TEKKEN8 Paul Phoenix Move List
・TEKKEN8 TOP
・Move List
TEKKEN8 Paul Move List
Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Cormorant Step / Deep Dive / Sway / While Down / Throws / Takedown / Attack Reversal / While opponent down
Heat System
|
1 1. What can be done during Heat〔general〕
|
|
|
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
|
|
2 2. What can be done during Heat〔general〕
|
|
|
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
|
|
3 3. What can be done during Heat〔general〕
|
|
|
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
|
|
4 4. What can be done during Heat〔unique〕
|
|
|
4. What can be done during Heat〔unique〕
Allows the use of the powered up version of Phoenix Smasher
1+2, qcf2, d1,2, etc.
|
|
5 5. What can be done during Heat〔unique〕
|
|
|
5. What can be done during Heat〔unique〕
Powered up versions of hold moves can be used
b2,1 hold, d1,2 hold, etc.
|
Heat Moves
|
6 Heat Burst
|
|
|
Heat Burst
![]() ![]() When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
|
|
7 Phoenix Hook, Tiger Claw
|
|
|
Phoenix Hook, Tiger Claw
![]() f2
H,Th/12,26
Throw when hit from the front on the ground〔does not shift when using Heat Dash〕, Heat engaged when the throw is completed
|
|
8 Stone Lion
|
|
|
Stone Lion
![]() ![]() f4
M〔TJ〕/24
|
|
9 Moonfall
|
|
|
Moonfall
![]() uf2
H〔TJ〕/26(7)
Or u2, chip damage on block
|
|
10 Phoenix Smasher
|
|
|
Phoenix Smasher
![]() During Deep Dive〔qcf〕2
M/45
Has clean hit effect, power up while Heat is activated〔partially uses remaining Heat time〕
|
|
11 Rubber Band Attack
|
|
|
Rubber Band Attack
![]() During Sway〔qcb〕2
M/27
Has clean hit effect
|
|
12 Demolition Ball
|
|
|
Demolition Ball
During Heat 2+3
L,M,Th/9,16,15(2,6,7)
Heat Smash, on hit shift to throw
|
Rage Moves
|
13 Big Bang Phoenix Smasher
|
|
|
Big Bang Phoenix Smasher
![]() ![]() During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit
|
Normal Moves
n Command
|
14 Left Right Combo
|
|
|
Left Right Combo
1,2
H,H/5,12
|
|
15 Reverse PDK Combo
|
|
|
Reverse PDK Combo
1,4
H,L〔TC〕/5,8
|
|
16 PK Combo
|
|
|
PK Combo
2,3
H,H/12,21
|
|
17 PDK Combo
|
|
|
PDK Combo
2,d3
H,L〔TC〕/10,11
|
|
18 Piston Fire
|
|
|
Piston Fire
3,2
M,H/14,17
3,2,B to shift to Sway
|
|
19 Half-Step Phoenix Smasher
|
|
|
Half-Step Phoenix Smasher
1+2
M/30
Power up during Heat〔partially uses remaining Heat time〕
|
|
20 Half-Step Phoenix Smasher
|
|
|
Half-Step Phoenix Smasher
1+2 hold
M/35(10)
Chip damage on block, power up during Heat〔partially uses remaining Heat time〕
|
|
21 Burning Fist
|
|
|
Burning Fist
1+2 hold〔max〕
UA-M/40
Power up during Heat〔partially uses remaining Heat time〕, 1+2 hold, then F to cancel and shift to Cormorant Step, 1+2 hold, then B to cancel and shift to Sway
|
f Command
|
22 Phoenix Hook, Tiger Claw
|
|
|
Phoenix Hook, Tiger Claw
![]() f2
H,Th/12,26
Throw when hit from the front on the ground〔does not shift when using Heat Dash〕, Heat engaged when the throw is completed
|
|
23 Lion’s Tempest
|
|
|
Lion’s Tempest
![]() f3,1
H,M/11,21
|
|
24 Stone Lion
|
|
|
Stone Lion
![]() ![]() f4
M〔TJ〕/24
|
|
25 Hammer of the Gods
|
|
|
Hammer of the Gods
f1+2
M/22(4)
Chip damage on block
|
|
26 Hammer of the Gods
|
|
|
Hammer of the Gods
f1+2 hold
M/26(10)
Chip damage on block, power up during Heat〔partially uses remaining Heat time〕
|
|
27 Shoulder Tackle
|
|
|
Shoulder Tackle
f1+4
M/25
|
df Command
|
28 Lion’s Roar
|
|
|
Lion’s Roar
df1,1,2
M,H,M/11,9,22
df1,B to shift to Sway
|
|
29 Kurenai
|
|
|
Kurenai
df2
M/13
|
|
30 Phoenix Wings
|
|
|
Phoenix Wings
df3,4
M,M/14,17
|
|
31 Tiger Claw
|
|
|
Tiger Claw
df4
M/17
|
d Command
|
32 Hammer Punch
|
|
|
Hammer Punch
d1
M/16
d1,D to directly shift to crouching state
|
|
33 Hammer Punch > Phoenix Smasher
|
|
|
Hammer Punch > Phoenix Smasher
d1,2
M,M/16,26
Power up during Heat〔partially uses remaining Heat time〕
|
|
34 Hammer Punch > Phoenix Smasher
|
|
|
Hammer Punch > Phoenix Smasher
d1,2 hold
M,M/16,39(11)
Chip damage on block, power up during Heat〔partially uses remaining Heat time〕
|
|
35 Hang Over
|
|
|
Hang Over
d1,4,2
M,L,M/16,15,21
|
|
36 Bone Breaker
|
|
|
Bone Breaker
d4,2
L,M/9,16
Or qcf,d4,2 ,has clean hit effect
|
|
37 Demolition Man
|
|
|
Demolition Man
d4,2,1+2〔Perfect Input〕
L,M,M/9,16,15
Or qcf,d4,2,1+2, power up with perfect frame input
|
|
38 Shoulder Smash
|
|
|
Shoulder Smash
d1+2
M/30
|
db Command
|
39 Shoot the Moon
|
|
|
Shoot the Moon
![]() db2
M/21
|
|
40 Chain Breaker
|
|
|
Chain Breaker
![]() db1+2
M〔PC〕/21
Absorb an attack to power up and deal more chip damage on block
|
b Command
|
41 Double Wing
|
|
|
Double Wing
![]() b1,2
H,M/12,21
|
|
42 Crushing Wind
|
|
|
Crushing Wind
b2,1
M,M/22,22
|
|
43 Crushing Wind
|
|
|
Crushing Wind
b2,1 hold
M,M/22,35(7)
Chip damage on block, power up during Heat〔partially uses remaining Heat time〕
|
|
44 Lights Out
|
|
|
Lights Out
b3
H/16
|
|
45 Leg Sweep
|
|
|
Leg Sweep
b4
L/14
|
|
46 Hassou Strike
|
|
|
Hassou Strike
![]() b1+2
H〔PC〕/28
Absorb an attack to power up and deal more chip damage on block
|
ub u uf Command
|
47 Wrecking Ball
|
|
|
Wrecking Ball
ub2
M/22
|
|
48 Moonfall
|
|
|
Moonfall
![]() uf2
H〔TJ〕/26(7)
Or u2, chip damage on block
|
|
49 Shredder
|
|
|
Shredder
uf3,4
M〔TJ〕,M〔TJ〕/15,10
Or ub3,4 or u3,4
|
|
50 Rising Toe Kick
|
|
|
Rising Toe Kick
uf4
M〔TJ〕/13
Or ub4 or u4
|
|
51 Delayed Rising Toe Kick
|
|
|
Delayed Rising Toe Kick
uf,n,4
M〔TJ〕/20
|
ff Command
|
52 Juggernaut
|
|
|
Juggernaut
ff2,1
M,M/14,20
Or while crouching df2,1, ff2,1,B to cancel
|
|
53 Phoenix Bone Breaker
|
|
|
Phoenix Bone Breaker
ff2,1〔Perfect Input〕
M,H/14,24
Or while crouching df2,1〔Perfect〕, with chip damage on block
|
|
54 Bulldozer
|
|
|
Bulldozer
ff2,2
M,L〔TC〕/14,21
Or while crouching df2,2, ff2,2,B to cancel and shift to crouching state
|
|
55 Double Hop Kick High
|
|
|
Double Hop Kick High
ff3,4,4
M〔TJ〕,M〔TJ〕,H/17,15,25
|
|
56 Triple Kick Combo
|
|
|
Triple Kick Combo
ff3,4,f4
M〔TJ〕,M〔TJ〕,M/17,15,18
|
|
57 Double Hop Kick Low
|
|
|
Double Hop Kick Low
ff3,4,d4
M〔TJ〕,M〔TJ〕,L〔TC〕/17,15,15
|
|
58 Neutron Bomb
|
|
|
Neutron Bomb
ff4
M〔TJ〕/20(8)
Chip damage on block
|
|
59 Tiger Thruster
|
|
|
Tiger Thruster
fff2
M/21(6)
Chip damage on block
|
|
60 Turbulent Hammer
|
|
|
Turbulent Hammer
Approach airborne opponent fff2
M,Th/14,23
Cannot throw escape
|
|
61 Burning Spear
|
|
|
Burning Spear
b,f1
H〔TC〕/22
|
10Hit Combo
|
62 10 Hit Combo 1
|
|
|
10 Hit Combo 1
1,2,3,2,1,2,1,4,2,1
/5,12,7,5,7,4,5,7,8,25
|
|
63 10 Hit Combo 2
|
|
|
10 Hit Combo 2
1,2,3,1,4,2,1,4,2,1
/7,12,7,9,7,8,5,8,10,17
|
|
64 10 Hit Combo 3
|
|
|
10 Hit Combo 3
1,2,3,1,2
/7,12,7,9,30
|
Special Move
|
65 Ki Charge
|
|
|
Ki Charge
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
|
While Rising
|
66 Enfolding Dragon
|
|
|
Enfolding Dragon
While rising 1,2
M,M/16,17
While rising 1,2,B to shift to Sway
|
|
67 Thunder Palm
|
|
|
Thunder Palm
While rising 2
M/20
|
|
68 Shioh
|
|
|
Shioh
While rising 3,2
M,H/16,21
|
|
69 Toe Smash
|
|
|
Toe Smash
While rising 4
M/18
|
While Crouching
|
70 Somersault Kick Warm-Up Moves
|
|
|
Somersault Kick Warm-Up Moves
While crouching D〔hold〕
Sp〔TC〕/-
|
|
71 Incomplete Somersault
|
|
|
Incomplete Somersault
During Somersault Kick Warm-Up Moves u4
M〔TJ〕,M〔TJ〕/40,40
Deals self-damage〔recoverable〕
|
Sidestep(u☆ or d☆)
|
72 Turn Thruster
|
|
|
Turn Thruster
During sidestep 1
H/21(6)
Chip damage on block
|
|
73 Pump in Pedal
|
|
|
Pump in Pedal
During sidestep 3
L/17
|
Stance
Cormorant Step
|
74 Cormorant Step
|
|
|
Cormorant Step
qcf
Sp/-
d,DF to shift to crouching state
|
|
75 Thruster
|
|
|
Thruster
qcf1
H/21(4)
Chip damage on block
|
|
76 Phoenix Smasher
|
|
|
Phoenix Smasher
![]() qcf2
M/45
Has clean hit effect, power up while Heat is activated〔partially uses remaining Heat time〕
|
|
77 Gengetsu
|
|
|
Gengetsu
qcf3
L〔TC〕/18
Has clean hit effect
|
|
78 Gunba
|
|
|
Gunba
qcf1+2
L〔TC〕/20
qcf1+2,F to cancel and shift to crouching state
|
|
79 Mountain Raze
|
|
|
Mountain Raze
![]() qcf3+4
M〔TJ〕/22
|
Deep Dive
|
80 Deep Dive
|
|
|
Deep Dive
During Cormorant Step df
Sp〔TC〕/-
Or during Away df
|
|
81 Quick Petal Strike
|
|
|
Quick Petal Strike
![]() During Deep Dive DF2,1
M,H/10,30
|
|
82 Quick Lightning Breaker
|
|
|
Quick Lightning Breaker
During Deep Dive DF2,3
M,M/10,22
|
|
83 Bigetsu
|
|
|
Bigetsu
During Deep Dive DF4
L〔TC〕/18
|
|
84 Incomplete Somersault
|
|
|
Incomplete Somersault
During Deep Dive DF3+4
M〔TJ〕,M〔TJ〕/32,10
Deals self-damage〔recoverable〕
|
Sway
|
85 Sway
|
|
|
Sway
qcb
Sp/-
|
|
86 God Hammer Punch
|
|
|
God Hammer Punch
qcb1
M/24(7)
Chip damage on block
|
|
87 Rubber Band Attack
|
|
|
Rubber Band Attack
![]() qcb2
M/27
Has clean hit effect
|
|
88 Rapid Fire > Petal Strike
|
|
|
Rapid Fire > Petal Strike
![]() qcb3,2,1
L〔TC〕,M,H/14,20,25
|
|
89 Rapid Fire > Lightning Breaker
|
|
|
Rapid Fire > Lightning Breaker
qcb3,2,3
L〔TC〕,M,M/14,20,22
|
|
90 Kawaragoma
|
|
|
Kawaragoma
![]() qcb4
H/20(6)
Chip damage on block
|
|
91 Unseen Gust
|
|
|
Unseen Gust
![]() qcb1+2
M/22
|
While Down
Throws Moves
Throws
|
92 Over The Shoulder
|
|
|
Over The Shoulder
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
|
|
93 Shoulder Pop
|
|
|
Shoulder Pop
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
|
|
94 Dragon Screw
|
|
|
Dragon Screw
![]() Approach opponent from left side 1+3〔or 2+4〕
Throw-H/45
Throw escape 1
|
|
95 Fall Away
|
|
|
Fall Away
![]() Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
|
|
96 Reverse Neck Throw
|
|
|
Reverse Neck Throw
![]() Approach opponent from behind 1+3
Throw-H/50
Cannot throw escape
|
|
97 Piggyback Throw
|
|
|
Piggyback Throw
![]() Approach opponent from behind 2+4
Throw-H/50
Cannot throw escape
|
|
98 Chest Crusher
|
|
|
Chest Crusher
Approach opponent 2+4,B
Throw-H/40
Throw escape 2
|
|
99 Kongo Blast > Phoenix Smasher
|
|
|
Kongo Blast > Phoenix Smasher
Approach opponent df1+3, qcf2
Throw-H,M/22,15(or 20)
Throw escape 1, power up with perfect frame input or during Heat〔partially uses remaining Heat time〕
|
|
100 Foot Launch
|
|
|
Foot Launch
Approach opponent b1+4
Throw-H/40
Throw escape 1
|
|
101 Twist and Shout
|
|
|
Twist and Shout
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
|
|
102 Push Away
|
|
|
Push Away
Approach opponent ff1+2
Throw-H/38
Throw escape 1+2
|
Takedown
|
103 Ultimate Tackle
|
|
|
Ultimate Tackle
While crouching 1+2
Throw-M/5
Throw escape 1+2, shift to takedown on hit
|
|
104 Ultimate Punch
|
|
|
Ultimate Punch
During takedown 2,1,2,1
Derived Throw/5,5,5,15
Or during takedown 1,2,1,2, throw escape 1〔or 2〕
|
|
105 Ultimate Punishment
|
|
|
Ultimate Punishment
During takedown 2,d1,1,1+2
Derived Throw/5,5,5,35
Throw escape 1
|
|
106 Armbar
|
|
|
Armbar
During takedown 1+2
Derived Throw/25
Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2
|
Attack Reversal
|
107 Attack Reversal
|
|
|
Attack Reversal
Time with opponent attack b1+3〔or b2+4〕
At-Reversal〔High&Mid〕/25
|
|
108 Low Parry
|
|
|
Low Parry
![]() Time with opponent low attack DF
Parry〔Low〕/-
|
While Opponentdown
|
109 Down Strike
|
|
|
Down Strike
While opponent is down d2
L〔Attack-Down〕/16
|





