Alisa Move List Ver.2.08.00

Tekken8 Alisa Bosconovitch Move List Season2


This page features the complete move list and command guide for Alisa Bosconovitch in TEKKEN 8 (Season 2). Learn about each move, its input command, features, and practical usage tips. Great resource for both beginners and advanced players.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

15 Emergency Hello World
Emergency Hello World
During Heat
M,M[JS]*5/18,3,3,3,3,16(3,1,1,1,1,3)
Shift to Destructive Form, partially uses remaining Heat time
138 Hello World
Hello World
During Dual Boot
M[JS]*5/3,3,3,3,16(1,1,1,1,4)
Shift to Destructive Form, chip damage on block

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
10,20
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Increased chip damage when chainsaw attack blocked
, during Destructive Form , etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
A new Dual Boot shift move can be used
, or during Destructive Form [or ]
6 6. What can be done during Heat [unique]
6. What can be done during Heat [unique]
A power-up Destructive Form shift move can be used
,

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Partially uses remaining Heat time, to cancel attack
8 Quick Trim
Quick Trim 
M,H,Sp/10,20(6)
Chip damage on block, shift to Destructive Form [does not shift when using Heat Dash]
9 Uninstall
Uninstall 
M/22(6)
Chip damage on block
10 Dual Session
Dual Session 
M,M,Sp/12,20(6)
Chip damage on block, shift to Destructive Form [does not shift when using Heat Dash] to shift to Destructive Form
11 Image Cutter
Image Cutter 
H,Sp/22(6)
Or , chip damage on block, shift to Destructive Form [does not shift when using Heat Dash]
12 Gigahertz Storm
Gigahertz Storm 
During Destructive Form [, etc.]
MM*3/4,5,4,5,3,20(2,2,6)
Chip damage on block, stop mid-move to shift to Destructive Form, during Heat [or ] to shift to Destructive Form [partially uses remaining Heat time]
13 Emergency Dual Boot
Emergency Dual Boot
During Heat
Sp[JS]/-
Shift to Dual Boot, partially uses remaining Heat time
14 Emergency Destructive Form
Emergency Destructive Form 
During Heat
Sp[PC]/-
Shift to Destructive Form, partially uses remaining Heat time
15 Emergency Hello World
Emergency Hello World
During Heat
M,M[JS]*5/18,3,3,3,3,16(3,1,1,1,1,3)
Shift to Destructive Form, partially uses remaining Heat time
16 Quick-fix Protocol
Quick-fix Protocol
During Heat
M[JS],HTh/50(1,1,1,5)
Or during Heat and Destructive Form , Heat Smash, on hit shift to throw, [or ] or to shift to Boot, [or ] to shift to Dual Boot

Rage Moves

17 Radiant Pegasus Bomb
Radiant Pegasus Bomb 
During Rage
M[PC],HTh/55
Or during Rage and Destructive Form , Rage Art, erases opponent's recoverable health on hit

n Command

18 Stop Bit
Stop Bit
H,H/5,18
to shift to Destructive Form
19 Typing Combo
Typing Combo
H,H/5,10
20 Liftoff Combo
Liftoff Combo 
H,H,H/5,10,20(6)
Chip damage on block
21 Coil Punch Combo
Coil Punch Combo
H,H,L/5,10,17
Can hold at last step
22 Troubleshooting
Troubleshooting
on hit or block
H,H/10,22
23 Down Time
Down Time
H,M,M[JS]/10,8,25
24 Down Link
Down Link
H,M,L[JS]/10,8,20
25 Quick Trim
Quick Trim 
M,H,Sp/10,20(6)
Chip damage on block, shift to Destructive Form [does not shift when using Heat Dash]
26 Quick Access
Quick Access
M,M*5,Sp/10,4*5(1,1)
Shift to Destructive Form, chip damage on block
27 Accelerator
Accelerator 
H/24
28 Uninstall
Uninstall 
M/22(6)
Chip damage on block

f Command

29 Dual Session
Dual Session 
M,M,Sp/12,20(6)
Chip damage on block, shift to Destructive Form [does not shift when using Heat Dash] to Shift to Destructive Form
30 Triple Session
Triple Session
M,H[JS],M/12,8,22
to shift to Destructive Form
31 Lost Access
Lost Access
H,H,Sp/10,20(6)
Shift to Destructive Form, chip damage on block
32 Automatic Transmission
Automatic Transmission
H,M,Sp/10.25(7)
Shift to Destructive Form, chip damage on block
33 Logic Bomb
Logic Bomb 
M,H,M/14,14,24
to shift to Destructive Form
34 Overflow
Overflow
M/25
[or ] to shift to Boot, [or ] to Shift to Dual Boot
35 Boot
Boot
Sp[JS]/-
Shift to Boot

df Command

36 Cyclone Mixer
Cyclone Mixer
M,H,H*7, Sp/10,20,4*7(1,1)
Shift to Destructive Form, chip damage on block
37 Cyclone Hacker
Cyclone Hacker
M,M/10,17
to shift to Destructive Form
38 Pickup
Pickup
M/16
39 Double Socket
Double Socket
M,L/14,17

d Command

40 Deadlock
Deadlock
M,M/8,20
to shift to Destructive Form
41 Quick Slider
Quick Slider
L[JS],Sp/17
Shift to Backup
42 Optimizer
Optimizer
L,H/12,20
43 Destructive Form
Destructive Form
Sp/-
Shift to Destructive Form, or to shift to standing state
44 Harpoon Sweep
Harpoon Sweep 
L[CS]/20
to shift to Destructive Form

db Command

45 Backup
Backup
Sp[CS]/-
Shift to Backup
46 Daisy Chain
Daisy Chain
M,M/10,10
to shift to Destructive Form
47 Deep Link
Deep Link
L[CS]/11
48 Deep Web
Deep Web
L[CS]/17

b Command

49 Gadget Found
Gadget Found 
M,L-SpM/15,1,30
50 Trance Hammer
Trance Hammer
M,M/12,17
51 Trance Generator
Trance Generator 
M,M/12,22
52 Trance Accelerator Kick
Trance Accelerator Kick
M,H/12,20
53 Spinning Top
Spinning Top 
M/22
54 Double Threading
Double Threading
M,M[JS]/17,20
to shift to Destructive Form
55 Double Override
Double Override 
M,M/17,17
[or ] to shift to Boot, [or ] to shift to Dual Boot
56 Transmission
Transmission 
M[PC],Sp/25(7)
Or during Destructive Form , chip damage on block, shift to Destructive Form, absorb an attack to power up and increase chip damage on block
57 Dynamic Range
Dynamic Range 
M[JS],M[JS]/22,25

ub u uf Command

58 Overload
Overload 
H[JS][PC]/23
Absorb an attack to power up and deal more chip damage on block
59 Docking Bay
Docking Bay
M[JS],M[JS]/25,20
Or back facing opponent
60 Gigabyte Hammer
Gigabyte Hammer
M[JS]/21
Or
61 Brute Force Attack
Brute Force Attack 
MMM[JS]/19,13,10
Or or , on hit [or ] shift to Boot, on hit [or ] shift to Dual Boot
62 Image Cutter
Image Cutter 
H,Sp/22(6)
Or , chip damage on block, shift to Destructive Form [does not shift when using Heat Dash]
63 Cradle Star
Cradle Star
on hit or block
M[JS],M[JS]/15,30
Or or , [or ] to shift to Boot, [or ] to shift to Dual Boot
64 Inbound Kick
Inbound Kick
M[JS],M[JS]/8,8
Or
65 Downstream
Downstream
M[JS]/20
Or

ff Command

66 Jumper Switch
Jumper Switch
M,M/18,25
67 Cutover
Cutover
M[JS],H[JS],M/12,15,25
or to shift to Destructive Form
68 Sandbox
Sandbox
M,HTh/14,22
Throw on front hit, on hit [Just Input] to power up
69 Worm Virus
Worm Virus
MM/5,10
70 Killer Worm Virus
Killer Worm Virus
[Counter Hit]
MM,M*6/6,10,2*6
71 Double Rocket Punch
Double Rocket Punch
High[UB][JS]/50
72 Hang-Up
Hang-Up
Mid[UB]/50
73 Linear Punch
Linear Punch
H[JS]/30(9)
Chip damage on block, to shift to Destructive Form
74 Linear Dropkick
Linear Dropkick
M[JS],M[JS]/15,20
75 Thruster Double Punch
Thruster Double Punch
While running
M[JS]/24

10Hit Combo

76 10 Hit Combo
10 Hit Combo
M[JS],M,M,H,H,MMM,L,M[JS],M[JS],MMHH[JS]/10,12,9,5,9,3,3,3,7,15,20,2,1,1,8(1,1)
Shift to Destructive Form, chip damage on block

Special Move

77 Taunt 1
Taunt 1
Sp[JS]/-
78 Taunt 2
Taunt 2
Sp[JS]/-
79 Ki Charge
Ki Charge
Sp[JS]/-
shift to Destructive Form, increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]

While Rising

80 Spear Fishing
Spear Fishing
While rising
M,H,M/12,12,23
While rising or while rising to shift to Destructive Form
81 Digital Lift
Digital Lift 
While rising
M/24
While rising [or ] to shift to Boot, while rising [or ] to shift to Dual Boot
82 Clockwork
Clockwork
While rising
M,Sp/18
While rising to cancel
83 Clockwork Spring Middle
Clockwork Spring Middle
During Clockwork
M/20
Power up after or more rotations
84 Clockwork Spring Low
Clockwork Spring Low
During Clockwork
L[CS]/20
85 Key Smash
Key Smash
While rising
M/15
86 Cute But Deadly
Cute But Deadly 
While rising
M/20
Hold to power up

While Crouching

87 Sad Hound
Sad Hound
While crouching
L[CS]*2/10,16
While crouching to shift to Destructive Form

Sidestep

88 Happy Propeller
Happy Propeller
During sidestep
L[CS],H[JS]*3,M/15,5*4

While Facing Backward

89 Goody Two Shoes
Goody Two Shoes
Back facing opponent
M[CS]/20

While Down

90 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
91 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
92 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
93 Reboot
Reboot
While down and facing up
Sp[JS]/-
94 Reboot Meteor Kick
Reboot Meteor Kick
While down and facing up
Sp[JS],M[JS]/35
95 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
96 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
97 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
98 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
99 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
100 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15

Destructive Form

101 Destructive Form
Destructive Form
, etc.
Sp/-
Shift to Destructive Form, or to shift to standing state
102 Shredder
Shredder
During Destructive Form
MMHHHM,Sp/3*5,20(1,1,1)
Shift to Destructive Form, chip damage on block
103 Shredding Uppercut
Shredding Uppercut
During Destructive Form
MMM,Sp/5,5,5(1,1)
Shift to Destructive Form, chip damage on block
104 Shredding Sky Punch
Shredding Sky Punch 
During Destructive Form on hit
M*3,Air[UB]/5,5,5,14(1,1)
105 Death Marionette
Death Marionette 
During Destructive Form
HHH,Sp/7,7,20(6)
Shift to Destructive Form, chip damage on block
106 Hertz Blade
Hertz Blade
During Destructive Form
H*7,Sp/3*7(1)
Shift to Destructive Form, chip damage on block
107 Gigahertz Storm
Gigahertz Storm 
During Destructive Form
MM*3/4,5,4,5,3,20(2,2,6)
Chip damage on block, stop mid-move to shift to Destructive Form, during Heat [or ] to shift to Destructive Form [partially uses remaining Heat time]
108 Hertz Blade - Diablo
Hertz Blade - Diablo
During Destructive Form
M*8,M,Sp/3*7,8,20,3(2,2,1,6)
Shift to Destructive Form, chip damage on block, [or ] to shift to Dual Boot
109 Hertz Blade - Scud
Hertz Blade - Scud
During Destructive Form
L*5[CS],Sp/3*4,5(1)
Shift to Destructive Form, chip damage on block
110 Clock Boosting
Clock Boosting 
During Destructive Form
L[CS]*3/3,3,17(5)
Chip damage on block, [or ] to shift to Dual Boot
111 Hertz Blade - Tomahawk
Hertz Blade - Tomahawk
During Destructive Form
M,M,L-Sp*4,Sp/17,8,3,2,2,1(5,2,1)
Shift to Destructive Form, chip damage on block
112 Hertz Blade - Aegis
Hertz Blade - Aegis
During Destructive Form
Air[UB]*5,Sp/3,2,2,1,1
Shift to Destructive Form, only hits airborne opponents
113 Spindle Slash
Spindle Slash
During Destructive Form
M[JS]MM,Sp/9*3(2)
Shift to Destructive Form, chip damage on block, during Destructive Form to shift to standing state
114 Hertz Blade - Flare
Hertz Blade - Flare
During Destructive Form and back facing opponent [or ]
M*6,Sp/4*6(1)
Shift to Destructive Form, chip damage on block
115 Idling
Idling
During Destructive Form
Sp/-
Or during Destructive Form , shift to Destructive Form
116 Dual Boot
Dual Boot
During Destructive Form
Sp[JS]/-
Or during Destructive Form , to cancel, [or ] to shift to Evasive Action
117 Retro Rockets
Retro Rockets
During Destructive Form
Sp[JS],Sp/-
Or during Destructive Form or during Destructive Form , shift to Destructive Form
118 Move Forward
Move Forward
During Destructive Form
Sp/-
Shift to Destructive Form
119 Move Back
Move Back
During Destructive Form
Sp/-
Shift to Destructive Form

Evasive Action

120 Evasive Action
Evasive Action
During Destructive Form [or ]
Sp/-
Or during Destructive Form [or ], to shift to Destructive Form
121 Evasive Slash
Evasive Slash
During Evasive Action
M/25(7)
Shift to Destructive Form, chip damage on block
122 Dual Boot
Dual Boot
During Evasive Action [or ]
Sp/-
Shift to Dual Boot

Boot

123 Boot
Boot
, etc.
Sp[JS]/-
Shift to Boot
124 Abort
Abort
During Boot During Boot [or ]
Sp[CS]/-
Shift to Backup
125 Hard Reset
Hard Reset
During Boot
M[JS]*5/12,13,7,5,28
During Boot to shift to Destructive Form
126 Linear Elbow
Linear Elbow
During Boot
M[JS]/25
During Boot to shift to Destructive Form
127 Eject Slider
Eject Slider
During Boot
L[CS]/17
128 Upstream
Upstream
During Boot
M[JS]/22,5
129 Wire Clipper
Wire Clipper
During Boot
High[UB][JS],Sp/20
Shift to Destructive Form

Dual Boot

130 Dual Boot
Dual Boot
During Destructive Form , etc.
Sp[JS]/-
to cancel, [or ] to shift to Evasive Action
131 Thruster Left
Thruster Left
During Dual Boot
H*6,Sp/5*6(1,1,1)
Shift to Destructive Form, chip damage on block
132 Thruster Right - Burst
Thruster Right - Burst
During Dual Boot
MMHH[JS],H[JS],Sp/8,5,4,8,7,13(2,13)
Shift to Destructive Form, chip damage on block
133 Eject Slider
Eject Slider
During Dual Boot
L[CS]/17
134 Upstream
Upstream
During Dual Boot
M[JS]/22,5
135 Thruster Drill
Thruster Drill
During Dual Boot
M[JS]*4,Sp/5,5,5,20(6)
Shift to Destructive Form, chip damage on block
136 Heartbeat Disabler
Heartbeat Disabler
During Dual Boot
M[JS],HTh/26,23(4)
Chip damage on block, throw on front hit
137 Shut Down
Shut Down
During Dual Boot
L,M/13,17(3,7)
Chip damage on block, during Dual Boot to shift to Destructive Form
138 Hello World
Hello World
During Dual Boot
M[JS]*5/3,3,3,3,16(1,1,1,1,4)
Shift to Destructive Form, chip damage on block

Backup

139 Backup
Backup
, etc.
Sp[CS]/-
Shift to Backup
140 Recovery Hook
Recovery Hook
During Backup
H/21(6)
Chip damage on block, during Backup [or ] to shift to Boot, [or ] to shift to Dual Boot
141 Rapid Rocket Punch
Rapid Rocket Punch 
During Backup
H/34(6)
Chip damage on block
142 Meteor Kick
Meteor Kick
During Backup
M[JS]/30
143 Uplink Knee
Uplink Knee 
During Backup
M[JS]/30
144 Rocket Punch
Rocket Punch
During Backup
High[UB]/20,3

Throws

145 Trigger Shuffle
Trigger Shuffle 
Approach opponent
High[Th]/35
Throw escape [or ]
146 Back Door
Back Door 
Approach opponent
High[Th]/35
Throw escape [or ], to shift to Destructive Form
147 Compression
Compression 
Approach opponent from left side [or ]
High[Th]/40
Throw escape
148 Hat Trick
Hat Trick 
Approach opponent from right side [or ]
High[Th]/40
Throw escape
149 Random Typing
Random Typing 
Approach opponent from behind [or ]
High[Th]/55
Cannot throw escape
150 Spam Bomb
Spam Bomb
Approach opponent
High[Th]/40
Throw escape
151 Double Bull Shoot
Double Bull Shoot
While crouching
High[Th]/45
Throw escape

Attack Reversal

152 Model Change
Model Change
Time with opponent high attack [or ]
St.Reversal[High],Mid[UB]/25
Has strong attack reversal effect
153 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-

While opponent down

154 Ground Rocket Punch
Ground Rocket Punch
While opponent is down
L[Down Attack]/20

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