TEKKEN8 Yoshimitsu Move List
・TEKKEN8 TOP
・Move List
TEKKEN8 Yoshimitsu Move List
Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Down / While Facing Backward / Kincho / Meditation / Flea / Flea Step / Indian Stance / Mutou no Kiwami / Manji Dragonfly / Throws / Attack Reversal / While opponent down
Heat System
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1 1. What can be done during Heat〔general〕
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1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat〔general〕
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2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
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3 3. What can be done during Heat〔general〕
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3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB〔or 2+3〕
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4 4. What can be done during Heat〔unique〕
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4. What can be done during Heat〔unique〕
Powered up versions of sword moves that can only be performed during Mutou no Kiwami can be used from the normal stance
ub1+2, f1+2, 1+4, etc.
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5 5. What can be done during Heat〔unique〕
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5. What can be done during Heat〔unique〕
Some sword moves during Manji Dragonfly are powered up
During Manji Dragonfly 1, during Manji Dragonfly f1+2
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Heat Moves
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6 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
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7 Enma’s Flame
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Enma’s Flame
![]() 3,1
M,H/12,22(4)
Chip damage on block, shift to Manji Dragonfly〔does not shift when using Heat Dash〕, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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8 Kuzuryu
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Kuzuryu
![]() f1+2
M/23(4)
Power up during Mutou no Kiwami or Heat〔recovers health on hit, partially uses remaining Heat time〕
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9 Oma Kugiuchi
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Oma Kugiuchi
![]() b2,2
M,H/12,21
b2,n,1+2 to shift to Kincho
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10 Ganto
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Ganto
![]() ![]() During Kincho〔1+2,etc.〕f2
H/25
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11 Dragonfly Twister
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Dragonfly Twister
![]() During Manji Dragonfly〔u1+2,etc.〕4
M〔TJ〕/24
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12 Divine Sword Kagekiyo
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Divine Sword Kagekiyo
During Heat 2+3
M〔Recovery〕,Th/13,38(3,2,3,6)
Heat Smash, throw on hit, recover health on hit, on block 2+3,U to shift to Manji Dragonfly
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Rage Moves
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13 Trailokya Pilgrimage
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Trailokya Pilgrimage
![]() ![]() During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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14 Naguri Kabuto Wari
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Naguri Kabuto Wari
1,1
H,M/7,19(3)
Chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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15 Seiken Douharai
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Seiken Douharai
2,1
H,M/10,23
Becomes Karakuri Uzumaki during Mutou no Kiwami, 2,1,B to cancel
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16 Mushibami
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Mushibami
![]() 2,2
H,H,Sp/10,18
Shift to Mutou no Kiwami on hit or block, 2,2,1+2 to shift to Kincho
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17 PK Combo
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PK Combo
2,3
H,H/10,24
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18 PDK Combo
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PDK Combo
2,d3
H,L〔TC〕/10,11
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19 Enma’s Flame
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Enma’s Flame
![]() 3,1
M,H/12,22(4)
Chip damage on block, shift to Manji Dragonfly〔does not shift when using Heat Dash〕, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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20 Enma’s Cleansing Sword
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Enma’s Cleansing Sword
3,2,1+2
M,M,M〔Recovery〕/12,12,29(5)
Chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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21 Tobi Ushiwaka
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Tobi Ushiwaka
3~4
MM〔TJ〕/6,22
3~4,U to shift to Manji Dragonfly〔cannot shift during Mutou no Kiwami〕
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22 Kangaroo Kick
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Kangaroo Kick
![]() 4~3
M〔TJ〕〔TC〕/25
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23 Wheel of Arrows > Sword Stab
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Wheel of Arrows > Sword Stab
4,4,2,2,1
H,H,M,H,UA-M/12,12,5,6,30
4,4,2,2,1~1 to shift to Sword Poke Windmill
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24 Triple Roundhouse Combo
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Triple Roundhouse Combo
4,4,4
H,H,H/12,12,20
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25 Kincho
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Kincho
1+2
Sp〔St.At-Reversal〕/-
Or while crouching 1+2, to shift to Kincho, 1+2,F to move forward, 1+2,D to shift to crouching state, has strong attack reversal effect
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26 Meditation
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Meditation
3+4
Sp(Recovery)/-
Or b3+4 or back facing opponent 3+4, shift to Meditation, regain recoverable health, 1+3 or 2+4 to shift to back throw, 3+4 to face backward
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27 Soul Stealer
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Soul Stealer
1+4
M/20
Or while crouching 1+4, power up during Mutou no Kiwami or during Heat〔increased chip damage on block, recovers health on hit, partially uses remaining Heat time〕
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28 Spirit Shield
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Spirit Shield
1+2+3
M/0
Power up during Mutou no Kiwami
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f Command
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29 Manji Backfist Shredder
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Manji Backfist Shredder
![]() f2,1
H,M/18,21
Or back facing opponent 2,1
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30 Backfist > Stone Fist
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Backfist > Stone Fist
f2,db2*6
H,M*6/18,8,7,6,5,4,3
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31 Oni Kick
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Oni Kick
![]() f3
H/24
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32 Zig Zag
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Zig Zag
![]() f3,4
H,M〔TJ〕,Sp/24,20
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33 Toita Daoshi
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Toita Daoshi
![]() f4
M〔PC〕/20
Absorb an attack to power up and deal more chip damage on block
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34 Kuzuryu
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Kuzuryu
![]() f1+2
M/23(4)
Power up during Mutou no Kiwami or Heat〔recovers health on hit, partially uses remaining Heat time〕
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35 Kamikaze
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Kamikaze
f3+4
M,M〔TJ〕*4,Sp〔TJ〕/20,2,1,1,2
f3+4,B to cancel and face backward, to shift to Running Flea on hit〔cannot shift during Mutou no Kiwami〕
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df Command
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36 Tsuka Atemi Shredder
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Tsuka Atemi Shredder
![]() df1,2,1
M,H,M/14,16,19
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37 Tsuka Atemi > Slap U Crazy
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Tsuka Atemi > Slap U Crazy
df1,2,db2*6
M,H,M*6/14,16,8,7,6,5,4,3
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38 Autumn Leaves
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Autumn Leaves
df1,4
M,M/14,17
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39 Basic Uppercut
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Basic Uppercut
df2
M/13
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40 Wood Cutter
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Wood Cutter
df3,1
M,M/10,20(4)
Chip damage, hold at last step to Death Slash, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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41 Gehosen
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Gehosen
df1+4
M/20
df1+4,1+2 to shift to Kincho, f,d,df1 to power up
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42 Flashing Steel
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Flashing Steel
df2+3
M〔TC〕/18
f,d,df2 to power up
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d Command
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43 Quick Slash
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Quick Slash
d1
M/15(4)
Chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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44 Death Slash
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Death Slash
d1 hold,n
UA-M/180
d1 hold, then B to cancel
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45 Heshikirigari
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Heshikirigari
d2,1
M,H/12,23
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46 Heshikiribarai
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Heshikiribarai
d2,2,1
M,M,H/12,17,20
d2,2,B to shift to Mutou no Kiwami
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47 Heshikiriseibatsu
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Heshikiriseibatsu
![]() d2,2,2
M,M,M/12,17,19
d2,2,B to shift to Mutou no Kiwami
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48 Heshikirinagi
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Heshikirinagi
d2,2,d1
M,M,M/12,17,17
d2,2,B to shift to Mutou no Kiwami
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49 Flea
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Flea
d1+2
Sp〔TJ〕(UA-M)/7
Shift to Flea, shift to Indian Stance during Mutou no Kiwami
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50 Indian Stance
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Indian Stance
d3+4
Sp〔TC〕/-
Shift to Indian Stance
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51 Harakiri
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Harakiri
d1+4
Sp(UA-M)/60
Deals self-damage
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52 Harakiri > Manji Blood Dance
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Harakiri > Manji Blood Dance
d1+4,B1*5
Sp(UA-M),UA-M*5/60,18,20,21,28,30
Deals self-damage
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db Command
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53 Nebular Burst
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Nebular Burst
db1,2
L〔TC〕,M/12,20
Cannot use during Mutou no Kiwami
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54 Stone Fists
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Stone Fists
db2*6
M*6/8,7,6,5,4,3
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55 Manji Spin Low Kicks
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Manji Spin Low Kicks
db3*6
L〔TC〕*6/8,7,7,5,5,5
During second to fifth hit d3+4 to shift to Indian Stance
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56 Manji Spin Low Kicks Front Kick
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Manji Spin Low Kicks Front Kick
During Manji Spin Low Kicks〔two-Five〕4
M/15
4,1+2 to shift to Kincho, 4,B to shift to Mutou no Kiwami
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57 Nozuchi Fumi
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Nozuchi Fumi
db4
L/14
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58 Bad Stomach
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Bad Stomach
db1+2 hold
Sp〔TC〕/-
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59 Poison Breath
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Poison Breath
During Bad Stomach 1
UA-H/25
Or during Bad Stomach 2
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60 Backflip Kick
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Backflip Kick
During Bad Stomach 3
Sp(M〔TJ〕)/23
Or during Bad Stomach 4
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b Command
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61 Slap U Silly
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Slap U Silly
b1*6
H*6/8,9,10,12,14,16
During first to third hit db3 to shift to Manji Spin Low Kicks
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62 Oma Gehosen
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Oma Gehosen
b2,1
M,M〔TJ〕/12,20
b2,n,1+2 to shift to Kincho, b2,1,1+2 to shift to Kincho
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63 Oma Kugiuchi
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Oma Kugiuchi
![]() b2,2
M,H/12,21
b2,n,1+2 to shift to Kincho
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64 Spinning Evade
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Spinning Evade
B3,3,3,3,3,3〔or B4,4,4,4,4,4〕
Sp/
Or during Slap U Silly, b3〔or b4〕or while rising 1,1,b3〔or b4〕, deals self-damage
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65 Mutou no Kiwami
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Mutou no Kiwami
b1+2
Sp/-
Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami
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ub u uf Command
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66 Cleansing Sword Yoshimitsu
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Cleansing Sword Yoshimitsu
ub1+2
M/25(5)
Chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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67 Sword Stab
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Sword Stab
ub1+3
UA-M/40
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68 Face Splitter
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Face Splitter
ub1+3,1+2
UA-H/18
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69 Sword Poke Windmill
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Sword Poke Windmill
ub1+3,n,1
UA-M/22
ub1+3,n,1,B to shorten
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70 Manji Dragonfly
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Manji Dragonfly
u1+2
Sp〔TJ〕/-
Shift to Manji Dragonfly, becomes Ishiusu Tsubushi during Mutou no Kiwami
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71 Guillotine Crow Kick
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Guillotine Crow Kick
u3+4
MM〔TJ〕/10,12
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72 Helmet Strike
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Helmet Strike
uf1
M〔TJ〕/20
Or ub1 or u1
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73 Kurama Itto
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Kurama Itto
uf2
L〔TJ〕/25
uf2,D to cancel and shift to crouching state
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74 Rising Knee
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Rising Knee
uf3
M〔TJ〕/15
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75 Avoiding the Puddle
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Avoiding the Puddle
![]() uf4
M〔TJ〕/21
Or ub4 or u4
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76 Poison Wind
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Poison Wind
uf3+4
M〔TJ〕/20
uf3+4,1+2 to cancel and shift to Manji Dragonfly, uf3+4,d1+2 to shift to Flea, uf3+4,d1+2 to shift to Indian Stance
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77 Poison Wind Gold Strike
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Poison Wind Gold Strike
uf3+4,1,4,1
M〔TJ〕,H,M〔TJ〕,M/20,8,15,15(4)
Chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕, hold at last step to shift to Death Slash
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78 Poison Wind Steel Smash
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Poison Wind Steel Smash
uf3+4,1,3+4
M〔TJ〕,H,M〔TJ〕/20,8,21
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79 Poison Wind Eclipse Kick
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Poison Wind Eclipse Kick
uf3+4,3
M〔TJ〕,MM〔TJ〕/20,10,10
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80 Poison Wind > Kangaroo Kick
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Poison Wind > Kangaroo Kick
![]() uf3+4,3+4
M〔TJ〕,M〔TC〕〔TJ〕/20,25
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81 Death Copter
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Death Copter
uf1+3
UA-M〔TJ〕/40
uf1+3,1+2 to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no Kiwami
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82 Death Copter Slice
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Death Copter Slice
uf1+3,d
M〔TJ〕/25(10)
Chip damage on block, becomes Safe Heron Jump during Mutou no Kiwami
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83 Death Copter Trick
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Death Copter Trick
uf1+3,b
UA-M〔TJ〕/35
uf1+3,b1+2 to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no Kiwami
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ff Command
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84 Sword Smash
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Sword Smash
ff2
M/15
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85 Yomi Kakenuke
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Yomi Kakenuke
ff2,during hit from front 2
M,Th/15,20
ff2 during hit from the front 2,d3+4 to shift to Indian Stance
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86 Iwatsubute
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Iwatsubute
ff3
M/20
ff3,1+2 to shift to Kincho
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87 Fubuki
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Fubuki
ff4
M〔TJ〕,Sp/20
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88 Solar Kick
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Solar Kick
ff1+2
M〔TJ〕,Sp/22
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89 Reverse Cartwheel
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Reverse Cartwheel
ff3+4
M〔TJ〕/15
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90 Solar Kick Shark Attack
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Solar Kick Shark Attack
![]() ff3+4,1+2,3+4
M〔TJ〕,M〔TJ〕,M〔TC〕〔TJ〕/15,15,20
Shift to Indian Stance when hit into a wall〔deals self-damage〕
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91 Suicide
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Suicide
ff1+4
UA-M/60
Deals self-damage, cannot use during Mutou no Kiwami
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92 Confusion
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Confusion
ff1+4,n
Sp/-
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93 Double Suicide
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Double Suicide
ff1+4,F
UA-M*2/60,185
Deals self-damage, cannot use during Mutou no Kiwami
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94 Thunder Blade
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Thunder Blade
bb1+4
UA-M/50
bb1+4,B to shift to Soul Stealer
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95 Moonsault Slayer
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Moonsault Slayer
qcf1
M〔TJ〕/35(17)
Chip damage on block
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96 Manji Kick
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Manji Kick
fff3
M〔TJ〕/30(9)
Chip damage on block, fff3,U to shift to Manji Dragonfly〔cannot shift during Mutou no Kiwami〕
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10Hit Combo
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97 10 Hit Combo 1
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10 Hit Combo 1
1,2,1,4,4,4,1,1,1,1
/7,12,15,9,9,5,5,8,8,25
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98 10 Hit Combo 2
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10 Hit Combo 2
1,2,1,4,2,2,2,4,1,1
/7,12,15,9,3,3,3,7,8,20
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Special Move
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99 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
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While Rising
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100 Door Knocker
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Door Knocker
While rising 1,1,1,1
M,H,H,M/12,12,12,21
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101 Door Knocker Shredder
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Door Knocker Shredder
![]() While rising 1,2,1
M,H,M/12,18,21
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102 Door Knocker > Back Knuckle Slap U Crazy
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Door Knocker > Back Knuckle Slap U Crazy
While rising 1,2,db2*6
M,H,M*6/12,18,8,7,6,5,4,3
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103 Scowling Moon God
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Scowling Moon God
While rising 2,1
M,M,Sp/13,14
Shift to Manji Dragonfly, becomes Scowling Aratama during Mutou no Kiwami
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104 Kimon Matagi
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Kimon Matagi
While rising 3,2
M,M/12,20
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105 Toe Smash
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Toe Smash
While rising 4
M/14
While rising 4,1+2 to shift to Kincho, while rising 4,B to shift to Mutou no Kiwami
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While Crouching
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106 Knee Cap
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Knee Cap
![]() While crouching df4
L〔TC〕/18
While crouching df3,D3+4 to shift to Indian Stance
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107 Samurai Cutter
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Samurai Cutter
While crouching DF1
UA-L〔TC〕/12
Or while crouching db,b1
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Sidestep(u☆ or d☆)
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108 Inner Palm
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Inner Palm
During sidestep 1
M/21
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109 Shrine
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Shrine
![]() During sidestep 2
M/20
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While Down
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110 Indian Stance Healing
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Indian Stance Healing
While down and facing up 3+4
Sp〔TC〕/-
Shift to Indian Stance
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Stance
While Facing Backward
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111 Aratama
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Aratama
Back facing opponent 1,2
H,M,Sp/16,18
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112 Magatama
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Magatama
Back facing opponent 1,3
H,H/16,25
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113 Perilous Spirit
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Perilous Spirit
Back facing opponent 3
M〔TJ〕,Sp/20
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114 Shisetsu Genman
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Shisetsu Genman
Back facing opponent d1
L〔TC〕/20
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115 Mutou no Kiwami
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Mutou no Kiwami
Back facing opponent b1+2
Sp/-
Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami
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Kincho
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116 Kincho
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Kincho
1+2, etc.
Sp〔St.At-Reversal〕/-
Shift to Kincho, F to move forward, D to shift to crouching state, has strong attack reversal effect
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117 Doushi Kiri
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Doushi Kiri
During Kincho 1,1
M,MM/10,5,15
Power up during Mutou no Kiwami or during Heat〔add chip damage on block, recover health on hit, partially uses remaining Heat time〕
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118 Tenshu Kuzushi
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Tenshu Kuzushi
During Kincho 2,1+2
M,M/15,30(6)
Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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119 Shibakari
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Shibakari
During Kincho 3
L〔TJ〕〔TC〕/17
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120 Whirlwind
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Whirlwind
![]() During Kincho 4
H/23
Or during sidestep 4, during Kincho 4,1+2 to shift to Kincho, during Kincho 4,3+4 to shift to Meditation
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121 Ashura Blade
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Ashura Blade
During Kincho 1+2
M*4〔TJ〕,Sp/4,4,4,24
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122 Soul Stealer
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Soul Stealer
During Kincho 1+4
M/20
Power up during Mutou no Kiwami or during Heat〔add chip damage on block, recover health on hit, partially uses remaining Heat time〕
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123 Ishigaki Kuzushi
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Ishigaki Kuzushi
During Kincho d1
L/20
During Kincho d1,DB to cancel and shift to crouching state
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124 Submission Chakram
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Submission Chakram
During Kincho f1
M*3/6,6,10(2,2,4)
Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat〔recovers health on hit, partially uses remaining Heat time〕
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125 Ganto
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Ganto
![]() ![]() During Kincho f2
H/25
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126 Ikaruga
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Ikaruga
![]() During Kincho b2,1
M,M/15,19
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127 Mumyo Juji Ken
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Mumyo Juji Ken
During Kincho b1+2
UA-M/25
Cannot use during Mutou no Kiwami
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128 Kincho Manji Dragonfly
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Kincho Manji Dragonfly
During Kincho u1+2
Sp〔TJ〕/-
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami
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Meditation
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129 Meditation
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Meditation
3+4, etc.
Sp(Recovery)/-
Or b3+4 or back facing opponent 3+4, shift to Meditation, regain recoverable health, 1+3 or 2+4 to shift to back throw, 3+4 to face backward
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130 Back Handspring
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Back Handspring
During Meditation 3
M〔TJ〕/15
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131 Meditation Healing
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Meditation Healing
During Meditation 1+2
Sp(回復,UA-M)/10
Recover health
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Flea
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132 Flea
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Flea
d1+2, etc.
Sp〔TJ〕(UA-M)/7
Shift to Flea, db to cancel, cannot use during Mutou no Kiwami
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133 Flea Roll
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Flea Roll
During Flea 1
Sp〔TC〕/-
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134 Flea > Sliding Headbutt
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Flea > Sliding Headbutt
During Flea 2
L〔TC〕/20
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135 Flea Dance
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Flea Dance
During Flea 3〔or 4〕
Sp〔TJ〕/-
Shift to Flea
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136 Skull Splitter
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Skull Splitter
![]() During Flea 1+2
H〔TC〕/20
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137 Flea > Kangaroo Kick
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Flea > Kangaroo Kick
![]() During Flea 3+4
M〔TC〕〔TJ〕/25
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138 Running Flea
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Running Flea
During Flea ff
M〔TJ〕*5,Sp〔TJ〕/3*5
Shift to Flea, shift to Indian Stance when hit into a wall〔deals self-damage〕
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139 Flea Digger
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Flea Digger
During Flea d
Sp〔TC〕,Sp〔TJ〕/-
Shift to Flea
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140 Flea > Indian Stance
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Flea > Indian Stance
During Flea d3+4
Sp〔TC〕/-
Shift to Indian Stance
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141 Flea > Manji Dragonfly
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Flea > Manji Dragonfly
During Flea u1+2
Sp〔TJ〕/-
Shift to Manji Dragonfly
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142 Flea > Dragonfly Feint
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Flea > Dragonfly Feint
During Flea u3+4
M〔TJ〕/30
Side ukemi can be used
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143 Jumping Flea
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Jumping Flea
During Flea uf
UA-M〔TJ〕/21
Or during Flea ub or during Flea u
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144 Flea Step
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Flea Step
During Flea f〔or b〕
Sp〔TJ〕/-
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145 Sakanobori
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Sakanobori
During Flea Step 3
M〔TJ〕,Th/37,10,10
Has clean hit effect, throw during front hit on ground
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146 Tsurubebi
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Tsurubebi
During Flea Step 4
L〔TC〕/15
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Flea Step
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147 Indian Stance
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Indian Stance
d3+4, etc.
Sp〔TC〕/-
Shift to Indian Stance
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148 Indian Stance Healing
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Indian Stance Healing
d3+4,n
Sp〔TC〕(Recovery)/-
Regain recoverable health
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149 Indian Stance Storm
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Indian Stance Storm
During Indian Stance Healing 1
UA-M〔TJ〕/15
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150 Indian Stance Stone Fists
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Indian Stance Stone Fists
During Indian Stance Healing 2*5
M*5/7,6,5,4,3
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151 Indian Stance Cannon
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Indian Stance Cannon
![]() During Indian Stance Healing 3,3+4
M〔TJ〕,M〔TC〕〔TJ〕/15,20
Shift to Indian Stance when hit into a wall〔deals self-damage〕
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152 Indian Stance Knee Cap
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Indian Stance Knee Cap
![]() During Indian Stance Healing 4
L〔TC〕/18
During Indian Stance Healing 4,D3+4 to shift to Indian Stance
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153 Indian Stance Flea
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Indian Stance Flea
During Indian Stance Healing 1+2
Sp〔TJ〕(UA-M)/-
Shift to Flea, cannot use during Mutou no Kiwami
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154 Indian Tobi Ushiwaka
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Indian Tobi Ushiwaka
![]() During Indian Stance Healing 3+4
MM〔TJ〕/6,22
During Indian Stance Healing 3+4,U to shift to Manji Dragonfly〔cannot shift during Mutou no Kiwami〕
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155 Indian Stance Vacuum Dance
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Indian Stance Vacuum Dance
During Indian Stance Healing b〔or f〕
Sp〔TC〕/-
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156 Indian Levitation
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Indian Levitation
During Indian Stance Healing d3+4 hold
Sp〔TC〕/-
Can move while 3+4 holding F〔or B or D or U〕
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157 Indian Stance Manji Dragonfly
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Indian Stance Manji Dragonfly
During Indian Stance Healing u1+2
Sp〔TJ〕/-
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami
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Indian Stance
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173 Manji Dragonfly
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Manji Dragonfly
u1+2, etc.
Sp〔TJ〕/-
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami
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174 Dragonfly Blade
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Dragonfly Blade
During Manji Dragonfly 1
M/22(11)
Chip damage on block, power up during Heat〔recovers health on hit, partially uses remaining Heat time〕
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175 Ubume
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Ubume
![]() During Manji Dragonfly 2,4
H〔TJ〕,M〔TJ〕/15,15
During Manji Dragonfly 2 to shift to Manji Dragonfly, 2,4,B to shift to Mutou no Kiwami
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176 Dragonfly Sweep
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Dragonfly Sweep
During Manji Dragonfly 3
L〔TJ〕〔TC〕/18
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177 Dragonfly Twister
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Dragonfly Twister
![]() During Manji Dragonfly 4
M〔TJ〕/24
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178 Manji Dragonfly > Flea
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Manji Dragonfly > Flea
During Manji Dragonfly 1+2
Sp〔TJ〕(UA-M)/7
Shift to Flea
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179 Spirited Away
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Spirited Away
During Manji Dragonfly 3+4
UA-H〔TJ〕,Th/17,18
Throw when hit from the front
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180 Dragonfly Slash
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Dragonfly Slash
![]() During Manji Dragonfly f2
H〔TJ〕/23
Or during Flea f2, to shift to Manji Dragonfly
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181 Red Spider Lily
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Red Spider Lily
![]() During Manji Dragonfly f1+2
H〔TJ〕*3/10,10,20(3,3,6)
Chip damage on block, power up during Heat〔recovers health on hit, partially uses remaining Heat time〕
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182 Manji Dragonfly > Indian Stance
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Manji Dragonfly > Indian Stance
During Manji Dragonfly d3+4
Sp〔TC〕/-
Shift to Indian Stance
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Mutou no Kiwami
Manji Dragonfly
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158 Mutou no Kiwami
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Mutou no Kiwami
b1+2, etc.
Sp〔TC〕/-
Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami
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159 Karakuri Uzumaki
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Karakuri Uzumaki
During Mutou no Kiwami 2,1
H,HH/10,5,15
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160 Enma’s Soul Blade
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Enma’s Soul Blade
During Mutou no Kiwami 3,2,1+2
M,M,M〔Recovery〕/12,12,39(15)
Or during Heat 3,2,1+2, chip damage on block, has clean hit effect, recovers health on hit
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161 Soul Stealer
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Soul Stealer
During Mutou no Kiwami 1+4
M〔Recovery〕/20(4)
Or while crouching during Mutou no Kiwami 1+4, increased chip damage on block, recovers health on hit
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162 Indian Stance
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Indian Stance
During Mutou no Kiwami d1+2
Sp〔TC〕/-
Shift to Indian Stance
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163 Unfinished Business
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Unfinished Business
During Mutou no Kiwami d1+4
Sp/-
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164 Manji Shagapan
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Manji Shagapan
During Mutou no Kiwami db1
Sp-L〔TC〕/5
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165 Battou Kakugo
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Battou Kakugo
During Mutou no Kiwami b1+2
Sp〔TC〕/-
Remove Mutou no Kiwami
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166 Soul Blade Yoshimitsu
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Soul Blade Yoshimitsu
During Mutou no Kiwami ub1+2
M〔Recovery〕/39(15)
Or during Heat ub1+2, chip damage, has clean hit effect, recover health on hit
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167 Ishiusu Tsubushi
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Ishiusu Tsubushi
During Mutou no Kiwami u1+2
L〔TJ〕,Sp〔TC〕/18
Shift to Indian Stance
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168 Safe Heron Jump
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Safe Heron Jump
During Mutou no Kiwami uf1+3
Sp〔TJ〕/-
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169 Scowling Aratama
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Scowling Aratama
During Mutou no Kiwami while rising 2,1,2
M,H,M/13,16,18
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170 Scowling Spirit
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Scowling Spirit
During Mutou no Kiwami while rising 2,1,3
M,H,H/13,16,25
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171 Agonbaku
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Agonbaku
During Mutou no Kiwami while crouching DF1,2
L〔TC〕,L〔TC〕/12,20
Or during Mutou no Kiwami while crouching db,b1,2
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172 Spinning Cleave
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Spinning Cleave
During Mutou no Kiwami while crouching df3
L〔TC〕/12
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Throws Moves
Throws
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183 Oni Killer
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Oni Killer
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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184 Sword Face Smash
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Sword Face Smash
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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185 Wheels of Hell
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Wheels of Hell
![]() Approach opponent from left side 1+3〔or 2+4〕
Throw-H/45
Throw escape 1
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186 Neck Breaker
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Neck Breaker
![]() Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
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187 Tornado Drop
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Tornado Drop
![]() Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
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188 Rainbow Drop
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Rainbow Drop
Approach opponent uf1+2
Throw-H/45
Throw escape 1+2
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189 Soul Siphon
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Soul Siphon
Approach opponent qcf 2
Throw-H〔Recovery〕/22
Throw escape 1+2, absorbs opponent’s health〔on successful throw escape, gives opponent health〕
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190 Soul Possession
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Soul Possession
Approach opponent qcb f2
Throw-H/-35
Cannot throw escape
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Attack Reversal
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191 Guillotine Crow Trap
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Guillotine Crow Trap
Time with opponent attack 1+2
St.At-Reversal〔High&Mid〕,MM〔TJ〕/10,12
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192 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry〔Low〕/-
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While Opponentdown
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193 Kaishaku
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Kaishaku
While opponent is down u1
M〔Attack-Down〕/19
Cannot use during Mutou no Kiwami
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