Raven Move List Ver.1.11.00

TEKKEN8 Raven Move List

TEKKEN8 Raven Move List
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・Move List


TEKKEN8 Raven Move List

Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / While Facing Backward / Shadow Sprint / Soulzone / While Down / Throws / Attack Reversal

Heat System

1 1. What can be done during Heat〔general〕
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat〔general〕
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3 3. What can be done during Heat〔general〕
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4 4. What can be done during Heat〔unique〕
4. What can be done during Heat〔unique〕
Additional follow up attack triggered when attack using doppelganger is blocked
df1 on hit or block 3, while rising 3 on hit or block 2, etc.
5 5. What can be done during Heat〔unique〕
5. What can be done during Heat〔unique〕
Partially restores remaining Heat time when attack using doppelganger hits
df1 on hit or block 3, while rising 3 on hit or block 2, etc.
6 6. What can be done during Heat〔unique〕
6. What can be done during Heat〔unique〕
Allows the use of Typhon Fang Phantom
fff3 on hit or block 4

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
8 Crusader
Crusader 
1+2
M/20
9 Minos Typhoon
Minos Typhoon 
f1+2
HM〔PC〕/10,20
Absorb an attack to power up and deal more chip damage on block
10 Spinning Middle Kick
Spinning Middle Kick 
While rising 3+4
M/20
Or qcf3+4, while rising 3+4,B to cancel and face backward
11 Chronos Lathe
Chronos Lathe 
Back facing opponent〔b3+4,etc.〕4
M〔TJ〕/21
12 Dual Thanatos
Dual Thanatos 
During Soulzone〔3+4,etc.〕2
M,Sp-M/20,10
Power up during Heat
13 Typhon Fang Phantom
Typhon Fang Phantom 
During Heat fff3, on hit or block 4
M〔TJ〕,Sp-M,Sp/20,14(8,8)
Partially uses remaining Heat time
14 Pandemonium
Pandemonium 
During Heat 2+3
M,Th/55(18)
Heat Smash, on hit shift to throw, on block shift to Soulzone

Rage Moves

15 Wild Hunt X-ecutor
Wild Hunt X-ecutor 
During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

16 Left Right Combo
Left Right Combo 
1,2
H,H/5,12
1,2,3+4〔or 1,2,D〕to shift to Soulzone
17 Left Right Combo > Black Hole
Left Right Combo > Black Hole 
1,2,4
H,H,M〔TJ〕,Sp/5,12,20
1,2,3+4〔or 1,2,D〕to shift to Soulzone
18 PDK Combo
PDK Combo 
2,3
H,L〔TC〕/9,10
19 PK Combo > Shadow Sprint
PK Combo > Shadow Sprint 
2,4
H,H,Sp/9,16
Shift to Shadow Sprint during hit, 2,4,B to stand up
20 Valkyrie Lance Combo
Valkyrie Lance Combo 
3,3,4
M,H,H/10,16,20
3,3,4,B to cancel and face backward
21 Brocken Connect
Brocken Connect 
4,1
H,H,Sp/16,13
22 Chariot
Chariot 
3~4
MM〔TJ〕,Sp/10,16
3~4,F to shift to Blind Roll
23 Hydra Bite Low
Hydra Bite Low 
4~3,1
MM〔TJ〕,L〔TC〕/8,10,15
24 Hydra Bite High
Hydra Bite High 
4~3,3
MM〔TJ〕,H/8,10,12
25 Hydra Bite Mid
Hydra Bite Mid 
4~3,4
MM〔TJ〕,M/8,10,14
26 Crusader
Crusader 
1+2
M/20
27 Soulzone
Soulzone 
3+4
Sp/-
Or d3+4 or while crouching 3+4, shift to Soulzone

f Command

28 Tartaros
Tartaros 
f2,3
M,M/10,13
f2,3,3+4〔or f2,3,D〕 to shift to Soulzone
29 Circling Winds
Circling Winds 
f3,2
M,M/18,21
f3,F to face backward
30 Lance Kick
Lance Kick 
f4
H/17
31 Minos Typhoon
Minos Typhoon 
f1+2
HM〔PC〕/10,20
Absorb an attack to power up and deal more chip damage on block

df Command

32 Body Blow > Phantom Mace
Body Blow > Phantom Mace 
df1, on hit or block 4
M,Sp-M/13,25
Power up during Heat
33 Meat Hook
Meat Hook 
df2,3
M,H/15,11
df2 to face backward
34 Bolt Stunner
Bolt Stunner 
df2,4
M,M/15,24
df2 to face backward
35 Shadow Snap Kick
Shadow Snap Kick 
df3
H〔TC〕/17
36 Pendulum Kick
Pendulum Kick 
df4,4
M,M/15,16
37 Pendulum Shadow
Pendulum Shadow 
df4,4,3
M,M,M〔TJ〕/15,16,17

d Command

38 Stinging Low
Stinging Low 
d3
L/10
39 Basilisk Fang
Basilisk Fang 
d4
L〔TC〕/18

db Command

40 Assassin’s Sting > Phantom Javelin
Assassin’s Sting > Phantom Javelin 
db2,1, on hit or block 1
M,H,Sp-M/13,15,21
Power up during Heat, db2 to face backward, db2,1,3+4〔or db2,1,D〕to shift to Soulzone
41 Killer Bee
Killer Bee 
db3
L〔TJ〕〔TC〕/19
42 Shinobi Cyclone
Shinobi Cyclone 
db4
L〔TC〕/21

b Command

43 Elbow Strike
Elbow Strike 
b1
H,Sp/21(6)
Shift to Soulzone on hit or block, chip damage on block
44 Unicorn’s Tail
Unicorn’s Tail 
b2,2,3
H,M,M/12,17,20
b2,2 to face backward
45 Deadly Talon
Deadly Talon 
b2,2,1+2
H,M,L〔TC〕/12,17,20
b2,2 to face backward
46 Missing Worm > Phantom Halberd
Missing Worm > Phantom Halberd 
b2,4, on hit or block 2
H,H,Sp-M/12,17,21
Power up during Heat
47 Hades Heel
Hades Heel 
b3
M/23(4)
Chip damage on block
48 Skull Smasher
Skull Smasher 
b4,4
M,M,Sp/13,20
49 Skull Smasher Feint
Skull Smasher Feint 
b4,B4
M,M,Sp/13,24
50 Skull Spin
Skull Spin 
b4,B4,3,3+4
M,L〔TC〕,M/13,11,15
51 Alternating Smash
Alternating Smash 
b1+2
M/25
52 Labyrinth
Labyrinth 
b3+4
Sp/-
Back towards opponent

ub u uf Command

53 Gate Keeper
Gate Keeper 
ub1,2
M,M/11,13
54 Deathbringer Low
Deathbringer Low 
u3,3
H〔TJ〕,L〔TC〕,Sp/23,18(9)
Or ub3,3, first attack deals chip damage on block, u3 to face backward, on hit gain Ki Charge
55 Deathbringer Low > Shadow
Deathbringer Low > Shadow 
u3,3,3
H〔TJ〕,L〔TC〕,M〔TJ〕/23,18,15(9)
Or ub3,3,3, first attack deals chip damage on block, u3 to face backward
56 Shadow Scythe
Shadow Scythe 
uf3
M〔TJ〕/20
57 Stormbringer
Stormbringer 
uf4,4
M〔TJ〕,M/14,14
Or ub4,4 or u4,4, uf4,4,B to cancel and face backward
58 Chakram
Chakram 
uf3+4,4,2
M〔TJ〕,L〔TC〕,M/17,9,21
59 Spinning Chakram
Spinning Chakram 
uf3+4,3+4
M〔TJ〕,M/17,15
60 Delayed Rising Toe Kick
Delayed Rising Toe Kick 
uf,n,4
M〔TJ〕/20

ff Command

61 Shadow Spear
Shadow Spear 
ff2
M/26
62 Sudden Strike
Sudden Strike 
ff3
M〔TJ〕/20
63 Iron Maul
Iron Maul 
ff4
M/21
64 Typhon Fang
Typhon Fang 
fff3
M〔TJ〕,Sp/20(6)
Chip damage on block
65 War Hound
War Hound 
bb2
MH〔At-Reversal-High&Mid〕/15,21
Has attack reversal effect

10Hit Combo

66 10 Hit Combo
10 Hit Combo 
ub1,2,2,2,4,2,3,4,2,1+2
/11,13,5,5,8,8,9,5,6,35

Special Move

67 Pandora Spin
Pandora Spin 
ub,b,3+4
Sp〔TJ〕,UA-M〔TJ〕*3/20,14,10
ub,b to shift to Soulzone
68 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
69 Dead End
Dead End 
1+2+3+4,bf1+2
Sp,UA-M/60

While Rising

70 Rising Uppercut
Rising Uppercut 
While rising 1
M/14
71 Jackknife Elbow
Jackknife Elbow 
While rising 2
M/17
72 Trident Kick > Phantom Halberd
Trident Kick > Phantom Halberd 
While rising 3, on hit or block 2
M,Sp-M/18,14
Power up during Heat
73 Shadow Snap Kick
Shadow Snap Kick 
While rising 4
M/18
74 Spinning Middle Kick
Spinning Middle Kick 
While rising 3+4
M/20
Or qcf3+4, while rising 3+4,B to cancel and face backward

While Crouching

75 Aqua Spider
Aqua Spider 
While crouching df3
L〔TC〕,Sp/17
Or d,DF3
76 Tornado Destruction
Tornado Destruction 
While crouching df3+4
L〔TC〕,Sp-M,Sp/17,17
Shift to Soulzone on hit, power up during Heat
77 Crouch Step
Crouch Step 
While crouching df,d,DF
Sp〔TC〕/-

Stance

While Facing Backward

78 Blind Lance
Blind Lance 
Back facing opponent 1,4
H,H/7,23
79 Backfist > Straight
Backfist > Straight 
Back facing opponent 2,1
H,H/9,10
Back facing opponent 2〔or 2,1,B〕to face backward, back facing opponent 2,1,F to shift to Shadow Sprint
80 Blinding Knife > Phantom Javelin
Blinding Knife > Phantom Javelin 
Back facing opponent 2,2, on hit or block 1
H,M,Sp-M/9,12,21
Power up during Heat, back facing opponent 2,2,3+4〔or back facing opponent 2,2,D〕to shift to Soulzone
81 Crescent Mirage
Crescent Mirage 
Back facing opponent 3,4,3
H,M,M〔TJ〕/10,17,22
82 Fafnir
Fafnir 
Back facing opponent 3,4,4
H,M,M〔TJ〕/10,17,21
Back towards opponent, back facing opponent 3,4,4,F to shift to Blind Roll
83 Chronos Lathe
Chronos Lathe 
Back facing opponent 4
M〔TJ〕/21
84 Crusader
Crusader 
Back facing opponent 1+2
M〔PC〕/23
Absorb an attack to power up and deal more chip damage on block
85 Spiral Cannon
Spiral Cannon 
Back facing opponent 3+4
MM〔TJ〕/5,11
86 Soul Steal
Soul Steal 
Back facing opponent f1
M,Th/18
Throw when hit from the front on the ground
87 Cold Massacre
Cold Massacre 
Back facing opponent f2,3
M,M/13,15
88 Cold Worm > Phantom Halberd
Cold Worm > Phantom Halberd 
Back facing opponent f2,4, on hit or block 2
M,H,Sp-M/13,17,21
Power up during Heat
89 Demon Knee
Demon Knee 
Back facing opponent f3
M/17
Back facing opponent f3,B to face backward
90 Trick Bang
Trick Bang 
Back facing opponent f4,1
L,H/13,15
Back facing opponent f4 to face backward, back facing opponent f4,1,3+4〔or back facing opponent f4,1,D〕to shift to Soulzone
91 Reverse Chakram
Reverse Chakram 
Back facing opponent f3+4
M〔TJ〕〔TC〕/24
Back facing opponent f3+4,F to shift to Blind Roll
92 Shinobi Cyclone
Shinobi Cyclone 
Back facing opponent d3
L〔TC〕/20
Has clean hit effect
93 Abyss Cannon
Abyss Cannon 
Back facing opponent b2,3
M,MM〔TJ〕/14,5,11
Back facing opponent b2 to face backward
94 Abyss Spear
Abyss Spear 
Back facing opponent b2,4
M,H/14,17
Back facing opponent b2 to face backward
95 Cannon Tail
Cannon Tail 
Back facing opponent b3
H,Sp/22(6)
Chip damage on block
96 Labyrinth
Labyrinth 
Back facing opponent b3+4
Sp/-
Face forward
97 Gremlin Smasher
Gremlin Smasher 
Back facing opponent ff3
M〔TC〕/25
98 Vermillion
Vermillion 
Back facing opponent ff3+4
L〔TC〕/17
99 Blind Roll
Blind Roll 
Back facing opponent fff
Sp〔TJ〕/-
When close to opponent, transition behind opponent

Shadow Sprint

100 Shadow Sprint
Shadow Sprint 
qcf
Sp/-
d,DF to shift to crouching state
101 Fatal Elbow > Phantom Halberd
Fatal Elbow > Phantom Halberd 
qcf1, on hit or block 2
M,Sp-M/15,21
Power up during Heat, qcf1,3+4〔or qcf1,D〕to shift to Soulzone
102 Buzzsaw
Buzzsaw 
qcf2
L〔TC〕/18
qcf2,B to cancel and face backward
103 Laevateinn
Laevateinn 
qcf2~1
M/25(7)
Chip damage on block
104 Poison Needle > Nightmare
Poison Needle > Nightmare 
qcf3
H,Th/16,14
Throw when hit from the front, power up during Heat
105 Black Hole
Black Hole 
qcf4
M,Sp/15
106 Hellhound
Hellhound 
qcf1+2
MM〔TC〕〔At-Reversal-High&Mid〕/12,21
Attack reversal

Soulzone

107 Soulzone
Soulzone 
3+4, etc.
Sp/-
Shift to Soulzone
108 Swift Blade > Phantom Mace
Swift Blade > Phantom Mace 
During Soulzone 1, on hit or block 4
H,Sp-M/12,25
Power up during Heat, during Soulzone 1,F to shift to Shadow Sprint
109 Dual Thanatos
Dual Thanatos 
During Soulzone 2
M,Sp-M/20,10
Power up during Heat
110 Radius Flail > Phantom Halberd
Radius Flail > Phantom Halberd 
During Soulzone 3, on hit or block 2
M〔TJ〕,Sp-M/16,21
Power up during Heat
111 Cocytus Glide
Cocytus Glide 
During Soulzone 4
L〔TC〕/21
112 Oceanus Fissure
Oceanus Fissure 
During Soulzone 1+2
H/25(7)
Chip damage on block
113 Blind Fall
Blind Fall 
During Soulzone D〔or U〕
Sp〔TJ〕/-
During Soulzone D to shift to crouching state, during Soulzone U to shift to standing state
114 Blind Labyrinth
Blind Labyrinth 
During Soulzone B
Sp〔TJ〕/-
Back towards opponent

While Down


Throws Moves

Throws

115 Grave Digger
Grave Digger 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
116 Salamander
Salamander 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
117 Neck Ringer
Neck Ringer 
Approach opponent from left side 1+3〔or 2+4〕
Throw-H/40
Throw escape 1
118 Swift Assassin
Swift Assassin 
Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
119 Dark Matter
Dark Matter 
Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
120 Orbiting Moon
Orbiting Moon 
Approach opponent df1+4
Throw-H/35
Or approach opponent qcf,df1+4, throw escape Throw escape 1
121 Undertaker
Undertaker 
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2

Attack Reversal

122 Utsusemi Escape
Utsusemi Escape 
Time with opponent attack b1+3〔or b2+4〕
Pe-evade〔High&Mid〕/0
Or back facing opponent and time with opponent attack b1+3〔or b2+4〕, completely evade attacks, on success deals self-damage〔recoverable〕
123 Low Parry
Low Parry 
Time with opponent low attack DF
Parry〔Low〕/-
124 Sixth Sense
Sixth Sense 
Back facing opponent and time with opponent attack f1+2
At-Reversal〔High&Mid〕/25

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