Feng Frame Data Ver.2.08.00

Tekken8 Feng Wei Frame Data Season2


Notes
Tekken 8 Feng Wei frame data list. Includes startup, block, hit, and counter hit frame advantage for every move. Essential for high-level play and precise spacing.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Gulfing Sea Splitter
During Heat
M,M[JS],Sp
10,23(2,4)
i12+7cKNDKND
Lapping Waves
M,H
10,19
i12-6+3+20cg
Lapping Waves > Lingering Shadow
on hit or block
M,H,Sp
10,19
i12-1+8+25cg

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Dancing Scorpion Sting [HE]
While rising [Heat Engager]
M,H
13,20
i13-6+9g+9gHA
Chin Breaker > Lingering Shadow
on hit or block
M,Sp
21(4)
i22+6+8KND
Landslide > crouching to cancel
During Lingering Shadow
L[CS],Sp
18
i18-14c±0+12g
Driller Hook Backhand > Lingering Shadow
During Shifting Clouds on hit or block
H,Sp
18
i14+1+29g+29g

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
Jab Spear Fist
H,M
5,21
i10-11+2LNC
Shun Lian Quan
H,H
5,9
i10-3+8+8
Firestorm
H,H,H
5,9,12
i10-13+3+3
Firestorm > BT
H,H,H,Sp
5,9,12
i10-11+5+5
Jab Roundhouse Combo
H,H
5,19
i10-5+8+8
Right Jab
H
8
i10-3+5+5
San Lian Heng [2]
H,M
8,15
i10-12-1-1
San Lian Heng
H,M,M
8,15,25
i10-12KNDKND
San Lian Heng > cancel BT
H,M,Sp
8,15
i10-13-2-2
Peacock Sweep [1]
H
15
i16-11±0±0
Peacock Sweep [2]
H,H
15,10
i16-9+2+2
Peacock Sweep > BT
H,H,L,Sp
15,10,23
i16-12c+7cKND
Peacock Sweep > cancel BT
H,H,Sp
15,10
i16-13-2-2
Peacock Strike
H,M
15,30
i16-12KNDKND
Peacock Strike [St]
hold
H,M
15,35(14)
i16+7KNDKND
Leaping Whirlwind Combo [1]
~
M[JS]
27
i34-7cKNDKND
Leaping Whirlwind Combo [1] > BT
~
M[JS],Sp
27
i34-2cKNDKND
Leaping Whirlwind Combo
~
M[JS],L[CS]
27,16
i34-26cKNDKND
High Kick
H
17
i11-9+2+27g
Headspring
~
M[JS]
25(7)
i28-7+1cLNC
Iron Shield
M[H&M Punch Parry]
20
i21-13+8
(+20g)
+8
(+20g)
Iron Shield [Parry Successful]
Time with opponent punch
Parry[H&M Punch],M
20
i5-+14+14

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
Boar's Tusk [1]
M
10
i15-8+3+10g
Boar's Tusk [2]
M,M
10,10
i15-8+3+3
Boar's Tusk
M,M,M
10,10,28
i15-19KNDKND
Piercing Dragon [1]
M
10
i21-3+7+7
Piercing Dragon
M,H
10,17
i21-3+8KND
Climbing Dragon
M,M[JS]
10,15
i21-16LNCLNCTR
Tornado Reverse
H
19
i18-9LNCLNC
Tornado Reverse > BT
H,Sp
19
i18-5LNCLNC
Tornado Open Palm
H,M
19,16
i18-14KNDKNDTR
Tornado Stomp
H,M
19,30
i18-10KNDKND
Tornado Sweep
H,L[CS]
19,16
i18-31cKNDKND
Tiger's Claw
H[PC]
25
i19-9KNDKNDPC
Tiger's Claw [PU]
[opponent absorb attack]
H[PC]
25(10)
i19±0KNDKNDPC
Shifting Clouds
Sp[H&M Parry]
-
 ---
Shifting Clouds > Falcon's Beak Snare
Time with opponent attack
Parry[H&M],M
21
i3-LNCLNC

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Stunning Palm
M
11
i14±0+6+36g
God Palm [1]
M
15
i20-9+4+4
God Palm
M,M
15,21
i20-6KNDKND
Lift Kick
M
17
i18-9TRTRTR
Front Kick
M
13
i15-6+5+5
Pau Lau Stinger [2]
M,M
13,13
i15-11+1+8
Pau Lau Stinger
M,M,M
13,13,23
i15-19KNDKNDTR
Twin Dragon
M,H
13,23
i15-4+15gKND
Ruinous Halberd
M
23
i23-8KNDKNDHM

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
L-Sp[CS]
5
i10-5+6+6
Heavy Hammer
L[CS]
16
i20-12c-1-1
Sit Side Kick
L[CS]
10
i16-17c-6-6
Parting Heavens [1]
L
7
i14-11c±0±0
Parting Heavens
L,M
7,22
i14-10KNDKND
Mad Windmill [1]
M
15
i24-9+8c+8c
Mad Windmill
M,M
15,20
i20-12KNDKNDTR
Right Low Kick
L[CS]
6
i12-17-4-4

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Spear Lu Bu [1]
M
15
i16-12+4+4
Spear Lu Bu
M,M
15,15
i16-11+3+3
Rampaging Lion [3]
M,M,M[JS]
15,15,30
i16-7KNDKND
Rampaging Lion
M,M,M[JS],M[JS]
15,15,30,20
i16-3LNCLNC
Spear Lu Bu [1] > Shifting Clouds
M,Sp
15
i16-16±0±0
Spear Lu Bu [1] > Deceptive Step
M,Sp
15
i16-9+7+7
Spinning Neck Strike
M,H
15,23
i16-2KNDKND
Hellwinds [1]
L[CS]
10
i20-11c±0±0
Hellwinds [2]
L[CS],L[CS]
10,10
i20-17cLNCLNC
Hellwinds [2] > cancel
L[CS]
10
i20-17c-4-4
Hellwinds
L[CS],L[CS],M
10,10,25
i20-8KNDKND
Piercing Arrow
L[CS]
14
i16-15c+4cHTh
Bullseye
[Counter Hit]
L[CS],HTh
16,20
i16--HTh
Mighty Sweep Kick
L[CS]
23
i30-26cTRTRTR
HM
Dragon Slayer [1]
M
13
i21-4+4+4
Dragon Slayer
M,L[CS]
13,10
i21-12c-1+14g

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Iron Palm
H
17
i10-12+1KND
Essence of Iron Palm
[Heat Status]
H
20(4)
i10-8KNDKND
Hungry Tiger [1]
M
13
i17-11±0c±0c
Hungry Tiger [2]
M,L
13,6
i17-11c±0+8c
Hungry Tiger [3]
M,L,M
13,6,13
i17-12KNDKND
Hungry Tiger
M,L,M,M
13,6,13,15
i17-6cKNDKND
Hungry Tiger [Fourth Only]
M,L,M,M
13,6,13,22
i90-6c+4c+4c
Chin Breaker
M
21(4)
i22+4+6KND
Chin Breaker > Lingering Shadow
on hit or block
M,Sp
21(4)
i22+6+8KND
Zhuan Shen Huan Wu > BT
~
Sp
-
 ---
Fish Hook
M
10
i12-10+2+2
Lapping Waves
M,H
10,19
i12-6+3+20cg
Lapping Waves > Lingering Shadow
on hit or block
M,H,Sp
10,19
i12-1+8+25cg
Gulfing Sea Splitter
[Heat Status]
M,M[JS],Sp
10,23(2,4)
i12+7cKNDKND
Iron Fortress [HE]
[Heat Engager]
M
31
i13-19+9g+9gHA
Iron Fortress
M
31
i13-19KNDKND
Deceptive Step
Sp
-
 ---

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Eagle Claw
[or ]
M[JS]
12
i18-5+4+4
Eagle Claw [opponent crouching]
[or ]
M[JS]
12
i18-+12+12
Falcon's Beak
M
20
i25-15KNDKND
Evading Palm Strike
M
18
i18-10+3+3
Leaping Hammer Fist
M[JS]
25(7)
i38+2+10+10
Throat Gouge
MH
8,20
i16-10+10+10
Side Swipe
[or ]
M[JS]
16
i22-7KNDKND
Side Swipe
M[JS]
16
i22-11KNDKND
Soaring Eagle
[or ]
M[JS]
13
i15-13LNCLNC
Soaring Eagle
M[JS]
13
i15-13KNDLNC
Death Palm
Mid[UB]
70
i79-KNDKND
Assassin's Bow [1]
M[CS]HH[JS]
10,10,7
i24-14LNCLNC
Assassin's Bow
MHH[JS],H[JS]
10,10,7,11
i24-6TRTRTR
Assassin's Bow [Fourth Only]
MHH[JS],H[JS]
10,10,7,23
i53-6QBCQBCTR
Delayed Rising Toe Kick
M[JS]
20
i23-13LNCLNC

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Exploding Dagger [HE]
[Heat Engager]
M
25
i18-9+9g+9gHA
Exploding Dagger
M
25
i18-9KNDKND
Tremor Stomp
M
33(9)
i32+8c+8c+8c
Tremor Stomp > Shifting Clouds
M,Sp
33(9)
i32+8c+8c+8c
Spreading Wings [1]
M
15
i19-15LNCLNC
Spreading Wings
M,M[JS]
15,14
i19-14LNCLNC
Spreading Wings [Second Only]
M,M[JS]
15,21
i40-14LNCLNC
Spreading Wings [BS]
[elay]
M,M[JS]
15,25
i19-14LNCLNC
Nian Zhang Mie Ba
M
25
i23-9KNDKND
Nian Zhang Mie Ba [St]
hold
M
30(12)
i39+6KNDKND
Essence of Nian Zhang Mie Ba
hold [Heat Status]
M
30(12)
i39+11KNDKND
Severing Sword
M[JS]
30(9)
i20+6KNDKND

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Dancing Dragon [1]
While rising
M
13
i13-3+3+3
Dancing Dragon [2]
While rising
M,M
13,16
i13-12+1+1
Dancing Dragon
While rising
M,M,M
13,16,20
i13-14KNDKND
Dancing Scorpion Sting [HE]
While rising [Heat Engager]
M,H
13,20
i13-6+9g+9gHA
Dancing Scorpion Sting
While rising
M,H
13,20
i13-6+4c+4c
Adamantine Uppercut
While rising
M
17
i15-7+29gTR
Bow Kick
While rising
M[JS]
15
i15-12LNCLNC
Rising Heel Kick
While rising
M
18
i11-7+7+29g
Push Hands
While rising
M[H&M Punch Parry]
20
i23-9+3+3
Push Hands [Parry Successful]
Time with opponent punch, while rising
Parry[H&M Punch],M
20
i5-+14+14

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching [or ]
L-Sp[CS]
5
i10-5+6+6
Silent Arrow
While crouching
L[CS]
19
i21-13c-2+13g
Right Low Jab
While crouching [or ]
L-Sp[CS]
8
i11-4+7+7
Monkey Strike
While crouching
M[CS]
21
i18-14LNCLNC
Left Spin Low Kick
While crouching
L[CS]
10
i16-17c-6-6
Right Low Kick
While crouching [or ]
L[CS]
6
i12-15c-4-4
Xuan Jiao Xiao Yan Shou [1] > BT
While crouching
L
10
i19-8c+3+3
Xuan Jiao Xiao Yan Shou
While crouching
L,H
10,13
i19-2+6+6

Sidestep

Name/CommandHit Range/DamageStartBloHitCouNote
Hidden Intentions > BT
During sidestep
H
18
i15+3+9+31gHM
Swift Sweep Kick [Clean Hit]
During sidestep
L[CS]
20
i20-31cTRTRTR
Swift Sweep Kick [Tip]
During sidestep
L[CS]
19
i20-31c-3TR
Enlightened Circle
During sidestep
M
24(7)
i22+1KNDKND

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Spring Up
While down and facing up
M[JS]
20
i30-3LNCLNC
Thunder Stomp [Opponent Down]
While opponent is down
L[Down Attack]
19
i24-KNDKND
Thunder Stomp [Opponent Standing]
While opponent is down
L[Down Attack]
24
i24-13c-2-2
Taunt
Sp
-
 ---
Ki Charge
Sp
-
 ---
Ki Charge> Special Actions
hold
Sp
-
 ---
Wall climbing reversal attack [Punch]
With your back against the wall
M[JS]
21
i39+4cLNCLNC

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Zhuan Shen Huan Wu > BT
~
Sp
-
 ---
Backfist
Back facing opponent
H
12
i12-3+14+14
Slashing Tiger [HE]
Back facing opponent [Heat Engager]
M
27
i18-9+9g+9gHA
Slashing Tiger
Back facing opponent
M
27
i18-9KNDKND
Tremor Stomp
Back facing opponent
M
33(9)
i32+8c+8c+8c
Tremor Stomp > Shifting Clouds
Back facing opponent
M,Sp
33(9)
i32+8c+8c+8c
Twist Right Kick
Back facing opponent
H
18
i10-8+8+8
Hustle Elbow > BT
Back facing opponent
M,Sp
20
i16-3+8KND
Reverse Fractured Diamond
Back facing opponent
L[CS]
20
i20-13c+4cKND
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Reverse Mighty Sweep Kick [Clean Hit]
Back facing opponent
L[CS]
20
i18-26cTRTRTR
Reverse Mighty Sweep Kick [Tip]
Back facing opponent
L[CS]
19
i18-26c-4TR
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4

Lingering Shadow

Name/CommandHit Range/DamageStartBloHitCouNote
Lingering Shadow
Sp
-
 ---
Lingering Shadow > crouching to cancel
Sp
-
 ---
Landslide
During Lingering Shadow
L[CS]
18
i18-14c±0+12g
Landslide > crouching to cancel
During Lingering Shadow
L[CS],Sp
18
i18-14c±0+12g
Mountain Crusher
During Lingering Shadow
M
25
i18-14TRTRTR
Bow Kick
During Lingering Shadow
M[JS]
15
i15-12LNCLNC
Rising Heel Kick
During Lingering Shadow
M
18
i11-7+7+29g
Yan Wang's Wrath
During Lingering Shadow
M
25
i16±0c+7c+13
Shifting Clouds
During Lingering Shadow
Sp
-
 ---

Shifting Clouds

Name/CommandHit Range/DamageStartBloHitCouNote
Shifting Clouds
, etc.
Sp[H&M Parry]
-
 ---
Shifting Clouds > Deceptive Step
During Shifting Clouds
Sp
-
 ---
Shifting Clouds > Falcon's Beak Snare
Time with opponent attack
Parry[H&M],M
21
i3-LNCLNC
Bao Dan Po
During Shifting Clouds
M[PC]
20
i20-15LNCLNCPC
Bao Dan Po [PU]
During Shifting Clouds [opponent absorb attack]
M[PC]
20(8)
i20-9LNCLNCPC
Driller Hook Backhand
During Shifting Clouds
H
18
i14-3+25g+25g
Driller Hook Backhand > Lingering Shadow
During Shifting Clouds on hit or block
H,Sp
18
i14+1+29g+29g
Driller Hook Backhand > BT
During Shifting Clouds
H,Sp
18
i14±0+28g+28g
Spiraling Tiger Kick > BT
During Shifting Clouds
H,Sp
25(7)
i22+6KNDKNDHM
Jin Bu Zhen
During Shifting Clouds
L
20
i20-13c+3+14
Pummeling Fists
During Shifting Clouds
M
20
i18-9cKNDKND

Deceptive Step

Name/CommandHit Range/DamageStartBloHitCouNote
Deceptive Step
, etc.
Sp
-
 ---
Deceptive Step > Shifting Clouds
During Deceptive Step
Sp[H&M Parry]
-
 ---
Fractured Diamond
During Deceptive Step
L[CS]
20
i20-13c+4cKND
Fei He Zhang [HE]
During Deceptive Step [Heat Engager]
H
20
i14-9+9g+9gHA
Fei He Zhang
During Deceptive Step
H
20
i14-9KNDKND
Rising Swallow Kick
During Deceptive Step
M[JS]
20
i22-14TRTRTR
Xuan Tui Strike [1]
During Deceptive Step
L
10
i18-31c-4-4
Xuan Tui Strike
During Deceptive Step
L,H
10,24
i18-6KNDKND
Xuan Tui Strike [Second Only]
During Deceptive Step
L,H
10,35
i46-6KNDKND
Leaping Lion [1]
During Deceptive Step
M[JS]
30
i31-7KNDKND
Leaping Lion
During Deceptive Step
M[JS],M[JS]
30,20
i40-2LNCLNC

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Iron Fortress [HE]
[Heat Engager]
M
31
i13-19+9g+9gHA
Iron Fortress [HS]
[Heat Status]
M
31(6)
i13-19KNDKND
Iron Fortress [HD]
[Heat Status]
M
31(8)
i13+5KNDKNDHD
Exploding Dagger [HE]
[Heat Engager]
M
25
i18-9+9g+9gHA
Exploding Dagger [HS]
[Heat Status]
M
25(5)
i18-9KNDKND
Exploding Dagger [HD]
[Heat Status]
M
25(7)
i18+5LNCLNCHD
Dancing Scorpion Sting [HE]
While rising [Heat Engager]
M,H
13,20
i13-6+9g+9gHA
Dancing Scorpion Sting [HS]
While rising [Heat Status]
M,H
13,20(2,4)
i13-6+4c+4c
Dancing Scorpion Sting [HD]
While rising [Heat Status]
M,H
13,20(2,6)
i13+5KNDKNDHD
Slashing Tiger [HE]
Back facing opponent [Heat Engager]
M
27
i18-9+9g+9gHA
Slashing Tiger [HS]
Back facing opponent [Heat Status]
M
27(4)
i18-9KNDKND
Slashing Tiger [HD]
Back facing opponent [Heat Status]
M
27(6)
i18+5LNCLNCHD
Fei He Zhang [HE]
During Deceptive Step [Heat Engager]
H
20
i14-9+9g+9gHA
Fei He Zhang [HS]
During Deceptive Step [Heat Status]
H
20(4)
i14-9KNDKND
Fei He Zhang [HD]
During Deceptive Step [Heat Status]
H
20(6)
i14+5LNCLNCHD
Jiaolong Sea Splitter > BT
During Heat
M[JS],Sp
23(4)
i30+12cKNDKND
Jiaolong Sea Splitter [shock wave] > BT
During Heat
Low[UB][JS],Sp
5
i32-+7c+7c
Essence of Iron Palm
During Heat
H
20(4)
i10-8KNDKND
Gulfing Sea Splitter
During Heat
M,M[JS],Sp
10,23(2,4)
i12+7cKNDKND
Essence of Nian Zhang Mie Ba
During Heat hold
M
30(12)
i39+11KNDKND
Yinglong Mountain Crusher > Shifting Clouds
During Heat
M,HTh
20,35(2,5)
i20+12KNDKND
Yinglong Mountain Crusher > Standing State
During Heat
M,M
20,35(2,5)
i20+7KNDKND
Yinglong Mountain Crusher [Second Only]
During Heat
M,M
20,26(2,5)
i45+7KNDKND

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Enlightened Yellow Dragon Palm
During Rage
M[PC],HTh
55
i20-18HThHThPC
ER

Throws

Name/CommandHit Range/DamageStartNote
Neck Twister
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -6F after throw escape, rotate 130 degrees counterclockwise, rotate 15 degrees counterclockwise if throw is successful
Serpent Slayer
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, rotates 36 degrees clockwise, does not swap if throw is successful
Jaws of Death
Approach opponent from left side [or ]
High[Th]
40
i12Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 90 degrees counterclockwise if throw is successful
Wandering Soul
Approach opponent from right side [or ]
High[Th]
40
i12Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 15 degrees counterclockwise if throw is successful
Violent Storm
Approach opponent from behind [or ]
High[Th]
50
i12Cannot throw escape, homing attack, rotates 45 degrees clockwise when thrown successfully
Kunlun Avalanche
Approach opponent
High[Th]
40
i12Throw escape 1+2, -6F after throw escape, rotates 160 degrees counterclockwise, does not swap if throw is successful, floor destruction possible
Pao Lau Impaler
Back facing opponent [or ]
High[Th]
45
i12Throw escape 1+2, -6F after throw escape, no swap, rotates 90 degrees clockwise when throw is successful

Attack Reversal

Name/CommandHit Range/DamageStartNote
Attack Reversal
Time with opponent left punch [or ]
Reversal[H&M Punch]
25
i5High&Middle punch attack reversal, counter acceptance 5-12F, left punch counter acceptance, when successful, rotates 150 degrees counterclockwise
Attack Reversal
Time with opponent right punch [or ]
Reversal[H&M Punch]
25
i5High&Middle punch attack reversal, counter acceptance 5-12F, right punch counter rotates 10 degrees counterclockwise when successful
Iron Shield [Parry Successful]
Time with opponent punch
Parry[H&M Punch],M
20
i5High&Middle punch parry effect, parry acceptance is 5-9F, if parrying is successful, +14F advantage, 20 damage
Shifting Clouds > Falcon's Beak Snare
Time with opponent attack
Parry[H&M],M
21
i3High&Middle parry effect, 3-18F acceptance, Absorb two attacks to a follow-up attack, combo possible, combo possible
Push Hands [Parry Successful]
Time with opponent punch, while rising
Parry[H&M Punch],M
20
i5High&Middle punch parry effect, parry acceptance 5-8F, if parrying is successful, +14F advantage, 20 damage
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Cross Chop
While running [three steps or more]
M[JS]
24
i18±0KNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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