gokotai Rampage [1]
M
10
i15-6+5+5
Gokotai Rampage [2]
M,HMM
10,3,3,3
i15-15-4-4
Gokotai Rampage
M,HMM,M
10,3,3,3,25
i15-15KNDKND
Gokotai Rampage [BS]
M,HMM,M
10,3,3,3,30
i15-15KNDKND
Rapid Crush Combo [1]
M
10
i13-6+5+5
Rapid Crush Combo
M,M
10,23
i13-12KNDLNC

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Hammer Punch
M
12
i16-9+2+2
Hammer Punch > crouching
M,Sp
16
i16-9+2+2
Hammer Beating
M,M
12,14
i16-9+9KND
Hammer Beating > Thunder God's Kamae
M,M,Sp
12,14
i16-5+13KND
Right Low Jab
L-Sp[CS]
8
i11-4+7+7
Jichinsai
M
25(10)
i22-7KNDKND
Jichinsai [Opponent Down]
M
20
i23-KNDKND
Rending Battering Ram
[Heat Status]
M,M-Sp
25,20(10,10)
i22±0KNDKNDTR
Rending Battering Ram [Opponent Down]
[Heat Status]
M,M-Sp
20,12
i22-KNDKNDTR
Right Low Kick
[or ]
L[CS]
6
i12-15c-4-4
Wind God's Kamae
Sp
-
---
Lightning Hammer
Mid[UB]
50
i60-KNDKND

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
L-Sp[CS]
5
i10-5+6+6
Eishomon
L[CS]
25
i23-18c+6c+6c
Sacred Tree Fell
L
10
i16-13c-2-2
Thunderous Battering Ram
[Heat Status]
M-Sp[PC]
25(10)
i30±0KNDKNDPC
TR

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Oni Yarai [1]
M
12
i14-9+4+4
Oni Yarai
M,M
12,24
i14-13KNDKNDTR
Rashomon
M
20(6)
i22+2+7+7
True Rashomon
hold [Max]
M
30(12)
i39+5KNDKND
True Rashomon > Thunder God's Kamae
hold [Max]
M,Sp
30(12)
i39+8KNDKND
Zenith Rashomon [BS]
hold [Perfect Input]
M
23(11)
i29+6KNDKND
Zenith Rashomon [RS]
hold [Perfect Frame Input]
M
28(14)
i29+6KNDKND
Hooking Crescent Thrust [1]
H
14
i14-9+2+2HM
Hooking Crescent Thrust
H,H
14,20
i14-1+15cgLNCHM
Hooking Crescent Kick
H,M
14,25
i14-12cKNDKNDHM
Hooking Battering Ram
[Heat Status]
H,M,M-Sp
14,25,20(2,5,10)
i14±0KNDKNDTR
HM
Hooking Battering Ram [Third Only]
[Heat Status]
H,M,M-Sp
14,25,25(2,5,10)
i14±0KNDKNDTR
HM
Indra's Kick
M
23(6)
i18-8KNDLNC
Heaven's Merciless Wrath [HE]
[Heat Engager]
M[H&M Parry]
20
i42-11+9+9HA
Heaven's Merciless Wrath
M[H&M Parry]
20
i42-11KNDKND
Heaven's Merciless Wrath
Time with opponent attack
Parry[H&M],M
20
i5-11+9
(KND)
+9
(KND)
HA

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Demon's Wings
[or or ]
M[PC]
25
i24-13KNDKNDPC
Demon's Wings [PU]
[opponent absorb attack]
M[PC]
25(12)
i24-8KNDKNDPC
Kidney Smasher
[or ]
M
16
i19-9+4+4
Kidney Crush Combo [HE]
[or ] [Heat Engager]
M,M
16,20(6)
i19-11+9+9HA
Kidney Crush Combo
[or ]
M,M
16,20(6)
i19-11KNDKND
Skull Rupture
H[H&M Punch Parry]
25
i18-9QBCQBC
Skull Rupture
Time with opponent punch
Parry[H&M Punch],H
28
i6-KNDKND
Hell Axle [1]
[or or ]
M[JS]
17
i28-10KNDKND
Hell Axle
on hit or block
M[JS],M[JS]
17,20(8)
i28+3LNCLNC
Wind Slicer
[or or ]
M[JS]
17
i24-9KNDKNDHM
Soaring Anvil Smasher
on hit or block [Heat Status]
M[JS],M[JS]
17,30(3,6)
i24+2KNDKNDHM

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Demon God Fist
M
22
i19-16LNCLNCTR
Left Splits Kick
M
21
i20-3cLNCLNC
Raoh Thrust [HE]
[Heat Engager]
M
22(4)
i13-8+9+9HA
Raoh Thrust
M
22(4)
i13-8KNDKND
Iron Hand [HE]
[Heat Engager]
M
30
i14-17+9+9HA
Iron Hand
M
30
i14-17KNDKND
Shadow Step
[Heat Status]
Sp
-
---
Leaping Side kick
M[JS]
30(12)
i22+6KNDKND
Roaring Stonehead
H[JS]
20(4)
i15+3KNDKND
Roaring Stonehead > Thunder God's Kamae
H[JS],Sp
20(4)
i15+6KNDKND

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Quick Iron Fist
While rising
M
17
i13-14KNDKND
Dark Thrust
While rising
M[CS]
20
i18-8+8+14c
Holy Demon Cross [1]
While rising
M
10
i18-11±0±0
Holy Demon Cross
While rising
M,M
10,20
i18-9KNDLNC
Tsunami Kick [1]
While rising
M
13
i11-3+8+8
Tsunami Kick
While rising
M,M
13,16
i11-15±0c±0c
Tsunami Kick > Wind God's Kamae
While rising
M,M,Sp
13,16
i11-9+6c+6c
Demon Scissors
While rising ~
M[JS]
25
i35-11KNDKND

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
While crouching [or ]
L-Sp[CS]
8
i11-4+7+7
Ascension Upper
While crouching
M
17
i15-14LNCLNCTR
Sweep Kick
While crouching
L[CS]
10
i16-17c-6-6
Right Low Kick
While crouching [or ]
L[CS]
6
i12-15c-4-4
crouching Dragon Kick [Clean Hit]
While crouching
L[CS]
20
i19-23cKNDKND
crouching Dragon Kick [Tip]
While crouching
L[CS]
16
i19-23c+4c+4c

Sidestep

Name/CommandHit Range/DamageStartBloHitCouNote
Nail Beating
During sidestep
M
20
i23-9+9KND
Nail Beating > Thunder God's Kamae
During sidestep
M,Sp
20
i23-5+13KND

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Twist Jab
Back facing opponent
H
15
i8-3+8+8
Twist Right Jab
Back facing opponent
H
15
i8-3+8+8
Twist Left Kick
Back facing opponent
H
18
i10-8+8+8
Twist Right Kick
Back facing opponent
H
18
i10-8+8+8
Twist Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Left Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Geta Stomp [Opponent Down]
While opponent is down
L[Down Attack]
24
i19-KNDKND
Geta Stomp [Opponent Standing]
While opponent is down
L[Down Attack]
30
i19-14c-3-3
Taunt
Sp
-
---
Ki Charge
Sp
-
---
Wall climbing reversal attack [Kick]
With your back against the wall
M[JS]
25
i29-1KNDKND

Wind God Step

Name/CommandHit Range/DamageStartBloHitCouNote
Wind God Step
Sp
-
---
Special Jump
Sp[JS]
-
 ---
Thunder God Fist
M
30
i19-15KNDKND
Electric Thunder God Fist [HS]
[Heat Status]
M
33(9)
i19-11KNDKND
Electric Thunder God Fist
[+ press simultaneously]
M
33(9)
i19-11KNDKND
Electric Thunder God Fist [HS]
[+ press simultaneously] [Heat Status]
M
33(9)
i19-11KNDKND
Electric Thunder God Fist [BS]
[+ press simultaneously]
M
38(11)
i19-11KNDKND
Electric Thunder God Fist [BS] [HS]
[+ press simultaneously] [Heat Status]
M
38(11)
i19-11KNDKND
Wind God Fist
H
20
i11-10LNCLNC
Electric Wind God Fist
[Heat Status]
H
23(4)
i11+5LNCLNC
Electric Wind God Fist
[+ press simultaneously]
H
23(4)
i11+5LNCLNC
Bone Splinter Kick
M[JS]
30(12)
i27+11gKNDKNDTR
Earth Scraper Kick
L[JS]
24
i33-23cKNDKND
Spinning Demon [1]
L
15
i16-23c+8cLNC
Spinning Demon [2]
L,L
15,10
i16-10c+3cLNC
Spinning Demon
L,L,L
15,10,8
i16-10c+3cLNC
Spinning Demon Thunder God Fist
During Spinning Demon
M
20
i16-15KNDKND
Spinning Demon Bell-Ringer
During Spinning Demon
H[JS]
25(10)
i16+9LNCLNC
Spinning Demon Tsunami Kick [1]
During Spinning Demon
M
10
i16-3+8+8
Spinning Demon Tsunami Kick
During Spinning Demon
M,M
10,20
i16-15±0±0
Spinning Demon Tsunami Kick > Wind God's Kamae
During Spinning Demon
M,M,Sp
10,20
i16-9+6c+6c

Thunder God's Kamae

Name/CommandHit Range/DamageStartBloHitCouNote
Thunder God's Kamae
, etc.
Sp
-
---
Hidden Thunder God Fist
During Thunder God's Kamae
M[CS]
38
i17-11KNDKND
Thunder Cutter
During Thunder God's Kamae
H
25(10)
i17+10LNCLNCHM
Jichinsai
During Thunder God's Kamae
M
30(12)
i22-7KNDKND
Spinning Demon [1]
During Thunder God's Kamae
L
15
i19-23c+8cLNC
Spinning Demon [2]
During Thunder God's Kamae
L,L
15,10
i19-10c+3cLNC
Spinning Demon
During Thunder God's Kamae
L,L,L
15,10,5
i19-10c+3cLNC
Thunder Broken Toy
During Thunder God's Kamae [or ]
High[Th]
30
i15-ThTh

Wind God's Kamae

Name/CommandHit Range/DamageStartBloHitCouNote
Wind God's Kamae
, etc.
Sp
-
---
Wind God Hasai Rengeki [1]
During Wind God's Kamae
H
13
i12-4+7+7
Wind God Hasai Rengeki [HE]
During Wind God's Kamae [Heat Engager]
H,H
13,20
i12-2+9+9HA
Wind God Hasai Rengeki
During Wind God's Kamae
H,H
13,20
i12-2KNDKND
Wind God Tettsui
During Wind God's Kamae
H,M
13,24
i12-13KNDKND
Hidden Wind God Fist
During Wind God's Kamae
M[CS]
20(6)
i15-10TRTRTR
Wind God Hell Axle [1]
During Wind God's Kamae
M[JS]
17
i28-10KNDKND
Wind God Hell Axle
During Wind God's Kamae on hit or block
M[JS],M[JS]
17,14(8)
i28+4LNCLNC
Wind God Geta Stomp
During Wind God's Kamae
L
20
i18-14c-4+12g
Tengu's Wings
During Wind God's Kamae
M[PC]
25
i18-13KNDKNDPC
HM
Tengu's Wings [PU]
During Wind God's Kamae [opponent absorb attack]
M[PC]
25(12)
i18-7KNDKNDPC
HM
Fire Starter
During Wind God's Kamae [or ]
High[Th]
15
i18-+7+7HM
Fire Starter [HS] > Wind God's Kamae
During Wind God's Kamae [or ] [Heat Status]
High[Th],Sp
15
i18-+8+8HM
Fire Starter [HS] > Standing State
During Wind God's Kamae [or ] [Heat Status]
High[Th]
15
i18-+7+7HM
Charging Hard
During Wind God's Kamae, take high or mid attack from opponent [Heat Status]
Reversal[H&M]
35
i17-HThHTh
Wind God Step
During Wind God's Kamae
Sp[Low Parry]
-
i21---
Electric Thunder God Fist
During Wind God's Kamae
M
33(9)
i19-11KNDKND
Electric Wind God Fist
During Wind God's Kamae
H
23(4)
i11+5LNCLNC

Warrior Instinct

Name/CommandHit Range/DamageStartBloHitCouNote
Mishima-Style Ultimate Technique: Warrior Instinct
[only once per match] With 3 Ultimate count [or during Wind God's Kamae]
L-Sp
10
i17+2+21cg+21cg
Ultimate Flash Punch Combo
During Warrior Instinct
H,H,M
5,6,20(6)
i10-17KNDKND
Ultimate Demon Basara
During Warrior Instinct
H,M,M
5,17,22(6)
i10-13cKNDKNDER
Ultimate Demon Breath
During Warrior Instinct
M
31(9)
i12-10KNDKND
Ultimate Muso Renken
During Warrior Instinct
M,M
8,20(6)
i13-17TRTRTR
Ultimate Demon God Fist
During Warrior Instinct
M
22(8)
i19-16LNCLNCTR
Ultimate Splits Kick
During Warrior Instinct
M
25(7)
i20+1cLNCLNC
Ultimate Roaring Stonehead
During Warrior Instinct
H[JS]
20(8)
i15+6KNDKNDER
Ultimate Roaring Stonehead > Thunder God's Kamae
During Warrior Instinct
H[JS],Sp
20(8)
i15+9KNDKNDER
Ultimate Spinning Demon [1]
During Warrior Instinct
L
15(4)
i16-14c+8cLNC
Ultimate Spinning Demon2]
During Warrior Instinct
L,L
15,10(4)
i16-10c+3cLNC
Ultimate Spinning Demon
During Warrior Instinct
L,L,L
15,10,5(4)
i16-10c+3cLNC
Ultimate Hidden Thunder God Fist
During Warrior Instinct and Wind God's Kamae
M[CS]
38(11)
i17-8KNDKND
Ultimate Hidden Wind God Fist
During Warrior Instinct and Thunder God's Kamae
M[CS]
20(10)
i15-3TRTRTR

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Heaven's Merciless Wrath [HE]
[Heat Engager]
M[H&M Parry]
20
i42-11+9+9HA
Heaven's Merciless Wrath [HS]
[Heat Status]
M[H&M Parry]
20(4)
i42-11KNDKND
Heaven's Merciless Wrath [HD]
[Heat Status]
M[H&M Parry]
20(6)
i42+5KNDKNDHD
Kidney Crush Combo [HE]
[Heat Engager]
M,M
16,20(6)
i19-11+9+9HA
Kidney Crush Combo [HS]
[Heat Status]
M,M
16,20(3,6)
i19-11KNDKND
Kidney Crush Combo [HD]
[Heat Status]
M,M
16,20(3,8)
i19+5LNCLNCHD
Raoh Thrust [HE]
[Heat Engager]
M
22(4)
i13-8+9+9HA
Raoh Thrust [HS]
[Heat Status]
M
22(4)
i13-8KNDKND
Raoh Thrust [HD]
[Heat Status]
M
22(6)
i13+5LNCLNCHD
Iron Hand [HE]
[Heat Engager]
M
30
i14-17+9+9HA
Iron Hand [HS]
[Heat Status]
M
30(6)
i14-17KNDKND
Iron Hand [HD]
[Heat Status]
M
30(8)
i14+5KNDKNDHD
Wind God Hasai Rengeki [HE]
During Wind God's Kamae [Heat Engager]
H,H
13,20
i12-2+9+9HA
Wind God Hasai Rengeki [HS]
During Wind God's Kamae [Heat Status]
H,H
13,20(2,4)
i12-2KNDKND
Wind God Hasai Rengeki [HD]
During Wind God's Kamae [Heat Status]
H,H
13,20(2,6)
i12+5KNDKNDHD
Rending Battering Ram
During Heat
M,M-Sp
25,20(10,10)
i22±0KNDKNDTR
Rending Battering Ram [Second Only]
During Heat
M-Sp
25(10)
i53±0KNDKNDTR
Thunderous Battering Ram
During Heat
M-Sp[PC]
25(10)
i30±0KNDKNDPC
TR
Hooking Battering Ram
During Heat
H,M,M-Sp
14,25,20(2,5,10)
i14±0KNDKNDTR
HM
Hooking Battering Ram [Third Only]
During Heat
H,M,M-Sp
14,25,25(2,5,10)
i14±0KNDKNDTR
HM
Soaring Anvil Smasher
During Heat on hit or block
M[JS],M[JS]
17,30(3,6)
i24+2KNDKNDHM
Electric Thunder God Fist [HS]
During Heat
M
33(9)
i19-11KNDKND
Electric Thunder God Fist [HS]
During Heat [+ press simultaneously]
M
33(9)
i19-11KNDKND
Electric Thunder God Fist [BS] [HS]
During Heat [+ press simultaneously]
M
38(11)
i19-11KNDKND
Electric Wind God Fist [HS]
During Heat
H
23(4)
i11+5LNCLNC
Shadow Step
During Heat
Sp
-
---
Fire Starter [HS] > Wind God's Kamae
During Heat and Wind God's Kamae [or ]
High[Th],Sp
15
i18-+8+8HM
Fire Starter [HS] > Standing State
During Heat and Wind God's Kamae [or ]
High[Th]
15
i18-+7+7HM
Charging Hard
With Heat activated during Wind God's Kamae, take high or mid attack from opponent
Reversal[H&M]
35
i17-HThHTh
Enraged Tettsui Otoshi > Thunder God's Kamae
During Heat
M,HTh
15,35(3,4)
i15+10HThHTh
Enraged Tettsui Otoshi > Standing State
During Heat
M,HTh
15,35(3,4)
i15+6HThHTh
Enraged Tettsui Otoshi [Second Only] > Thunder God's Kamae
During Heat
M,Sp
20(4)
i37+10HThHTh
Enraged Tettsui Otoshi [Second Only] > Standing State
During Heat
M
20(4)
i37+6HThHTh
Eight Thunder Kami Slayer > Thunder God's Kamae
During Heat
M,HTh
15,35(3,4)
i15+10HThHTh
Eight Thunder Kami Slayer > Standing State
During Heat
M,HTh
15,35(3,4)
i15+6HThHTh

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Mishima-Style Ultimate Technique: Tempest Demon God Fist
During Rage
M[PC],HTh
55
i20-18HThHThER

Throws

Name/CommandHit Range/DamageStartNote
Neck Breaker
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, no swap, Heihachi facing left, no swap if throw successful
Jumping Powerbomb
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, ±0F after throw escape, Swap, Swap if throw is successful, Floor destruction possible
Guillotine Chop
Approach opponent from left side [or ]
High[Th]
40
i12Throw escape 1, homing attack, -3F after throw escape, no swap, no swap if throw successful
Freefall
Approach opponent from right side [or ]
High[Th]
46
i12Throw escape 2, homing attack, -3F after throw escape, no swap, no swap if throw successful, floor destruction possible
Atomic Drop
Approach opponent from behind [or ]
High[Th]
60
i12Cannot throw escape, homing attack, and will not be swapped if the throw is successful
Stonehead
Approach opponent
High[Th]
35
i12Throw escape 1+2, ±0F after throw escape, rotates 165 degrees counterclockwise, does not swap if throw is successful, deals 14 damage when hitting a wall, wall strong, wall destruction possible, wall combo possible
Headbutt Clash
Approach opponent [opponent character limited]
High[Th],[UB]
30
i12Throw escape 1+2, winner changes depending on whether each player presses 1, 2, 3, or 4, -6F after throw escape, rotates 45 degrees counterclockwise, does not switch if throw is successful, deals 30 damage even when hitting a wall, wall strong, wall destruction possible, wall combo possible
Fire Starter
During Wind God's Kamae [or ]
High[Th]
15
i18Cannot throw escape, homing attack, does not switch if throw is successful, +7F advantage when facing forward
Fire Starter [HS] > Wind God's Kamae
During Wind God's Kamae [or ] [Heat Status]
High[Th],Sp
15
i18Cannot throw escape, shift to Wind God's Kamae, homing attack, does not swap if throw is successful, +7F advantage when facing forward
Fire Starter [HS] > Standing State
During Wind God's Kamae [or ] [Heat Status]
High[Th]
15
i18Cannot throw escape, homing attack, does not switch if throw is successful, +7F advantage when facing forward

Attack Reversal

Name/CommandHit Range/DamageStartNote
Heaven's Merciless Wrath [HE]
Time with opponent attack [Heat Engager]
Parry[H&M],M
20
i5High&Middle parry effect, gain 1 Ultimate Count upon Heat activation, parry acceptance 5-25F, when parrying is successful, front-facing +9F advantage, wall strong, wall destruction possible, wall combo possible *difficult to become wall strong
Heaven's Merciless Wrath
Time with opponent attack
Parry[H&M],M
20
i5High&Middle parry effect, parry acceptance 5-25F, knockdown if parrying is successful, wall strong, wall destruction possible, wall combo possible *Hard to become wall strong
Skull Rupture
Time with opponent punch
Parry[H&M Punch],H
28
i6High&Middle punch parry effect, parry acceptance 6-12F, knockdown if parrying is successful, wall strength, wall destruction possible, wall combo possible
Charging Hard
During Wind God's Kamae, take high or mid attack from opponent [Heat Status]
Reversal[H&M]
35
i17High&Middle attack reversal, if the counter is successful, 10 HP is recovered, and the remaining time in heat state is consumed, counter acceptance 17-41F * if it is a follow-up move, the frame is different. If counter move is successful, it will knock down
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible
Wind God Step
During Wind God's Kamae
Sp[Low Parry]
-
i21Has low parry effect, parry acceptance is 21-34F *Frames differ if it is a follow-up move, if parrying is successful, tornado will start, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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