Azucena Frame Data Ver.2.08.00

Tekken8 Azucena Milagros Ortiz Castillo Frame Data Season2


Notes
Curious about Azucena's frame data in TEKKEN8?This page covers her detailed frame data for Season 2, including startup speed, frame advantage on block and hit, and other key properties like Power Crush (PC), Heat Activation (HA), and Tornado (TR).Understanding frame data is essential for improving your defense, punishing unsafe moves, and optimizing combos. Whether you're a beginner learning the basics or a competitive player looking to level up, this guide will help you master Azucena’s unique rhythm and tricky pressure tools. Explore the list below and take your gameplay to the next level!
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Sumatra Patadas
M,M
15,21
i18-11+8LNC
Etching Blade
While crouching
L[CS],Sp
23
i17-15c+5KND
Pedalada Tron
During Libertador
M[CS]
25(7)
i24+2KNDLNC

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Groovy Punalada [HE]
[Heat Engager]
M,H
13,23
i14-1+9+9HA
One Drip Cielo > crouching
During Heat and Libertador
M[JS],Sp
27(5)
i16+4TRTRTR
Espresso Agresión > Libertador
on hit or block
M[JS],H[JS],Sp
10,20(8)
i15+3KNDKND
Combo de Cantuta [2] > Libertador
While rising
M,H,Sp
13,10
i11±0+8+8
Daylight Disk
During Libertador [or or ]
H[JS],M
20,11
i21-14LNCLNC
Tacones Drip
During Libertador
M[JS]
22
i24-8LNCLNC
Ortiz Molino > Libertador
During Libertador
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c
Ortiz Molino > BT
During Libertador
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c
UFO Roll > Libertador
Approach opponent [or during Libertador]
L,HTh
21
i25-ThTh

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
High Mountain Combo > Libertador
H,M,Sp
5,15
i10-10+8KND
High Roast Combo
H,H
5,23
i10-14+8+8
High Roast Combo > BT
H,H,Sp
5,23
i10-14+8+8
Right Jab
H
9
i10±0+9+9
Andes Mountain Uppercut Combo [2]
H,M
9,11
i10-7+3+3
Andes Mountain Uppercut Combo
H,M,H
9,11,21
i10-5KNDKNDTR
Left Front Kick
M
13
i14-7+4+4
Groovy Strike
M,M
13,20
i14-12+23cgKND
Groovy Strike > cancel Libertador
M,Sp
13
i14-18-7-7
Groovy Strike > cancel Libertador Revolución
[Heat Status]
M,Sp
13
i14-18-7-7
Groovy Punalada [HE]
[Heat Engager]
M,H
13,23
i14-1+9+9HA
Groovy Punalada
M,H
13,23
i14-1QBCQBC
High Kick > BT
H,Sp
15
i12-8+3+8
Guapuño > BT
H,H,Sp
15,14
i12-2+4+6
Delfin Patadas
H,M
15,20
i12-11KNDKND
Boomerang Scythe
H
17
i15-8+13gLNC

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
Danza del Cóndor [1]
H
14
i17-10+1+1
Danza del Cóndor [2]
H,M
14,17
i17-10+5+5
Danza del Cóndor
H,M,M[JS]
14,17,23
i17-14KNDKND
Sumatra Back Knuckle [1] > Libertador
M,Sp
15
i18-4+5+5
Sumatra Back Knuckle
M,H
15,20
i18-5KNDKND
Sumatra Patadas
M,M
15,21
i18-11+8LNC
Tifón Patear [1]
M
16
i17-8+1+1HM
Tifón Patear [HE]
[Heat Engager]
M,H[JS]
16,21
i17-7+9+9HA
HM
Tifón Patear
M,H[JS]
16,21
i17-7KNDKNDHM
Tifón Patear > cancel BT
M,Sp
16
i17-19-10-10HM
Tifón Trueno
~
M,H[JS]
16,23(6)
i17+1LNCLNCHM
Tifón Cañón
~
M,M[JS]
16,24
i17-9KNDTRHM
Aero Press Pegar
H[PC]
25
i16-9QBCQBCPC
Aero Press Pegar [PU]
[opponent absorb attack]
H[PC]
25(10)
i16±0QBCQBCPC
Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Grande Combo [1]
M
11
i13-3+8+8
Grande Combo [2]
M,H
11,13
i13-7+4+4
Grande Combo [2] > BT
M,H,Sp
11,13
i13-5+6+6
Grande Combo
M,H,H
11,13,20
i13-5QBCLNC
Grande Combo > cancel Libertador
M,H
11,13
i13-17-6-6
Full Body Grande Combo
~
M,H,M
11,13,23
i13-10KNDKND
Mount Rainier
M
12
i15-13LNCLNC
Rodilla Shot
M
17
i17-5+5LNC
Blue Mountain Combo [1]
M
15
i16-7+2+2
Blue Mountain Combo
M,H
15,23
i16-5KNDKNDTR

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Hand Drip Hammer
M
20
i20+4+7cLNC
La Niña Kick Combo [1]
M
15
i17-9+5+5
La Niña Kick Combo > Libertador
M,H,Sp
15,20
i17+1+16g+16g
Passionate Kick Combo [1]
L
10
i15-14c-3-3
Passionate Kick Combo [2]
L,M
10,14
i15-13+1+1
Passionate Kick Combo
L,M,M
10,14,21
i15-14KNDKNDTR
Roast Knuckle Combo [1]
L
13
i15-13c-2-2
Roast Knuckle Combo
L,H
13,5
i15-1+3+3
Roast Knuckle Combo > cancel Libertador
L,Sp
13
i15-20-9-9
Full City Roast Knuckle Combo
~
L,M
13,20
i15-8KNDLNC

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
L-Sp[CS]
8
i11-4+7+7
Borrasca Kick Combo [1] > BT
L,Sp
14
i16-7c+4+4
Borrasca Kick Combo
L,H
14,20
i16-13TRTRTR
Bitter Low Kick
L[CS]
13
i19-14c-3+12g
Kilimanjaro Uppercut
M[CS]
23
i20-21LNCLNC
El Cóndor Pasa
M[JS]
30
i26-16KNDKND

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Double Blend Tempestad [1]
H
10
i14-3+3+3
Double Blend Tempestad [2] > Libertador
H,H,Sp
10,14(4)
i14-8+3+3
Double Blend Tempestad
H,H,H
10,14,20(4,6)
i14-5KNDKND
Double Blend Tempestad > cancel BT
H,H,Sp
10,14(4)
i14-21-10-10
Mil Nudillo
H
21(6)
i18+2KNDKNDHM
Tacón Plunger [HE]
[Heat Engager]
M
21(6)
i19+2c+9+9HA
Tacón Plunger
M
21(6)
i19+2c+8c+8c
Seattle Skipper [1]
M
10
i15-9+2+2
Seattle Skipper [2]
M,M
10,10
i15-10+4+4
Seattle Skipper [3]
M,M,M
10,10,16
i15-10-2-2
Seattle Skipper
M,M,M,H
10,10,16,23
i15-7QBCQBC
Hopping Turn > BT
Sp[JS]
-
---

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Eye Opener
[or or ]
H[H&M Punch Parry]
18
i18-9+7
(+15g)
+7
(+15g)
Close Encounter
Time with opponent punch [or or ]
Parry[H&M Punch],H
25
i3-HThHTh
Rhythmic Hook
[or or ]
H
20
i17-5+14c+14c
Daylight Disk [1]
H[JS]
20
i21-16KNDKND
Daylight Disk [1]
[or or ]
H[JS]
20
i21-16KNDKND
Daylight Disk
[or or ]
H[JS],M
20,11
i21-14LNCLNC
Daylight Disk [Second Only]
[or or ]
H[JS],M
20,17
i21-14KNDLNC
Tacones Drip
M[JS]
22
i24-8LNCLNC
Tacones Drip
[or ]
M[JS]
20
i24-8LNCLNC
Ortiz Molino > Libertador
[or or ]
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c
Ortiz Molino > BT
[or or ]
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Luna Llena
M[JS]
20
i15-14LNCLNCTR
Demitasse Molino
M
21(6)
i25±0+13c+13c
Espresso Agresión [1]
M[JS]
10
i15-14-9-9
Espresso Agresión
on hit or block
M[JS],H[JS]
10,20(8)
i15+2KNDKND
Espresso Agresión > Libertador
on hit or block
M[JS],H[JS],Sp
10,20(8)
i15+3KNDKND

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Gold Mountain Fist
While rising
M
17
i13-8+6LNC
Rainbow Mountain Swing
While rising
M
14
i15-13LNCLNC
Viento Fuerte > Libertador
While rising
M
23(6)
i20+4+16cg+16cg
Combo de Cantuta [1]
While rising
M
13
i11-6+5+5
Combo de Cantuta [2]
While rising
M,H
13,10
i11-2+6+6
Combo de Cantuta [2] > Libertador
While rising
M,H,Sp
13,10
i11±0+8+8
Combo de Cantuta
While rising
M,H,M
13,10,28
i11-13KNDKND
Combo de Cantuta > cancel BT
While rising
M,H,Sp
13,10
i11-16-8-8
Libertador
While rising
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Hopping Turn
While rising
Sp[JS]
-
---
Hopping Turn > BT
While rising
Sp[JS]
-
---

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
While crouching
L-Sp[CS]
8
i11-4+7+7
Left Spin Low Kick
While crouching [or ]
L[CS]
10
i16-17c-6-6
Cosecha Látigo
While crouching
L[CS]
17
i18-13c+3c+13c
Right Low Kick
While crouching [or ]
L[CS]
6
i12-15c-4-4
Etching Blade
While crouching
L[CS],Sp
23
i17-15c+5KND

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Taunt
Sp
-
---
Shuffle Recital
hold
Sp
-
 ---
Shuffle Recital [HS]
hold [Heat Status]
Sp
-
 ---
Coffee Break
High[UB]
0
i45--1-1
Coffee Break [HS]
[Heat Status]
High[UB]
0
i45-LNCLNC
Ki Charge
Sp
-
 ---
Black Ivory Talon
Sp,Mid[UB]
54
i135-KNDKND
Shuffle Jamboree > Libertador
hold
Sp
-
 ---
Shuffle Jamboree [HS] > Libertador
hold [Heat Status]
Sp
-
 ---
Shuffle Carnival > BT
hold
Sp
-
 ---
Shuffle Carnival [HS] > BT
hold [Heat Status]
Sp
-
 ---
Volterador
Sp[JS]
-
---
Volterador > Libertador
Sp[JS]
-
---
Volterador > Libertador Revolución
[Heat Status]
Sp[JS]
-
---
Wall climbing reversal attack [Punch]
With your back against the wall
M[JS]
25
i27+1KNDKND

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Hopping Turn > BT
Sp[JS]
-
---
Shuffle Carnival > BT
hold
Sp[JS]
-
 ---
Mocha Attaque
Back facing opponent
H
9
i10+2+6+8
Mocha Attaque Matari
Back facing opponent
H,H
9,23(6)
i10-1KNDKND
Mocha Attaque Matari > cancel Libertador
Back facing opponent
H,Sp
9
i10-17-13-11
Mocha Attaque Sidamo
Back facing opponent
H,M
9,21
i10-11+8LNC
Qhapaq Ñan [1]
Back facing opponent
M
15
i17-8+3+3
Qhapaq Ñan
Back facing opponent during hit [Just Input]
M,HTh
15,23
i17-HThHTh
Calf Reaper > Libertador
Back facing opponent
L,Sp
23
i19-13c+4+14c
Upbeat Patadas [1]
Back facing opponent
M
15
i15-3+6+6
Upbeat Patadas
Back facing opponent
M,M
15,21
i15-14KNDTRTR
Golpe Affogato
Back facing opponent
M
17
i14-11+3LNC
Foo Fighter > BT
Back facing opponent
M[JS],Sp
23(6)
i27-5cLNCLNC
Libertador [Regreso]
Back facing opponent
Sp[JS],Sp
-
 ---
Shuffle Jamboree > Libertador
Back facing opponent hold
Sp[JS],Sp
-
 ---
Shuffle Jamboree [HS] > Libertador
Back facing opponent hold [Heat Status]
Sp[JS],Sp
-
 ---
Twist Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Left Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Shuffle Walk > BT
Back facing opponent [or ]
Sp
-
 ---
Runaway
Back facing opponent
Evasion[Mid]
-
i2---
Hide Turn > BT
Back facing opponent
Sp[JS]
-
 ---

Libertador

Name/CommandHit Range/DamageStartBloHitCouNote
Libertador
, etc.
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Shuffle Jamboree > Libertador
hold
Sp
-
 ---
Blend Tempestad [1] > Libertador
During Libertador
H
14(4)
i13+3+8+8
Blend Tempestad
During Libertador
H,H
14,20(4,6)
i13-5KNDKND
Blend Tempestad > cancel BT
During Libertador
H,Sp
14(4)
i13-15-10-10
Golpe Cappuccino [HE]
During Libertador [Heat Engager]
M
21
i14-8+9+9HA
Golpe Cappuccino
During Libertador
M
21
i14-8+21cg+21cg
Acerbic Low Kick > BT
During Libertador
L,Sp
15
i16-9c+2+2
Blend Asaltar > BT
During Libertador
L,M,Sp
15,20
i16-10KNDKND
Blend Asaltar [1] > Libertador
During Libertador
M,Sp
14
i15-3+10+7a
Blend Asaltar [2]
During Libertador
M,H
14,10
i15-1+5+10
Blend Asaltar
During Libertador
M,H,M
14,10,23
i15-10TRTRTR
Blend Martillo
During Libertador
M,M
14,21
i15-13KNDKND
Rana Barista
During Libertador
M[JS]
23
i18-14LNCLNCTR
Rana Barista > cancel BT
During Libertador
Sp
-
---
El Niño High Kick
During Libertador
H[PC]
25(7)
i16-2KNDKNDPC
HM
El Niño High Kick [PU]
During Libertador [opponent absorb attack]
H[PC]
25(10)
i16+3KNDKNDPC
HM
Pedalada Tron
During Libertador
M[CS]
25(7)
i24+2KNDLNC
Blend Cortar [1]
During Libertador
L
14
i19-31c-2-2
Blend Cortar
During Libertador
L,H
14,27
i19-7KNDKND
Hopping Turn > BT
During Libertador
Sp[JS]
-
---
Shuffle Carnival > BT
During Libertador hold
Sp
-
 ---
Shuffle Carnival [HS] > BT
During Libertador hold [Heat Status]
Sp
-
 ---
Eye Opener
During Libertador
H[H&M Punch Parry]
18
i18-9+7
(+15g)
+7
(+15g)
Close Encounter
Time with opponent punch [or or ]
Parry[H&M Punch],H
25
i3-HThHTh
Rhythmic Hook
During Libertador
H
23
i17-7KNDLNC
Daylight Disk [1]
During Libertador [or or ]
H[JS]
20
i21-16KNDKND
Daylight Disk
During Libertador [or or ]
H[JS],M
20,11
i21-14LNCLNC
Daylight Disk [Second Only]
During Libertador [or or ]
H[JS],M
20,17
i21-14KNDLNC
Tacones Drip
During Libertador
M[JS]
22
i24-8LNCLNC
Ortiz Molino > Libertador
During Libertador
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c
Ortiz Molino > BT
During Libertador
MM[JS],Sp
10,18(3,5)
i21+4+8c+8c
Libertador [Varios] > Libertador
During Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Caer Back Funnel > Libertador
During Libertador
Sp
-
 ---
Caer Back Funnel > Eye Opener
During Libertador
H[H&M Punch Parry]
18
i18-+7
(+15g)
+7
(+15g)
Azucena Admission
During Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Azucena Admission [HS]
During Libertador [Heat Status]
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Milagros Show
During Libertador [or ]
Sp[High At.Evasion,Low At.Reversal]
-
 
Milagros Show [HS]
During Libertador [or ] [Heat Status]
Sp[High At.Evasion,Low At.Reversal]
-
 
Salida Castillo
During Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Crema Petalo > Libertador
During Libertador, take high attack from opponent
Per.Evasion[High]
-
i16---
Flush Valve Gracia > Libertador
During Libertador, take low attack from opponent
Per.Evasion[Low],MM[JS]
15,20
i18-+8+8
Puño de Fuego Evitacion
During Libertador, take high attack from opponent [Heat Status]
Per.Evasion[High],M
25
i18-KNDKND
One Drip Cielo Evitacion
During Libertador, take low attack from opponent [Heat Status]
Per.Evasion[Low],M[JS]
20
i15-TRTRTR

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Groovy Punalada [HE]
[Heat Engager]
M,H
13,23
i14-1+9+9HA
Groovy Punalada [HS]
[Heat Status]
M,H
13,23(2,4)
i14-1QBCQBC
Groovy Punalada [HD]
[Heat Status]
M,H
13,23(2,6)
i14+5KNDKNDHD
Tifón Patear [HE]
[Heat Engager]
M,H[JS]
16,21
i17-7+9+9HA
HM
Tifón Patear [HS]
[Heat Status]
M,H[JS]
16,21(3,4)
i17-7KNDKNDHM
Tifón Patear [HD]
[Heat Status]
M,H[JS]
16,21(3,6)
i17+5ScrScrHD
HM
Tacón Plunger [HE]
[Heat Engager]
M
21(6)
i19+2c+9+9HA
Tacón Plunger [HS]
[Heat Status]
M
21(6)
i19+2c+8c+8c
Tacón Plunger [HD]
[Heat Status]
M
21(8)
i19+5LNCLNCHD
Golpe Cappuccino [HE]
During Libertador [Heat Engager]
M
21
i14-8+9+9HA
Golpe Cappuccino [HS]
During Libertador [Heat Status]
M
21(4)
i14-8+21cg+21cg
Golpe Cappuccino [HD]
During Libertador [Heat Status]
M
21(6)
i14+5LNCLNCHD
Smell the Coffee [HE]
Approach crouching opponent [or ] [Heat Engager]
Mid[Th]
30
i12-KNDKNDHA
Libertador Revolución
During Heat
Sp[H&L At.Reversal]
-
---
Libertador Revolución
During Heat, while rising
Sp[H&L At.Reversal]
-
---
Groovy Strike > cancel Libertador Revolución
During Heat
M,Sp
13(2)
i14-18-7-7
Volterador > Libertador Revolución
During Heat
Sp[JS]
-
---
Coffee Break
During Heat
High[UB]
0
i45-LNCLNC
Shuffle Recital
During Heat hold
Sp
-
 ---
Shuffle Jamboree > Libertador
During Heat hold
Sp
-
 ---
Shuffle Carnival > BT
During Heat hold
Sp
-
 ---
Shuffle Jamboree > Libertador
During Heat and back facing opponent hold
Sp
-
 ---
Shuffle Carnival > BT
During Heat and Libertador hold
Sp
-
 ---
Azucena Admission
During Heat and Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Milagros Show
During Heat and Libertador [or ]
Sp[High At.Evasion,Low At.Reversal]
-
 
Double Blend Tempestad > Nuevo Libertador
During Heat on hit or block
H,H,H,Sp
10,14,20(2,4,6)
i14+7ScrScr
Mil Nudillo > Nuevo Libertador
During Heat on hit or block
H,Sp
21(6)
i18+7ScrScrHM
Blend Tempestad > Nuevo Libertador
During Heat and Libertador on hit or block
H,H,Sp
14,20(4,6)
i13+7ScrScr
Azucena Admission [HS]
During Heat and Libertador
Sp[High At.Evasion,Low At.Reversal]
-
 ---
Milagros Show [HS]
During Heat and Libertador [or ]
Sp[High At.Evasion,Low At.Reversal]
-
 
One Drip Cielo
During Heat and Libertador
M[JS]
27(5)
i16+4TRTRTR
One Drip Cielo > crouching
During Heat and Libertador
M[JS],Sp
27(5)
i16+4TRTRTR
Puño de Fuego Evitacion
With Heat activated during Libertador, take high attack from opponent
Per.Evasion[High],M
25
i18-KNDKND
One Drip Cielo Evitacion
With Heat activated during Libertador, take low attack from opponent
Per.Evasion[Low],M[JS]
20
i15-TRTRTR
Azucena Specialty
During Heat [or during Libertador]
M,HTh
15,9,29(1,3,3)
i15+6HThHTh
Azucena Specialty [Third]
During Heat [or during Libertador]
M[JS]
30(3)
i52+6KNDKND

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Alegría del Café
During Rage [or during Libertador]
M[PC],HTh
55
i20-18HThHThPC
ER

Throws

Name/CommandHit Range/DamageStartNote
Amaru Head Squeeze
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -2F after throw escape, rotates 16 degrees counterclockwise, rotates 2 degrees counterclockwise if throw is successful
El Dorado Neck Snap
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, rotate 164 degrees clockwise, rotate 172 degrees clockwise if throw is successful
Urubamba Neck Lock
Approach opponent from left side [or ]
High[Th]
40
i12Throw escape 1, homing attack, -3F after throw escape, no swap, no swap if throw successful
Giratorio Sleeper Throw
Approach opponent from right side [or ]
High[Th]
40
i12Throw escape 2, homing attack, -3F after throw escape, no swap, rotates 90 degrees clockwise when throw is successful
Caffeine Abduction
Approach opponent from behind [or ]
High[Th]
50
i12Cannot throw escape, homing attack, Swaps when throw is successful
Inti Raymi Necklace
Approach opponent [or during Libertador]
High[Th]
40
i11Throw escape 1+2, ±0F after throw escape, no swap, rotates 176 degrees clockwise when throw is successful
UFO Roll > Libertador
Approach opponent [or during Libertador]
L,HTh
21
i25Cannot throw escape, *If you crouch with 2 before the hit, you cannot throw, If the throw fails, it will take -4F, rotate 35 degrees clockwise, and deal 18 damage (recoverable) to Azucena, If the throw is successful, it will take 10 degrees counterclockwise, deal 21 damage (recoverable), and transition to Libertador

Takedown

Name/CommandHit Range/DamageStartNote
Ultimate Tackle
While crouching
Mid[Th]
0
i32Throw escape 1+2, throw escape acceptance is 2 times, after throw escape -5F, Azucena turns away, rotates 110 degrees clockwise, after throw escape just before falling, opponent transitions to takedown, on hit goes to takedown
Ultimate Punch
During takedown [or ]
Follow-up Throw
5,5,5,15
-Throw escape 1 or 2, throw escape possible on the 1st and 4th hits, ±0F after throw escape, does not swap, does not swap if throw is successful
Armbar
During takedown
Follow-up Throw
25
-Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2, -9F after throw escape, rotates 170 degrees counterclockwise, rotates 114 degrees clockwise if throw is successful

Low Throw

Name/CommandHit Range/DamageStartNote
Smell the Coffee [HE]
Approach crouching opponent [or ] [or during Libertador] [Heat Engager]
Mid[Th]
30
i12Cannot throw escape, activates heat, cannot heat dash, does not switch if throw is successful
Smell the Coffee
Approach crouching opponent [or ] [or during Libertador]
Mid[Th]
30
i12Cannot throw escape, cannot heat dash, recovers remaining heat time while in heat state, does not switch if throw is successful

Attack Reversal

Name/CommandHit Range/DamageStartNote
Close Encounter
Time with opponent punch [or or ]
Parry[H&M Punch],H
25
i3High&Middle punch parry effect, party reception 3-12F
Runaway
Back facing opponent and time with opponent mid attack
Evasion[Mid]
-
i2Has mid parry effect, evade reception 2-8F, 9-10F is with your back turned
Crema Petalo > Libertador
During Libertador, take high attack from opponent
Per.Evasion[High]
-
i16High completely evade attacks, evade reception starts from "16F", recovers HP if there is recovery gauge, advantageous frames differ depending on the technique * Acceptance frames differ from derivative techniques
Crema Petalo [Derived] > Libertador
During Libertador from a derived move, take high attack from opponent
Per.Evasion[High]
-
-i5High completely evade attacks, evade reception starts at "-5F", recovers HP if there is a recovery gauge, advantageous frames vary depending on the technique
Flush Valve Gracia > Libertador
During Libertador, take low attack from opponent
Per.Evasion[Low],MM[JS]
15,20
i18Low completely evade attacks, evade reception "18F~", recovers health if there is recovery gauge, automatically attacks after dodge + 8F advantage, to Libertador * Acceptance frame is different from derivative techniques
Flush Valve Gracia [Derived] > Libertador
During Libertador from a derived move, take low attack from opponent
Per.Evasion[Low],MM[JS]
15,20
-i5Low completely evade attacks, accepts dodge from "-5F", recovers health if there is a recovery gauge, automatically attacks after dodge +8F advantage, goes to Libertador
Puño de Fuego Evitacion
With Heat activated during Libertador, take high attack from opponent
Per.Evasion[High],M
25
i18High completely evade attacks, evade reception "18F" and up, recovers health if there is recovery gauge, attacks automatically after dodge, *Acceptance frame is different from derivative techniques
Puño de Fuego Evitacion [Derived]
With Heat activated during Libertador from a derived move, take high attack from opponent
Per.Evasion[High],M
25
-i3High completely evade attacks, evasion acceptance "-3F" and up, recovers the remaining time of heat state, recovers stamina if there is a recovery gauge, automatically attacks after dodge
One Drip Cielo Evitacion
With Heat activated during Libertador, take low attack from opponent
Per.Evasion[Low],M[JS]
20
i15Low completely evade attacks, evasion acceptance from 15F, recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed, *Acceptance frame is different from derivative techniques
One Drip Cielo Evitacion [Derived]
With Heat activated during Libertador from a derived move, take low attack from opponent
Per.Evasion[Low],M[JS]
20
-i3Low completely evade attacks, evasion acceptance from "-3F", recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Cross Chop
While running [three steps or more]
M[JS]
24
i18±0KNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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