Devil Jin Frame Data Ver.2.08.00

Tekken8 Devil Jin Frame Data Season2


Notes
Frame data page for Devil Jin in Tekken 8. Includes startup, frame advantage on block, hit, and counter hit for all moves—perfect for optimizing play and building strong setups.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Spinning Demon Leviathan
During Heat on hit
L,M-Sp
7,18(1)
i16-23cTRTRTR
Dark Twin Apparition
M,M
11,23
i13-13+16cgKND
Dark Twin Apparition > Mourning Crow
on hit
M,M,Sp
11,23
i13-13+16cgKND
Forsaken Soul
During Fly
M[JS],M
10,20
i20+1ScrScr
Cursed Starstorm
During Fly
M[JS],M[JS],M[JS],HTh
10,14,10,6
i20-16HThHTh
Forsaken Soul
During Mourning Crow
M[JS],M
10,20
i20+1ScrScr
Cursed Starstorm
During Mourning Crow
M[JS],M[JS],M[JS],HTh
10,14,10,6
i20-16HThHTh
Inner Turmoil
During Mourning Crow
High[UB]
12
i20-±0±0

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Hellfire Cannon
[or ]
Air[UB]
18
i22-KNDKND
Laser Slice > Mourning Crow
on hit
M,H,Sp
12,21
i15-5+14cg+14cg
Devil Starstorm [2] [Second Only]
During Fly
M[JS],M[JS]
10,20
i43-27KNDKND
Cursed Starstorm [2] [Second Only]
During Mourning Crow
M[JS],M[JS]
10,20
i43-27KNDKND

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
Flash Claw Combo [2]
H,H
5,6
i10-1+8+8
Flash Claw Combo
H,H,M
5,6,14
i10-17KNDKND
One Two Strike
H,H
5,8
i10-3+8+8
Back Fist Combo
H,H,H
5,8,12
i10-12+4+4
Shoot the Works [3]
H,H,M
7,8,25
i10+4LNCLNC
Shoot the Works
H,H,M,M
5,8,25,30
i10±0+11c+11c
One Two Knee
H,H,M
5,8,10
i10-10+4+4
Right Jab
H
9
i10±0+9+9
Demon Backhand Spin
H,H
9,20
i10-13-2-2
Hell Cyclone [1]
M
16
i17-12-6-6
Hell Cyclone [2]
M,H
16,11
i17+2+8+8
Hell Cyclone
M,H,M
16,11,20
i17-11TRTRTR
Hell Spiral
M,H,M
16,11,20
i17-9KNDLNC
Demon March
M,H,Sp
16,11
i17-2+4+4
Last Rites
H
24(7)
i17-5+10g+10gHM
Wheel of Pain
~
M[JS]
21
i29-7cKNDKND
Wheel of Pain > Annihilation Beam
~ [Heat Status]
M[JS],M-Sp
21,10(4,3)
i16+2KNDKNDTR
Wheel of Pain > Annihilation Beam [Second Only]
~ [Heat Status]
M[JS],M-Sp
21,15(4,3)
i56+2QBCQBCTR
Tsujikaze
MM
12,25
i17-12+7+7HM
Fly
Sp[JS]
-
---
Three Ring Alaya [1]
L-Sp,H
5,5
i16-3+4+4
Three Ring Alaya
L-Sp,H,M
5,5,20(6)
i16-12TRTRTR

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
893P
M
14
i17-8+3+3
893P > Knee Kick
M,M
14,17
i17-11±0LNC
Mourning Crow
Sp[JS]
-
---
Twisted Samsara [1]
M
10
i15-12-1-1
Twisted Samsara
M,M[JS]
10,15
i15-22KNDKNDTR
Twisted Samsara > Fly
during hit
M,M[JS],Sp[JS]
10,15
i15-LNCLNCTR

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Dark Twin Lancer [1]
M
11
i13-6+5+9
Dark Twin Lancer
M,H
11,20
i13-9KNDKND
Dark Twin Apparition
M,M
11,23
i13-13+16cgKND
Dark Twin Apparition > Mourning Crow
on hit
M,M,Sp
11,23
i13-13+16cgKND
Bloody Glaive
M
17
i15-9+6+9
Bloody Glaive > Mourning Crow
during hit
M,Sp[JS]
17
i15-+14g+17
Rengoku [1]
M
12
i16-9+2+2
Rengoku [2]
M,M
12,10
i16-13-7-7
Rengoku
M,M,M[JS]
12,10,20
i16-22KNDKNDTR
Rengoku > Fly
during hit [or or ]
M,M,M[JS],Sp[JS]
12,10,20
i16-LNCLNC
Tsunami Kick [1]
M
10
i13-9+2+2
Tsunami Kick
M,M
10,16
i13-15-4c-4c

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Corpse Thrust
M[PC]
25
i18-14KNDKNDPC
Corpse Thrust [PU]
[opponent absorb attack]
M[PC]
25(10)
i18-9KNDKNDPC
Right Low Jab
L-Sp[CS]
8
i11-4+7+7
Broken Plate
L
12
i18-12c-1+7c
Right Low Kick
[or ]
L[CS]
6
i12-15c-4-4
Double Lift Kicks
MM[JS]
5,20
i15-15LNCLNC

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
L-Sp[CS]
5
i10-5+6+6
Malicious Mace
L[CS]
15(4)
i21-13c+3cKND
Left Spin Low Kick
L[CS]
10
i16-17c-6-6
Demon's Spear
M
15
i23-9+4+4
Demon's Spear [St]
hold
M
25(10)
i39+5+7KND
Demon's Lance
hold
M
42(16)
i61+10KNDKND
Demon's Spear > cancel Mourning Crow
hold
Sp[JS]
-
----
Hellfire Blast
High[UB]
40
i40-QBCQBC

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Brimstone Strike [1]
H
10
i12-6+5+5
Brimstone Strike
H,M
10,20
i12-14KNDKND
Brimstone Strike > cancel
H,Sp
10
i12-18-7-7
Rakshasa's Fury [1]
H
11
i14-13-2-2
Rakshasa's Rampage
H,M
11,21
i14-16KNDKNDTR
Rakshasa's Fury [HE]
[Heat Engager]
H,M[JS]
11,23
i14-14+9g+9gHA
Rakshasa's Fury
H,M[JS]
11,23
i14-14KNDKND
Wicked Jambu Spear [HE]
[Heat Engager]
M[JS]
24
i29-18+9g+9gHA
Wicked Jambu Spear
M[JS]
24
i29-18KNDKND
Demon Steel Pedal
M
20
i17-8+6LNC
Aratama Strike
M
21(4)
i20+3c+7cKND
Lightning Screw Uppercut
Mid[UB][JS]
60
i63-KNDKND

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Infernal Shackle > Mourning Crow
[or or ]
H,Sp[JS]
10(2)
i21+11+16+16
Decapitating Sword
[or or ]
H
25
i20-4KNDKNDHM
Reaper's Scythe
[or or ]
M[JS]
21
i28+3c+7cLNC
Wraith Kick [HE]
[Heat Engager]
M[JS]
21
i18-8+9g+9gHA
Wraith Kick
M[JS]
21
i18-8+11+11
Samsara
[or ]
M[JS]
22
i20-25KNDKNDTR
Samsara > Fly
[or ] during hit [or or ]
M[JS],Sp[JS]
22
i20-LNCLNCTR
Hellfire Cannon
[or ]
Air[UB]
18
i22-KNDKND
Hisou
MM[JS]
8,20
i16-16QBCQBC
Hisou > Annihilation Beam
on hit or block [Heat Status]
MM[JS],M-Sp[JS],HTh
8,20,20(1,4,4)
i16-15HThHTh

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Demon's Paw [HE]
[Heat Engager]
M
24(7)
i15-8+9g+9gHA
Demon's Paw
M
24(7)
i15-8KNDKND
Demon's Shaft
M[JS]
22
i20-6+16cgLNC
Laser Cannon [1]
M
12
i15-9-1-1
Laser Cannon [2]
M,M
12,12
i15-10+1+1
Laser Cannon
M,M,M
12,12,24(7)
i15-8KNDKND
Laser Scraper
[or or ]
M,M,M
12,12,20
i15-13KNDKNDTR
Laser Crush
M,M,M[JS]
12,12,21
i15-7cKNDKND
Laser Crush > Annihilation Beam
[Heat Status]
M,M,M[JS],M-Sp
12,12,21,10(2,2,4,3)
i15+2KNDKNDTR
Laser Crush > Annihilation Beam [Fourth Only]
[Heat Status]
M,M,M[JS],M-Sp
12,12,21,15(2,2,4,3)
i85+2QBCQBCTR
Laser Slice
M,H
12,21
i15-5+16cg+16cg
Laser Slice > Mourning Crow
on hit
M,H,Sp
12,21
i15-5+14cg+14cg
Gates of Hades [1]
M[JS]*6
17(1*6)
i25-17KNDKND
Gates of Hades
M[JS]*6,M[JS]
17,9(1*6)
i25-31KNDKND
Gates of Hades [Seventh Only]
M[JS]*6,M[JS]
17,30(1*6)
i83-31KNDKND
Leaping Side kick
M[JS]
30(9)
i22+6KNDKND

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Solo Piston
While rising
M
12
i13-6+5+9
Solo Piston Infernal Shackle > Mourning Crow
While rising
M,H,Sp[JS]
12,10(2)
i13+11+16+16
Solo Piston > Bloody Glaive
While rising
M,M
12,15
i13-11+6+9
Solo Piston > Bloody Glaive > Mourning Crow
While rising during hit
M,M,Sp[JS]
12,15
i13-+14+17
Alaya
While rising
M
20(6)
i14-12TRTRTR
Organ Wrecker
While rising
M
16
i14-11+9+14
Organ Wrecker > Mourning Crow
While rising during hit
M,Sp[JS]
16
i14-+14+23
Wretched Heel [1]
While rising
M
10
i11-3+8+8
Wretched Heel
While rising
M,M
10,20
i11-16+7c+7c
Wheel of Pain
While rising ~
M[JS]
21
i29-7cKNDKND
Wheel of Pain > Annihilation Beam
While rising ~ [Heat Status]
M[JS],M-Sp
21,10(4,3)
i16+2KNDKNDTR
Wheel of Pain > Annihilation Beam [Second Only]
While rising ~ [Heat Status]
M[JS],M-Sp
21,15(4,3)
i56+2QBCQBCTR

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
While crouching
L-Sp[CS]
8
i11-4+7+7
Left Spin Low Kick
While crouching
L[CS]
10
i16-17c-6-6
Right Low Kick
While crouching
L[CS]
6
i12-15c-4-4

Sidestep

Name/CommandHit Range/DamageStartBloHitCouNote
Devil Twister
During sidestep
M
25
i17-22LNCLNC
Hell's Gate
During sidestep during hit
M,HTh
25,24,20
i17-HThHTh

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Twist Jab
Back facing opponent
H
15
i8-3+8+8
Twist Right Jab
Back facing opponent
H
15
i8-3+8+8
Twist Left Kick
Back facing opponent
H
18
i10-8+8+8
Twist Right Kick
Back facing opponent
H
18
i10-8+8+8
Twist Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Left Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Hellfire Incinerator [Opponent Down]
While opponent is down
L[Down Attack]
20
i26-KNDKND
Hellfire Incinerator [Opponent Standing]
While opponent is down
L[Down Attack]
25
i25-14cKNDKND
Yomigaeri > Fly
While down and facing up
Sp[JS]
-
 ---
Ki Charge
Sp[JS]
-
 ---
Wall climbing reversal attack [Kick]
With your back against the wall
M[JS]
21
i39±0cKNDKND

Wind God Step

Name/CommandHit Range/DamageStartBloHitCouNote
Wind God Step
Sp[CS]
-
 ---
Thunder God Fist
M
30
i22-16KNDKND
Heaven's Door
during hit
M,HTh
30,10
i22-HThHTh
Wind God Fist
H
20
i11-10LNCLNC
Electric Wind God Fist
[Heat Status]
H
23(4)
i11+5LNCLNC
Electric Wind God Fist
[+ press simultaneously]
H
23(4)
i11+5LNCLNC
Demon's Hoof
M[JS]
25(7)
i26-8cLNCLNC
Demon's Tail
L[JS]
24
i33-23cKNDKND
Spinning Demon Scythe [1]
L
7
i16-23c-5c-5c
Spinning Demon Scythe
L,M
7,28
i16-16+4cKND
Spinning Demon Leviathan
on hit [Heat Status]
L,M-Sp
7,18(1)
i16-23cTRTRTR
Spinning Demon Hellfire Beam
during hit
L,M-Sp
7,14
i16-TRTRTR
Spiral of Madness
M
25(7)
i26-9KNDKNDHM
Spiral of Madness > Annihilation Beam
[Heat Status]
M,M-Sp
25.14(7,4)
i26+2KNDKNDHM
Spiral of Madness > Annihilation Beam [Second Only]
[Heat Status]
M,M-Sp
25.2(7,4)
i52+2QBCQBCHM
Special Jump
Sp[JS]
-
 ---
Leaping Side kick
M[JS]
30(9)
i22+6KNDKND

Fly

Name/CommandHit Range/DamageStartBloHitCouNote
Fly
, etc.
Sp[JS]
-
---
Near Death
During Fly
H[JS]
20
i18-3ScrScr
Infernal Annihilation
During Fly
High[UB][JS],HTh
20,20
i36-HThHTh
Amara
During Fly
M[JS]
30
i15-15KNDKND
Forsaken Soul [1]
During Fly
M[JS]
10
i20-29-20-20
Forsaken Soul
During Fly
M[JS],M
10,20
i20+1ScrScr
Devil Starstorm [2]
During Fly
M[JS],M[JS]
10,14
i20-27KNDKND
Devil Starstorm [2] [Second Only]
During Fly
M[JS],M[JS]
10,20
i43-27KNDKND
Cursed Starstorm [3]
During Fly
M[JS],M[JS],M[JS]
10,14,10
i20-16KNDKND
Cursed Starstorm [3] [Third Only]
During Fly
M[JS],M[JS],M[JS]
10,14,20
i66-16KNDKND
Cursed Starstorm
During Fly
M[JS],M[JS],M[JS],HTh
10,14,10,6
i20-16HThHTh
Devil Starstorm
During Fly during hit
M[JS],M[JS],Air&H&M&L[JS]
10,14,7,8
i20-KNDKND
Infernal Destruction
During Fly
Air&H&M&L[JS]
30
i50-QBCQBC
Cross Infernal Destruction
During Fly
Air&H&M&L[JS]
30
-QBCQBC

Mourning Crow

Name/CommandHit Range/DamageStartBloHitCouNote
Mourning Crow
, etc.
Sp[JS]
-
---
Tiger Thrush
During Mourning Crow
M[JS]
20(6)
i22+8KNDKND
Dark Arachnid Twister [1]
During Mourning Crow
M[JS]
12
i15-13-5-5
Dark Arachnid Twister [HE]
During Mourning Crow [Heat Engager]
M[JS],M
12,20
i15-14c+9g+9gHA
HM
Dark Arachnid Twister
During Mourning Crow
M[JS],M
12,20
i15-14cKNDKND
Venomous Torment
During Mourning Crow
M-Sp[JS]
26(7)
i23-7TRTRTR
Forsaken Soul [1]
During Mourning Crow
M[JS]
10
i20-29-20-20
Forsaken Soul
During Mourning Crow
M[JS],M
10,20
i20+1ScrScr
Cursed Starstorm [2]
During Mourning Crow
M[JS],M[JS]
10,14
i20-27KNDKND
Cursed Starstorm [2] [Second Only]
During Mourning Crow
M[JS],M[JS]
10,20
i43-27KNDKND
Cursed Starstorm [3]
During Mourning Crow
M[JS],M[JS],M[JS]
10,14,10
i20-16KNDKND
Cursed Starstorm [3] [Third Only]
During Mourning Crow
M[JS],M[JS],M[JS]
10,14,20
i66-16KNDKND
Cursed Starstorm
During Mourning Crow
M[JS],M[JS],M[JS],HTh
10,14,10,6
i20-16HThHTh
Devil Starstorm
During Mourning Crow during hit
M[JS],M[JS],Air&H&M&L[JS]
10,14,7,8
i20-KNDKND
Inner Turmoil
During Mourning Crow
High[UB]
12
i20-±0±0
Inner Purgatory
During Mourning Crow [Heat Status]
High[UB],HTh
12,27
i20-HThHTh

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Rakshasa's Fury [HE]
[Heat Engager]
H,M[JS]
11,23
i14-14+9g+9gHA
Rakshasa's Fury [HS]
[Heat Status]
H,M[JS]
11,23(2,4)
i14-14KNDKND
Rakshasa's Fury [HD]
[Heat Status]
H,M[JS]
11,23(2,6)
i14+5ScrScrHD
Wicked Jambu Spear [HE]
[Heat Engager]
M[JS]
24
i29-18+9g+9gHA
Wicked Jambu Spear [HS]
[Heat Status]
M[JS]
24(4)
i29-18KNDKND
Wicked Jambu Spear [HD]
[Heat Status]
M[JS]
24(6)
i29+5KNDKNDHD
Wraith Kick [HE]
[Heat Engager]
M[JS]
21
i18-8+9g+9gHA
Wraith Kick [HS]
[Heat Status]
M[JS]
21(4)
i18-8+11+11
Wraith Kick [HD]
[Heat Status]
M[JS]
21(6)
i18+5ScrScrHD
Demon's Paw [HE]
[Heat Engager]
M
24(7)
i15-8+9g+9gHA
Demon's Paw [HS]
[Heat Status]
M
24(7)
i15-8KNDKND
Demon's Paw [HD]
[Heat Status]
M
24(9)
i15+5LNCLNCHD
Dark Arachnid Twister [HE]
During Mourning Crow [Heat Engager]
M[JS],M
12,20
i15-14c+9g+9gHA
HM
Dark Arachnid Twister [HS]
During Mourning Crow [Heat Status]
M[JS],M
12,20(2,4)
i15-14cKNDKND
Dark Arachnid Twister [HD]
During Mourning Crow [Heat Status]
M[JS],M
12,20(2,6)
i15+5LNCLNCHD
Wheel of Pain > Annihilation Beam
During Heat ~ [or while rising]
M[JS],M-Sp
21,10(4,3)
i16+2KNDKNDTR
Wheel of Pain > Annihilation Beam [Second Only]
During Heat ~ [or while rising]
M[JS],M-Sp
21,15(4,3)
i56+2QBCQBCTR
Hisou > Annihilation Beam
During Heat on hit or block
MM[JS],M-Sp[JS],HTh
8,20,20(1,4,4)
i16-15HThHTh
Laser Crush > Annihilation Beam
During Heat
M,M,M[JS],M-Sp
12,12,21,10(2,2,4,3)
i15+2KNDKNDTR
Laser Crush > Annihilation Beam [Fourth Only]
During Heat
M,M,M[JS],M-Sp
12,12,21,15(2,2,4,3)
i85+2QBCQBCTR
Electric Wind God Fist
During Heat
H
23(4)
i11+5LNCLNC
Electric Wind God Fist
During Heat [+ press simultaneously]
H
23(4)
i11+5LNCLNC
Spinning Demon Leviathan
During Heat on hit
L,M-Sp
7,18(1)
i16-23cTRTRTR
Spiral of Madness > Annihilation Beam
During Heat
M,M-Sp
25.14(7,4)
i26+2KNDKNDHM
Spiral of Madness > Annihilation Beam [Second Only]
During Heat
M,M-Sp
25.2(7,4)
i52+2QBCQBCHM
Inner Purgatory
During Heat and Mourning Crow
High[UB],HTh
12,27
i20-HThHTh
Vindictive Helix > Mourning Crow
During Heat
M[JS],,HTh
20,32(4,1)
i18+11HThHTh
Vindictive Helix > Standing State
During Heat
M[JS],,HTh
20,32(4)
i18+2HThHTh

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Devil Dimension: Tainted Chains
During Rage
M[PC],HTh
55
i20-18HThHThPC
ER

Throws

Name/CommandHit Range/DamageStartNote
Double High Sweep
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, ±0F after throw escape, Devil Jin turns away to the left, does not switch, rotates 68 degrees counterclockwise if throw is successful
Judgment
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, no swap, rotates 160 degrees clockwise if throw is successful
Shoulder Flip
Approach opponent from left side [or ]
High[Th]
43
i12Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 150 degrees clockwise when throw is successful
Over the Limit
Approach opponent from right side [or ]
High[Th]
40
i12Throw escape 2, homing attack, -3F after throw escape, no swap, swap if throw successful
Pivoting Hip Throw
Approach opponent from behind [or ]
High[Th]
50
i12Cannot throw escape, homing attack, rotates 150 degrees clockwise when thrown successfully
White Mountain
Approach opponent
High[Th]
40
i12Throw escape 2, -2F after throw escape, rotates 38 degrees counterclockwise, rotates 90 degrees counterclockwise if throw is successful, floor destruction possible
Stonehead
Approach opponent [or ]
High[Th]
35
i12Throw escape 1+2, ±0F after throw escape, rotates 165 degrees counterclockwise, does not swap if throw is successful, deals 14 damage when hitting a wall, wall strong, wall destruction possible, wall combo possible
Complicated Wire
Approach opponent
High[Th]
40
i12Throw escape 1, -2F after throw escape, rotate 40 degrees counterclockwise, rotate 95 degrees counterclockwise if throw successful
Obliteration
High[Th]
45
i12Throw escape 1+2, -6F after throw escape, rotate 48 degrees counterclockwise, rotate 10 degrees clockwise if throw successful

Attack Reversal

Name/CommandHit Range/DamageStartNote
Imperial Wrath
Time with opponent attack [or ]
Sp[PC,H&M At.Reversal],M
30(12)
i4Power crush high&middle attack reversal, counter acceptance 4-14F, -8F disadvantage when guarded, chipping damage, small wall damage when countered successfully, wall destruction possible
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Cross Chop
While running [three steps or more]
M[JS]
24
i18±0KNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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