TEKKEN8 Raven Move List
・TEKKEN8 TOP
・Move List
TEKKEN8 Raven Move List
Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / While Facing Backward / Shadow Sprint / Soulzone / While Down / Throws / Attack Reversal
Heat System
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1 1. What can be done during Heat〔general〕
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1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat〔general〕
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2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
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3 3. What can be done during Heat〔general〕
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3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
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4 4. What can be done during Heat〔unique〕
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4. What can be done during Heat〔unique〕
Additional follow up attack triggered when attack using doppelganger is blocked
df1 on hit or block 3, while rising 3 on hit or block 2, etc.
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5 5. What can be done during Heat〔unique〕
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5. What can be done during Heat〔unique〕
Partially restores remaining Heat time when attack using doppelganger hits
df1 on hit or block 3, while rising 3 on hit or block 2, etc.
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6 6. What can be done during Heat〔unique〕
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6. What can be done during Heat〔unique〕
Allows the use of Typhon Fang Phantom
fff3 on hit or block 4
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Heat Moves
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7 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
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8 Crusader
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Crusader
![]() 1+2
M/20
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9 Minos Typhoon
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Minos Typhoon
![]() ![]() f1+2
HM〔PC〕/10,20
Absorb an attack to power up and deal more chip damage on block
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10 Spinning Middle Kick
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Spinning Middle Kick
![]() ![]() While rising 3+4
M/20
Or qcf3+4, while rising 3+4,B to cancel and face backward
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11 Chronos Lathe
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Chronos Lathe
![]() Back facing opponent〔b3+4,etc.〕4
M〔TJ〕/21
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12 Dual Thanatos
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Dual Thanatos
![]() During Soulzone〔3+4,etc.〕2
M,Sp-M/20,10
Power up during Heat
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13 Typhon Fang Phantom
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Typhon Fang Phantom
![]() During Heat fff3, on hit or block 4
M〔TJ〕,Sp-M,Sp/20,14(8,8)
Partially uses remaining Heat time
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14 Pandemonium
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Pandemonium
During Heat 2+3
M,Th/55(18)
Heat Smash, on hit shift to throw, on block shift to Soulzone
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Rage Moves
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15 Wild Hunt X-ecutor
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Wild Hunt X-ecutor
![]() ![]() During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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16 Left Right Combo
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Left Right Combo
1,2
H,H/5,12
1,2,3+4〔or 1,2,D〕to shift to Soulzone
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17 Left Right Combo > Black Hole
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Left Right Combo > Black Hole
![]() 1,2,4
H,H,M〔TJ〕,Sp/5,12,20
1,2,3+4〔or 1,2,D〕to shift to Soulzone
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18 PDK Combo
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PDK Combo
2,3
H,L〔TC〕/9,10
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19 PK Combo > Shadow Sprint
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PK Combo > Shadow Sprint
2,4
H,H,Sp/9,16
Shift to Shadow Sprint during hit, 2,4,B to stand up
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20 Valkyrie Lance Combo
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Valkyrie Lance Combo
3,3,4
M,H,H/10,16,20
3,3,4,B to cancel and face backward
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21 Brocken Connect
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Brocken Connect
4,1
H,H,Sp/16,13
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22 Chariot
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Chariot
3~4
MM〔TJ〕,Sp/10,16
3~4,F to shift to Blind Roll
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23 Hydra Bite Low
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Hydra Bite Low
4~3,1
MM〔TJ〕,L〔TC〕/8,10,15
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24 Hydra Bite High
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Hydra Bite High
4~3,3
MM〔TJ〕,H/8,10,12
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25 Hydra Bite Mid
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Hydra Bite Mid
4~3,4
MM〔TJ〕,M/8,10,14
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26 Crusader
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Crusader
![]() 1+2
M/20
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27 Soulzone
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Soulzone
3+4
Sp/-
Or d3+4 or while crouching 3+4, shift to Soulzone
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f Command
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28 Tartaros
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Tartaros
f2,3
M,M/10,13
f2,3,3+4〔or f2,3,D〕 to shift to Soulzone
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29 Circling Winds
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Circling Winds
![]() f3,2
M,M/18,21
f3,F to face backward
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30 Lance Kick
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Lance Kick
![]() f4
H/17
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31 Minos Typhoon
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Minos Typhoon
![]() ![]() f1+2
HM〔PC〕/10,20
Absorb an attack to power up and deal more chip damage on block
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df Command
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32 Body Blow > Phantom Mace
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Body Blow > Phantom Mace
df1, on hit or block 4
M,Sp-M/13,25
Power up during Heat
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33 Meat Hook
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Meat Hook
df2,3
M,H/15,11
df2 to face backward
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34 Bolt Stunner
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Bolt Stunner
df2,4
M,M/15,24
df2 to face backward
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35 Shadow Snap Kick
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Shadow Snap Kick
df3
H〔TC〕/17
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36 Pendulum Kick
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Pendulum Kick
df4,4
M,M/15,16
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37 Pendulum Shadow
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Pendulum Shadow
df4,4,3
M,M,M〔TJ〕/15,16,17
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d Command
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38 Stinging Low
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Stinging Low
d3
L/10
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39 Basilisk Fang
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Basilisk Fang
d4
L〔TC〕/18
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db Command
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40 Assassin’s Sting > Phantom Javelin
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Assassin’s Sting > Phantom Javelin
db2,1, on hit or block 1
M,H,Sp-M/13,15,21
Power up during Heat, db2 to face backward, db2,1,3+4〔or db2,1,D〕to shift to Soulzone
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41 Killer Bee
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Killer Bee
db3
L〔TJ〕〔TC〕/19
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42 Shinobi Cyclone
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Shinobi Cyclone
db4
L〔TC〕/21
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b Command
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43 Elbow Strike
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Elbow Strike
b1
H,Sp/21(6)
Shift to Soulzone on hit or block, chip damage on block
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44 Unicorn’s Tail
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Unicorn’s Tail
b2,2,3
H,M,M/12,17,20
b2,2 to face backward
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45 Deadly Talon
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Deadly Talon
b2,2,1+2
H,M,L〔TC〕/12,17,20
b2,2 to face backward
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46 Missing Worm > Phantom Halberd
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Missing Worm > Phantom Halberd
![]() b2,4, on hit or block 2
H,H,Sp-M/12,17,21
Power up during Heat
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47 Hades Heel
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Hades Heel
b3
M/23(4)
Chip damage on block
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48 Skull Smasher
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Skull Smasher
b4,4
M,M,Sp/13,20
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49 Skull Smasher Feint
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Skull Smasher Feint
b4,B4
M,M,Sp/13,24
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50 Skull Spin
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Skull Spin
b4,B4,3,3+4
M,L〔TC〕,M/13,11,15
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51 Alternating Smash
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Alternating Smash
b1+2
M/25
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52 Labyrinth
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Labyrinth
b3+4
Sp/-
Back towards opponent
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ub u uf Command
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53 Gate Keeper
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Gate Keeper
ub1,2
M,M/11,13
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54 Deathbringer Low
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Deathbringer Low
u3,3
H〔TJ〕,L〔TC〕,Sp/23,18(9)
Or ub3,3, first attack deals chip damage on block, u3 to face backward, on hit gain Ki Charge
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55 Deathbringer Low > Shadow
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Deathbringer Low > Shadow
u3,3,3
H〔TJ〕,L〔TC〕,M〔TJ〕/23,18,15(9)
Or ub3,3,3, first attack deals chip damage on block, u3 to face backward
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56 Shadow Scythe
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Shadow Scythe
uf3
M〔TJ〕/20
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57 Stormbringer
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Stormbringer
uf4,4
M〔TJ〕,M/14,14
Or ub4,4 or u4,4, uf4,4,B to cancel and face backward
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58 Chakram
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Chakram
uf3+4,4,2
M〔TJ〕,L〔TC〕,M/17,9,21
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59 Spinning Chakram
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Spinning Chakram
uf3+4,3+4
M〔TJ〕,M/17,15
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60 Delayed Rising Toe Kick
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Delayed Rising Toe Kick
uf,n,4
M〔TJ〕/20
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ff Command
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61 Shadow Spear
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Shadow Spear
ff2
M/26
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62 Sudden Strike
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Sudden Strike
ff3
M〔TJ〕/20
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63 Iron Maul
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Iron Maul
ff4
M/21
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64 Typhon Fang
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Typhon Fang
fff3
M〔TJ〕,Sp/20(6)
Chip damage on block
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65 War Hound
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War Hound
bb2
MH〔At-Reversal-High&Mid〕/15,21
Has attack reversal effect
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10Hit Combo
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66 10 Hit Combo
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10 Hit Combo
ub1,2,2,2,4,2,3,4,2,1+2
/11,13,5,5,8,8,9,5,6,35
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Special Move
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67 Pandora Spin
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Pandora Spin
ub,b,3+4
Sp〔TJ〕,UA-M〔TJ〕*3/20,14,10
ub,b to shift to Soulzone
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68 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
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69 Dead End
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Dead End
1+2+3+4,bf1+2
Sp,UA-M/60
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While Rising
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70 Rising Uppercut
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Rising Uppercut
While rising 1
M/14
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71 Jackknife Elbow
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Jackknife Elbow
While rising 2
M/17
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72 Trident Kick > Phantom Halberd
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Trident Kick > Phantom Halberd
![]() While rising 3, on hit or block 2
M,Sp-M/18,14
Power up during Heat
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73 Shadow Snap Kick
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Shadow Snap Kick
While rising 4
M/18
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74 Spinning Middle Kick
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Spinning Middle Kick
![]() ![]() While rising 3+4
M/20
Or qcf3+4, while rising 3+4,B to cancel and face backward
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While Crouching
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75 Aqua Spider
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Aqua Spider
While crouching df3
L〔TC〕,Sp/17
Or d,DF3
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76 Tornado Destruction
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Tornado Destruction
While crouching df3+4
L〔TC〕,Sp-M,Sp/17,17
Shift to Soulzone on hit, power up during Heat
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77 Crouch Step
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Crouch Step
While crouching df,d,DF
Sp〔TC〕/-
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Stance
While Facing Backward
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78 Blind Lance
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Blind Lance
Back facing opponent 1,4
H,H/7,23
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79 Backfist > Straight
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Backfist > Straight
Back facing opponent 2,1
H,H/9,10
Back facing opponent 2〔or 2,1,B〕to face backward, back facing opponent 2,1,F to shift to Shadow Sprint
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80 Blinding Knife > Phantom Javelin
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Blinding Knife > Phantom Javelin
Back facing opponent 2,2, on hit or block 1
H,M,Sp-M/9,12,21
Power up during Heat, back facing opponent 2,2,3+4〔or back facing opponent 2,2,D〕to shift to Soulzone
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81 Crescent Mirage
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Crescent Mirage
Back facing opponent 3,4,3
H,M,M〔TJ〕/10,17,22
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82 Fafnir
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Fafnir
Back facing opponent 3,4,4
H,M,M〔TJ〕/10,17,21
Back towards opponent, back facing opponent 3,4,4,F to shift to Blind Roll
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83 Chronos Lathe
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Chronos Lathe
![]() Back facing opponent 4
M〔TJ〕/21
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84 Crusader
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Crusader
![]() Back facing opponent 1+2
M〔PC〕/23
Absorb an attack to power up and deal more chip damage on block
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85 Spiral Cannon
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Spiral Cannon
Back facing opponent 3+4
MM〔TJ〕/5,11
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86 Soul Steal
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Soul Steal
Back facing opponent f1
M,Th/18
Throw when hit from the front on the ground
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87 Cold Massacre
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Cold Massacre
Back facing opponent f2,3
M,M/13,15
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88 Cold Worm > Phantom Halberd
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Cold Worm > Phantom Halberd
![]() Back facing opponent f2,4, on hit or block 2
M,H,Sp-M/13,17,21
Power up during Heat
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89 Demon Knee
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Demon Knee
Back facing opponent f3
M/17
Back facing opponent f3,B to face backward
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90 Trick Bang
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Trick Bang
![]() Back facing opponent f4,1
L,H/13,15
Back facing opponent f4 to face backward, back facing opponent f4,1,3+4〔or back facing opponent f4,1,D〕to shift to Soulzone
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91 Reverse Chakram
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Reverse Chakram
Back facing opponent f3+4
M〔TJ〕〔TC〕/24
Back facing opponent f3+4,F to shift to Blind Roll
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92 Shinobi Cyclone
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Shinobi Cyclone
Back facing opponent d3
L〔TC〕/20
Has clean hit effect
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93 Abyss Cannon
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Abyss Cannon
Back facing opponent b2,3
M,MM〔TJ〕/14,5,11
Back facing opponent b2 to face backward
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94 Abyss Spear
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Abyss Spear
Back facing opponent b2,4
M,H/14,17
Back facing opponent b2 to face backward
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95 Cannon Tail
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Cannon Tail
![]() Back facing opponent b3
H,Sp/22(6)
Chip damage on block
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96 Labyrinth
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Labyrinth
Back facing opponent b3+4
Sp/-
Face forward
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97 Gremlin Smasher
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Gremlin Smasher
Back facing opponent ff3
M〔TC〕/25
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98 Vermillion
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Vermillion
Back facing opponent ff3+4
L〔TC〕/17
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99 Blind Roll
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Blind Roll
Back facing opponent fff
Sp〔TJ〕/-
When close to opponent, transition behind opponent
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Shadow Sprint
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100 Shadow Sprint
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Shadow Sprint
qcf
Sp/-
d,DF to shift to crouching state
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101 Fatal Elbow > Phantom Halberd
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Fatal Elbow > Phantom Halberd
![]() qcf1, on hit or block 2
M,Sp-M/15,21
Power up during Heat, qcf1,3+4〔or qcf1,D〕to shift to Soulzone
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102 Buzzsaw
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Buzzsaw
qcf2
L〔TC〕/18
qcf2,B to cancel and face backward
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103 Laevateinn
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Laevateinn
qcf2~1
M/25(7)
Chip damage on block
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104 Poison Needle > Nightmare
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Poison Needle > Nightmare
qcf3
H,Th/16,14
Throw when hit from the front, power up during Heat
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105 Black Hole
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Black Hole
![]() qcf4
M,Sp/15
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106 Hellhound
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Hellhound
qcf1+2
MM〔TC〕〔At-Reversal-High&Mid〕/12,21
Attack reversal
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Soulzone
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107 Soulzone
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Soulzone
3+4, etc.
Sp/-
Shift to Soulzone
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108 Swift Blade > Phantom Mace
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Swift Blade > Phantom Mace
During Soulzone 1, on hit or block 4
H,Sp-M/12,25
Power up during Heat, during Soulzone 1,F to shift to Shadow Sprint
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109 Dual Thanatos
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Dual Thanatos
![]() During Soulzone 2
M,Sp-M/20,10
Power up during Heat
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110 Radius Flail > Phantom Halberd
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Radius Flail > Phantom Halberd
![]() During Soulzone 3, on hit or block 2
M〔TJ〕,Sp-M/16,21
Power up during Heat
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111 Cocytus Glide
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Cocytus Glide
During Soulzone 4
L〔TC〕/21
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112 Oceanus Fissure
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Oceanus Fissure
![]() During Soulzone 1+2
H/25(7)
Chip damage on block
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113 Blind Fall
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Blind Fall
During Soulzone D〔or U〕
Sp〔TJ〕/-
During Soulzone D to shift to crouching state, during Soulzone U to shift to standing state
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114 Blind Labyrinth
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Blind Labyrinth
During Soulzone B
Sp〔TJ〕/-
Back towards opponent
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While Down
Throws Moves
Throws
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115 Grave Digger
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Grave Digger
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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116 Salamander
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Salamander
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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117 Neck Ringer
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Neck Ringer
![]() Approach opponent from left side 1+3〔or 2+4〕
Throw-H/40
Throw escape 1
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118 Swift Assassin
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Swift Assassin
![]() Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
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119 Dark Matter
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Dark Matter
![]() Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
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120 Orbiting Moon
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Orbiting Moon
Approach opponent df1+4
Throw-H/35
Or approach opponent qcf,df1+4, throw escape Throw escape 1
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121 Undertaker
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Undertaker
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
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Attack Reversal
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122 Utsusemi Escape
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Utsusemi Escape
Time with opponent attack b1+3〔or b2+4〕
Pe-evade〔High&Mid〕/0
Or back facing opponent and time with opponent attack b1+3〔or b2+4〕, completely evade attacks, on success deals self-damage〔recoverable〕
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123 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry〔Low〕/-
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124 Sixth Sense
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Sixth Sense
Back facing opponent and time with opponent attack f1+2
At-Reversal〔High&Mid〕/25
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