Zafina Move List Ver.1.11.00

TEKKEN8 Zafina Move List

TEKKEN8 Zafina Move List
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・Move List


TEKKEN8 Zafina Move List

Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Scarecrow Stance / Tarantula Stance / Mantis Stance / Anathema Moves / While Down / Throws / Attack Reversal

Heat System

1 1. What can be done during Heat〔general〕
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat〔general〕
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3 3. What can be done during Heat〔general〕
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4 4. What can be done during Heat〔unique〕
4. What can be done during Heat〔unique〕
When Azazel’s Power〔health reducing move〕 is activated, health won’t be consumed
f1+2, df4,2, etc.
5 5. What can be done during Heat〔unique〕
5. What can be done during Heat〔unique〕
Some of the powerful moves using Azazel’s power become Power Crushes
During Tarantula Stance df1, during Scarecrow Stance df1, during Mantis Stance df1

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
7 Malicious Nail
Malicious Nail 
f1+2
MM/16,22(8)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
8 Miasma Bearer
Miasma Bearer 
df4,1
M,M/14.22(8)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat, df4,1,D, to cancel and shift to crouching state
9 Binal Venom
Binal Venom 
During Scarecrow Stance〔3+4,etc.〕2,1
M,M/17,25(10)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
10 Primitive Grudge
Primitive Grudge 
During Tarantula Stance〔d1+2,etc.〕df1
M/30(12)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
11 Vicious Claw
Vicious Claw 
During Mantis Stance〔d3+4,etc.〕df1
M/30(9)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
12 Curse of Azazel
Curse of Azazel 
During Heat 2+3
H,Th/15,36(4,18)
Heat Smash, on hit shift to throw
13 Malice of Azazel
Malice of Azazel 
During Heat and Scarecrow Stance 2+3
L〔TC〕,M〔TC〕/10,20(3,6)
Heat Smash

Rage Moves

14 Semper Avarus Eget
Semper Avarus Eget 
During Rage df1+2
M〔PC〕,Th/55
Or during Rage and Scarecrow Stance df1+2, Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

15 Left Right Combo
Left Right Combo 
1,2
H,H/5,9
16 Left Right Scarecrow
Left Right Scarecrow 
1,2,3
H,H,H,Sp/5,9,12
Shift to Scarecrow Stance, 1,2,3,B to shift to standing state
17 Anzu
Anzu 
1,3
H,H,Sp/5,14
Shift to Scarecrow Stance, 1,3,B to shift to standing state
18 Ecdysis
Ecdysis 
1,4
H,M,Sp/5,17
Shift to Tarantula Stance
19 Kapara
Kapara 
2,1,3
H,M,L〔TC〕,Sp/8,9,11
Shift to Mantis Stance, 2,1,3,D to cancel and shift to Mantis Stance
20 Anamalech
Anamalech 
2,2,1+2
H,M,MMM/8,12,7,11,14
21 Sharur
Sharur 
3
H,Sp/17
Shift to Scarecrow Stance, 3,B to shift to standing state
22 Manticore
Manticore 
1+2,4,4
M,M,M/17,10,20
23 Scarecrow Stance
Scarecrow Stance 
3+4
Sp/-
Or while rising 3+4, shift to Scarecrow Stance

f Command

24 Ettimu
Ettimu 
f2,3,4
M,H,M/17,12,25
f2,3 shift to Scarecrow Stance, f2,3,B to shift to standing state
25 Scarecrow Side Kick
Scarecrow Side Kick 
f3
H,Sp/28
Shift to Scarecrow Stance, f3,B to shift to standing state
26 Aqrabuamelu
Aqrabuamelu 
f4
H/13
27 Malicious Nail
Malicious Nail 
f1+2
MM/16,22(8)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat

df Command

28 Bloody Saif – Execution
Bloody Saif – Execution 
df1,2,1
M,M,M/10,16,20
29 Sharp Shamshir
Sharp Shamshir 
df1,4
M,H/10,18
30 Lamashtu Claw
Lamashtu Claw 
df2
M/13
31 Dueling Scimitars
Dueling Scimitars 
df3,4
M,H/15,17
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
32 Pukku
Pukku 
df3,d4
M,L〔TC〕/15,15
df3 to shift to Scarecrow Stance, df3,B to shift to standing state
33 Miasma Bearer
Miasma Bearer 
df4,1
M,M/14.22(8)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat, df4,1,D to cancel and shift to crouching state
34 Cerberus Strike
Cerberus Strike 
df4,2
M,M/14,20
35 Kur
Kur 
df2+3
M〔TC〕/20

d Command

36 Ningishzida
Ningishzida 
d1,1
M,M/11,17
37 Poison Rosette
Poison Rosette 
d2,4,3
M,M,M/17,10,10
d2,4 to shift to Mantis Stance, d2,4,D to shift to Tarantula Stance
38 Earwig Pincer
Earwig Pincer 
d3
L〔TC〕/14
d3,D to shift to Mantis Stance
39 Iskur
Iskur 
d4,3
L,H〔TJ〕/8,10
40 Tarantula Stance
Tarantula Stance 
d1+2
Sp/-
Shift to Tarantula Stance
41 Mantis Stance
Mantis Stance 
d3+4
Sp/-
Or ub,b3+4, shift to Mantis Stance

db Command

42 Backhand Thrust
Backhand Thrust 
db2
M/17
43 Acinaces
Acinaces 
db3
L,Sp/13
Shift to Scarecrow Stance, db3,B to shift to standing state
44 Euphrates Cannon
Euphrates Cannon 
db4,2
L〔TC〕,M/14,17
Or while crouching db4,2, db4,D to shift to Mantis Stance
45 Sirrush
Sirrush 
db1+2,1+2
L〔TC〕,M/10,14
db1+2 to shift to Mantis Stance

b Command

46 Cursed Crow
Cursed Crow 
b1
M/14
47 Cursed Claw
Cursed Claw 
b1,during hit from front 1+2
M,Th/14,36
Deals self-damage〔recoverable〕 when not in Heat
48 Brisingamen Backfist
Brisingamen Backfist 
b2
H/22
49 Ereshkigal Stomp
Ereshkigal Stomp 
b3
M〔PC〕/23
Absorb an attack to power up and deal more chip damage on block
50 Tiamat’s Tail
Tiamat’s Tail 
b4,4
M,M/14,20
51 Spear of Alu
Spear of Alu 
b2+3
UA-M/40

ub u uf Command

52 Lapis Dagger
Lapis Dagger 
uf1
H/19
53 Arali
Arali 
uf3
M〔TJ〕/25
Or ub3 or u3
54 Rahab
Rahab 
uf4
M〔TJ〕/18
Or ub4 or u4

ff Command

55 Gilgamesh Blast
Gilgamesh Blast 
ff2
H/20(6)
Chip damage on block
56 Sagaris Smash
Sagaris Smash 
ff3,1
M,M/20,24
ff3 to shift to Scarecrow Stance, ff3,B to shift to standing state
57 Roundhouse Kick
Roundhouse Kick 
ff4
M/20
58 Gallu
Gallu 
ff3+4
MM〔TJ〕/10,21
ff3+4,D to shift to Mantis Stance
59 Leaping Side Kick
Leaping Side Kick 
fff3
M〔TJ〕,Sp/30(9)
Chip damage on block, shift to Scarecrow Stance, fff3,B to shift to standing state
60 Tiamat
Tiamat 
fff1+2
H〔TJ〕,Sp/20(8)
Chip damage on block, shift to Tarantula Stance
61 Tarantula Dive
Tarantula Dive 
While running〔two steps or more〕F4
L〔TC〕,Sp/21
While running〔two steps or more]F4,U to shift to standing state, F4,D to shift to Tarantula Stance

10Hit Combo

62 10 Hit Combo 1
10 Hit Combo 1 
df1,4,2,3,4,1,3,2,4,2
/10,18,10,6,8,7,5,6,10,40
63 10 Hit Combo 2
10 Hit Combo 2 
df1,4,2,3,4,1,d3,3,2,2
/10,18,10,6,8,7,8,6,15,35

Special Move

64 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit

While Rising

65 Alraune
Alraune 
While rising 1,2
M,M/8,8
66 Rising Claw
Rising Claw 
While rising 2
M/20
While rising 2,D to shift to Mantis Stance
67 Shargaz
Shargaz 
While rising 3
M/20
Shift to Scarecrow Stance, while rising 3,B to shift to standing state
68 Bashmu
Bashmu 
While rising 4
M/14

While Crouching

69 Spinning Sweep
Spinning Sweep 
While crouching df3
L〔TC〕/15
While crouching df3,D to shift to Mantis Stance

Sidestep(u☆ or d☆)

70 Adramelech
Adramelech 
During sidestep 1+2
M/22

Stance

Scarecrow Stance

71 Scarecrow Stance
Scarecrow Stance 
3+4 etc.
Sp/-
DB〔or UB or U or UF〕to shift to standing state
72 Scarecrow Nightmare
Scarecrow Nightmare 
During Scarecrow Stance 1,4
H,M,Sp/12,18
Shift to Tarantula Stance, 1 to shift to Scarecrow Stance
73 Binal Venom
Binal Venom 
During Scarecrow Stance 2,1
M,M/17,25(10)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
74 Circling Cutlass
Circling Cutlass 
During Scarecrow Stance 2,2
M,M/17,17
During Scarecrow Stance 2 to shift to Scarecrow Stance
75 Gizal
Gizal 
During Scarecrow Stance 3,3
M,H,Sp/15,20
Shift to Scarecrow Stance, during Scarecrow Stance 3 to shift to Scarecrow Stance
76 Spinning Sappara
Spinning Sappara 
During Scarecrow Stance 4
M〔PC〕/20
Absorb an attack to power up and deal more chip damage on block
77 Huwawa
Huwawa 
During Scarecrow Stance 1+2
M/20
During Scarecrow Stance 1+2,D to shift to Tarantula Stance
78 Kigal
Kigal 
During Scarecrow Stance 3+4
MM〔TJ〕/10,20
79 Dark Rising
Dark Rising 
During Scarecrow Stance df1
MM/10,20(8)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
80 Dark Rising
Dark Rising 
During Heat and Scarecrow Stance df1
MM〔PC〕/10,20(3,9)
Chip damage on block, partially uses remaining Heat time
81 Double Abzu Abyss
Double Abzu Abyss 
During Scarecrow Stance df3,3
L〔TC〕,L〔TC〕,Sp/10,10
During Scarecrow Stance df3 to shift to crouching state
82 Scarecrow Scythe
Scarecrow Scythe 
During Scarecrow Stance df4
L〔TC〕/17
Shift to Mantis Stance
83 Sag-Giga Sickle
Sag-Giga Sickle 
During Scarecrow Stance d3,3
L,H,Sp/10,28
Shift to Scarecrow Stance, during Scarecrow Stance d3 to shift to Scarecrow Stance, d3,3,B to shift to standing state
84 Scarecrow Slide
Scarecrow Slide 
During Scarecrow Stance d4
L〔TC〕/20
During Scarecrow Stance d4,D to shift to Mantis Stance
85 Mantis Stance
Mantis Stance 
During Scarecrow Stance d3+4
Sp/-
Shift to Mantis Stance
86 Inanna’s Fury
Inanna’s Fury 
During Scarecrow Stance b1+2
L〔TC〕/16

Tarantula Stance

87 Tarantula Stance
Tarantula Stance 
d1+2 etc.
Sp/-
DB〔or UB or U or UF〕to shift to standing state
88 Tarantula Shotel
Tarantula Shotel 
During Tarantula Stance 1
L,Sp/13
Shift to Tarantula Stance
89 Tarantula Cutlass
Tarantula Cutlass 
During Tarantula Stance 2
M/24
90 Deathstalker
Deathstalker 
During Tarantula Stance 3
M,Sp/16
Shift to Tarantula Stance
91 Tarantula’s Bite
Tarantula’s Bite 
During Tarantula Stance 4,3
M,M/10,10
During Tarantula Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance
92 Tarantula Claw
Tarantula Claw 
During Tarantula Stance 1+2
M〔TJ〕,M/7,20
93 Primitive Grudge
Primitive Grudge 
During Tarantula Stance df1
M/30(12)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
94 Primitive Grudge
Primitive Grudge 
During Heat and Tarantula Stance df1
M〔PC〕/30(13)
Chip damage on block, partially uses remaining Heat time
95 Tarantula Scimitar
Tarantula Scimitar 
During Tarantula Stance d1+2
L,Sp/20
Shift to Mantis Stance

Mantis Stance

100 Neti
Neti 
During Mantis Stance 4,3
L,M,Sp/13,23
Shift to Mantis Stance, during Mantis Stance 4, to shift to Tarantula Stance, 4,D to Tarantula Stance
101 Scarecrow Strike
Scarecrow Strike 
During Mantis Stance 1+2
M〔PC〕/21
Absorb an attack to power up and deal more chip damage on block
102 Paradox
Paradox 
During Mantis Stance 2+3
Sp/-
Shift to Mantis Stance
103 Vicious Claw
Vicious Claw 
During Mantis Stance df1
M/30(9)
Chip damage on block, deals self-damage〔recoverable〕 when not in Heat
104 Vicious Claw
Vicious Claw 
During Heat and Mantis Stance df1
M〔PC〕/30(12)
Chip damage on block, partially uses remaining Heat time
105 Enlil
Enlil 
During Mantis Stance df2
M/10
106 Negal’s Lance
Negal’s Lance 
During Mantis Stance df3
M,Sp/20
Shift to Mantis Stance, during Mantis Stance df3,4 to shift to Paradox
107 Mantis Slash
Mantis Slash 
During Mantis Stance df4
M〔TC〕,Sp/18
Shift to Tarantula Stance
108 Mantis Sickle
Mantis Sickle 
During Mantis Stance d1,4
L〔TC〕,M/14,23
During Mantis Stance d1 to shift to Mantis Stance
109 Mantis Slide
Mantis Slide 
During Mantis Stance d4
L〔TC〕,Sp/19
Shift to Mantis Stance
110 Enki
Enki 
During Mantis Stance uf3
M〔TJ〕/25
During Mantis Stance uf3,D to shift to Mantis Stance
96 Mantis Stance
Mantis Stance 
d3+4 etc.
Sp/-
DB〔or UB or U or UF〕to shift to standing state
97 Butterfly Capture Combo
Butterfly Capture Combo 
During Mantis Stance 1,3
M,H,Sp/12,12
Shift to Scarecrow Stance, 1,3,B to shift to standing state
98 Mantis Sting
Mantis Sting 
During Mantis Stance 2,1,4
M,M,M/19,10,25
During Mantis Stance 2〔or 2,1〕 to shift to Mantis Stance
99 Sweeping Claw
Sweeping Claw 
During Mantis Stance 3,1
L〔TC〕,M,Sp/12,16
Shift to Mantis Stance, during Mantis Stance 3 to shift to Mantis Stance

Heat State

Anathema Moves


While Down


Throws Moves

Throws

111 Diabolos
Diabolos 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
112 Akhazu
Akhazu 
Approach opponent 2+4
Throw-H/35
Throw escape 1〔or 2〕, shift to Mantis Stance
113 Labasu
Labasu 
Approach opponent from left side 1+3〔or 2+4〕
Throw-H/40
Throw escape 1
114 Labartu
Labartu 
Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
115 Namtar
Namtar 
Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
116 Dumuzi’s Fate
Dumuzi’s Fate 
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2

Attack Reversal

117 Revenge Hand
Revenge Hand 
Time with opponent attack b1+3〔or b2+4〕
Sp〔PC,At-Reversal-High&Mid〕,MM/5,.30(17)
Deals self-damage〔recoverable〕 when not in Heat
118 Low Parry
Low Parry 
Time with opponent low attack DF
Parry〔Low〕/-

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