Panda Move List Ver.2.08.00

Tekken8 Panda Move List Season2


Check out Panda’s full move and command list for TEKKEN 8! From standard attacks to unique stances, everything you need to learn and improve your game is here.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

10 Grizzly Claws
Grizzly Claws 
M,M/15,25
12 Bear Tackle
Bear Tackle 
During Hunting
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
13 So Shoe Me [Panda Style]
So Shoe Me [Panda Style]
During Heat [or ]
High[Th]/10
Cannot throw escape, partially uses remaining Heat time
59 Grizzly Claws
Grizzly Claws 
M,M/15,25
81 Bear Tackle
Bear Tackle 
During Hunting
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
83 Hornet Buster
Hornet Buster 
During Hunting
M/23(9)
Chip damage on block

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Some hold moves can have shortened max level holds
hold, etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
Allows the use of the powered up version of Bear Roll
While crouching , during Bear Roll , etc.
6 6. What can be done during Heat〔unique〕
6. What can be done during Heat〔unique〕
Allows the use of Panda Shooting Star and So Shoe Me [Panda Style]
,

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Partially uses remaining Heat time, to cancel attack
8 Demon Bear Breath
Demon Bear Breath 
M/25
9 Bear X
Bear X 
HM/10,20(4,8)
Chip damage on block, [or ] to shift to Hunting [does not shift when using Heat Dash]
10 Grizzly Claws
Grizzly Claws 
M,M/15,25
11 Rabid Bear
Rabid Bear 
M[JS]/30(9)
Chip damage on block, [or ] to shift to Hunting [does not shift when using Heat Dash]
12 Bear Tackle
Bear Tackle 
During Hunting
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
13 So Shoe Me [Panda Style]
So Shoe Me [Panda Style]
During Heat [or ]
High[Th]/10
Cannot throw escape, partially uses remaining Heat time
14 Panda Shooting Star
Panda Shooting Star
During Heat
M[JS]*3,Sp/13,14,13(2,4,5)
Also possible during Bear Roll, shift to Bear Sit, partially uses remaining Heat time
15 Panda Super Attack
Panda Super Attack
During Heat
MM[JS],HTh/22,28(1,8)
Also possible during Hunting, Heat Smash, on hit shift to throw, to shift to Bear Roll, [or ] to shift to Hunting

Rage Moves

16 Close Call! Panda Storming Flower
Close Call! Panda Storming Flower 
During Rage
M[PC],HTh/55
Rage Art, erases opponent's recoverable health on hit

n Command

17 G-Clef Cannon
G-Clef Cannon 
H,M,M/5,8,14
18 Angry Lumberjack
Angry Lumberjack
H,H/5,25(10)
Chip damage on block
19 Bear Combo Middle
Bear Combo Middle
H,M,M/10,11,22
20 Bear Combo Low
Bear Combo Low
H,M,L/10,11,13
21 Demon Bear Breath
Demon Bear Breath 
M/25
22 Hunting
Hunting
Sp[CS]/-
Or while down and facing down , to shift to Hunting

f Command

23 Wild Lumberjack
Wild Lumberjack
H,H/11,20
24 Bear Claw Cross
Bear Claw Cross 
M,M/16,20
25 Shape-Up Kick
Shape-Up Kick
L[CS]/20
26 Shape-Up Hip
Shape-Up Hip
L[CS],M[CS]/20,30

df Command

27 Grizzly Rampage
Grizzly Rampage
M,M,M/6,9,20
28 Kuma Musou
Kuma Musou
M,M/10,12
29 Honey Trap
Honey Trap
M,H/13,24(9)
Chip damage on block

d Command

30 Hip Smash
Hip Smash
M/27
Has clean hit effect
31 Bear Sit
Bear Sit
Sp[JS][CS]/-
Or , to shift to Bear Roll, to shift to California Roll

db Command

32 Double Wild Slap
Double Wild Slap
H,M/11,20
Can hold, [or ] to shift to Hunting
33 Double Wild Slap
Double Wild Slap
hold
H,M/11,20(8)
Chip damage on block, hold [or ] to shift to Hunting
34 Fresh Wild Slap
Fresh Wild Slap
hold [Max]
H,M/11,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat [consumes remaining time], hold [or ] to shift to Hunting
35 Bear Lariat
Bear Lariat
L[CS]/10
[or ] to shift to Hunting
36 Bear Pump in Pedal
Bear Pump in Pedal
L/12
37 Spinning Kuma
Spinning Kuma
L[CS]/20
38 Drum Roll
Drum Roll
MM*2,M/4,4,4,4,18
39 Salmon Hunter
Salmon Hunter
L/30
Hold to power up and deal more chip damage on block
40 Salmon Hunter
Salmon Hunter
hold
L/40(12)
Chip damage on block
41 Fresh Salmon Hunter
Fresh Salmon Hunter
hold [Max]
L/60(18)
Chip damage on block

b Command

42 Bear Slash
Bear Slash 
M[PC]/24(9)
Chip damage on block, [or ] to shift to Hunting, absorb an attack to power up
43 Howling Bear
Howling Bear
M,H,M/12,14,20
[or ] to shift to Hunting, to shift to Bear Roll
44 Salmon Massacre
Salmon Massacre 
M,M,M/12,15,25
45 Bear X
Bear X 
HM/10,20(4,8)
Chip damage on block, [or ] to shift to Hunting [does not shift when using Heat Dash]
46 High Jinks
High Jinks 
M/20,3
Or while rising
47 Deadly Claw
Deadly Claw
Mid[UB]/25
[or ] to shift to Hunting
48 Rolling Bear
Rolling Bear
M-Sp/40,3
to extend

ub u uf Command

49 Bear Skip
Bear Skip
L[JS]/25
[or ] to cancel and shift to Hunting
50 Big Bear Attack
Big Bear Attack
M[JS]/24
[or ] to shift to Hunting
51 Pancake Press
Pancake Press
M[JS],Sp[CS]/21
Shift to Bear Sit
52 Hornet Sweep
Hornet Sweep
M[JS]/20(8)
Or or , chip damage on block
53 Ultra Kuma
Ultra Kuma 
M/20
Or or
54 Bear Double Hop Kick Combo
Bear Double Hop Kick Combo
M[JS],M[JS],M/13,9,11
[or ] to shift to Hunting
55 Kuma Hell Axle
Kuma Hell Axle
on hit or block
M[JS],M[JS]/20,17

ff Command

56 Demon Uppercut
Demon Uppercut
M/23
57 Falling Bear
Falling Bear
M[JS],Sp[CS]/30(9)
Chip damage on block, to shift to Hunting, to shift to Bear Roll
58 Anger Hook
Anger Hook
H/26(10)
Chip damage on block
59 Grizzly Claws
Grizzly Claws 
M,M/15,25
60 Grizzly Claw Smash
Grizzly Claw Smash
M,L/15,22(6)
Chip damage on block
61 Leaping Side kick
Leaping Side kick
M[JS]/30(9)
Chip damage on block
62 Rabid Bear
Rabid Bear 
M[JS]/30(9)
Chip damage on block, [or ] to shift to Hunting [does not shift when using Heat Dash]

Special Move

63 You're Welcome
You're Welcome
Sp/-
64 Ki Charge
Ki Charge
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]

While Rising

65 Killing Claws
Killing Claws 
While rising
M,M/13,20
Can hold at last step, while rising [or ] to shift to Hunting
66 Killing Claws
Killing Claws 
While rising hold
M,M/13,28(11)
Chip damage on block, while rising hold [or ] to shift to Hunting
67 Fresh Killing Claws
Fresh Killing Claws 
While rising hold [Max]
M,M/13,38(15)
Chip damage on block, has reversal break effect, shortened hold during Heat [consumes remaining time], while rising hold [or ] to shift to Hunting
68 Mad Angler
Mad Angler
While rising
M/20
69 Spinning Bear Kick
Spinning Bear Kick 
While rising
M/21
70 Paw Smash
Paw Smash
While rising
M/20

While Crouching

71 Watch Your Feet
Watch Your Feet
While crouching
L[CS]/12
72 Bear Roll
Bear Roll
While crouching
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat [partially uses remaining Heat time]

10Hit Combo

73 10 Hit Combo
10 Hit Combo
While crouching
M,H,M,L,M,M[JS],M,M,H,H/12,12,6,5,6,7,7,6,21,35

Sidestep

74 Salmon Swipe
Salmon Swipe
During sidestep
M/23(9)
Chip damage on block, during sidestep [or ] to shift to Hunting

Hunting

75 Hunting
Hunting
, etc.
Sp[CS]/-
Shift to Hunting, to shift to crouching state, [or or ] to shift to standing state
76 Honeycomb Spike
Honeycomb Spike
During Hunting
M,M/10,23
Can hold at last step
77 Honeycomb Spike
Honeycomb Spike
During Hunting hold
M,M/10,23(9)
Chip damage on block
78 Fresh Honeycomb Spike
Fresh Honeycomb Spike
During Hunting hold [Max]
M,M/10,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat [consumes remaining time]
79 Bear Claw
Bear Claw
During Hunting
L[CS],Sp[CS]/16
Shift to Hunting
80 Bear Fling
Bear Fling 
During Hunting
M[CS]/24,3
81 Bear Tackle
Bear Tackle 
During Hunting
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
82 Hunting Hip Smash
Hunting Hip Smash
During Hunting
L[JS],Sp[CS]/25
Or during Hunting , shift to Bear Sit
83 Hornet Buster
Hornet Buster 
During Hunting
M/23(9)
Chip damage on block
84 Big Tree
Big Tree 
During Hunting
M/20
85 Frolicking Bear
Frolicking Bear
During Hunting
M[JS],Sp[CS]/22
Shift to Hunting
86 Break'n
Break'n
During Hunting
L[CS],L[CS]/16,23
During Hunting [or ] to shift to Hunting
87 Hunting to Roll Over
Hunting to Roll Over
During Hunting [or ]
Sp/-
88 Hunting to Play Dead
Hunting to Play Dead
During Hunting
Sp/-
89 Bear Roll
Bear Roll
During Hunting
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat [partially uses remaining Heat time]
90 Backward Roll
Backward Roll
During Hunting
Sp/-
Or during Bear Sit , during Hunting [or ] to shift to Hunting

Bear Sit

91 Bear Sit
Bear Sit
, etc.
Sp/-
Shift to Bear Sit
92 Double Trout Sweep
Double Trout Sweep
During Bear Sit
L[CS],L[CS]/15,14
93 Trout Smash
Trout Smash 
During Bear Sit
M/18
94 Rebound
Rebound
During Bear Sit
M[JS],Sp/20
During Bear Sit to shift to Bear Roll
95 Bear Roll
Bear Roll
During Bear Sit
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat [partially uses remaining Heat time]

Bear Roll

96 Bear Roll
Bear Roll
While crouching , etc.
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat [partially uses remaining Heat time]
97 Bear Shove
Bear Shove 
During Bear Roll
H/31
Power up during Heat [partially uses remaining Heat time]
98 Bear Backhand
Bear Backhand
During Bear Roll
M/21
99 Bear Slide
Bear Slide
During Bear Roll
L[CS]/20
100 Bear Rolling Kick
Bear Rolling Kick
During Bear Roll
M[JS]/20
101 Giant Roll
Giant Roll
During Bear Roll
M-Sp/22,3
102 Hunting
Hunting
During Bear Roll [or ]
Sp[CS]/-
Shift to Hunting

While Down

103 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
104 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
105 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
106 Bear Backstroke
Bear Backstroke
While down and facing up
M,Sp[CS]/15
Shift to Hunting
107 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
108 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
109 Get Up Punch
Get Up Punch
While down and facing up
M,Sp[CS]/21
Shift to Bear Sit
110 Bear Butterfly
Bear Butterfly
While down and facing down
L,Sp[CS]/10
Shift to Hunting
111 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
112 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
113 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
114 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15
115 Bear Roll
Bear Roll
While down and facing down
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat [partially uses remaining Heat time]

Throws

116 Bear's Bite
Bear's Bite 
Approach opponent
High[Th]/35
Throw escape [or ]
117 Bear Hug
Bear Hug 
Approach opponent
High[Th]/35
Throw escape [or ]
118 Bear Slam
Bear Slam 
Approach opponent from left side [or ]
High[Th]/50
Throw escape
119 Choke Slam
Choke Slam 
Approach opponent from right side [or ]
High[Th]/40
Throw escape
120 Swing Swung
Swing Swung 
Approach opponent from behind [or ]
High[Th]/70
Cannot throw escape
121 Headbutt
Headbutt
Approach opponent
High[Th]/35
Throw escape
122 Rock'n Roll Circus
Rock'n Roll Circus
Approach opponent
High[Th]/50
Throw escape
123 Bear Toss
Bear Toss 
During Hunting
High[Th]/30
Cannot throw escape, erases opponent's recoverable health

Attack Reversal

124 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-
125 Low Parry
Low Parry 
Time with opponent low attack during Hunting
Parry[Low]/-

While opponent down

126 Dance With Me
Dance With Me
While opponent is down
[Down Attack]L,Low[UB]/16,48
[While opponent is down] to cancel and face backward

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